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/vr/ - Retro Games


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6658214 No.6658214 [Reply] [Original]

LEAK MEGATHREAD VI: Sumg miyu
Last: >>6653635

Main Gigaleaks doc: https://docs.google.com/document/d/176d5yx2GtWDudFNQW4mJC8QYE1B4uJdhk0HD45nandU/preview?pru=AAABc6glni8*Nod1apmLlYQx_yaFwqa_nA

Gigaleak stuff that's been processed and put together to make it easier for people to look through and use.
https://pastebin.com/sYb8g2uE

Some Anon's collab playlist
https://www.youtube.com/playlist?list=PLIAgrXNG-KQ6Cjf7dHpzXCQo4GlU2Z7Jm

Uncle Cucko's Gigaleaks Discovery MegaDoc: https://docs.google.com/document/d/1qV8liZZ4EkCGAQ55TjuoCy01QIlfhT-WS7mTTq2pqhg/edit#heading=h.gjdgxs

Rundowns, Thread links, and (Broken) Download links: https://pastebin.com/XyRs7Qkf

New finding drive https://drive.google.com/drive/folders/1odcOwqYIn8JoWXsuM_oGNaTeiMbRVQD7?usp=sharing

Filthy, filthy Argonaut e-mails: https://pastebin.com/0m0Fs0Xw

Star Fox leaks rundown w/downloads: https://pastebin.com/7mawb4FN

>> No.6658234

Timeline of the leaks
>2018-04-27 - iQue SDK & ROMs
>2018-05 - G&S Spaceworld 97
>2019-02-18 - Gen 1 beta assets
>2020-03-18 - B&Y debug roms
>2020-04-10 - Nintendo title lists
>2020-04-11 - B&Y localisation code
>2020-04-11 - G&S debug ROMs
>2020-04-24 - GSC localisation code
>2020-05-01 - BroadOn code (N64, iQue, Wii IOS)
>2020-05-07 - Horizon OS (3DS) teaser
>2020-05-09 - N3DS factory ROMs
>2020-05-18 - Gen 3 source
>2020-05-23 - final JP D&P source
>2020-05-23 - 3DS bootrom, mcu, kernel, and tool sources
>2020-05-23 - 3DS Virtual Console source
>2020-05-23 - ctr-etc.7z (assorted 3DS bit and pieces)
>2020-05-29 - Wii/DSi/3DS/WiiU title key generation algorithm
>2020-07-24 - "Gigaleak 1" (20100713cvs_backup.tar.7z, other.7z, netcard.7z)
>2020-07-25 - "Gigaleak 2" (bbgames.7z)

>> No.6658240

>>6658234
Don't "Timeline of leaks so fair" sound better?

>> No.6658251

>>6658214
Why is she smug

>> No.6658252

>>6658251
Her and Kat have similar personalities so it makes sense.

>> No.6658256

>>6658251
Because she knows you have to pick either her or Fay to get the top tier scores.

>> No.6658287

>>6658251
Because her milkshake brings all the boys to the yard.

>> No.6658293
File: 376 B, 16x16, Beta mario icon.png [View same] [iqdb] [saucenao] [google]
6658293

https://drive.google.com/drive/folders/1GCGLh8SeFB6PxB7AkBHhitabx2urMHeo?usp=sharing

Here's an (in-progress) SM64 converted .PLY repository. Currently Mario (with cap), Luigi, and Mario_old are available. As time passes, I'll add more models, such as enemies and NPCs.

>> No.6658295

>>6658229
I wonder if this is related to the Super Famicom Box?

https://www.youtube.com/watch?v=BASFHrTf8CU

>> No.6658296

>>6658287
Degenerate

>> No.6658314
File: 19 KB, 350x175, Miyu_kisu..png [View same] [iqdb] [saucenao] [google]
6658314

>>6658296
Don't act like you wouldn't.

>> No.6658321
File: 4 KB, 120x119, Screenshot_1.png [View same] [iqdb] [saucenao] [google]
6658321

I've been collecting a ton of stuff from the leak and organizing it into a repo, always adding more as I find it.

https://drive.google.com/drive/folders/1Qb9FEWnDNmDlwYfAKwO7V_U0tJ8Ko7l-?usp=sharing

>> No.6658328

>>6658314
I want to pound the shit out of her cat ass.

>> No.6658352

>>6658314
Wouldn't what?

>> No.6658358

Looks like all the sound test values and when overflow starts are listed in the inc files
for the test mode of sf2

>> No.6658363

>>6658214
This is t a blessing, this is ninte do queuing up to destroy the rom hack scene

>> No.6658368

Wasn't there arcade Schematics in the leak?

>> No.6658373
File: 1 KB, 48x48, ogbaby.png [View same] [iqdb] [saucenao] [google]
6658373

The baby fairy thing from the Yoshi's Island prototypes had graphics for the intro. It honestly amazes me how long it took them to come up with the "Baby Mario" concept

>> No.6658379

>>6658321
thanks

>> No.6658412
File: 1.76 MB, 600x458, Hnet-image.gif [View same] [iqdb] [saucenao] [google]
6658412

Is this real?

>> No.6658416
File: 839 KB, 600x600, Hnet-image(1).gif [View same] [iqdb] [saucenao] [google]
6658416

>>6658412

>> No.6658424
File: 707 KB, 2975x1931, roar.jpg [View same] [iqdb] [saucenao] [google]
6658424

>> No.6658427

>>6658412
>>6658416
IT JUST GETS WEIRDER AND WEIRDER

>> No.6658428
File: 57 KB, 540x400, beforeIwasturnedintoadog.png [View same] [iqdb] [saucenao] [google]
6658428

>>6658424

>> No.6658429
File: 2 KB, 128x128, tennis.png [View same] [iqdb] [saucenao] [google]
6658429

>>6658412
>>6658416
yes and yes.

>> No.6658431
File: 71 KB, 540x402, doburFat.png [View same] [iqdb] [saucenao] [google]
6658431

>>6658428

>> No.6658435

>>6658424
>>6658428
>>6658431
IT'S HAPPENING.GIF

>> No.6658438
File: 2 KB, 240x125, mario fun with numbers 1.png [View same] [iqdb] [saucenao] [google]
6658438

The sprites in Mariobj.cgx are all taken from the educational Mario's Early Years for the SNES. Like this sprite of Mario using a wrench.
So I'm assuming NOA did their own sprites for the SNES version and Software Toolworks did THEIR own sprites for the PC version.

>> No.6658456

>>6658431
>>6658428
>>6658424
What?

>> No.6658479
File: 407 KB, 1185x1603, 02f62f688c49097058ba3eec79e96702.jpg [View same] [iqdb] [saucenao] [google]
6658479

>>6658438
I think they were drawn by NCL, honestly. When NOA drawn Marios like pic related look just a little off compared to Yoichi Kotabe's Mario. But that Luigi and that Yoshi look so perfectly on model. Even the colors are spot on (assuming an Anon didn't color those and they do have a palette associated with them).

>> No.6658485
File: 20 KB, 650x187, aloesoup.png [View same] [iqdb] [saucenao] [google]
6658485

hey, in the previous Pokémon leaks a lot of shit on Gen I went unnoticed when the leaks kept coming. It's mostly comments with older data, like some fire move occupying the slot for Flash before it existed, old names for items and such.

Pic related, most of the stat healing items had different names. Burn Heal was Aloe Soup and Ice Heal was Match.

>> No.6658491

>>6658485
>match

"Oh no! My Pidgeot's frozen. Better fucking light it!"

>> No.6658507
File: 46 KB, 664x463, kidneystones.png [View same] [iqdb] [saucenao] [google]
6658507

>>6658491
elemental stones used to be elemental-themed food, too.

>> No.6658521

>>6658214
>Sumg

>> No.6658529 [DELETED] 
File: 167 KB, 347x578, colours.png [View same] [iqdb] [saucenao] [google]
6658529

>>6658491
I'm not sure if anyone here has a 3d printer but, I converted the yoshi 3d fx model to be printable.
It's got a 3d printable model, the blender project (That has the original model included).
anonfiles dot com slashj r9ccc9J9oa slash Leked_yoshi_snes_fx_model_conversion_to_3d_model_zip

>> No.6658534

does anyone have that humanised moto art

>> No.6658536 [DELETED] 

Uh.. Is Gamecube/GBA era /vr/ appropriate? Because we'll be getting to that era soon and we have no other board to post on.

>> No.6658542
File: 65 KB, 287x379, file.png [View same] [iqdb] [saucenao] [google]
6658542

>>6658536
No idea have fun understanding this

>> No.6658545

>>6658536
depends. some people refer to the gamecube and GBA as retro consoles (not me), but who knows?

>> No.6658546

>>6658542
Yeah this is really complex... can anyone figure this out? I'm stumped.

>> No.6658548
File: 167 KB, 347x578, colours.png [View same] [iqdb] [saucenao] [google]
6658548

I'm not sure if anyone here has a 3d printer but, I converted the yoshi 3d fx model to be printable.
It's got a 3d printable model, the blender project (That has the original model included).
anonfiles dot com slashj r9ccc9J9oa slash Leked_yoshi_snes_fx_model_conversion_to_3d_model_zip

I'm also working on the starfox 1 & 2 models and I'll share the converted obj models and any printable models if I make any.

>> No.6658549

>>6658536
No, you have the whole internet for that. Not here.

>> No.6658552

>>6658536
This is not the thread for that question. Or the thread actually. Those questions generally are asked on ask boards since it's a question more about a board overall. Plus the pinned thread answers that.

>> No.6658553

>>6658548
Thank Anon

>> No.6658557

>>6658545
>some people refer to the gamecube and GBA as retro consoles
Yes, zoomers who desperately want their childhood to be considered cool. Retro = cool to zoomers, and if their childhood isn't cool then that means they aren't cool, which can't be right. So they have a mental breakdown.

>> No.6658558

>>6658536
I think the mods will overlook it, desu.
You're not supposed to talk about non-Pokemon games on /vp/ either, yet that was the central hub for leak news last time this happened.

>> No.6658561

>>6658536
>we'll be getting to that era soon
how do you know? For all we know, the leaker might have 100GB of SNES/N64 stuff to spread out over the next 5 years.

>> No.6658569 [DELETED] 

>>6658549
>>6658557
Speaking as another /vr/ regular, could you guys not do this if the leaker releases GBA/GCN stuff on Friday? These types of events surpass normal board rules and are treated as special cases. See /vp/ during the last leak, or hell, all the talk about Wii SDKs here in our sister thread to /vp/'s leak thread.

>> No.6658578 [DELETED] 

>>6658569
This board is far too retarded for that and that is really saying something in comparison to fucking /vp/

>> No.6658579

After fucking around in the source a lot, I've determined I need to do some more runs in SF2's CES build so I'm going to do a few more runs. I'm also going to ask the anon compiling to try something else that isn't dosbox.

If it keeps failing for you, I may have to dig out my old laptop with ms-dos and 98 on it.

>> No.6658587
File: 183 KB, 540x489, 3i9s2g.png [View same] [iqdb] [saucenao] [google]
6658587

>>6658214

>> No.6658590

Does anyone know how to open the .vp6 files on windows?

>> No.6658591

>>6658548
sick, dude. you should make the luigi model printable as well, that'd be neat. i have the models already converted to .ply in my repo if you need those.

>> No.6658597

>>6658590
something is probably wrong with them. I think they're actually recovery files.

>> No.6658601

>>6658591
Yea if you have the model in a format that can be read in blender then yea, that'd help heaps.

>> No.6658605

>>6658590
If those are the files I'm thinking of, a lot of those vp6 files aren't vp6 files. Those come from a 3DS kiosk HDD and the recovery software probably had false positives in its identification of random junk data.

>> No.6658606

Is it true that Nintendo was experimenting with a 3D Mario title using the Super FX chip at one point? I'm sure I remember reading that in an interview.

>> No.6658607

>>6658597
No i'm talking about the vp6 from other2, they're in a folder called "VP6 encoded video"

>> No.6658610

>>6658607
I understand that and I just told you that I think they're actually recovery files. There are files embedded in them such as things claled NTRMEM for DS and things like windows media player 9 and some files related to windows updates.

>> No.6658616

Anything from metroid yet?

>> No.6658618

>>6658616
No, stop asking

>> No.6658619
File: 1.62 MB, 320x240, 5db4b6069d3b0a679863db32a3fb16417da371e96ff27ca8371878c937cf768f.gif [View same] [iqdb] [saucenao] [google]
6658619

>>6658610
Ohh ok, man it would've been awesome to see internal videos.

>> No.6658620

>>6658214
I thought I saw a pic of a build for the 3D Zelda II that got canned a couple days ago. Does anyone have it?

>> No.6658623

>>6658607
Ok yeah, those are files recovered from a little linux computer used as a kiosk to display 3DS trailers. People used recovery software that automatically tried to identify deleted files and recover them. It generated A TON of false positives. So those aren't real vp6 files.

The raw dump of "recovered" files is 54GB compressed. You can find it on the RGD disc. This dump occurred a few weeks ago.

>> No.6658624

>>6658619
Why not try to figure out whats in there? Some videos might actually be IN there.

I do actually see references to the codecs used for vp6 too. What I'm saying is that there might be a mix of files in there so maybe dig around and look in. Thats what these threads are actually about anyways

>> No.6658629
File: 64 KB, 1920x856, 1567287058314.png [View same] [iqdb] [saucenao] [google]
6658629

>>6658623
Yeah, it's definitely not vp6
There might be something in there if you can figure it out.

>> No.6658630

>>6658624
>Why not try to figure out whats in there?
Because I have no clue how to even start that and, I'm currently working on the starfox 1 & 2 models.

>> No.6658636

>>6658630
Oh, don't worry about it then. I had planned on doing those after I got done doing the starfox runs then. I used to work in data recovery at even a hardware damage level so I was assuming that was the problem with that entire dir after I found these and other files.

I will dive in a little bit because if they have these tools on there then anything could be there.

>> No.6658637

>>6658616
some graphical assets for the Yoshi's Island beta HUD have the name "metr" and "metro" in them, so the first five letters of the title showed up.

>> No.6658681

>>6658548
Nice job!

>> No.6658692
File: 134 KB, 635x583, dok_out.png [View same] [iqdb] [saucenao] [google]
6658692

>>6658636
Oh shit that's awesome, thanks anon. I think i've still got a magnet link if you don't have the files.

>> No.6658712

>>6658637
so you're saying there's a chance

>> No.6658728

>>6658601
yeah, the model's in sections, but the .ply files are all able to be read. you'd just have to arrange luigi's limbs in the correct positions.
here's the repo.

https://drive.google.com/drive/folders/1GCGLh8SeFB6PxB7AkBHhitabx2urMHeo?usp=sharing

>> No.6658730

>>6658624
Not that guy but I wouldn’t even know where to start looking for files inside a fake VP6 file. I just downloaded that 3DS kiosk leak because someone said there was open in it, but it must only be in the full 50 GB leak

>> No.6658734

>>6658606
They probably experimented with it among many different things, but Miyamoto has said that they held off because they didn't think the SNES had enough buttons for what they were envisioning (presumably camera controls)

>> No.6658741 [DELETED] 

>>6658569
>>6658578
Just don't discuss non-retro games on the board dedicated to retro games. What is wrong with you idiots? There are literally thousands of places to discuss GameCube games but you HAVE to do it here?

>> No.6658752
File: 34 KB, 420x420, 0f4be2376aac649486ca24cc9df595bd.png [View same] [iqdb] [saucenao] [google]
6658752

Is there any beta F-Zero leaks?

>> No.6658758

>>6658741
During a special event thread that mods have previously allowed non-/vr/ discussion on? Yes, now cope.

>> No.6658776

>>6658734
Is it possible that's what the Yoshi model was from?

>> No.6658778

>>6658758
Please quit using tourist words like "cope" here.

>> No.6658792

>>6658776
We may never know for sure. If anything it's more likely to be from the Yoshi game Argonaut pitched to Nintendo that they pretend influenced the development of Super Mario 64. Or maybe some jokester made it and put it in a build of a Star Fox game as a laugh with fellow devs. Who knows.

>> No.6658797

>>6658692
I do have them, see >>6658629

>>6658752
Check the op

>> No.6658801

>>6658234
https://archive.nyafuu.org/vp/thread/35736202
Pokemon G&S SW leaks come in this thread in May 31st, 2018.

>> No.6658802

>>6658741
>What is wrong with you idiots? There are literally thousands of places to discuss Nintendo 64 games but you HAVE to do it here?
>What is wrong with you idiots? There are literally thousands of places to discuss Super Nitnend games but you HAVE to do it here?
>What is wrong with you idiots? There are literally thousands of places to discuss NES games but you HAVE to do it here?
>What is wrong with you idiots? There are literally thousands of places to discuss Atari games but you HAVE to do it here?

>> No.6658803

>>6658778
But he is right.

>> No.6658815

>>6658803
Sure but I can hate how he said it.

>> No.6658824

>>6658815
Touche.

>> No.6658843

>>6658416
>punished wiggler

>> No.6658852

>>6658456
>he doesn’t know

>> No.6658854

>>6658728
Oh, cheers anon. Once i'm done converting the starfox models, i'll get straight to that.

>> No.6658862
File: 1.25 MB, 640x360, Link.gif [View same] [iqdb] [saucenao] [google]
6658862

>>6658620
No one?

>> No.6658870

>>6658852
What?

>> No.6658871

>>6658802
But this place is specifically designated to be a place to talk about N64, SNES, NES, and Atari games so this makes no sense.

>> No.6658873

I decided to lose a ship this run to see what happens. That character is just dead period when you die.

>> No.6658874
File: 16 KB, 255x220, 230423830adf31ad04460e1e2f1e564708437a90967053e8262c496bf226d3bf.png.jpg [View same] [iqdb] [saucenao] [google]
6658874

>>6658741
>There are literally thousands of places to discuss GameCube games but you HAVE to do it here?

Yes because it isn't just casually discussing the games you utter mongoloid, it's about discussing and sharing the leaks about them.
It cant be on /v/ because the threads keep getting derailed by /vg/ fags.

If it's just in a dedicated thread, why act like such a screeching autist about it?

>> No.6658880

>>6657367

so we need a linker from the past to compile link to the past?

>> No.6658885

>>6658870
It’ll be the discovery of the century if he finds you-know-who. Those are just NPCs.

>> No.6658886

>>6658874
>It cant be on /v/ because the threads keep getting derailed by /vg/ fags.
More like it keeps getting derailed by /v/ fags.

>> No.6658893

>>6658874
I'm just saying it's off topic so I don't get why it has to be discussed here rather than on /vg/ or wherever else. This is like insisting on talking about a western TV show on /a/ because /tv/ is being too cancerous.
I don't even have a problem with it myself, but I perfectly understand why someone WOULD get autistic over it being discussed here since it's, you know, not on topic. Just don't get why if GameCube stuff starts leaking and /vr/ starts talking about you're saying it would be unreasonable to object to it in any way.

>> No.6658906

I don't know why you guys are bothering even discussing this instead of making a thread about it or asking on /qa/ or using feedback. There is a board sticky for a reason.

>> No.6658932

>>6658871
the point is the line is completely arbitrary and retarded. Dreamcast games are allowed but games from the exact same console generation are arbitrarily not allowed.

>> No.6658939

what's the latest non-SM64/OOT news? any new gameboy stuff yet? that's what i really care about. the N64 stuff is exciting and all but i heard there were major GB/C/A dumps, but very little talk about it.

>> No.6658940

Time for more map-related sprites
https://mega.nz/folder/TsMkDSjI#mFcKxWb2Izxjqz-b6wRoVQ/folder/jwMQzIqL
is where I'm hosting all the file and model conversion I find/get done for starfox 2

>> No.6658952

>>6658932
>Dreamcast games are allowed but games from the exact same console generation are arbitrarily not allowed.
Not him, but to be fair, DC came out long before the mainline 6th gen games, died within a couple of years, and has a small cult following that wouldn't survive very well in a lot of places, so it has more than enough leeway to fit in here.
You can still talk about GC/PS2/Xbox pretty damn well on /v/.

>> No.6658960

>>6658874
because this isn't 'nam. There are rules.

>> No.6658963

>>6658952
you can't talk about anything on /v/. it's the entire reason why these threads are here now and not on /v/.

>> No.6658965
File: 119 KB, 807x485, zelda 2.jpg [View same] [iqdb] [saucenao] [google]
6658965

>still no word on the Zelda II GBA source code
Has anyone looked into that?

>> No.6658967
File: 193 KB, 128x512, character-maping.png [View same] [iqdb] [saucenao] [google]
6658967

>>6658940
Forgot Image

>> No.6658970
File: 23 KB, 320x200, 513063-starglider-amiga-screenshot-title-screen.png [View same] [iqdb] [saucenao] [google]
6658970

I don't know if it's been mentioned but it looks like there's a Starglider port to SNES in other.7z/SFC.7z.

Pic is from the Amiga version.

>> No.6658976

>>6658963
If you actually think that's 100% true for everything on /v/ you unironically need to lurk moar. There are plenty of threads dedicated to 6th gen games that get good attention, as well as lots of actual video game threads hidden beneath the shit.
The issue with these was the fact that it was an organized event. If you'd said you can't talk about anything organized or chained on /v/, then you'd at least have a basis to speak from.

>> No.6658978

>>6658557
>Yes, zoomers who desperately want their childhood to be considered cool
We already have that with PSX and N64, despite them both being the consoles in the modern 3D era. “>muh OoT” plays broadly like all Zeldas that came after it until BotW, yet we’re supposed to think the gameplay of OoT is closer to LTTP than it is to say, Twilight Princess?

Fact is, people on /vr/ do want their childhood console to be “retro cool” now and part of that is screeching about how my 3D console is retro and yours isn’t because yours is only 20 years old whereas mine is 25 years old.

>> No.6658982

>>6658792
Ask Cuthbert on Twitter, I'm sure he could tell you

>> No.6658983

>>6658978
Cope.

>> No.6658985

>>6658960
What board should post-N64 leaks be on?

>> No.6658994
File: 14 KB, 362x310, 1592730025702.png [View same] [iqdb] [saucenao] [google]
6658994

The face of pain

>> No.6659002

You know for meteor to be a cut and completely changed level, it has the most variations and special things about it in this CES build compared to final SF2

>> No.6659006

>>6658978
Well I grew up in the 80s, so my shit is cool as fuck. My game collection came from toys r us and kb toys and sears. Yours came from ebay lol. Zoom zoom

>> No.6659020

>>6658970
Exact path?

>> No.6659028

>>6658983
N64 wasn’t always allowed on /vr/, eventually the rules changed (arguably for the worse because now as anons have said, if the cut off point isn’t the end of 2D only gaming, then any line drawn is completely arbitrary) and the rules will probably change again with a new line drawn in the sand that says /vr/ is for the discussion of pre-HD gaming.

>> No.6659030

>>6658967
Miyu and the human girl look like NES sprites.

>> No.6659031

>>6658893
>I'm just saying it's off topic so I don't get why it has to be discussed here rather than on /vg/ or wherever else.
It's only loosly off topic. and again it's about the of the biggest leaks to ever happen, if it's in a dedicated thread why do you care if the leak discussion?
I'd get having issue if it's other threads being impaceted but that's not the case.

It's completely pointless being pedantic about a thread discussing the 2tb leak.

>> No.6659034

>>6659006
Gen X’r got to consooooom at Toys R Us, wow everyone give this person a round of applause!

>> No.6659036

>>6659031
>I don't even have a problem with it myself, but I perfectly understand why someone WOULD get autistic over it being discussed here

>> No.6659037
File: 25 KB, 686x136, uc2004.png [View same] [iqdb] [saucenao] [google]
6659037

Yo this is only slightly related but it doesn't seem many people noticed this leak
>>>/v/519176525
Unreal Championship 2 for OG Xbox & Unreal Engine 2X source code leak
also includes a compiled PC port that runs on XP (the game was xbox exclusive)

>> No.6659040

>>6659030
Those are the map sprites. They're small and low detail because they're icons

>> No.6659046

>>6659037
If UC2 can run on pc that would actually be pretty crazy.

Still though it's kinda modern and different territory.

Xbox was basically beefier dreamcast.

>> No.6659047

>>6658978
>"What constitutes a vintage or retro machine is sometimes open to debate, but typically, most retro gamers are interested in Commodore 64, Amiga 500, Atari 2600, NES, Sega Genesis/Mega Drive, PlayStation, Nintendo 64, Dreamcast, SNES, and classic Game Boy games and consoles."
What's widely accepted and used as a definition is what a term/concept truly ends up being, and I'd say this is pretty clear cut, regardless of whatever you think is going through their heads.

>> No.6659049

>Do we have X yet? pls spoonfed me
>look at these images I saved from the previous thread
>cope seethe zoomer
>Do we have X yet? pls spoonfed me
>namefag alpha here, I'm still working on the thing I was working on :) - namefag alpha
>wtf is this fake mockup real???
>hey, look at this actual new data I found concerning X
>Do we have X yet? pls spoonfed me
>dude let's talk about the board rules for the millionth time instead!
I wish there was a way to enforce a mandatory lurking period

>> No.6659054

>>6659034
I feel out of place as i grow up in a place without shops like that and gotten games as hand me downs

>> No.6659056
File: 13 KB, 256x224, unknown-273.png [View same] [iqdb] [saucenao] [google]
6659056

Mock up someone made from the old logo sprites

>> No.6659058

>>6659034
Gen x boomer btfo

>> No.6659062
File: 150 KB, 400x266, 1587304084505.gif [View same] [iqdb] [saucenao] [google]
6659062

>>6659034
>>6659058

>> No.6659063

>>6659056
I'm going to revisit that build and make some footage of all of the levels soon.
Hopefully I can get it all done in 1 video. I've not yet seen the phoenix or really any bosses that might've come from the park in this CES build.

So far though seeing a lot of guys that just never would show up period on the final build.

>> No.6659068

>>6659047
That’s not a definition, that’s just an unsourced quote that only provides an opinion backed up by sweet FA. There’s no reason given for why N64 would be considered as part of the same era of gaming as the Atari 2600. I’d say the SNES is comparable to the 2600 in the sense they’re both 2D only consoles, but already the differences in gameplay are huge, it’s utterly retarded to think ANY 3D console is retro and there’s no reason to consider them retro other than early millennials/late Gen X’rs being nostalgic and wanting their childhood PSX, N64 and Saturn to be considered retro because that makes it “cool”.

I’m not even saying we should include GC now, I’m saying we should roll back the rules to one that actually makes fucking sense, retro = 2D only with the only exception being add on shit like the Super FX chip inb4 any clever cunts wants to claim the SNES is a 3D console because of Starfox

>> No.6659069
File: 133 KB, 300x224, 300px-SF2-94-11-25-01-1.png [View same] [iqdb] [saucenao] [google]
6659069

>>6659056
For reference

>> No.6659070 [DELETED] 

>>6658741
GameCube is absolutely retro at this point, you mongoloid. Only because your psychosis locked you mentally in the past does not mean it stopped moving. GameCube is almost 20 at this point. If you pretended atari 2600 was not retro in 2000 you would've been laughed out of the building.

>> No.6659071

>>6659069
11-25-94 build eh

>> No.6659075 [DELETED] 
File: 269 KB, 1200x1335, Brainlet_f3217f_6615771.png [View same] [iqdb] [saucenao] [google]
6659075

>>6659070
>GameCube is absolutely retro

>> No.6659076

>>6659071
That's the only build we're missing from the leak and this one was featured in NIntendo Power. I wonder if this is a more feature complete August one.

>> No.6659079 [DELETED] 
File: 34 KB, 640x480, 163253-shinobi-playstation-2-screenshot-quick-strikes-equals-success.jpg [View same] [iqdb] [saucenao] [google]
6659079

>>6659068
At this point ps3 and 360 are technically retro. The only problem is that videogames as a whole have stagnated so hard that you could argue there's not much difference between ps3 and Ps4.
The ps2 is absolutely retro at this point for example. No kicking and screaming by stuck in the past boomers, who think only things that were retro when they were 14 are permanently retro, as if time didn't move, will change that.

>> No.6659083

>>6659069
Did Fox get sued for not being inclusive enough? He’s had to add two females to his team and adopt an LGBT friendly logo

>> No.6659084

>>6659076
Could be more than that even but those are the ones we got so I guess we just gotta take it.

>> No.6659085 [DELETED] 
File: 72 KB, 600x338, 824fe8660cec0122-600x338.jpg [View same] [iqdb] [saucenao] [google]
6659085

>>6659075
The snes was considered retro in 2000. The GameCube is absolutely retro you stuck in a psychosis mentally ill boomer.

>> No.6659086

>>6659068
>that’s just an unsourced quote that only provides an opinion backed up by sweet FA
Don't know what you're talking about, but it's just something from Wikipedia, and since a lot of people agree with the idea, that's all I need for my point. Language literally works based off what people collectively think it does.
>There’s no reason given for why N64 would be considered as part of the same era of gaming as the Atari 2600.
My point is that there doesn't have to be. You sound like the type of person to say the current decade is 2011-2020 despite the definition being fluid and the vast majority thinking otherwise.

>> No.6659089

>>6659068
in my opinion the real divide is the way games began to be made and the culture around them. early 3d gaming continued a lot of the hallmarks of late 2d gaming while steadily progressing toward the future. it's just straddling that line but i think considering it part of "the retro era" is reasonable. game design philosophies changed in the later 5th gen and especially in the 6th gen which is what the dividing line is for.
>>6659079
>The ps2 is absolutely retro at this point for example. No kicking and screaming by stuck in the past boomers, who think only things that were retro when they were 14 are permanently retro, as if time didn't move, will change that.
it's not just about 'thing is old so that makes it retro', that was never what it was about.

>> No.6659090

>>6659079
>At this point ps3 and 360 are technically retro
I feel my back breaking and i'm not even 20

>> No.6659091

>>6659089
>>6659086
>>6659079
>>6659070
>>6659068
Can you guys please take this somewhere else? You do this every thread

>> No.6659093 [DELETED] 
File: 329 KB, 600x600, 1595720104833.png [View same] [iqdb] [saucenao] [google]
6659093

>>6659085
>The GameCube is absolutely retro you stuck in a psychosis mentally ill boomer.
Not according to the board rules, now please kill yourself and stop forcing threads to be off-topic.

>> No.6659094

>>6659020

other/SFC/ソースデータ/ワイルドトラックス/

I think the build tools can be found here,
other/SFC/ソースデータ/StarFox2/BIN/

>> No.6659098 [DELETED] 

>>6659089
>that was never what it was about.
Yes. That was what it was about you mentally ill freak. Only because your fucked up boomer brain thinks texture filtering somehow makes the ps2 less retro than the psx does not influence reality. Ps2 absolutely show their age.
The only problem is that people like you are mentally ill and think definitions need to be frozen in a time where you were between 14 and 20.

>> No.6659102 [DELETED] 

>>6659093
The board rules themselves are retro you mentally ill boomer.

>> No.6659103

>>6659079
My point is though that there’s a pretty obvious cut off point that would be around ‘94 where the gaming industry moved on from 2D and tried to promote only 3D gaming. 3D gaming is also a totally different paradigm compared to 2D gaming, and it’s the paradigm current and next gen consoles are.

Whether something is “retro” or not shouldn’t depend on the age of something, it’s like “obsolete chic” and the fact is 3D gaming isn’t obsolete and therefore 3D consoles of ANY age cannot truly be considered obsolete. You stick a zoomer who was playing Fortnite in front of a N64 and a SNES, he’s immediately going to go for the N64 since that’s a paradigm of gaming he will find recognisable.

>> No.6659105
File: 12 KB, 570x803, 1595775249980.png [View same] [iqdb] [saucenao] [google]
6659105

>>6659070
Small update, I just finished converting the starfox 1 models and i'm currently converting the starfox 2 models.
Once I'm done converting the models, I'll work on >>6658728 and upload it to anonfiles.

>> No.6659106

>>6659086
Well then if it really is that arbitrary, if it is just down to a quote from some fuck somewhere, let’s just get a new quote from another nobody claiming the GC is retro too

>> No.6659107

>>6659090
Then go outside and do sports you neckbeard retard soon to be boomer.
>how can diff fing dat waf new when I waf kid be old???

>> No.6659113

>>6659091
This could be done with, include 5th gen and that will end these constant debates

>> No.6659115

>>6659113
How bout you fuck off and go ask someone who can change the board rules?

>> No.6659116

>>6659106
Sure, just as long as you also show that it's undoubtedly popular opinion as well.

>> No.6659117

>>6659098
>>6659102
You are the biggest problem with this board and I hope you die.

>> No.6659120

>>6659105
At this point with the assets and such in more readable formats, one could probably try doing a Starfox 1 & 2 PC ports

>> No.6659123

>>6659105
Ohh, forgot to include the Starfox 1 models, my bad.
anonfiles dot com slash bekcd3Jfo0/Converted_starfox_txt_models_7z

>> No.6659124
File: 136 KB, 600x800, battlezone_arcade_machine.jpg [View same] [iqdb] [saucenao] [google]
6659124

>>6659103
>My point is though that there’s a pretty obvious cut off point that would be around ‘94
That was presumably the cut when you got into middle school and puberty started?
Funny how dimwits like you always think things only happen when they first notice them and how "big changes" always coincide with them getting into puberty. Ask /v/ and half of them will tell you the "world grew up in 2007" or 2012 in some cases. And in your personal psychosis it's 1994 for some arbitrary reason, because it's the first time you realized 3d exists.

>> No.6659131

>>6659120
There are a lot more things to be done that need more than just obj conversions actually.

>> No.6659132

>>6659113
>constant debates
It's just you shitting up the board. You should discuss non retro games on /v/. Or, you know, on reddit...

>> No.6659138

>>6659132
Kill yourself you schizo-boomer. GameCube is retro.

>> No.6659140

>>6659116
The fact that /vr/ is plagued with arguments about even including the GBA, I’d say it’s getting popular enough with people who are now reaching their late 20s and early 30s... it already doesn’t make a lot of sense to call these people zoomers, it’s just being a stubborn fuck about how muh 3D console is retro and yours isn’t because 1999! You haven’t considered the year 1999! Is a lot more popular with autists in their mid-30s to early 40s

>> No.6659149 [DELETED] 

>>6659124
What the fuck are you talking about you actual fucking paedophile? I even said it was down to the radical change towards 3D gaming that occurred with the release of the PSX.

It has nothing to do with the little pubescent boys that occupy your mind.

>> No.6659150

>>6659138
Will never be and I love it.

>> No.6659153

>>6659131
What I'm saying is that given we have source code for both - fully documented, it's a lot easier to figure it out.

The whole problem I've always encountered with "disassembling and then seeing how it runs" is the lack of variable names, points of reference, etc. That is usually annoying for PC disassembly but with consoles I could imagine it being a nightmare. Given Starfox1&2 data structures are very complex and rely heavy on macros, figuring that out by sheer ROM analysis would be crazy.

What I'm saying is - even though we're dealing with a crazy assembly with a proprietary chip, having the source code puts us 2-3 years forward into making a port than starting from scratch.

>> No.6659154

Is this new? https://www.youtube.com/watch?v=usipKE1kVAY

>> No.6659156

>>6659140
>one, literally o n e person making hundreds of GBA threads a day
I wonder who's behind this post.

>> No.6659158

>>6658885
what game is it though?

>> No.6659159
File: 2 KB, 128x128, sg1.png [View same] [iqdb] [saucenao] [google]
6659159

why isn't this thread in /v/ again? was it because some retards kept derailing it?

>>6659094
these are in \NEWS\テープリストア\NEWS_05\home\watanabe\SG-1 are they related to starglider?

>> No.6659160

>>6659150
N64 isn’t retro, the rule is arbitrary, 4th gen is part of the 3D era which is still current.

>> No.6659163

>>6659140
>The fact that /vr/ is plagued with arguments about even including the GBA
I'm only seeing shit in this thread, and even if that weren't the case, don't act for a second like a slow, relatively unpopulated board on a relatively unpopulated area of the internet could ever be representative of how people generally think all over.

>> No.6659167

>>6659153
Oh, well yeah making it run natively is entirely possible. There would just be a few asset solutions to implement first.
>>6659159
These might be SG assets yeah.

>> No.6659168

>>6659149
That's a whole Lotta projecting on your part, you gay old Homo.

>> No.6659169

>>6658431
>>6658428
So, what was this from?

>> No.6659172

>>6659156
>everyone I disagree with is actually one person
Schizo behaviour

>> No.6659174

>>6659160
>the 3D era
So battlezone from 1980 is not retro because your schizoid boomer brain says so?

>> No.6659180

Besides from the starfox 1&2, mario 64 and zelda models have there been any other 3d models found?

>> No.6659181

>>6659168
>HA! I twisted it back on you HOMO!
Well done paedo, you really showed me up after your sudden rant about boys going through puberty

>> No.6659182

>>6659172
Anyone who spams this GBAshit is one entity to me: the enemy.

>> No.6659186

STARFOX 2 IS NOT RETRO BECAUSE ITS 3D AHH STOP TALKING ABOUT IT! POLYGONS ARE NOT RETRO! ONLY THE GAMES I PLAYED IN FIRST GRADE ARE RETRO!

>> No.6659187

>>6659174
>Huuur what about this vector wireframe pseudo-3D game hmmmm? Is it not retro hmmmm?
Really retarded point to make

>> No.6659189

>>6659167
The way the points are structured in the source code is weird compared to OBJs. It's like the sequence is all messed up. I wonder if that's due to how MARIO chip works or not. I might try and put the point data from the code into an OBJ file and see what happens.

>> No.6659192

>>6659186
This but unironically

>> No.6659193

>>6659189
It might work. I'm not sure if anything is pruned off it or not that would be needed to connect everything to make it work.

>> No.6659194 [DELETED] 

>>6659181
Where did I mention boys you retarded old kiddie diddler? Your mind just immediately went to pedo stuff because your a gay old fart.

>> No.6659197

>>6658886
I think he means the people saying to GO to /vg/

>> No.6659198

Petition to have any post mentioning "GBA, Game Boy Advance, GameCube, GC, PS2, Xbox" etc. to be auto filtered and for the person who posted it to be auto banned for at least 15 minutes

>> No.6659201

>>6659181
>losing the argument so hard you gotta derail with stuff you literally hallucinated into his post
Bravo boomer. Grand display of mental illness.

>> No.6659207

>>6659194
Well here >>6659124
You couldn’t keep it contained, you just started talking about middle school and puberty and “big” changes, somehow you managed to shoehorn talking about puberty into a discussion about retro gaming. You’d have to be pretty obsessed with puberty to do that, so you’re either a paedo or a eunuch?

>> No.6659208

>>6659187
It's just as arbitrary as your fucking retard delusion that psx is somehow not retro because it's "3D".

>> No.6659214

GameCube/GBA and later on /vr/ is equivalent to posting child porn.

>> No.6659215

>>6659207
Where did I mention your gender you gay old fuck? You're quite literally projecting because you fucking lost so hard.

>> No.6659216
File: 28 KB, 268x268, 1586652717787.jpg [View same] [iqdb] [saucenao] [google]
6659216

I hate all of you.

>> No.6659217

>>6659201
Literally my post was saying there is an obvious cut off point between the 2D era and the 3D era and that’s a more sound cut off point than just 1999, couldn’t be a simpler argument, yet this dickhead started talking about me going through puberty at the time for what reason?

>> No.6659223

>>6659215
I don’t think I have, no one has disproven that N64 isn’t retro other than an unsourced quote from wikipedia and you guessing I was going through puberty in 1994. Neither of which proves anything. I think actually everyone else is getting frustrated at not being able to prove me wrong outside of retard takes like “battle zone is 3D era”

>> No.6659225

>>6659217
Because most people will have a different perception of the world once they enter adolescence, claiming the world changed and not them. You're literally the only person here making it sexual for some fucked up weirdo reason or because you were out of talking points.

>> No.6659227

>>6659193
That's what I'm curious of as well. In the definitions in the source code there sure as hell are face definitions that are very in tune with the OBJ file standard.

>> No.6659231

>>6659227
It's all there honestly and could be plugged into the container.

>> No.6659236

>>6659223
>still obsessing over someone mentioning puberty
So I guess the entire hangup over what is "retro" on this board comes from the same tranny that gets triggered over the word "puberty" for some reason?
Would appreciate if you could put on a trip so everyone else can filter your mentally ill boomer ass.

>> No.6659240

>>6659225
Okay, but what the fuck does that have to do with the transition to 3D gaming? Sony didn’t build the PSX because you think in 1994 I started having wet dreams and considered 2D gaming super gay overnight

Why won’t you people argue with my point about the transition to 3D gaming without bringing up puberty and defending each other for talking about puberty at all

>> No.6659242
File: 5 KB, 208x96, sg1monkey.png [View same] [iqdb] [saucenao] [google]
6659242

i'm glad you two are having a good time... because you're having fun, right? you're not seriously discussing this shit, right?

>>6659167
there's Star Fox assets in \SFC\ソースデータ\ワイルドトラックス and a big monkey face in
\NEWS\テープリストア\NEWS_05\home\watanabe\SG-1

>> No.6659250

>>6659236
This is so retarded, my point about 3D gaming got dismissed on the presumption that I was going through puberty at the same time and I thought that was properly fucking stupid and now the discussion is about whose more obsessed about puberty.

You people are all fucking retarded lel

>> No.6659252

>>6659242
I'm gonna have to check that one out. I looked at the source for SG and it seems to be pretty developed.

>> No.6659261

Face it, no one can give a good reason for why N64 is considered retro when the games are a lot closer to current gen gaming than the 2D generations before it.

>> No.6659269

>>6659240
>in 1994 I started having wet dreams
You are unhinged.
The other point you bring up about "transitioning" into 3d gaming is arbitrary bullshit, so that's why nobody adresses it.
Virtua racing is from 1992, virtua fighter from 1993. By your logic no game released after 92 can be considered retro now.
It's just really fucking retarded, arbitraty and mental ill like the rest of your reasoning.
Nobody except you would claim the psx isn't retro. The only reason you keep insisting is that you considered it a new thing when growing up and never grew out of that impression because you are mentally and emotionally stunted.

>> No.6659271

if retro=2D then we can talk about Megaman 11 and Braid and Cuphead here

>> No.6659278

>>6659271
No because I said 2D only consoles. Again making a point isn’t worth while if you know it’s retarded, but you just want to make a smarmy argument for argument’s sake

>> No.6659282

>>6659250
whats retarted is that you're arguing about this shit here. fuck off and discuss it in another thread

>> No.6659286

>>6659278
Technically even the NES can run games that contain polygons so does that mean we can only talk about Atari 2600 games or something?

>> No.6659289

>>6659269
>the transition to 3D gaming is arbitrary
And this is probably coming from someone who thinks the rules about 1999, a year that cuts the 5th gen in half, isn’t arbitrary and was made using good sense rather than pandering to 3D kiddies

>> No.6659290

>>6659261
Because retro per defintion means something else than you think it does.
>Most commonly retro is used to describe objects and attitudes from the recent past that no longer seem modern.
The n64 is not modern, neither is the GameCube nor the ps2 or ps3.
Retro simply means "last gen and previous" and not some ultra mentally ill explanation what you personally "feel" it means, you dumb tranny.

>> No.6659291

>>6659252
the "chicken" emblem and the partial name are interesting, too. "...das War's" I wonder if it's an early name for Star Fox.
Looking at the source code, it seems StarGlider SNES also had a planet selection screen, I wonder if at Nntendo created the Star Fox cast for StarGlider and then reworked the entire game into Star Fox?

>> No.6659292

>>6659291
I'm almost sure that is the case because they're already in this source

>> No.6659295
File: 15 KB, 420x268, unnamed (7).jpg [View same] [iqdb] [saucenao] [google]
6659295

>>6659286
Dude, atari 2600 has 3D. Please don't mention it on this 2d only board. You might wanna talk pong instead.

>> No.6659298 [DELETED] 

>>6659282
Blow me, I’ve nothing to lose by getting banned on /vr/ because most of what gets discussed on this board isn’t retro, so mods can B& me any time, I couldn’t give a shit.

Came here exclusively for the thread about the leaks, and I’ll admit it it, I was triggered by the same thing that caused me to leave /vr/ ages ago, the fucking posturing about autistic fags about the 1999 rule making their 3D console arbitrarily retro and not others. Once again, any time mods.

>> No.6659304

>>6659295
2D only consoles, pseudo 3D effects aren’t 3D. I mean are you purposely being a retard in the hopes that makes me look like a retard?

>> No.6659305

>>6659298
Aren't you also the fag that was losing his shit about someone drawing porn?

>> No.6659306

>>6658214
Anything new there? Not going to give you any likes or upvotes if you're just posting old shit.

>> No.6659307

>>6659250
>my point about 3D gaming
Your point about 3D gaming was that you personally first noticed it in 1994 and thus everyone should consider 1994 the cutoff point for retro, which shows such a baffling amount of ignorance on your part that you should just leave the board in shame.

>> No.6659308

Can just one of your Britbongs please explain to a boomer burger what the hell StarGlider is and why it keeps coming up in connection with Starfox? Is it some gay Amiga thing?

>> No.6659309

>>6659123
>>6659105
Thanks a lot, Anon, hope the SF2 models work out too. This is cool.

>> No.6659310
File: 1 KB, 53x57, Yoshichief.gif [View same] [iqdb] [saucenao] [google]
6659310

All because it's late and mods are asleep does not give you a free pass to just be utter shitheads.

This ain't /v/, please leave.

>> No.6659312

>>6659305
No that was someone else presumably because that’s the first I’ve heard of it.

>> No.6659313

>>6659304
So I guess doom isn't retro either?

>> No.6659315

>>6659304
Snes isn't retro, genesis either. Heard it here first.

>> No.6659316

>>6658542
so when the ps5/xsex launch as the 9th gen, will that mean gc and gba be allowed then

>> No.6659319

>>6659298
Please leave again you mentally ill tranny. You will be no loss to this board.

>> No.6659326
File: 4 KB, 224x80, face.png [View same] [iqdb] [saucenao] [google]
6659326

>>6659292
poor Argonaut, Nintendo really sucked them dry and then put them aside for the N64.

Here's the faces on \SFC\ソースデータ\ワイルドトラックス\DATA\FACE.CGX I mentioned, color palette obviously pulled out of my ass.

>> No.6659328

>>6659298
>the 1999 rule making their 3D console arbitrarily retro
It's not about 3D or 1999. 1999 was simply 15 years ago from when the rules were written you absolute fucking mongoloid.
The only one making this ultra weird distinction between 3D and 2D is you. And frankly it would be better if you just left.

>> No.6659337

>>6659326
I'd believe it. The company did die because of lack of exposure and I tend to think all the no credits and canceled full game might have had something to do with it.

>> No.6659339 [DELETED] 

>>6659307
It’s not when I noticed it, it’s when the PSX came out and the entire industry focused on 3D gaming ever since.
I’m not saying 3D gaming never existed before that point, I’m not saying that pseudo 3D effects count as 3D, but what I am saying is that it’s widely documented that the 4th generation of consoles was the dawn of the 3D era of gaming, and therefore they’ve more in common with modern 3D gaming than consoles that were traditionally considered “retro” and in my opinion should still only be considered retro.

The fact that people need to be disingenuous and pretend like they can’t wrap their heads around the idea of the N64 being a 3D console in the same way the Switch is a 3D console, or that the transition to 3D-first gaming with the PSX, Saturn and N64 is entirely fictional and imagined up by myself purely to avoid admitting that 3D polygonal gaming (And everything that comes with that paradigm like controls, physics, cameras, gameplay) is what we have now current gen and is the same but with a lot less polish and far more limited on the 4th gen consoles.

If people need to be purposely retarded to avoid seeing that, welp, I think yeah /vr/ may as well allow 5th gen because those games were just refinements of the 4th gen

>> No.6659341
File: 75 KB, 419x414, ghost.jpg [View same] [iqdb] [saucenao] [google]
6659341

>>6659298
Just leave
t. /v/ poster who came here solely for this thread only to see you taking a fat shit in it for internet attention

>> No.6659345

>>6659328
Right okay so 5th gen was 15 years ago now, so let’s change the rules

>> No.6659349

>>6659326
>>6659337

There is more to that. With SuperFX chip being so successful Argonaut tried to get into RISC chip business which at that point was already very risky. I guess they counted on Nintendo into buying a new 3D chip they've made but Nintendo already worked with Silicon Graphics.

>> No.6659350 [DELETED] 

>>6659341
>accusing me of wanting internet attention
>”hey guise I’m from /v/!”

>> No.6659357
File: 33 KB, 600x449, crt 1.jpg [View same] [iqdb] [saucenao] [google]
6659357

>>6659339
You got a psychosis. The definition of the word "retro" is not "2D not 3D". Retro videogames just means old videogames. No matter if they're 2D or 3D.
The ability to render 3D graphics just come with increased horsepower.
And your definition only works if you ignore all the 3D games before 1994 to make your dumb legit mentally ill point even remotely work.
I guess no videogame is retro unless it's tennis on a cathode ray.

>> No.6659358

Was toad's house in yoshi's island snes? I don't remember it and can't find anything on it

>> No.6659361
File: 14 KB, 640x400, alphawaves-1.jpg [View same] [iqdb] [saucenao] [google]
6659361

>>6659339
Man you are a mental case.

>> No.6659363

>>6659358
It wasn't. Toad wasn't even in the game. Mario's parents lived in mushroom houses though.

>> No.6659368

>>6659363
Oh ok, well there seems to be toad houses in some of the tilesets as well as a few other things like some hands holding baby mario that I don't remember.

>> No.6659369
File: 392 KB, 1280x1024, Capture.png [View same] [iqdb] [saucenao] [google]
6659369

>>6659309
Yea they're coming out alright which is pretty good.

Thankfully some anon gave out a script that made converting them pretty straight forward.

>> No.6659370

>>6659350
Didn't you want to leave? Please leave.

>> No.6659373
File: 80 KB, 1280x720, maxresdefault (8).jpg [View same] [iqdb] [saucenao] [google]
6659373

>>6659368
Sounds like the ending cutscene.

>> No.6659374

>>6659373
Actually yeah it looks like that except it's unfinished and has some notes on it.

>> No.6659376

>>6659374
Show it, don't just talk about it.

>> No.6659382

>>6659349
Yeah, what a weird gamble. Nintendo worked with SGI machines for 3D renders, Rare gave Nintendo one of their heavy hitters using SGI machines, the entire entertainment industry was using SGI machines for 3D... Seems foolish to think they had a chance at convincing Nintendo of going with them instead of the big hot tech company of the moment.

>> No.6659387
File: 12 KB, 384x384, 1574703146636.png [View same] [iqdb] [saucenao] [google]
6659387

>>6659376
There are some other things I don't remember seeing like the bigger toad house either. I only remember a small one.

>> No.6659394

>>6659357
>you’re just kraaazy!
Typical response.
>blah blah there were 3D games before 4th gen
Yes I know, and as I have said about 5 times now having pseudo 3D effects like parallax is not 3D gaming, and even with add on chips like Super FX and the SVP it’s not even the host console doing 3D, the SNES or MD in those situations are just handling sprites and backgrounds, the on-cart chip is what is doing 3D
>huuur if it’s only 2D games then surely only Tennis for Two is retro!
Where does this even come from? I’m sorry that you feel that anything less than your N64 is too primitive for to distinguish between pong and a SNES game. Like what was your point?

Everyone seems to think retro is either down to age or “horsepower”, and that’s a little sad that people either actually cannot tell the difference in feel between 2D gaming and 4th+ 3D generation gaming. If it really is a case of “wow everyone in this N64 game looks like they’re made out of fucking toblerones! How retro!” and that’s what’s different between OoT and Twilight Princess (because they both basically play the same) then that’s kind of sad. In that case it’s not me fetishising “primitiveness” as a definition of retro, it’s you.

>> No.6659395

>>6659028
Pre-HD is a good metric for consoles but not portables. I think a better arbitrary delineation is pre (meaningful) internet connectivity. Once games went online, there was a significant shift in game design philosophy. A playstation 2 RPG has more in common with an SNES RPG than a modern “RPG”. That being said, I really don’t think 6th gen is quite retro yet. GBA probably is “retro” by now but thats only because its essentially a portable SNES and I’m sick of the autists here sperging out when you ask if a GBA port is worth playing. Personally i wouldn’t mind the entirety of 6th gen being allowed here because it really is a matter of time until that happens. A huge gamecube source code leak would be a great excuse to amend the rules.

We need a meta threat to discuss this because I’m sick of seeing this same “is it retro or not” discussion spilling into every thread

>> No.6659398 [DELETED] 

>>6659370
Only if you say pretty please. If you do say “pretty please anon with a cherry on top, leave us” I actually unironically will leave

>> No.6659402
File: 12 KB, 384x384, 1583237036185.png [View same] [iqdb] [saucenao] [google]
6659402

>>6659376
This has to have shown up somewhere right?
>>6659398
leave

>> No.6659403

>>6659369
Very nice.
You're doing good work.

>> No.6659409

>>6659402
actually I think I do remember this. I'll keep skimming around for more stuff though.

>> No.6659410

>>6658214
>>6658587
These cats are too damn smug!

>> No.6659413

>>6659402
Isn't that just the house of the Mario family at the end of Yoshi's Island?

>> No.6659415

>>6659413
It is although there are more things in front of it that might actually just be separated sprites.

>> No.6659417 [DELETED] 

>>6659402
Ah ah, that’s not the magic phrase. If you just say “pretty please anon with a cherry on top, leave us” I’m completely serious I will leave, your wish will be my command

>> No.6659421

>>6659394
>Everyone seems to think retro is either down to age
It is. That is what people have been trying to tell you, you schizo. You use the term retro wrong. There is no 2D or 3D console. There's old and new videogame systems and your observation that games increasingly made use of the improved hardware to create 3D visuals is true but you're drawing the wrong conclusions.
A retro videogame system is simply a old videogame system. Your entire 2D vs 3D thing is entirely inside your head and literally nobody agrees and it's not a point people generally make.

Please leave.

>> No.6659424

>>6659417
Fuck off you stupid unhinged attention whore tranny.

>> No.6659427
File: 522 KB, 1200x730, Yoshis-Island-Ending.jpg [View same] [iqdb] [saucenao] [google]
6659427

>>6659402
It's Mario's parent's house.

>> No.6659434

>>6659427
>Mario's parents are smurfs
Makes you think

>> No.6659436

>>6659421
Right people keep saying that, I’ve heard 15 years apparently is the age that a console is retro, well now 5th gen is retro and we need to amend the rules. Simple as.

That was all I was really trying to get people to say really, “it’s just about age” and “pre-1999 is retro because it was 15 years ago when the rules were written”. So really there’s no sound argument to not make the new cut off point 2005.

>plot twist I was actually on the side of including GC leaks on /vr/ this entire time

>> No.6659439

>>6659395
>Once games went online, there was a significant shift in game design philosophy
Was there really? Rpgs have been doing dumb fetch quests forever.

>> No.6659440 [DELETED] 

>>6659424
Oof I’m afraid I’m gonna have to stick around then.

>> No.6659448

watch the thread die

>> No.6659451
File: 10 KB, 384x384, 1568313178343.png [View same] [iqdb] [saucenao] [google]
6659451

My yoshi's island memory is too fuzzy to recognize any of this so I might just have to do a new playthrough

>> No.6659480

>>6659451
The sleeping dude is not from yoshis Island but from some prototype. That being said, did you check the zelda 3 tilesets already? There's the deku tree in snes tileset form.

>> No.6659484

>>6659480
Makes sense, the style did look too different. They just had some similar sets in there.

I have not but I'll take a peek now knowing that.

>> No.6659485

>>6659480
>>6659451
He's from the prototype of Mario & Wario

>> No.6659509

>>6659439
i just mentioned RPGs as an example because thats what i play the most personally. but i think we can agree that once online play became a thing, game designed transformed significantly. sure there are still single player RPGs and retro-inspired indie games coming out these days, but i think if we have to select an arbitrary dividing line FOR CONSOLES then it needs to represent something significant beyond simply consoles being X years old. Pre-internet will make more and more sense as time goes on, and also tends to coincide with HD graphics emerging.

I also agree with people who think 5th gen 3D consoles should have never been allowed here if the goal is a more obvious distinction. However its too late for that so lets just start talking about all the good PS2 JRPGs because they really are relevant to a lot of discussions. Also to the schizo who thinks there is only 1 person who thinks GBA should be added to the rules, you are wrong because there are many of us lol. GBA deserves to be here more than PS1, N64, and DC do

I hope a mod wakes up and gives everyone who makes off topic posts in this thread a 24 ban. Myself included. GBA is retro and yall can die mad about it

>> No.6659521

>>6659509
>to the schizo who thinks there is only 1 person who thinks GBA should be added to the rules, you are wrong because there are many of us lol
So that's what they call "headmates" these days?

>> No.6659532

>>6658970
It's been mentioned before. In case you aren't aware, the only connection the Atari, Amiga etc Starglider has to Star Fox is that it was its inspiration/precursor. Early versions of Star Fox were called Starglider or NESglider internally but it wasn't a port.

>> No.6659558

>>6659509
>5th gen 3D consoles
You are the only person mentioning "3D consoles". That's just not a thing people even talk about. A console is a console. You can even do 2D games on the Ps4 or 3D games on the snes. Performance is just a factor here. And only the 3D consoles as you call them had enough horsepower to give us arcade perfect cps2 ports... So they're also better at 2D.

>> No.6659572

>>6659509
Haha! But watch as I point out that xband was a thing and therefore the era of online game started in the early 90s! Kek take that mentally unwell person! Everyone agrees with me that there is no distinction to be made between offline and online gaming since I’ve brought up an obscure, unpopular exception to common opinion >:^)

>> No.6659581

The rules also won’t change since there is actually no fucking moderators on this board to do so

>> No.6659582
File: 427 KB, 1915x1047, Capture.png [View same] [iqdb] [saucenao] [google]
6659582

>>6659532
Small update on the starfox 2 model conversion project.
I was viewing some of the models I converted and noticed there's 6 3d models of letters.
Does anyone know where these are used?

>> No.6659583

>>6659485
No proof it's related to Mario & Wario

>> No.6659586

>>6658314
if that's supposed to be attractive, i don't know what to tell you

>> No.6659587

>>6659558
The N64 was designed so heavily for 3D that devs actually struggled with 2D. It was an issue for a lot of ports and games developed at the end of the SNES lifecycle. Also let me remind you again that there are multiple people in this thread, this is the first time i have personally mentioned 3D consoles, and not everyone who disagrees with you is that same person you fucking schizo

>>6659572
The dreamcast, which is explicitly allowed on here, had internet connectivity too. Wasn’t very meaningful in the age of dial up internet.

>> No.6659589

>>6659581
Why do people keep saying this? They're rare yes but there is still moderation on here. They're just lazy. Tired of this myth that the rules are only not changing because there are literally no mods. It's provably false.

>> No.6659592

>>6659558
Okay yeah you’re right, there’s absolutely no distinction between 2D and 3D consoles, all that advertising about “radical 3D graphics!” and games that were called “something 3D” to ride on the new craze around 3D gaming at home during the 4th gen?

Didn’t happen, there were 2D arcade ports on 4th gen consoles therefore they were basically the same overall as their 3rd gen predecessors

>> No.6659594

>>6659582
There should be more somewhere as I belive ones to spell the phrase NO DATA shows up in the mission preview of the CES build for levels when its a boss fight

>> No.6659605

>>6658862
man that is one chunky coordinate system

>> No.6659614

>>6659594
Hmm interesting, are there screenshots of it in-game?

>> No.6659616

>>6659592
>there’s absolutely no distinction between 2D and 3D consoles
Yes. You are mentally ill. Get help.

>> No.6659618

>>6659614
I haven't seen any and I've done quite a few playthroughs. I'm going to assume it goes unused for now. I would assume they just made a font go to 3d objects though for animation purposes all over.

>> No.6659624

>>6659614
https://www.youtube.com/watch?v=H-wG0y9NN2w&list=PLIAgrXNG-KQ6Cjf7dHpzXCQo4GlU2Z7Jm&index=62&t=0s
About 23 mins into this video

>> No.6659631

>>6659587
>The N64 was designed so heavily for 3D that devs actually struggled with 2D.
Yet the N64's 2D capabilities far exceeded those of the nes, which you would consider a 2D console. Oh my. Funny how that works.
The N64 was a bottlenecked piece of shit that couldn't do 3D very well either. It's still very much a retro console and you must be fucking insane to claim otherwise.

>> No.6659641

>>6659592
>Okay yeah you’re right, there’s absolutely no distinction between 2D and 3D consoles
Well as much as there is difference between white and black consoles. This is arbitrary and you're again weasling around the point that being able to do 2D or 3D well for its time has absolutely nothing to do with the system being retro or not.
Age has.

>> No.6659648

>>6659624
I did another playthrough to add onto these ones.

https://youtu.be/ADfELfeQU4U

I can't quite put my finger on it but there are some things I know haven't happened yet. I know for a fact that starwolf doesn't show up because it forces you into andross's ship in this build once you clear all planets instead of him deploying them or having them wait on planets.

>> No.6659649

>>6659304
welp, there goes almost everything
https://www.youtube.com/watch?v=LETr1NoteMM

>> No.6659652

>>6659649
based argonaut

>> No.6659654

>>6659631
The fact that you are unaware of the N64’s well documented troubles with 2D shows how unqualified you are have an opinion about it.

>> No.6659657

>>6659339
every generation has more in common with the current gen than the generation before it

>> No.6659661
File: 552 KB, 409x316, 1595844701493.gif [View same] [iqdb] [saucenao] [google]
6659661

>>6659624
Huh, intersting.
It's weird that it's made out of individual 3d models. Wouldn't it have been more efficient to use a sprite?

>> No.6659668

lol @ the debate. whether it's retro or not is based on gen, not whatever arbitrary standard you come up with.

>> No.6659687

>>6659661
Eh I mean you don't lose anything just doing it like that either.

>> No.6659709
File: 23 KB, 1126x474, Arwing.png [View same] [iqdb] [saucenao] [google]
6659709

https://mega.nz/folder/Tw0FzRTY#25TVnGEHHcNNHa_Qma_-QQ
Here's all the models from
D:\docs\downloads\other\NEWS\テープリストア\NEWS_05\home\watanabe\AAfundoshi
Converted, be aware outside of the 2 zips none of it has been sorted/organized beyond original folders

>> No.6659715

>>6659654
You mentally ill piece of shit. The n64 had inferior 2D capabilities compared to the saturn, the psx and the neo fucking geo. The N64 didn't have inferior 2D capabilities compared to the nes.
The psx was also weaker when it came to 2D compared to the Saturn and it's ram pack.

You are the guy talking out his ass.
And that being said if a console is good with 2D or 3D is irrelevant for deeming it retro or not.
The Ps4 fucking wipes the floor with all prior consoles when it comes to 2D. Yet it is not retro as of yet.

>> No.6659718

>>6659668
>whether it's retro or not is based on gen, not whatever arbitrary standard you come up with.
This.
Why is this even a debate?
Complete mental illness on /vr/. Most certainly trannies too.

>> No.6659725

>>6659587
>>6659654
Different anon to who you're replying to. What were the trouble devs were having with 2D?

>> No.6659729
File: 31 KB, 654x631, 1566351893783.png [View same] [iqdb] [saucenao] [google]
6659729

>>6659709
Guess it was always star wolf team then. I'm not good with palettes btw

>> No.6659735

>>6659661
David made a special tool for making shapes out of text (It's there in the Starfox2 folder). I guess it was a lot easy to render such in game by just linking the model with an inert path.

Christ, the more I look into these things the more I'm getting "Development of this was just like development of HL2" vibes.

>> No.6659738

>>6659729
File name and path? I can try and get it with the correct palettes

>> No.6659739

>>6659709
Damnit you beat me to it, well thanks for doing it anon, it's gonna be fun diggging through and finding any worth printing.

>> No.6659742

>>6659738
NEWS\テープリストア\NEWS_05\NEWS_05\home\watanabe\FX2\spal_3.cgx.BAK

There are multiple variants of this under different names also

>> No.6659745

>>6659739
Please do I would love some 3d printed arwings/walkers and Andross.

>> No.6659749

>>6659742
check out pm.cgx in the same folder also.

>> No.6659752

>>6659729
\Funny enough in one of the definition files (I don't remember SHAPES or PATHDAT), Starwolf is defined as DARK FOX in the comments. Interesting if you think about it.

Either way - for these files ALWAYS look at the date. Can someone look into Chizu_0? Same dir.

>> No.6659756
File: 5 KB, 640x640, 1565585556198.png [View same] [iqdb] [saucenao] [google]
6659756

>>6659752
looks like this

>> No.6659764
File: 193 KB, 128x512, PMCGX.png [View same] [iqdb] [saucenao] [google]
6659764

>>6659749

>> No.6659767

>>6659764
Ah, this looks closer to final because I see homing powerup. I was wondering if it was this.

>> No.6659769

There is a map test in there too but it looks really corrupted.

>> No.6659772
File: 193 KB, 128x512, spal_3CGXBAK.png [View same] [iqdb] [saucenao] [google]
6659772

>>6659742
>>6659729

>> No.6659773

>>6659085
The SNES was only 9 years old then (also fyi, /vr/ didn't exist, much less 4chan. I thought "at least 20 years old" was your new zoomer revisionist rule.

>> No.6659775

>>6659769
wait a minute, this map test looks like it came from metal combat or battle clash

>> No.6659779

>>6659772
>>6659764
Thanks for these. I still haven't figured out how to get colors right yet but I'm probably not using the right program

>> No.6659786

>>6659779
No luck pulling them from COL files I assume?

>> No.6659790

>>6659786
I haven't even tried to look in them so the fault is on me really.

>> No.6659797

>>6659773
I'm the guy who said even ps3 is retro by now.
And back in 2000 I used to post on retrozone.de which used to be Germanys biggest retrogaming forums. People already considered the snes retro by then, despite the last snes games having been 2 years old back then.

>> No.6659809

>>6659797
Excellent blogpost, my good anon!

>> No.6659821

So looking at the map files I'm not seeing all that much EXCEPT - why the fuck STG1 has a training mode map if there is no training mode??

In one of the later builds the training mode is busted and launches the game instead. Damn it, I'm kinda understanding why David wasn't too pleased with the 'final' product.

Can actually someone go to Twitter and ask him how close was the CES version of Starfox 2 close to his idea compared with the SNES Classic build

>> No.6659827

Yo does anyone have a quick download of bbgames converted? My shit internet keeps crapping out on me

>> No.6659832

>>6659821
If he was the guy pushing the direction for the ces version he has my approval except for the fast 5 formation fuckers and titania

>> No.6659836

So anymore prototypes found yet? Yesterday someone said something about a Lester The Unlikely sequel but I haven't seen anything else.

>> No.6659840

>>6659836
I found some fx racer stuff but I'm only just now looking into it.

>> No.6659842

>>6658557
you and everyone are getting older, get used to it

>> No.6659847

>>6658741
angry old anon

>> No.6659848

>>6659709
is anyone converting the models w/ colors and possibly missing textures?

>> No.6659852

>>6659848
I saw someone who did that and I have to assume the game is just mapping tiles onto the faces.

>> No.6659859

>>6659848
The ones in the unsorted folder should have color data. However the current conversion script to my knowledge doesn't know what colors to use

>> No.6659862

>>6659842
This. Windows 10 is retro.

>> No.6659876
File: 17 KB, 640x640, 1565588080579.png [View same] [iqdb] [saucenao] [google]
6659876

Is this fara with hair?

>> No.6659883

>>6659876
Wait was fara once human???

>> No.6659890
File: 5 KB, 644x321, 1571046073380.png [View same] [iqdb] [saucenao] [google]
6659890

>>6659876
I really need to spend a few minutes to figure out how to use pallettes (not that I see one for this file)

>> No.6659903

Is there any RE0 N64 stuff in there or has the N64 stuff not out yet?

>> No.6659908

>>6659903
if it wasn't on the iQue then it probably isn't in this leak. RE0 would be on Capcom's internal shit, not Nintendo's.

>> No.6659912

>>6659908
damn, that's a shame

>> No.6659913 [SPOILER] 
File: 3 KB, 173x150, 1596111470966.png [View same] [iqdb] [saucenao] [google]
6659913

finna

>> No.6659916

>>6659883
I don't know but she is making the same gestures as that jody lookalike huh

>> No.6659924

Why is there a minecraft video on the gigaleak youtube playlist?
Also, how do I add videos to it?
I'd like to add youtube.com/watch?v=BO3_ar3dA8k since it shows a lot of stuff.

>> No.6659925
File: 221 KB, 409x405, 1586862300663.png [View same] [iqdb] [saucenao] [google]
6659925

Did gramps get into the official versions? Never seen it before, very cool.

>> No.6659931

>>6659925
Nope. Theory is that he was replaced by the message block at Yoshi's House.

>> No.6659942
File: 16 KB, 640x640, 1573145266106.png [View same] [iqdb] [saucenao] [google]
6659942

Can anyone make this out?

says dragon something
I can't figure the format out at all.

>> No.6659946
File: 42 KB, 634x481, DarkLink.png [View same] [iqdb] [saucenao] [google]
6659946

>> No.6659948

>>6659942
Nevermind, I figured it out. It's the pilotwings beta name dragonfly

>> No.6659951

>>6659925
based Master Yoshi

>> No.6659957
File: 42 KB, 186x172, stfu_slippy.gif [View same] [iqdb] [saucenao] [google]
6659957

>>6659876
is that Slippy giving you a thumbs down?

>> No.6659961

>>6659957
Yeah. Do you know anything about the pallette data? I'm not very familiar with the programs for these.

>> No.6659969

>>6657003
You don't need to read through this to get everything in the thread, but I found this for you.
https://en.wikibooks.org/wiki/Super_NES_Programming
>>6659827
It's in the OP

>> No.6659971

>>6659925
After this, Paper Mario had an old Goomba, Koopa and Toad and its implied they used to be a team in the far past so its possible they probably wanted to add an old Yoshi as the fourth member

>> No.6659976

>>6659242
Is that a rooster?

>> No.6659980
File: 463 KB, 397x496, 1592704232845.png [View same] [iqdb] [saucenao] [google]
6659980

C'mon, this is too small.

>> No.6659986

>>6659948
WAIT WHAT. DO YOU HAVE ANYTHING ELSE. THIS IS OF A NEVER BEFORE SEEN GAME. IS THERE BETA ELEMENTS. AN INTACT ROM. OH PLEASE TELL MORE

>> No.6659987

>>6659986
Calm down dude, didn't people see this game in mags?

>> No.6659989

>>6658965
I,m waiting for metroid myself.

>> No.6659990

https://www.unseen64.net/2008/04/14/pilotwings-snes-proto/

>> No.6659993
File: 421 KB, 800x800, 1497548593861.png [View same] [iqdb] [saucenao] [google]
6659993

>>6658412
>angel Mario
Shame we got robbed his most powerful form. But at least now I know SMW beat SM64.

>> No.6660004

>>6659993
Its at least certanly better than the deemed strongest White Tanooki powerup

>> No.6660010
File: 82 KB, 886x679, unknown-12.png [View same] [iqdb] [saucenao] [google]
6660010

Someone made a mockup title screen

>> No.6660016
File: 6 KB, 640x640, 1585692354549.png [View same] [iqdb] [saucenao] [google]
6660016

the placeholder art is full of funny

>> No.6660020
File: 6 KB, 256x529, IMG_20200730_090236.png [View same] [iqdb] [saucenao] [google]
6660020

Dragonfly sprites found

>> No.6660021

>>6660020
Is that what those were? I didn't know what to make of them.

>> No.6660023
File: 28 KB, 1024x640, IMG_20200730_090241.png [View same] [iqdb] [saucenao] [google]
6660023

>>6660021
Yes.these included

>> No.6660024
File: 17 KB, 640x640, 1595120375804.png [View same] [iqdb] [saucenao] [google]
6660024

I don't remember seeing this lion guy

>> No.6660026
File: 193 KB, 128x512, character-maping-3.png [View same] [iqdb] [saucenao] [google]
6660026

>>6660024

>> No.6660029

>>6660026
Ah there he is

>> No.6660031

How interesting that the human type character was around in late 94 data. The fight to be fay was strong because all of the designs for her were around too.

>> No.6660036

>>6660024
>>6660026
It's not a lion, it's a golden lion tamarin.

>> No.6660037

>>6660036
I'm not up to par on the specifics so sorry..

>> No.6660040

>>6659349
Nintendo is a shit company that has always treated their partners and fans like a liability.

>> No.6660041

>>6660037
It's not a specific type of lion, it's a monkey. Just so people know.

>> No.6660043

We need help with TAGS
https://superdonkey.booru.org/index.php?page=post&s=list

>> No.6660042
File: 13 KB, 640x640, 1590833442550.png [View same] [iqdb] [saucenao] [google]
6660042

hmmm

I've already seen these but noticed this revision

>> No.6660047

Also link the booru in the next thread.

>> No.6660050
File: 15 KB, 640x640, 1571856850885.png [View same] [iqdb] [saucenao] [google]
6660050

I am not sure if someone posted snaps of these ones yet. I saw some human styles in this also I don't remember.

>> No.6660054
File: 13 KB, 640x640, 1590682885995.png [View same] [iqdb] [saucenao] [google]
6660054

one in particular changes how she looks altogether.

>> No.6660056

>>6660050
Whos the croc in the left corner

>> No.6660057

>>6658314
Furfags get the rope too

>> No.6660058

>>6660056
another design

>> No.6660065

>>6660056
one that didnt get past line art

>> No.6660069

>>6659605
POS nintoddler systems couldn't do 3D

>> No.6660078
File: 15 KB, 640x640, 1572786232422.png [View same] [iqdb] [saucenao] [google]
6660078

fay is the king and queen of a billion designs

>> No.6660082
File: 18 KB, 640x640, 1585899510421.png [View same] [iqdb] [saucenao] [google]
6660082

long ears short ears, different bows different eyes
different race

>> No.6660084

>>6660078
We missed out on bedroom eyed Fay i see

>> No.6660086
File: 14 KB, 640x640, 1567096742848.png [View same] [iqdb] [saucenao] [google]
6660086

>>6660084
yeah she was gonna have that vibe
they did get a little bit in on each design

>> No.6660089

>>6660082
Fay is literally the player character of an Elder Scrolls game, shifting through different races and genders before finally saying "yeah fine I guess"

>> No.6660094

So the 2tb were a hoax after all?

>> No.6660095
File: 76 KB, 640x478, SFC_1989_SMW02M.jpg [View same] [iqdb] [saucenao] [google]
6660095

Has anyone found this map

>> No.6660102
File: 86 KB, 640x483, SFC_1989_SMW01M.jpg [View same] [iqdb] [saucenao] [google]
6660102

Of this title screen

>> No.6660103

>>6660094
They just aren't leaking it all at once. It's trickling out.

>> No.6660107
File: 11 KB, 640x640, 1586680193938.png [View same] [iqdb] [saucenao] [google]
6660107

different arwing designs and angles

>> No.6660110

>>6660102
*Or

>> No.6660129
File: 1 KB, 89x79, plague.png [View same] [iqdb] [saucenao] [google]
6660129

>>6660094
the 2tb meme comes from a screenshot some random anon posted in a leak thread
no leaker has said anything about how much data there is

>> No.6660145

>>6660129
A screenshot that mentioned they'd start leaking things in 2020

>> No.6660149
File: 7 KB, 640x640, 1577850052381.png [View same] [iqdb] [saucenao] [google]
6660149

big hmmm
I'll just assume it was for easy swapping

>> No.6660153

>>6660145
*Mid 2020
Excuse me

>> No.6660162

>>6660095
Yes, seen it on Twitter. It's just the first island of a bigger map.

>> No.6660175
File: 6 KB, 225x224, images.jpg [View same] [iqdb] [saucenao] [google]
6660175

Thanks for the free 3D models, nerds.

>> No.6660179

>>6660175
You're welcome

>> No.6660182

>>6659339
Take your meds

>> No.6660187

>>6660182
That was nearly 5 hours ago you tool, besides the debate it over don’t fucking start it again you cunt

>> No.6660190 [DELETED] 

>>6659345
And we probably will. But the next gen consoles haven't been released yet. You have to wait.

>> No.6660193

>>6660187
>>6660190
Ah you're right. I'll delete mine.

>> No.6660196
File: 36 KB, 128x128, 1572602412222.png [View same] [iqdb] [saucenao] [google]
6660196

>>6659339
It's cool bro, I consider anyone born after 1995 underaged, but there isn't much I can do about it, so accept the rules of Father Time and adapt.

>> No.6660206

>>6660145
>>6660153
yet the leaks have been happening since early 2020
so inaccurate or a minor coincidence at best

>> No.6660208

>>6660196
Underaged for what?

>> No.6660213

>>6660196
>I consider anyone born after 1995 underaged
Are you saying there's any reason why you shouldn't?

>> No.6660214

>>6660187
Your meds, take em schizo

>> No.6660216

>>6660206
Possibly. But unless the leaker comes out and directly says it, none of us can really say.

We only know that it's been reported the leaks go into the Wii era

>> No.6660217

>>6660208
Logical thought and maturity

>> No.6660223

>>6660208
For being of age.

>> No.6660226

>>6660217
So, is there any writing for why the cutoff for that is 25 or what?
I do recall being a pretty stupid 25 year old, but I sure as hell didn't exactly reach any kind of enlightenment at 26

>> No.6660229

>>6660226
For me I was born in 1994 so I hate anyone born in 1995 or later because they're younger than me.

>> No.6660234

>>6660229
Ah, alright.
I was born in 89 and see you all as children regardless

>> No.6660247

>>6660226
Funny thing is I’m presuming the other anon thinks I was born in 1995 or later, but I wasn’t. Like everything else on this fucking board, it was totally arbitrary and pointless.

>> No.6660250

>>6660234
Jesus Christ what next? “I’m 28 and three quarters!”?

>> No.6660258

>>6660247
Exactly. Any sort of sense of superiority you have for choosing a random date is entirely in your own head.

Just relax and enjoy some old game discussion

>> No.6660264

>Go to bed five minutes before the last thread 404's
>Wake up
>/v/ tourist thread is still up and this one is out-posting it at a 4:1 ratio
Just delete it already, what the fuck

>> No.6660273

>>6660264
Where you the one who literally just bumped it?
>>6660265
Because if not, that's a remarkable coincidence

>> No.6660279
File: 14 KB, 538x248, innocent.png [View same] [iqdb] [saucenao] [google]
6660279

>>6660273
That was not me, swearsie-realsies

>> No.6660293
File: 97 KB, 1280x720, re0.jpg [View same] [iqdb] [saucenao] [google]
6660293

>STILL no Resident Evil Zero leaks

>> No.6660296
File: 36 KB, 512x320, 1595983222363.jpg [View same] [iqdb] [saucenao] [google]
6660296

>>6660293
Get fucked

>> No.6660298

>>6660264
Fucking hell, how can a board based around games people played as kids be this prohibitive with fun? Most threads are derailed by one of three complaints
>Not retro
>/v/ tourists
>I’m older than you
I mean if you’re taking talking about old games this seriously on 4chan of all places, i can’t think many 30+ year olds here have gotten laid to be this uptight about what were effectively designed as toys

>> No.6660308

>>6660293
Someone earlier in the thread said it's unlikely to be in there because it's a third party title

>> No.6660327

>>6660250
Unironically 36 and a half here. You are all babby to me.

>> No.6660336

>>6660250
Hey, that's me!

>> No.6660338

>>6660298
gotta love the Im older than you argument.


First off, who cares? It's the internet, I can't fucking see how old you are.

Secondly, if you are older than me, grow up and act your fucking age then.

and the whole not retro argument. It's 2020. Hate to break it to ya but in 2000 we called the super nintendo retro and it was only around 10 years old.

I aint fighting you anon, just agreeing with you and putting my two bits in

>> No.6660340

>>6660298
Your preaching to the choir

>> No.6660342

>>6660264
It's annoying as hell and honestly making it a pain in the ass to document stuff.

>> No.6660345
File: 51 KB, 400x587, 0d41333604808fa37cd1800c79fe79a1.jpg [View same] [iqdb] [saucenao] [google]
6660345

>>6658412
mario if he ángeles fuimos

>> No.6660353

>>6660338
I literally think it’s people who are immature enough that they never grew out of that “the sandbox is for big kids, the babies have to play over there” mentality, rather than just enjoying and being nostalgic for the kind of games they just don’t make anymore outside of indies.

>> No.6660360
File: 942 B, 32x29, MarioWorldBetaFinalHybrid.png [View same] [iqdb] [saucenao] [google]
6660360

So, I really liked the Mario World Beta sprites that have been found in this leak. I tried to create a sort of inbetween, fusing the best parts of the beta sprites and the final sprites. I really wish Nintendo went with one of these art styles. I love it.

>> No.6660362

>>6660345
Did you read my mind?

>> No.6660363

Starfox is such a crappy game seriously I'm glad they cancelled it on SNES and the 64 one is ever fucking Worse.

>> No.6660365

>>6660042
thats a legit ahegao on the right

>> No.6660368

>>6660363
k

>> No.6660370

>>6660363
Star Fox 64 is the only game in the series worth playing.

>> No.6660371

>>6660095
theres some of it in the files, but its all broken

>> No.6660372

>>6660353
Pretty true there aha.

Man i do love me a sandbox though. Anyway gonna go back to not derailing stuff. I'm no better by adding to flue to the flame.

Has anyone found a way to get pallets working on those .cgx files yet? My dumbass can't figure it out

>> No.6660373

>>6660363
"it's only a game, why ya have'ta be mad?"

>> No.6660374

>>6660372
I think there are tools for it but I haven't looked enough

>> No.6660379

>>6660374
I'm using yychr.net

It has the option to change the palettes but not all .cgx files let me change their palettes. Which is kinda weird

>> No.6660387

>>6659094
>other/SFC/ソースデータ/ワイルドトラックス/
That says Wild Trax, which is Stunt Race fx.

>> No.6660390

>>6660360
Protip: When showing off sprites, resize them to sizes suitable for humans first, Mr. Ant. 32 x 29 doubles to 64 by 58, which doubles to 128 x 116, and so on.

>> No.6660393

>>6660390
protip, open it in a new tab and hit crtl + a bunch of times

>> No.6660397
File: 38 KB, 640x395, 1587232057866.jpg [View same] [iqdb] [saucenao] [google]
6660397

>>6660338
>and the whole not retro argument. It's 2020. Hate to break it to ya but in 2000 we called the super nintendo retro and it was only around 10 years old.
Hate to break it to ya but a retro console hasn't been released since 1999 since retro doesn't literally just mean "thing that's old"

>> No.6660398

>>6660365
There is a lot of funny stuff in the unused files. I didn't post a lot of it but I did get the stuff I noticed was different than what was already found.

>> No.6660405

>>6660370
That's wrong though. The SNES game is great, esspecially while running at double the speed. Too much of SF64 is waiting around. 2 is also fantastic. I prefer the design of the SNES games because they're faster paced despite running slower

>> No.6660407

>>6660373
Because I really don't understand why people restore this shitty game it doesn't make any sense, it would be better to restore 1989 Smw instead.

>> No.6660408

>>6660338
>>6660397
Hate to break it to ya but you need to take this shit to another thread and stop flooding these with unrelated filler autism

>> No.6660410

>>6660407
I'm gonna work on starfox stuff now in memory of your efforts

>> No.6660412

Any chance that the SuperFX Yoshi I'm seeing in these threads has something to do with the rejected Argonaut game that went on to become Croc?

>> No.6660417

>>6660397
"Retrogaming, also known as classic gaming and old school gaming, is the playing or collecting of older personal computer, console, and/or arcade video games in contemporary times. Usually, retrogaming is based upon systems that are obsolete or discontinued."

Retro definition "imitative of a style, fashion, or design from the recent past."

Last i checked n64, gba, ds, gamecube, and gbc were all discontinued.

>> No.6660418

>>6660410
And I'm to digging and restoring Smw stuff too so we're hand in hand.

>> No.6660420

Lylat wars is where it’s at

>> No.6660424

>>6660407
People are working on both, Some people enjoy starfox and some people enjoy smw.

If you don't wanna see more starfox files, pitch in and help out by finding files for games you enjoy.

No point complaining

>> No.6660428 [DELETED] 
File: 112 KB, 1688x2000, 1501893275484.jpg [View same] [iqdb] [saucenao] [google]
6660428

>>6660417
THE RULES DONT MENTION
N64
GBA
DS
GAMECUBE
AND GBC

THEREFORE THEY'RE NOT RETRO
YOUR FEELINGS DON'T MATTER
THE AUTHORITY DOES
THEY DON'T LIST THOSE CONSOLES
THEREFORE THEY'RE NOT RETRO

ONLY
THE RULES COUNT
NOT YOUR OPINIONS

>> No.6660430

>>6660418
Let me know if you find anything cool

>> No.6660431

>>6660353
It gets pretty hard fighting off these feelings when you see 16yos feeling "nostalgia" over Minecraft, FNAF etc. which they "used to play as kids".

I just try to put myself in my parents shoes, watching me grow and enjoying all the fads. It helps.

>> No.6660435

>>6660264
>/v/ tourist thread is still up
no, that one was deleted fast, the one still up was made by an anon from /vg/ who got told to go to /vr/ mainly because it was constantly dying there but didn't realize there already was a thread for it here and everyone stopped using it until tourists wanted to shit stuff up, case in point you can see like a half day time difference between the first few posts and the later ones

>> No.6660436 [DELETED] 

GBA/SP is old enough to be considered retro IMO

>> No.6660441

>>6660428
Fuck man, I forgot they aint in the rules!

I gotta learn to read better before giving out my opinion

>> No.6660458
File: 15 KB, 75x96, 1595671965041.gif [View same] [iqdb] [saucenao] [google]
6660458

>>6660360
Cute.

>> No.6660459

>>6660431
> 16yos feeling "nostalgia" over Minecraft, FNAF etc. which they "used to play as kids".
Yeah I suppose that is whack, and I totally get why people can be defensive about what is retro but desu we could be seeing some GC leaks potentially and I think that’s good as time as any to revise what was 15 years ago. Stylistically I think a lot of what came out on GC is very similar to N64 and PSX era gaming.

>> No.6660461

>>6658542
That post is 6 years old. Things have changed.

>> No.6660471

>>6660459
How about we focus on the leaks we have for now and leave this discussion until a time which gamecube leaks have actually happened.
If you want to talk about changing the board rules make a new thread for it

>> No.6660473

>>6659310
While I find the actual content to be fantastic, the threads could do without the tourists.

>> No.6660476

>>6660461
Yeah at the time it was apparently 1999 because that was 15 years ago, 15 years ago now the Xbox 360 was released, so I’d say it’s “pre-HD” gaming that needs to be the current definition of retro, otherwise it’s just pointless gatekeeping that Crazy Taxi 2 is okay but Gran Turismo 3 isn’t.

>> No.6660481

Ay yo, how do ya view n64 graphics?

Finally got bbgames to download

>> No.6660482

>>6660471
Fuck that, I’ll just make it on /qa/ from the get go since that’s all the mod ever does around here. But I think it’s important that anons get used to the idea that 2001 was over 15 years ago so they here isn’t a total shit fit when someone posts a GC leak.

>> No.6660489

>>6659326
What is /SFC/?

>> No.6660490

>>6660489
A directory

>> No.6660492

>>6660393
Protip 2a: Zooming in on a tiny sprite that way will only result in a blurry sprite because your browser doesn't know not to interpolate the image.

Protip 2b: Don't be a lazy POS, resize your image.

>> No.6660493

>>6660492
download it and resize it then upload it again

>> No.6660497

>>6660370
The SNES games are good too

>> No.6660498

>>6660493
Oh, I was going to. But not if you're going to tell me to do it. As the original uploader it's your responsibility to post images for human, not ant consumption.

>> No.6660514

What’s the deal with how the Japanese computer directories, you’ve got katakana loan words and then also roman letters also for loan words?

>> No.6660515

>>6660428
>muh rules
Far as I'm concerned Wii and PS3 will be retro next year.

>> No.6660516

>>6660489
Special fried famicom

>> No.6660523

>>6660515
Nah that’s ‘tarded, it should be 15 years since the end of a generation and the PS3 was only replaced 7 years ago

>> No.6660529
File: 554 KB, 884x699, vietnam flashbacks.png [View same] [iqdb] [saucenao] [google]
6660529

>>6659434

>> No.6660536

>>6660514
I think Japanese character encoding was still a mess in the 90s. Probably using romaji as a failsafe. Completely speaking from my ass about this though

>> No.6660542

>>6660428
the rules don't mention the VIC-20 either

>> No.6660543

>never post on /vr
>some trendy retrogame related thing happens, likely involving content for games you've never played
>go to /vr to be part of the trendy internet happening
>bitch about /vr's longstanding rules
>complain about actual /vr posters
It's all so tiresome.
And for non-meta, has anybody gone through the Chou-Makaimura prototype? I'm planning to do that since of all the prototypes that one seems to be getting the least attention, despite being a top tier Capcom title that during development is known to have had some dramatically altered and cut content.

>> No.6660547

So another dumbass question,

When trying to load n64 models and textures. I dont use blender yeah?

>> No.6660554

>>6660498
Whoever you have been arguing with isn't the original uploader. I am. I only posted that, and you have been speaking with someone else since.

That said, fuck you, I won't do what you tell me.

>> No.6660581

So LuigiBlood has an editied version of the CES build they're showing off at the moment

>> No.6660582

>>6660407
Go back to /v/.

>> No.6660587

>never post on /vr
>some trendy retrogame related thing happens, likely involving content for games you've never played

I mean who cares if someone played an old game or not? Most people are here just for archival reasons.

A lot of people have never played some of the games in these files. When was the last time you sat down and played animal crossing for the n64/gamecube

I sure fucking can't with out getting bored and that's fine. Not everyone enjoys these games but it's exciting to see lost content.

Complaining about people who complain is pointless. I'm wasting my own time doing the same right now.

I'm preaching to the choir. We all are

>> No.6660595

>>6660554
I was wondering when you'd catch onto me fucking with him for fun lol. I was compiling something so I just made a shitpost at him for being catty

>> No.6660597

>>6660581
This sounds like fun. I'll give it a look. Probably is using all that unused stuff we were talking about.

>> No.6660605

>>6660581
Whats supposed to be modified about it?

>> No.6660614

>>6660605
Not sure yet, it may be as simple as re-enabling andorf

>> No.6660624

>>6660614
Looks the same as what I played but with extra menus

>> No.6660625

>>6660605
Edit scratch that seems to be trying to get level select to work

>> No.6660626

>>6658234
nice work, seems to mostly match what i have

>2018-05 - G&S Spaceworld 97
it was 2018-05-26

so i can compare it more easily, do you have the filenames or thread urls?

>> No.6660676
File: 3 KB, 42x75, 3AD9053F-7434-49E4-B412-C15820D3CD75.jpg [View same] [iqdb] [saucenao] [google]
6660676

>>6660360
if you mean the sprites like this, they aren't from super mario world, actually. they're from mario's early years, an educational game

>> No.6660684

does anyone have a request for what models i should put in the repo next? right now i have both the used and unused marios, luigi, and a goomba.

>> No.6660695

>>6660684
Yo how about whomps and question for ya, What program do you use to view n64 models. My spaghetti brain cant keep up

>> No.6660701

Andross/Andorf is in the CES build

>> No.6660707

>>6660554
>>6660595
>>>/v/ was a mistake

>> No.6660724

>>6660707
Oh shut the fuck up about that other video game board, this isn’t a sekrit klub

>> No.6660725

https://www.youtube.com/watch?v=e6x00K6xViE

>> No.6660728

>>6660407
We can do both you know

>> No.6660736

>>6660725
>Water so clear you can't even see it
I miss this

>> No.6660774

>>6660695
I use Blender. I also have a python script that converts the .sou files to .ply files, allowing me to view/assemble the models in Blender. I can send the script here if you'd like.

>> No.6660779

>>6660701
Looks exactly like the bshapes and bpathdat one. I think for certain this one has the skull as the last stage

>> No.6660781
File: 610 KB, 924x1342, up high.png [View same] [iqdb] [saucenao] [google]
6660781

>>6660725
I can't tell very well, do these two areas share the same texture?

>> No.6660785

>>6660781
no,
in sm64 there's a clear bright line next to a relatively dark spot
thet is not there on the zelda texture.

>> No.6660787

why were you guys kicked from /v/?

>> No.6660803

>>6660787
After thread 26, we didn't get anything besides a few videos of people importing OoT maps to the Debug ROM and SKRELUX building levels from the source code to put into SM64. The threads were filled with constant shitposting, wannabe mods telling us to go to /vg/, and everything in between. It's going to be an even bigger shitshow tomorrow if the leaks are from the GameCube/GBA onwards.

>> No.6660812
File: 193 KB, 128x512, e1f09f6a58e9628e42ba9aa15acb4a8f4c0ebd64.png [View same] [iqdb] [saucenao] [google]
6660812

>>6660676
No, dunkus. This.

>> No.6660817

>>6660803
>"It's going to be an even bigger shitshow tomorrow if the leaks are from the GameCube/GBA onwards."

The hell? Since when is there a planned schedule for leaks? Did I miss something?

>> No.6660820

>>6660774
Would love that!

>> No.6660826

>>6660817
The last time these leaks happened, they happened every Friday for like four or five weeks in a row. Last Friday was when we got all the NES and SNES stuff, and Saturday is when we got the N64 stuff. That was the first time leaks happened on a Saturday, so who knows what'll happen tomorrow.

>> No.6660827

>>6660701
Yeah
>>6660787
people were spamming porn and cp and there was a lot of non contribution shitposting and begging.

>> No.6660836

>>6660707
Lol what a fag.

>> No.6660838

>>6660817
Leaks normally drop on vp on Friday/Saturday.
Of course if there is a big gamecube dump it will probably drag shit posters back to /v/ for awhile hopefully

>> No.6660840

>>6660774
gib pls

>> No.6660848

>>6660826
I remember hearing people say the n64 leaker wasn't the regular leaker, so we may get some more to the incomplete N64 stuff if we have if we do get one.

>> No.6660857

>>6658548
>wanted to 3d print it and finally use this printer I got as a gift
>printer keeps jamming
I'm too retarded, I don't know how to deal with heat creep. I don't know how to fiddle around with things to get it to work. Is there a type of filament I can buy that's resistant to heat creep?

>> No.6660865

>>6659361
He made a perfectly cogent argument and I agree with him. Most people think of PS1 when they think “early 3D.” All technology is a gradual progression, but using that fact to say that epochs don’t exist makes you a contrarian and a retard.

>> No.6660875

>>6659957
He's taking his hat off to you for posting that gif

>> No.6660878

>>6658557
Most millenials were fucking 10-12 years old when the GBA and GC came out. They're millenial consoles. Stop this stupid "zoom zoom zoomie zoomer" nonsense in general. More importantly, stop shitting up important threads with it.
>>6659159
Some retards kept spamming it because they wanted it on /vg/ despite it not being a general for an individual game good luck keeping these threads alive among dozens of gacha threads that OPs make duplicates of, just so /v/ could have more catalog space for off topic twitter screencaps and political shitposting. The /v/eddit mods are retarded enough to give in.

Now, most likely the same groups are spamming these threads here with the intent of getting discussion of the leaks banned here. Another anon proposed the idea, and I'm more and more convinced he was right: the people shitting up the threads are affiliated with Nintendo in some manner even just being fanatics and brand loyalists that want to protect the sanctity of corporate intellectual property.

>> No.6660879

>>6659427
Interesting to see how they changed the dithering to make it look more like a chalk sketch. I wonder if that’s programmatically applied or a revised asset.

>> No.6660901

>>6659436
Retro isn’t an age. It’s a cultural distinction. Modern gaming is far more similar to 6th gen and later than 5th gen and earlier, which is why 5th gen is the last “retro” age. Call them “silver age” or “golden age” or whatever you want. We call those eras “retro.”

The cut-off should be 1999 and earlier for all time. 2000 and beyond is called /v/.

>> No.6660916

So apparently Luigiblood built the edited CES build from the source
So source is buildable apparently

>> No.6660917

>>6658234
Youre missing i think the DP sprites leak from december 2019, but its not very important

>> No.6660927

>>6659394
>Yes I know, and as I have said about 5 times now having pseudo 3D effects like parallax is not 3D gaming, and even with add on chips like Super FX and the SVP it’s not even the host console doing 3D, the SNES or MD in those situations are just handling sprites and backgrounds, the on-cart chip is what is doing 3D
There's been proper 3D games since the early 80s.

https://www.youtube.com/watch?v=iXOTExRQJSE

>> No.6660928

>>6660916
>Luigiblood is spending time working on Star Fox 2 instead of the massive N64 leaks
Didn't expect that from him but more power to him.

>> No.6660932

>>6660928
Starfox is interesting because it was always outside meddling that muffled it's potential rather than developers.

>> No.6660935

>>6659402
So Mario & Luigi's parents are smurfs?

>> No.6660936

>>6660928
I mean Im fairly certain one of the pre gigaleak starfox 2 builds we got because he had gotten some Source code he built

>> No.6660941

>>6659946
Dark link in LA? Now I feel cheated.

>> No.6660946

>>6660936
The guy who had access to SF2 source pre-leaks was badinsults.
https://snescentral.com/article.php?id=0077

>> No.6660950

>>6660932
I think in Assault's case its faults were mainly the developer's fault.

>> No.6660957

>>6660950
Assault was actually alright. It was designed as a multiple game from the get go though. The singleplayer was just something added.

I'd kill for a port with online expanded play.

>> No.6660960

>>6660946
Oh, I guess the article has been updated since I last read it. Luigiblood got his hands on it too.

>> No.6660963

>>6660820
>>6660840
here you go.

anonfiles()com/H4d7k7Jbod/fdPmGnXv_py

you have to have the model you wish to convert in the same directory as the script and python.exe. this also runs in the windows command line.

the command for it is "python fdPmGnXv.py [filename].sou."

>> No.6660965
File: 210 KB, 512x512, progress_wip.gif [View same] [iqdb] [saucenao] [google]
6660965

>>6660095
there's tile mappings, but no actual tilesets

>>6660162 is correct, but there's multiple versions, and the earlier versions are just the mushroom.=

>> No.6660971
File: 3 KB, 256x1120, 1595632592920.png [View same] [iqdb] [saucenao] [google]
6660971

>>6660102
Once again, full tile mappings but no actual graphics, just like >>6660965

>> No.6660986
File: 118 KB, 983x506, 1578093688830.jpg [View same] [iqdb] [saucenao] [google]
6660986

>>6660901
6th gen just feels like 5th gen +1 to me. they were still doing a lot of animal mascot platformers, and the 3d was still very polygonal

>> No.6660993

>>6660957
I tried it before. It wasn't anything spectacular. I wish it had more than the bare bones for the campaign and multiplayer.

>> No.6661020

I'd kill for the August or November 1994 source code for SF2 right now

>> No.6661024

>>6660986
There is an overwhelming difference between GTA III and San Andreas, and the Xbox outperformed the hell out of the PS2 in the same generation:

https://www.youtube.com/watch?v=r0UEN60bvcU

Before 2000 + Dreamcast is a very clear line. Before 2000 + Dreamcast + GBA is getting a little too muddy now.
Up to sixth gen is not retro. It's old when compared to 2020, but Conker Live and Reloaded is closer to an Xbox 360 game than it is to Conker's Bad Fur Day.

>> No.6661028

>>6660993
It wasn't a game for singleplayer fans at all. It was something you either played in it's prime with friends or not at all.

>> No.6661034

>>6661024
>GTA III
That car was from vice city, but i'm nitpicking
>Conker Live and Reloaded is closer to an Xbox 360 game than it is to Conker's Bad Fur Day.
I can see that. live and reloaded really had great graphics for its time.

>> No.6661036

>>6661024
Can we put a line based on a particular specification or memory capacity a machine has like 64 bit is the borderline?

>> No.6661045

How about games before /v/ was created?

>> No.6661046

>>6661024
Here’s the deal though: hardly anyone played Conker Live and Reloaded BUT many people played the GBA which was an SNES port machine

>> No.6661058

>>6661028
Even back then I played that game with friends and we ended up growing bored of it fast and switched to other multi-player games like Mario kart and melee. It just wasn't that fun of a game, or to be more specific didn't offer anything more fun than a lot of multi-player games on the gamecube.

>> No.6661061

>>6661045
2004 is not retro.
>>6661046
The NDS was released in December 2004, so once GBA is allowed, there's nothing stopping GameCube, PS2, and Xbox from being allowed. The GBA is to slippery of a slope. You want GBA games to be considered /vr/ because it was a SNES import machine? Talk about the original SNES titles.

>> No.6661065

>>6661058
Well thats unfortunate but I had a lot of fun with my friends. We unlocked literally everything and used to do all kinda stupid shit like suicide ghosting an arwing with clusterbombs and walking out alive with a shield.

>> No.6661075

what does any of this discussion have to do with the leaks?

>> No.6661079

>>6661075
Who are you quoting?
>>6661020
Oh would you now?

>> No.6661092

How long before the audio files of normal human voice Yoshi come out?

>> No.6661094

>>6659049
>Bait
>NO WAY LOOK WHAT I FOUND (shitpost)

>> No.6661102
File: 486 KB, 627x460, big cranium plumber.png [View same] [iqdb] [saucenao] [google]
6661102

so i tried inserting the beta mario head into a rom. besides it being untextured (because i haven't tried to texture it yet) i may have fucked up resizing it, lol.

>> No.6661105

>>6661102
Everything is wrong period

>> No.6661107

So i completely forgot i have a vm with working n64 dev tools. Does anyone know if any of the tools would be useful for this venture?

>> No.6661108

>>6661092
We don't know.

>> No.6661115

>>6661102
Heyyy mario! You're head is big as a hot air balloon!

>> No.6661125
File: 9 KB, 236x187, lou albano.jpg [View same] [iqdb] [saucenao] [google]
6661125

>>6661115
"Shut the FUCK up, Luigi, before I make your ass wider than my head, paisano!"

>> No.6661127

>>6661102
lmao

>> No.6661128

>>6661102
where does he work out?

>> No.6661141

>>6658234
>>6658214
if you guys are interested
Someone on /v/ Released Unreal Championship 2, Unreal 2 and UT 2004 source codes for public
UC2 works out of the box on pc with a few tweaks

>> No.6661143
File: 99 KB, 914x709, sms.jpg [View same] [iqdb] [saucenao] [google]
6661143

>>6661115
Oh, FUCK you Luigi!
And you have a little bit of spaghetti sauce on your shirt, as usual.

>> No.6661157

>>6661141
What about all of the dlc?
>>6661107
It probably would be useful for some people

>> No.6661180

I was able to import the Mario head correctly, does anyone have the textures available?

>> No.6661181

>>6661079
>Who are you quoting?
Any of the idiots arguing in here over the definition of "retro".

>> No.6661183

>>6661181
I agree with you but I pretty much have their entire argument filtered out and you should too by now.

>> No.6661204

Yeah, it's an argument for when the next gen consoles come out. For now, we follow the board rules on the sticky.

>> No.6661206

>>6661157
Are included too
>>>/v/519146380

but mega is ass due to the kike limit and anon files is slow

>> No.6661209

>>6661206
Not a bad event. Off topic but I still approve of a pc port if people get a server browser going.

>> No.6661224

>>6661206
There are ways around the limit

>> No.6661240
File: 400 KB, 626x450, normal head size.png [View same] [iqdb] [saucenao] [google]
6661240

well, head has been imported correctly, i now have to get the textures. are they in bbgames somewhere? if so, where? and do i need to convert them somehow?

>> No.6661243

>>6661240
Why're you doing this?

>> No.6661252

>>6661243
just so i can see what the early mario model looks like in game. the HUD being from the beta and everything is just an aesthetic choice on my part.

>> No.6661254

>>6661240
what happened to the smoothing groups?

>> No.6661256
File: 485 KB, 557x705, [Shisukon] Mikakunin de Shinkoukei - 01 [BD][1080p-FLAC][B3FD2C5B].mkv_snapshot_17.04_[2017.04.25_20.02.44].png [View same] [iqdb] [saucenao] [google]
6661256

>>6661243
For restauration purposes of course

>> No.6661263

>>6661243
Why is anyone doing any of this?

>> No.6661267

>>6661254
i have no idea. i just imported this from the .ply files, which i converted to .obj in blender. i just need the textures and then i'll try to smooth it out a bit.

>> No.6661274

>>6661252
isn't there a beta lakitu/camera icon too?

>> No.6661275

>>6661243
nigga what? the entire purpose of this thread is for people to fuck with unused content and share it.
>>6661267
Fair enough, one step at a time makes sense.

>> No.6661279

https://www.youtube.com/watch?v=q_SAURB2Txw

>> No.6661284

>>6661274
i don't remember ever seeing the camera or lakitu icon in any of the shoshinkai footage i've seen. maybe there is and i haven't found it yet, who knows.

>> No.6661286

>>6661279
Oh, so it wasn't actually the full Stunt Race FX in there? Has this guy uploaded his compiled ROM?

>> No.6661295

>>6661243
Gee, i don't know anon. Why is everyone putting so much time playing with old files in this thread?

>> No.6661302

well, every time i try to add the base textures ripped from the rom, it loads improperly. are they in bbgames somewhere?

>> No.6661310
File: 25 KB, 384x383, 563478324656.jpg [View same] [iqdb] [saucenao] [google]
6661310

>>6661263
Why are we even here?

>> No.6661319

>>6661302
Make sure the format is correct I would say. Also make sure the obj actually has the material data and uv mapping.

>> No.6661328

>>6661319
should i use the uv mapping and material data from the final model?

>> No.6661332

>>6661328
It might not work. just check it in blender. If it doesn't show up there, it won't show up in the game.

>> No.6661350

>>6661310
Whoa, that's deep.

>> No.6661351

>>6661332
nope, it's fucked. i think the textures are in a .c file in the mario_old directory, but i'm not sure how to get those.

>> No.6661353

>>6661256
>restauration
Dumb Kobeni poster

>> No.6661354

>>6661351
i was right, there's a file called "mario_texture.h" in there, but again, not sure how to get those outta there.

>> No.6661364

>>6661224
tell us anon

>> No.6661375

>>6661354
See what it references and maybe modify that.

>> No.6661376
File: 28 KB, 480x360, ronaldinho.jpg [View same] [iqdb] [saucenao] [google]
6661376

>>6661368
RONALDINHO SOCCER

>> No.6661381

>>6661376
Speaking of soccer, there was some soccer stuff in the leaks

>> No.6661392

>>6661375
this is what's in it.
https://pastebin.com/QmGT0mKq

>> No.6661401

>>6661392
There is literally nothing in it. Those lines don't do shit. It's either embedded or something else.

>> No.6661402

>>6661381
for the n64? would it happen to be international superstar soccer?

>> No.6661407

>>6661401
nevermind, forgot pastebin is prunehappy on the previews.
It's embedded

>> No.6661409

>>6661401
what the fuck.

>> No.6661414
File: 117 KB, 2560x857, Ed_Bv7pX0AAecte.png [View same] [iqdb] [saucenao] [google]
6661414

>>6660095
ages ago

>> No.6661415

>>6661407
well, is there a way for me to access them?

>> No.6661420

>>6661310
just to suffer

>> No.6661438

>>6660345
PASA EL TIEMPO Y LOS RECUERDOS SE VAN ALEJANDO YA

What's the best vm software for MS-DOS VMs? So far virtual box is a hassle to work with shared folders. I really want to try and get Argonaut's tools working.

>> No.6661452

>>6661438
ÁNGELES FUIMOS Y DESDE EL CIELO SEMILLAS DIMOS DE AMOR

what's wrong with virtual box?

>> No.6661469

>>6661409
You're gonna have to figure out how to get that head data into it either by comparing or something else.

>> No.6661489

>>6661415
Yo my guy, how do you open a sou file?

>> No.6661506

>>6661489
you need to use the python script i linked to convert it from a .sou file to a .ply file (an actual 3d model)

>> No.6661509

>>6661452
>fellow latinam poster
nice.

It doesn't seem to work with shared folders out of the box. There's an alternative way which is making some sort of remote server with the host machine and accessing files from there, and I am searching for alternatives.

>> No.6661528

>>6661506
Ay! Got it to work! Lookin pretty snazzy! Thanks my guy

>> No.6661532
File: 50 KB, 627x605, explorer_G1blQFo7Bu.png [View same] [iqdb] [saucenao] [google]
6661532

>>6658234
nigga did you really type out my screenshot

>> No.6661539
File: 54 KB, 541x338, Gohan.jpg [View same] [iqdb] [saucenao] [google]
6661539

>>6661438
>>6661452
Best ending.

Semi-unrelated but does anyone has a mirror for the Unreal Championship 2 source code? I'm done dealing with the retarded MEGA bandwith limit.

https://mega.nz/folder/AIBjwSzJ#KgUqwZI4ts4RcPtSBs_xTw

>> No.6661547

>>6661506
Now i just gotta figure out textures

>> No.6661557

>>6661547
as do i, it's kinda challenging, but i know someone did it - it's why we have a complete luigi now. but i can't figure out for the life of me how to get it to work.

>> No.6661565

>>6661557
I've been tryng for hours trying to convert these H. files

Gotta love em

>> No.6661568

>>6660529
baby mario torture

>> No.6661572

>>6658456
>>6659169
it's Animal Forest, human NPCs were found yesterday

>> No.6661576

>>6661532
you missed the titlekey algo

>> No.6661584

What programs are you using to view all these files? All i can see is source code with notepad.

>> No.6661590

What file was it people we're running to try and get SF2 to build?

>> No.6661603
File: 316 KB, 808x562, mario texture test.png [View same] [iqdb] [saucenao] [google]
6661603

so, i've checked the textures
mario's head, hat, and hair share a texture
his sideburns, eyes, and hat logo have their own.

>> No.6661606

>>6661532
>>6658234
Also if anyone cares, 2018-05-29 was the first date anyone started talking about spaceworld leaking, that's why i named it that
afaik it publicly leaked on the 31st at https://archive.nyafuu.org/vp/thread/35737930/#q35737967, but twitterfags started talking about receiving a "special rom" on the 29th: https://twitter.com/i/web/status/1001430563478233090

I dunno why you removed things too, all the things there came from wack0, either directly (leaked files) or indirectly (keys being used to decrypt proto eshop shit)

>>6661576
Oh wow good catch, now I'm gonna have to dig up where that was first posted

>> No.6661618

>>6661606
Seems titlekey algo came from https://archive.nyafuu.org/vp/thread/43711200/#q43713626

>> No.6661619

>>6661603
Wait wait wait, I remember someone having post all the mario64 textures in the big google doc yeah?

Have you tried applying them? and Also found the ULTRA models from the old title screen

>> No.6661630

>>6661619
wait, seriously? cool, gotta check that out, then!

>> No.6661634

>>6661506
Python anon from the other thread, doesn't seem difficult to export this textures based on the .h file will try to do a script to convert them to PNGs

>> No.6661639

>>6661634
thanks, pythanon!

>> No.6661682

Anybody has the "sleeper" demo location? I want to fiddle with its sprites.

>> No.6661692

>>6661606
Wait no, the first spaceworld leak was actually https://archive.nyafuu.org/vp/thread/35736202/#q35737816
Same date but earlier thread

>> No.6661715

>>6661682
If you mean the sleep_rom SNES demo, it's on "other\SFC\ソースデータ\ヨッシーアイランド\ツール\sleep_test"
It's split into 2 files, so you need to merge sleep_rom0.bin and sleep_rom1.bin into a single file

>> No.6661734

>>6661532
do you (or someone else) have a link for the 2018 ique leak? thats the only one i cant find

>> No.6661746

>>6661715
Cool! I will have to research, but I haven't seen it before. Thanks!

>> No.6661751

>>6661734
Sure, dug up a link I posted way back on /vp/ for you: https://drive.google.com/uc?id=1WCdfiV-U4PGu9AM1qOB5ubW-hIsHRzW1&export=download
Doesn't include iQue_Player_SDK_v1.5_Linux-SUXXORS.rar but that's pretty easy to find

>> No.6661752
File: 148 KB, 845x468, SMW2_beta_2.png [View same] [iqdb] [saucenao] [google]
6661752

Did some drawings for my favorite parts of the SMW2 leaks.

It was fun while it lasted.

>> No.6661757
File: 653 KB, 782x800, uhhhh.png [View same] [iqdb] [saucenao] [google]
6661757

i think i've KIND of made some progress? maybe? the hat and hair are still the same color of mario's skin, but at least i can somewhat get the eyes and logo to show up.

>> No.6661760

>>6661752
take your fan art to /ic/

>> No.6661762

>>6661751
wow thanks a lot anon!

>> No.6661769
File: 149 KB, 400x299, 1515605014125.gif [View same] [iqdb] [saucenao] [google]
6661769

>>6661757
Anon what have you DONE

>> No.6661774
File: 1.45 MB, 874x666, smw_beta_compare.webm [View same] [iqdb] [saucenao] [google]
6661774

>>6660095
I compared the old screenshot/photo to what was dug up. A lot of details line up perfectly but others have been edited since. The photo definitely is a much older version of the same map, though.

I made an overlay for the one that matches it the closest but the photo was probably one of the ones at the bottom of >>6661414 that no longer has the correct tiles anymore.

>> No.6661782

>>6661769
he wishes for death

>> No.6661789

>>6661774
Now we need a SMW "The Way Nintendo Did".

>> No.6661790

alright i'm thinking maybe the problem is the textures are too big?

>> No.6661791

>>6661757
fucking optimus prime on LSD

>> No.6661804

>>6661757
Loving the demon, 10/10, Now big question, how on earth did you manage to get them even on the model face?

>> No.6661806
File: 77 KB, 626x627, file.png [View same] [iqdb] [saucenao] [google]
6661806

>>6660626
Filenames are here, I got thread urls for everything that leaked here too but those are all in seperate files in each dir, can't be bothered to go through atm

>> No.6661813
File: 22 KB, 606x385, fuck.png [View same] [iqdb] [saucenao] [google]
6661813

Trying to build SF2
Any ideas?

>> No.6661820

>>6661752
Looks like shit

>> No.6661821

>>6661804
did the normal texture importing process, and then fucked around with geometry. this one is parametric.

>> No.6661829
File: 98 KB, 1295x748, ULTRA BOIS.png [View same] [iqdb] [saucenao] [google]
6661829

ULTRA!

>> No.6661832
File: 5 KB, 42x53, 1595750674691[1].png [View same] [iqdb] [saucenao] [google]
6661832

What are the chances of this being a part of the next gigaleak?
It occurred to us in Sunday.

>> No.6661841

>>6661813
What's your setup?

>>6661752
Don't listen to these faggots
>>6661760
>>6661820

Your art is great anon

>> No.6661845

>>6661832
Stfu

>> No.6661848
File: 303 KB, 596x611, mario2.png [View same] [iqdb] [saucenao] [google]
6661848

Yeah, I think the problem is the textures are too big. So I may have to shrink 'em down to see what happens.

>> No.6661853

>>6661752
gimme more donkey

>> No.6661862

>>6661752
Give up on drawing, it's horrendous.

>> No.6661865

>>6661832
paper mario?

>> No.6661869

>>6661806
thanks, that'll help me track down the threads for a few of them

>> No.6661872

>>6661841
what I imagine is a horribly bad way of doing it
the BIN folder with the files from SF_E_FIN.LZH

>> No.6661873

>>6661752
this art is pretty good actually

>> No.6661874
File: 178 KB, 1402x863, SUPER MARIO ULTRA.png [View same] [iqdb] [saucenao] [google]
6661874

Got the whole thing

>> No.6661879

I went through OP's resources, but has anyone made a torrent or some reliable resource with all of the leaked materials?
I'm not really concerned about building prototypes; just want to preserve the leaks before it disappears.
So far, I have this:

gigaleak/
── 20100713cvs_backup.tar.7z
── agb_bootrom_trunk.zip
── aiff.7z
── bbgames.7z
── cgb_bootrom_trunk.zip
── forest.7z
── lisreal
── DLViewer-v001.rar
── Star Fox 64 Chinese iQue Voice Files (AIFF).7z
── Star Fox 64 JP voice files, etc (AIFF).7z
── Star Fox 64 Uncompressed Voice Files.7z
── bbgames-noncvs.rar
── demo.bin
── git bundles.zip
── lisreal_meta.sqlite
── lisreal_meta.xml
── patch.bps
── mkart_fix.sfc
── moredolphins
── fuckbees.zip
── moredolphins_meta.sqlite
── moredolphins_meta.xml
── other.zip
── netcard.7z
── other.7z
── pokemon-checkout.7z
── super mario kart 1992-05-18 fixed.bin
── thortonisbestboy.zip

Is there anything else I need? Thank you!

>> No.6661887

>>6661879
Lol, I thought code-blocks worked here...
> https://pastebin.com/raw/MkSaVSMG

>> No.6661890

>>6661865
Yes, likely a prototype sprite for paper mario.

>> No.6661901

>>6661874
Come to think of it, we don't have any screenshots of the original title screen do we?

>> No.6661908

>>6661752
Good Yoshi, looks just like the old promo art

>> No.6661910

>>6661879
>agb_bootrom_trunk.zip
>cgb_bootrom_trunk.zip
These two are both already inside one of the bigger 7z's, can't remember which, but those are just exported versions, if you want to clean up
Check >>6661806 for anything you're missing, if you search the filename on /vp/ archive you can probably find a link

>> No.6661912

>>6661752
This is really nice. Clean and graphic, and I appreciate a good use of uneven linework

>> No.6661919

>>6661901
my time to shine

>> No.6661924
File: 22 KB, 400x257, 063.jpg [View same] [iqdb] [saucenao] [google]
6661924

>>6661832
Lot of people think this one's fake. It looks similar to an early sprite in a promo shot of Paper Mario, but it's not the same

>> No.6661936

>>6661919
Help ya self! they are in the map folder

>> No.6661941
File: 7 KB, 746x213, Untitled.png [View same] [iqdb] [saucenao] [google]
6661941

>>6661806
The g&s debug roms should just be pack.zip. That download site adds random letters to the end of the filename when downloading, but you can see the correct filename before download.
https://archive.nyafuu.org/vp/thread/43255621/

>> No.6661952
File: 235 KB, 1044x713, Final title.png [View same] [iqdb] [saucenao] [google]
6661952

>>6661919
Not sure if this is an older version of the final title but it shows that the letters used in "Super mario ultra" are different or older versions

>> No.6661954

>>6661941
Yeah I wasn't sure about that, it doesn't seem to always add that shit to the filename, like https://anonymousfiles.io/kUPFMwJf/ just downloads as msvcp71.zip, only seen it happen with that pack_4m4IZ6j
Maybe stuff after underscore doesn't show up on the page, dunno why leaker would have called it that though.

Meh, there's already one pack.zip from the earlier leak, most people that grabbed from that link would have it saved as pack_4m4IZ6j.zip too, seems best to leave it

>> No.6661961

>>6661879
this is, as far as I know, every file resulting from the 2018 leaks, that was posted by the leakers themselves. so nothing derived by others like de-CVSd versions or anything.

Gen2.7z
Gold_Silver 1997-11-15_demo.7z
pack_4m4IZ6j.zip
ALL.zip
pack.zip
unsorted.7z
osrc.zip
zckybq.cia
pokemon_dp_VER20060816.zip
3ds_manu.7z
KTR_System_Writing_Program_JAN_EUR_JB1_ver.1.00_3870_11.2_Release.master.csu
4p7fGihlz7DW68nc_gWd1aeQ.7z
Dwx95fZSGFDx74sc.7z
3dstitlekeys-p2p.txt
hw.7z
Gen2.7z
gen3.7z
svn_v1.068.zip
000400000001A8A00.1040.cia
000400000001A8A00.2080.cia
00040000001A8A00.cia
8mb82u.cia
ed383s.cia
ip4b4w.cia
mon9jw.cia
mrv97y.cia
t8uh79.cia
tvq84j.cia
vqt3ix.cia
zcsiox.cia
ctr.7z
ctr-etc.7z
pWRkCWzW.7z
title-key-generation-code.txt
20100713cvs_backup.tar.7z
netcard.7z
other.7z
bbgames.7z

title-key-generation-code.txt is just a copypaste of the text from the origin post.

>> No.6661964

>>6661954
>just downloads as msvcp71.zip, only seen it happen with that pack_4m4IZ6j
It probably happens when people upload multiple files with the same name to the site.

>> No.6661974

>>6661961
You're missing some stuff, like the excel title lists.

>> No.6661976

>>6661924
err... so where is that sprite in >>6661832 from? you've lost me.

>> No.6661979

still no luck on figuring out the mario textures, anyone got any ideas?

>> No.6661980

>>6661964
Yeah just tried that out and you're right, so pack.zip is the proper name. I'm gonna leave it though since like I said most people have it saved as pack_4m4IZ6j already, make it easier for people to compare against my pics I guess.

>> No.6661982

>>6661974
those are in "ALL.zip".

>> No.6661986

Nice to know Yoshi's Safari is more popular on tcrf and got updated earlier than alttp. Is alttp that bad a game? Was I fooled all those years ago?

>> No.6661990

>>6661952
>Super 64 Mario
What did they mean by this?

>> No.6661995

BTW in case anyone missed this:
https://archive.nyafuu.org/vp/thread/43668536/#q43673609
>a file for collectors, the 7z archive posted by "__" to the old pret discord. the original semi-public g/s spaceworld leak

>https://mega.nz/file/yBQyGY4C#3WrM664i4mVJ4JXOYPPZBXKTa7hpOvAXjan6QEUdyLU
Dunno how legit it is, pretty sure I saw a screencap of __'s send.firefox.com link before but didn't save it...

>> No.6661996

>>6661995
Is it not part of the gigaleaks thus far?

>> No.6661998

>>6661976
I can personally only assume it was fan made, or if it was in the leak, an even earlier version of that sprite

>> No.6662005
File: 141 KB, 1080x1350, 85218852_676963326382111_575897548428152206_n.jpg [View same] [iqdb] [saucenao] [google]
6662005

>>6661757

>> No.6662009

>>6661990
I mean super mario 64 but have we been reading it wrong?

>> No.6662016

>>6661996
Yeah pretty much, those GS roms are all over the net already too, but that's apparently the original leak file that they came from, like that post says it's only really interesting for collectors

>> No.6662024

>>6661634
https://pastebin.com/gvsAt62p
Managed to convert the textures, you may need to install some python dependencies, run this in your console:
pip install Pillow
pip install numpy
from there just call the script with the mario.h file

>> No.6662036

>>6662005
Japanese call center worker

>> No.6662039

>>6661995
https://archive.nyafuu.org/vp/last/50/43436571/#q43443164 seems to mention that's the filename of the original leak too btw.
weavileusedsurf.7z is the DP sprite leak from dec 2019, but you probably shouldn't include that in any wack0 collections since that's bad data

>> No.6662041

>>6661603
soul

>> No.6662042

>>6661998
someone tell me if they no the location of any Paper Mario stuff in the leak plz

>> No.6662046
File: 101 KB, 790x1116, Angeles Fuimos.jpg [View same] [iqdb] [saucenao] [google]
6662046

>>6660345
I regret nothing

>> No.6662049

>>6661757
>LUIGI.... IT HURTS... I FEEL GOOD LUIGI....

>> No.6662059 [SPOILER] 
File: 103 KB, 950x534, 1596144250953.jpg [View same] [iqdb] [saucenao] [google]
6662059

>>6662036
na son

>> No.6662070
File: 83 KB, 795x840, foxdoubt.jpg [View same] [iqdb] [saucenao] [google]
6662070

I just wanna know whatever happened to the OG Star Fox puppets from the promotional photos

>> No.6662086

>>6662070
Burned to cast out the demons.

>> No.6662087
File: 300 KB, 1488x711, bird.png [View same] [iqdb] [saucenao] [google]
6662087

Not sure what im looking at here but this is the model for bird.

>> No.6662091

>>6662070
Miyamoto keeps them in his bedroom to spice things up ;)

>> No.6662101
File: 23 KB, 727x630, 1595832498711.jpg [View same] [iqdb] [saucenao] [google]
6662101

>>6662087

>> No.6662103

>>6662024
can ya make this into a downloadable script? im a lil' dumb. I only know models and that's barely

>> No.6662112

>>6662101
get that shit outta here, bird looks nothin like ya garbled up fake lucas

>> No.6662116

Reminder dont give (YOU)s to the mother 3 posters
Mother 3 Leak does not exist

>> No.6662117

>>6662101
LUCAS?

>> No.6662121

>>6662101
It's happening.

>> No.6662124

>>6662087
>>6662101
Stop posting this fake shit

>> No.6662130

>>6662101
Holy fuck

>> No.6662134

Do not reply to Mother 3 posters.

>> No.6662145

>>6662117
>>6662121
>>6662130
Dense retards like this is why we should have a disclaimer in the OP that mother 3 hasnt been leaked

>> No.6662157

>>6662145
Don't blame them for being tricked. Not everyone is on here 24/7

>> No.6662174

>>6662134

FUCK OFF REGGIE YOU LITTLE TWAT

>> No.6662184

>>6662070
Getting some strong George Clooney vibes from this puppet

>> No.6662189
File: 50 KB, 270x465, SMW2_Super_Donkey.png [View same] [iqdb] [saucenao] [google]
6662189

>>6661841
Thanks. Didn't intend to have it derail the thread like last time, it's just something that I'm a bit passionate about. Unfortunately I'm not nearly good enough to unearth anything worthwhile in the leak files at this point.

>>6661853
Here ya go

Keep up the good work, everyone.

>> No.6662196

People have overlooked the best parts of this leak

>> No.6662197
File: 188 KB, 1256x866, t_box.png [View same] [iqdb] [saucenao] [google]
6662197

Toy box?

The name of the models are t_box1 and t_box2
They were in a folder titled unused

>> No.6662203

>>6662184
Fantastic Mr. Star Fox?

>> No.6662204
File: 25 KB, 450x256, Kirby64_prerelease_adeleine[1].jpg [View same] [iqdb] [saucenao] [google]
6662204

>>6662101
>>6662087
>Files for Mother 3 64 is getting leaked
>Hal Laboratory data Leak
It's time!

>> No.6662209

>>6662189
Yes

donky

>> No.6662212

>>6662196
...go on?

>> No.6662215

>>6662204
There's no Mother or Kirby in the leak

>> No.6662219
File: 2 KB, 143x137, yeehaw.png [View same] [iqdb] [saucenao] [google]
6662219

IDEA

If there's a way that I can give each individual triangle its own color in Blender, I could get the base colors of Mario down first then try to apply the hat emblem, moustache, and eyes.

>> No.6662220

>>6662215
theres a kirby's adventure proto no one seems to care about ;_;

>> No.6662224

>>6662220
since when?

>> No.6662230

>>6662157
it drags the /v/ tourists out of the woodwork like kirby posters
>>6662204
Despite the fact the fake image has been circulating since the first day of the N64 Leak

>> No.6662231

>>6662220
it's not a proto iirc, it's just a different build of the final game.

>> No.6662236

>>6662231
What makes it different then? Just a few tiny changes?

>> No.6662240

>>6662220
Wait what?

>> No.6662242

>>6662212
Its hidden in the folder named ゼルダの伝説神々のトライフォース in a manner that is hidden to those who can't assemble map data together from tile sheets.

>> No.6662261

>>6662242
Quit being obtuse and just post whatever it is you're talking about

>> No.6662287

Anything related to VB?

>> No.6662294

>>6661757
It might use planar mapping on n64 with a specific size

>> No.6662296

>>6662204
dont hurt me like this, i would love kirby files.

>>6662224
>>6662220
Yeah i remember seeing kirby's adventure somewhere. not sure if it was this leak but it was somewhere

>> No.6662298

>>6662287
I believe there's an internal e-mail detailing plans to eliminate Yokoi after his failure.

>> No.6662307

>>6662242
The early version of Link to the Past? I've seen a few early tilesets from it but nothing super substantial.

It's cool to see that the Deku tree was originally going to be in it though

>> No.6662309

>>6662220
Alright, i will bite. Where's the directory of this Kirby's Adventure proto?

>> No.6662310
File: 313 KB, 768x768, EeMStQlXoAEjBKQ.png [View same] [iqdb] [saucenao] [google]
6662310

Someone made a video showing all the beta "A Link to the Past" graphics dug up.

https://youtu.be/rSUMgjR5EgE?t=255
(Skip to 4:16 to get to the actual stuff)

And image gallery if you don't want to sit through a video: https://imgur.com/gallery/X3cNhG4

>> No.6662314

>>6662261
>>6662307
There's an entire prototype ALTTP world map and underworld (dungeons)

see >>6662310

>> No.6662329
File: 23 KB, 51x43, 1595806175425.gif [View same] [iqdb] [saucenao] [google]
6662329

>>6661752
We need more art of the Super Donkey guy, he's cool. Good stuff

>> No.6662332
File: 215 KB, 1138x825, plane.png [View same] [iqdb] [saucenao] [google]
6662332

Anyone know what this is? It was in sm64/shape/enemytest/old
It's name is plane

Looks like an old mario kart track

>> No.6662342

>>6662332
haha that a B

>> No.6662347

>>6662309
it's in with the emails according to the documents that have listed off the locations of all the NES stuff

>> No.6662372

>>6662332
Looks like a test map.

>> No.6662381

>>6661752
The Mario image looks terrible
However, the Yoshi and Super Donkey almost look official, especially the eyes on Heliyoshi and the boots on Super Donkey.

>> No.6662383

>>6662310
neat

>> No.6662403
File: 270 KB, 1065x687, murder.jpg [View same] [iqdb] [saucenao] [google]
6662403

>>6662009
it would explain "super 128 mario"

>> No.6662434
File: 695 KB, 632x456, almost.png [View same] [iqdb] [saucenao] [google]
6662434

almost got it

>> No.6662439

Why didn't Nintendo put out "Making of" coffee table books with data like this in it? People would've paid a lot for it. The really obscure games might not do so well but stuff like SMW, ALTTP, Mario Kart, Star Fox, etc would do well

>> No.6662445

So bit of a dumb question here but could the reason that the tools we have throw up errors when trying to build starfox2 be down to the tools trying to build them as starfox 1?

>> No.6662446

>>6662439
No idea. I remember buying the Hyrule Historia thinking that's exactly what it would be, but the content was seriously lacking. It was mostly just concept art.

>> No.6662449

>>6662439
Why not group the games into one book?

>> No.6662451

>>6662439
They might want to reuse scrapped ideas for future games.

>> No.6662456

>>6662451

>> No.6662457

>>6662439
They're probably ashamed of their development stuff, either that or they just don't have much of an idea of what they're sitting on

>> No.6662465

>>6662446
Maybe they lost the in house development software or forgot how to use them, hence why most of the development stuff shown is on paper

>> No.6662467

>>6662451
I'm not really talking about ideas necessarily but the old prototype sprite, tile art, etc that has never been reused. We know Yoshi v0.1 will never be in a game, nor old maps of Mario world when it was a diagonal mushroom or the old ALTTP overworld

>> No.6662468

>>6662451
>>6662457
How's that stopping them from making a book with it and reusing the ideas later?

>> No.6662474

>>6662446
The most disappointing things about Hyrule Historia is that it confirms Majora's Mask took place in the Lost Woods and Termina was just a projection of the mask, and more content got cut from Wind Waker than ended up in it because of Yamauchi's stupid "OoT took too long to develop so we're getting real strict on dev time and delays" rule.

>> No.6662475

>>6662103
Made an exe with everything necessary windows 64bits only https://anonfiles()com/pfYdm9J2o9/txtconverter_exe

Works the same, type in console:

>> txtconverter.exe mario.h

Also I'm looking at the sou files, and there are lights in there I don't have access to the leak but if someone somewhere finds a file with some strings named light_mario it may be possible to restore the colors of the mesh with that file I'm not sure.
Also another thing that could be interesting is looking for the UV maps, doesn't seem to be included with the sou mesh, not sure how the N64 handle UVs maybe that's over my head.

>> No.6662476

>>6662310
Oh this is awesome!

>> No.6662479

>>6662465
>Maybe they lost the in house development software
Why wouldn't have it saved when they do with anything else?

>> No.6662481

>>6662451
Put the Unicorn fountain from OoT on a book cover and crazy people would pay a hundred bucks or more for it.

>> No.6662482

>>6662332
reminds me of excitebike

>> No.6662490

>>6662474
>Hyrule Historia is that it confirms Majora's Mask took place in the Lost Woods and Termina was just a projection of the mask

It does kind of make sense though as to why so many of the characters are the just OoT alternates, the mask is drawing from Link's memories.

>> No.6662493

>>6662474
>Majora's Mask took place in the Lost Woods and Termina was just a projection of the mask
What?

>> No.6662497

>>6662445
Check for hardcoding in the tools or the list of files to compile.

It could be though.

>> No.6662501

>>6662451
They NEVER EVER tell us when they do this

>> No.6662505

>>6662490
If that the case what about the new characters who shown up in MM and not OOT?

>> No.6662508

>>6662493
https://zelda.gamepedia.com/Termina#cite_ref-16

>> No.6662513

>>6662451
>>6662501
and when they do reuse things, it's never *exactly* the same as it would've been.

>> No.6662515

>>6662479
Maybe their tapes with the software are corrupted. Did you see that tape backup report in the NEWS file? Like 30 out of 40 of the tapes were lost.

>> No.6662516

>>6662505
Either people Link met before OoT or Marins who will turn into birds and escape the dream

>> No.6662519

>>6662474
Wasn't that Majora's Mask thing from the Zelda Encyclopedia Book, not Hyrule Historia, the Encyclopedia wasn't even worked on by anyone who worked on the game but by the staff of a japanese magazine called Nintendo Dream, so I personally don't accept it as canon, I'm pretty sure the Encyclopedia even contradicts the placement of Link's Awakening on timeline from Hyrule Historia.

>> No.6662528

new idea for textures: split the vertices of the areas with textures, and for the hat, color in all but the middle vertex - which will be used for the mario emblem, and for the rest, divide the textures for each vertex.

>> No.6662529

>>6662519
Timeline mean nothing when it come to Zelda because it will need to be remade when the next game come out

>> No.6662539

>>6662515
And why would that be the only back up?

>> No.6662548

>>6662539
Reminder that major companies lose their source all the time and this is why some remasters are actually just really shitty hackjob reverse engineered ports

>> No.6662549

>>6662474
>The most disappointing things about Hyrule Historia is that it confirms Majora's Mask took place in the Lost Woods and Termina was just a projection of the mask,
Hyrule Historia treated Termina as a legitimate land of it's own. It was Legend of Zelda Encyclopedia that turned Termina into a projection of the mask.

>> No.6662553

>>6662548
Is it kinda surprising then that we've found as much as we have from these leaks? It seems like Nintendo more than other companies is making a solid effort to save a lot of this old shit.

>> No.6662556

>>6662549
Why do the two conflict?

>> No.6662557

>>6662529
Yeah the timeline isn't important and no one at Nintendo clearly cares about it, even then I don't see why they let these literal whos contradict the previous book. Hyrule Historia put Link's Awakening after the Oracles, where in the linked game ending he's literally shown to be getting on a boat like the start of Link's Awakening, and then the Encyclopedia comes out and puts the Oracles after Link's Awakening when there's no evidence for it.

>> No.6662560

>>6662553
Whoever handles the backup probably did an ok job. This kinda thing is regularly backed up in sets of archive clones.

>> No.6662561

>>6662553
And yet they save it to degrade on a HDD somewhere rather than letting anyone but Shiggy see it

>> No.6662562

>>6662556
I guess Nintendo is conflicted on whether or not to make Termina a canon place or not, even if it is just a parallel universe.

>> No.6662563

>>6662556
The books were worked on by completely different groups

>> No.6662565

>>6662549
The writer of the Encyclopedia probably hated MM

>> No.6662568

>>6662563
Shouldn't Nintendo have some internal consistency and coordination between them since both books are official? Of course not!

>> No.6662572

>>6662556
They were written by different people.
Shiggy and Aonuma had a direct hand in and are listest as authors of Historia, while Encyclopedia is listed as just being authored by "Nintendo"

>> No.6662576

>>6662572
Only thing nintendo is consistent at is having shit online infrastructures. It seems like just yesterday when they added 2fa because people got into the network

>> No.6662595

>>6662439
Knowing Nintendo, they're probably scared people would steal their ideas or something.

>> No.6662607

>>6662468
They're Japs.

>> No.6662612

>>6662595
Wouldn't be surprising but those people can take ideas from the finished games too. Zelda and Mario 'inspired' a lot of rip offs.

>> No.6662614

It should be noted that LoZ Encyclopedia also changes the position of the Oracle series games, having them take place after Link's Awakening and featuring a brand new Link, while Historia had them taking place between LttP and LA. That much I know for sure, but I've heard some people say it goes a little further and makes the Oracle games feature a new Link while Historia had all four games star the same Link.
Never read it myself so I don't know.

>> No.6662623

>>6662614
The second Oracle game you play second ends with Link getting on the boat that crashes in Link's Awakening, so yeah fuck the Encyclopedia I guess.

>> No.6662626

>>6662475
You are a godsend my guy, I'm still a lil iffy about n64's uv but it's something i can look into

>> No.6662630

>>6662623
Wasn't confirmed that Link's Awakening happens right after A Link to the Past though?

>> No.6662631

Did anyone else just found out the Gen 4 also have the plate colours for Beta Arceus?

>> No.6662642

>>6662631
https://twitter.com/DrLavaYT/status/1288870511133331457?s=19

>> No.6662646

>>6660787
Some retards were posting 32 x 29 sprites that they found but weren’t resizing them. Pretty soon there were ants everywhere, got pretty uncomfortable desu

>> No.6662649

Im also currently making a collection of all the models so people can download them once i go through them all

>> No.6662650

>>6662595
doesn't stop them from stealing souls
>>6662646
I'm still laughing at you for getting mad about that
>>6662649
send me the textures dude. I'll map that shit easily.

>> No.6662658
File: 5 KB, 273x267, mario_in_yoshi_island.png [View same] [iqdb] [saucenao] [google]
6662658

>>6662381
That's just how he was supposed to look like in YI though.

>> No.6662663

I hate how people use "prototype" and "beta" interchangeably and have no idea what either one means

>> No.6662669

>>6662557
>and then the Encyclopedia comes out and puts the Oracles after Link's Awakening when there's no evidence for it.
People had problem with that placement because in the Oracle games, Zelda doesn't know who Link is and introduces herself. That would be a strange thing to do if it's the same Link and Zelda from ALttP.
>Thank you for rescuing me. My name is Zelda. You are Link, right? I knew it at first glance. Take this as thanks for rescuing me.

>> No.6662670

I hate pedantic fucks.

>> No.6662685

>>6662663
>>6662670

>> No.6662687

>>6662663
Definition of prototype
1: an original model on which something is patterned : ARCHETYPE
2: an individual that exhibits the essential features of a later type
3: a standard or typical example
4: a first full-scale and usually functional form of a new type or design of a construction (such as an airplane)

Beta
4: a nearly complete prototype of a product (such as software)
the beta version
also : a stage of development in which a product is nearly complete but not yet ready for release
released in beta

The issue is most of this content is neither, but those are the common words people know to refer to prerelease content by. So that they do. No sense in trying to go crazy and correct every human ever

>> No.6662689

>>6662650
I'll see what i can do once i get more models converted,

Also in the m64/shape folder theres a bunch of files called gfx_enemy

Anyone got any idea what they are?

>> No.6662692

>>6662689
no idea, probably just assets for either effects or universal stuff used on every stage.

>> No.6662730

I'm curious, what's the difference with cvs and git?

>> No.6662741

>>6662630
A Link to the Past > Whichever Oracle game you play first > Whichever Oracle game you play second in a linked save file > Link's Awakening. It's the same Link in all four games. Link's Awakening happens after ALttP, not RIGHT after it.

>> No.6662747

>>6661752
Post pixiv

>> No.6662761

>>6662730
If you were a programmer in the 1990's, you would use CVS. If you were a programmer today, you would use Git. Their differences are miniscule outside of 20 years of QoL changes and optimizations.

>> No.6662767

>>6662761
and also github didn't exist back then

>> No.6662771
File: 44 KB, 1065x558, donkeys.png [View same] [iqdb] [saucenao] [google]
6662771

>>6661715
you don't need to merge them, they're two different ROMs. bsnes can run these with no modifications.

>> No.6662776

>>6662741
But then you run into the problem of Zelda not recognizing Link in the Oracle games.

>> No.6662779

>>6662730
cvs=1990-2008
git=2005-now

>> No.6662778

>>6661715
>>6651690
6 days. It’s been 6 days since the leak threads started and someone is finally saying how to play the sleep.bin rom that everyone besides me and their grandmother already played. /vr/ has been the worst place to get leak information, but next time I’ll know better. If I have to become a /v/tard next time just so I don’t spend a week missing out on basic info like this, so fucking be it.

>> No.6662786

>>6662778


Apparently there's a discord for all this?

Would you happen to know desu?

>> No.6662790

https://www.youtube.com/watch?v=RwqZPojnDVg

>> No.6662794

>>6662771
that's just donkey tho, sleep needs to merge them both to work properly, otherwise sleep_rom0.bin shows glitchy graphics and sleep_rom1.bin won't even boot

>> No.6662798

>>6662649
already working on it, dude.
https://drive.google.com/drive/u/0/folders/1GCGLh8SeFB6PxB7AkBHhitabx2urMHeo

>>6662650
can you help me map the textures for this early mario head i've been spending hours on?

>> No.6662808
File: 33 KB, 612x247, concat.png [View same] [iqdb] [saucenao] [google]
6662808

>>6662771
fuck totally misread that as donkey. the sleep.bin you do have to concatenate them. If you're on windows you can join them with HxD. the bsnes recommendation is still valid though.

>> No.6662815

>>6662501
They did in the case of Star Fox Command and it reusing ideas from Star Fox 2.

>> No.6662825

>>6662650
And I’m still laughing at your ineptitude, Mr. Ant. :)

>> No.6662834

>>6662778
open windows command line (cmd.exe)
navigate with it to the folder where sleep rom is located
type "copy /b sleep_rom_0.bin + sleep_rom_1.bin sleep.sfc" without the quotation marks
hit enter
ta fucking da, you have a working sleep rom in the folder

>> No.6662840

>>6662786
I’m not crazy about discord, I mean this is still primarily considered a 4chan leak so... it doesn’t seem unreasonable to expect all the relevant info to crop up here. I don’t know about any “official” discord servers for the leak, but I’m sure TCRF’s is talking about it.

>> No.6662841

>>6662834
Thanks a ton, kind Anon!

>> No.6662847

>>6662840
I don't get them why do they care when their website is full of stuff like this it can't because of Nintendo because other games from them is on the website?

>> No.6662852

>>6662834
>>6662841
also btw you need to have snes mouse enabled and use controller 2 for the menu

>> No.6662857

>>6662847
I actually haven’t been on TCRF in a while, are you saying they’re not covering anything from the leak?

>> No.6662858

>>6662857
I think they have stuff from the spaceworld leak but that all i think?

>> No.6662859

>>6662852
>needing a mouse
Ah, no wonder people keep saying this is a Mario & Wario proto.

>> No.6662883

>>6662778
fyi, you'll need set a snes mouse as input 1 and a controller as input 2 in your emulator.

>> No.6662884

When should a new thread be made?

>> No.6662885

>>6662884
Since we're on page 10, now.

>> No.6662891

Its friday, leaks are coming bois

>> No.6662892

>>6662883
lol, didn't scroll down far enough. someone already said this >>6662852

>> No.6662896

>>6662885
In that case here >>6662893

>> No.6662921

>>6662857
TCRF collects our findings basically.

I never really enjoyed trying to document stuff on there, it's not my area.

There's most likely someone from TCRF who browses these threads and documents it

>> No.6662969

>>6662798
If I had the model and texture in a blend sure.

>> No.6662991

>>6662969
i can indeed get you that.

>> No.6663078

>>6662921
There hasn't been that much done so far on a lot of games' stuff I've seen here on TCRF. It will only be documented if someone cares to do so.

>> No.6663106

>>6662046
>>6661757

Angel Mario vs Bible accurate Angel Mario when?

>> No.6663149

>>6662614
>Encyclopedia
It wasn't even written in house, let alone with the input of the actual developers, so I don't give a shit what it says.

>> No.6663230

>>6660857
Hey, do you have retraction enabled?
If you do have tried slowing down/turning off retraction?

If that doesn't work have you tried printing at a higher temp? usually 245c works for problematic filament.

>> No.6663246

>>6662219
I'm not sure if you can do it in blender but, you can use material channels in 3ds max to colour polygons.

>> No.6663294

>>6662434
Any luck yet anon

>> No.6663329

>>6663294
zero.

>> No.6663335

>>6663294
if you're willing to help me out, PLEASE do.

>> No.6663341

I wonder why WizardBaby or the Donkey proto never came up in any YI interviews about the game's development

>> No.6663358

—Still, from a sales point-of-view, a game where you control Mario would likely sell more, wouldn’t it?
Miyamoto: Yes, and that’s why we added the ability to transform into Super Baby Mario when you pick up a star. In fact, our first idea was that the baby would transform into fully-grown, mustachioed Mario when you got the star, but another staff member pointed out how that would be weird with the story, so we kept him as Super Baby Mario. Personally, I still think the idea of adult Mario running around is better.


Any sprites of adult Mario in YI could be from this...

>> No.6663382

>>6663358
>Any sprites of adult Mario in YI could be from this...
Depends. Are there any sprites for him running up a wall? Then definitely. Otherwise, I think our best bet is the hint box text an anon translated about locating the 6 Miracle Mushrooms so that Mario could turn back to his adult self.

>> No.6663402

>>6663382
Doesn't the final game have Mario run up walls by just rotating the sprite? It could be a similar thing here

>> No.6663432

>>6663402
Oh, does it do it that way? I saw some sprites for baby Mario/baby wizard running up in the proto files, but maybe you’re right and they did it using rotation in the final.

>> No.6663484

>>6660812
Those look like redrawn SMB3 sprites, which I supposes places these at back when the game was going to be more like SMB3

>> No.6663531

What a strange glimpse into another world this was. Into the spectacular past.