[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 65 KB, 418x282, 1892493-link_ganon_legend_of_zelda.png [View same] [iqdb] [saucenao] [google]
6630341 No.6630341 [Reply] [Original]

Does anyone else think there's a general air of hostility and malevolence in the original Zelda that's lost in its sequels?

>> No.6630342

>>6630341
Yes.

>> No.6630346

>>6630341
No.

>> No.6630350

>>6630341
The game is very indifferent towards the player. It really doesn't care to make the hints even the slightest bit in your face, but at the same time will give you hints that are perfectly reasonable to make out as long as you're paying attention. It forces you to play it by its rules.

>> No.6630351

>>6630341
well it didn't start with Zelda II. They straight up want to sacrifice Link.

>> No.6630368

>>6630341
ganon > ganondork

>> No.6630376
File: 75 KB, 871x721, aerith.jpg [View same] [iqdb] [saucenao] [google]
6630376

>>6630341
I think the subtle evil vibe peaked with OoT and has only went downhill with MM and onward. The entire schtick surrounding the well is prime malevolent air; villagers mention that a weird person lived over top the well, the only way inside is to break the laws of physics, there are gullotines covered in blood, there is a creature whose lair is made out of laden skulls, and then the boss of the shadow temple is a headless demon ghost, also there are clues such as mentions of 'here lies hyrules dark history' in reference to all these contraptions.

>> No.6630379

>>6630341
I don't know.

>> No.6630380

>>6630376
I heard that every copy of zelda 64 would recognize the true owner of the cartridge and would start to do weird things if someone else played on your file.

>> No.6630383

It feels like a harsh, barren world and I couldn't picture it as a kingdom. Zelda 2 of course kind of retroactively dampened that effect through its expansion of the kingdom. I'm hopeful that BotW is moving the series towards this direction again, but perhaps it won't be exactly the same feeling. BotW's brand of solitude seems a bit more peaceful than Zelda 1's despite the background forces at work.

>> No.6630384

>>6630380
that only happens in the 1.0 with the creepy fire temple music and islamic mirror shield

>> No.6630387

>>6630376
>I think the subtle evil vibe peaked with the game that has a magic fairy elf forest with whimsical music
Ok nostalgia drone.

>> No.6630390

>>6630376
I thought MM was darker than OoT but yeah it declined after that. What I really wish was for the gameplay to match up with the tone. Ocarina of Time was unsettling, you're right, but the difficulty wasn't really always there, and you generally knew where to go and what to do. What's disturbing about the first game is how oppressive the world is in both tone and game design. We can acknowledge it was so obtuse because it was an early video game without established design principles, but whatever the reason, the world seemed to hate you (makes sense, desolate Hyrule wasteland under Ganon) and the gameplay seemed to hate you, and that's a certain feeling the later games lost.

>> No.6630392

>>6630376
>went downhill with MM
>series got less "evil" beginning with the release of a game about trying to stop the apocalypse

lolwut

>> No.6630395

>>6630341
Absolutely. That low bit rate sample you hear when you’re approaching the boss room in a dungeon is pure terror.

>> No.6630401

FDS or NES version /vr/ bros?

>> No.6630402
File: 29 KB, 400x300, john frakes.jpg [View same] [iqdb] [saucenao] [google]
6630402

>>6630392
To find out, you must enter a world of both truth and deception, a world that is beyond belief. In deciding whether this story is fact or fiction, put yourself in Link's place.

>> No.6630403

>>6630387
ignore the forest temple that is further back in the woods then? a straight up haunted mansion with a random spectre forced to fight link, and when he fails the boss banishes him to a 'gap between dimensions'
call it nostalgia all you want but these are only a few things I have mentioned, and you're just an autistic sperg who doesn't even wish to dive deep into the game and its lore

>> No.6630404

>>6630392
MM isn't nearly as spooky as OoT, the entire trickster imp with demon infused mast is playing pranks on other people and the hero of time manages to help everyone within a 3 day paradox

>> No.6630405

>>6630403
>you're just an autistic sperg who doesn't even wish to dive deep into the game and its lore
Because Nintendo fags shit their pants at the sight of a single blood texture and then invent cringe inducing fan fictions about it. You people are retards.

>> No.6630408
File: 324 KB, 479x358, 1595271625866.png [View same] [iqdb] [saucenao] [google]
6630408

>>6630405

>> No.6630409

>>6630405
>bloody gullotine
>shadow temple boss is disembodied ghost
these things are cool, don't be a faggot

>> No.6630414
File: 61 KB, 730x562, 1589573773203.png [View same] [iqdb] [saucenao] [google]
6630414

>>6630409
>dude blood
>hahaha huaaaahhh fuckin slayer dude
>yooooo the boss arena is a giant drum!
>consider my mind blown dude, im fucking fried, that was amazing
>I love legend of zenda

>> No.6630425

>>6630341
no?
i've only really played oot and mm, and both of those have very forboding atmospheres

>> No.6630438
File: 430 KB, 941x315, ef3.png [View same] [iqdb] [saucenao] [google]
6630438

>>6630404
>MM isn't nearly as spooky as OoT
yea just ignore the thing in the sky watching you wherever you go
not to mention the time limit

>> No.6630439

>>6630414
>ignore every oppositional point
>yeehaw
sure, zelda isn't sinister in anyway if you refuse to acknowledge it, you got me
https://www.youtube.com/watch?v=ND92YNQv0TU

>> No.6630445 [SPOILER] 
File: 87 KB, 434x640, 1595520555417.jpg [View same] [iqdb] [saucenao] [google]
6630445

>>6630439
I'm glad you conceded so graciously anon, you're a worthy opponent.

>> No.6630449
File: 1 KB, 256x240, SMB1-1[1].png [View same] [iqdb] [saucenao] [google]
6630449

>>6630438
>time limits are spooky
Anyone else play this survival horror classic?

>> No.6630452

>>6630341
Yes, although it's largely because the game is so rudimentary. I'm not sure if the "darkness" of Z1 was intentional or not but it's definitely one of the game's best aspects. They doubled down on the cutesy stuff with every successive entry and by Windwaker the series had little spookiness left in it.

>> No.6630458

>>6630449
>man takes mushrooms
>chased by turtles and moles and turtlemen who throw hammers
>keeps taking more mushrooms to be strong enough to overcome the turtles/moles/hammermen
>all the while trying to rescue his woman from a lizard man
>every castle he goes to just has a short imam in it, not the princess
>eventually save princess
>she leaves you for lizard man again because you didnt collect enough coins
I mean, what would you do?

>> No.6630459

>>6630449
time limits in general do add tension to games, it forces you to keep moving
i suppose i wouldn't call them spooky on their own, but it does enhance a spooky atmosphere

>> No.6630463

>>6630376
lmao 5th gen babies were just a bunch of zoomers all along

>> No.6630484

I like Zelda as much as the next guy, but let's be realistic here, these games were developed to appeal to all age groups, they were not intended to be mature or deeply unsettling. The games have the occasional blood stain or skull pile, but nothing that would be even remotely disturbing for someone over the age of 5. The fact that you autismos constantly have to argue about whether or not these games are dark and mature is pretty telling that they aren't. Enjoy them for what they are: good games, rather than bicker about their intended vibe.

Now if you want to play something actually intended for adults, play Alundra.

>> No.6630487

>>6630484
>bickering with people about what they can bicker about
what was going through your head here anon?

>> No.6630509

>>6630341
Not really, no. I'd say only MM manged to ever capture that attitude. Maybe some parts of TP

>> No.6630512

>>6630484
>Now if you want to play something actually intended for adults, play Alundra.
You had me going until this bit.

>> No.6630518

>>6630414
>>6630405
>>6630387
Why is /vr/ filled with people like this?

>> No.6630525
File: 33 KB, 600x565, 1463685458340.jpg [View same] [iqdb] [saucenao] [google]
6630525

>>6630518

>> No.6630538

>>6630525
No really. That is /v/ tier shit posting. This board should be above that on account of not being filled with 15 year olds.

>> No.6630542

>>6630538
>not being filled with 15 year olds.

>> No.6630545

>>6630538
15 year olds don't post on 4chan, that's illegal

>> No.6630548

>>6630545
lol
Good one, anon.

>> No.6630560 [SPOILER] 
File: 299 KB, 374x512, 1595522795161.png [View same] [iqdb] [saucenao] [google]
6630560

>>6630548
hey thanks, see, it's not all shitposts.

>> No.6630561

>>6630525
I'm not sure what kind of person goes on a niche board like this one just to shit on people. It's odd. Imagine hanging around people into model trains and telling them that model trains suck. That's an even bigger waste of time than playing with model trains.

>> No.6630562

>>6630538
Might be more newfags, might be less oldfags. You might just be facing a change in demographic.

>> No.6630568

I feel this way about old nintendo games in general. Even the first pokemon games felt a bit darker. As time went on their games felt more and more focus-grouped and played it safe in every regard.

>> No.6630569

>>6630561
I wouldn't tell them that, I'd take note of which manufacturer they buy and tell them the competitor is better.

>> No.6630586

>>6630341
Yes, because it's meant to be a post-apocalyptic world where everything is in ruins, there's no towns - but there is a big-ass cemetary. Link to the Past just confirms it. Zelda 1 is bad end.

I would say that Zelda 2 captures a bit of that feeling though, even though there are friendly towns. it still feels pretty hostile.

>> No.6630593

>>6630586
>it still feels pretty hostile.
That's just because it's poorly designed and I guess the music

>> No.6630596

>>6630586
>I would say that Zelda 2 captures a bit of that feeling though, even though there are friendly towns. it still feels pretty hostile.
EYES OF GANON ARE EVERYWHERE. BE ALERT.

>> No.6630598

>>6630586
>I have to take what is on screen literally because modern games killed my imagination zoom zoom zoomo

>> No.6630606

>>6630586
>look at me im an impatient zooma looma dingdong and id rather be talking about makeup or boys than going back to /v/

>> No.6630607

>>6630598
nice projecting, but you weren't asked specifically so pipe down

>> No.6630610

>>6630525

Yeah, people exactly like this

>> No.6630616
File: 324 KB, 1579x597, hyruleNES.jpg [View same] [iqdb] [saucenao] [google]
6630616

>>6630598
It's a wasteland. The manual calls it an "Age of Chaos".

>> No.6630621

>>6630512
>almost entire cast of characters dies
>tons of drug, alcohol and sexual references
Yes, clearly Alundra was intended for the same audience as Zelda.

>> No.6630628
File: 28 KB, 750x420, 1585408932692.jpg [View same] [iqdb] [saucenao] [google]
6630628

>>6630606
>>6630598

>> No.6630638

>>6630621
Sounds like a game for 13 year olds instead of 8 year olds.

>> No.6630716

>>6630341
Legend of Zelbruh

>> No.6630827

>>6630341
Yes. Binaural beats. Gold cart only.

>> No.6630850

>>6630395
>in a dungeon
Ayyyykshully they're called labyrinths in the original Legend of Zelda.

>> No.6630852

>>6630350
>It forces you to play it by its rules.
>t. anon who has never rigged the money making game with the reset button.

>> No.6630853 [DELETED] 

>>6630621
they are called levels

>> No.6630865

>>6630850
they are called levels

>> No.6630869

>>6630390
What the hell are you talking about

>> No.6630880

>>6630341
Majora's Mask is pretty brooding and uninviting. The dark world in LttP feels that way, too. And OoT definitely gets that way when ReDeads are walking around.

>> No.6630882

>>6630865
In the manual they're called labyrinths and the manual > in-game text written for the slow ones.

>> No.6630902

>>6630869
OoT might look dark and scary but it's "safe" because you have a fairy that tells you where to go, the puzzles are easy, the fights aren't challenging.
LoZ for NES looks like a wasteland, Hyrule is filled with monsters and there are no towns, you don't know where to go, and it's very easy to die (especially early on). The harsh gameplay matches the tone.

>> No.6630908

>>6630902
>the puzzles are easy, the fights aren't challenging.
Did you quit right after or before the Forest Temple? If you say that you never got hopelessly lost in even the Forest Temple you're a damn liar.

>> No.6630918

>>6630902
>the puzzles are easy, the fights aren't challenging.
Please don't tell me you think LoZ is h-
>and it's very easy to die (especially early on). The harsh gameplay matches the tone.
Haha, damn dude. Did you play this game when you were 6 and never touch it again or something?

>> No.6630923

>>6630341
When Link is carrying the small shield, it looks like he's carrying a Bible and is spreading the word of God throughout Hyrule.

>> No.6630924

>>6630908
I admit puzzle difficulty is a sort of subjective thing. I grew up playing games like Myst and Riven so in comparison OoT's puzzles seemed easy. I kind of prefer when Zelda games don't have any puzzles at all really, like LoZ or BotW.

>> No.6630930

>>6630341
Isn't The Legend of Zelda (I) supposed to be taking place in the future? As in, Zelda I is the most advanced in terms of storyline?
Or is that Zelda II? Zelda timelines are weird.

>> No.6630932

>>6630918
It's a relative thing. No Zelda game is particularly difficult in terms of combat, but I would hope we can all agree the first two Zelda games on the NES are the hardest (outside of struggling with the Wii Remote's jankiness in Skyward Sword).

>> No.6630936

>>6630882
>manual
yeah, of course that a manual created by some amerimutt is more important than what the developers of the gane actually say

>> No.6630939

>>6630930
Yes, until Breath of the Wild, which is the last game in the timeline. The Zelda series for some dumb reason splits into three branches early on, but I think they designed BotW to be set far enough into the future that it doesn't matter which timeline it is.

>> No.6630941

>>6630932
>No Zelda game is particularly difficult in terms of combat,
You need to try and fight the Darknuts and Wizzrobes with just the first sword, or no sword.

Extremely fucking helpful Zelda I Protip: If you bomb Darknuts or Wizzrobes, they will be partially to fully invincible to the bombs if you face the opposite direction that they're facing when you drop the bombs.

>> No.6630943

>>6630936
The manual is canon.
>>6630939
Never played BotW and I do have a Switch. Is it worth getting?

>> No.6630945

>>6630941
Yeah, that first game definitely had moments where if you wandered on to the wrong screen too early you'll die. I'm glad BotW brought that back just a bit with the Lynels, but I'd like to see more of that in the series.

>> No.6630950
File: 129 KB, 1200x800, 11B8477F-1679-4F72-86D4-32DD27FB81C9.jpg [View same] [iqdb] [saucenao] [google]
6630950

>>6630943
Yes! I really like it, it's worth trying since it is so different from the other 3D Zeldas, they went back to the first game and looked at that as the jumping off point for how to design it. Their internal BotW prototype even used NES visuals to get the design down.

>> No.6630952

>>6630945
>Yeah, that first game definitely had moments where if you wandered on to the wrong screen too early you'll die.
Yeah. I think it's cool that way. If you venture too far into a labyrinth that you're not fully prepared for, you can get locked in with a Gleeok dragon and not be able to get out;etc. Real consequences like that are missing from games today and quite a few old ones too, let's be honest.

>> No.6630956

>>6630950
What's pic related? Is that Minecraft?

>> No.6630957

>>6630943
the games are canon

>> No.6630967

>>6630957
Heresy.

>> No.6631000

>>6630950
I really wanna know what made that pic..

>> No.6631004

>>6630956
>>6631000
https://www.youtube.com/watch?v=Bk5swSyJ5zQ

>> No.6631025

>>6630569
Shows over, give this man the ten thousand dollars.

>> No.6631031

>>6631004
Thank you, anon, That was fascinating and somehow the only video of BotW that got me more interested in playing it. As I listened and watched, especially when he showed the map made by an artist it hit me that video games are literally the highest art form we have and most deny it and that's sad.
Much respect to the BotW team.

>> No.6631046

>>6630341
Did Gannon* always have a tefillin on his head? Looks like it.
*Old spelling=true spelling.

>> No.6631305 [DELETED] 

>>6630950
>prototype
Lmao yeah, prototype, before they turned it into a fucking Studio Ghibli Skyrim with tranny propaganda. BotW is trash you shit-eating clownshoe.

>> No.6631308

>>6631046
>Is Ganon Jewish?
Yes

>> No.6631310 [DELETED] 

>>6631305
What a strange person you seem to be, I wonder what you're like in real life. You probably smell funny.

>> No.6631319

>>6630341
It is more lonely. Feels apocalyptic with no towns. They should have made towns and in the towns you could have gotten more hints.

Snes has a demon realm and so does Gamecube's Twilight. Though super friendly Windwaker is literally post apocalyptic. In majora's mask link is dead. In link's awakening he's dying of dehydration in the ocean.

They're mostly dark. Just not as lonely as the first. EVen the very second Zelda has towns.

They have hacks that change the map I think. Do they also change dungeons? I don't know.

>> No.6631324
File: 414 KB, 2048x2048, nose of peace.jpg [View same] [iqdb] [saucenao] [google]
6631324

>>6631308
>>6631046

>> No.6631329 [DELETED] 

>>6631310
Me, strange? Strange is paying $60 to a company that supports gay rights and BLM just so you can play the final turd clipping of a once-great series on a Fisher Price tablet. You shouldn't worry your little head about what companies you support or if you're even playing a good game, though; y should just enjoy wandering around your little world and marveling at the literal copy paste landscape filled with a whopping 16 enemy types, no dungeons, no permanent weapons and the same korok puzzles that, after 1000 repetitive interactions, reward you with an actual piece of poop. Yeah, that fits someone with your endearingly cattle-like qualities. Move along now moo moo.

>> No.6631331

>>6631319
Z2 reveals that you were in a very small area of Hyrule in Z1. All the towns are far, far away.

>> No.6631337 [DELETED] 

>>6631329
Get help. I'm imagining a person in real life rant about Nintendo supporting the gays before switching to talking about how korok seeds suck and it's very funny and very disturbing.

>> No.6631340 [DELETED] 

>>6631337
You talk like you have Asperger's. I guess that means I'm wasting my time. Enjoy your tranny simulator.

>> No.6631346 [DELETED] 
File: 16 KB, 474x296, bleeding headphones.jpg [View same] [iqdb] [saucenao] [google]
6631346

>>6630943
Botw has no keys nor dungeons. it's world of warcraft and targeted at the masses not old fans of real zelda games. Open world. Also far too acitiony.

>> No.6631348 [DELETED] 
File: 156 KB, 1280x720, botw_.jpg [View same] [iqdb] [saucenao] [google]
6631348

>>6631340
>tranny simulator
What I want to be a tranny now

>> No.6631362 [DELETED] 

>>6631346
It's literally just an Elder Scrolls game locked in third person with cel shaded graphics. I'm dead serious, it follows the exact gameplay formula to a T and the devs even said that Skyrim was an influence on BotW. Wander a giant empty world where all you do is pick up herbs every 10 feet until you run into one of a few enemy types, kill them, loot them and then craft what they drop. I don't know why anybody found this formula interesting when Diablo did it 20 years earlier.

>> No.6631369 [DELETED] 

>>6631310
>strawmanning @ people

He's right you know.

>> No.6631374

>>6631362
Jewtendo has been what it is since wii-u happened. Suing emuparidse to death and making flashbacks that they deliberately price gouge and all of that. They even sue over fan made games post original wii era.

If you like them enough to get a switch you ought to receive lashings from one. The last time I bought a game from them was the 2ds and for it's zelda but sold it already years ago.

>> No.6631375 [DELETED] 

>>6631369
I'm trying to imagine the sort of person who thinks Breath of the Wild is tranny propaganda and I'm for some reason not imagining a person who ever willingly read a book after being forced to in high school.

>> No.6631378

>>6631305
I don't think it'll ever stop being funny how angry trans folks make some people. It's like I can smell the smoke billowing from your ears from here lol.

>> No.6631380

>>6631374
>Suing emuparidse to death
he doesn't know

>> No.6631381

>>6631378
Lol tranny is mad.

>> No.6631382

>>6631374
>Jewtendo has been what it is since wii-u happened
No that's just when you stopped being a kid and realized that corporations exist to make money. Newsflash asshole: they wanted your dough in the 90s too.

>> No.6631383

>>6631381
I'm all man, I just find your childish bigotry funny.

>> No.6631385

ITT: people who want to talk about Zelda 1's tone, and the fucking lunatics who think this is a great time and place to complain about trannies

>> No.6631390

>>6631383
>Childish biggotry
Imagine using maturity level as an insult while arguing on a children's toy forum, lmao

>> No.6631392

>>6631382
Just because a corporation exists to make money doesn't mean it makes shit products. Back then Nintendo made good products, now they don't. This isn't rocket science little guy.

>> No.6631394

>>6631390
There's an entire forum of those clowns on RetardEra. In fact that's most likely where's he's from.

>> No.6631396

>>6631390
The only thing stranger than adults discussing children's toys is for an adult to enter a place where people are discussing children's toys and then complain about trannies, the gays, and the jews.

>> No.6631397

>>6631385
Right now I'm having to study the videos and patterns of guys fighting Gannon because I'm doing a no ring and no heal run with the wooden sword. I've managed to hit him once without him hitting me. Just 14 more sword hits to go, then silver arrow and that's it.
Wish me luck later when I try it. It's on the Wii VC official ROM so there's no way I could cheat fyi.

>> No.6631404

>>6630341
Yeah. It's got a lonely, apocalyptic vibe. There are no happy villages or ethereal fairy caves. Most times the landscape is dead, brown and Ricky. The few NPCs are in caves, sometimes completely sealed off to the outside.
Even the fairy ponds are sad little places tucked away

>> No.6631407

>>6631380
>implying the workaround always works
>missing my point

>>6631375
Learn to argue Mr. Ad Hominem.

>> No.6631410

>>6630387
He literally gave examples of the game’s darkness, you cunt.
>>6630445
>>6630525
Get COVID.

>> No.6631414

>>6631390
Childish bigotry is what is it no matter what you're discussing. Nice deflection attempt though lol.

>> No.6631415 [DELETED] 

>>6631407
There's no point seriously entertaining an argument that BotW is tranny propaganda on a fisher price tablet with a copy paste landscape with no dungeons. It's not a good faith argument and it's nearly incoherent, so I might as well laugh at the fucking idiot.

>> No.6631418

>>6631385
I'm:

>>6631369
>>6631346
>>6631324
>>6631407
>>6631374
>>6631319


It's just how 4chan is. We say what we want and always respond to bait, even if it's bad.

Also, Link looks like a girl due to his nose shrinking.

>> No.6631420

>>6631407
>>implying the workaround always works
It does, but there's at least two ways to go about it.

>> No.6631425

>>6631414
Go mutilate your genitals, freakshow.

>> No.6631426

>>6631414
>>>>/pol/

>> No.6631432

>>6631407
You're talking random bs out your ass and throwing any buzzword you hope will cause strife. Grow the fuck up.

>> No.6631435

>>6631425
>>>>/pol/
U2

>> No.6631440

>>6631425
Nice random insult you stupid illiterate little bigot.

>> No.6631457
File: 447 KB, 800x600, water temple sucks.png [View same] [iqdb] [saucenao] [google]
6631457

>>6630341
If Nintendo did a direct sequel to the original LoZ in the same 8 bit style as the original, I'd be eternally grateful.

>> No.6631458 [DELETED] 
File: 1.23 MB, 1040x901, most girly link.png [View same] [iqdb] [saucenao] [google]
6631458

>>6631420
But it doesn't 90 percent of the time.

But I've moved on anyway.

>>6631415
>>6631432
Image related. Top search results for skyrim version normalfag targeted zelda.

>> No.6631461

>>6631457
Meme's aside that forest temple was the rape-cave dungeon more than the water.

>> No.6631465 [DELETED] 

>>6631458
I don't give a fuck about either Skyrim or Zelda. I just think you using weakling bigotry as your defense is funny because it's so lame. Learn to make an actual statement that isn't just a string of non sequitur insults.

>> No.6631471 [DELETED] 
File: 442 KB, 2249x1996, botwareas.jpg [View same] [iqdb] [saucenao] [google]
6631471

>>6631329
>literal copy paste landscape
okay

>> No.6631472

>>6631458
Right-click the link itself and save that when it fucks around.

>>6631461
>Meme's aside that forest temple was the rape-cave dungeon more than the water.
Meh. I've always used a guide for the water temple anyway because it's just a huge hassle. The water temple isn't fun.

>> No.6631474 [DELETED] 

>>6631465
>denying being a trannt while white knighting trannys this hard
You aren't fooling anyone, faggot

>> No.6631478

>>6631461
-And eventually I figured out the forest temple myself, but it was hard I'll admit.

>> No.6631496
File: 1.06 MB, 2048x2041, alttp.jpg [View same] [iqdb] [saucenao] [google]
6631496

>>6631329
>>6631471
truly the epitome of diversity compared to botw, what a varied landscape

>> No.6631549
File: 72 KB, 1024x600, books.png [View same] [iqdb] [saucenao] [google]
6631549

>>6631375
>>read a book HURRRR

I do but they're all teen fiction and fantasy so I only get dumber to be honest.

>>6631472
>using guides for games
>even once
S H A M E

>> No.6631564 [DELETED] 
File: 137 KB, 1040x1200, book authors.png [View same] [iqdb] [saucenao] [google]
6631564

>>6631375
>books, second post
>author list:

>> No.6631571 [DELETED] 
File: 210 KB, 1600x1200, 1461884840419.jpg [View same] [iqdb] [saucenao] [google]
6631571

>>6631375
Are you just going to be quiet now?

I showed you my screenshots. Respond.

>> No.6631573

I think it's nostalgia and an overactive imagination talking, Zelda 1 seems a lot more "hee hee ha ha adventure is fun" to me.

>> No.6631594 [DELETED] 

>>6631571
Wow, that's an old one. Man, time really flies.

>> No.6631605

>>6631457
Zelda 1 is my favorite NES game and I would very much like another game in the exact style, but I personally think it has some pretty ugly graphics. I'm down for it being 8-bit but i'd rather a different approach be taken, like how the Gameboy games looked.

>> No.6631640
File: 361 KB, 640x384, 26-big.gif [View same] [iqdb] [saucenao] [google]
6631640

>>6631605
There are some good indie games like it. Lenna's Inception is fun.

>> No.6631647 [DELETED] 
File: 9 KB, 248x233, 517.jpg [View same] [iqdb] [saucenao] [google]
6631647

>deleting posts

>>6631375
Are you just going to be quiet now?

I showed you my screenshots. Respond.

>> No.6631650 [DELETED] 

>>6631647
He is absolutely livid and is probably taking his beta blockers right now to calm down his blood pressure.

>> No.6631651 [DELETED] 

>>6631647
nice books. weird that you think a zelda game is tranny propaganda though. not sure what classifies as that these days.

>> No.6631660
File: 849 KB, 1460x477, remakee.png [View same] [iqdb] [saucenao] [google]
6631660

>>6630376
I know exactly what you mean. OOT was really creepy. Even outside of the obviously creepy areas like the well, the spider house, the forest temple, etc there was just a real subtle uncannyness to it.

Too bad the remaster looks like dogshit and the pre-rendered backgrounds look fucking horrible on emulators that upscale everything. Pic related. You can see the guard and link don't fit into the background at all because of how blurry it is, and the entire atmosphere is gone in the 3ds one.

>>6630390
MM wasn't subtle in the slightest.

>> No.6631662 [DELETED] 

>>6631647
Like do you think Neil Gaiman or Martha Wells does tranny propaganda or like...yeah what's your worldview like? How does it impact how you consume media, whether it's a science fiction novel or a video game? If it makes you think less of a game like Breath of the Wild, yeah, I'm curious how you engage with fiction that more directly deals with those themes, or really how you navigate the world at all without getting constantly pissed

>> No.6631665 [DELETED] 
File: 85 KB, 640x480, 5f2f8440895547a516899181c09c4a9a.jpg [View same] [iqdb] [saucenao] [google]
6631665

>>6631651
It was actually more than one person, at least three talking and I'm the only one bothered by my posts getting pruned by a wild hotpocket eater.


I posted the images to prove the other guy's point about him looking girly though.
>>6631650
Hotpockets do indeed contain much salt. Ace inhibitors I take myself. I sit too often reading and gaming and are very fat.

>> No.6631669 [DELETED] 

>>6631662
I've not got to Neil Gaiman books yet but Dune definitely has left winger anti-male propaganda in it.

I'm okay with it. The open world keyless thing I am not okay with. Also, too actiony.

>> No.6631675 [DELETED] 

>>6631665
>>6631669
Fair enough. I mean yeah of course Link is feminine but I don't think that makes something propaganda about transgender people, of all things. I liked the open world of BotW, but I would love to see some more dungeons. I really think BotW nailed the overworld feel of the original NES Zelda, but totally dropped the ball on the "underworld". We need more caves, more underground, more dangerous dungeons.

>> No.6631680

>>6631471
Not him, but there's literally only 3-4 screenshots that look like they couldn't have been in Twilight Princess. So glad I stopped buying Nintendo's crap after the abomination that was the Wii.

>> No.6631683

>>6630924
>BotW
Mate 98% of the "dungeons" in BotW are just puzzle rooms.

>> No.6631690

>>6631683
Haha it kinda goes to show how much they sucked that I totally forgot shrines were in the game when I wrote that, and I beat every single fucking one. Either that or I'm senile. But yeah I guess I mean I'd take the overworld of BotW alone over the entirety of the overworld+puzzles of the other 3D Zeldas.

>> No.6631693

>>6631683
Isn't that a good thing tho?
Beats the pants out of lock and key mazes imo.

>> No.6631702

>>6631693
I liked the idea of the shrines but I wish they were more a part of the world. I didn't really like there was a clean separation between the "exploration" part and the "puzzle time" part.

>> No.6631703

>>6631693
>Your big expansive dungeons have been replaced with shitty rooms - And that's a good thing!

>> No.6631726

https://archived.moe/vr/thread/6630341#p6630341

>> No.6631727

>>6631693
I wouldn't mind shrines coming back as a supplement to dungeons. Like mini-er dungeons that you stumble upon. As a whole the content within the shrines wasn't enough to really satiate the dungeon need, very few shrines puzzles were stand-out.

>> No.6631734

>>6630852
>with the reset button
No, anon, I emulate like a smart person.

>> No.6631738

>>6630341
The story of Zelda 2 felt a lot more menacing tbqfh

>> No.6631745

>>6631680
What do you mean?

https://desuarchive.org/vr/search/deleted/deleted/

>> No.6631756

>>6630390
>What's disturbing about the first game is how oppressive the world is in both tone and game design. We can acknowledge it was so obtuse because it was an early video game without established design principles, but whatever the reason, the world seemed to hate you (makes sense, desolate Hyrule wasteland under Ganon) and the gameplay seemed to hate you, and that's a certain feeling the later games lost.

This kinda reminds me of the vibe of the original Pikmin game. The world definitely feels hostile and foreign to the player, and the 30 day life support just ticking away in the background really set a dire tone. And the fact there are hints that the world is Earth without humans, gives it a barren and post-apocalyptic feel.

Though Pikmin's hostile and barren feeling is more due to "harsh nature" than "malevolent force" like in Zelda 1.

Shadow of the Colossus captured the Zelda 1 vibe in 3D really well.

>> No.6631757

>>6631738
this
>Ganon's followers raiding/straightup murdering whole villages looking for Link because his blood is necessary for resurrecting their master

>> No.6631762

>>6631756
I agree, both great examples! I love that sort of game and vibe.

>> No.6631830

>>6631324
Ganondorf != Gannon, you stupid negroid. Also gtfo with your 3D trash.

>> No.6631838

Not really for me but I can see where you get that mpression from. There are few people to speak to in the game and when they do they're rarely very polite be it the shop owner's blunt statement of "Buy somethin', will ya?" implying he doesn't have time to dick around with you, or the old lady completely ignoring you until you bring her the thing she needs. That as well as the fact that everyone's hiding in caves and dungeons while the entire overworld is being overrun by monsters looking to cause you harm.

>> No.6631846

I don't understand why nintendo is apparently incapable of actually reusing the zelda 1 format.
Even botw and all its overrated glory, fails to understand Zelda 1's usage of items for progression, the multitude of enemy types, hidden content and telling a story and setting a tone that isn't wannabe anime garbage.

>> No.6631868

>>6631846
Because the guy in charge of Zelda couldn't ever get past the first screen of Octoroks in Z1, so he makes games that are as comfy and casual as possible so he doesn't have to feel like he's a failure.

>> No.6631878

>>6631703
Yes but there's hundreds of them. a handful of them are even bigger than early game dungeons. The major issue is that they're not connected.

>>6631727
I can agree with that. I can take or leave dungeons as lock and key mazes, I really like the idea of the puzzles themselves being the key. But what I do want from the old dungeons to return is the bigger series of rooms, unique enemies, aesthetics, bosses, and minibosses. I really like the setup BOTW had but the fact that dungeons all looked the same and only had robots and floating skulls, and the same boss 4 times was a real let down.

>> No.6631893

>>6631605
Or just give it the "12 bit" treatment. You know what I mean.

>> No.6631895

>>6631893
I'm afraid not.

>> No.6631898

>>6631895
Some retro games, that is, new games in the 8 bit style obviously exceed 8 bit ceilings, but are not quite 16 bit in terms of graphics.
Shovel Knight or Cursed Castilla come to mind.

>> No.6631910
File: 1.37 MB, 1280x960, EdEJgrUXYAAODfa.png [View same] [iqdb] [saucenao] [google]
6631910

>>6631898
I see, well I actually wouldn't mind that. Personally I think it would be neat if they pulled a Sonic mania and explored the idea of what they think a 2D Zelda might have looked like on the N64 or something.

>> No.6631912

>>6631878
Even BotW had a few traditional lock-and-key mazes in the shrines.

>> No.6631924

>>6631912
Yes, they certainly did, although they were kinda pointless since each shrine only had like one locked door and the chest containing the key was usually right next to a shortcut leading back to the locked door. And none of the divine beasts had them.

I don't really mind keys and locked doors I just think that solving a puzzle to unlock the next room is a much better method of progression.

Actually If we do go back to lock and key mazes, I think it would be pretty cool if they went back to a system like the first game where keys weren't restricted to a single dungeon, and if you were really smart, you could have left over keys when you complete a dungeon.

>> No.6632029

>>6631910
What is this??

>> No.6632049

>>6630341
Well it's you against almost every living being in Zelda 1

>> No.6632056

>>6632049
Everyone forgets the traitors that give you money.

>> No.6632079

>>6631910
What is this screenshot? Is that a fan game? It looks amazing.

>> No.6632083

>>6632079
it's a mockup
https://twitter.com/mitsamemario/status/1283818024181563393

>> No.6632109

>>6630518
Retards coming in from /v/.

>> No.6632151

>>6631396
>dood bigotry
And you defending trannies on the toy forum makes you superior... how, exactly?

>> No.6632228

Getting real tired of stunted adults trivializing what and where they spend their time because irony is their placebo for a self-loathing complex. If you want to act like a circus clown about the notion of people having conversations about retro games on a retro games board, how about you get the fuck out?

>> No.6632232
File: 184 KB, 494x470, 20200719_155929.png [View same] [iqdb] [saucenao] [google]
6632232

>>6632228
>Getting real tired of stunted adults trivializing what and where they spend their time because irony is their placebo for a self-loathing complex. If you want to act like a circus clown about the notion of people having conversations about retro games on a retro games board, how about you get the fuck out?

>> No.6632283

>>6632228
If you don't like banter, of which is all the thread had in it, then you should not be on 4chan yourself faggot.

It's not like it was spam.

KYS

>> No.6632285

>>6631830
My IQ lowered reading this post.

>> No.6632343

>>6632151
It's not even about the bigotry, it's just odd, like going to a book club meeting to complain about the Jews and having to wear a face mask because of the Chinese virus. It's just a real fucking drag, what a miserable son of a bitch you'd have to be to go to a retro game board where people are taking about Zelda just to bitch about trannies, of all things.

>> No.6632352

>>6632283
You need to elevate your standards of banter. It maybe passes if you're ten years old but this ain't Shakespeare quipping alright, calling people faggots was tiresome twenty years ago and it's beyond pathetic now. BE FUNNIER.

>> No.6632384

>>6632343
>talk about non-retro tranny propaganda piece on retro board
>find it odd when somebody calls you out
I hate to tell you this, but basically, you're just stupid. L8r sk8r

>> No.6632389

>>6632384
This, honestly. Why the fuck are people even bringing up Nintendo Switch shit in the first place. Are we on /v/ now? Inb4 yes

>> No.6632395

>>6632228
>trivializing what and where they spend their time because irony is their placebo for a self-loathing complex.
kek, this is the most meaningless lump of pseudo-intellectual drivel I've ever read in my life. literally what the fuck were you even trying to say here lmao. point and laugh.

>> No.6632407

>>6630376
Yeah I dunno, MM had a mean streak. I'd say the decline started with WW but it's more of an abrupt cliff into toontown than a decline.

>>6630387
Those magical tranny fairies were sinister as fuck

>> No.6632438

>>6631846
Nintendo at some point decided to do some unironic sneaky buddhist shit with the zelda series.
It's kind of faggy to discuss out loud but they know it's a game you'll play as a kid and then one "time skip" later find yourself as a 34 year old whose fat weeb girlfriend has a triforce tattoo on her lower back

I mean forget the sad part of that and think about the existential part: the way the Wind Fish never fully added up and the whale skeletons dotted all over the debris of BotW, Tingle and that ex-Link guy who lives with his parents and sells you his old equipment, etc. Or the fact that it was full of weird out-of-place Metal Gear Solid references (and vise versa) for some fucking reason.

My point is that ride doesn't end. All the Adult Links playing these games today are sharing them with dumb little kids who are playing Zelda for the first time.
Back in 1986 our eight-year-olds were made of steel and had the tenacity to handle Zelda 1.
Today we jerk off about difficulty and would never buy something that hard for our unfortunate nerd-spawn, so the series has to walk a tightrope to remain a plausibly deniable game for babies.

>> No.6632540

>>6632352
>say botw is shit for various reasons
> a fucking hotpocket zoomer from reddit deletes the banter

kys.midi

>> No.6632558

>>6632438
I don't understand half of what you're talking about and yet I want to hear more.

>> No.6632581

>>6630341
>those aren't eyes, those are his nostrils
man I thought that was a weird looking bunny next to link

>> No.6632607

>>6632581
kek

>> No.6632610
File: 18 KB, 480x360, vegeta smile.jpg [View same] [iqdb] [saucenao] [google]
6632610

>>6632438
>implying zelda 1 is hard

Hahahaha! It's literally the only nes game I've ever beaten on an actual nes cart, no save states! Beaten while in junior high in the early 2000s!

>> No.6633384
File: 465 KB, 1600x964, eb4c016f0e2c6dcbeb56dda61b000cea.jpg [View same] [iqdb] [saucenao] [google]
6633384

>>6631031
>video games are literally the highest art form we have and most deny it and that's sad.
Is not, and zelda is an entertainment product.

>> No.6633393

>>6631846
Because of demographic changes.

>> No.6633401

>>6633393
No, it's because >>6631868
Aonuma's gone on record saying he NEVER wants to make a game like Zelda 1.

>> No.6633407

>>6633384
Fuck off from this board. Video games are purely art, the highest art form yet devised in fact. Video games are abstract, realist, cubist, impressionist;et al, but deeper in meaning than any normal "art installation" or performance art. Video games are both art installations and performance art, spot on.

>> No.6633409

>>6633401
Sure, what people actually want is irrelevant to a corporation like Nintentdo that makes billions, isnt it?

>> No.6633412
File: 584 KB, 1385x1750, apocalyptic-procession.jpg [View same] [iqdb] [saucenao] [google]
6633412

>>6633407
You post means nothing, go read a good book one day.

>> No.6633437

>>6633409
Now you finally understand Nintendo.

>> No.6633462

>>6633412
You're on the wrong board. Leave.
Most books are utterly worthless btw.

>> No.6633467
File: 535 KB, 638x822, LUTP6AS.png [View same] [iqdb] [saucenao] [google]
6633467

>>6633437
If a game made for retards makes millions, maybe it was made right, regardless of his retarded director.

>> No.6633470

>>6633467
NPCs play games as NPCs.
lol

>> No.6633480

>>6632056
that's because it's a secret to everyone, dipshit

>> No.6633547
File: 3 KB, 768x504, 008[1].png [View same] [iqdb] [saucenao] [google]
6633547

Any other games for the surreal atmosphere the first Zelda game has? You go into a black square and then you appear in a place like this: just you and another person, floating in the black void of space with a couple of fire and nothing else. Giant words appear over his head, "Buy somethin', will ya" and then three objects are conjured into reality in front of him.

Truly no game is as psychedelic as this.

>> No.6634059

>>6633462
>he only reads ya trash

>> No.6634156

>>6633547
Inna Legendazelda baby, don't you know that I wannn ta bechoo

>> No.6634217

>>6633407
I don't think there's any reason to discuss what the highest art form is. I think the most important works so far have been in literature, I'm not sure how anyone who is well read could say otherwise, but it really remains to be seen what video games are capable of. It's premature to say it's the highest when there hasn't been any game to match Dostoevsky, Joyce, Woolf, Nabokov, Tolstoy, McCarthy, and so on. We should focus on what games are currently like rather than compare it to other media. It's okay to acknowledge it's a comparatively juvenile artform, it's still a lot of fun without being elevated to the same level as literature.

>> No.6634230

>>6634217
>I don't think there's any reason to discuss what the highest art form is. I think the most important works so far have been in literature, I'm not sure how anyone who is well read could say otherwise,
I didn't mean that video games approached master works of the written word, but that they're the highest form of art yet.
A game's combination of its own art, style, sounds, and musical score is surely high art and many arts combined.

>> No.6634238

>>6634230
Looking at it like that, would you mean that movies are a "higher" art form than literature because they incorporate other components like sound? I get what you mean but I also think movies have a significant loss in a way too : the removal of the active imagination and thinking process that is required in reading, instead turning you into more of an observer. That doesn't mean you can't think about what you see, it isn't all or nothing, but books more closely replicate as an artform what it's like to "think", wheras movies prioritize what it's like to "see", if you get what I mean. Which means it's very hard to compare them against each other as lower or higher.

>> No.6634248

>>6634238
>Looking at it like that, would you mean that movies are a "higher" art form than literature because they incorporate other components like sound?
In some cases, yes.


>the removal of the active imagination and thinking process that is required in reading, instead turning you into more of an observer.
I've never understood that, but I'm always thinking.

>That doesn't mean you can't think about what you see, it isn't all or nothing
ah you get me afterall.

>but books more closely replicate as an artform what it's like to "think"
I'll agree to that one. Yeah I get what you mean.

>> No.6634789

>>6631703
They break the pace of the game far less when you consider the main attraction is exploring Hyrule itself. Large, complex dungeons would have been a detriment to their overall design philosophy with that game. You might not prefer it, but it would have been a lesser game with beefy dungeons

>> No.6634805

There's no such thing as "higher art form". Art is art and what it leads others to do or become is what matters most, and in that spectrum every art form is just as meaningful

>> No.6634823

>>6634217
I really think you're undervaluing the impact and magnitude of some of the greatest works of music and visual art, especially when considering their impact on the masses as a whole. I say this as someone is is well read and spends the better part of my free time reading. I disagree with some your perspective, but I appreciate the whole of it

>> No.6634995

>>6630341
You mean like how you have to pay the "door repair" on some secret locations?

>> No.6634997

>>6630561
Some people actually like retro games, not just thinking about and replaying the same old tired shit they played when they were 10 years old. I'm so sick of manchildren on /vr/. Wish I knew a better place to discuss retro games that wasn't poisoned by nostalgiatards.

>> No.6635001

There is a LOT in the original Zelda that's lost in the sequels. The original Zelda is by far the best one, and in my view, the only really good one.
The sense of adventure, exploration, wonder, and the fact that nothing stops you and blabs on at you for a billion years and then asks you if you understand and if you accidentally say no you get the same wall of text spewed to you yet again makes the original Zelda the only good Zelda game, period.

>> No.6635041

>>6630341
It's the fact that there's no towns or otherwise safe spaces except the occasional cave.

>> No.6635258

>>6635001
>and the fact that nothing stops you and blabs on at you for a billion years and then asks you if you understand and if you accidentally say no you get the same wall of text spewed to you yet again makes the original Zelda the only good Zelda game, period.
Owlned.

>> No.6635273

>>6630902
The LOZ instruction booklet has a big old map that tells you where to go, what are you talking about.

>> No.6635286
File: 219 KB, 1509x564, lozmanual.jpg [View same] [iqdb] [saucenao] [google]
6635286

>>6635273
It's helpful but doesn't tell you everything.

>> No.6637293

>>6635286
I love the "?" here and there. Nowadays younger and older gamers alike would kill themselves if their instructions (they don't get manuals anymore) just told them "I dunno."
I always took that kind of thing as a challenge and as a huge hint.