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/vr/ - Retro Games


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7158537 No.7158537 [Reply] [Original]

I want to play the original PC-98 version but apparently the site with fan translation patch got taken down on tlwiki.
Any leads? Apparently this game is a must play

>> No.7158582 [DELETED] 

Pre-patched:

magnet:?xt=urn:btih:5E13574769481CC61F7DCD64B02AAF0BB46DCAD3

>> No.7158639

Good luck with that fucking crazy game loop.

>> No.7158685

Man the animation in the remake is really disappointing. Really a downgrade.

>> No.7158690

Can someone explain the ending to me of this game? I beat a few months back (100%) but I still don't really get it. Fucking great game though. Also any others like this you would recommend if I want more?

>> No.7159035

>>7158537
Here you go, OP.

https://sukebei.nyaa.si/view/2641259

>> No.7159338

>>7158537
Why is that every remake of a beloved classic japanese game always feels the need to upend the art style and update it with a sterile "modern" artstyle that doesn't capture the soul of the original at all? Why can't they literally just redraw the same art but improved? 90s anime whores were so much better looking anyway because shading and anatomy weren't forgotten arts yet

>> No.7159432
File: 746 KB, 1236x2676, 1583961606-1583953502611.jpg [View same] [iqdb] [saucenao] [google]
7159432

>>7159338
I know anon, it's really a terrible trend.
They fucking ruined langrisser.
If you want to have a stroke, look at https://imgur.com/a/pHQ20jn#hmrV52p
It looks like SHIT now.

>> No.7159452
File: 139 KB, 1024x988, 2ydwghbwa5m11.jpg [View same] [iqdb] [saucenao] [google]
7159452

>>7159338

>> No.7159465

>>7159338
I detest they do that in video games. STOP USING THAT SHIT MODERN ART STYLE ITS SHIT!

>> No.7159493
File: 2.84 MB, 3243x2880, 1581798224983.jpg [View same] [iqdb] [saucenao] [google]
7159493

>>7159465
ARE YOU A NAZI OR SOMETHING?
New = GOOD

>> No.7159585

>>7159493
Oh man this is depressing

>> No.7159586

>>7159338
https://www.gematsu.com/2019/09/yu-no-a-girl-who-chants-love-at-the-bound-of-this-world-mini-interview-with-producer-makoto-asada

Apparently since they planned from the start to have an anime as well they redesigned the art into something that would be easier to animate. For what it's worth I think the mix of retro fashion and the appeal of dithered art is what makes the old artwork stand out rather than the style itself with is kind of its own era's brand of generic. That being said it's a fucking visual novel adventure. Just have a toggle to switch between the original and new art styles at will.

>> No.7159589

>>7159493
Every Japanese person i know hates these changes

>> No.7159606

>>7159452
>here's a new character created by the original game artist in style close to the old one
>we also made a lifeless imitation of the character we've just introduced!

>> No.7159626

>>7159493
>not liking something = nazi
oh wow I see the retarded liberal zoomerqueers from /v/ accidently found there way to this board

>> No.7159629

>>7159626
He was joking dumbass. We’re safe here for now.

>> No.7159643 [DELETED] 
File: 2.49 MB, 1754x2949, YU-NO_comparison.png [View same] [iqdb] [saucenao] [google]
7159643

>>7159432
>>7159452
>>7159493
It's incidentally the same artist that worked on the YU-NO remake. There's no trend here, just a shitty artist.

>> No.7159656
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7159656

>>7159643
Holy fuck it's so bad!
The best characters, the hero's mom and the class rep are so incredibly bland and generic.
Even the funny sidekick that hates you for going out with his crush looks like a fucking tomboy now.

>> No.7159881

>>7159493
Watch, you'll have idiots defending the new art because they made Lushiris and Imelda's tits bigger.

>> No.7159913

>>7159338
EVE and Desire got the same-art remaster treatment

>> No.7159994

>>7159035
>>7158582
Thank you

>> No.7160024
File: 1.87 MB, 1024x1489, 1549263746837.png [View same] [iqdb] [saucenao] [google]
7160024

>>7159643
>Only the character sprites look bad, surely the event CGs look bette-

>> No.7160363

>>7159913
I get the feeling if Hiroyuki Kanno was still alive none of this shit would be happening, at the very least there'd be some element of quality control instead of this half-assed nonsense. Dude's entire VN catalog is being homogenized into soulless, corporate shit and it sucks, fuck knows who these are even for, they've barely sold at all compared to their 90s releases.

>> No.7160454 [DELETED] 
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7160454

>>7160024
Eh, there are some pretty good ones. See more here:
https://steamcommunity.com/app/912450/screenshots/?p=1&browsefilter=toprated

>> No.7160472 [DELETED] 
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7160472

>>7160363
>fuck knows who these are even for, they've barely sold at all compared to their 90s releases
YU-NO remake has only 103 Steam reviews and it's been out for 14 months. Maybe it did really well on the Switch though, who knows. I just with they embraced the OG pixel graphics and re-released the game as is with some QoL and better modern OS support. Pixel art visual novels like VA-11 Hall-A are crazy popular and YU-NO could've snatched a good bit of that audience if it presented itself well. But the generic art they settled on really has no audience.

>> No.7160482

>>7160472
IIRC Valhalla was also pushed by every tranny forum in existence for some tranny character or something

>> No.7160487

>>7160024
this is always the example I think of when I think of modern soulless anime art in video games.
so soulless and lacking in passion on the right. just disgusting someone approved that

>> No.7160493 [DELETED] 

>>7160482
There are no transgender characters in VA-11 Hall-A.

>> No.7160514

>>7160482
You're thinking of a different game with a similar style, I can't remember it's name though. Va11ha11a has no tranny characters and is seriously based, you should play it.

>> No.7160545 [DELETED] 

>>7160514
>You're thinking of a different game with a similar style, I can't remember it's name though
2064: Read Only Memories? That one's SJW as fuck.

>> No.7160549

>>7159338
>anatomy
Bro, anatomy was debatably worse back then due to being more stylized.

>> No.7160671

>>7160545
Yeah that's the one, I passed on it because its e-shop description did nothing but talk about all the woke e-celebs that were involved.

>> No.7160727

speaking of Elf and remake, i just noticed a few days ago that Doukyuusei is gonna get a remake next year.
https://vndb.org/r75236
https://www.youtube.com/watch?v=s8f_FOOjd2o
Tanaka Misa is my waifu.

>> No.7160737

>>7159493
>old artist makes outfits, they look both fantasy yet unique with their strange designs
>new artist just creates a general loose interpretation of them that looks more realistic for the sake of having something easier to figure and draw

>> No.7160913

>>7160727
is that the one where the MC gets cucked by a med student?

>> No.7160926

>>7160913
don't you know doukyuusei series?
it's the granddaddy of dating sim.
>cucked by med student
tell me more.

>> No.7161128

>>7158690
The ending: YU-NO is in a state where she's retracing events. Just how if you go faster than light you end up going back in time, YU-NO is going so fast she goes back through causality. Anyways, Takuya meets her in the original spot and embraces her, going back through events with her so she doesn't have to alone. Finally, they end up at the bound of the world, the point before any cause. I suppose you could interpret this as them becoming the original cause of all things, which is why it goes for an Adam and Eve metaphor. From there, they see a sprout grow, Vrinda's Tree, which is a tree representing the long chain of events causing other events. To put it in more simple terms, Takuya and YU-NO end up at and become the beginning of the universe.
If you want something similar to YU-NO, I'd recommend the other PC98 games by Hiroyuki Kanno: Desire and Eve: Burst Error. Desire feels closer to YU-NO than his other work, but it's also quite rough around the edges.
>>7159913
For the Desire and Eve: Burst Error remakes, they actually got the original linework for the Saturn version out of a warehouse and recolored it. In my opinion it looks better than the original Saturn artwork, but that's subjective. The Saturn version of these games were always more popular, so it's not too surprising that they went with that instead.

>> No.7161170
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7161170

>>7160926
Not him but its Kakyuusei 2, said to be the one that started the slow death of Elf.
>cucked by med student
Simply put, its false advertisement. The main heroine already have a boyfriend when you start her route, something consumers won't know until they buy the game.

>> No.7161225

>>7161170
i never play kakyuusei.
somehow i don't like the arts.
i play all doukyuusei games + watch all the OVA but i also didn't like kakyuusei OVA.
>false advertisement
by who?
>slow death
what caused Elf's decline?

>> No.7161242

>>7158537
I fucking hated this game and have been playing VNs since the early 2000s. There was literally a point where I essentially played every VN in English that was currently translated (beyond unredeamable garbage like the scat VN Jlist translated) and I consider it the worst VN I've ever played.

Maybe I was just filtered hard but the gameplay/progression is complete and utter garbage and seems to REQUIRE a guide. Yeah, a lot of classic VNs seem to be guide dependent because that seems to have been the popular game design at the time to make stupid decisions have lasting consequences, but this game just takes it to the next level. All the girls are complete garbage too, I didn't like a single one of them EXCEPT WOW THE ONE GIRL(the nurse) YOU CAN'T ROMANCE. Still angry about that. She seemed to even be the main girl at the start.

I just can't perceive why people like this game.
Pixel art is top notch though, I'll give you that. One of the most beautiful VNs I've ever played. I just hate the rest.

>> No.7161243

>>7161170
>med student
>check vndb
tamaki?

>> No.7161256

>>7161242
The writing is good and while the gameplay can be annoying, it's still very innovative. To see why people like it, maybe look to how almost every visual novel that came after it has been at least somewhat influenced by it. Those elements are the reason people like it.

>> No.7161913

>>7161242
People retroactively call YU-NO a "VN" but when it came out it was an "adventure game" and the game system and puzzles to spend time solving was a selling-point.
Speaking as someone who doesn't really care for novel games, I loved YU-NO because the gameplay kept me interested.

>> No.7162026

>>7161913
People call all sort of things a VN. Strategy, RPG, adventure, STG etc. It's a completely hollow term that lost any connotation to Leaf or Chunsofts' titles.
Yu-No is an adventure game with a point&click interface.

>> No.7162843
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7162843

Help guys, where can i download some old w95 vn?

>> No.7163421

>>7162026
People (specifically in the west) call things Visual Novels based on a common interface. That interface usually has a static background with characters overlayed, with a textbox, and these games have long segments of nothing but this interface with dialogue and sometimes sound. Calling YU-NO a adventure visual novel helps differentiate it from other adventure games like Kings Quest and LucasArts point and click that do not have this standard visual novel interface. YU-NO has more in common with most visual novels than with most adventure games with its interface and routes, which is why people call it a VN. And this applies to most other games with this VN interface interlaced between gameplay segments.
Really, videogames in general have a problem with accurately labelling genres. Just look at how broadly people apply RPG to games.

>> No.7163448

>>7159432
Look dope and fine to me.

>> No.7163561

>>7161913
>>7162026
VN as it is now is nothing more than a retard term used by retarded amerishits

>>7163421
>Super robot wars is a VN!!!!!

>> No.7163580

>>7163561
>Little Busters isn't a visual novel because it has a baseball minigame!!!!!

>> No.7163659

>>7163421
On the one hand, the percentage of time spent in dialog sequences in YU-NO is really high relative to the puzzle & ADMS elements so I understand people calling it a novel. I remember, even at the time, I thought of it as having "just enough gameplay to keep me invested."
On the other, it makes me sad that these days the novel label has resulted in its gameplay being seen as an annoying obstacle best avoided by following a walkthrough.

>> No.7163727

>>7163659
Yeah the game does sit in an awkward position where people who enjoy visual novels find that the gameplay gets in the way, and those who enjoy adventure games find that the dialogue goes on too long and ruins the adventure elements. This is probably the main reason that it's not as popular among VN fans as its influence would suggest. And being a dialogue heavy eroge, it's not popular amongst adventure fans either.
It's unfortunate, but the thing that makes YU-NO so beloved is that it takes risks and is experimental. A great example of a flawed masterpiece.

>> No.7163742

>>7163421
Most Japanese adventure games either employ a multiple choice dialog or a command select menu. The first entries used a text parser. Yu-no's interface is closer to Sierra and Lucas with the direct interaction with graphics and the inventory.

>> No.7163862
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7163862

Here's a excerpt from a Japanese book, translated to English as "Otaku: Japan's Database Animals". Here they refer to YU-NO as a visual novel, which means:
1. The original Japanese text called it a visual novel
2. The translator thought it appropriate to label it a visual novel
There's no way to objectively say that it's a visual novel, but this is good evidence that it's not unreasonable to call it one.

>> No.7164069

>>7163862
I don't know how old that translation is but 2 makes sense for a translator who knows how that term is used in English in the last 10 years or so.
It's unlikely the Japanese said ビジュアルノベル since that wasn't used as a genre term in Japanese until recently.
(Somehow Leaf's brand name "Visual Novel Series" became a genre term in English at the end of the 90s, but it didn't get reverse-imported back into Japan as a genre name until the last few years.)