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/vr/ - Retro Games


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7297296 No.7297296 [Reply] [Original]

I miss this nigga like you wouldn't believe. The best Western platformers ever made

>> No.7297336
File: 128 KB, 1082x777, arthur.jpg [View same] [iqdb] [saucenao] [google]
7297336

>>7297296
>The best Western platformers ever made
That's a wild boast

>> No.7297353

>>7297336

I must say what's in my heart, anon. If I'm damned for it so be it, I shan't forsake my nigga Jim

>> No.7297367
File: 26 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
7297367

>>7297296
>that level 1 is great!
>but oh no no we cant have only run n' gun in a game! thats not enough variety!
>yeah lets instead have this Game and Watch tier bonus game that drags forever every 3 levels
>and lvl 4 is gonna be jim flying
>and lvl 5 is gonna be a shmup but instead you need to bounce some shit to the end of stage
>never mind why you needed all those new guns we made up, they're basically useless in 3/4 of the game
>we did it guys! we only have 2 pure run and gun levels!!! congratulations!

>> No.7297371

>>7297296
I won't argue about best american

>> No.7297381

>>7297296
>The best Western platformers ever made
that's like being being the smartest retarded child

>> No.7297382

>>7297367
I love that rendition of moonlight sonata, though. The soundfonts are creepy.

>> No.7297383

>>7297367
I agree. I want to love EWJ2, in fact I played more of it back in the day because I owned the SNES version of that before I got the PC version of 1, but they were way too obsessed with the gimmick levels. Puppy Love in particular was a mistake.

>> No.7297402

>>7297296
>The best Western platformers ever made
It's trash, but still maybe that's true.

>> No.7297405 [DELETED] 

>>7297296
Too bad Jim's creator is a fuckin idiot

>> No.7297419 [DELETED] 

>>7297405
Cant say how does that factor into the game's worth, but discussing Doug is what these threads amount to anyway right

>> No.7297428 [DELETED] 

>>7297405
You will never be a woman

>> No.7297440

>>7297296
Rayman it's better.

>> No.7297456

>>7297402
Oh wait no, Castle of Illusion with mickey mouse is good

>> No.7297486

>>7297456
That's japanese

>> No.7297518

>>7297371
Then imagine how better it would be if it was actually made by japanese

>> No.7297523

>>7297486
Oh damn. I've got nothing then

>> No.7297529 [DELETED] 

>>7297405
You'll get it eventually. You'll say the wrong thing in front of the wrong people. You'll date a feminist at some point who'll annoy you enough. You'll have a bike or something stolen at some point. You'll realize no one makes things for you anymore. You probably already see but don't want to identify with ebil racists and rednecks.

>> No.7297542 [DELETED] 

>>7297529
>Youll eventually experience life not going your way or merely not ONLY your way
Sometimes that makes people grow up, be optimistic ;)

>> No.7297554 [DELETED] 

>>7297529
What in the fuck are you babbling about lol

>> No.7297556 [DELETED] 

>>7297554
>right wing/wrong think bad

>> No.7297558 [DELETED] 

>>7297542
It makes you realize who you belong with, or at least who you don't belong with. I thought I was a leftist for awhile, but then it became clear in time that they hate me, and they are lousy to hang around with and joke with.

>> No.7297560 [DELETED] 

>>7297554
Let me pencil you in, clueless fuckstick, we're talking about the creator and how people hate him because of his beliefs and things he's said.

>> No.7297563 [DELETED] 

>>7297560
You should probably calm down lol

>> No.7297567 [DELETED] 

>>7297563
Why? I'm on an anonymous board. What better avenue to sperg out on?

>> No.7297647

>>7297383
>I want to love EWJ2
same. you can tell it is that kind of game where the creators just had fun and tried to make awesome stuff, that was only possible in the 80s and 90s. but underneath this facade is very awkward western gameplay, where good ol' platforming/run n' gun action is literally buried under gimmicks.
i wish there was a more definitive EWJ game that took the premise of 2, but cut out all the gimmicky crap and replaced it with just solid platforming. but alas, with where the series is now, and the trannies' attitude to Doug, it's probably not gonna happen. its a different time and not in a good way.

>> No.7297710 [DELETED] 

>>7297554
>>7297563
no gaslighting pls

>> No.7297910

>>7297296
>best western platformers
I mean you're not wrong, at least in terms of 2d platformers - they mostly suck

>> No.7297918

>>7297296
That isn't Jazz Jackrabbit 2

>> No.7297964
File: 24 KB, 103x129, bantered.png [View same] [iqdb] [saucenao] [google]
7297964

>>7297381
>that's like being being the smartest retarded child
you mean like.... stephen hawkin?

>> No.7298014

couldn't get past the first level as a kid but have been slowly save scumming my way through recently. it's one of the best looking 16 bit games, but man the devs made some really questionable design choices that kind of poopoo the whole experience. the biggest sin is definitely level design, not so much the layout, but the way the way the graphics were designed and arranged. it makes it weirdly difficult to actually know where you can jump and land.

>> No.7298028

>>7297647
It's amusing because in one of the earliest dumped prototypes of the game, Puppy Love is already almost complete despite the rest of the game being either barely there or present in a form that differed greatly from the final (like Flyin' King looks to have originally been more of a shmup stage than an escort mission). I'm not sure if it is a situation where they thought PL was such a great idea that they made sure to finish it first, or if it were the easiest thing for them to put together and grow so used to it being there that at some point they lost sight of how relatively uninteresting it is, especially when you have to do the whole thing three separate times.

>> No.7298038

The art direction was 11/10 but the actual technical gameplay was garbage.

>> No.7298042
File: 116 KB, 265x248, downer.png [View same] [iqdb] [saucenao] [google]
7298042

>>7298014

>> No.7298043

>>7297518
It would be shit if it was made by the Japanese. Sure, the gameplay would be good, but they'd suck the personality and humor right out of it.

>> No.7298046

It's funny how EWJ was such a beloved game and character, spawning a cartoon and a line of nice toys, but then at some point in the 2010s it was randomly determined that no, EWJ ackshually always sucked. What happened?

>> No.7298054 [DELETED] 

>>7298046
His creator is anti-gay and anti-trans

>> No.7298063 [DELETED] 

>>7298054
wtf i love earthworm jim now

>> No.7298064
File: 27 KB, 500x337, 1593605966527.jpg [View same] [iqdb] [saucenao] [google]
7298064

>>7297353
>my nigga Jim
Jim was an earthworm, not a nightcrawler. Go jog somewhere else, neighbor.

>> No.7298067 [DELETED] 

Creator's a fag, but the games are okay.

>> No.7298071 [DELETED] 

>>7298043
I honestly can't imagine playing a platformer for the humor.
>>7298054
That's great and all but not enough to excuse the gameplay, maybe if he started shitting on the jews I'd give the game a pass.

>> No.7298072 [DELETED] 

>>7298067
creators based, fuck trannies and queers.

>> No.7298110 [DELETED] 

>>7298063
That's unironically all it takes for most of its current fandom

>> No.7298118 [DELETED] 

>>7298110
yes trannies are that unbearable.

>> No.7298123 [DELETED] 

>>7298110
If you like a thing just because it's creator shares your retarded opinions irregardless of the thing's quality, you're a fucking idiot

>> No.7298130

The criticisms that DKC received should have gone to EWJ imo. Sure it looks and sounds good but the gameplay was barely passable. It had some good ideas and fun boss fights but for the most part the gameplay sucked. It's a 2.5/5

Anyone who played the sequel how was it??

>> No.7298143

What about BOOGERMAN?

>> No.7298147
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7298147

>>7297440
But, is it?

>> No.7298162 [DELETED] 
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7298162

>>7297563
You should probably kys, nigger

>> No.7298196

>>7297367
>>7297647
These are my sentiments with the second game. I personally prefer the first game over the second, but there is still enjoyment to be had when I revisit it every now and again. If I remember correctly, playing on Easy cuts Puppy Love down to 3 rounds, but I prefer to use the code for the secret menu just to skip the stage.
>>7298028
I ran across footage of the prototype being played a few days ago:
https://www.youtube.com/watch?v=wxLs8g6n4jg
What's interesting is that this is the SNES version of the game. Did they develop the game for the SNES first then port it to the Genesis, or were they working on both at the same time? I know that both versions were released at the same time.

>> No.7298361
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7298361

>>7298143
>used to love the game when i was 12 or so, thought it was a classic platformer
>years pass
>remember about the game
>watch some youtube walkthrough
>realize it was shit
was i retarded when i was young?

>> No.7298380

Earthworm Jim is stinky poop diarrhea farts

>> No.7298395 [DELETED] 
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7298395

>>7298067

David Perry is a fag? Or do you think Doug Tennapel made the entire game himself?

>> No.7298403

>>7297367
this is why the first game is superior

>> No.7298408
File: 17 KB, 175x175, Shiny_Entertainment_logo.jpg [View same] [iqdb] [saucenao] [google]
7298408

Earthworm Jim was a game by Shiny Entertainment <- this is who I miss the most.

A perfect team that came together at Virgin Interactive, revolutionising the use of artists in video games with Aladdin, and then went on to make Earthworm Jim, Wild 9, MDK, Messiah, Sacrifice... so innovative.

They're also responsible for that crazy ending to the Matrix: Path of Neo game.

https://www.youtube.com/watch?v=J1XhcSyVr-A&feature=emb_title

>> No.7298414

>>7297647
I read somewhere that a lot of EWJ2 is leftover shit that they didn't use for the first game. It probably explains all the gimmick levels

>> No.7298434

>>7297296
>The best Western platformers ever made
And yet, it is still a mediocre platformer.
Floaty as fuck, awkward level design, the usual. Reminds me of capcom disney games, that also have good animated sprites but feel off , watching them they seem better and most responsive than how they really are when playing

>> No.7298457
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7298457

>>7298403
I used to like 2 because i liked the graphics and humor more. but ill probably have to agree. although I really like level 1, level ate and some ideas they had in EWJ2, it always had that huge gap, puppy love — flying salamander — flyin' king — puppy love AGAIN that killed any fun for me. and stages around this gap are also kinda average (i dont know but i still hate lorenzo's oil, maybe because i played it one time too many).
as for 1, i still have trauma about the fucking submarine though

>> No.7298471 [DELETED] 

>>7297529
>You'll date a feminist at some point who'll annoy you enough. You'll have a bike or something stolen at some point. You'll realize no one makes things for you anymore
so all your ideology is based on personall petty grudges uh? very enlightening admission
>my gf annoys me, democracy has failed

>> No.7298482

>>7298046
a million things had cartoons, toys and games, you can expect things to last forever, specially things that were not even that popular to begin with, EWJ is no mario, its spotlight past its due

>> No.7299360

>>7297296
Amiga tier garbage

>> No.7299364 [DELETED] 

>>7297405
I bet you have preferred pronouns on your twitter bio.

>> No.7299373 [DELETED] 

>>7297405
>>7298054
>>7298063
>>7298110
>>7298118
>>7298071
>>7298072
Name 5 things wrong with being gay right now.

>> No.7299418 [DELETED] 

>>7298046
People found out TenNapel is retarded

>> No.7300072

>>7297367
Oh come on! That level where you deliver the bomb to the stage boss was awesome. I do agree about level 1, still laugh when I get to the boss fight in that stage. Fuck you Bob.

>> No.7300090

>>7297336
EWJ on Genesis was better than Super Metroid or anything on SNES.

>> No.7300126 [DELETED] 
File: 2.07 MB, 1403x10000, trump_plan6.jpg [View same] [iqdb] [saucenao] [google]
7300126

>>7297405
He's based as fuck. Also Trump rightfully won the election and Biden will be locked up for conspiring with the Chinese communists to steal it from him.

>> No.7300152 [DELETED] 

>>7299373
- If everyone were gay the human species would die out

- Buttfucking spreads diseases easier than normal sex

- Homos are more likely to diddle children than straights

- Fags like to flaunt their faggotry, which is obnoxious

- God hates you if you're a fucking faggot

>> No.7300208

>>7297296
Wrong, Rayman Origins is the best Western platformer ever made, and among the best platformers ever made by any country in general.

>> No.7300245

>>7297381
>>7297371
>>7297402
>>7297523
>>7297910
>>7298434
The retard dipshit weebery in here is tiring and boring.

>Earthworm Jim
>Prince of Persia
>Commander Keen
>Super Star Wars
>Donkey Kong Country
>Rayman
>Lion King
>Aladdin (Genesis)
>Flashback

The West has some of the best platformers for their respective consoles, you can quit gaslighting people into thinking they don't.

>> No.7300247

>>7300208
nigga, rayman origins was european

>> No.7300254

>>7300247
What the fuck do you think Western means you idiot?

>> No.7300258 [DELETED] 

>>7300152
God hates nobody and only hates sin.

>> No.7300272

>>7300090
no

>> No.7300276

>>7297296
Whatever happened to that new earthworm jim for that dead on arrival intellivision console?

>> No.7300279

Is there anyone here who'll actually buy the Intellivision Amico to play EWJ4? FYI, I personally think considering the Amico will most likely flop that it'll eventually be ported to other platforms, assuming it even comes out before the flop happens, but what do y'all think?

>> No.7300280

>>7300276
Lol, just beat me to it with my last post.

But it's still in development. The Amico is supposed to come out April 15th assuming it doesn't get delayed again, (which Tommy is said he's trying his best to avoid but can't be certain,) but it's not exactly gonna be a launch window game probably.

>> No.7300312 [DELETED] 

>>7298123
>irregardless
imagine typing this and then, in the same sentence, calling anyone else an idiot

>> No.7300356

>>7300272
I'm afraid so. EWJ plays more like a video game than Metroid.

>> No.7300432

>>7300279

It will most likely come to the PC like Armikrog did. However, Amico will probably be the only way you'd get a physical copy.

>> No.7300469

>>7300276
The "gameplay" video they released was fucking embarrassing lmao

>> No.7300476

>>7297296
>The best Western platformers ever made
Surely that title goes to Crash Bandicoot or Rayman.

>> No.7300485

>>7300476
I'd say a DKC entry, but for american 'formers yeah, it's probably Crash Bandicoot 2

>> No.7300491

>>7300476
>Crash Bandicoot or Rayman.
boy, is the bar low

>> No.7300539

>>7300245
Oh my god that's an embarrasing list. DKC and Rayman are competent but lol at the rest. You should've atleast said jazz jackrabbit instead of commander keen

>> No.7300541

>>7300280
Wait
Tommy as in Tommy Tallarico?
Lol that narcissistic hack, Intellivision is in trouble

>> No.7300574

>>7300469
https://www.youtube.com/watch?v=wBiJOfhPCy4

this? i dont think its much to go on but looks alright

>> No.7300578
File: 657 KB, 720x720, Earthworm Jim.webm [View same] [iqdb] [saucenao] [google]
7300578

>>7300574
The only thing it shows is that they have a good animator. Literal hundreds of Kickstarters have failed while having more to go on than that

>> No.7300624

>>7300541
Yeah, he bought the rights to the Intellivision and all of its first party games from Keith Robinson right before he died and became the CEO of Intellivision Entertainment and the face of the Amico in all of the videos having to do with it. Literally find anything having to do with the Amico and Tommy Tallarico is there.

>> No.7300626

>>7300578
its the battletoads remake all over again

>> No.7300747

>>7300578
yeah for sure the graphics won't make it a great game but the other anon was a bit harsh in saying it looked fucking embarrassing when nice graphics are all we have to go on. i will wait cautiously for more footage

>> No.7300756

>>7300626
Unless Princess WHN loses her tits and starts making bizarre comments about how big her "garbage butt" is by comparing it to a dump truck, the new EWJ has the leg up right out of the gate.

>> No.7301014

>>7300245
>Flashback
"game"
>Prince of Persia
zx spectrum-tier controls and movement. clap clap western devs, you sure showed us
>Super Star Wars
we're giving participation trophies now?
>Commander Keen
oh yeah, that one time western devs shocked the world with a game that scrolled (!) and looked like it could pass for a NES launch title in 1990. DOS fags still dearly remember that feat.

>> No.7301045

>>7300245
>>7301014
eat shit faggots

>> No.7301228

>>7301014
>>7301045
Theres also that lack of care about style and lack of imagination that so many western platformers have.So often collectibles are just things laying around the dev's desk or junk food that makes burping sounds when you pick it up, it's pathetic.

>> No.7301352

>>7301228
opposed to coins, mushrooms and flowers
yeah, pinnacle of style and imagination

Oddworld is so bland and unoriginal, man

>> No.7301381 [DELETED] 
File: 135 KB, 988x1059, 1514478202091.jpg [View same] [iqdb] [saucenao] [google]
7301381

>Theres also that lack of care about style and lack of imagination that so many western platformers have.So often collectibles are just things laying around the dev's desk or junk food that makes burping sounds when you pick it up, it's pathetic.

>> No.7301393

>>7300574
those background look like clip art wtf

>> No.7301404

>>7300245
those are not the best on any of their consoles, middle of the road at most if we are being generous. Even the Genesis aladdin is regarded as the worst version of Alladin. DKC is probably the best thing in there

>> No.7301418

>>7301228
agreed.
>>7301352
the problem was lack of imagination with level design, like they understood platformers on surface level. it boiled down to "shoot enemies", "collect things", and so on. on technical level, their platformers could be great, but in the end they felt like tech demos compared to Japanese ones.
in best Japanese platformers, it wasn't about just the surface level platforming. it was about level design, or just in general constantly throwing small problems at player and small task solving.
for example, what made Megaman a classic? Megaman 2's core is pretty simple, just jump and shoot. what made the game interesting was the devilishly clever enemy placement, so that they attacked you at the most inconvenient angles possible, or Mettools placed at the worst places imaginable, and so on. almost every enemy was designed to be hard to beat and requiring some sort of strategy to beat. every enemy felt deliberately designed to fuck you up, and every platform deliberately placed to give you nightmares.
and Western games usually did not have imagination for that. they were just too basic under the hood. good graphics, but basic combat, basic collecting, basic jumping. sometimes it was fun, but it was generally just gimmicky and way too basic to remember decades years later.

>> No.7301462 [DELETED] 

Daily reminder that the series creator Doug TenNapel is considered to be fascist by the progressive left

>> No.7301475
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7301475

>>7301418
americans should have sticked to making pc parts for japanese consoles and limit their influence to that, and niche pc game genres for neckbeards, videogame design is very much a japanese thing

>> No.7301481 [DELETED] 

>>7301462
he is not a fascist, still retarded. People who base their opinion on his work base on what he said are retarded too, wether they support him or want to cancel him, you are wasting energy on some boomer on twitter

>> No.7301550

>>7301352
>opposed to coins, mushrooms and flowers
Yeah, all rather excellently stylized and iconic now for a good reason.

>> No.7301564

So wait, is DKC literally the best western 2d platformer ever made?

>> No.7301604

>>7301475
Anime rpgs are fucking terrible now

>> No.7301616

>>7301604
yeah, because they try to imitate western open world, like witcher fantasy XV

>>7301564
yeah, its official

>> No.7301739 [DELETED] 
File: 209 KB, 320x200, Prince_of_Persia_1_-_MS-DOS_-_Gameplay.gif [View same] [iqdb] [saucenao] [google]
7301739

>>7300539
Embarrassing opinion. DKC shits all over Jazz Jackrabbit.

>>7301014
>"game"
Yes, it is. Glad you have a high enough IQ to tell that it is.

>zx spectrum-tier controls and movement. clap clap western devs, you sure showed us
The most influential platformer of all time that ended up signaling the direction of future triple A gaming, like Tomb Raider, Uncharted, Assassin's Creed, Last of Us, and Ico would go. So yes, it is amazing. The fact that it was able to realistically emulate human running and jumping is a testament to its talented developers, with more talented animation than anything Nintendo had ever developed up to that point in time.

>we're giving participation trophies now?
Well /vr/ likes Sonic 1, so I assumed we were, no?

>oh yeah, that one time western devs shocked the world with a game that scrolled (!) and looked like it could pass for a NES launch title in 1990. DOS fags still dearly remember that feat.
>That one time
Sounds like weebfaggot cope to me.

>>7301228
>Theres also that lack of care about style and lack of imagination that so many western platformers have.So often collectibles are just things laying around the dev's desk or junk food that makes burping sounds when you pick it up, it's pathetic.
You mean the lack of care and style present in jap-crap games that are incoherent and makes zero sense? Like some spaztic retard had a shot at making a game and decided to snort ground-up nintendo cartridges for ideas?

>>7301404
DKC and Earthworm Jim are the best platformers of their respective consoles, and even if you discount those, one of the best Sonic games (Sonic 2) was made by a Western dev. Cope harder weeb-faggot cuck.

>> No.7301772

>>7301475
>videogame design is very much a japanese thing
>even though the West is responsible for inventing gaming in the first place and inventing the vast majority of genres and making the innovative leaps in game design, up to and including
>Vehicle sims
>FPS's
>Puzzle games
>light gun games
>Run and gunners
>Survival horror
>Sports games
>Fighting games
>Racing games
>City builders
>RTS's
>God games
>RPG's
>Third person shooters
>Stealth games
>Adventure games
>MMO's
>Roguelikes


>just about the only genre the Japanese invented is Platformers
>the only good ones they've produced since the 90's are all Mario games, which even then have been surpassed by indie titles
>"video game is a japanese thing"

Lmao'ing my fucking ass off, holy shit, thanks, haven't read something that retarded and nonsensical in decades, thanks.

>> No.7301787

>>7301604
They've always been terrible. Only the west is capable of making good rpg's.

>> No.7301796
File: 209 KB, 320x200, Prince_of_Persia_1_-_MS-DOS_-_Gameplay.gif [View same] [iqdb] [saucenao] [google]
7301796

>>7300539
Embarrassing opinion. DKC shits all over Jazz Jackrabbit.

>>7301014
>"game"
Yes, it is. Glad you have a high enough IQ to tell that it is.

>zx spectrum-tier controls and movement. clap clap western devs, you sure showed us
The most influential platformer of all time that ended up signaling the direction of future triple A gaming, like Tomb Raider, Uncharted, Assassin's Creed, Last of Us, and Ico would go. So yes, it is amazing. The fact that it was able to realistically emulate human running and jumping is a testament to its talented developers, with more talented animation than anything Nintendo had ever developed up to that point in time.

>we're giving participation trophies now?
Well /vr/ likes Sonic 1, so I assumed we were, no?

>oh yeah, that one time western devs shocked the world with a game that scrolled (!) and looked like it could pass for a NES launch title in 1990. DOS fags still dearly remember that feat.
>That one time
Sounds like weebfaggot cope to me.

>>7301228
>Theres also that lack of care about style and lack of imagination that so many western platformers have.So often collectibles are just things laying around the dev's desk or junk food that makes burping sounds when you pick it up, it's pathetic.
>Both contemporary and retrospective critics cohesively asserted that Donkey Kong Country's visual appeal helped increase the lifespan of Nintendo's then-fledgling SNES
Imagine being not only objectively wrong, but subjectively wrong as well, and proven wrong through one of the very titles you were criticizing, lmao, man, if that isn't "brain-broken" logic, I don't know what is. You're gonna have some pretty hard cope coming to you in the days ahead, kid.

>>7301404
DKC and Earthworm Jim are the best platformers of their respective consoles, and even if you discount those, one of the best Sonic games (Sonic 2) was made by a Western dev. Cope harder weeb-faggot cuck.

>> No.7301938

>>7301796
>Embarrassing opinion. DKC shits all over Jazz Jackrabbit.
You have really bad reading comprehension.
>direction of future triple A gaming, like Tomb Raider, Uncharted, Assassin's Creed, Last of Us, and Ico would go. So yes, it is amazing.
Athough with this and the "cope" parroting I'm fairly sure you are trolling, there's no sane way you can think having influenced AAA trash is a good thing

>> No.7301941 [DELETED] 

>>7301418
>he problem was lack of imagination with level design, like they understood platformers on surface level. it boiled down to "shoot enemies", "collect things", and so on
Most of the "shooting" came from Japanese games, ala Megaman, Blaster Master, Contra, Metal Storm, Ghosts n Goblins, Kid Icarus, and so on...Sounds like you're describing JAPANESE games....huh, interesting.

>in best Japanese platformers, it wasn't about just the surface level platforming. it was about level design, or just in general constantly throwing small problems at player and small task solving.
*GASP* You mean like Adventure games? Which the West invented? Awww man, schucks, looks like the West is down a point again, having invented a genre and then implemented it into that genre, only for weeb idiots to ignore history and place it on the japs!

> what made Megaman a classic? Megaman 2's core is pretty simple, just jump and shoot. what made the game interesting was the devilishly clever enemy placement, so that they attacked you at the most inconvenient angles possible, or Mettools placed at the worst places imaginable, and so on
So....Basically what games had been doing the entire time? Wow, such game design, many innovation.

>almost every enemy was designed to be hard to beat and requiring some sort of strategy to beat
Right....That strategy being you shoot it. Ingenious.

>Western games usually did not have imagination for that. they were just too basic under the hood. good graphics, but basic combat, basic collecting, basic jumping. sometimes it was fun, but it was generally just gimmicky and way too basic to remember decades years later.
Right, even though that's entirely your opinion and objectively some of the best platform games ever made were from the West, namely Pitfall, which invented the side-scrolling platformer. Lol, boy, you are just one cope-fueled weeb-mutt, aren't you?

>> No.7301958

>>7301938
>You have really bad reading comprehension.
I was saying it strictly to annoy you, and it worked.

>Athough with this and the "cope" parroting I'm fairly sure you are trolling, there's no sane way you can think having influenced AAA trash is a good thing
Not one bit. Cry all you like, triple A gaming is here to stay, and virtually every game made by Team Ico has been influenced by Prince of Persia in one way or another. Every single video game that was ever developed that features a protagonist that runs and jumps in a realistic fashion with ledge-grabbing and realistic animation can trace its roots back to this gem. There's a reason it's considered one of the greatest games ever made.

>> No.7301970

>>7301418
>he problem was lack of imagination with level design, like they understood platformers on surface level. it boiled down to "shoot enemies", "collect things", and so on
Most of the "shooting" came from Japanese games, ala Megaman, Blaster Master, Contra, Metal Storm, Ghosts n Goblins, Kid Icarus, and so on...Sounds like you're describing JAPANESE games....huh, interesting.

>in best Japanese platformers, it wasn't about just the surface level platforming. it was about level design, or just in general constantly throwing small problems at player and small task solving.
*GASP* You mean like Adventure games? Which the West invented? Awww man, schucks, looks like the West is down a point again, having invented a genre and then implemented it into that genre, only for weeb idiots to ignore history and place it on the japs!

> what made Megaman a classic? Megaman 2's core is pretty simple, just jump and shoot. what made the game interesting was the devilishly clever enemy placement, so that they attacked you at the most inconvenient angles possible, or Mettools placed at the worst places imaginable, and so on
So....Basically what games had been doing the entire time? Wow, such game design, many innovation.

>almost every enemy was designed to be hard to beat and requiring some sort of strategy to beat
Right....That strategy being you shoot it. Ingenious.

>Western games usually did not have imagination for that. they were just too basic under the hood. good graphics, but basic combat, basic collecting, basic jumping. sometimes it was fun, but it was generally just gimmicky and way too basic to remember decades years later.
Right, even though that's entirely your opinion and objectively some of the best platform games ever made were from the West, namely Pitfall, which invented the side-scrolling platformer. Lol, boy, you are just one cope-fueled weeb, aren't you? By the way, Prince of Persia had more in-depth combat than every single platformer on the NES.

>> No.7301980

>>7301941
>>7301958
>>7301970
Yeah I figured your posts were too dumb to be done in earnest.You are not conversing in good faith and it makes me wonder what are you even doing?

>> No.7301985

>>7301980
>"not conversing in good faith"
>meanwhile you're spouting a bunch of ahistorical nonsense

What did the weeb mean by this?

>> No.7302016

>>7301985
I mean that either your brain is completely fried by this website and you can only communicate by regurgitating phrases you see on the internet at posts you've horribly misread.
Or more likely as you've pointed out, you are just trying to annoy people, you need to learn to be more reasonable for this second one, because right now it's too obvious.

>> No.7302034

>>7302016
>Or more likely as you've pointed out, you are just trying to annoy people, you need to learn to be more reasonable for this second one, because right now it's too obvious.

Huh...interesting...but isn't that what you're doing? Since nothing you've said has even an ounce of honesty or integrity.

When your entire argument involves nothing but ad hominem, you've lost. I provided examples and factual critiques. You've provided nothing but vague, overtly biased generalizations that are both factually untrue, and provably untrue, which is probably why you refuse to acknowledge any of my posts. Typical of a weeb, honestly. Ignore and distract, that's your motto.

>> No.7302101

>>7302034
Your reply >>7301970 to the fact that the west ignores the nuances of design is ignoring the nuances of design and it is just really funny. It' also largely incoherent and not actually addressing the post you replied to, but that's secondary.

>> No.7302110 [DELETED] 

>>7302101
>to the fact that the west ignores the nuances of design is ignoring the nuances of design and it is just really funny.

Nice circular argument, would you like to use an actual argument so you can talk with the adults, champ?

>> No.7302134

>>7302101
>to the fact that the west ignores the nuances of design is ignoring the nuances of design and it is just really funny.
Nice circular argument, would you like to use an actual argument so you can talk with the adults, champ?

>It' also largely incoherent and not actually addressing the post you replied to, but that's secondary.
And also proof by assertion! Wow, you're just full of logical fallacies, aren't you? Man, it must be hard living in the mental gymnastics asylum you've confined yourself to.

>> No.7302202
File: 39 KB, 372x266, s-l500.jpg [View same] [iqdb] [saucenao] [google]
7302202

This game gets a bad rap. It's perfectly fine, especially for the era. It's pretty fun. However, I will agree with everyone else that the boss fights being the same thing every time, and completely not fun does indeed suck.

>> No.7302217

>>7302202
I think it got a bad rap because the series was known for its bizarre environments and inventive level design, none of which were present in EJ3.

>> No.7302220

>>7301564
Plok is the superior SNES Eurojankformer.

>> No.7302228

>>7302101
american'ts are good with tech, their hardware is solid, but anything that requires artistry is better left for japanese or at least, europeans.

>> No.7302234 [DELETED] 

>>7301564
No, that would be Super Meat Boy, which is unironically in my top 5 platformers of all time list.

>> No.7302240

>>7302202
its fine, i agree, but is another middle of the road scotformer. O enjoyed it for the time i played it

>> No.7302249

>>7302240
>scotformer

Stop forcing this dumb meme.

>> No.7302254

>>7302228
Funny, considering multiple Japanese devs point to Western games as having made the earliest examples of making video games making the player feel emotion.

>It’s not a survival horror moment, but the beginning of the game Another World made me feel like I had really been swallowed and dropped alone on a vast, new world. That scene had a deep impact on me, and it was at that moment that I first began to consider the potential games had for stirring an emotion like fear in the player.

>Silent Hill creator Keiichiro Toyama

Maybe if you stopped being wrong you'd realize this?

>> No.7302256 [DELETED] 

>>7302249
seethe dilate cope scotformer

>> No.7302287 [DELETED] 

>>7302234
>Super Meat Boy
N is better!

>> No.7302302 [DELETED] 

>>7302234
Super Meat Boy is forgettable trash.

>> No.7302309 [DELETED] 

>>7302302
>literally listed as one of the best games ever made

https://en.wikipedia.org/wiki/List_of_video_games_considered_the_best

>"forgettable trash"

One of these statements is false, and I don't think I'm going to lean towards a retarded shitposter on /vr/.

>> No.7302318 [DELETED] 

>>7302302
true, was really into it for a couple of days, beat it and forgot about it completely, is fun for what it is.

>> No.7302324 [DELETED] 

>>7302302
>>7302318
>samefagging yourself

Yikes

>> No.7302335 [DELETED] 

>>7302309
No but seriously it's just N but with less depth and gross

>> No.7302360 [DELETED] 

>>7302335
>just N but with less depth
It has more mechanics than N though.

>and gross
Yea, if you're a pussy.

N is a fine game and all, but saying it's basically just N is the equivalent of saying Legend of Zelda is basically just Ultima.

>> No.7302367 [DELETED] 

>>7302360
>It has more mechanics than N though.
I'll admit, I only played a couple of worlds of super meat boy, what are you referring to? It really felt like a simpler N

>> No.7302384 [DELETED] 

>>7302367
For starters, the meat trail you left after every death served an important function in signifying where you had died and allowed you to pro-actively signaled to the player that they might need to try a different route or strategy. Ontop of the fact there were other characters you could unlock and play as all of which had different abilities.

>> No.7302387 [DELETED] 

>>7302367
For starters, the meat trail you left after every death served an important function in signifying where you had died and pro-actively signaled to the player that they might need to try a different route or strategy. Ontop of the fact there were other characters you could unlock and play as all of which had had different abilities and/or played differently.

>> No.7302407 [DELETED] 
File: 127 KB, 866x344, 4b2ff2b1f7051f2ef684bf1ea146ca70.png [View same] [iqdb] [saucenao] [google]
7302407

Why are the Super Meat Boy devs so based?

>> No.7302415 [DELETED] 

>>7302387
Well the meat trail feels like a bit of a stretch to call it a new mechanic but yeah I forgot about the other characters. Maybe there's more to it than I remember
>>7302407
Ed shits on open source, was one of the first to sign up to the (communist chinese) Epic game store and is making endless runners now, awful.

>> No.7302463 [DELETED] 

>>7302415
The level mechanics are also more complex than N. This is to be expected though seeing as N is a minimalist freeware game. Super Meat Boy also had bosses, which were very well developed.

https://www.youtube.com/watch?v=crK5gYZZ0Qs

>Ed shits on open source, was one of the first to sign up to the (communist chinese) Epic game store and is making endless runners now, awful.
He's still releasing stuff on STEAM though. Hardly "selling his soul". Epic Game Store is awful though.

>> No.7304232

>>7298046
modern journalists got filtered when trying out retro games

>> No.7304237

>>7301404
>Even the Genesis aladdin is regarded as the worst version of Alladin
No it isn't, shut the fuck up with your revisionist weeb cope. It actually got rereleased because it's the best one.

>> No.7304252
File: 134 KB, 1000x600, 1504599741002.jpg [View same] [iqdb] [saucenao] [google]
7304252

>Aladdin with two L's