[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 45 KB, 640x572, Screen-Shot-2017-12-25-at-1.06.23-PM-640x572.png [View same] [iqdb] [saucenao] [google]
6993469 No.6993469 [Reply] [Original]

These are some of my favorite romhacks/patches/whatever you want to call them, ones that simply improve the base game. I think to fit the criteria, they focus on simply being a more polished version of the original game, including stuff like
>Bugfixes, improving performance
>Restoring cut or censored content
>Retranslation
>Rebalancing the difficulty (Note not the same as just a pure "hard mode" romhack made for the sole purpose of being the game but harder)
>Updated art/sprites
>New content that still fits in with the original

What are some of these that you like, and would like to share? Here's a few that really stand out to me to get this thread started

>Thousand Year Door+
https://www.romhacking.net/hacks/3092/
Really impressive mod that comes in multiple variants so if you don't care for some changes you can omit them instead of having to deal with it, uncensors the game but also picks elements from other localizations to incorporate where appropriate.

>Sonic 3D Blast - Director's Cut
https://info.sonicretro.org/Sonic_3D:_Director%27s_Cut
I think one of the very few genuine director's cuts in video games as it's actually made by its creator. The patch adds so much to a lackluster game that it actually becomes something worth checking out, major props to the director.

>> No.6993478
File: 1.93 MB, 512x480, 1602623236155.webm [View same] [iqdb] [saucenao] [google]
6993478

>> No.6993508
File: 4 KB, 160x144, 2414screenshot1.png [View same] [iqdb] [saucenao] [google]
6993508

I love to see these kinda hacks. Bumping for interest.
Link's Awakening DX VWF Version
https://www.romhacking.net/hacks/2414/

>> No.6993525

>>6993478
What's this?

>> No.6993539

>>6993525
Not OP but that looks like a BS Zelda hack. Probably one of these.
https://www.romhacking.net/games/262/

>> No.6993543

>>6993539
wait wtf i just assumed based off the thumbnail. maybe it's a retroarch texture pack for the original?

>> No.6993548

>>6993543
https://www.romhacking.net/forum/index.php?topic=31559.0

>> No.6993784

Kirby's Dreamland 3 air bullet fix

>> No.6993872

>>6993525
Looks like a Mesen "HD Pack". NES has a tile based graphics system and Mesen can replace the tiles.

>> No.6993878

>>6993469
>I think one of the very few genuine director's cuts in video games as it's actually made by its creator.
I love how Sonic Adventure DX: Director's Cut isn't actually a director's cut

>> No.6993889

FF9 Moguri Mod

https://www.youtube.com/watch?v=9uMcim5KEi8

>> No.6994019
File: 328 KB, 426x489, 1497362860775.png [View same] [iqdb] [saucenao] [google]
6994019

There are plenty of hacks which make MM games better. Lag reduction patches, bug fixes, etc

For MM3, there is "Improvement" which gets rid of all lag, fixes a lot of glitches, and also has some other additions/changes which you may or may not like
http://www.romhacking.net/hacks/992/

For Rockman 4 (doesn't work with MM4), lag reduction patch, there are two patches, one "standard" lag reduction, and another one which also changes other things like being able to switch weapons on the fly (but also gets rid of the autoscroll sections...)
https://www.dropbox.com/s/z02krkks30sogzh/Rock4Optimization_v3.zip?dl=1

For Rockman 5, but these ones also works with MM5. Lag reduction patch:
http://www.himaq5.xyz/rock5easily/archive/rock5_lite.zip
Lets you switch weapons on the fly (select, down+select, select+start):
http://www.himaq5.xyz/rock5easily/archive/rock5_weaponselect.zip

Rockman 6 (does not work with MM6):
Lag reduction patch but also speeds up the process of many things, like loading times, scrolling when entering a room, etc,
and also fixes sliding: In the original MM6, and unlike other MM games, you couldn't jump during a slide, plus there is a small delay, wait time, at the end of a slide. This fixes both:
https://www.dropbox.com/s/yop86w163oh1p67/Rock6Optimization101_.zip?dl=1

Standalone version of the fixed sliding:
http://web.archive.org/web/20180919180421/http://www.geocities.jp/borokobo/zip/Rock6FixSlide2.zip

Small hacks for MM4-5-6 that makes the sound of charging the charge shot fade out:
http://www.romhacking.net/hacks/5072/
http://www.romhacking.net/hacks/5066/
http://www.romhacking.net/hacks/5067/

Play as Protoman in MM5:
http://www.romhacking.net/hacks/3638/

>> No.6994021
File: 395 KB, 200x150, wily.gif [View same] [iqdb] [saucenao] [google]
6994021

>>6994019

Mega Man X3: fully playable Zero, but also makes the game better if you play as X, by getting rid of the delay when firing several charge shots, and by making level progression less linear (you can use a battle armor as soon as you have the tanks for it, and Zero can charge subweapons even without the upgrade, thus letting you open up levels in a less linear way):
http://www.romhacking.net/hacks/888/

>> No.6994032

My recent favorites are MaternalBound Redux, which basically Mother 2-ifies Earthbound and gives it a run button plus a laundry list of other small changes/tweaks and the re-translation of Breath of Fire 2, which takes the world salad original translation and actually gives it some vigor and character which was just wonderful.

>> No.6994034

fixes just about every problem you can think of in NEStroid

https://www.romhacking.net/hacks/1988/

>> No.6994228

>>6993469
>Sonic 3D Blast - Director's Cut
Not a fan of the color changes, nice beyond that.

>> No.6994964

Crystalis has some good improvement patches that allow low level runs

>> No.6995094
File: 207 KB, 500x375, cool.png [View same] [iqdb] [saucenao] [google]
6995094

>>6994032
Seconding this. I'm playing it with the MSU-1 soundtrack and it's very tastefully done. Made me really emotional hearing some of those songs rendered with such quality.

>> No.6995445

>>6993878
It's not a director's cut both in the sense the original director had no involvement and the sense it changes zero direction on anything story-wise. The Dreamcast mods and bugfixes online do make it into a true enhanced version though.

>> No.6995837

>>6995445
For sure, especially with the Windy Valley beta restoration mod. I was playing the original DC version on my Pi Boy the other night and final Windy Valley is so boring.

>> No.6995929

Does anyone have the pastebin of prepatched roms? Has there been any recent updates?

>> No.6995943
File: 273 KB, 397x450, 1586576560694.png [View same] [iqdb] [saucenao] [google]
6995943

>>6995929
https://mega.nz/#F!jpMxlQyZ!oCwbRyPFaMcZl3gOF5mvSg

>> No.6995997

>>6993478
SOULLESS

>> No.6996005

I second the MaternalBound Redux, and also suggest Ocarina of Time Redux, Majora's Mask Redux, Link's Awakening Redux, Super Metroid Redux, A Link to the Past Redux, Secret of Mana: Relocalized, and Final Fantasy VI: Ted Woolsey Uncensored Edition.

>> No.6996008

Is there something for the SNES version of Chrono Trigger which ports the script from the DS version back to the SNES version and has the cutscenes too? Seems like the various CT projects do whatever the fuck they want and fans fuck with the source.

>> No.6996308

>>6995929
here's one i put together of good shit

https://mega.nz/folder/WQwHgAwS#IX9vZkMGKuHX6n6at8n38g

>> No.6996758

I wish there was a hack of the snes pocky and rocky games that added aiming/strafing

>> No.6996798

I believe Mario 64 has been completely disassembled down to the last line of code, and then recompiled and the devs found out the release version had DEBUG FLAGS TURNED ON which is why Dire Dire Docks is so slow.

So there's a recompiled version with standard optimizations turned on and it runs great.

Feel free to correct me on any of this.

>> No.6997024

If you like Clock Tower and own an SNES mouse, there's a romhack that adds some QoL improvements and mouse support.
https://www.romhacking.net/hacks/5397/

>> No.6997228

>>6993478
>changed the font to comic sans
why tho

>> No.6997406

>>6995929
This one covered pretty much every single hack up to gen 4th including some homebrew games. The amount of SMW hacks is insane

https://drive.google.com/drive/u/0/mobile/folders/1ibpAYZKI2efzUSJjoFG0BjEO90KGCXQH?usp=drive_open

>> No.6998079

>>6995445
Director's Cut doesn't always imply story changes, especially in a video game

>> No.6998224

>Trying to make a Youtube-video series based on covering these improvement patches on some of these games known highly for not well-aged difficulty

This thread is godsend, keep bringing them in.

Question though, where does the improvements start to make a game too easy when applied to notoriously difficult/cumbersome games like Simon's Quest or Super Ghouls or Ghosts?

>> No.6998230

>>6998224
Link a video

>> No.6998269

>>6998230

Which game? Or are you talking about W.I.Ps for the video project?

ATM I have no video done yet regarding the project, that is

>> No.6998502

Optimal Castlevania:

>III: Dracula's Curse
Japanese version for better audio.
>The Adventure
Wii remake, "ReBirth".
>Symphony of the Night
Japanese version for better gore and voice-acting (can be found with English text patched in). HardType fanpatch for difficulty.
>Circle of the Moon
Card Mode romhack.
>Harmony of Dissonance
[Re]localization + palette + aesthetic-animation hacks
>Dawn of Sorrow; Portrait of Ruin
Anime portrait replacements, lore/localization patch
>Ritual of the Night
Nightmare mode, weapon-techniques rebalancing

Otherwise, vanilla. Correct me if I missed anything.

>> No.6998513

>>6998079
If the story hasn't been re-cut, how is it a director's cut? You wouldn't change the audio of a film or game and give that credit to the director.

>> No.6998518

>>6998502
nothing for CV2?

>>6993469
my favorite is: Splatterhouse 2 with hockey mask

>> No.6998519

>>6997228
> He still irrationally hates Comic Sans

>> No.6998520

>>6998518
CV2 even with the re-translation is ass

>> No.6998530

https://www.gtplanet.net/forum/threads/mod-gran-turismo-2-plus-bug-fixes-restored-content-and-new-content.378282/
Gran turismo 2 patch that fixes a ton of bugs and adds cut content that was completed and/or removed.

>> No.6998531

>>6998502
>>The Adventure
>Wii remake, "ReBirth".
Completely different games, nigger.

>> No.6998536

>>6998518
>nothing for CV2?
Spectral Interlude.

>> No.6998586

>>6998536
Based

>> No.6998665
File: 31 KB, 256x256, dk3dtrashcan.gif [View same] [iqdb] [saucenao] [google]
6998665

>>6998518
>nothing for CV2?

>> No.6998786

play Smash Remix

>> No.6998810
File: 43 KB, 498x446, pen.jpg [View same] [iqdb] [saucenao] [google]
6998810

>>6998520
>>6998665

>> No.6999247

Where the FUCK is the Virtual Boy Wario Land in color?

>> No.7001114

>>6999247
Where is the Virtual Boy Wario Land 3DS port?

>> No.7001121

Where is the Pokemon Red/Blue/Green with the updated Gen 1 sprites, bugfixes, and full color?

>> No.7001169

>>7001121
Here: https://www.romhacking.net/hacks/1385/