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/vr/ - Retro Games


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7254818 No.7254818 [Reply] [Original]

"Amiga is the superior games machine"

lolololol

https://www.youtube.com/watch?v=mAkVINHrBFc

>> No.7254863

>>7254818
Who today unironically says Amiga is superior? Amiga has not been relevant since the release of Doom. Superior to Atari ST, it was, sure. Remember Amiga came out in 1985. It was the final evolution of the chip design philosophy of the Atari 2600 and the Atari 8-bit PC series (400/800/XL/XE et al). Many games were just ports from C64 with better graphics and digitized SFX, but then there was stuff like Starglider 2, Dungeon Master and Mercenary, that could offer experiences beyond 8-bit PCs. By the time home ports of Super Turbo came out, PC clones had caught up and surpassed the Amiga technology. Then Doom was released and the Amiga became irrelevant as a games machine.

>> No.7254918

>>7254863
I've seen plenty on this board proclaiming that. They never address the SF2 question.

>> No.7255002
File: 53 KB, 738x514, wsdf.jpg [View same] [iqdb] [saucenao] [google]
7255002

>>7254818
>make a better SF than Capcom
>'Hurr it's bad guys'
Nice meme, but don't forget there are many fools like you aalllll over the world.

>> No.7255057
File: 5 KB, 320x256, no_second_prize_04.png [View same] [iqdb] [saucenao] [google]
7255057

Pic fucking attached. https://www.youtube.com/watch?v=RmcS-Br95r4
Despite being a full 4 years older than the shit SNES, the Amiga is able to massively outperform it, with a larger viewport, smoother framerate, no input lag, and far better physics. The shit SNES needed expensive cheating coprocessor expansion chips to compete with this, and it STILL comes up short by comparison. It really should be no surprise, as the Amiga is almost 3 times faster that the terribly bottlenecked and crippled SNES. How sad for you nintendrones, you knew you couldn't compete with the 2 years older Mega Drive, you knew you couldn't compete with the 3 years older PC Engine, so you figured you would pick an "easy target" with the 4 years older Amiga, but even against that, the shit SNES falls short and disappoints like it always does. What a fucking piece of garbage.

>> No.7255115

>shitty, quick, low-budget, low-effort conversions made without the original source code are supposed to be proof of anything

>> No.7255132
File: 651 KB, 800x520, 13733LH.png [View same] [iqdb] [saucenao] [google]
7255132

>>7254863
>doom
>amiga
Lol wft?

Golden age for amgia was the late 80s, when it already got enough games, PC in majority was office equipment with EGA and pc speaker or tandi sound at best and consoletards had NES. or other 8bit junk from c64 era
Same goes other multimedia computers like Sharp x68000 and its arcade ports.

>> No.7255147

>>7255057
That looks appalling. I feel bad for you.

>>7255115
How do you fuck up a port of the biggest game in the world at the time?

>> No.7255149

>>7254818
Amiga's biggest problem was lack of competent developers.

>> No.7255159

>>7255147
This was every non-japanese home computer port at the time. Japanese developers would shovel out porting duties to low skill scrubs.

>> No.7255161

>>7255149
Might wanna check the credits of some of your favourite games
You'll find a majority of the devs making the most impressive looking western developed games on whatever your favourite shitbox is just so happen to be former Amiga devs

>> No.7255162
File: 6 KB, 320x256, world_circuit_16.png [View same] [iqdb] [saucenao] [google]
7255162

>>7255147
If you think that looks appalling, you had best to not look up what the shit SNES was attempting to pass for it's 3D games, despite being 4 years newer and using an expensive cheating expansion chip, they are far worse. Your shit SNES completely fails to deliver as usual. You want to know why Street Fighter sucked on the Amiga? It was quickly thrown together by incompetent devs, who were simultaneously developing it for the Atari ST, which was almost as much of a piece of shit as the SNES was. Simple as. Now, can you nintendrones answer why the shit SNES was totally incapable of competing with even the most basic of 3D games without using expensive and cheating FX chips?

>> No.7255165 [DELETED] 

Stop thinking of the Amiga as a video game system, it's a great computer that had its deserved place as audio/video edition workstation.
The only people that think of it as a gaming system are those poor brits who didn't get any japanese console to play real games on.

>> No.7255170 [DELETED] 

>>7255057
How does it feel to have the Super Nintendo completely living rent free every single day, every single hour of your life, auster?
How does it feel to know that people don't care about Amiga, yet Super Nintendo still has its old fanbase AND getting new fans everyday as well?
How does it feel?

>> No.7255186

>>7255161
Eurojank apologism

>> No.7255197

>>7255162

Nintendo nailed 3D with the launch titles, you absolute mouth breather.

https://www.youtube.com/watch?v=loKNHGU2YDA

>> No.7255205

>>7255165
I don't think amiga owners was sad that they has no shitendo nes or something.

>> No.7255207

>>7255186
Nice band name there, NERD.

>> No.7255220
File: 3 KB, 320x256, hunter_04.png [View same] [iqdb] [saucenao] [google]
7255220

>>7255197
Only someone as dense as a nintendrone would be tricked into believing the flat plane trick was actual 3D. The only reason the shit SNES could do that trick was because it was built into the hardware, and it's limited to only a single flat plane, how boring. Sadly you nintendrones still have no answer for why even the 4 years older Amiga was outperforming the shit SNES with real 3D polygonal games.

>> No.7255224
File: 24 KB, 320x200, 775676-ultima-underworld-the-stygian-abyss-dos-screenshot-ahh-civilization.png [View same] [iqdb] [saucenao] [google]
7255224

>>7255197
One of 1.5 games that used mode7 decently?

And yea when SNES already was it was the decline of amiga. 16 bit consoles came to market when the era of multimedia 16 bit computers was at end and PC becomes dominant beast with VGA graphics and third party sound expansions.

>> No.7255230

>>7255220
Ye olde "real 3D" meme. Explain to me the difference between real and fake 3D when both are running on a 2D display.

*spoiler*

There is no difference. And if the Amiga was such a graphical powerhouse, how come all its games are dogshit?

>> No.7255235

>>7255220
As someone who doesn't care for Star Fox, you have to cut some corners when you have to have variety unlike your pic related

>> No.7255239

OI ERES YER STREET FOITER M8

https://youtube.com/watch?v=EDN-rT8ltqQ

>> No.7255250

>>7255224
Castlevania, Zelda, Mario Kart, Mario World, Metroid...

Literal genre defining games using mode 7 effectively. Cite Amiga games that even come close to matching the legacy of these titles. You can't.

>> No.7255254
File: 3 KB, 320x256, frontier_-_elite_ii_11.png [View same] [iqdb] [saucenao] [google]
7255254

>>7255230
The difference is your flat plane trick has zero sense of depth. It's just one scrolling flat plane that can be tilted around. How boring. You nintendrones are not ones to speak about having dogshit games, as the shit SNES disappointing library is rife with games that are constantly playing in nauseating slowdown, with terrible AI, terrible physics, input lag, large empty areas, all because the shit SNES CPU was a mere 1/3rd of the speed of ALL it's competitors, rendering it totally incapable of actually delivering decent depth of gameplay or action. It was an absolute piece of shit console, and it totally eludes me how one can be so deluded as to attempt to defend it in this day and age, especially with so many better 16-bit alternatives to pick from.

>> No.7255268
File: 65 KB, 800x558, dread.jpg [View same] [iqdb] [saucenao] [google]
7255268

>>7255250
And there it is, that same boring list of overrated nintendrone games. Yawn. Don't you nintendrones have anything else to play?

>> No.7255269

>>7255254
Roight, that bloody SNEZZ finks it can play action games? Nothin like me amiger. https://youtu.be/pBUsFjQUMiQ?t=404

>> No.7255272
File: 17 KB, 320x200, 138850-star-wars-x-wing-screenshot.jpg [View same] [iqdb] [saucenao] [google]
7255272

>>7255235
Star fox was pathetic. Game who struggling to render 3 polygons when PC same year had a full 3d complex and fun simulators with dynamic music and cutscenes where training campaign is longer than a lot of console games.

>>7255230
Lol. "I belive it is 3d so it is 3d"

>> No.7255275

>>7255254
Plenty of depth and zero slow down in Mario Kart. Name one Amiga title that offers a 3D multiplayer driving experience like Mario Kart. I will fucking wait.

>> No.7255278

Contra 3? Nah mate it's all about that Super Contra on Amiga. Fookin classic mate.
https://youtu.be/AgQEI9p-1dM?t=105

>> No.7255284
File: 384 KB, 800x600, It-Came-from-the-Desert_Disk3_002.png [View same] [iqdb] [saucenao] [google]
7255284

SNES... there is some Amiga stuff from 80s.
90s was the end of amiga and consolities bring their beloved games from the time Aimiga was slowely replaced with PCs.
SNES is technologically outdated platform that become decent only because talanted developers and marketing. At the end of SNES life already 3d consoles existed and it was super old trash.

>> No.7255285

>>7255268
>that same boring list of overrated nintendrone games

Genuine bangers.

>>7255272
>he still hasn't figured out that all 3D is pseudo 3D projected onto 2D displays

>> No.7255290
File: 12 KB, 320x200, 942246-might-and-magic-ii-gates-to-another-world-amiga-screenshot.png [View same] [iqdb] [saucenao] [google]
7255290

More 80s amiga stuff

>> No.7255303

F-Zero? Totally unimpressive. Here's a real racing game.
https://youtu.be/jOeCh2kOoqo?t=58

>> No.7255305
File: 50 KB, 620x388, lamborghini-american-challenge.jpg [View same] [iqdb] [saucenao] [google]
7255305

>>7255285
There is: polygonal 3d, which doing calculation of coordinates
Scrolling 2d planes.

If you trying to cover yourself in imaginary world where "there is no 3d and all 2d is 3d" so plato computer can do "3d" in 1977.

>> No.7255307

>>7255303
F-funny, I don't remember it being that slow. There must've been something wrong with the emulation. Yeah.

>> No.7255313

http://www.lemonamiga.com/games/votes_list.php?worst=true

OH NONONONO
AHAHAHAHA

>> No.7255320

https://youtu.be/0pYhqoCPGNY?t=129
>slow, sluggish gameplay
>terrible controls
>shitty animation
>bad framerate
>no music
>loading times
Amigabros... we got too cocky

>> No.7255323

https://youtu.be/OZivIgmgfeM

>> No.7255328

>>7255305

Muh imaginary coordinates. Explain to me why any of that matters, nerd. What matters is how games play and every single Amiga title played and looked like shit. FACT.

>> No.7255330

>>7255320
Nobody played this shit
https://youtu.be/70xp5mnsx1A

>> No.7255335

>>7255239
FOOKIN LUSH

>> No.7255340

https://www.youtube.com/watch?v=uIjDBmz9ndU

>> No.7255341

Now this https://youtu.be/YW-IUjZf62Y?t=248 definitely better than Star Fox and not at all a slideshow.
>>7255330
>terrible level design
>shitty non existent jump physics
>getting hit by enemies has zero feedback, just drains the HP meter until it's empty
It's shit.

>> No.7255346
File: 29 KB, 320x256, ab3dtkg.png [View same] [iqdb] [saucenao] [google]
7255346

>>7255328
>imagenary
They are real values
>explain
You are skipped an elemetary playing morio? Or you are prepearing to convince me that out world is 2d because our eyes picking up 2d picture, in attempt to defent 1990 console from 1986 computer?

>> No.7255349

>>7255341
>its shit
Nindeocuck opinion
>muh starfox from 1993
>>7255272

>> No.7255350

https://youtu.be/tROGMRLK0wE?t=311
https://youtu.be/LRatZm8DpLM?t=78
Amigabros... how could this happen to us? The SNES was supposed to be weaker. This can't be happening nooooo.

>> No.7255354

>>7255341
But bro, the Paula chip is actually calculating coordinates bro. C'mon bro, think of the coordinates as you waste an hour pretending it doesn't look like an Atari 2600 game bro.

>> No.7255361
File: 16 KB, 342x285, 00000099.gif [View same] [iqdb] [saucenao] [google]
7255361

>>7255350
>>7255320
>>7255313
>>7255303
>>7255278
>>7255269
Absolutely tilted that he has zero explanation for why the shit SNES, despite being 4 years newer, needed an expensive FX chip to do what a stock Amiga was easily capable of doing.

>> No.7255364

>>7255349
>he quietly drops the Amiga and diverts to PC's that cost $10k

Show us what SGI was doing in 1993, bro. Oh wait, that's when they made DKC.

>> No.7255368
File: 486 KB, 800x480, url(1).png [View same] [iqdb] [saucenao] [google]
7255368

>>7255350
>SNES again
Did SNES came out in 1986? Oh no, nintendo incels pissed their pants from a system with a cut down c64 cpu

>> No.7255369

>>7255361
MUH DEMOS THO! Show us a game you could actually play, cretin.

>> No.7255371

>>7255361
>>7255368
>no gameplay posted, just static images
I wonder why that could be?

>> No.7255373

>>7255371
hmmmmmmmmmm.... *strokes chin*

>> No.7255374

>>7255364
>drops amiga
Nintendo cuck can not read?
>>7255132

Let's compare amiga with ps1, why not?

>> No.7255379

>>7255374
lol you can compare the NES to Amiga and the NES looks and more importantly plays better.

>> No.7255384

>>7255374
Compare it to a piece of dogshit on a stick for all I care. I back the dogshit, 2bh.

>> No.7255385
File: 15 KB, 575x464, 4.png [View same] [iqdb] [saucenao] [google]
7255385

>>7255369
How about this one? You nintendrones could play this one too but--oh what's that, the shit SNES couldn't handle this game and received a far inferior version instead? Pitiful but not unexpected for the shit SNES.

>> No.7255397

>>7255385
>requires an Amiga 1200
>still inferior to the Genesis version in every way
No wonder Commodore had to bow out of the industry, ooof.

>> No.7255401
File: 503 KB, 1536x1536, 1*yf32U8mDWEaNg6uF8GU_ug.jpg [View same] [iqdb] [saucenao] [google]
7255401

>>7255371
Because this is IMAGEBOARD?
Good way to evading question about 1986, cuck.

>> No.7255405

>>7255385
Jesus H Christ, you've reached all the way down to a fucking Disney game that suffered horrendous slowdown on the Amiga. I legit feel bad for you.

>> No.7255410

>>7255401
If this turd was released on consoles it would've been considered one of the worst games on the platform. On the Amiga though it's considered a classic lmao.

>> No.7255412

>>7255401
>I'll pretend I wasn't posting videos earlier
>let's hope they don't notice

>> No.7255419

>>7255379
NES is past generation garbage
>plays "better"
Good "argument".

Japan had stuff like Sharp x86000, westernies had amiga in 80s as multimedia machines.
Nintendo nes was the cheap toy for kids on outdated cut down hardware.

>> No.7255424

>>7255419
>amiga tard thinks there's something wrong with judging how a game plays instead of how it looks
Explains a lot really.

>> No.7255429

>>7255424
>how game plays
>morio jumps better, I said! mooom I need new panties

>> No.7255430

>>7255429
>juvenile nonsense post because he knows his games are shit
Thanks for conceding.

>> No.7255432

Wow, this thread is a circus.

>> No.7255438

>>7255432
Australia-kun is quite a specimen to behold.

>> No.7255446
File: 9 KB, 320x256, gods_04.png [View same] [iqdb] [saucenao] [google]
7255446

>>7255430
>games are shit I said
>I ignoring everything and saying that all shit
>compares everything to snes, don't belive in the existence of the 3d
Every nintendo fag ever.

>> No.7255449

>>7255401
Here's why: It looks like ass. Batman moves slower than molasses uphill, and the enemies just walk into your attacks. https://www.youtube.com/watch?v=iM2SCzt73s0

>> No.7255453

>>7255446
https://youtu.be/DaKY87e6j04?t=320
Look another slowmotion game with no music and trash level design. I can't imagine growing up with this trash and then trying to defend it decades later. The fuckin Amiga can't even play music and sound effects at the same time.

>> No.7255456

>>7255446
Another amiga "classic" that looks great in screenshots but plays like warmed over doodoo cakes. https://www.youtube.com/watch?v=DaKY87e6j04

>> No.7255457

>>7255268
No response I see

>> No.7255465

>>7255457
Amiga owners can look forward to that tech demo some guy made 30 years after the system bit the dust.

>> No.7255468

>>7255446
>>7255453
Ironically it was ported to both the SNES and Genesis, where it runs MUCH faster. Of course, even on there it's still just a completely average game. https://www.youtube.com/watch?v=jERHYqQZ65A

>> No.7255470

>>7255465
All it needs is the top CPU and an acceleration chip that cost over $1500 in the 80s! Nintendrones BTFO!

>> No.7255474

>>7255470
To be fair, that tech demo is running on a stock Amiga 500. It's impressive, to be sure.

>> No.7255478

>>7255474
I’ll give that credit then

>> No.7255525

So demos and spreadsheets. Does the Amiga have any actual games worth playing? Just one that stands up to SMB 3 will do.

>> No.7255535
File: 33 KB, 320x200, 222439-arctic-baron-amiga-screenshot-trading-station-aga-version.png [View same] [iqdb] [saucenao] [google]
7255535

Amiga was a very nice machine, one of the computers that shaped what is "a modern home computer system" in 1980s. I was too late for a party and always was a PC guy, tho I know people who used and loved it as their main machine. Beyound the media and computing tasks from games what people remember the most here is CRPGs and Adventure games, I think. Often Amiga had the best visually version of those. For example Ambermoon, fantastic looking game.
https://youtu.be/8yhYiii99Sg
Hired Guns was an interesting title where you are controlling 4 separate characters
https://youtu.be/_O-QBS12bhw

I don't think the Amiga will be interesting to the console players who want just plug-n-play arcade action stuff, however, if you are the fan of turn based games, different RPGs and tactics there a lot of things that may interest you. However, later when PC computers got their 256 colors, a lot games, like Monkey Island was re-released here as better versions later so I guess you are need to search for games, which was not ported like that. Or exclusives like Black Crypt.

>> No.7255562
File: 112 KB, 640x509, scourge.jpg [View same] [iqdb] [saucenao] [google]
7255562

>>7255535
Also I think Amiga and C64 is the most beloved machines by modern communities. Yes people to this day making new games for these computer regulary. It feels like they never died and still supported.

>> No.7255568
File: 2.94 MB, 580x386, amiga-beast_III-01.webm [View same] [iqdb] [saucenao] [google]
7255568

Dear gods, this thread is a disgrace.
Time to kill it by posting actual amiga content!

>> No.7255573

>>7255568
Wow does this game suck.

>> No.7255582
File: 2.90 MB, 580x386, amiga-beast_III-02.webm [View same] [iqdb] [saucenao] [google]
7255582

>> No.7255590

>>7255568
This is internet after all. People rarely understand each other, especially in the "a couple of words post" format.

>> No.7255603
File: 2.98 MB, 640x400, amiga-f1gp.webm [View same] [iqdb] [saucenao] [google]
7255603

>> No.7255614
File: 1.38 MB, 1870x2118, WOrZCsU.jpg [View same] [iqdb] [saucenao] [google]
7255614

>>7255535
Sometimes when there was a VGA version, Amiga was still better. PC king's bounty visuals are looking almost like EGA, Amiga had nicer visuals. Cute puzzle/adventure/RPG, can recommend.

>> No.7255626
File: 1.03 MB, 640x394, SuperCauldron_Ending.tft1.gif [View same] [iqdb] [saucenao] [google]
7255626

>> No.7255636

>>7255582
This was released in 1992. lol

>> No.7255647
File: 34 KB, 320x210, BC.png [View same] [iqdb] [saucenao] [google]
7255647

>>7255535
Black Crypt was a nice dungeon master clone. It was made by Raven, same guys who later will do Shadowcaster, Heretic, Hexen and other famous games on engines from id software. On PC only demo exists.

>> No.7255654
File: 2.84 MB, 640x400, amiga-ishar3-02.webm [View same] [iqdb] [saucenao] [google]
7255654

>>7255647
Gimme dungeon crawlers or give me death!

>> No.7255661
File: 33 KB, 320x200, 368672-ishar-2-messengers-of-doom-amiga-screenshot-on-the-boat.png [View same] [iqdb] [saucenao] [google]
7255661

>>7255654
I never played ishar series yet, but like how 2 look more, more handdrawn stuff, not a super fan of compressed photos.

>> No.7255680
File: 2.61 MB, 640x294, amiga-ishar3-01.webm [View same] [iqdb] [saucenao] [google]
7255680

>>7255661
I used to dislike photo sprites as well. But nowadays I dig campy stuff like Might and Magic 6.
Guess retro kinda is an acquired taste?

>> No.7255691

>>7255680
Well mm6 used photos only for portraits and npc interior icons, rest was 3d pre-renders. Textures was also photo but mm6 was already 3d game and somehow had this "cozy" feel. Same as BoK.
Photo sprites from lands of lore 2 I still don't like and prefer the original game.

>> No.7255693
File: 95 KB, 1024x666, verge(1).jpg [View same] [iqdb] [saucenao] [google]
7255693

>>7255562
From modern amiga stuff this looks really lovely
https://youtu.be/M0SKR0Kviok

>> No.7255714
File: 1010 KB, 640x400, SuperCauldron_Beginning.tft1.gif [View same] [iqdb] [saucenao] [google]
7255714

>>7255626

>> No.7255745
File: 2.99 MB, 480x284, amiga-nsp-02.webm [View same] [iqdb] [saucenao] [google]
7255745

>> No.7255781
File: 2.61 MB, 576x352, amiga-nsp-01b.webm [View same] [iqdb] [saucenao] [google]
7255781

>> No.7255785

>>7254863
There is no way that Amiga ports are just C64 ports because the Amiga had an entirely different processor than the C64

>> No.7255826
File: 2.94 MB, 640x400, amiga-lotus2.webm [View same] [iqdb] [saucenao] [google]
7255826

https://www.youtube.com/watch?v=LQSsq7HCNHw

>> No.7255915
File: 2.92 MB, 640x638, amiga-hybris.webm [View same] [iqdb] [saucenao] [google]
7255915

https://www.youtube.com/watch?v=Siwd7b0iXOc

>> No.7255953

>>7255525
Turrican 2 is solid

>> No.7256002

>>7255953
It's ok. It controls well and is fluid, nothing to write home about graphically, but in terms of gameplay, I don't see it competing with Mario 3. I certainly wouldn't compare it to any of its 16 bit competition like Contra III.

>> No.7256020

>>7256002
This is the main problem with Amiga fanboys. They refuse to admit their systems strongest titles are just mediocre compared to top tier Japanese developed console and arcade games. To make things worse, they farmed out the ports of those games to z-tier dev chopshops that released absolute crap.

>> No.7256026

>>7254918
SF2 was ported by a team with no access to the original source code or design documents. They had to go down the arcade, play the game, and then recreate it from memory.

Nearly all arcade to computer ports, as well as many console ports, were built like that in the 80s - early 90s. It's why people claim that the awful Saturn ports were arcade perfect. Sure they were, because the standard up to that point was college freshmen rebuilding the games from scratch.

>> No.7256042

>>7256026
And how would any of that material helped them fix the jitter and woeful collision detection? It's not the artwork that lets the Amiga port of SF2 down, it's the fact that the machine simply cannot handle sprites the same way "lesser" consoles can. It's baked into the architecture.

>> No.7256053

>>7256042
There always workarounds. Each machine with its own archetecture requred different thinking of basic game logic for ports. Same way I can bitching about ps1 can't handle raw dark forces pc port with a software render.

>> No.7256060

>>7255162
>cheating expansion chip
are you a 10 year old?

>> No.7256065

>>7256053
So why didn't they work around it? Why is Amiga SF2 so bad? The macine was thoroughly documented by then and it was a AAA game.

>> No.7256079

>>7256065
Nobody gived a shit probably. Same as for example port of mega man for dos.
Big titles for console, not something major for some other system. As I said here: >>7255535
I think most people played on amiga not sf2 like games. I discovered only today that amiga had port of it.

>> No.7256115

>>7256079
lulz. The biggest game of its time, making millions for everyone who touched it and "nobody gived a shit". Peak Amigay cope right there. The company that ported it did so for 4 different systems, so don't give me the nobody cared cope. They had major resources tied up in it.

I remember how excited people were when it was announced and how there were plans to host huge tournaments at computer fairs. Then... lol.

>> No.7256130

>>7254918
>They never address the SF2 question.
Who the fuck is comparing ports in 2020? Even the "good" ports of the 90s were still watered down from the arcade originals. The only reason you still care about SF2 on the Amiga us to shitpost.

>> No.7256142

>>7256130
The console ports of SF2 were light years better than home computer ports. It's not my fault that your feelings are to tied to dogshit game systems.

>> No.7256149

>>7256142
>It's not my fault that your feelings are to tied to dogshit game systems.
You are a shitposting moron. I literally implied that you should be playing the arcade originals.

>> No.7256150

>>7256115
>the biggest game of the time
In 1991? Ehh, monkey island 2, second wing commander, civilization, might and magic 3? Oh and lemmings!
You know that back in these old times, before the age of multiplatform, audiences and games was very separated. I never played mario games untill recently for example, and nobody from my circle of friends did.

>> No.7256156

>>7256150
SF2 was definitely the biggest game in the world when it came out.

I'm talking arcade.

>> No.7256163

>>7255115
It proves nobody gives enough shit about the platform of its owners, because they're going to buy it anyway.

>> No.7256164

>>7256149
There was a perfectly good port of SF2 on a console that sold for over half the price of the mighty Amiga. Wailing about arcades at this point just belies how fucking useless the Amiga is.

You've done a number on yourself.

>> No.7256171
File: 2.98 MB, 640x512, amiga-fightin_spirit-01.webm [View same] [iqdb] [saucenao] [google]
7256171

>> No.7256179

>>7256156
Currently biggest game in the world is fortnight or something. So?
Never get a shit about arcade, same as again, all people I know. We played RPG, strategies, adventures and stuff. I actually goggled when sf2 came out, but I don't need to goggle that first two Eye of the Beholders came out in 1991 even tho it was a bit before my time.
Only fighting I played is one of mortal combats for like 5 minutes.

>> No.7256183

>>7256164
>There was a perfectly good port of SF2 on a console
No there wasn't. All of the ports were watered down. People dealt with whatever version you're talking about (assuming SNES or Genesis - I don't care) because it's the best they could hope to get at home, short of stealing the cabinet from the arcade.

But they aren't the way to experience the game. Arguing about what console port is best is like arguing who is the tallest midget.

>> No.7256185

>>7256179
>Never get a shit about arcade, same as again, all people I know.
No one cares what you and your loser friends did. I'm talking about life outside your bubble.

>> No.7256186

Was sharp x68000 near-arcade perfect? Since it had some arcade hardware in it.

>> No.7256187

>>7256183
A classic fox and grapes post. The SNES port of Turbo was fantastic. Don't act like it wasn't one of the greatest ports of the entire generation just because the Amiga version was shit.

>> No.7256192

>>7256185
And I don't give a shit about your consoles and street fighters, same as majority of people who prefer home computer systems over consoles back then.
I run for example SNES port of might and magic 3 - and it is cut down very slow and censued to the hell port with tiny viewport and terrible controls. So?

>> No.7256193

>>7256187
>A classic fox and grapes post.
How? When I've been telling you every version that's not the arcade is crap?

Enjoy your last (You). Enjoy your shit versions of SF2 while I play the arcade originals.

>> No.7256198

>>7256193
Because you are lying, you dumb bastard. Off you fuck, faggot.

>> No.7256201

>>7256183
The console ports and Japanese PC ports were handled by Capcom themselves. You're on crack if you think Amiga was on par.

>> No.7256205

>>7256193
Amiga still sucks. Deal with it.

>> No.7256217

>>7256201
>>7256198
>>7256205
I think he says obviously that all versions sucks compare to original. Since hardware of any consoles can't handle them 100%, gived a shit developers or not and there no single reason to play ports if you has acces to original game. Not that fighting game is something you want to play a lot more than in arcade unless you from this type of people who spend their life in de_dust2x2

>> No.7256224

>>7256217
What fucking planet are you on? SNES handled it perfectly.

>> No.7256231

>>7255057
Are you seriously trying to compare a US$1300 machine with a $200 console? Sure, Nintendo and Sega could have beefed up their specs all they wanted, if failing like the 3DO was their objective. Get your head out of your ass and think before posting, retarded prick. Amigas didn't sell shit for a reason.

>> No.7256247

>>7256224
From what I seen - cut resolution sprites, cut animations, lower resolution - what I seen from looking at it for 5 seconds. Most probably there are more hardware limitations typical for home systems of the era. I can belive SHARP x68000 had power to run arcade original, but not snes.

>> No.7256256

>>7256231
Well whole this thread people compare 1986 multimedia machines with 90s consoles in games and genres from consoles and arcade.
Amiga lost competition from other computer systems like PC and Macintosh, not because some arcade videogames.

>> No.7256265

>>7256247
>what I seen from looking at it for 5 seconds.

What an absolute smooth brain you are.

>> No.7256272

>>7256265
Whatever you say, *big brain*

>> No.7256289

>>7256272
I've at least got the good sense to not offer opinions on something I've looked at for all of 5 seconds. You subhuman cunt.

>> No.7256290
File: 2.96 MB, 640x512, amiga-fightin_spirit-02.webm [View same] [iqdb] [saucenao] [google]
7256290

>>7256171

>> No.7256301

>>7256289
You said that this port is equal to arcade. It is obvious to look at it that it is not. You may deduct it even from looking at hardware specs without looking at the game.

>> No.7256305

>>7256301
>to look
From looking at it
Fix

>> No.7256310

>>7256042
>And how would any of that material helped them fix the jitter and woeful collision detection?

Well gee, maybe if they had the original code, then they hadn't have to waste time building a fighting game engine from scratch, and they would have had more time to improve on the jitter.
Perhaps if they had the original code they could've implemented its collission detection straight up too.

>> No.7256316

>>7256065
Because they told a bunch of guys straight out of high school to make the game, with no access to the original code base, and very likely a stupid small time schedule because "it's just a port so it shouldn't take long".

>> No.7256323

>>7256142
>The console ports of SF2 were light years better than home computer ports. I

They were handled by Capcom in-house nearly all times, except when they were "reprogrammed by Sega" or Nintendo or whoever else who also had tons of experience porting such titles.

>> No.7256364
File: 2.97 MB, 640x474, amiga-mega_typhoon.webm [View same] [iqdb] [saucenao] [google]
7256364

>> No.7256391

>>7256310
>>7256316
>>7256323

So many copes.

>> No.7256407
File: 2.72 MB, 640x436, amiga-rtype.webm [View same] [iqdb] [saucenao] [google]
7256407

>> No.7256513

>create thread
>contrarians pop up despite retardedness of the thread and any position you could take on op's post
gas /vr/ kikes now

>> No.7256530
File: 2.72 MB, 872x720, amiga-apydia-01.webm [View same] [iqdb] [saucenao] [google]
7256530

>> No.7256536
File: 428 KB, 1000x1130, vrtards.png [View same] [iqdb] [saucenao] [google]
7256536

>>7256513

>> No.7256556
File: 2.99 MB, 640x480, amiga-apydia-02.webm [View same] [iqdb] [saucenao] [google]
7256556

>> No.7256598

>>7256265
And yet he's right. SNES is missing animation frames and does not run as smoothly.

>> No.7256605

>>7256217
>I think he says obviously that all versions sucks compare to original.
I stated this pretty clearly and they still dont get it. I would not bother.

>> No.7256638

>>7256605
Yes you stated that you are a fucking mong.

>> No.7256663
File: 2.97 MB, 640x390, amiga-disposable_hero-01.webm [View same] [iqdb] [saucenao] [google]
7256663

>> No.7256669

>>7256663
>None of the enemies shoot at you except the boss
>Boss only has ONE shot that only goes straight forward

Goddamn this game looks painfully boring.

>> No.7256672

>>7256669

AAAmiga right there.

>> No.7256678
File: 2.96 MB, 640x390, amiga-disposable_hero-02.webm [View same] [iqdb] [saucenao] [google]
7256678

>> No.7256693
File: 2.82 MB, 644x402, amiga-silkworm.webm [View same] [iqdb] [saucenao] [google]
7256693

https://www.youtube.com/watch?v=jkJ73Uk9vgQ

>> No.7256720
File: 1.76 MB, 644x400, amiga-fa18_interceptor-01.webm [View same] [iqdb] [saucenao] [google]
7256720

>> No.7256727

>>7256391
The point is that Amiga SF2 sucks because it was handled by incompetents, not because the hardware is incapable.

>> No.7256741
File: 2.73 MB, 644x400, amiga-fa18_interceptor-02.webm [View same] [iqdb] [saucenao] [google]
7256741

>> No.7256774
File: 1.80 MB, 644x400, amiga-fa18_interceptor-03.webm [View same] [iqdb] [saucenao] [google]
7256774

>> No.7256809

Amiga has the best games the West could offer at the time plus some good western conversions of japanese arcade games
Japan was superior of course but there's no reason to hate and some nice cool games
This mentality is stupid
You can have all the games of the entire generation on a single USB flash drive today so why let the hate get in the way of your fun?

>> No.7256824
File: 2.75 MB, 644x402, amiga-fe2.webm [View same] [iqdb] [saucenao] [google]
7256824

>> No.7256841

>>7255161
Explains a fucking lot, honestly.

>> No.7256858

>>7255268
Wowie, dithery Poundland Doom without the composite blending. That's the killer app, right there.

>> No.7256863

>>7256824
What sort of expanded out the ass unlikely and uncommon as fuck yacht-miga do you need to achieve that framerate on hardware?

>> No.7256880

>>7256727
just because the Amiga has a 68k CPU like the arcade game doesn't mean it has the sound and graphics hardware to match. Which it certainly did not.

>> No.7256896

>>7256880
Same as ones from other consoles.

>> No.7256902

>>7256880
okay, show me how well Elite or Settlers would work on a Capcom CPS1, then I'll concede to your point.

>> No.7256905

>>7256858
You know that it runs on 1986 hardware?

>> No.7256907
File: 162 KB, 640x480, simcity2000-2.gif [View same] [iqdb] [saucenao] [google]
7256907

Are you Amiga guys really letting the SNES people shit all over you?

If Genesis was better than the SNES, Amiga was miles ahead of this shit console. Call me when the SNES can do this.

>> No.7256912

>>7256902
He doesn't need to show you anything, Street Fighter 2 on the Amiga is a pile of shit. You can blame it in the weather, but the fact remains the biggest game of its era was dogshit on the Amiga, a problem it didn't have on far less powerful consoles using completely different CPU's.

>> No.7256919

>>7254818
https://www.youtube.com/watch?v=nC0sC7Fq5Ms

>> No.7256929
File: 18 KB, 320x217, 86221-ruff-n-tumble-amiga-screenshot-world-1-bosss.png [View same] [iqdb] [saucenao] [google]
7256929

>>7256907
The only thing the SNES has shit on is itself. After all this time, nintendrones still have not offered any reason why their beloved console needs cheating and expensive expansion chips to compete with 3D games on 4 years older stock Amiga hardware. They really thought they were certain to win against something as old as the Amiga, but alas, looks like the shit SNES can't even win against that, much less the PC Engine or Mega Drive. Why do you desperate nintendrones waste your time with such a shit console?

>> No.7256932

>>7256902
It ran on the NES. I have 0, ZERO doubts someone can nigger rig it to run on the CPS1 but it's a stupid goal because A) that game is a boring autism sim for britbongs and B) the hardware's controls don't suit it.

>> No.7256934

>>7256912
>biggest game
Shit nobody gives a shit. You have some game from basically other world that has nothing to do with amiga, take some shitty forgotten 4th party port and claiming the whole platform crap for that.

>> No.7256936

YOU CAN'T DO THAT ON NINTENDO!

https://www.youtube.com/watch?v=ad-XIuKGi_s

>> No.7256939

>>7256929
>30fps euro-game
Tell me this is better than any 16 bit Contra game with a straight face, please.

>> No.7256940

>>7256919
Is the theme really sampling a kazoo? I fucking died laughing.

>> No.7256948

>>7256907
This was mentioned a bunch of times in thread, like some RPG games that SNES has shit ports of. He ignoring everything exept SNES arcade game vs amiga arcade game and this shitty gook fighting port.

>> No.7256950

>>7256934
What part of the third world are you from? I'm guessing Brazil. Fucking dumb ape.

>> No.7256952

>>7256907
An Amiga 4000 could BARELY run that game you disingenuous limey loon.

>> No.7256958
File: 11 KB, 320x256, mega_typhoon_09.png [View same] [iqdb] [saucenao] [google]
7256958

>>7256939
It's 50FPS, and I'll concede it's not better than something like Contra Hard Corps or Metal Slug, or possibly other run-and-gun style games on performant 16-bit hardware. However, the SNES is not performant, it's Contra game is absolute garbage, constantly slowing down at even the slightest hint of action, even despite the enemies having zero AI to speak of. The Amiga thoroughly shows up the shit SNES yet again.

>> No.7256964

I love all the bullshit examples featuring unrealistically expanded hardware or otherwise expensive/new to the point of being stupid to compare to 4th gen consoles. Why don't you keep it to 500/1200 only, bongs? You can't harp on expansion chips and use accelerators or A4000s.

>> No.7256967

>>7256950
No, I just grown up from such games when I was 7yo.

>> No.7256978

>>7256958
Ruff n Tumble is clearly half refresh rate. Are you one of those broken people who can't see it? I put them in the same tard group as those that can't think visually.

>> No.7256979

>>7256964
There was examples of games from 80s that was hight of the amiga: colorfull RPGs and adventures.
Everything else was your farts about your nintendo piss

>> No.7256980

>>7256964
Bro it's over, he posted Sim City 2000. We got too cocky.

>> No.7256986
File: 10 KB, 320x256, unreal_09.png [View same] [iqdb] [saucenao] [google]
7256986

>>7256964
>bullshit examples
>90% of this thread runs on an A500
Coping nintendrone spotted. Care to explain why your shit console is so damn slow?

>> No.7256987

>>7256979
>things barely move but lookit dem colahs m8

>> No.7256991

>>7256986
>runs on A500
>unless someone farts 3 miles away

>> No.7256993

>>7255340
I wonder what game this was supposed to be before they shoehorned captain planet into it

>> No.7257002
File: 8 KB, 320x256, dune_ii_10.png [View same] [iqdb] [saucenao] [google]
7257002

It really is a shame the shit SNES is so damn slow though. Maybe if the processor wasn't a bottlenecked 8-bit design barely faster than the Atari 800 from 1979, it could have had a chance of having a decent library of games.

>> No.7257009
File: 15 KB, 320x256, lionheart_04.png [View same] [iqdb] [saucenao] [google]
7257009

Sad day for nintendrones, whom were just BTFO in the Mega Drive thread as well. Perhaps they should go play their Marios and Kirbies to help cheer them up.

>> No.7257013

>>7256986
In 2021 I can play any game for any machine I want, I just have scant few reasons to ever start UAE, and it's usually for "hey, I wonder what this version was like - oh, it's shit" reasons. Most of the Amiga's best games were ported to easier to emulate and access systems with better controls/controllers with very few concessions. Even something like Turrican 2 had a superior DOS version.

>> No.7257015

>>7256987
>barely move
Well SNES has a lot of trouble even "barely move" mm3.

>> No.7257024

>>7257013
DOS VGA versions was mostly later. When a lot of games came out - like Monkey island, dos only had EGA.

>> No.7257026
File: 30 KB, 320x256, settlers_03.png [View same] [iqdb] [saucenao] [google]
7257026

>>7257013
Well, it's too bad we're not comparing the Amiga with DOS, instead we're watching nintendrones attempt to compare it to their precious SNES, and totally shooting themselves in the foot in the process, completely failing to make a decent case for their horrendously slow, bottlenecked console.

>> No.7257036

>>7257015
I never made a case for SNES. Just Amiga being shit. On that topic, though, the SNES had talented Japanese developers capable of working around its limitations, fun and high budget action titles, and one of the best standardized controller ever made.

I guess it was inferior in regards to simulation or mouse-centric games but the 486, VGA, and Soundblaster would triple dong your europoor shit into obsolescence in the 90s anyway. Even the Genesis was just a cheaper, better Amiga a lot of the time.

>> No.7257042

>>7257026
I don't think anyone brought up the SNES but the Amiga's defenders in this thread.

>> No.7257043
File: 13 KB, 320x256, pinball_dreams_08.png [View same] [iqdb] [saucenao] [google]
7257043

4 years newer, yet it just doesn't have the CPU horsepower to handle proper pinball physics compared to a stock Amiga. A sad, pitiful, yet typical tale for nintendrones. Perhaps you should have put more expensive chips in the cart?

>> No.7257046

>>7257026
Actually yes. PCs getting VGA what was killed amiga that failed to adopt and deliver new powerfull machines. AGA was too late and too little. PC become superior multimedia machine that in 1992-93 had games, which was impossible on any other competitors of the time. Whole computer games community of strategy, rpg and adventure games fans moved here, as well as simulators and then action arcade people with boom of 3d shooters.

>> No.7257049

>>7257024
>we had a little window there of having the best hardware but a library full of autism sims and poor arcade approximations

>> No.7257050
File: 631 KB, 936x720, CHADGA.png [View same] [iqdb] [saucenao] [google]
7257050

>>7257009
Segachads just CANNOT stop winning.

>> No.7257059
File: 9 KB, 320x256, chaos_engine_08.png [View same] [iqdb] [saucenao] [google]
7257059

>>7257042
We all know that nintendrones are the ones making these threads. Mega Drive fans are cool. PC Engine fans are cool. Neo Geo, X68000, arcade fans, we all get along just fine. The nintendrones though, are in a constant state of self-delusion, they know deep down that their terribly bottlenecked console is nowhere near the same league as the entire rest of the 16-bit generation. So they continually try to pick fights, and they continually are stomped out. If nintendrones could just come to terms with that they were scammed by Nintendo with terribly underperformant hardware, perhaps they wouldn't feel the incessant need to be so vile. But alas, then they wouldn't be nintendrones, would they?

>> No.7257060

>>7257049
>autism sims
>everyone playing not morio is autists haha
Well quite a window I say. Reasonable multi-task multimedia computer sistem that also has library of the best for a time versions of computer games. Of course, 95% moved from amiga to PC around 1992-1994. Not for street fighter of course.

>> No.7257067

>>7257059
I think it just because every nintendo console past snes becomes shittier and shittier. To the point where it is just now half-portative 720p garbage that is on worse tier than a android phone with a gamepad.

>> No.7257068
File: 22 KB, 640x480, 9fc2fa5a-776e-4170-b702-ecab92cab7d1_screenshot.jpg [View same] [iqdb] [saucenao] [google]
7257068

>>7256952
I'm sorry, the thread says Amiga.

>> No.7257069

Behold, the mighty Amiga.

https://www.youtube.com/watch?v=Ekg-Mr9OQb0

>> No.7257083
File: 45 KB, 320x200, main_small.jpg [View same] [iqdb] [saucenao] [google]
7257083

>>7257069
Still trying to cherry pick the poorest examples you can find? That's OK nintendrone, maybe if you look hard enough you'll also be able to find SNES games that don't run like complete garbage.

>> No.7257096

>>7257009
I have been shitting in this thread but this game does seems at least competent so far. Love how it looks and sounds.

>> No.7257120

>>7257083
You mean like Mario Kart, Zelda, Metroid, DKC, Ghouls ‘n Ghosts, F-Zero, Final Fight, Super Star Wars, Earthworm Jim, Mega Man X, NBA Jam, Pilotwings, Doom, Castlevania & Battletoads? Games like that?

>> No.7257137
File: 10 KB, 320x256, turrican_3_12.png [View same] [iqdb] [saucenao] [google]
7257137

>>7257120
>Mario Kart
Shit for children, maps so small due to hardware limitations that it takes literal seconds to do a lap. Pass.
>Metroid
Any more than 3 enemies on the screen and it slows down. Terrible physics.
>DKC
>Zelda
>Mega Man
It's always the same damn list. Yawn. Why don't you nintendrones have any other games?

>> No.7257172
File: 677 KB, 1972x984, amiga-game-screenshots1.jpg [View same] [iqdb] [saucenao] [google]
7257172

>>7257120
>b-b-b-b-b-but muh IP!

Vous ne pouvez pas faire ça sur Nintendo.

>> No.7257186

>>7257137
>Why don't you nintendrones have any other games
>posts another Turrican still

The reason the list doesn't change is because reality doesn't change. That list is either games with ports on the Amiga, games the Amiga couldn't run and games that shifted millions. Mario Kart may have short laps and be childish, but it's still fun to actually play today. There's not a single Amiga game you can say that about.

>> No.7257257

Official list of cool Amiga games. https://pastebin.com/jEfi1T94

>> No.7257312

>>7257257

Cool game, faggot.

https://www.youtube.com/watch?v=QCwvVpfhi7k

>> No.7257321

>>7257257

Did you even read that list or are you just retarded?

https://www.youtube.com/watch?v=LNHhsemXI0c

>> No.7257328

>>7257321
Uh. What? Are you on drugs?

>> No.7257362

>>7257172
Is that a screenshot of fucking Zool? The Amiga really blows ass.

>> No.7257427

>>7257321
A platformer that scrolls the entire environment instead of the character when he jumps? AAAmiga, folks.

>> No.7257435

>>7257321
These Amiga Sonic knockoffs are so bad.

>> No.7257543

>>7257435
Reminiscent of the Atari crash. Every cunt shat out a scotformer after Mario & Sonic cleaned up. The cost of cartridges at least kept most of that shit off the consoles, aside from James Pond.

>> No.7258257

bump

>> No.7258273

>>7255115
https://www.youtube.com/watch?v=bBeQKNzCFqs

>> No.7258391

>>7256964
Damn, some people are so desperate for an enemy they would throw their own granny under the bus. The bullshit you need to come up with to validate your hatred is almost legendary.
Only stock machines? That's like saying dos games can only be played on an IBM AT.
It will take a few more decades before some anons realize that the amiga is actually a COMPUTORR™

>> No.7258418
File: 51 KB, 600x600, bait_cancer.jpg [View same] [iqdb] [saucenao] [google]
7258418

>>7255002

>> No.7258429
File: 313 KB, 640x400, DefenderOfTheCrown_CastleNorman_day.tft1.gif [View same] [iqdb] [saucenao] [google]
7258429

>> No.7258487
File: 372 KB, 640x400, DefenderOfTheCrown2_Romantic_ResidentialBuilding.tft1.gif [View same] [iqdb] [saucenao] [google]
7258487

>> No.7258519
File: 263 KB, 640x400, DefenderOfTheCrown_Romantic_LadyAnne.tft1.gif [View same] [iqdb] [saucenao] [google]
7258519

>> No.7258532

>>7258391
the rules for this war have been clearly defined >>7255057 don't start crying just because the Amigay can't compete.

>> No.7258580
File: 162 KB, 1160x500, 2573858-hong_kong.png [View same] [iqdb] [saucenao] [google]
7258580

>> No.7258587

>>7258532
lol
Yeah, try to tell other people what to do on the internet. I'll go get my popcorn

>> No.7258592

The Amiga was a fantastic machine.
But later on the flexibility of the PC broke its streak. The Amiga could have competed if the hardware had been designed differently but back in 1985 this was too much. A gpu with featuring 512 x 35 lit&textured polygons / second could have made Doom possible. The only remaining problem would have been Doom's ligthing looking ass as it depends on horizontal and vertical distances per column / span.
Big could have/should have but nontheless - the Amiga was a total treat back then.

>> No.7258606

>>7258587
Don't blame me, it was the Amigays who wanted it limited to stock hardware. And now they are crying like the little girls that they are with their shitty eurojank games.

>> No.7258614
File: 129 KB, 1160x501, 2573860-japan.png [View same] [iqdb] [saucenao] [google]
7258614

>> No.7258681

>>7258606
So you are telling me, that YOU follow the arbitrary rules of people whose opinion you do not value.
Interesting (not really).

>> No.7258689
File: 37 KB, 640x560, Suny_Dog.tft1.png [View same] [iqdb] [saucenao] [google]
7258689

>> No.7258698

>>7258681
I said no such thing. But I do hold people to their own standards, especially when it suits me.

>> No.7258721

>>7258698
>Why don't you keep it to 500/1200 only
>the rules for this war have been clearly defined
>it was the Amigays who wanted it
You keep crying about people not following the RULEZ™ that you clearly state to be made up by your eternal archenemies.
I'm sure you only do it because you care so much about them and "their" rules.
Holy shit! It's the same as a guy screaming bloody murder about gay people, cause he is secretly gay inside.

>> No.7258737
File: 24 KB, 640x580, Suny_Abo.tft1.png [View same] [iqdb] [saucenao] [google]
7258737

>> No.7258747

>>7258721
>Why don't you keep it to 500/1200 only

Once again, I said no such thing. As strange as it may seem, there are actually other people besides myself posting comments in this thread. And don't let the haters hurt you with their comments about your sexuality, I'm sure your mother loves you and your boyfriends.

>> No.7258771
File: 2.90 MB, 640x512, amiga-minskies.webm [View same] [iqdb] [saucenao] [google]
7258771

>> No.7258775
File: 522 KB, 498x262, wasntme.gif [View same] [iqdb] [saucenao] [google]
7258775

>>7258747

>> No.7258789
File: 2.48 MB, 640x400, amiga-shufflepuck.webm [View same] [iqdb] [saucenao] [google]
7258789

>> No.7258812
File: 2.89 MB, 640x436, amiga-ruffntumble.webm [View same] [iqdb] [saucenao] [google]
7258812

>> No.7258840

>>7257321
>absolutely shit gameplay
>b-but look, 32 layers of parallax and 32 colors on every sprite and the boat does a funny sin wave just like my demoscene text scrolls!
amiga everyone

>> No.7258852
File: 2.88 MB, 640x400, amiga-north_and_south.webm [View same] [iqdb] [saucenao] [google]
7258852

>> No.7258870
File: 2.99 MB, 640x450, amiga-turrican2-01.webm [View same] [iqdb] [saucenao] [google]
7258870

>> No.7258894
File: 2.98 MB, 640x450, amiga-turrican2-02.webm [View same] [iqdb] [saucenao] [google]
7258894

>> No.7258908
File: 2.93 MB, 578x370, amiga-beast-01.webm [View same] [iqdb] [saucenao] [google]
7258908

>> No.7258943
File: 2.96 MB, 578x370, amiga-beast-02.webm [View same] [iqdb] [saucenao] [google]
7258943

>> No.7259036
File: 202 KB, 1280x720, t2amiga.jpg [View same] [iqdb] [saucenao] [google]
7259036

>>7254818
So you are going to say Amiga is inferior because of its worst games, to be fair to the hardware you need to compare equal games.

How about this, terminator 2 the arcade game vs snes and genesis.

Amiga has
>more colours
>more animations
>more sounds
>better music
>higher resolution
>more moving objects

There you go, fair and square.
https://www.youtube.com/watch?v=_cKynOeMQcg

And the amiga is a computer that could be also used for programing or making games, consoles can't compete for shit in that area.

Oh, but have fun with your streetfighter 2 snes conversion with butchered artwork.

And how about all those new amiga releases, looks you little console ain't that well supported bub.

https://www.youtube.com/watch?v=JtbEQdl5aWc

and it want to be even more redpilled, compare robocop 3 to the consoles

Basically amiga was good enough until pentium came along. Many adventure games on amiga vs platformers on console, just the way it was.

>> No.7259047
File: 12 KB, 320x256, benefactor_07.png [View same] [iqdb] [saucenao] [google]
7259047

>>7258532
How about this, nintendrone: we will use only stock Amiga 500 games when you agree to only use stock SNES games. Good luck finding them, as nearly every single game on the shit SNES needed an expansion chip to help work around the abysmal hardware, despite being a full 4 years newer than the Amiga.

>> No.7259056

>>7259036
>>7259047
You guys are fucking autistic.

>> No.7259075
File: 2.89 MB, 578x370, amiga-beast-03.webm [View same] [iqdb] [saucenao] [google]
7259075

>> No.7259120
File: 2.78 MB, 960x600, amiga-starglider2_a.webm [View same] [iqdb] [saucenao] [google]
7259120

>> No.7259125

>>7259047
Your terms are acceptable with a few non-negotiable clauses:

You can only cite single 880 KiB floppy disk Amiga 500 jank, no multi-disk upgrades, no extra ROMS and all titles must run on Workjank 1.2. Just the stock 32 bit Goliath vs the 16 bit David. Oh wait, Workjank 1.2 spanned 2 disks, so I guess your machine doesn't even work without addons. I win, you lose. Faggot. And actually, the Amigay 500 was released only 3 years before the SNES, so I suggest you brush up on the facts before you further embarrass yourself.

>> No.7259128

>>7259075
I can hear the aliens pulse rifle sound just by watching this.

>> No.7259151
File: 7 KB, 320x256, lotus_esprit_turbo_challenge_05.png [View same] [iqdb] [saucenao] [google]
7259151

>>7259125
There is zero legitimate reason to limit releases to a single floppy. But, of course, this kind of reaching is precisely what I would expect from a nintendrone who has no response for their shit SNES requiring a cheater chip in nearly every single cartridge to make up for the highly deficient hardware. Also, the Amiga 1000 came out in July, 1985; the shit SNES first released November 1990, so it's really more like 5 years. Nintendrones coping hard with having such a shit console to defend.

>> No.7259157

>>7259128
That's tinnitus caused by the Paula chip with its awful pseudo stereo. You could probably bring a case against the company, except for the fact it collapsed in the early 90s, shortly after destroying your hearing.

>> No.7259165

>>7259151
Can't do it huh? Sounds like that 32 bit pile of shit wasn't worth a carrot without the add-ons.

>Also, the Amiga 1000 came out in July, 1985
>Also, the Amiga 1000 isn't the Amiga 500

Another failed attempt at moving the goalposts dismissed.

>> No.7259171
File: 1.54 MB, 960x600, amiga-starglider2_b.webm [View same] [iqdb] [saucenao] [google]
7259171

>> No.7259187

>>7259165
Not to speak for our resident SNES hater, but the performance of the amiga 500 and the amiga 1000 are pretty much the same.
All the important chips with their 2d acceleration features are the same, as is the sound chip and cpu. The only notable difference relating to performance was in stock ram configuration, which in both cases was the first thing to upgrade, so that's not really much of a difference worth talking about.

>> No.7259191
File: 10 KB, 320x256, flashback_10.png [View same] [iqdb] [saucenao] [google]
7259191

>>7259165
Same stock hardware, including a 3x faster CPU. Your "non-negotiable clauses" are laughable; multiple floppies don't add any extra hardware to a stock setup, it is absolute redardation to insist so, though I should expect as much from a nintendrone. The fact of the matter is, the Amiga 500 is able to not only compete, but in fact, thoroughly show up the shit SNES, even with it's cheater expansion chips, and the gap only widens in the Amiga's favour when reasonable expansions are also considered, which is fair because damn near every single SNES cartridge also features expansions of some sort. Unfortunately you have failed to make a case for your shit console, you should perhaps take away a lesson from this and consider playing some real games for better, performant 16-bit consoles and computers.

>> No.7259238
File: 2.90 MB, 644x400, amiga-starwars-01.webm [View same] [iqdb] [saucenao] [google]
7259238

>> No.7259240

>>7259187
He set the terms. Can't allow him to just lie about the SNES being 4 years older than the 500 he compared it to. A lie is a lie is a lie.

>>7259191
A disk is a piece of hardware. The information it contains is software, but the actual disk itself is non-stock hardware and we already agreed that the only reasonable expansions are zero expansions. And of course a 32 bit machine should be able to compete with a 16 bit machine, the fact that this debate is even a thing proves how woeful it performed. Most of these webms could be 1989 Genesis games. Some of them even look like Master System releases. Shall we compare the 32 bit Amiga with the 32 bit Playstation?

>> No.7259292

>266 posts
>39 unique IPs
holy shit the mental breakdown in this thread. The Super Nintendo and Nintendo's popularity really broke australia-kun's life.

>> No.7259295
File: 2.82 MB, 644x400, amiga-starwars-02.webm [View same] [iqdb] [saucenao] [google]
7259295

>> No.7259304
File: 6 KB, 320x256, syndicate_12.png [View same] [iqdb] [saucenao] [google]
7259304

>>7259240
>A disk is a piece of hardware. The information it contains is software, but the actual disk itself is non-stock hardware
Thank you for the laugh. Nintendrones really are out here confirming they still know absolutely nothing about hardware, same as it ever was. I suppose they would have to be completely ignorant on the inner workings of hardware to put their weight behind such a shit console, with a CPU a mere 1/3rd the speed of all it's competitors, unable to compete with even a 4 years older (I'm being nice and giving you a year, you already look pathetic enough) Amiga with the most basic of 3D games, and nearly incapable of anything without some variety of expensive and cheating expansion chip.

>> No.7259316

https://vocaroo.com/ficl4O040If

>> No.7259330

>>7259240
>Can't allow him to just lie about the SNES being 4 years older than the 500 he compared it to.
>A lie is a lie is a lie
You are not doing yourself any favors by crying liar, liar, pants on fire as loud as possible. Just correct him. It is on wikipedia after all.
Amiga 500: April 1987 (EU), October '87 (US)
SNES: November 1990 (JP), August '91 (US)
Splitting hairs also does not make your argument attractive. The A500 uses the same chips for all the calculations as the A1000. At the same speed.
Could we rather focus on the stupidity of comparing a console to a computer?

>> No.7259346

So I read the thread to see if the SNES fanboys started it but the first poster to mention the SNES was this one:
>>7255057
Which is the exact same guy who keeps saying "shit SNES" (20 results with ctrl+f, lmao).
So, what gives? Is this just a schizo or it's a falseflag to make Amiga fans seem butthurt? I don't get it.

>> No.7259352

>>7259304
Seek therapy.

>> No.7259353

>>7258789
>shufflepuck cafe

shit man, I remember playing that over 25 years ago in computer class on janky green color PCs. I never knew the title of the game. Thanks.

>> No.7259385
File: 2.98 MB, 640x512, amiga-walker.webm [View same] [iqdb] [saucenao] [google]
7259385

>> No.7259427

>>7259353
Glad to help. Whatever version you choose, make sure you can play with a mouse.
(Holy shit, this game even has versions on the PC-98 and Sharp x68k)

>> No.7259430
File: 28 KB, 609x150, i win you lose.png [View same] [iqdb] [saucenao] [google]
7259430

>>7259304
Congratulations, you played yourself.

>>7259330
Either he lied or he doesn't know what he is talking about. Is he an idiot, dishonest or both? Because all of his comments must be considered in that context. Pic related is yet another example of that. Let's be real here, in comparing the two machines, he seeks to limit the SNES to a specific hardware configuration, whilst pretending that hardware isn't hardware when it suits him, all of which to gloss over the fact that that a simple 16 bit machine stomped all over the mighty 32 bit Amigay. The funniest part of that is he was the one who brought up the SNES.

>>7259346
OP here, I started the thread to highlight the inadequacies of the Amigay, but as you correctly summised, Nintendo is the go to cope for many a fan boy. I actually had an Amiga 500 and that pile of shit got discarded as soon as the SNES dropped.

>> No.7259436
File: 2.99 MB, 640x420, amiga-uridium2.webm [View same] [iqdb] [saucenao] [google]
7259436

>> No.7259442

>>7259430
>for many a fan boy
I think it's actually just 1 guy.
It's kind of funny how Nintendo traumatized him to the point of spending hours upon hours upon hours, several days a week, shitposting about Nintendo and how much he resents a japanese company for being popular.

>> No.7259471

>>7259430
>he seeks to limit the SNES to a specific hardware configuration
You mean like this guy that went along with this crap: >>7259125
Like, really, my dude?
Both sides of the argument in this thread are stupid

>> No.7259483
File: 9 KB, 320x256, wings_07.png [View same] [iqdb] [saucenao] [google]
7259483

>>7259430
Glad to see that after nearly 300 replies, OP still has no answer for why the shit SNES totally fails to compete with the 4 years older Amiga with even the most basic of 3D games without using cheating expansion chips. This is how it always goes for you nintendrones, rather than addressing the point you have to rely on silly whataboutism, "WHAT ABOUT [absolute ridiculous assertion], OH I GOT HIM NOW", what a fucking joke. Are you this much of a disappointment to your family too? You've totally failed to prove anything, you've completely failed to get your little win against what you thought was an easy target, and now you have to lick your wounds. More and more are waking up to the fact that, by all objective measures, Nintendo is shit, always has been shit, and, seemingly, always will be shit, so as time progresses and less people fall for this nintendrone brainwashing, you will find it more difficult to find many others agreeing with you. I personally am very pleased to see more waking up and discovering the real gems of the 16-bit generation.

>> No.7259496

>>7259483
The SNES will continue to be popular, the Amiga will only be remembered as a good computer for graphics and audio edition of the 80s, but nobody plays their games.
You posting a million of pngs and webms won't change that. But please, continue to have the SNES inside of you.

>> No.7259531
File: 2.91 MB, 640x442, amiga-operation_thunderbolt.webm [View same] [iqdb] [saucenao] [google]
7259531

>> No.7259545

>>7259496
Oh, it's not him posting those webms and pixel art. I just wanted to derail this garbage fire of a thread.
Don't think he has a collection of amiga content to be honest. Wouldn't count on it anyways.

>> No.7259574

>>7259496
SNES will continue to be popular with the dorks on youtube making lets plays, while Amiga is remembered fondly by the top developers of the entire goddamn industry, who started there.

You can't even code your own game on the SNES. Or write your own music beyond that one mario music maker.

Why the fuck are you even bringing up street fighter 2 when the Amiga was a COMPUTER, not a video game machine? You could create professional video overlays on the Amiga. fucking NASA used Amigas to run some of their shit.

>> No.7259580
File: 38 KB, 755x499, auster BTFO.png [View same] [iqdb] [saucenao] [google]
7259580

>>7259471
That was me baiting him.

>>7259483
3 years older*

>> No.7259590
File: 2.89 MB, 640x396, amiga-pow.webm [View same] [iqdb] [saucenao] [google]
7259590

>> No.7259591
File: 12 KB, 436x135, amigay cope.png [View same] [iqdb] [saucenao] [google]
7259591

>>7259574
>not a video game machine

Weird how it was always bundled with games.

>> No.7259609

>>7259580
>That was me baiting him
Yeeeees...
He shiposts
You shitpost
Both stupid
Me go make coffee

>> No.7259615
File: 13 KB, 320x256, apidya_14.png [View same] [iqdb] [saucenao] [google]
7259615

>>7259580
>i--it's only 3 years older than the SNES!!!!! le nintendo is VINDICATED!!!
Nope, still pathetic.

>> No.7259643

>>7259615
Amiga sucks.

>> No.7259663
File: 2.30 MB, 576x360, amiga-pools_of_darkness.webm [View same] [iqdb] [saucenao] [google]
7259663

>> No.7259668

>>7259591
Weird how its most well known software was the Video Toaster.

>> No.7259714
File: 3.00 MB, 480x300, amiga-hunter.webm [View same] [iqdb] [saucenao] [google]
7259714

>> No.7259764
File: 2.93 MB, 640x466, amiga-arabian_nights-01.webm [View same] [iqdb] [saucenao] [google]
7259764

>> No.7259781

>>7259668

Weird how that never ran on the 500.

>> No.7259819
File: 2.98 MB, 640x466, amiga-arabian_nights-02.webm [View same] [iqdb] [saucenao] [google]
7259819

>> No.7259848
File: 2.31 MB, 600x392, amiga-godfather_b.webm [View same] [iqdb] [saucenao] [google]
7259848

>> No.7259849

>>7254818
this looks unironically awesome

>> No.7259852

>>7254818
damn, the ken stage music is awesome!

>> No.7259882

>>7254818

https://youtu.be/mAkVINHrBFc?t=766

https://youtu.be/w12XxX4H-Pc

>> No.7259913
File: 2.07 MB, 640x400, amiga-weird_dreams.webm [View same] [iqdb] [saucenao] [google]
7259913

>> No.7259956
File: 2.23 MB, 640x480, amiga-hostages.webm [View same] [iqdb] [saucenao] [google]
7259956

>> No.7259986
File: 2.95 MB, 640x480, F-Zero SNES.webm [View same] [iqdb] [saucenao] [google]
7259986

>super nintendo launch title looks and plays better than every Amiga game ever released
Australia-kun... explain this.

>> No.7259989
File: 2.95 MB, 640x512, amiga-executioner.webm [View same] [iqdb] [saucenao] [google]
7259989

>> No.7260047
File: 2.94 MB, 640x400, amiga-stuntcarracer.webm [View same] [iqdb] [saucenao] [google]
7260047

>> No.7260083
File: 2.88 MB, 578x360, amiga-stuntcarracerturbo.webm [View same] [iqdb] [saucenao] [google]
7260083

>> No.7260089

>>7259986
>total 2 sprites on screen at most

lol

>> No.7260109
File: 2.44 MB, 960x720, amiga-pinball_dreams.webm [View same] [iqdb] [saucenao] [google]
7260109

>> No.7260128
File: 110 KB, 488x816, 1606478667693.jpg [View same] [iqdb] [saucenao] [google]
7260128

I like the Amiga and the SNES, had them both when they were relevant, SNES was way better and more socially acceptable.

Amiga was like a little PC for my bedroom to write letters, music and do art with some cheeky games on the side, both were great at different things.
I don't understand the hateboner for it, except maybe in response to the majority audience: cringe zniggy boomers and OG furries, who plentiful as they are, don't get to own the whole platform.

>> No.7260135
File: 13 KB, 320x256, hybris_02.png [View same] [iqdb] [saucenao] [google]
7260135

>>7260089
Don't be too hard on the shit SNES, we have very low expectations for it after all, it's crippled and bottlenecked CPU, running at a mere 1/3rd the speed of all it's competitors, simply could not keep up and tended to grind to a halt with more than 3 simultaneous objects on the screen. Sad for nintendrones, that their beloved console couldn't outperform a computer from a full 4 years prior.

>> No.7260163

I love me amiger but half these webms are sped up to make the system look more powerful. There are worse things than chuggy games, like being so entrenched in a consooomer war from 30 years ago that you have to lie to look like your chosen product was the better choice

>> No.7260195

>>7260135
Amiga still sucks.

>> No.7260205

>>7260195
How DARE you?

>> No.7260207

>>7260135
Is this an NES game?

>> No.7260246

>>7260109
Pinball Fantasies was better.
I still listen to the music for it sometimes. Stones N Bones had a fucking great theme.

>> No.7260252

>>7259574
We agree it's not a gaming system, but pretending the super nintendo is only popular because of youtube is delusional and obsessed

>> No.7260267

>>7260135
>shit snes shit snes shit snes
Keep repeating the mantra auster, it'll continue to be popular. Cope in 50hz, failed amateur codemonkey.

>> No.7260293

>>7260267
Is Australcoon also assembly larper? Would explain his Nintears.

>> No.7260338
File: 1.84 MB, 640x398, amiga-poc_sinking.webm [View same] [iqdb] [saucenao] [google]
7260338

>> No.7260345
File: 3 KB, 320x256, another_world_13.png [View same] [iqdb] [saucenao] [google]
7260345

>>7260267
Why do you guys keep calling me Australian? Genuinely confused. It's pretty funny though, but I'm curious where it comes from.

>> No.7260350

>>7255147
With shitty business practices that have nothing to do with the hardware's potential?

>> No.7260378

>>7255230
>Explain to me the difference between real and fake 3D when both are running on a 2D display.
Don't pretend that you didn't understand that in the thread's context 3D effectively means ploygonal graphics.

>> No.7260416

>>7255424
It is wrong if you are moving the goalposts from how the game looks to how the game plays.

>> No.7260435

>>7255535
You are not supposed to post rational things anon, this is a board for waifu faggotry and console wars, just for the kind of systems and waifus that are old and pathetic enough to not have any audience even on /v/.

>> No.7260439

>>7260345
Nice pretend, auster.
>shit snes shit snes shit snes

>> No.7260542

>>7260439
See how he broke character after being outed as assembly larper? He is nothing if not predictable.

>> No.7260568

>>7259989
>>7257172
Anons, i like Amiga as much as you do, but Executioner and Stardust are just glorified Moonlander and Asteroids.

>> No.7260584

The Amiga was older hardware than the MD or SNES if you recall, it's really a Master System contemporary.

>> No.7260606

>>7255162

The ability to take advantage of expansion chips is a plus for a system, not cheating lol.

>> No.7260614
File: 26 KB, 688x560, EY6m7bvU4AE5V6t-1.png [View same] [iqdb] [saucenao] [google]
7260614

>>7255275

Xtreme Racing

>> No.7260615

>>7260606
Computers never use expansion chips or additional boards.

>> No.7260652

>>7260615
Except the Amiga did, you upgraded the OS by swapping out cheating expansion chips.

https://en.wikipedia.org/wiki/Kickstart_(Amiga)

>> No.7260658

To be entirely honest the Amiga was arguably worse at action games than C64 as it had bitmap graphics instead of tile/char graphics.

>> No.7260686

>>7259590

We used to love this game.

>> No.7260706

>>7258852
This is what you bought an Amiga for.

>>7258894
This not so much.

>> No.7260721

Part of me likes to say it would be cool to theorize what games Japan might have put on the Amiga instead, but then I woke up and realized it would probably be their usual PC diet of Wizardry and shitty hentai storybooks.

>> No.7260738

>>7255275
Mario Kart is not 3D (which means polygonal graphics in the conventional usage of words). And Lotus.

>> No.7260746

>>7258943
>>7258908
>>7259075
That's it, i am going to play the series. What should i know to not be filtered early on by lack of understanding?

>> No.7260770

>>7260738
3D means 3 dimensions, X, Y and Z. Don't get confused between you personally associating that term with polygonal graphics and it actually meaning polygonal graphics. Isometric games were 3D, Vectrex was 3D and Mario Kart was 3D.

>> No.7260787

So disappointing that the Amiga never did get Wasteland.

>> No.7260797

>>7260770
Nothing is 3D because it is the projection on the flat surface of the screen lol.

>> No.7260818
File: 3.08 MB, 498x231, my nigger.gif [View same] [iqdb] [saucenao] [google]
7260818

>>7260797

>> No.7260821

>>7254818
Amiga was great, but it really fucked itself by having ONE BUTTON controllers. So a lot of Amiga games came out on the Genesis and the Genesis versions were better because they had more buttons.
>>7254863
There's some die-hard Amiga fans. It was top of the line at the time, and the music was (and still is) top notch. But you're right, Doom (and other things) killed it off.

>> No.7260847

>>7260821
The Amiga could support three buttons, but it wasn't used often because one button sticks were common and cheap as water back then. But you can find lists of games that supported multiple buttons.

>> No.7260863

>>7260746
The only real problem (and the biggest) is the lack of direction.
You have to know where to go and in which order, otherwise you get stuck and have to start from the beginning.

>> No.7260932

>>7255535
Nobody
Fucking
Cares

>> No.7260937
File: 316 KB, 640x400, JimSachs_20000LeaguesUnderTheSea_Shipwreck.tft1.gif [View same] [iqdb] [saucenao] [google]
7260937

>> No.7260997

Every amiga game ported to the Megadrive ran better.

>> No.7261023
File: 494 KB, 640x400, JimSachs_20000LeaguesUnderTheSea_Beach.tft1.gif [View same] [iqdb] [saucenao] [google]
7261023

>> No.7261291
File: 59 KB, 948x711, trash.jpg [View same] [iqdb] [saucenao] [google]
7261291

>>7255525
>So demos and spreadsheets
>it's another one of those guys who thinks SimCity isn't a real game because it doesn't involve button mashing

>> No.7262173

bump

>> No.7262668
File: 279 KB, 640x400, LostPatrol_GameOver.tft1.gif [View same] [iqdb] [saucenao] [google]
7262668

>> No.7262680

the rest of the world is aware that britbros played their shitty retro pcs because nothing else was easily attainable, i wish they would come to that realization too

>> No.7262686

>>7254918
>uses SF2 as an example for Amiga being the better machine
What?

>> No.7262790
File: 21 KB, 640x400, ShadowOfTheBeast2_GameOver.tft1.png [View same] [iqdb] [saucenao] [google]
7262790

>> No.7263285

>>7262790
That game played like shit. Don't confuse style and substance.

>> No.7264798

>>7262790
Awesome art

>> No.7265050

>>7264798
Garbage gameplay. It wants to be a jab n' jog. It wants to be a scotformer. It wants to be a Willyvania. It doesn't really know what it wants to be, it just knows it's going to be shite. Typical Eurojank.

>> No.7265232

>>7255159
They done that even with Japanese consoles, though that was mostly because they saw arcades as more viable than consoles and would rather focus on arcade games. Same thing here, they saw home computers as less viable than consoles or arcade so they hired whoever was cheaper.

>> No.7265239

>>7255220
Imagine get butthurt

>> No.7265527

>>7261291
But the best version of simcity was on the SNES

>> No.7265546

Holy autistic meltdown.
Australia-kun is a real lolcow

>> No.7265550

>>7265232
Usually the major developers did make arcade ports in-house but SNK never did and instead farmed their NES development out to Micronics.

>> No.7265604

>>7254818
Street Fighter 2 is garbage. It's the same thing over and over; I get bored after an hour.

>> No.7265650

>>7254818
The Amiga and its 1985 chipset couldn't really recreate SF2 anyway, although having the source code would have at least helped a little.

>> No.7265812

>>7255250
>Implying wizardy ultima bard's tale and might and magic, goldbox games, eye of the beholder, and Dungeon master
>Not genre defining
Look at this faggot.
Look at this faggot.

>> No.7265829
File: 2.36 MB, 2048x2028, pixlr_20210107090306197.jpg [View same] [iqdb] [saucenao] [google]
7265829

I'm sorry, can we just

>> No.7265831
File: 434 KB, 475x678, Shadow of the Beast II (USA, Europe).png [View same] [iqdb] [saucenao] [google]
7265831

>>7260997
No

>> No.7265951

>>7265812
I meant actual genres that anyone gives a fuck about. RPedoG's don't count.

>> No.7266025

>thread about amiga
>australia kun automatically has another autistic episode about super nintendo
Is there a more based console?

>> No.7266094

>>7259240
>A disk is a piece of hardware.
So is a cartridge, you stupid fucking nigger.
If you want to impose an arbitrary 1 disk limitation on Amiga, then it's only fair to impose a memory limit on SNES carts, you dumb fuck.

>> No.7266095

>>7255250
>mario kart
>genre defining
It's a fun game, but it's an absolute piece of shit as a racing game.

>> No.7266302
File: 55 KB, 983x545, joaq.jpg [View same] [iqdb] [saucenao] [google]
7266302

>it's fun
>it's shit

What did he mean by this?

>> No.7266331

>>7266302
It's a poor example of a racing game, but it's still fun to play.
How fucking retarded are you?

>> No.7266348
File: 15 KB, 228x256, what a tard.jpg [View same] [iqdb] [saucenao] [google]
7266348

>>7266331
>It's a poor example
>it's still fun to play

>> No.7266372

>>7265527
Sim City on SNES slows to a crawl with even a moderately sized town. The CPU just couldn't handle it.

>> No.7266374

>>7266348
The person I was responding to said Mario Kart was "genre defining"
It doesn't even come close.
Also, why the fuck are you posting photos of yourself?:

>> No.7266381

>>7266374
It was genre defining, it is also the biggest racing franchise ever. On top of being fun.

>> No.7266391
File: 11 KB, 442x500, brainlet16.jpg [View same] [iqdb] [saucenao] [google]
7266391

>>7266381
>Racing game which requires literally zero skill
>genre defining

>> No.7266398

>>7266391
Define "skill" in this context. Explain why one of the most hotly contested titles in the record scene fails to meet that definition.

>> No.7266406

>>7266398
The ability to drive a vehicle around a circuit quicker than your opponents.
Mario Kart's items render that ability completely irrelevant.

>> No.7266416

>>7266406
Except your opponent also has items. You didn't think this through, son.

>> No.7266418

>>7266416
And those items are given out randomly.
Luck isn't a skill, moron.

>> No.7266424

>>7266418
>given at randomly
>to both players

It's like I said, you didn't think this through.

>> No.7266427 [DELETED] 

>>7266424
The important part is AT RANDOM. you stupid fucking nigger.

>> No.7266436

>>7266427
>why can't IU choose lightning every time I get an item?
>this GAME SUCKS

The eternal zoomer, folks. Many such cases.

>> No.7266437

>>7266424
Once success is dependent on random elements beyond the player's control, then it is no longer a contest of skill.
HOW ARE YOU THIS FUCKING DUMB?

>> No.7266450

>>7266437
>This game is trash because I can't predict everything that will happen

What an absurd statement to make.

>> No.7266468

>>7266450
If you cannot grasp the simple concept random items diminish (if not entirely eliminate) the need for driving skill in a racing game, you are so retarded that your organs should be harvested, because frankly they're a waste on you.

>> No.7266495

>>7266468
How so? As far as I'm aware, you still have to cross the finishing line before your opponent, who also receives random items IF he is skilled enough to get them. Seems to me the random nature of the items would serve to prove who is actually skilled, as opposed to a hack who memorises games. Do I need to explain which category you fit into?

>> No.7266508

>>7266495
>who also receives random items IF he is skilled enough to get them
How is it skill if the item is completely random?
LUCK ISN'T A SKILL YOU FUCKING RETARD.

>> No.7266515

>>7266508
You are aware you have to drive around the track and be in striking distance of an opponent to use the item, yes? And after that you still have to cross the line before he does?

>> No.7266529

>>7266515
And if you'd bothered to actually comprehend my posts, you'd realise that the items BY DESIGN reduce the level of DRIVING skill required to win when compared to a proper racing game, and that is why Mario Kart is not a good racing game.
You have to be the dumbest motherfucker I've wasted my time on on this board, and that's saying something.

>> No.7266580

>>7266529
> items BY DESIGN reduce the level of DRIVING skill required

That would make sense if only one player received items, but seeing as we don't live in that alternate reality, it doesn't make sense. Please do continue making no sense in CAPITAL LETTERS though, which is almost funnier than you deleting your posts.

>> No.7266603

>>7266580
>That would make sense if only one player received items,
It still makes sense if all players receive random items, you dumb fuck. What part of random don't you understand?
>which is almost funnier than you deleting your posts.
This isn't reddit, you stupid faggot.
Take you retardation over there.

>> No.7266621

>>7266603
What part of "all games have random elements" do you not understand?
>you retardation
I lol'd. Let's hope you don't delete that out of shame too. (I prtscn'd it anyway)

>> No.7266629

>>7266621
>all games have random elements
So what random elements are present in chess?
Do you even read your own posts?
>Let's hope you don't delete that out of shame too. (I prtscn'd it anyway)
Only moderators can delete posts, moron.
Again, this isn't reddit.
Go back.

>> No.7266653

>>7266629
Wow you've never played Chess it seems. Even Grandmasters can just randomly make a mistake or pull a move that doesn't fit the playbook, but then you have to close the game out. With skill. I knew you were a Checkers guy, 2bh.

>> No.7266716

>>7266653
Learn what random actually means in the context of this discussion, then come back.
Or better still, go drink some bleach.

>> No.7266735

>>7266716
So I just checked with a dictionary and it turns out random means the same thing in all contexts. Could you explain to me what you think the word means?

>> No.7266741

>>7254818
The Amiga came out in 1985 dumb ass.

>> No.7266776

>>7266741
Except for all those Amiga's that didn't come out in 1985.

>> No.7266787

>>7266735
There's no point in trying to explain anything to you, because you deliberately miss the point every single time.

>> No.7266804

>>7266787
What do you mean by that?

>> No.7266827

>>7266804
You just proved my point.

>> No.7266884

>>7266827
Can you explain your point without inventing new definitions for words though?

>> No.7266932
File: 7 KB, 230x219, tiresome.jpg [View same] [iqdb] [saucenao] [google]
7266932

>>7266884
No, because you haven't been arguing in good faith from the beginning.
You either ignore my points or misinterpret them - either on purpose because you know I'm right and can't argue against them, or because you're too fucking stupid to understand simple concepts.
Either way, talking to you is a pointless endeavor.

>> No.7266962

>>7266932
The problem is that you keep contradicting yourself and pretending words have new meanings that only you know. And then you chimp out when this is highlighted. Do you even know that you do this?

>> No.7266995

>>7266962
>The problem is that you keep contradicting yourself
Point to one contradiction.
(you can't, because i have been completely consistent)

>> No.7267026

>>7266995
>It's a fun game, but it's an absolute piece of shit as a racing game.

>> No.7267058

>>7267026
Not a contradiction.
It's possible to enjoy something even if it is flawed or grossly inferior to something else.
You're a moron.

>> No.7267087

>>7267058
So it's fun, but it's shit? Seems like a contradiction. Please explain how it is flawed.

>> No.7267113

>>7267087
>So it's fun, but it's shit?
Yes, there are plenty of racing games that are superior to Mario Kart.
>Seems like a contradiction
It isn't, you're just too dumb to realize it.
>Please explain how it is flawed.
I've already explained myself.
It's not my fault you're too fucking stupid to understand.
Go be a retard somewhere else.

>> No.7267151

>>7267113
Superior how? It is a contradiction. You haven't explained yourself beyond you attempting to redefine the word random and this is my thread. Which is a neat segue into your next contradiction:

"Either way, talking to you is a pointless endeavor."

^that was over an hour ago and just one of your numerous, but ultimately hollow exit speeches. Feel free to post another or GTFO of my thread.

>> No.7267179

>>7267151
>GTFO my thread
I was going to leave, but the fact that my presence is causing you butthurt, I think I'll stick around and keep calling you a dumb niggerfaggot for not understanding why Mario Kart isn't a good racing game.

>> No.7267257

>>7267179
So even though it's a fun racing game, it isn't a good racing game because reasons. And let's be clear, we are talking about the most successful racing game of all time here.

>I was going to leave over an hour ago, but I contradicted myself again and now I can't unswallow this hook

>> No.7267261

>>7265831
Nobody cares about Shadow of the shit 2.

>> No.7267305

>>7267261
>Every amiga game ported to the Megadrive ran better.
>Nobody cares about Shadow of the shit 2.

The Megadrive version was considerably worse you stupid nigger

>> No.7267324

>>7267257
>it isn't a good racing game because reasons
the reason being that more often than not you win through luck rather than skill.
A good racing game is a test of driving skill.
What part of "luck is not skill" did you not fucking understand, you mongoloid?
>And let's be clear, we are talking about the most successful racing game of all time here.
popularity is one of the worst measures of quality.
Plebs and retards like you consume shit all the fucking time.

>> No.7267398

>>7267324
>more often than not you win through luck rather than skill.

Flat out lie with absolutely zero evidence presented to substantiate this horseshit cope.

>popularity is one of the worst measures of quality.
Plebs and retards like you consume shit all the fucking time.

150 million games sold and numerous imitations prove its quality and its legacy as genre defining. Then there's like, your opinion, dude.

>> No.7267504

>>7267398
>Thinks that luck is not a major factor in Mario Kart
>Calls other people liars.
I've known niggers who aren't as dumb as you are.

>> No.7267953

>>7267504
Face it, you are just shit at Mario Kart and filtered by a staple of game mechanics. I bet you used to bite control pads.

>> No.7267964

>>7267953
No, I just think Mario Kart is retarded because it does not require much skill, and it was deliberately designed to not require much skill.
You're the one who has been filtered, you stupid nigger.

>> No.7267981

>>7265829
>I'm sorry, can we just

No.

>> No.7267998
File: 20 KB, 622x622, dead nigger storage.jpg [View same] [iqdb] [saucenao] [google]
7267998

>>7267964
That's how Bushnell's Law works. It's fascinating how this has you chimping out.

>> No.7268161

>>7267998
Bushnell's law requires a game to be difficult to master.
Mario Kart doesn't even meet that criteria, moron.

>> No.7268173

>>7268161
What's your fastest time trial on Mario Circuit 1, champ?

>> No.7268180

>>7268173
I don't know.
I haven't played in about 25 years, and I'm not autistic.
And even if I did know, you'd just call me a liar anyway.

>> No.7268201

>>7268180
So clearly you never mastered this simple game.

>> No.7268203

>>7267151
>GTFO of my thread.
I forgot to bring this up, but I know this isn't "your thread."
All my replies have been sage replies, and OPs cannot bump their own threads.
This claim is almost as retarded as your claim that I've been deleting my own posts out of embarrassment (something that has never been possible for anons to do on 4chan).
protip: If you're going to lie, don't tell lies that are easily exposed. It just makes you look even more retarded (although in your case, that is almost impossible).
Furthermore, nobody cares who started a thread. "OP is a faggot" is part of the chan lexicon for a reason.

>> No.7268205

>>7268201
It's not worth the time investment.

>> No.7268225

>>7268203
You seem to care a great deal about who started this thread, so that makes you nobody. The fatal flaw in your high level analysis of who started this thread is that this thread is 4 days old now and my browser has been restarted numerous times since then. Would you like to know what that means, newfag?

Furthermore, simple games don't require a whole heap of time investment to master, you're just shit at Mario Kart and have turned into the fox who hates grapes. The absolute state of your life.

>> No.7268235

>>7268225
>You seem to care a great deal about who started this thread
Says the retard who is oh so protective of it.
>you're just shit at mario kart
source: your gaping asshole.
You're the one who care too much about a shit racing game.

>> No.7268238

>>7268225
>accuses me of deleting my own posts
>calls me a newfag

>> No.7268256

>>7268235
>Go be a retard somewhere else.

Do you remember saying this? It was around the time you were making exit speeches and getting all upset with yourself. Upset to the point of begging me to bail my own thread. Why would I do that when you legit seem to be on the verge of beating your cat? I can take or leave the game, but that doesn't change the fact it's a genre defining game and your meltdown over it has been most entertaining.

>> No.7268263
File: 5 KB, 320x256, jaguar_xj220_09.png [View same] [iqdb] [saucenao] [google]
7268263

Christ Almighty, shut the fuck up. Who fucking cares? Mario Kart is shit anyway. Play a real 16-bit racer.

>> No.7268282

>>7268256
>me exposing your blatant retardation is a meltdown.
Keep telling yourself that if it soothes your butthurt.

>> No.7268289

>>7268263
Sega CD soundtrack had 2 really good song

>> No.7268304

>>7268282
>you begging me to stop triggering you all day

Thanks for helping keep my thread visible, champ.

>> No.7268312
File: 4 KB, 320x256, stunt_car_racer_06.png [View same] [iqdb] [saucenao] [google]
7268312

>>7268304
Your thread was an abject failure approximately 400 posts ago. You completely failed to defend your shit SNES, and now this thread is full of wonderful examples of incredible Amiga games, many of which are far beyond what the flawed and limited SNES hardware is capable of. Keeping this thread alive only serves the purpose of allowing myself, and others, to post more Amiga games, and make you look like even more of a bitter, unsatisfied nintendrone. Also Mario Kart is complete shit, typical for Nintendo's childish garbage.

>> No.7268326

>>7268312
It's not *my* SNES Australkoon, it's your bogeyman. If Amiga had such incredible games, how come the company collapsed less than 2 years after the SNES hit the market? Surely if its games were better it should have been the other way round. It should at least have weathered the storm with its superior games and hardware and went on to produce a 5th gen world beater. But lol Amiga died. And now all that's left is screenshots and an Australian whos world crumbled in the mid nineties. That's what happens to platforms built on shovelware. Such a shame.

>> No.7268346

The Amiga lasted ten years. That's not a bad run. The NES lasted a decade too. The SNES was getting new Japanese released to the turn of the millenium.

>> No.7268437
File: 13 KB, 320x256, banshee_05.png [View same] [iqdb] [saucenao] [google]
7268437

>>7268326
>It's not *my* SNES Australkoon
>proceeds to defend the SNES anyway
Sure it's not.
As for why the company collapsed, it's because Commodore failed to produce another computer that could uphold the legacy. IBM PC clones were becoming cheaper, and by the time Doom came out (which, by the way, the shit SNES had exactly zero chance of running, even with an expensive cheater expansion, as evidenced by the God-awful port, possibly the worst port of Doom of them all) it was clear that PCs could match or exceed what the latest Amigas were doing. I'm not a Commodore loyalist, which is why I will gladly admit that many Mega Drive ports improved Amiga games. I'm simply here to point out that you nintendrones have exactly zero leverage to be talking shit about the Amiga, as you constantly do, when your shit SNES is what you have in retort. The SNES isn't even in the same league. It's totally one-upped by the entire rest of the 16-bit generation, with a shit library of slow and boring games made for young children. How you nintendrones defend it so vehemently is simply beyond me. Play some real 16-bit games.

>> No.7268480

>>7265550
As did Capcom. Occasionally companies like TOSE would be hired for the port, such as Kid Nikki.

>> No.7268527

>>7268312
>incredible Amiga games
Incredibly shit maybe.

>> No.7268530

>several days later
>aussie kun is still sperging out over Nintendo after they pimp smacked his shitty PC into oblivion decades ago
Loving every laugh.

>> No.7268537

>>7268326
>It's not *my* SNES Australkoon
It clearly is.
The fact that you've spent all fucking day defending Mario Kart of all games proves it.
You even went so far as to DENY the painfully self-evident truth that luck is a major factor in the outcome of Mario Kart races because you couldn't handle somebody talking shit about a shitty game that you are pathologically attached to.
At first I thought you were just a retard, but you're clearly delusional as well.

>> No.7268559

https://youtu.be/SmN4Rn4Ej6Y?t=112
https://youtu.be/MTlzvVm_Nvk?t=553
These two ports were released in the same year.

>> No.7268563
File: 12 KB, 320x256, traps_n_treasures_05.png [View same] [iqdb] [saucenao] [google]
7268563

>>7268537
Christ Alive, you really are one dumb motherfucker, aren't you? I suppose it's to be expected with a nintendrone. Sure, I went from posting a game screenshot, calling you a nintendrone, and reminding you that the shit SNES CPU is a mere 1/3rd the speed of all it's competitors in every post, to not doing any of that for an entire day so I could argue with you about some gay Mario shit being random or whatever. If you really believe it's just been one person in this thread against you, I have some bad news about who's deluded.

>> No.7268607

>>7268304
>wasting 4 days of your life on a single shitty thread on one of the slowest boards on 4chan, and being proud of it.
Do you know how I know that you don't know what pussy tastes like?

>> No.7268731

Err... I Like both Mario Kart and Lotus 2/3

>> No.7268817

>>7265829
>>7267981
https://youtu.be/m4jQ2ZFvPVg
https://youtu.be/0DgkpDhXam4
https://youtu.be/9iNQCiKY3CU

Cope harder

>> No.7268903

this thread was some hardcore autism I only made it like halfway through

>> No.7268940

>>7255603

Vroom doesn't look quite as good as F1GP, and it was an Atari ST game first. But the Amiga game does still look good:
https://www.youtube.com/watch?v=E2fbY56GCNI

There are two F1 games for the Mega Drive/ Genesis that copy the Vroom game engine:
https://youtu.be/9Ojq3cq0STQ?t=136
F1 World Championship is really impressive given that it uses no extra hardware.
This engine also gets reused again in Kawasaki Super Bike for the MegaDrive/ Genesis:
https://youtu.be/xwbzga9P3XU?t=233

>> No.7268943

>>7254818
Works on my machine.

>> No.7268968

>>7268903
best to let it die out.

>> No.7269104

>>7268940
Anon posting legit /vr/ related stuff on a thread full of shitposts.
Brings a tear to your eye.
Thank you.

>> No.7269180 [DELETED] 

Didn't the Amiga use the M68000 chipset? Combined with its sound chip and SVGA already makes the Amiga significantly superior to the SNES.

>> No.7269515

>>7268437
No really, it's not my SNES, you just immediately deflected to the SNES like the intellectual cripple that you are. This is a coping mechanism you have which reveals itself everytime someone mildly criticizes the Amiga. And here we are on day 5 of your latest meltdown.

You are that predictable and easy to manipulate, Australkoon.

>> No.7269989

>>7269515
Says the deranged faggot who can't accept anybody stating the undeniable fact that Mario Kart is a shit racing game.

>> No.7270356

>>7269989
People are free to state whatever they like, but when they admit the game is actually quite good and their only gripe is some vague shit about random items or whatever, I am free to state that they are demonstrably retarded. That's how free speech works, son.

>> No.7270564

>>7256179
This. Different platforms attract different audiences. Besides, while the official ports SF2WW and Super Turbo for Amiga played poorly, there were alternatives, designed around the 1 button standard and other hardware limitations.
Body Blows, for instance had special moves executed with direction + button, which is more inviting to casuals, so your non-gamer friend could visit and pick up the game more easily.
The SNES port was very good, but it featured 6 buttons and complex move commands and much deeper gameplay, so it was more suited to a hardcore audience that had played it in the arcade and memorized all the moves and nuances.
Also remember Nintendo carts and consoles were very expensive. i used my Commodore 64 from 1984 to 1999 and never owned NES or Amiga because i did not have much disposable income. i only got a x86 PC because i enrolled in University and justified the expense that way.

>> No.7270650

>>7268817
And PC btfos them all.

>> No.7271147

>>7270356
>You demonstrate a complete inability to grasp simple concepts
>You accuse them of doing things that aren't even possible on this website
>hurr durr the other guy's a retard
You're not exactly making a strong case.