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/vr/ - Retro Games


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6861228 No.6861228 [Reply] [Original]

Regardless of if the games themselves are good these games made existing forms of bad game design much more popular than they previously were. What bad things they executed well games later down the line imitated and did poorly. Which one caused the most cancer? What other games may have fucked the industry beyond repair even further than these games?

Half-Life
>Long intro sequence trend
>Shift to cinematic focus
>Corridor shooter trend

Halo
>Regenerating health which has never gone away since
>2 weapon slots
>Console-ization of FPS's more so than GoldenEye

RE4
>Led to most games in later gens being over the shoulder camera angles
>Inspired Gears of War which created coverbased-shooter boom
>Started trend of making sequels that have nothing to do with the original game

>> No.6861229

Halo, led to CoD, which led to every dev to try and fail to be the CoD killer

>> No.6861235

>>6861229
Yeah but RE4 led to Gears of War, which led to every 3rd person game becoming a cover-based shooter. I also suspect it has a strong influence on every single story-driven game being 3rd person now.

>> No.6861249

>>6861228
>post three good games
>shit on them
>free (you)s
good thread, op

>> No.6861282

All good games not responsable in any way for other devs retardation. RE4 in particular is a masterpiece (Gears 1 is good too).

Halo is the least good game there

>> No.6861414

>>6861229
>which led every dev to try and fail to be the CoD killer
Ask me how I know you haven't owned a modern console in seven or eight years

>> No.6861450

>>6861228
>Started trend of making sequels that have nothing to do with the original game
Quake 2

>> No.6861462

>irreperable harm to the industry
>bad game design
>most cancer
>fucked the industry beyond repair

>> No.6861468

>>6861228
Gears took more inspiration from a little game called Kill.Switch, especially the cover mechanic.
The regen in Halo CE is more of a hybrid system as well, where you have shields and health, and it's important to actually have a bit of health, due to the relative weakness of the shields plus a slow recharge rate.
If it wasn't these games, there probably would have been something else that all the trend hoppers flocked to instead.

>> No.6861469
File: 57 KB, 300x305, Medal_of_Honor_(1999_video_game).png [View same] [iqdb] [saucenao] [google]
6861469

>>6861228
None.

>> No.6861485

>>6861229
Which still doesn't dismiss his point. The shooters this gen that achieved the most success (Overwatch, Titanfall, nuDoom, Battlefield) did it by NOT copying Call of Duty. Halo, ironically, did and it fucked the series beyond repair.

>> No.6861487

>>6861485
meant for >>6861414

>> No.6861497

>>6861485
Battlefield coped CoD campaign and Titanfall is blunder.

>> No.6861513

honestly after playing black ops 1, i do not really know why people hate regen health. do understand why people hate 2 weapons though. with the campaign, it's only hitscanners. if it were health only there would have to be health packs fucking everywhere.

>> No.6861531

>>6861497
Battlefield is not a Call of Duty clone because 1942 came out a year before CoD 1, BF2 did the modern warfare settings and weapon unlocks before CoD did, and also has vehicles and much more players per map than CoD. As for the campaign
>linear bullshit short missions scripted out the ass that everyone skipped in favor of multiplayer
you mean like Call of Duty? Player data for Black Ops 1 suggested that half the people didn't even touch the single player. And that was when CoD was at peak mainstream visibility.

>> No.6861548

>>6861228
>Half-Life
It's hard to say that cinematography in HL led to anything. It was a time when everyone tried new things and anyone could be HL.
It's not that only Valve could make HL, it was bound to happen anyway.
>Halo
Its gameplay ideas were ground-breaking, truly deserved to be respected.
>RE4
Literally, 2/3 points are false. Great game, but only its camera style was ever used from it, Gears of War influenced everything much harder.

>> No.6861719

>>6861228
>Corridor shooter trend
Wasn't that wolfenstein 3d that started this awful trend and ruined the industry?

>> No.6861785
File: 249 KB, 960x1086, s3-2c63255fbb884809bf4386a701a0a47b.jpg [View same] [iqdb] [saucenao] [google]
6861785

The shoulder camera of RE4 was a natural evolution the industry was going towards to, so I don't think it is to "blame" for it.

For instance both Cold Fear and Alone In The Dark (5) had during during development before knowing RE4 had it

>> No.6861791

>>6861228
Final Fantasy VI

>> No.6861793

>>6861785
It was a natural evolution because people were sick of "tank controls".

>> No.6861810

>>6861228
>Half-Life
>Shift to cinematic focus
That's Half-Life 2, and it was far more damaging than all 3 of those games.

>> No.6861818

>>6861228
>Started trend of making sequels that have nothing to do with the original game
No, it didn't.

>> No.6861828

I didn't read OP's post guys I just came here to say I got 5 stars on every mercenaries map with every character in Resident Evil 4 and Leon was the easiest to do it with and Hunk was the hardest.

>> No.6861830

>>6861228
Half-Life purely because it lead to modern Valve, Steam, and its fanboys. I might be the only one who still thinks this, but I wish we had a wider variety of game stores on PC. Niche stores for each genre - that sort of thing. Instead we have a bunch of Game Newell cocksuckers who will cry bloody murder if they can't download literally every game through Steam at a 33% tax.

>> No.6861845
File: 30 KB, 220x314, wow.jpg [View same] [iqdb] [saucenao] [google]
6861845

Popularized the online grind-a-thon for randomized le epic loot

>> No.6861878

>>6861845
Even worse - it proved you could get away with bloody murder in terms of pricing if your game was hyped enough.
> Charge people to buy the game
> Charge people monthly to continue playing the game
> Charge people for every update
> Microtransactions on top of all that
People don't frequently talk about it in this light, but WOW might have had one of the most ridiculous monetization models ever created. It's the only game I can think of off the top of my head that QUADRUPLE dipped on monetization. It no doubt played a role in the awful monetization schemes to come in the next decade. It proved once and for all that if people want your game enough, they'll bend over and accept whatever pricing scheme you ask for.

>> No.6861939

Half Life 1 produced CS 1.6, which is the peak of fps gaming, both in terms of public server fun and competitive gaming. I guess Half Life 1 is responsible for ruining all other fps games for me though since nothing will ever live up to CS 1.6.
>>6861235
I hate RE4 with a burning passion because I'm a fixed angle purist autist, but I dont see how it led to future games being a cover shooter since it is not even a cover shooter itself. My history is a bit rough, but isn't Winback 64 the first real cover shooter?
Halo 1 probably did the most damage to the industry by popularizing fps games on console, which forces devs to release future fps for both console and pc, which means they have to take into account the needs of the console shitters instead of designing and optimizing 100% for pc. This holds back fps gaming like you wouldn't believe, and perhaps CS 1.6 would not remain the king of fps if it was not for Halo.

>> No.6861949
File: 166 KB, 256x362, Diablo_II_Coverart.png [View same] [iqdb] [saucenao] [google]
6861949

>>6861845
>blocks ur path
I love both D2 and WoW, but pretending that WoW popularized the online grind for randomized le ebic loot is just wrong.

>> No.6862196

>>6861830
Steam is incredible and much more than just a store though.

>> No.6862220

>>6861228
Resident Evil 4. And it's pretty damn obvious.

>> No.6862221

>>6862196
>Steam is incredible
weak b8

>> No.6862228

>>6861228
>Half-Life
>>Long intro sequence trend
>>Shift to cinematic focus
>>Corridor shooter trend
Metal Gear Solid predates Half Life by two months, and takes everything that you listed to the extreme. Given that console gaming was much more popular and accessible than PC at the time, I would argue that MGS has done far more damage to the industry than HL1. Of course, the fact that both of these games came out at basically the same time, and both were cinematic corridor games, it seems obvious that other developers were thinking along the same lines and cinematic corridor games were an emergent phenomenon of the 5th gen when tech was mature enough to create this kind of shit.

>> No.6862253

>>6862221
I dunno man, I can Stream REmake 1 from my PC to my laptop and play it in bed, as well as a bunch of other games that I want to play with controllers that my laptop isn't powerful enough to do by itself. And then when I want to play some hardcore mkb shit like REmake 2, Sekiro, Clandestine, Hitman, etc, I can sit at my desk and zone into it. It is a convenient piece of software with some nice functionality that other stores just don't have. Maybe your iq is too low for it? Idk, but I feel sorry for you either way.

>> No.6862287

>>6862253
>streaming games
Sounds like laggy shit.
>And then when I want to play some hardcore mkb shit like REmake 2, Sekiro, Clandestine, Hitman, etc, I can sit at my desk and zone into it
You don't need Steam to do that. You sound like a zoomer who only played PC games after Steam got big.
>It is a convenient piece of software with
A bunch of bloated deprecated shit it should've gotten rid of, on top of developers wielding it as a cudgel against customers.

Maybe your iq is too low to understand this, but I feel sorry for you either way, though I really don't.

>> No.6862324

>>6862287
>Sounds like laggy shit.
It's not.
>You don't need Steam to do that.
I know, but Steam does exactly what I want and I don't need to fiddle with janky thirdparty software.
>You sound like a zoomer who only played PC games after Steam got big.
I'm 32 and have been playing PC since 1999, Steam came out in 2003
>A bunch of bloated deprecated shit it should've gotten rid of
Such as?
>on top of developers wielding it as a cudgel against customers.
???
>Maybe your iq is too low to understand this, but I feel sorry for you either way, though I really don't.
The old reddit switcharoo! Maybe you should go back there.

>> No.6862406

Doom for popularizing the shitty fps genre.

>> No.6862440

>>6861228
>Halo
>Regenerating health which has never gone away since
Did Mario 64 not have regenerating health?

>> No.6862454
File: 388 KB, 1520x1868, dwtranny.png [View same] [iqdb] [saucenao] [google]
6862454

Go away, Alf.

>> No.6862460

>>6861228
I would say Halo, prior to that game console shooters were tolerable. Timesplitters was the last FPS console game with actual content in it. Halo popularized the formula of the sterile cinematic campaign with a barebones multiplayer. Every game that followed suit took from this sterile trend(gears of war for instance). The gameplay mechanics come secondary. I don't think games like gears would be that bad if they had actual content in them. It's not the gameplay(aside from the 2 weapon/regen system) that bothers me about console shooters. It's mostly because they're so fucking boring. Finishing the campaign reaps no benefits, there's not really anything to unlock or discover(aside from a few useless easter eggs leftover from development).

>> No.6862468

>>6861939
>peak of fps gaming
>quake 3 exists
Ooh ahhh i don't know about that one

>> No.6862479

>>6862454
dilate hltranny

>> No.6862484

>>6861228

half-life and its not even close

>> No.6862486
File: 3.97 MB, 5120x4026, arsjac.png [View same] [iqdb] [saucenao] [google]
6862486

>>6862479
Big words from a strongly autistic mobafag.

>> No.6862489

>>6861229
>the CoD killer
Is this really a thing? Just like the "WoW killer" in MMORPGs? I don't follow FPSs so I have no idea. Any examples?

>> No.6862491

>>6862486
cope the board hates your game

>> No.6862507

>>6862324
>I don't need to fiddle with janky thirdparty software.
He says while EA, Rockstar, and Ubisoft require third party activation on their own servers
>Such as?
Cards and all the social media shit barely anyone uses.
>???
Developers have been known to have bad reviews of games hidden on store pages of games because muh sales. And then there was Bethesda trying wedge in their paid mods on steam.

Oh and I hope you enjoy your word filters Valve is rolling out to.

>The old reddit switcharoo! Maybe you should go back there.
>Valve dick rider calls others reddit
Pathetic.

>> No.6862509

Admit those games are garbage zoomers.

>> No.6862510

>>6861228
I was never into FPS games. So I'd have to say it was RE4 that did the most harm.

>> No.6862525
File: 269 KB, 431x432, alf.png [View same] [iqdb] [saucenao] [google]
6862525

>> No.6862529

>>6862491
When you look back at your life do you honestly think you ever accomplished anything? All you ever did is force people to like Half-Life because hating it would mean sharing an opinion with you

>> No.6862531

>>6862529
keep defending corridor shooters

>> No.6862540

Oldfags hated those games.

>> No.6862543

>>6862507
>He says while EA, Rockstar, and Ubisoft require third party activation on their own servers
Dont care since I dont play any of their games.
>Cards and all the social media shit barely anyone uses.
Why do you care then? Does it affect you in any way? What a retarded complaint.
>Developers have been known to have bad reviews of games hidden on store pages of games because muh sales. And then there was Bethesda trying wedge in their paid mods on steam.
Yeah I cant defend that.
>Oh and I hope you enjoy your word filters Valve is rolling out to.
Source?
>The old reddit switcharoo! Maybe you should go back there.
>Valve dick rider calls others reddit
Pathetic.
I dont have a lebbit account.

>> No.6862545

>>6861228
Definitely Thief.

>> No.6862546

>>6862545
kys

>> No.6862564

>>6862531
I shoot into your mom's corridor.

>> No.6862567

>>6861228
Thief

>> No.6862569

>>6862543
>I dont have a lebbit account.
You know who does? Alf.

>> No.6862572

>>6862564
name one positive this game brought to gaming.

>> No.6862579

>>6862572
What, me shooting my load in your mom's ham wallet? Unfortunately it brought you into the world, son.

>> No.6862585

>Still no counterargument

>> No.6862589

>>6862585
>no actual argument either.
Go play Doom, tons of hallways in there big boy

>> No.6862590

>>6862579
based

>> No.6862592

>>6862589
Better than those 3 shitty games in the OP.

>> No.6862593

>>6861228
Thief definitely ruined videogames, all oldfags can agree on this.

>> No.6862598

>>6862589
>implying Alf plays anything but MOBAs

>> No.6862601

>>6862593
>>6862567
>>6862525
>>6862486
>>6862454
>>6862406
have sex

>> No.6862603

>>6862525
Hi Gaybe Newell.

>> No.6862604

>>6862601
Cope, Thieftranny.

>> No.6862605

>>6862440
only if you're floating on the surface of water, which is basically a bug, otherwise you need to grab coins

>> No.6862607

>>6862525
Based.

>> No.6862610

Zoomies can't defend those games.
OP is right.

>> No.6862616

>>6861828
Nice.

>> No.6862624

>>6861228
The decay started with Marathon, not Half-Life.

>> No.6862632

>>6862589
At least Doom had good level design that actually requires you to think rather than move from waypoint to waypoint.
>i like my games to be devoid of critical thought
Halotrannies in a nutshell.

>> No.6862634

If you like those games you are a bootlicker.

>> No.6862646

>>6861228
Halo. I can see how the other started shitty trends but that one was never fun. Only fat hamhands that never played anything interesting liked it.

RE4 and Gears were both great, though they did spawn a lot of shitty also-rans. Half-Life also did nothing wrong outside of anything rail related.

>> No.6862668

>>6862646
Embarrassing taste.

>> No.6862680

>>6861228
super mario bros. it was solely responsible for all the shitty low effort side scrollers on the NES.

>> No.6862681

>>6861228
>77 posts 37 posters
How mentally ill can Halflife haters be? He's been doing this shit nonstop for nearly a decade now. He should have killed himself by now

>> No.6862684

>>6862680
underage

>> No.6862690

>>6862668
whhooOOOAAA it's an FPS with not totally-AIDS controls for consoles. Sorry your parents didn't love you enough to buy a PC.

>> No.6862707

>>6862681
Because it ruined the genre.
Same with CS.

>> No.6862729

>>6861228
>Doom is responsible for Half Life
>Therefore you hate Doom
Checkmate atheists

>> No.6862735

>>6862729
Doom influenced good games unlike Half Life.

>> No.6862771

>>6861228
Halo CE didn't do shit to the FPS genre. The worst thing it gave us were all the Halo games after CE, but the effect the series had on modern shooter design was minimal at best. What actually ruined the FPS genre were realistic WW2 shooters and Call of Duty 4 in 2007, which sadly was actually a decent game but ended up being the kiss of death for the entire genre. Resident Evil 4 inspired a slew of shitty copycats but the game itself is so amazing that I can live with it -- and third person shooters were a shitty genre to begin with. Half Life 1 didn't do shit either, it was a fairly niche series until HL2 came out and introduced the world to tla new kind of cancer.

>> No.6862776

>>6862771
>denial

>> No.6862787

>>6862776
Truth hurts kiddo. Your head might be filled with painful images of Halo CE haunting you at every hour, but these games aren't the cause of your favorite genre's demise and you know it.

>> No.6862792

>>6862787
You are the reason why gaming sucks today.

>> No.6862803

>>6862792
Are you calling "him" a tranny/sjw/woman?

>> No.6862830

>>6861228
Doom invented the first modern FPS
Doom ruined the genre
Proove me wrong (you wont)

>> No.6862847

>>6862830
see>>6862735

>> No.6862850

>>6861228
Half-Life

>> No.6862861

>>6862228
The difference is that Metal Gear Solid has an actually good story, which Half-Life failed at

>> No.6862868

>>6862861
>playing fps for the story
do white people really

>> No.6862881
File: 21 KB, 400x533, 197112_peter.jpg [View same] [iqdb] [saucenao] [google]
6862881

>>6861228
>Halotrannies
Haha november the 9th! This will be epic bro! Woah did u c da needler???

>> No.6862915

>>6862861
Doesn't matter, MGS was definitely more popular than HL1 and is responsible for the cinematic bullshit that is so prevelant in single player gaming.

>> No.6862920

>>6862792
>gaming sucks because I'm butthurt
Okay

>> No.6862951

>>6862920
>defending bad games

>> No.6862957

>>6862830
This post really highlights the stupidity of the issue at hand
Any game that was decently popular enough to get copied to fuck is responsible for those elements being shoved down everyone's throat afterwards

>> No.6862971

>>6862792
i highly doubt half life or the anon you're replying to is responsible for the industry being invaded by women.

>> No.6863080
File: 536 KB, 805x893, Dr Retard.png [View same] [iqdb] [saucenao] [google]
6863080

>>6861878
hol up
Was life-ruining WoW addiction real, or just a meme invented by the anti-game news media?

>> No.6863138

>>6863080
You are the only person I have ever seen refer to well known WoW addiction as "a meme invented by the anti-game news media".

>> No.6863145

>>6862951
If you think RE4 or CE are "bad" games then you have shit taste my dude.

>> No.6863153

>>6863080
I have a 28 year old autistic friend who comes home from his job at 6pm and plays WoW till 4am, goes to sleep and does it again. In 2020, no less.

>> No.6863154

>>6863145
they ruined gaming

>> No.6863158

>>6863145
Considering that Alf is a massive MOBAlover, you are absolutely correct in your assessment that he has incredibly bad taste.

>> No.6863185

>>6863158
Not him lol
>>/vr/thread/S6838219

>> No.6863204

>>6863185
Interesting, and also not surprising.

>> No.6863205

>>6863154
>dude it wasn't the actual games everyone still copies that ruined gaming, it was two one-offs that were barely repeated within their own series
I guess you're just retarded. Case closed.

>> No.6863209
File: 224 KB, 1874x923, refute this.png [View same] [iqdb] [saucenao] [google]
6863209

Alf cannot refute this.

>> No.6863263

>>6863153
Sounds like the life minus the WoW part.

>> No.6863343

>>6862543
>Why do you care then? Does it affect you in any way?
Because it's retarded bloat nigger.

>> No.6863461

>>6861228
I love it but Team Fortress 2 for bringing shitty mobile monetization to PC. And for kickstarting lootboxes which was adopted by CS:GO then further popularized by Overwatch. Also the game has become the embodiment of consoomer culture.

>> No.6863469

>>6863343
But it does not affect you in any way, unless you're poor as fuck and these additions slow your computer down somehow.

>> No.6863495

>>6862468
>quake 3 exists
That would've been peak, but
>unreal tournament exists

>> No.6864080

>>6861228
>all games should be the same forever

>>6861229
>halo led to CoD
god you're retarded. the fact that no one in 100+ posts bothered to point this out tells me how much of a shit thread full of morons that it is.

>> No.6864389

>>6864080
>/v/tarded revisionist halo fanboys are now posting on /vr/
This is the exact reason why I knew letting 6th gen consoles in would be a mistake, Halo creating a mainstream dudebro FPS culture and carrying both the original Xbox and the 360 is what led to the explosion of the CoD franchise. CoD wouldn't have even adopted regenerating health if it weren't for fucking Halo, the first game used a standard health system and the second game adopted regenerating health because of how successful Halo 2 was. Infinity Ward has stated multiple times that they've been inspired by Halo, and at one point they even attempted to make their own "Halo killer" because of how fucking huge the series was. Nostalgia blinded Halo kiddies from /v/ are the only faggots dumb enough to deny that Halo is what ruined the FPS genre.

>> No.6864412

Ban HLcucks, Halo kiddies and nu RE fags.

>> No.6864441

>>6861228
complaining about half life & halo for ruining things is retarded the FPS genre was already shifting away from doom clones by the time those games came out. and if you paid attention to RE threads here most REfags just want the PS1 games again.

>> No.6864473

>>6861228

I want to know which piece of shit faggot game made it so that I have to press a button to actually run.

Dumbest shit on the planet.

>> No.6864484

>>6861878
They fucking ruined PVP to try and be epic Esports. Fuckem

>> No.6864507

>>6864441
ok zoomie

>> No.6864536

>>6862690
Halo on PC. I win.

>> No.6864620

>>6861229
Medal of Honor paved the way for CoD. It's literally ex MOH devs lmao

>> No.6864630

>>6861845
You're too young to remember constant tv blips about how people are addicted to Everquest and how it's going to kill you or get you a wife.

>> No.6864636

>>6862253
Taking the freemarket trap of being stuck with one specific service only for it to inevitably die on you as you get older and your $15,000 steam library just evaporates from the earth

>> No.6864638

Feels good to be id and build engine chad.

>> No.6864639

>>6861228
Half-Life was the best for games.
I'd say Halo was worse overall.
You also forgot RE4 popularizing QTEs.

>> No.6864643

>>6862572
Really amping up the mod scene? I'm mean I know quake and doom and Unreal had a good scene, but HL1 kept pumping till... still?

>> No.6864653

>>6861513
Regen health seems lazy. No need to think out levels, health pack locations, and enemy damage when you can just place a wall or cover to hide behind for health.
Are health packs and items in the original and recent Doom and Wolfenstein games that intrusive and out of the place?

>> No.6864660

>>6861235
Daily reminder Kill Switch came out before Resident Evil 4.

>> No.6864690

>>6861228
Halo, because it is literally a dumbed down first-person shooter from top to bottom. 2 weapon system, slow player speed, regenerating health in Halo 2...need I say more?
I can appreciate Half-Life for what it did, but most definitely not for how it plays. If we still ran Doom and Quake's format of "reach point B from point A while eliminating enemies" the genre would've died a long time ago. So I can definitely thank HL for breaking the mold on that and by introducing a realistic, cohesive world.
Now then, for the actual gameplay? It's shit. The MP5 fucking sucks aside from it's alt-fire, you never have enough ammo for the fun guns, human grunts are bullet sponges, the exploration and puzzle aspect isn't particularly exciting and the level design fucking sucks like 60% of the time. It's aged like shit, but it definitely left the right template for other games to build upon to create more interesting games than Quake.

>> No.6864694

>>6861228
why is 2 weapon slots bad? I really don't understand why people complain about this.

Shift to cinematic focus is definitely the bane of the industry today.

>> No.6864702

>>6862771
yeah. Even COD 4 and MW2 were fine games, but it was shitty that everything after felt like it had to be like them.

>> No.6864719

>>6864694
>why is 2 weapon slots bad?
I wouldn't say it is bad by itself but not every game needs it, which is where it became a problem.

>> No.6864734

>>6861228
None of them did any harm. Bad developers who just copy the success of others without knowing why it was successful in the first place are the problem. Place the blame where it belongs, idiot.

>> No.6864740

>>6864734
Boomers will forever hate those games, cope.

>> No.6864775

>>6861513
Unavoidable hitscan and health regen go hand in hand and reinforce each other, they are both cancer

>> No.6864832

>>6863209
>Half-Life gives the player full control throughout the entire game
False. For me to actually tackle this, I have to define what "full control" actually entails.
Full control implies all common traits: movement and combat. The ability to progress through a game naturally comes with the ability of having full control over the character.
In a traditional cutscene, full control is taken away from the player as they are forces to observe someone or something, and the player cannot move during this event.
In Half-Life, full control isn't taken away from the player as they can still move around the level and shoot objects as much as they please while the "cutscene" plays out in the background.
That's all nice and good until you remember that the ability to progress through the game is an essential part of player control; control means nothing if it doesn't get you anywhere.
While SOME "scripted sequences" can be skipped by simply walking past the NPC who is talking to you, MOST cannot be skipped and more often than not you will have to watch the cutscene from start to finish to regain the ability to progress through the game.
How is this any different from a traditional cutscene, then? You can't progress the game in either but can move around in one (although you cannot progress the game until the cutscene finishes playing.)
This is my main issue with this argument. Full control may never be taken away, but you can't progress with it regardless because the scripted sequences still has to play out, making it only slightly better than a cutscene but still an incorrect argument because a lot of people love to jack off to the idea that HL's "scripted sequences" aren't cutscenes simply because they can move around a cubic space for a couple of seconds before the game decides it's been enough time and allows them to progress further.

>> No.6864846

>>6864832
HLniggers are retarded what's new.

>> No.6864865

The zoomie apologists are getting desperate.

>> No.6865157

RE4. Jesus fuck because of its praise so many more games implemented QTEs.

>> No.6865884

>>6864740
thank god corona is targeting boomers

>> No.6866016

>>6861228
Halo
Because I miss my queen Konoko

>> No.6866021

>>6861228
seething boomer

>> No.6866097

>>6861228
I would say Half-Life just because it was the first to come out. Linear and cinematic are massive red flags for me nowadays.

>> No.6866221

>>6866021
Cry more zoomer

>> No.6866272

>>6865884
Lmao. You wish.

>> No.6866318

>>6861228
Arguably Halo, since even it would have to backpedal by Reach in order to teach an entire industry not to copy it's formula.
That's the thing, all three of these games are really great, but developers would copy small aspects of them without realizing why exactly those mechanics were incorporated. E.g, Every other FPS having a two-weapon limit despite the fact it doesn't have the sandbox to support it

>> No.6866325

>>6866318
Shit taste

>> No.6866347

Dungeons and Dragons:
>created rpg mechanics that started to corrode the gaming from the inside before Atari 2600 was released and popularized electronic gaming as we know it
>every modern game has grindy xp system whether the game is rpg or not
>influenced all the mmorpgs and turned the industry into cash machine

>> No.6866371

>>6866325
Don't you have dentures to wash or something

>> No.6866493

>>6861878
It also really messed up the pc game market for years. Pc gaming was dead for a few years because of this so everyone just moved onto consoles, before this pc was a lot more simulation focused rather that quick gratificatioin. It took steam and the massive sales to get people back into pc gaming. It seemed like for about 5 years all anyone cared about on pc was mmorpg.

>> No.6866537

>>6866347
D&Dtrannies can't refute this.

>> No.6866591

>>6866221
you are the one crying here, mr. alzheimer's.

>> No.6866653

>>6862868
Hell no but Half-Life’s gameplay was fucking ass so it’s “cinematic presentation” was supposed of be its saving grace but it failed miserably in a soulless display.

>> No.6866672

>>6866591
Those games suck.

>> No.6866758

>>6861793
RE4 had tank controls you fucking retard.

>> No.6866760

>>6861228
Halo didn't have regenerating health

>> No.6866935

>>6864832
>In Half-Life, full control isn't taken away from the player as they can still move around the level and shoot objects as much as they please while the "cutscene" plays out in the background.
>That's all nice and good until you remember that the ability to progress through the game is an essential part of player control; control means nothing if it doesn't get you anywhere.
>While SOME "scripted sequences" can be skipped by simply walking past the NPC who is talking to you, MOST cannot be skipped and more often than not you will have to watch the cutscene from start to finish to regain the ability to progress through the game.
That's Half-life 2. The only times this happens in HL1 is the train, resonance cascade, and the ending.

It's hilarious how many niggers have never played Half life 1 and seem to only know about it third hand from Half-life 2.

>> No.6866990

>>6866672
no u

>> No.6867040

>>6861228
I wouldnt blame Halo for anything. Compared to HL and R4 Halo did the least damage, if any at all.

>> No.6867079

>>6867040
halo literally created the dudebro multiplayer fps trend

>> No.6867086

Reminder that this thread was done by a butthurt anti 6th gen boomer.
They want to divide us.

>> No.6867093

>>6867086
it's just the resident half life hater, he has been on this forever now

>> No.6867107

>>6867086
>>6867093
Might be the same guy shitting up other threads >>6866535

>> No.6867126

>>6867107
It is, I'm pretty sure he's actually autistic. He is always babbling the same shit.
https://desuarchive.org/vr/search/text/ruined%20fps/

>> No.6867137

>>6861228
RE4 is the only good game there.

>> No.6867141

>>6866935
It's because Alf doesn't actually play video games.