[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 52 KB, 1280x720, ET.jpg [View same] [iqdb] [saucenao] [google]
7315579 No.7315579 [Reply] [Original]

It wasn't that bad. Like other games on a fucking Atari 2600 are going to be much better.

>> No.7315921

>>7315579
Imagine paying $60 for a janky 2 minute games like this. No wonder home computers survived, because at least they were cheap.

>> No.7315925

>>7315921
They were?

>> No.7316080

>>7315579
Most people probably were confused about what this game was like because most others were either arcade-like or arcade ports.

>> No.7316458

>>7315579
>launch a longplay of this game
>"oh, it only lasts 4:48"
>longest 4:48 of my life

>> No.7317137

>>7315925
The games were cheap, the hardware was expensive

>> No.7317183

>>7315579
stop listening to e-celebs

>> No.7317720

https://www.youtube.com/watch?v=r-pzdPLfy9Y

>> No.7317742
File: 103 KB, 608x382, 1601119769494.png [View same] [iqdb] [saucenao] [google]
7317742

>>7315579
but youtube man told me it's THE WORST GAME IN EXISTENCE

>> No.7317758

>>7317183
Motherfucker I've known about the game for 20 years

>> No.7318178

My parents had a copy of ET for their 2600, along with 30 other games. Department stores were selling them as cheap as $5.00 a piece. I never knew how to play ET as a kid. My mother threw out all the manuals and boxes. For me, it was a strange game where you control ET. Fall down holes to find things. Spend a large time trying to get out of a hole. Get kidnapped by trenchcoat guy and be taken to Rome. I did figure out how to play and it has an interesting point collecting system. But this game was incredibly hyped by Atari, sold a lot of copies for the Christmas season, and was met with a lot of disappointment and refunds. Atari was known for overstocking retailer with their games to help flood out the third parties (who were all unlicensed),

>> No.7318452

>>7317758
What kind of sad creature would feel the need to lie to strangers about something like this?

>> No.7318457

>thinking you're going to get hot internet credit by defending the E.T. game.

>> No.7318509

>>7315579
There are tons of far better games for the 2600 but I agree that E.T. was no worse than many other shovelware games at the time - it was just the straw that broke the camel's back. Doesn't help that they made more ET cartridges than there were sold 2600 console at the time either.

>> No.7318683

>>7315579
I've downloaded this game on a emulator to see if it was really as bad as people say it is. I unironically had fun playing it.

>> No.7318691

>>7317742
Who the fuck is this My life in gaming guy?

>> No.7318868
File: 114 KB, 640x880, afd02b7ec012f7023545d92db6f740cb.jpg [View same] [iqdb] [saucenao] [google]
7318868

The absolute grand champion of the 2600 library.

>> No.7318893

>>7318683
In fact it's one of the very very very few, that are good/playable.

Idiots back then, and hipsters now, never played it and/or where to dumb playing an actual game, which were not just some random colour blocks on the screen with eartearing sound/"music".

The 2600 is one of the worst consoles ever.

>> No.7318897
File: 44 KB, 500x320, snatchr.jpg [View same] [iqdb] [saucenao] [google]
7318897

>>7318893
shut your fucking contrarian mouth

>> No.7318898

>>7318897
oh wow, someone got offended here of the plain truth

>> No.7318910

>>7318898
print out your zoomer post, roll it into a stiff cone and jam it up your arse

>> No.7318931

>>7318910
i bet i'm actually way older than (you)

>> No.7318935
File: 13 KB, 480x360, hqdefault (1).jpg [View same] [iqdb] [saucenao] [google]
7318935

>>7318898
2600 was a great console. I enjoyed Centipede, Pacman, Pitfall, Kangaroo. Heaps of fun titles.

>> No.7318939

>>7318931
I really really doubt that.

>> No.7318941

>>7315579
>Like other games on a fucking Atari 2600 are going to be much better.
check out this board called /v/ you might like it

>> No.7318948

>>7318941
judging by the uptick in garbage tier posts, I would say there was a banwave in /v/ and that is where he's from

>> No.7318949

>>7318935
Still true then. It were very very few, which were ok/"good" and sort of playable. 99% was literal shovelware.

>> No.7318953
File: 798 KB, 160x270, a3a1cafab5bb00f19d40c8369948b4b1.gif [View same] [iqdb] [saucenao] [google]
7318953

>>7318931
>>7318939
>I'm old
>I'm the oldest piece of junk here
>I have more wrinkles than you
>listen I'm impotent since the early 00s
>no it's me

>> No.7318958

>>7318953
God forbid somebody be from the era these consoles were on sale, everybody online should be 12.
fuck off to tiktok

>> No.7318962

>>7318958
I'm just as ancient as you guys but it's not an argument lol

>> No.7318967

>>7318962
how old are you?

>> No.7318979
File: 27 KB, 600x441, number36.jpg [View same] [iqdb] [saucenao] [google]
7318979

>>7318967

>> No.7318985

>>7318979
shit, you are actually the same age as me, watching so many posters judging the consoles libraries by downloaded romsets and screaming they are full of shovelware made me think the average age of the board had drastically dropped.

>> No.7319002

>>7318985
I'm not the other guy discussing the merits of the Atari 2600 above, but I did own this console back then (it was my first console). I had Tennis, Pitfall, Pole Position and a few others infuriating games.

It was better than nothing, but as soon as the Master System appeared in my living room, the Atari became amusingly ancient. Then I sold everything to fund a glorious Street Fighter II purchase. No regrets!

>> No.7319008

>>7315579
ET had the graphics of a game from 1979, which even then, it would've been among the uglier games released that year, on top of which it made no sense, and it wasn't fun.

>> No.7319014

>>7319008
It was also confusing, which wasn't uncommon in 2600 games, I don't mean ones like Joust or Chopper Command, I'm talking more like Riddle of the Sphinx, the kind of game where you actually need the manual to decipher just what it is you have to do and what you're actually looking at

>> No.7319016

>>7318452
I read an IGN article (or maybe Gamespy) article about it in 2004. Close enough to twenty years.

>> No.7319020
File: 208 KB, 1300x953, ilpapa.jpg [View same] [iqdb] [saucenao] [google]
7319020

>>7318178
Lmao. I thought that building thing reminded me of something

>>7318457
>le edgy 4chan commentator

>> No.7319024

>>7319002
Street Fighter II on which platform?

>> No.7319032

>>7319024
I'm hoping its not the Amiga, I had the Street Fighter 2 port on that and well, we only had one button to work with, Mortal Kombat didnt fare any better either, they both looked great but played like garbage

>> No.7319037
File: 6 KB, 292x172, clinton-thumbs-up-on-diet.jpg [View same] [iqdb] [saucenao] [google]
7319037

>>7319024
Mega Drive

>> No.7319042

>>7319032
>SF2 with one button
Tell us more about the gameplay.

>> No.7319046

>>7319042
run at the enemy and mash the b button on the sega pad you have plugged in while hoping you'll pull off a special move, the only good part about it was the special scene where you beat up the car
I would only play it to beat up the car

>> No.7319059

>>7319046
>25 years later...

https://youtu.be/nk-g6ax-ByI

>> No.7319109

>>7318958
It's a safe bet to assume that anyone here is 12, either physically or mentally. Even people in their 40's here are retarded manchildren. And newfags who think their shit opinion matters because they just turned 30 or whatever are some of the most childish faggots here.

>>7319016
That was some very advanced reading for a 2yo. I'm impressed.

>> No.7319274

>>7319109
>very advanced reading

IGN's not exactly The fuckin' Economist

>> No.7319278

>>7315579
>It wasn't that bad
I know that's the cool thing to say now, but it's just untrue. There's a reason a million E.T. carts had to me dumped in a landfill.

>> No.7319281

*be dumped
Also, even with a guide, E.T. isn't even fun. Fuck E.T. Good movie, dough.

>> No.7319283

>>7319037
Ah, not bad lol. How much was it adjusted for inflation? Like a hundred bucks?

>> No.7319765

>>7315579
I forget the name of the programmer (he did leave an Easter Egg of his name in the game though) but I believe he did stay up for like 3-4 weeks straight with very little sleep programming the shit so I hope he got paid well.

>> No.7319773

>>7319281
Except in the remaster when Spielberg decided to digitally remove the FBI Agents guns at the barrier just before the bikes started to fly. He thought in retrospect it would be 'upsetting to children' or some shit. No wonder kids these days are such pussies.

>> No.7319884

>>7319274
Well lah de dah. I suppose you were reading IGN in 2004 when you were only 1?

>> No.7319904

>>7315579
It wasn't very good, either. The problem was Atari thinking it would be a top seller when it's to blame for crashing the NA console industry, when (((Jack Tramiel))) is probably more to blame than anyone else.

>> No.7319946

>>7319283
It was extremely expensive, selling at 549 French francs, so $90... in 1993 dollars. Which means $162 in today's dollars.

Also I had to buy a six-button gamepad (forgot the price but it wasn't cheap). That's why I had to sell my old consoles just for one game.

>> No.7320154

>>7319765
Considering Atari was pissed Robinett put his own name in Adventure without their knowledge, your post being true is sadly a fantasy.

>> No.7320330

>>7319884
I was born in 2006 so wouldn't that be like -2 or some shit?

>> No.7320335

>>7319904
No, indeed. It wasn't bad; but it wasn't good either. it just got caught in the middle of what >>7318178
was saying

>> No.7320341

>>7320154
I can't be bothered looking it up at this moment, but I swear the programmer put in a self-credit Easter egg. I could be confusing it with another game on another platform but I'll confirm that later.

>> No.7320941

>>7319773
He had a point since back then fbi would never have threatened kids with guns. Now, not so much.

>> No.7321146

>>7319765
There were some minor Easter eggs, but the real problem was that most 2600 games took about 5 months to write and debug, often with one guy doing everything. The guy was given less than five WEEKS (thanks to the marketroids), making E.T. a marathon sprint.

>> No.7322008

>>7318897
>NOOOO YOU CAN'T HAVE A DISSENTING OPINION OR YOU'RE LE STUPID CUMTRARIAN!
People like you hold back progress.