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/vr/ - Retro Games


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667190 No.667190 [Reply] [Original]

who cried?

>> No.667208

I couldn't, since my friend spoiled it even before he lent me the game.

>> No.667215

I did.

>> No.667238

She was a boring character and the scene in which she dies was completely robbed of any emotional impact by the stilted and expressionless CG of the time. It looked silly and embarrassing then, it looks silly and embarrassing now. I will never, ever understand why people take any of the Final Fantasies so seriously, at least from a story perspective.

>> No.667248

>crying at an overdramatic wooden, shitty game with characters I never cared about
FFVII was terrible. Also, where's my Phoenix Downs?

>> No.667262

I was part of the rare breed of people that didn't have it spoiled playing it at launch, but I was too young to really be moved by it. I mean, this was a period in time where I didn't use anybody but Barret and Cid, because one was "Cool, a big loud black guy who swears a lot" and the other was "Cool, a big loud guy with a cigarette and goggles who swears a lot".

>> No.667280

>>667238
You need slapped, Son. Final Fantasy wasn't always like it's been since you've been old enough to hold a controller.

That having been said, I didn't cry since I wanted Cloud to be with Tifa but not like that. What made me saddest was how Tifa could never compete with the memory... And then we discovered the memories were fake!

Yeah, I know this is somewhat of a Japanese cliche but in '97 we hadn't been desensitized to it yet.

>> No.667287
File: 266 KB, 1680x1050, tsong.jpg [View same] [iqdb] [saucenao] [google]
667287

>> No.667294

>>667280
Just so we're clear, I've played every Final Fantasy up until halfway through IX. But I'm still open to hearing your perspective. What is an example of a Final Fantasy game with a good story?

>> No.667295

I cried laughing so hard at op's image

>> No.667310

>>667262
Sounds exactly like me.

Except I shielded my eyes for some reason when I saw what Sephiroth was up to. Not sure why. I was a wiener like that.

>> No.667334

>>667294
Final Fantasy VIII has a great story but hell so did Final Fantasy. Of course I played them all at release. They grew up with me but I started to outgrow them a bit around 9 or 10. How old are you? Like 20? You'll never get it.

>> No.667339

>>667238
I can't take em' seriously either, but they're still kinda fun in a way. Story, I mean.

FF2 was great for me in that regard. I'm almost sure all those character deaths were supposed to be tragic, but they only made me go "THIS IS SO SILLY AND FUNNY".

I guess it's kinda like MST3k in that one can watch all these awful movies and still have a great time through mockery, except FF still has occasional smart moments or exciting bits.

>> No.667342

>>667190
Dude, spoilers.

>> No.667368

>>667190
Oh, son of a...
Who's gonna be my white mage now?

>> No.667376

>>667334
>You'll never get it.
Because I've come into them at an age where I am able to actually evaluate the quality of their writing, you mean?
As far as I can tell, every Final Fantasy since VII reads like it was written by a middle-schooler. The supporting characters are all ridiculous caricatures, the stories are all ridiculous pseudo-scifi nonsense or half-assed fantasy nonsense, and the protagonists are all either aloof and detached with an overwrought and melodramatic backstory or sassy and detached with no meaningful or significant backstory.

And FFI barely even has a story.

>> No.667412

>>667376
Yeah well I was 9 when Final Fantasy came out and compared to the story elements of, say Duck Tales it's pretty much a magnum opus. Not that there's anything wrong with Duck Tales.

>> No.667424

>>667412
>Not that there's anything wrong with Duck Tales.

For a second there I thought you were about to talk some mess.

You're alright, Anon. You're alright.

>> No.667429

>>667376
So its basically every story ever then?

>> No.667434

>>667424
Duck Tales was the other game I was really into when I was 9

>> No.667438

>>667429
See this is why you'll never understand Final Fantasy.

>> No.667453

>>667412
I guess you wouldn't've known this at the time, but before the first FF or even the first DQ was released, games like The Portopia Serial Murder Case had already been released on the Famicom in Japan. Final Fantasy might have seemed like a major step forward in video game storytelling to you, but that was only in your experience. That might make FF meaningful to you personally, but it doesn't make FF's story significant or good for the time.

>> No.667481

>>667434
Duck Tales.. WooOO

>> No.667543

>>667190
Crying over that is like crying over The Walking Dead, only a faggot does it.

THE GIRL WAS ANNOYING AS FUCK, FACE IT

>> No.667568 [DELETED] 
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667568

>> No.667574
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667574

>>667453

>> No.667642

>>667543
lrn2read, faggot. "that girl" was actually one of the best characters in the series. fuck AMC's gay ass retelling of a masterpiece. sage

>> No.668791
File: 78 KB, 640x542, gud jub yurop.jpg [View same] [iqdb] [saucenao] [google]
668791

I was too distracted by how stupid it looked when the white materia tumbled into the water

>> No.668856
File: 127 KB, 802x514, phoenix-down.jpg [View same] [iqdb] [saucenao] [google]
668856

>>667190
What is the fucking point of even carrying these?!

>> No.668914 [DELETED] 

>>668856
They revive the fainted. They don't actually resurrect anyone.

Phoenix Down is a magic potion that would revive a boxer that's been KO'd. That kind of thing.

>> No.668938

>>668914
Do you even know what a phoenix or what down are?

>> No.668993

Not when I first played it as a kid, but it makes my eyes watery when I replay it. It's more because of the music than anything else.

>> No.668996 [DELETED] 

>>668938
Yes, a mistranslation of 'Phoenix's Tail" from the original Japanese games.

>> No.669004

>>668996
not too much of a mistranslation, really, in fact it was quite clever--down meaning, in this case, both down as in "down and out" and down as in soft bird feathers

>> No.669006

>>668914
Then when I faint, how come I don't crush a phoenix down in my pocket and come back to life? How come the magic spells related to bringing you back from the dead aren't "Coffee" or "Mountain Dew" Cloud used Five Hour Energy!but are called life based names? If phoenix downs are only smelling salts, how come they kill undead? How come they refill your health (to varying degrees)?

>> No.669014

>>669006
Also, how come this is less lethal? https://www.youtube.com/watch?v=hTc9sLmOR0A

>> No.669017

>>668938
>>669006

1/10

"u dont come back as a firebierd so y they call it finix then??"

>> No.669023

>>669017
Old stories of using phoenix feather to bring back the dead predate final fantasy and are what the mythos of the down/tail is based on. My question was legitmate. "Because the story requires it" is not a good excuse.

>> No.669024
File: 39 KB, 848x480, This is the fifteen-thousand four-hundred and ninety-eighth time we've had this discussion.jpg [View same] [iqdb] [saucenao] [google]
669024

Siiiiiiiigh...

>> No.669029

>crying over a whore

>> No.669034

You know, this whole argument could have been avoided. Simply have the players put their equipment into a magical box that opens the door. Say it's part of some holy bullshit. Door won't open until you put everything in the chest.

Then nobody would have a revive spell or item at their disposal.

>> No.669039

>>669023
which is why it's a nice name, figuratively speaking, for something that revives the fainted. it doesn't have to be interpreted literally.

>> No.669071

>>669014
Everyone and everything in the solar system should have been utterly obliterated. Maximum game-over. Kind of makes the pheonix-down goof minor in comparison.

>> No.669113

>>667190

By the time I played it, I already knew it happened, so it didn't have much of an impact. And I didn't even play it that long after it came out, but people were all like "omg Aeris dies!" pretty quickly.

>> No.669198

To FFV's credit, They actually tried cure and life magic to revive Galuf, but he was too far gone.

>> No.669219

>>667208
This.

>> No.669227

Have you rewatched it recently? It's just so ridiculously goofy the way the whole scene is directed.

>> No.669238

>>667190
This is my favourite game and I wasn't remotely upset by this outside of not having a healing limit break for a while. It's not supposed to be dramatic and upsetting. It's supposed to be this bland undramatic death scene. She becomes a character after this through influence and shit. It was pretty cool story writing at the time.

>> No.669239

>>669034
That is the dumbest plot device I've ever read.

>> No.669246

4chan is too edgy to show any emotion over the death of a female that lacks gigantic boobs.

Yes, I liked Aeris better than Tifa, had more personality imo, though neither are particularly high on the FF female totem.

>> No.669259

>>667190
Nope. And no, I didn't know about the scene (though I have to say that screenshot on the back of the cd case with her lying in the water and Cloud looking at her looked kinda suspicious).

Final Fantasy VII is not a sad game. It has scenes that are meant to be sad but aren't because the characters are too flat. I'm not against "feeling sad" playing video games but there has to be something then. You have to develop your fucking characters if you want to kill them off thinking players will care enough to cry bitch tears over them. Aeris was just some girl with a convoluted story. That's not enough. It's basically the same deal as with Sephiroth. I don't give a shit about Sephiroth or Aeris. I never felt motivated to go after Sephiroth other than "you have to save the world/beat the game".

God, it's such a bad game. I could trash it all day and night but I won't. I'm too busy.

>> No.669301

>>667238
>I didn't feel anything so the entire scene was shit! My word is the absolute law! LOL

>> No.669315

I didn't cry when Aeris died.

But Dragon Quest V?

I cried when the MC got turned to stone and couldn't spend any time with his kids for 7 years. I am not a proud man.

>> No.669316

>>669301
This is the problem with everyone defending the game.
All your arguments arguments always boil down to how you have a right to your opinion, without any substantial justification for why the criticsm isn't valid.

>> No.669325

>>669316
Are you a robot? How do you expect me to explain to you something you feel during a videogame scene? Do you know how feelings "work"?

Besides, if you didn't like it, you didn't like it. I don't care, it's fine by me. Just don't try passing your own personal opinion as a fact, please.

>> No.669328
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669328

I was sadder over Nei.

>> No.669335

>>669325
It's not about facts. It's about that one guy who has an informed opinion that he can put into words and you, a greentexting /v/ drone trying to pass of your vague gut feeling as something that carries an equal ammount of weight.

>> No.669339

Other cutscenes from FFVII were more touching. Aeris' death just kinda happens out of nowhere with no real depth or buildup to the sacrifice to make it actually mean anything. I realize it was meant to be shocking, but it was so abrupt that it really felt more forced and random.

>> No.669363
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669363

>>669014
Because it's a metaphor for the holocaust

>> No.669417

I don't understand how people relate to video game characters. Especially those in Japanese games are often mere cliche pack mules.

http://project-apollo.net/text/rpg.html

>> No.669457

certainly not me, and I don't see a reason for it.

>> No.669464

I like Aerith, she's cute
Would fuck her whore ass in the alleys

>> No.669470 [SPOILER] 
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669470

It was sad, but I didn't cry at the time, mostly because I felt like Squall and Aeris's relationship was somewhat forced.
Pic related was way more emotional, and I'm not ashamed to admit that I teared up.

>> No.669552

I didn't care much for Aeris (being a Tifa/Yuffie fan instead) but I did feel bad for Cloud when he watched Aeris be stabbed through the heart

>> No.669567
File: 1.97 MB, 400x225, let's not turn this rape into a murder.gif [View same] [iqdb] [saucenao] [google]
669567

> trying to discuss FF seriously
> 4chan
> 2013
Pick two and only two. This place is a shithole for any series even slightly polarizing.
On topic: i didn't, because i had already been spoiled like 10 years in advance by the time i got there.

>> No.669681

>>669335
So, you're basically saying that whatever feelings an obviously emocional scene carries have no value whatsoever, and that I should have a checklist of every single point on why Aeris' death made me sad. Gotcha.

You know, it's funny you call me a /v/ drone, when you have the same shitty /v/ mentality of "everything is shit because I say so, and if you think the opposite you're a drone". It boggles the mind.

>> No.669708

not really i was more mad then again i pretend just to get the attention of friends

>> No.669712

>>669470
>Squall and Aeris

>> No.669718
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669718

>was young
>was shocked
>was lil sad
>no cries just dreams

>> No.669719

>>669712
Oh god, I'm laughing at my own mistake.
Teaches me not to post on /vr/ while still half asleep.

>> No.669894

>>667248
Pretty much this. The game never explains this shit. Did you guys cry whenever Aeris got killed in combat too?

>> No.669929

>>669239
Its better than
>Getting hit by a meteor makes you faint, getting hit by a sword kills you

>> No.669928

>>667190
Reporting in

>> No.669938

I think the only game that made me shed a tear was Lunar (well, SSSC and EBC as a whole, especially two scenes in EBC).
There's some games that definitely left me depressed, but only Lunar made me feel this way.

>> No.669950

>>669894
Yeah everytime. you big faggot.

>> No.669961

I was just really confused. I didn't know that a game could be allowed to kill off a main character that way, so I expected her to get resurrected at any moment, all the way to the end of the final boss fight. When the credits started rolling, I was just like, "huh. I guess that can happen."

I didn't cry during the scene because of that, but it did make me anxious, partially because she was an essential party member and because I was worried she would be underleveled by the time she got back to the party.

>> No.669967

>>669950
If this little is enough for you to get emotionally cranky, then I advise you to seek out a psychiatrist.

>> No.669976

>>669681
>"everything is shit because I say so, and if you think the opposite you're a drone".
The irony being that you're basically saying that it's good because you say so...

>> No.670012
File: 118 KB, 453x263, YordaGrabbingIco.png [View same] [iqdb] [saucenao] [google]
670012

Aeris getting stabbed in the back did gave me that uncomfortable feeling in the throat. But really crying? Nah.
Also touching moments:
>Pic Related (Ico)
>Sniper Wolf shooting Meryl (MGS)
>Sprite disappearing after killing manabeast, destroying mana, thus destroying himself, still killing manabeast anyway.(Secret of Mana)
>The Mathiu character in Suikoden, with that sad guitar tune playing.

>> No.670193

>>669976
I'm not saying that, I'm trying to explain to the other guy that, gasp, everyone has different opinions and perceives the scene in a different way, and that you can't about objectivity or logic when it comes to a a emotional moment like this.

>> No.670238

>crying for the worst character in the game

seriously? bitch was annoying as fuck.

>> No.670264

I cried for the fate of the earth.

>> No.670267

>>669961
>I was worried she would be underleveled by the time she got back to the party.

This is why games can never be art. Goddamn it.

>> No.670274

Kids are so cold-hearted.

>play FF7 as a kid
>it's awesome, didn't care about Aeris' death
>play FF7 as an adult
>tear-jerker

>> No.670281

>Crying at Aeris death

GAY

All joking aside, i was just pissed, because she was always a first party member for me, and i spent a lot of time levelling her up.

>> No.670289

>>670281
>she was always a first party member for me, and i spent a lot of time levelling her up.
I know that everyone who did not feel this scene never used her.
My brother told me to have her on my main team just to fuck with me.

>> No.670316

>>670289
One thing for sure that i would agree on. Her death made the game for me, because i was pissed at Sephiroth for killing my best healing character

>> No.670338
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670338

>they killed off the only healer
Anyone taken the time to get Great Gospel? I did once and only got to use it one time, and even then it was the last battle with Aeris so I had to delay killing the boss so she would get her limit break. She had so many good limit breaks... why did she have to be so useful?

>> No.670345
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670345

>>670316
I agree. It was not so much about the love for Aeris as the hate for Sepiroth. Fuck that dude, lets go snowboarding!

>> No.670349

But Sephiroth never killed Aeris, guys.

>> No.670383

>>670338
If Aeris is actually useful to you, you are getting hit far too often.

>> No.670389

>>670338
>the only healer
Did you never discover materia or something?

>> No.670396

>>670338
It severely handicapped the possibilities of my all harem party -the only way to play JRPG's ©®™

>> No.670398

>>670349
I swear to God, if you say it was Jenovah i will kill you

It was Jenova under the control of Sephiroth. Jenova was only a puppet.

>> No.670404

>>670345

Of all the things that Advent Children shit could have done, it should have made this canon.

>Sephiroth isn't mad because he found out what he really was, he's just mad because he got dunked on by Cloud

>> No.670416

>>670398
>Jenova was only a puppet.
I was sure it was the other way?

>> No.670425

>>669023
Almost all of the summons are based on pre-existing myths and legends, but they're clearly only loosely based on them. Or do you think the knights of the round table are really considered more powerful than gods like Shiva or Hades?

>> No.670446

>>670193
But what's so emotional about Aeris? She didn't even get much of a spotlight to show her emotions at all due to the wooden writing/translation.

>> No.670457

It was a bit sad, but it wasn't even the saddest part of the game.
I felt more puzzles after the scene than anything.

Also, Galuf's death is still the best in the series.

>> No.670459

>>670416
>Sephiroth's will traveled the Lifestream learning everything about Jenova, Cetra, the circle of life and formulated a plan to be reborn as a god and built a new body for himself in the Northern Cave within the North Crater. At this point Sephiroth's will was stronger than Jenova's

>Five years after the Nibelheim Incident Sephiroth puts his plan into action and takes control of Jenova's main body housed in Shinra Headquarters and morphs it into a vessel in his likeness before having it massacre many people in the Shinra Building

You thought wrong

http://finalfantasy.wikia.com/wiki/Jenova

>> No.670463

>>668914
In FF4 and FF5 it's explicitly stated that Pheonix Down and Raise are normally able to revive dead characters outside of special circumstances.

>> No.670470
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670470

>>670457
>Galuf's death is still the best in the series.

>> No.670475

>>669328
Yeah but you actually CAN revive her.

>> No.670481

>>668914
So a meteor on the head just KOs you yet a stab is lethal? Whenever your character got stabbed outside of the cutscene, he didn't die either. I know it's hard to admit, but they chose a terrible gameplay model to include such a cutscene in.

>> No.670482

i crie evertim
Anonymous likes this.

>> No.670483

I almost cried, but I couldn't shed actual tears. I was crying inside, though. It was incredibly sad when that materia dropped and the music started playing.

I had heard before that she died in the course of the game, but I just couldn't bring myself to believe that they would kill off a main character. When it finally did happen, I was so faced with the reality of it (even though it was fictional) that it was just as effective as if I was seeing it for the first time.

>> No.670491

>>670483
It was a bold move to kill a main character. Not many games before or after have done that the same way.
Have there ever been a more influential death in video game history? I dont think so.

>> No.670495

>>670491
Didn't FF5 do it like just 4 years earlier?

>> No.670496

>>670491
>Have there ever been a more influential death in video game history?
The death of Amiga

>> No.670501

>>670483
>Aeris dies
>oh man this is pretty sad
>ribbon unties
>materia falls slowly
>oh my god so sad I'm gonna-
>the opera music from FF6 starts playing

YOU PHONED THIS GAME IN, NOBUO

>> No.670525
File: 188 KB, 1440x1008, SonicDies.jpg [View same] [iqdb] [saucenao] [google]
670525

>>670491
>It was a bold move to kill a main character. Not many games before or after have done that the same way.
You mean main characters dying by cause of long pointy things in them. Not as new a concept as you might think...

>> No.670532

I was pretty sad at the time, but mostly because I had a crush on this girl in my class (my first crush; I was 10) whom Aerith really reminded me of.

>> No.670540

It's hard to take seriously because the game deliberately makes you think of character death trivially by killing off Cait Sith and having a new one immediately show up.

>> No.670541
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670541

>>670525

>> No.670548

>>667453
This. The average games Western gamers think made games ~*art*~ or had revolutionary story-telling would've probably been considered commonplace if more Japanese shit got translated properly early on.

>> No.670552

>>670491
>>670495
And didn't Chrono Trigger come out shortly after?

>> No.670553

>>670491
Except, you know, any of the three previous FF titles.

>> No.670557

>>670548
Atari games are art too, I don't know what you're on about.

>> No.670564

>>670532
Did you name her after her?

>> No.670560 [DELETED] 

>>667412
>it's pretty much a magnum opus
Magnum opus means "author's biggest work".

Since you're not very good with this art and literature thing, no wonder you thought FFVII had a great or influential story.

>> No.670565

>>667453
>citing obscure games that are barely known even in Japan as evidence
The hipster is strong with this one.

>> No.670568

>>670557
I didn't say art, I said ~*art*~.

>> No.670573 [DELETED] 

>>670565
Ha ha ha

>> No.670570

>>670491
>It was a bold move to kill a main character. Not many games before or after have done that the same way.

Except Final Fantasy 2, 4, 5, and 6, Chrono Trigger, Terranigma, pretty sure Illusion of Gaia as well...

>Have there ever been a more influential death in video game history? I dont think so.

Influential how? It's certainly one of if not the most well-known because of FF7's bizarre level of popularity, but I wouldn't say it was terribly influential in any way.

>> No.670571

>>670553
But FF7 was more popular and many kids experienced it first.

>> No.670574

>>670501
Oh please, the entirety of FF7 was just cutting room floor ideas from FF6 to begin with.

>> No.670579

>>670557
The average Westerner thinks only modern games are art. Then again, they think Bioshock is art, so they really don't know what they're talking about generally.

>> No.670583

>>670571
Which makes it more influential... how?

>> No.670585

>>667238
I have experienced intense grief over Dagger having to wait a year to be reunited with Zidane after his departing to rescue Kuja.

>> No.670587 [DELETED] 

>>670579
>The average Westerner thinks only modern games are art.
What? What makes you think that? It's not the case at all.

People who understand what art is (as opposed to children who think art=timeless masterpeice or something) can't possibly believe something can suddenly be not-art and then become it.

>> No.670594

>>670579
>The average Westerner
The average Westerner became a gamer with a Shitbox. He probably can't name three Atari games from his head. Hardly somebody to sample for a credible argument about anything.
>>670583
Well, it literally influenced more kids.

>> No.670596
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670596

>>670491
>It was a bold move to kill a main character. Not many games before or after have done that the same way.
I still wonder what would've happened if this had gotten a decent NES port.

>>670585
Wow.

>> No.670608

>>670596
>Wow.

She went through so much over the course of the entire game, she deserved to be happy.

>> No.670602 [DELETED] 

>>670583
It doesn't, of course. He's just confusing "popular' with "influential". People who were kids when FFVII came out are still far too young to influence the industry, and adults were not impressed with FFVII at all.

Whether FFVII is influential or not - we're yet to see that. In the next the 90s crowd is going to start making games, lowpoly will be the new pixelart, and then we'll experience true western JRPG horror.

>> No.670612 [DELETED] 

>>670594
>Well, it literally influenced more kids.
None of them are or were int he industry. They were kids in the late 90s, they're sitll too young.

>> No.670613 [DELETED] 

>>670608
But she was a bland as fuck cardboard cutout.

>> No.670614

>>670587
He's being a weaboo faggot, just ignore him.

>> No.670615

>>670594
>The average Westerner became a gamer with a Shitbox. He probably can't name three Atari games from his head. Hardly somebody to sample for a credible argument about anything.

Granted, but the person you were responding to when talking about Atari games was talking about the average Western gamer.

>> No.670623 [DELETED] 

>>670564
Nah, my sister used to like watching me play. We were all in the same school, and there was only like 80 kids there, so I was afraid she tell her.

[/spoiler]"...Grace."[/spoiler]

>> No.670625

>>670594
>Well, it literally influenced more kids.

Who went on to do... what? I doubt anyone young enough to have seen Earis' death as their first vidya death is making vidya at the moment.

>> No.670626

>>670613
that's bullshit, she has plenty of character. She's one of the more fleshed-out characters in the game.

>> No.670637

>>670623
ctrl+s Never type it again.

>> No.670643

>>670637
holy shit

>> No.670645

>>670626
>She's one of the more fleshed-out characters in the game.
>fleshed-out character in a Final Fantasy game
That's not really that big a compliment.

>> No.670641

>>670613
Compared to Aeris or Rinoa?

>> No.670648

>>669328
This. And Alys.

;_;

>> No.670656

>>670645
the characters in IX are charmingly characterized. They each have their own motivations, they all feel like 'living' characters.

>> No.670657

>>670637

amidoinitrite?

>> No.670661

>>670625
Nobody of them is making vidya. But the marketers and journalists have caught the whiff of this and rode the wave that rose from it. Why does FF7 and Aeris' death in particular get regular spotlights in just about any mainstream top videogame list while f.e. Galuf doesn't even get mentioned at all?

>> No.670667

>>670656
Again, saying characters in a Final Fantasy game are like that really doesn't mean much.

>>670661
Did FFV even get an American release? Were most kids with Super Nintendos really that into JRPGs (IIRC, they weren't)?

>> No.670669

>>670661
Because the Western gaming journalism industry is full of hacks? Doesn't help that 7 has pretty modern graphics, or that 5 never got released in the US until the PlayStation era.

>> No.670678

>>670667
A 'best games ever' isn't supposed to be a list of 'most memorable games you've probably played as a kid' but a literal best games ever list, regardless of where or when it's been released.

>> No.670674

>>670643
Glad I could. Also, don't forget. You can type out what you want to say first and then highlight and ctrl+s/spoiler after the fact and it'll wrap what you got highlighted for you.

>> No.670681

>>670669
And the "average Westerner" listens to these hacks as if they were the fucking gospel. That's what I'm getting at and that's why FF7 is "influential".

>> No.670683

>>670678
This. Many people confuse 'favorite' with 'best'.

>> No.670685

>>670678
Isn't the gaymin jurnalsm industry mostly made up with a bunch of faggots who grew up on PSX (at best) and mostly thrive on other people telling them how to feel about older games?

>> No.670686

>>670667
>Again, saying characters in a Final Fantasy game are like that really doesn't mean much.

I think you're dismissing it out of hand just because "it's a Final Fantasy so of course it's mediocre". The characters in IX are just as vivid and charming to me as the characters in a Disney fairy tale.

>> No.670693 [DELETED] 

>>670656
The moment they're introduced, you know everything about them, there's nothing else to learn, and they develop nothing new to their character either.

Like, "a sassy underage princess in a catsuit that grew with an evil step-mother". That's it. WHole fucking script. Or "a chivalrous, duty-bound but goofy knight who's in love with a female knight", or "a red-haired faggot that's barely a character at all, why was he even there?"

There's nothing whatsoever to any fo the characters. I liked FFIX's art and music, the script was amusing, but there was nothing to cry about. Unless you were under 10! When I was 5, I once cried because I saw a vagina on TV. That doens't mean the vagina was particularly well-written and dramatic, I just thought the poor chick got her dick cut off or something.

>> No.670695
File: 652 KB, 242x183, 1366845950960.gif [View same] [iqdb] [saucenao] [google]
670695

>>670674

Thanks anon! Have a cat.

>> No.670701

>>670686
Actually, I'm dismissing it out of hand because it's a Final Fantasy game after VIII.

>> No.670710

>>670681
It still hasn't actually influenced the games themselves though, just a bunch of Americans who don't actually play vidya to begin with.

>> No.670717

>>670701
>Implying VIII wasn't entirely dismissable itself.

>> No.670728

>>670717
It's less so than every game afterward.

>> No.670735

>>670728
I'd put 9 and 12 above it

>> No.670743

>>670710
I'm not talking about influencing games, I'm talking about influencing a "generation of gamers" (that phrase seriously sounds godawful)

>> No.670747 [DELETED] 

>>670735
I'd put IX above it and XII in the trash bin.

>> No.670757

>>670747
And yet VIII's NOT in the trash? I mean, I cut it slack for at least experimenting with non-traditional magic systems, but if we're talking story, it's pretty bottom of the barrel.

>> No.670760

>>670693
But Garnet, for example, has multiple character developments . . . her learning about and learning to live in the "real world" after living a sheltered Royal lifestyle, her taking her Royal responsibilities and Queen and her getting over her grief after she feels she has let her Kingdom down, her conflict with her mother and subsequent forgiveness for her actions, her finding the truth about her past and heritage including the loss of her biological mother, her feelings of powerlessness after losing her eidolons, and her love for Zidane which starts off her putting up with his womanizing sleeze, to her feeling overly-reliant on him for being able to function in the world outside of the Royal palace, to her finding out that Zidane has vulnerabilities and isn't as invincible as he likes to come across, to her wanting to help and redeem him when he loses his faith in himself and his friends, and finally to her admitting she loves him.

>> No.670765

>>670743
OK, so influential, just not in any meaningful way?

>> No.670774

>>670760
>and finally to her admitting she loves him.

oh, and in addition, her devotion to him at the end and not wanting to let go of him after he's been missing for a year and presumed dead.

>> No.670776 [DELETED] 

>>670757
There is a difference in expectations between a FFVII spirituals equel and a Vagrant Story spiritual sequel, you know.

>> No.670783 [DELETED] 

>>670760
>multiple character developments
That's not how character development works. She has scenes that resemble character development if you're not paying attention. Her hair-cutting scene, for example, just restores her to her original character, as opposed to a vegetative non-character she temporarily becomes.

>> No.670786
File: 38 KB, 184x184, are you a bad enough dude.png [View same] [iqdb] [saucenao] [google]
670786

>>670674
I've been here for 4 years.
I didn't know this

>> No.670790

>>670693
That vagina can act!

But generally, I have to agree with you. I didn't get far into 9. Getting as far as
>new town
>new person
>I hate you monkey boy
>let's fight
>you win
>I'm joining you now
>new town

The first few hours of the game killed any goodwill later parts of the game could have offered.

>> No.670791

>>670765
Pretty much. Like all other "greatest games ever", like OoT, HL2 and the like.

>> No.670801

>>670783
>Her hair-cutting scene, for example, just restores her to her original character

No, she is decidedly more upbeat and confident in herself after the hair-cutting than before her period of vegetation.

>> No.670806

>>670791
...Didn't HL2 change a lot?

>> No.670810

>>670806
What did it change? I can't think of anything.

>> No.670812

>>670786
I got exposed to /b/ in 06. I thought 4chan was a lair of retards.

I was half right. There's some good boards, but /b/ is still a lair of retards. Also, the ctrl+s thing got ported in when Moot added the 4chanX-like extensions to the site. So, if you start a new thread, ctrl+s will open your browser's save menu instead of spoiler. A caveat to be aware of.

>> No.670816 [DELETED] 

>>670801
Nah, she ain'tnot.

>> No.670824 [DELETED] 

>>670810
>What did it change? I can't think of anything.
Required online for single-player games on PC became normal, for example. Consoles are still afraid to do that, did you hear the outrage when Sony proposed it this February?

>> No.670825

>>670810
Didn't it set standards for future FPS games?

Also the Source engine and Steam are kind of a big deal.

>> No.670828

>>670810
Better physics. AI than can be beat by holding a bottle of bleach in front of you. Incorporating hundreds of hours of shitty hovercraft driving into an FPS to pretend there was more content. Running around in circles in the same areas then backtracking but by this point most people had quit playing the game. Antlion glands.

But mostly the gravity gun and hats for TF2.

>> No.670834

>>670776
Fair enough.

>> No.670837

>>670824
>Required online for single-player games on PC became normal, for example.
That's Steam, not HL2.
>>670825
What standards? Linear shooter with story emphasis? That stuff was already around before it, look at Red Faction, NOLF, XIII etc. Mostly under the influence of the first Half-Life - yes that's the influential one.
>>670828
>Better physics
Painkiller had Havok before HL2.

>> No.670839

>>667248
Phoenix Downs cure KO status not death it was a shitty translation

>> No.670843 [DELETED] 

>>670837
People installed Steam ONLY because of HL2. If Steam didn't have an exclusive of that magnitude, it wouldn't have existed today.

>> No.670845

>>670839
Why does a giant fireball KO you again while a stab outright kills you in one hit?

>> No.670851 [DELETED] 

>>670845
Because gameplay segments are abstract. They are not suppsoed to actually represent even the in-game reality.

>> No.670856

>>670837
I thought it was in comparison to Half-Life 1. Painkiller is still a better game.

>> No.670859

>>670851
>because the story requires it

ftfy

>> No.670870

>>670843
Wasn't there some sort of a boycott action for a while against that? Either way, I thought you'll be talking more about the game mechanics or technology that HL2 supposedly pioneered or expanded upon to the degree that they'd be copied, rather than DRM and that stuff.
>>670851
So how come the characters can destroy giant mechas in the in-game reality without a scratch? Yet they can't avoid a stabwound? Also, how come a stabwound kills a character almost outright, doesn't he have to slowly bleed out first?
>>670856
But we're talking about how HL2 influenced shooters, not about what did HL2 improve on from HL1.

>> No.670871

Eh a little bit. I think I might have felt worse when I killed that bird and then stole potions off of her chicks.

>> No.670872

>>670837
The only thing Painkiller really used it for was the ragdolls, though. HL2 was one of the first games to actually make full use of it.

>> No.670879 [DELETED] 

>>670859
You haven't fixed shit, Final Fantasy is unfixable.

Enix should have adverticed Dragon Quest more in the West. Then we wouldn't have had to deal with this FF bullshit.

>> No.670881

>>670870
Yeah, I got that after you said so. Was just explaining how I was mistaken.

>> No.670883

>>670879
I didn't say it was right, I just changed what he wrote to say what he meant.

>> No.670886

>>670872
Yes, but most shooters since HL2 haven't used it for anything but ragdolls either.

>> No.670893

>>670879
>Enix should have adverticed Dragon Quest more in the West.
They handed it out for free in Nintendo Power. You're really failing to realize just how little the average kid at the time actually cared about JRPGs.

>> No.670896 [DELETED] 

>>670886
Bioshock and many others borrowed the rap-in-your-face "interactive" cutscenes, though.

>> No.670897

>>670886
Most decent shooters these days at least have some sort of movable environment objects that you can push around and use for cover.

>> No.670903

>>670893
DQ1 was pretty terrible though, that might be the reason . FF1 looked like a complete spectacle in comparison.

>> No.670916 [DELETED] 

>>670893
But it was bad. They should have advenrticed II and especially III and IV more.

>> No.670913

>>670896
But still, those cutscenes were primarily pioneered by HL1 and snowballed via various subsequent clones on their own, HL2 taken into account or not.
>>670897
I thought "decent shooters" died around 2005.

>> No.670925 [DELETED] 

>>670913
>I thought "decent shooters" died around 2005.
Decent shooters died around 1993.

>> No.670935

>>670925
Doom 2 and Quake aren't decent? For that matter, the genre died around the year the original Doom (read: the game that "codified" the genre) came out?

>1992 emanua
Oh god Captcha is becoming sentient.

>> No.670930

>>670913
Deus Ex 3 comes to mind as an example of a recent shooter that makes really good use of its physics engine.

>> No.670946

>>670925
With Doom or because of Doom? Either way, if you're hating on the Build games then you're a person that I disagree with strongly

>> No.670957

>>670946
He must be, since Build only really became a thing around 1997.

>> No.671523

>>670946
John Carmack said the build engine was "put together with bubblegum" for a reason.
But Duke and Blood are still awesome.

>> No.671526

>>669339
You should try playing the game sometime, it's pretty good.

>> No.671537
File: 26 KB, 480x360, ;(.jpg [View same] [iqdb] [saucenao] [google]
671537

Better question: Who cried?

>> No.671562

>>671537
Looks like it was the pink-haired chick in the upperleft.

>> No.671591
File: 108 KB, 332x670, 1367386158108.jpg [View same] [iqdb] [saucenao] [google]
671591

>>669339
>Aeris' death just kinda happens out of nowhere
As soon as you set foot in the Forbidden Capital it's completely obvious, quit being thick.

>> No.671617

>>671523
B-but, Blood is awesome!

>> No.671606

>>671537

looks like rika did

>> No.671816

>>670930
>Deus Ex 3
>Shooter

>> No.671865

>>670790
Shortly after that point, the game changes up the formula

>New town
>new person
>plot portion
>let's fight
>you're strong
>town gets SHIT WRECKED

>> No.671920

I laughed because I didn't like her and I never really used her. I remember thinking she kept getting between Cloud and his waifu Tifa.

There's several other moments that were more powerful in 7, and many that were much more powerful than those in other games.

>> No.671986

>>670496
THIS

>> No.672345

Sure is getting /v/ in here

>> No.673914

>>671537
I thought Alys' death was really emotional, and I played it well after FFVII.

>> No.674110

>>670459
Fuck that thing. The game is far more interesting without having all this shit 'explained' in ways that make it less interesting.

>> No.674171
File: 6 KB, 218x231, onlythedead_mrbones.jpg [View same] [iqdb] [saucenao] [google]
674171

>>670496
>>671986
Stop that. I still can't believe I haven't gotten over the fact that Commodore is dead, and the OS family I'm typing this on is the reason why. I wasn't even 10 years old when when they went under.

>> No.674207

>>670495
Galuf's death was diminished because he was immediately replaced by a character with all of his abilities. The emotional impact was dwarfed by the stupidity of what followed
>>670552
Crono could be saved, though.

>> No.674226

>>670345
I was coming here for this image. Thank you sir.

>> No.674236
File: 1.23 MB, 808x1168, sigurd .png [View same] [iqdb] [saucenao] [google]
674236

>Influenal deaths

Brb , have to fight Arvis' army. Nothing wrong can happen .

>> No.674252
File: 101 KB, 1920x1080, 1363919477839.jpg [View same] [iqdb] [saucenao] [google]
674252

I just got this game 2 years ago, already informed of Aeris' popular death for more than a decade. I'm not using her at all in-game, and everyone in my team knows the cure spells.

I'm playing it right, right?

>> No.674253

>>667280
It should be a bannable offense to be this condescending in the same post as retarded shipping.

>> No.674296

>>670525
He means making a main character die without a GAME OVER screen. In ANY video game, if you fuck up, the main character will die, and the game will be over!

But if you don't fuck up and the game moves on will the death of a main character and there is no way to bring them back? That doesn't happen too often.

>> No.674343
File: 228 KB, 965x1079, THE FUCK YOU SAY?.png [View same] [iqdb] [saucenao] [google]
674343

>>670501
Very similar in the start, but two very clearly different songs.

Opera Song
http://www.youtube.com/watch?v=hgZXiHfNt0M

Aeris' Theme
http://www.youtube.com/watch?v=4CK2hx377iU

>LOL THE SAME MUSICIAN HAS SONGS THAT SOUND LIKE HIS OTHER SONGS! WHAT A HACK!

Shut up.

>> No.674574

>>674296
You're actually explaining that to me. I'm touched, and not really sure whether to be offended for you thinking I am thát dense, or should just laugh that you didn't get I was merely jesting, or be thankful that you are so considerate in people helping understand other people's messages.
Your post truly is an enigma good sir.

>> No.674612

>>674343
Nobuo Uematsu reuses a lot of the songs and the melodies in the FF games. Many similar songs in FF6, FF7 and FF9 from what I remember. Some almost even identical.

>> No.674630

>>671537
I don't even know what the fuck I'm supposed to be looking at.

>> No.674686

>>674612
>FF9
Uh, a LOT of the tracks in 9 were remakes of old ones, it was part of the whole nostalgia think they were gunning for.
I mean christ they even have the volcano music from FF1.

As far as 6 and 7... I'm not seeing (hearing?) it. The two games were pretty distinct, musically speaking.

>> No.674697

>>674686
>I'm not seeing (hearing?) it.
I have not played to much FF6, but see here for instance >>674343
And I believe FFX also have similar songs. I have not played enough FF games to really speak about it, but it seemed to me that Uematsu borrowed some of the melodies from his older songs and incorporated and mixed it up for his new ones.
I am not saying he did it a lot, just enough to notice it on a few songs here and there.

>> No.674717

>>674697
The only parts of those two songs with any similarity is the first 10 seconds.
And FFX is even less similar, I don't know what you're smoking but you should ease off it a bit.

I've played every FF up to 10 as well as 12 and aside from the usual callbacks that exist in each game (chocobo music, etc.) the soundtracks are all quite distinct.

>> No.678065

>>667190
Aeris is 19, not 22....