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/vr/ - Retro Games


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File: 780 KB, 492x714, Characters_(Link's_Awakening).png [View same] [iqdb] [saucenao] [google]
6655303 No.6655303 [Reply] [Original]

>First Zelda game with real plot
>Had animated cutscenes
>Had interesting characters and partners
>Introduced music as plot device
>Actually fun

Why is this game always overshadowed by OoT and LttP?

>> No.6655315

>>6655303
It was a short game on a system that had a yellow and black display which couldn't be seen when too bright or dark out.

That and the other games were better.

>> No.6655343

>>6655315
you need to kill yourself asap

>> No.6655362

>>6655303
I dunno, I never finished it.

>> No.6655424

>>6655303
I think recently people are starting to realize how good this game actually was. It's a serious contender for best Zelda no questions asked

>> No.6655553

>>6655303
Definitely among my top Zelda games

>First Zelda game with real plot
What do consider real plot. A Link to the Past was the first to have plot points during the game rather than just at the start and end as the first two.

>> No.6655576

>>6655553
https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-The-Legend-of-Zelda-Spirit-Tracks/Iwata-Asks-Zelda-Handheld-History-/3-Make-All-Characters-Suspicious-Types/3-Make-All-Characters-Suspicious-Types-233845.html

"A Link to the Past had a bit of a story, but a story running throughout the whole game really started with Link’s Awakening."

>> No.6655592

Spoilery but not really but there's an item called Magic Powder in that game that you can run out of at the end of the game, and it makes the last boss unkillable in one of his forms if you don't do it right. Young me raged at that because if you die learning the fight your powder doesn't restock.

>> No.6655606

>>6655553
yeah bringing up plot when discussing zelda is pretty mystifying to me considering the plot of every zelda game is pretty much a short lorem ipsum surrounding "there are 'X' number of 'Magical Thing' and you must go get them"
It's fine but like, no one is playing zelda to get sucked into the story

>> No.6655661

>>6655315
>the other games were better.
LA's great too, but this is the reason

>> No.6655681

>>6655592
I'm sure you can just save and quit and you have like 20 powder shots but you only need to use it once in the first phase.

>> No.6655707

>two buttons, so you had to swap constantly, even your fucking sword
>The "plot" isn't even that impressive
>lol gameboy graphix
>"lol it's just a dream"
>Mario shit everywhere

Is it any wonder?

>> No.6655717

>>6655576
How do you figure?
You learn the whole twist pretty early on and Malon talks about it once in a while, it's not as deep as people make it out to be. Probably would have been more impactful if they didn't hint at the story so often with the subtlty of a brick through the window with all those owl statues and boss dialogue.

>> No.6655834

>>6655717
Agreed, however this was the first zelda game with story elements such as developments and twists, as obvious as they may have been, rather than just "save the princess and the kingdom" which is not much more than an goal rather than a proper story

>> No.6655892

>>6655834
>however this was the first zelda game with story elements such as developments and twists
Still disagree. LttP had those first, even if LA may have done more with them or did them better.

>> No.6655913
File: 13 KB, 320x288, zelda_links_awakening_LA.gif [View same] [iqdb] [saucenao] [google]
6655913

>>6655707
It's kind of funny seeing some of my GOAT games getting roasted cynically like this. I guess I'm not autistic enough to actually get angry at stuff like this, it's like stand up comedy - not my favorite kind of comedy, but I can get it.
Anyway, to answer to OP: why do you think that because there's other popular games in the franchise, others get "overshadowed"? Do you think the human brain has 25MB of space inside of it that isn't able to handle more than 2 games at a time in its memory? I can perfectly like most of the retro Zeldas no problem and all of them sit well in my memory, Link's Awakening being my actual favorite.

>> No.6655916

>>6655315
>>6655707
eventually the autists on this website will accept that the original gameboy had terrible graphics that looked like homebrew games i used to run on my texas instrument calculator in grade school

link's awaking is great though, i loved the gameboy color remake

>> No.6655925

>>6655834
I guess we just imagined that they finally started to flesh out the world with legends about the triforce and how the wish it grants depends on who uses it, how Ganon used to be human, how the king was killed, how there was a sealing war prior to this game's events, and how this game ended up being a prequel to Zelda 1. I mean the game basically laid the foundation for the series moving forward after all. Just because it has a "rescue the princess" storyline as you so reductively put it, doesn't mean it wasn't the first game with a major storyline.

>> No.6655937

>>6655315
This. It's a great game, among one of my favorite entries in the series, but it was never going to be the overall fan favorite.

>> No.6655957

>>6655913
>Do you think the human brain has 25MB of space inside of it that isn't able to handle more than 2 games at a time in its memory?
Nah, all I'm saying is that its very underrated when compared to it's predecessor and antecessor. A lot of people never bring it up when talking about how it introduced major elements to the series.

>> No.6656065

>>6655707
>two buttons, so you had to swap constantly, even your fucking sword

Many of the best Zelda games only have 2 buttons.

>> No.6656098

>>6656065
What, Zelda 1 and 2? Zelda 2 didn't have an inventory system and Zelda 1 had very little inventory to swap, you shiled wasn't it's own item and just worked by having it in your inventory, and swapping your sword out wasn't even part of the equation, i'd wager most players spend a good 85% of the game with their boomerang equipped.

>> No.6656170

>>6656098
Zelda 1 and Oracle of Seasons.

>> No.6656190

>>6656170
I already covered Zelda 1, and the Oracles literally have the same problems as Link's Awakening.

>> No.6656194

>>6656190
It doesnt stop it from being a great game. Just have to deal with the limitations.

>> No.6656202

>>6655315
Actually it was a yellow and green display

>> No.6656216

>>6656194
Yeah, but they're not going to live up to the more popular Zelda games for this reason, which is what this thread is about.

>> No.6656309

>Guys, PLEASE! Please start thinking that this widely acclaimed and popular game is, in fact, not as widely acclaimed and popular as it is!
Why are there so many similar threads with the same premise around here lately?

>> No.6656327

>>6655303
>Why is this game always overshadowed by OoT and LttP?

It's not. It's lauded and honored and gets plenty of retrospective praise. I wouldn't even understand the point why anyone would concern themselves over which game gets "more" or "less" and which is more "overshadowed." They're all considered classics.

>> No.6656341

>>6656327
It's probably falseflag to get shitposting going. A sort of gaslight for people to start thinking "hmmm, maybe this game I like, isn't that good after all". It never works, but shitposters like to believe the strategy is good, and at the end of the day, it gets them some (You)s, even if it's mostly just confused anons.

>> No.6656392

>>6656309
when you start noticing these patterns it's probably a sign that this place isn't very good and you should go elsewhere, because honestly it's not likely to improve as long as this place remains an anonymous image board.

>> No.6657618

I don't see them giving the 1, 2, LttP, and Ocarina full remakes, so there's that.

>> No.6657656

>>6657618
BS Zelda, ALTTP GBA, Ocarina 3D, the only one they haven't remdade is Zelda 2.

>> No.6658291

>>6657656
>ALTTP GBA
>remake