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/vr/ - Retro Games


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File: 80 KB, 623x387, sengoku.jpg [View same] [iqdb] [saucenao] [google]
6578856 No.6578856 [Reply] [Original]

Why not play a shmup today?

Today I will play their game and certainly die at stage 4.

>> No.6578868

Looks like some mindless coomer garbage for desperate incels.

>> No.6578870

>>6578868
This

>> No.6578871

It would be funny if you actually died when reaching that stage. And I mean you, not the game.

>> No.6578880

>>6578856
sounds like a plan, I will probably play some simple galaga for myself though, tired as shit

>>6578868
>>6578870
>>6578871
pathetic

>> No.6578884
File: 609 KB, 800x800, 81360497_p0_master1200.jpg [View same] [iqdb] [saucenao] [google]
6578884

>>6578868
>>6578870
>>6578871

t. homosexuals

I did op, was playing cotton and getting my ass beaten. I want that remake and new game out fuckin' pronto, so I can have more games to suck at.

>> No.6578897

>>6578884
I'm glad it will work on x68k, though I was hoping this remaster could be an invitation for even higher resolution artwork for the game. Something like Wario Land Shake It.

>> No.6578903

>>6578897
pretty sure the x68000 disks are just the original game

>> No.6578906
File: 1.49 MB, 1250x1627, 1589867359631.jpg [View same] [iqdb] [saucenao] [google]
6578906

>>6578856
>Sengoku Ace 2
oh yeah

>> No.6578915
File: 1.54 MB, 2527x3927, EbbrvifU4AAdRIm.jpg [View same] [iqdb] [saucenao] [google]
6578915

>>6578884
good stuff, I never got into the cotton games but I like the witch theme

>>6578868
Appreciating the female figure is not the same as coomerism.

>> No.6578929
File: 363 KB, 1053x1500, __original_drawn_by_andou_hiroyuki__30b22c2d91f5c08cbe271e9da0379519.jpg [View same] [iqdb] [saucenao] [google]
6578929

great, big, character art

>> No.6578937

>>6578868
Wtf?
Let the boys have fun, you fat piece of shit. You faggot.

>> No.6578951

>>6578868
Based, fuck animetards.

>> No.6578957

>>6578868
It seems to me that reddit.com/r/retrogaming would be more your cup of tea!

>> No.6578972

>>6578951
>>6578868
>>6578870
t. the women brigade

>> No.6579246
File: 317 KB, 1280x1897, VisualDB.jpg [View same] [iqdb] [saucenao] [google]
6579246

Psikyo does have some nice art work

>> No.6579247
File: 865 KB, 1280x1878, VisualGB.jpg [View same] [iqdb] [saucenao] [google]
6579247

wow

>> No.6579251
File: 2.93 MB, 540x404, 1579930557438.gif [View same] [iqdb] [saucenao] [google]
6579251

Because together with RTSs, this is one genre that I absolutely suck at.

>> No.6579267

>Expect to play this with my pants down
>Character sprites were designed for ant coomers

I guess I'll just shoot things then....

>> No.6579283

>>6579267
>>Expect to play this with my pants down
lol
yea the character art is misleading the games are actually very clean

>> No.6579325

>>6579251
Its a skill, do some thoughtful practice and youll improve

>> No.6579337

>>6578868
You're not wrong. OP should have posted the Vic Viper.

>> No.6579361

>>6579337
a fan of parodius? too cheesy

>> No.6579386

>>6578929
ah yes, before they started to horribly mosaic every cock and ruin their art

>> No.6579832

>>6579247
Who's helping Cream put her socks on?

>> No.6579994

>>6578868
INCEL!!!!!!!!!!!!!!!! COOMER!!!!!!!!!!!!!!

>> No.6580009

>>6578868
if only a REAL girl would have sex with me so I could have better video game opinions

>> No.6580021
File: 540 KB, 700x980, 1559758875808.jpg [View same] [iqdb] [saucenao] [google]
6580021

>>6579251
I also really suck at shmups, but it doesn't stop me from trying and improving at whatever one i'm playing. It feels pretty rewarding making it further each time you give it a shot. It's usually bosses that end up kicking my ass, sometimes you just don't get enough time to learn their patterns.

>> No.6580192

>>6578856

Why don't they have human faces? I'm endlessly confused by the way Asians see the world.

>> No.6580219

>>6578868
Oof yikes, pretty cringy tbqhwy my sweet summer child.

>> No.6580356

>>6578868
4chan isn't your speed, perhaps you'd like ChristCenteredGamer.com

>> No.6580442
File: 548 KB, 950x680, Aya 170.jpg [View same] [iqdb] [saucenao] [google]
6580442

>>6580192
Why limit aesthetics to what you see around you?
Why limit your imagination to your daily life?
If silly, fun, hectic video games about dodging bullets aren't a good place to use a style besides realism, what is?

>> No.6580462

>>6580356
>it's real
holy shit

>> No.6580469

>>6578856
Because all the good shmups require way too much grinding.
It's almost like the better the shmup the more difficult it becomes.

>> No.6580476

>>6579361
More gradius desu

>> No.6580505
File: 390 KB, 260x317, 1519597898126.gif [View same] [iqdb] [saucenao] [google]
6580505

>>6580356
>go to it
>it's advertising a TF2 server with blood disabled and no swearing
>literally a Christian TF2 server

>> No.6580536

>Gave this game a try
>Started out OK
>Suddenly difficulty spikes and there's ten billion things on screen
>Not even hard things, just feels like garbage being thrown all over
>Eventually just constantly feeding quarters and spamming bombs
>Thread has devolved into coomer philosophy

>> No.6580556

>>6580536
Lol, did you expect to 1cc it on your first try and gave up as soon as the game expected you to learn?

>> No.6580561

>>6578856
Thanks for reminding me what a abomination the third game was.

>> No.6580584

>>6580536
Psikyo games force you to learn how to dodge and neutralize patterns, or you die. You can't flail through them. In Sengoku Blade's case you need to learn where to launch or set up your charge attack familiar, typically to kill large enemies before they make your life very not daijobu.

>> No.6580591

>>6578856
i only saw this in a real arcade more than a decade ago. shit was hard. harder than the 19XX games at least.

>> No.6580710

>>6578903
oh duh, I went full credit feeder for a second there

>> No.6581112

>>6580536
Ironically shmups turn flying, which people associate with freedom, into strict route memorization, which kills any sense of freedom flying games might give.
You got out in time. Rest of the game would have you grind 5second increments for hours until they became muscle memory.

>> No.6581120
File: 20 KB, 210x240, britai_is_really_tired_of_this_shit.jpg [View same] [iqdb] [saucenao] [google]
6581120

>>6581112
what an incredible cope. At that point you might as well drop the whole game hobby since it requires practice and memorization... Unless you perhaps are a fan of the JRPG genre?

>> No.6581167

>>6581112
Any difficult game requires a lot of memo. You also can play shmups on easy mode.

>> No.6581190

>>6578906
Fuck, boobies are the best.

>> No.6581228

>>658112
>At that point you might as well drop the whole game hobby
every game genre would be as dead as shmups if they forced the player to memorize and execute a pre-scripted route, start to finish, every time they played.

>>6581167
they memorize tactics or moves, not the entire game start to finish. soccer players might do boring drills, but when it comes time to play an actual game it's not going to be the same as the last. shmup practice and play aim to be exactly the same, the more you deviate the more you get punished.

>> No.6581245

>>6581228
>shmup practice and play aim to be exactly the same, the more you deviate the more you get punished.
And where is the problem here? It just requires more endurance, but therefor it's also very fair and balanced. Your performance gets judge very objectively.

It's basically like flying, but as a stunt pilot. Racing games are also similar in that regard, even though people associate cars with freedom.

>> No.6581254

>>6581228
It doesn't make much of a difference in practice, especially since no two runs of a shmup will be the same especially in games with deep scoring and since ideally every move counts you'll always be fully focused on your execution

>> No.6581280

>>6581245
>And where is the problem here?
either your runs will feel the same, over and over, or you'll be resetting, over and over. That's why shmups are very unpopular, even among highly skilled and dedicated no-life "gamers'' . You have to play them in a straight-jacket.

>> No.6581290

>>6581280
>That's why shmups are very unpopular, even among highly skilled and dedicated no-life "gamers''
No, shmups are unpopular because they are simply too difficult for vast majority of people. Not because they are boring or whatever.

Fighting games for example have the advantage that they are only as hard as your opponents are.
When you 2-all a hard shmup however you are basically always playing against good tournament players.

Noobs just get crushed there.

>> No.6581316

>>6581290
>No, shmups are unpopular because they are simply too difficult for vast majority of people.
That might explain why people don't 2-all Cave or Psikyo, sure. That doesn't explain why they avoid even easy, average and intermediate 1ccs, and avoid getting modest scores at all. It's a dead genre because people try it and find the routing, grind and practice boring. It's a dead genre because most modern shmups are just poverty Cave-clones.

>> No.6581326

>>6581316
People don't even know that easy shmups exist, nor do they know how to actually play them. Decent players are always a small minority no matter what

>> No.6581330

>>6581290
>Noobs just get crushed there.
They can't get crushed by things they don't even play. lol, there's a dozen genres just as hard as shmups that are actually alive and crushing noobs daily

>> No.6581331

>>6581316
>That doesn't explain why they avoid even easy, average and intermediate 1ccs
Because this still requires some amount of practice?
The thing with shmups is, in order for them to be really fun, you also have to put some effort into them. Fighting games also can be casually fun if you have no clue what you are doing.

>> No.6581350

>>6581330
All of them very niche unless they have some social component and relegate challenge to a side activity that 0.001% of the playebase engages with

>> No.6581352

>>6581330
>there's a dozen genres just as hard as shmups that are actually alive and crushing noobs daily
For example? The skill ceiling is pretty insane in shmups.

>> No.6581384

>>6581331
>Because this still requires some amount of practice?
so? people aren't averse to practicing hard games, they are averse to practicing boring and repetitive games where you just memorize 1 route to win and get punished for a slight deviation.

>>6581352
shmups aren't the only genre with hard records to attain...
there's WRs in every arcade genre, there's WR speedruns, there's e-sports. The guy mentioned getting a hard 2-all is like playing in a fighting game tournament, there's tons of online competitive games that have hundreds of thousands of players getting wrecked daily and they practice hundreds of hours a month.

the ''shmups are just sooooooo hard'' meme is a cope.

>> No.6581393

>>6581384
>people aren't averse to practicing hard games
Do you think every fighting game player practice 2000 hadokens in the training room daily, like Daigo, or what?
Lmao, the vast majority of players are always total casuals. They are the people who decide which games get bought. And shmups just filter them hard.

>> No.6581401

>>6581384
>so? people aren't averse to practicing hard games
They are, they abso-fucking-lutely are people are terrible at DELIBERATELY, PURPOSEFULLY practicing games if you have interacted with the average 1000 hours in CSGO but still shit gamer you would know this perfectly well. The gamers that actually do practice and enjoy it are a tiny, tiny percentage of any given playerbase. Always, without exceptions. People want to play, they don't want to practice

>> No.6581403

>>6581384
>there's WR speedruns
Lmao, do you really think good speedrunners are on a level like good shmup players? You can't really compare this to shmups. Every idiot can get WRs there.

And speedrunning is only so popular because they force competition into casual games there anyway. If all the mouth breathers wouldn't watch GDQ, there also would be way less speedrunners.

>> No.6581424

>>6581393
>And shmups just filter them hard.
shmups filter them, but not their difficulty, because even the easy and average difficulty shmups that take 12hours to clear aren't worth it.

>Do you think every fighting game player practice 2000 hadokens in the training room daily, like Daigo, or what?
>Lmao, the vast majority of players are always total casuals.
Competitive online games have skill-brackets. There are thousands of players in every bracket, from shitty bronze players learning the basics to average gold-players to high-tier platinums with thousands of hours on record.

>> No.6581452

>>6581424
>even the easy and average difficulty shmups that take 12hours to clear aren't worth it
People don't even know about these modes/games. When they think about Mushihimesama for example, they don't think about Novice modes, they think about "THE HARDEST BOSS EVER" youtube video on ultra, because that's the only type of things they get to see from shmups.

The average shmup simply doesn't take merely 12 hours of practice. Back in the arcades these games basically ALL filtered casuals. They put in some coins, game overed on stage 3 twice, and went back back to playing their shitty fighting games with their buddies. That's how shmups never became populare, while fighting games did.

>Competitive online games have skill-brackets
That's just exactly what I said. In shmups you ALWAYS play against good players, while in online games you can play against shit players too. That's why the genre is not attractive for most people.

>> No.6581459

A fighting game player might do boring combos in a training room, but he's compensated by a fun and dynamic live game against different opponents.
The shmup player is either grinding save states or grinding stage practice, in the same way, and when he's done that he grinds full runs, which should play exactly the same as his practice. So he has no freedom, he's always repeating the same movements in the same way, and any deviation is punished.
In shmups youre stuck in the training-room with a straight jacket forever lol

>>6581403
>Speedrun is easy
>Every idiot can get WRs there.
Not if the game is highly optimized already, cope.

>> No.6581464

>>6581452
>and went back back to playing their shitty fighting games with their buddies.
lol this seething is hilarious, no wonder you can't be objective and honest.

>In shmups you ALWAYS play against good players,
we already established not every shmup is 2-all DOJ tier. cope

>> No.6581468
File: 179 KB, 1458x809, sVEgPT1.png [View same] [iqdb] [saucenao] [google]
6581468

>>6581424
Look at all those "thousands of players"
Fuck outta here with that disingenuous bs, reminds me of years ago when fighting games had a slump and every dipshit under the sun came crawling out of the woodworks to talk about how the genre is fundamentally flawed

>> No.6581473

>>6581459
>compensated by a fun and dynamic live game against different opponents
Who says that this is more fun? There is no thrill at all in fighting games, except you play at tournaments perhaps.
Every match ends after 2 minutes, every win or loss is basically redundant. It's boring as fuck.

Meanwhile in shmups your hands start shaking when you have the chance to reach another highscore.

>> No.6581474

>>6581459
Wait are you actually suggesting that the repetitive shmup gameplay is a problem while praising fucking speedruns? LMFAO, no logic what so ever

>> No.6581480

>>6581459
>Not if the game is highly optimized already, cope.
Only a hand full of speedruns are optimized as well as shmups. And mostly they are only optimized because teher isn't any difficulty curve in it anyway, but just a lot of running forward.

>> No.6581496

>>6581474
This. Shmups are repetitive but still fun, because they were made for challenging gameplay.
Speedruns however are truely autistic, because the games mostly were not even made for this.

>> No.6581505

>>6581468
>Tekken
>13k players
Tekken has a ton of sub-brackets. There are thousands above average tier in that graph. And that's only one game. When we talk about shmups we're talking about an entire GENRE. lmao. Go add SF, MK, GG, Smash and whatever else is popular to that list, then analyze their brackets and sub-brackets....yea I'm thinking my point stands. Genres don't die due to their difficulty, they die due to shitty repetitive mechanics.

I played SC2 a couple years ago, every ranked season had 150,000+ 1v1 players. No matter what bracket I was from Bronze to Diamond in I was getting games in 10-20seconds. I'm sure Master/Grandmaster would have less people but they are less than 2% of players.

>> No.6581514

>>6581473
>There is no thrill at all in fighting games
you're own preferences aren't an argument. there are retards who start shaking because they caught a new shiny pokemon after the 300th RNG attempt.
I guess shmups have destroyed your brain, can't even think coherently.

>> No.6581525

>>6581505
>Genres don't die due to their difficulty, they die due to shitty repetitive mechanics.
Then why do so many people do speedruns?

>>6581514
>there are retards who start shaking because they caught a new shiny pokemon after the 300th RNG attempt
So you think getting excited for finally reaching a goal with actual hard earned skills, is the same as mindlessly grinding pokemon and getting excited for a rare drop?

Yea, I think we have a jarpig here guys.

>> No.6581526

>>6581473
>your hands start shaking when you have the chance to reach another highscore.
get a life

>> No.6581534

>>6581505
>above average
Literally meaningless, you find some bnb combos/watch blasted salami and play for a hundred hours and you're already "above average" without having to actually put any serious effort or think critically especially now that they dish out rank ups, the experience of getting good passively and the experience of actual deliberate thoughtful practice are vastly different, and you will only get frustration in shmups if you can't do the latter. You'll always hear cries of agony when average gamers pick up a challenging game they want to learn and discover that they don't have the routines and mentality to actually build up their skills, despite getting reasonably good at Rocket League because they played with their friends every day for months or whatever the fuck.
>Genres don't die due to their difficulty, they die due to shitty repetitive mechanics.
Retarded opinions, genres rise and fall all the time naturally because they don't adapt to the demands of casuals who sustain their popularity and give good players reasons to take them seriously. Difficulty generally has little to do with it because only a small segment of the playerbase even experiences it. Furthermore multiplayer has a natural advantage due to its social nature, singleplayer games do not fare so well

>> No.6581535

>>6581526
back to jarpigs

>> No.6581543

>>6581525
>So you think getting excited for finally reaching a goal with actual hard earned skills, is the same as mindlessly grinding pokemon and getting excited for a rare drop?
They're the same because they're both irrelevant to our argument. What 1 player finds exciting doesn't matter when we're talking about why an entire genre is dead and no one plays it lol

You tried to use the ''shmups are 2 hrd'' argument and failed, and now you're argument is ''i start shaking when number go up''. lol.

>> No.6581553

>>6581534
>Literally meaningless, you find some bnb combos/watch blasted salami and play for a hundred hours and you're already "above average"
That's already more demanding than most shmup 1ccs. Yet no one is doing that because it's boring, repetitive and unrewarding. No surprise they aren't doing 2-alls, its just more of the same. You trying to prove my point?

>> No.6581560

idk man a lot of people seem to like rhythm games and those are all about memorizing an exact sequence

>> No.6581561

>>6581543
>What 1 player finds exciting doesn't matter when we're talking about why an entire genre is dead and no one plays it
So because it's unpopular means it's wrong? Well, back to Cawadooty with you then, because arguing with retards like you obviously makes no sense.

>now you're argument is ''i start shaking when number go up''. lol.
Well it's just simple logic. There is nothing subjective about saying that a 40 minute run in a shmup is more exhilarating than a bunch of 2 minute matches in fighting games.

In a shmup the stakes are simply way higher, that's why it's more interesting.
Fighting games only become similar at tournaments.

>> No.6581572

>>6581561
>So because it's unpopular means it's wrong?
I said dead, dead is beyond unpopular. And someone asked why that is.
Games like SC2 are unpopular relatively, but def not dead. And definitely hard as fuck. So there's no room for 'shmup 2 hrd' arguments anymore. And what you find appealing is irrelevant.

>> No.6581573

>>6581553
It's not "more demanding", it just takes more time investment and passive learning. And what do you mean no one, people 1cc shmups all the time the big problem is that it doesn't have enough casual appeal to bring in new players. The existence of speedrunning takes a huge dump on your "argument", or other popular but repetitive genres. The truth is people don't care about repetition or whatever the fuck they gravitate to things that others are playing and enjoying, and games that get a huge casual playerbase will statistically likely get far more dedicated players who will stick around and want to seriously get good.

>> No.6581575

>>6581572
>And definitely hard as fuck
You still don't get it do you? Online versus games are only as hard as your opponents are. Vast majority of people who play these games suck big time.

>> No.6581579

>>6581572
>Games like SC2 are unpopular relatively, but def not dead.
Clearly it's less popular because of its shitty repetitive mechanics, BW even moreso

>> No.6581593

>>6581575
>You still don't get it do you? Online versus games are only as hard as your opponents are. Vast majority of people who play these games suck big time.
The matchmaking prevents good players from constantly facing noobs.
Online versus games put you in your skill bracket, which means you'll be losing a lot, no matter your bracket, until you practice and get better to reach a higher rank. But then you're going to plateau in that bracket until you get better. Even casuals in bronze or gold are getting beat and challenged by similar skilled players. There's frustration and difficulty at every bracket.
There's no point to put bronze vs diamond, since the bronze player will get crushed immediately and the diamond player will be bored.

>> No.6581604

>>6581593
>The matchmaking prevents good players from constantly facing noobs.
I wasn't talking about the good players here though, I was talking about the noobs.

>Online versus games put you in your skill bracket, which means you'll be losing a lot
Naw, you will just always be at an even field, where the chances to win are 50/50. That's not frustration, that's just a slight challenge.

Meanwhile your chances to win in a shmup as a noob is 1/100. Unless you play for score, but most people are too dumb to even understand the scoring systems in shmups.

>> No.6581614
File: 46 KB, 445x471, laughingboomer.jpg [View same] [iqdb] [saucenao] [google]
6581614

>why shmups dead??
Save state practice is boring.
No innovation in 12 years.
Copying replays is a true meme.
Routing every frame for 40minutes is boring.
Running the same route is bondage.
No one is playing that shmup except you and some jap guy who quit 12 years ago.
Oops you died to rng? Time to restart.
Oops you blinked? Time to restart.
Oops you took 2 weeks off and forgot your timings? Time to restart.
Oops you got a WR but the genre is dead and no one cares, not even you.

>> No.6581620

>>6581614
>Oops you took 2 weeks off and forgot your timings? Time to restart.
So this is the level of intellect of someone who hates shmups huh

>> No.6581627

>>6581604
>I was talking about the noobs.
>where the chances to win are 50/50. That's not frustration, that's just a slight challenge.
It's a fair challenge actually.

What's funny about online versus games is that even when you ''get gud'' you'll still feel like a noob because your competition is getting better just as you are getting better. The only times you feel skilled is when your win ratio is like 80% and you climb up into a new bracket, only to get crushed and balanced out again.

>> No.6581628

>>6581614
>No innovation in 12 years.
When you don't have money to make shmups, you also can't innovate much.

>> No.6581635

>>6581627
>What's funny about online versus games is that even when you ''get gud'' you'll still feel like a noob because your competition is getting better just as you are getting better.
It's still nothing compared to shmups. When you get good at a shmup the really challenge only starts, because then you have to grind out thousands of runs to reach a single new PB.

>> No.6581645

>>6581627
You can call it a fair challenge but 50/50 win chance is extremely comfortable. Also, that's actually true of every game and every skill. You'll always hyperfocus on things you can optimize and flaws in your performance and will always feels like a shitter or fraud.

>> No.6581654

>>6581635
>When you get good at a shmup the really challenge only starts, because then you have to grind out thousands of runs to reach a single new PB.
So you got no time constraints and no qualification constraints no tournament deadlines.
Can just grind away in your shitty underwear for years at home.
The word grind is very appropriate, since youre just farming for that one RNG run where the stars align and you don't mess up too much.

>> No.6581656
File: 109 KB, 654x812, rtype_dopkeratopsmodel.jpg [View same] [iqdb] [saucenao] [google]
6581656

>if you're not grinding wr's you're not playing the real way!
>if you're not save-scum practicing 15 hours a day you're not really playing
>if you play the real way you'll realize shmups are a straitjacket!

holy cope batman, just move your ship and shoot the bydo

>> No.6581665

>>6581656
what's nice about shmups is most people can beat them and get WR quality, because most people have normal memory and normal reflexes, which is all you need even for the hardest shmups. Unlike fighting games or FPS where IQ, fast reflexes, reading your opponent and imagination really come into play to create vast inequality among players

>> No.6581668

>>6581654
>So you got no time constraints and no qualification constraints no tournament deadlines.
There were deadlines in arcades back then when shmups were still more populare, but nowadays, no. But who cares?

This also means that the other players have no time constraints, which means it will be way harder to beat them.
People played these games for decades. Being one of the best in them is extremely difficult. Way more difficult than just winning some shitty fighting game tournament.

>>6581654
>youre just farming for that one RNG run
So what? It's still skillfull. Not sure what your argument here is.

When you want to become an artist, you are basically also just grinding out fundamentals til you finally get it.

>> No.6581669 [DELETED] 

>>6581665
i'd say even

>> No.6581671

>>6581665
>most people can beat them and get WR quality
Lmao no.

>> No.6581697

How come speedtrannyng is so much more popular than scoring?

>> No.6581706

>>6578880
galaga ftw
love moon cresta and astro fighter too
yesterday I played space encounters for the first time on the real cabinet, absolutely awsome control system
but the owner repainted the whole bezel with white spray because it was yellowed...
that distracted me very much

>> No.6581708

>>6581668
> It's still skillfull. Not sure what your argument here is.
If you can't do it consistently and intentionally, it's not really your skill, getting a PB you can't replicate except once a year is just praying to the RNG gods that your body performs properly.

>When you want to become an artist, you are basically also just grinding out fundamentals til you finally get it.
if violin players were like shmup players they'd only be able to play a Mozart piece one day a year when the stars align, every other day they'd be snapping their strings, restarting songs half way, or performing way below their potential.

>> No.6581710

>>6581697
Because you also can speedrun super mario bros and other casual games. You basically can speedrun everything, so a popular casual game will also always have some people speedrunning it, no matter how fucking boring it actually is to speedrun.

>> No.6581717

>>6581697
speedrunning is external to game mechanics, you can speedrun almost any game. Scoring has to be built intentionally, and most times it's not interesting.

>> No.6581718

>>6581708
>If you can't do it consistently and intentionally, it's not really your skill
What kind of logic is this? So if a runner can't consistently reach his 100m PB, it's also not really his PB? Are you stupid by chance?

>> No.6581725

>>6581708
>If you can't do it consistently and intentionally, it's not really your skill
Are you fucking retarded? That means that nothing hard is a skill. Those great tourney wins where the player has 50 50 shots at a win or even lower? Just a series of lucky guesses bro you can't repeat that consistently. If you do some statistical analysis you will find that even the odds of win streaks won't be too different to random chance, does that mean skill isn't at play there? Insane absurdity.

>> No.6581729

>>6581717
That's because most of the time scoring is made by people who don't know what they're doing and clearly haven't looked at shmups who have had some incredibly well designed and deep scoring

>> No.6581750

>>6581718
> So if a runner can't consistently reach his 100m PB, it's also not really his PB?
I didn't say that.
there's a difference between PB and actual skill. PB is a one time record, skill is your ability to perform intentionally and consistently. Try to read more carefully.

>What kind of logic is this? So if a runner can't consistently reach his 100m PB, it's also not really his PB?
A casual can beat a pro at chess or SF 1 time outta 800 attempts, but his PB doesn't reflect their actual skill level. A shmup player who gets a PB and then gets crushed and resets 800 times is kind of like the casual who beat the pro.

A better judge of skill is to take the average of your last 10 or 20 runs. That's more predictive of your results than cherry picking that 1 run outta 800.

>> No.6581753

>>6581729
>and clearly haven't looked at shmups who have had some incredibly well designed and deep scoring
Not really, classic shmups have bare bones scoring. Cave have autism chaining scoring or point-blank everything at the top of the screen scoring.
A few exceptions exist, collecting items/gems, but overall it's all shitty and boring, no wonder scoring is even deader than 1ccing.

>> No.6581759

>>6581750
>I didn't say that.
of course you did

>>6581750
>there's a difference between PB and actual skill.
there really isn't, you just have no clue what you are talking about
you won't magically reach a high score, without putting in the work and really learning the game

>> No.6581761

>>6581753
>collect items b gud chaining BAD!!!
Retard tier reasoning, chaining can be amazing if done well, collecting items can be dull shit. Not to mention you're even wrong in your factual statements since there's a ton of Cave games with item collecting as a central mechanic so oops

>> No.6581763

>>6581725
>50 50
>skill
50/50 at a live event is huge, it means you're on par with the opponent, but obviously some RNG is involved.

Shmup PBs are like 1 in 600 or 1 in 1000? lol. The variance is so high calling it your actual skill is delusional. There's so much RNG going on in your body, your eyes, hands and memory, (because you can't control them all and depend on involuntary reaction) you're just too stupid to understand that or the math.

If a carpenter was advertising his skills to me by saying 1 out of 600 houses he builds don't collapse, I'd tell him to fuck off and find a new trade.

>> No.6581769

>>6581761
>chaining can be amazing if done well,
stockholm syndrome

> since there's a ton of Cave games with item collecting as a central mechanic so
there's a couple of the shitty ones. yea. who cares about those? no one

>> No.6581775

>>6581763
You're also "on par with the opponent" if you toss a coin. PB's are the direct result of skill, if you don't have the skill you won't even get the chance to pb if you do a million attempts. That carpenter would advertise his skill as being amazing but also every now and then delivering the most well built bridge of all time, the goal is not success it's far beyond success you sound clueless
>there's so much RNG going on in your body
You absolute dork autist

>> No.6581776
File: 61 KB, 738x704, SmallEarNegro.jpg [View same] [iqdb] [saucenao] [google]
6581776

>>6581763
>If a carpenter was advertising his skills to me by saying 1 out of 600 houses he builds don't collapse, I'd tell him to fuck off and find a new trade.

>> No.6581780

>>6581769
There's far more than a couple and none of them are shitty, can you explain why Guwange is worse than any item collecting shmup?

>> No.6581793
File: 1.04 MB, 240x134, Shmup PB.gif [View same] [iqdb] [saucenao] [google]
6581793

Lol PB autists are the best.
1 outta 1000, totally you bro, the ego is baffling

>> No.6581796

>>6581780
They don't have Catspider milk, for one.

>> No.6581801

>>6581796
Why's the catspider milk bad?

>> No.6581804

>>6578856
I want to suck on her breasts. Looks like she has a big ass, too.

>> No.6581806

>>6581801
it's a huge point reward that can't be conquered consistently with pure skill. it's visually horrible to read.

>> No.6581818

>>6581806
It can be conquered via pure skill what are you talking about? And of course you can't do it consistently, what would be the point of playing if you could just be able to do it every time after a little bit of practice

>> No.6581829

>>6581818
>what would be the point of playing if you could just be able to do it every time after a little bit of practice
no matter how much practice you put in, it can't be milked consistently, it's visual vomit to read and the RNG doesn't help. we're talking about scoring, not an ez 1cc.

>> No.6581837

>>6581829
What RNG do you have a problem with exactly? Also, no scoring system allows you to have great runs consistently, what are you talking about

>> No.6581839

>>6581818
>what would be the point of playing if you could just be able to do it every time after a little bit of practice
what would be the point to practice something you inherently will never be able to be consistent at, and only succeed 1 time outta 10000 when the RNG gods smile at you and give you a break? I prefer skilled based games to slot machines.

shmups are glorified slot machines that ask you to get good (learn some shitty route) before you start grinding the RNG out of them, lmao. I figured it out.

>> No.6581847

>>6581839
You mean you don't like playing games that will always challenge you and just prefer ones that you can quickly get consistently good at and crush every time? I mean, I can kinda get it but it's also good to have a game that will always remain hard even if you get good, which will always keep you on edge with randomness and raw challenge

>> No.6581850
File: 28 KB, 266x373, Gradius_III_Japanese_Arcade_flyer.jpg [View same] [iqdb] [saucenao] [google]
6581850

>>6581839
>shmups are glorified slot machines that ask you to get good (learn some shitty route) before you start grinding the RNG out of them, lmao. I figured it out.
that's just scoring autism. Chads multi-loop older shmups instead. You can build huge consistency there.

>> No.6581857

>>6581837
>no scoring system allows you to have great runs consistently,
Ikaruga

>> No.6581858

>>6581847
It doesn't feel rewarding to achieve something I can't replicate consistently. I wouldn't say I know how to ride a bike, if I could only do it 1 outta 500 attempts.

>> No.6581860

Honestly every shmup that isn’t a bullet hell is fine.

>> No.6581864

>>6581858
It can be because you're not working towards reaching that pb consistently they are big milestones and indicators of general improvement. Nobody says they can get pb's consistently, they do say they can play well consistently though, because they can.

>> No.6581867

>>6581857
No

>> No.6581892

question, what were Yagawa and Ikeda's fav shmups? were they good at any? like really good?

>> No.6581893
File: 688 KB, 694x854, dragonsaber .jpg [View same] [iqdb] [saucenao] [google]
6581893

Name a shump with better music.

https://www.youtube.com/watch?v=EGE9z9nosCY&list=PL85A23D6D037A5A61&index=2

>> No.6581902

>>6581892
http://shmuplations.com/cave-ikeda/
According to this Ikeda loved Tatsujin and got 10m which is really impressive especially for a developer. I think it's safe to say that Yagawa loved Gun Frontier a lot considering he took a lot of his ideas from it

>> No.6581925

>>6581902
>http://shmuplations.com/cave-ikeda/
>When I became a developer, I had this wild ambition that I would expand people’s interest in shooting games! But in the end, nothing happened… and I am filled with a shameful feeling of my own impotence.
lol

>> No.6581961

>>6581763
>Shmup PBs are like 1 in 600 or 1 in 1000? lol.
>>6581793
>1 outta 1000, totally you bro
really?
no different than credit feeding at that point, PBs don't matter, what matters is having fun and improving in general

>> No.6582440

>>6581763
>The variance is so high calling it your actual skill is delusional.
It's only so high, because you set the bar so high YOURSELF dumbass.

When you are constantly playing against yourself, and constantly improve, it's just bound to happen that you will reach some kind of ceiling some day.

>> No.6582847

>>6581925
Checks out. Ikeda made games only for autismos like himself. He needed Joker Jun to actually sell these things to people because then there at least was something nice to look at and attract people to the cab.

>> No.6584887

>>6578856
where's original pic of the pic on the right?

>> No.6584901

>>6578868
>>6578870
That can be said for any japanese game, you /v/aggots.

>> No.6584907

>>6582847
That casual niche was already filled by poohoo, anyone can get a perfect cherry blossom clear maybe even an extra stage or hard mode clear if you're a sad and lonely weirdo.

>> No.6585693
File: 178 KB, 1280x1824, 058_Sengoku_Blade.jpg [View same] [iqdb] [saucenao] [google]
6585693

>>6584887
Psikyo Illustrations. It's on sadpanda

>> No.6585883
File: 1.99 MB, 2016x1512, Bonus_the_games_are_fun_too.jpg [View same] [iqdb] [saucenao] [google]
6585883

Tsukasa Jun character designed games are associated with Atlus/Psikyo to me. From Groove-On Fight, The Fallen Angels, Power Instinct series, Taisen Hot Gimmick series, etc. the style is very recognizable. How is Airforce Delta Strike? I've been meaning to get that from my friend for the character design art alone, but I am hoping it is a good game too.

>> No.6587143
File: 41 KB, 594x582, 1564446412004.png [View same] [iqdb] [saucenao] [google]
6587143

>>6578868
>Looks like some mindless coomer garbage for desperate incels.

>>6578870
>This

>>6578951
>Based, fuck animetards.

>> No.6587161
File: 1.71 MB, 1146x877, sengokublade_katsuyaterada.png [View same] [iqdb] [saucenao] [google]
6587161

>>6584887
>>6585693
it's a pretty great book, though I wish it had double the amount of content... where's the art of the Strikers 1945 pilots??? Also wish some of the images were in higher res; I can't find a hi-res of Katsuya Terada's Gunbird illustration, though here is his Sengoku Blade image.

>> No.6587234

>>6587161
Terada made a gunbird illustration? I wanna see it

>> No.6588138

>>6578856
>and certainly die
brilliant plan milud.

>> No.6588525

>>6580356
Unironically based reviewer.

>> No.6588676

I wanna get into shmups, I have these to choose from on my cab:
Eco Fighters
19XX
Giga Wing
Dimahoo
Mars Matrix
1944
Progear

Where should I start?

>> No.6588684

>>6588676
19XX is a good place to start and 1CC for pure survival. The difficulty of the game is mostly in scoring due to all the bonuses you need to manage and the last stage because of the final boss. Final boss is probably harder than everything else in the game, so if you hit a wall when you reach him don't worry about it.

>> No.6588749

>>6588676
Giga Wing's a good beginner game, only have to dodge in small bursts

>> No.6588925

>>6588684
The screen orientation is wrong on 19XX and Dimahoo on my cab I've just discovered. Can't find an easy fix so I guess they're out.

>>6588749
I'll give this a go

>> No.6589369

>>6578868
back to /v/ faggot

>> No.6589579
File: 29 KB, 384x224, giga0284.png [View same] [iqdb] [saucenao] [google]
6589579

>>6588925
probably because those are vertically-oriented games and you have a horizontal (4:3) monitor.

In that case, Giga Wing and Mars Matrix would both fit as they were made in 4:3. Mind you, Mars Matrix is a lot of fun but quite hard. It can be enjoyable to mess around with. Giga Wing is a great choice though since it's challenging without being too unforgiving (because you have a rechargeable shield to reflect bullets), and if you continue the difficulty goes down quite a bit to help you get your bearings again. Plus it has nice character art/sprites, which is always a plus.

I like Eco Fighters too, but it's not like most other shmups because of its 360-degree aiming. It's fun to play casually thanks to the great sprite work.

>> No.6590208

>>6587143
GOTTEM

>> No.6591035

I tend to play shmups casually and pretty much all the ones i play are console/PC arcade conversions or exclusives, i personally think that having a limited number of credits set by the developers is the best way to enjoy them and rarely if even i have found a shmup that was too easy to complete.

>> No.6591445

>>6591035
>i personally think that having a limited number of credits set by the developers is the best way to enjoy them
That's just boring. The true fun in shmups can only be expereinced through scoring. It comes when you are so good at a game, that your play is really impressive.

If you wanna play casually, there are much better genres for this. Puzzle games are good for casual gaming.

>> No.6591492

>>6591445
In that case play for 5 minutes in caravan mode settings. You should be able to play until halfway through the third stage.
When you start playing for 16 hours a day trying to shave off frames off the world record that's beyond time to fucking STOP. Games shouldn't be your second job.

>> No.6591502

>>6591492
Who says you have to play 16 hours a day? You can also just play 1 hour daily and get really good in a game.

>> No.6591529

>>6591492
You think caravan modes can't get to that level? They sure as fuck can, thing is you can have self control and play for reasonable periods of time.

>> No.6591535

>>6591445
>The true fun in shmups can only be expereinced through scoring. It comes when you are so good at a game, that your play is really impressive.
True fun as opposed to the false fun of new players learning the game lol

>> No.6592272

>>6591535
Learning a new game is fun too of course, but if you always switch games after a 1cc or whatever, you will always stay at the same level skillwise (more or less).

Shmups are a skill genre. Playing only for clears is almost like playing fighting games for clears. It's boring.

>> No.6592324

>>6592272
>but if you always switch games after a 1cc or whatever, you will always stay at the same level skillwise (more or less).
If someone is collecting 1CCs it means they are enjoying the process of clearing different shmups.

>Shmups are a skill genre. Playing only for clears is almost like playing fighting games for clears. It's boring.
Shmups are also just video games, people play them however they like. Forcing someone who likes to collect 1CCs to just play 1 shmup for a WR score might ruin the whole genre for them and make them quit.

>> No.6592490

>>6592324
I'm not forcing anything. I'm just stating the fact that if you always switch games, you miss a very crucial part of what the genre is about. Shmups tend to have deep scoring systems for a reason, because they are meant to be replayed a lot.

>> No.6592558 [DELETED] 

>>6592490
>I'm just stating the fact that if you always switch games, you miss a very crucial part of what the genre is about.
That's not a fact, that's an opinion you have based on how you like to play.

>Shmups tend to have deep scoring systems for a reason, because they are meant to be replayed a lot.
So? some people enjoy 1CCing a DDP game but hate routing them for score.

>> No.6592559

>>6592490
>I'm just stating the fact that if you always switch games, you miss a very crucial part of what the genre is about.
Missing out on what? Missing out on excessively strict routing? That doesn't equal more fun for everyone who likes shmups. Maybe you like that, but that's not a fact, that's how you like to play.

>Shmups tend to have deep scoring systems for a reason, because they are meant to be replayed a lot.
So? some people enjoy 1CCing a DDP game but hate routing them for score.

>> No.6592570

>>6592559
>Missing out on what?
Missing out on exhilarating gameplay. That's what makes shmup gameplay so good.

>> No.6592575

>>6578868
Yes, and?

>> No.6592613
File: 34 KB, 466x461, 57456842356789076541.jpg [View same] [iqdb] [saucenao] [google]
6592613

>>6592570
>numbers go up! numbers go up! me like numbers go up up up up!

>> No.6592631

>>6592613
It's not about the numbers dumbass, it's about your performance in the game.
Just because you are an untalented spastic doesn't mean you have to ridicule skillfull gameplay.

>> No.6592643

>>6592631
It's not about skill or talent dumbass, it's about you thinking every shmup player should have your exact preferences for scoring.

>> No.6592673

>>6592643
I don't give a shit what preferences you have. Just telling you the facts. Anyone who plays a lot of shmups will agree. After a certain amount of time, simply playing for survival becomes boring. That's when you play for score.

>> No.6592691

>>6592673
Not that guy but.... i have been playing arcade SHOOTERS for 30 years now. And i never played for score.

>> No.6592693

>>6592613
Can you not use what seems to be a mentally challenged person as an insult? The guy in your pic is probably a lot better liked and more beneficial to society than the shitstain you leave on the world.

>> No.6592706

>>6592691
Well the fact that you uneccesarily write shooters in capital letters means you are probably just too dumb to play for score. Dumb people can be easily entertained.

>> No.6592820

>>6592706
stay hip, faggot :D

>> No.6592926

>>6581893
sounds like 80 jpop tunes. i still prefer Thunderforce 3 and MUSHA.

>> No.6593026

>>6592926
Cry harder

>> No.6593052

Which games out of this list would be recommended for a shmup beginner?

1941
1944
19XX
Aero Fighters 2
Aero Fighters 3
Blazing Star
Dodonpachi
Donpachi
ESP Ra.De.
Forgotten World
Guwange
Last Resort
Mars Matrix
Progear
Pulstar
Strikers 1945 Plus

>> No.6593067

>>6593052
The one you find the most interesting.

>> No.6593097

>>6593052
recommend new players make up their own minds
you can download all those games in a few minutes from edge-emu, and test them

>> No.6593146

>>6593052
>Dodonpachi
Thats the game that will raise your skill after a few days. Which will be useful with the rest of your list.

>> No.6593193

>>6593146
At Caveshit, but you'll get fucking stomped if you try to play a real shmup like Gradius or R-Type.

>> No.6593212
File: 95 KB, 651x437, boomer_eyes.jpg [View same] [iqdb] [saucenao] [google]
6593212

>>6593193
>real shmup like Gradius or R-Type.

>> No.6593732

>>6591445
I also like puzzle games but i find shmups have better gameplay and music. I also don't see what is "boring" about finishing a game as the developers intended it to be finished.

>> No.6593738 [SPOILER] 
File: 23 KB, 433x433, 1594505721504.jpg [View same] [iqdb] [saucenao] [google]
6593738

>>6593212
>shmup I played yesterday was a fetish one where you had to shoot food at anime girls until they exploded

>> No.6594043

>>6592706
LOL fucking based

>> No.6594723

>>6578856
How old are those girls?

>> No.6594730
File: 160 KB, 666x836, sengoku blade.jpg [View same] [iqdb] [saucenao] [google]
6594730

>>6594723
Koyori (with the giant gazongas) is 18 or 19 in Sengoku Blade (growing up from a kid in the previous game). IIRC Junis is like 15 or 16.

>> No.6595725

>>6593026
why the heck would i cry over muzak? >>>/mu/

>> No.6595726

>>6595725
Because you’re a grade a sap!

>> No.6596174

>>6594723
Old enough.

>> No.6596661

>>6578856
>>6594730
>Tsukasa Jun

>Nobody scanned his most recent shit yet

>> No.6596665

>>6596661
this series needs more doujin and if not sfm

>> No.6598213

>want to get into shmups
>read about the awful and autistic community, doing shit like hiding routes because they don't want anyone to improve

>> No.6598291

>>6598213
Why is everyone so obsessed with being part of some gaming community these days? Just play the games for your own enjoyment

>> No.6598338

The real game doesn't begin until you're at least 1000 hours into score grinding.

>> No.6598409

>>6598291
Western shmups community is full of sick attention whores. They are like a gang.

>> No.6598430

>>6598409
I feel like it's every gaming community at the moment. This vomit inducing mixture of discord trannies, twitch monsters, twitter wokeness, e-celebs and anime profile pictures. It's crazy 4chins feels like the only sane place left

>> No.6598451

>>6598430
Exactly, but in the western shmups community it's easier to get attention, because of how small the community is compared to other genres.
Everyone knows each other in it, that's why it really feels like a gang.

>> No.6598461

>>6598291
Not sure what that schizo is on about with attention, but I'm interested because when you get better you want to discuss strats and talk about what you're playing

>> No.6598482

>>6598461
>when you get better you want to discuss strats and talk about what you're playing
Nah, there is a reason I prefer single player genres. There is not much to talk about these games anyway. Just read a guide online, watch replays, and that's it.

>> No.6598503

>>6598213
Thats only a problem in very specific games like DP and DDP and the latter was for very specific reasons. If youre already looking for excuses why you wont get good before you started, you probably wouldnt be a good player for whom high level scoring strats are relevant to begin with

>> No.6598510

>>6598503
That's relieving it's not a widespread problem

>> No.6598549

>>6598510
Yes the more widespread problem is that a lot of great runs were done ages ago and are only recorded on some vhs somewhere but thats inevitable with games that got their competitive start in the 80s

>> No.6598563

>>6598213
>doing shit like hiding routes because they don't want anyone to improve
an issue only one or two people cry about, and they aren't even playing the games they want strats for lol

>> No.6598664

>>6598451
>mommy they won't let me into the gang! you said it was my turn to be twitch eceleb!

>> No.6598682

>>6598664
>implying I want to be part of the dork gang

>> No.6598735
File: 1.10 MB, 800x1216, mahou m2 fanart winner.png [View same] [iqdb] [saucenao] [google]
6598735

why are witches always the best characters in the games they are in?

>> No.6598737

>>6598735
they are innocent, unlike you

>> No.6599717

>>6594730
>Junis is like 15 or 16.
prime anime breeding.

>> No.6600314
File: 237 KB, 701x1000, gunbird marion-yuannang.jpg [View same] [iqdb] [saucenao] [google]
6600314

>>6598737
does this look like an innocent face to you???

>> No.6600462
File: 74 KB, 467x398, 6aa.gif [View same] [iqdb] [saucenao] [google]
6600462

>>6591492
>Games shouldn't be your second job.
shmup score players don't have a first job

>> No.6600531

I'll now play your game.

>> No.6600536

>>6579832
Me :)

>> No.6600547
File: 74 KB, 1001x588, file.png [View same] [iqdb] [saucenao] [google]
6600547

>>6578856
I only play shmups with these guys.

>> No.6600578

>>6600547
doesn't leave much to play

>> No.6600803

>>6578868
FPBP

>> No.6600964
File: 142 KB, 288x208, 1563290243760.gif [View same] [iqdb] [saucenao] [google]
6600964

>>6578868
9/10, such low effort, yet so many quality replies. Well done

>> No.6601030

Play Toaplan and only Toaplan.
When will the M2 ports come out? I need Truxton 2 with leaderboards and sidescreen gadgets.

>> No.6601046

Play Cave and only Cave.
If you even think of playing anything else, you're a bitch pussy cuck.

>> No.6601061

>tfw almost fell for the yagawa meme

>> No.6601073
File: 48 KB, 665x665, gus_with_gf.jpg [View same] [iqdb] [saucenao] [google]
6601073

>>6601061
never go full shmuptism

>> No.6601106

>>6579247
Her toes look nice. What's better gunbird or gunbird 2?

>> No.6601175

>>6601106
Gunbird 2 but it's pretty damn hard. Need a lot of practice.

>> No.6601995

The only Cave game I can get into is Feveron, feels bad

>> No.6602063

>>6601995
>The only Cave game I can get into is Feveron
means u have good taste

>> No.6602071

Psikyo games are less about twitching and all about proper positioning BEFORE the pattern starts.

>> No.6602072

>>6601995
futari original and black label original get very fast if you play for score with teh rank increase. feel more old school than bullet hell style

>> No.6602073

>>6601995
Absolutely sad

>> No.6602224

Is there a wiki or something for finding out scoring systems in games?

>> No.6602230

Time for more speedrun trannies in the shmups community. Don't forget to dilate before going for the Ura 2-all

>> No.6602495

>>6581290
>shmups are unpopular because they are simply too difficult for vast majority of people.
let's be real, lots of things are harder and more complex than pressing buttons in a semi-predetermined sequence according to muscle memory for 20-40 minutes until the stars align and everything works out in a single run
the hard part is coming to terms that being good at shmups is really nothing but that and not finding it extremely boring at the same time

>> No.6602532

>>6602495
>lots of things are harder and more complex
No shit, but we are talking about gamers here.
They don't even want games to be challenging, they just want their cinematic experiences.

>> No.6602545

>>6602495
Imagine being this bleak. Sorry you don't like video games anon, maybe try another hobby.

>> No.6602549

>>6601046
This but unironically. (While also playing Psikyo)

>> No.6602584 [DELETED] 

>>6592575
Have sex, incel

>> No.6602613

>>6602545
>Sorry you don't like video games anon, maybe try another hobby.
i love good video games like persona and monster hunter. shmups are shit

>> No.6602627

>>6602613
>a literal escapist dating sim for no lifers and a shitty grindfest
LMAO

>> No.6602632
File: 360 KB, 640x400, EcJKzJIUYAEvNJw.png [View same] [iqdb] [saucenao] [google]
6602632

>>6602613

>> No.6602638

name 3 things harder than shmups

>> No.6602652

>>6602638
Getting a job
Getting laid
Getting fit

>> No.6602913
File: 57 KB, 482x640, flyingshark.png [View same] [iqdb] [saucenao] [google]
6602913

shmups

>> No.6603704
File: 717 KB, 773x359, shmup devs.png [View same] [iqdb] [saucenao] [google]
6603704

>>6592613
cope.

>> No.6603707

>>6601061
>made three of the best cave games (don't @ me btw)
>made buttrider
It's not a meme, he is a true chad Dadregga is the meme. A good meme, but a meme nonetheless

>> No.6603721

>>6603707
What makes BG more of a meme than his other games?

Also Bakraid and Pink Sweets are objectively trash.

>> No.6603727

>>6603721
>pink sweets is trash
Explain yourself

>> No.6603731

>>6603727
He's gay.

>> No.6603774

>>6603707
>>made three of the best cave games (don't @ me btw)
Holy yikes.

>> No.6603792
File: 44 KB, 308x213, snobby handsock.jpg [View same] [iqdb] [saucenao] [google]
6603792

>>6603774
Here are, objectively, the 5 best Cave games:

ddp
dadgun feveron
ketsui
ibara
muchi muchi pork

>> No.6603806

>>6603792
>no Guwange
>fagawashit
lad....

>> No.6603809

>>6603792
If you said those were objectively the worst, you'd be correct.

>> No.6603810

>>6603806
chav pls.

>> No.6603983
File: 478 KB, 1920x1080, 20200714191008_1.jpg [View same] [iqdb] [saucenao] [google]
6603983

>fuck up a lot
>still somehow make it to stage 5 for the first time
THANK YOU JESUS

>> No.6604078

The last boss of mushi is Palms' brother? Wtf?

>> No.6604109

>>6604078
Yes and the last boss of futanari is palm's seething mum.

>> No.6604162

>>6604109
Poor little palm

>> No.6604494

>>6604109
>our mum is the endboss
true life story

>> No.6604549

/v/ talking shit about this thread but it seems fine to me t.b.h

>> No.6605658
File: 664 KB, 1245x1754, 575a9e5f-926b-423e-889f-87c70334317c.jpg [View same] [iqdb] [saucenao] [google]
6605658

>>6601106
Both are great, though I think Gunbird 2 is a better game. The difference between like a 9 and an 8 out of 10 though. Slight.

Gunbird is easier than the sequel, which helps in recommending it.

>> No.6605663

>>6605658
I enjoy using Valpiro, any tips? Although he is a bit slow he packs a nice punch!

>> No.6605698

>>6578868
>.
I don't think videogames are for you. Go read the bible.

>> No.6605704

>>6605663
>any tips
There is not much to say about Psikyo games, sicne they are fairly simple and straight forward.
Best thing you can do to get better in them is study replays and do a lot of savestate practice.

>> No.6605870
File: 26 KB, 300x286, monkey playing video games.jpg [View same] [iqdb] [saucenao] [google]
6605870

>Best thing you can do to get better in them is study replays

>> No.6606018

>>6605658
Thanks, I tip my purple hat to you.

>> No.6606045

>>6606018
Good luck with your 1st ever Gunbird 1cc

>> No.6606170

Anti replay shitters: Shitters with no scores and small penises
Copy monkeys: World renown super player chads

Really makes you think.

>> No.6606183

>>6606045
No big deal on default difficultly, like all early Psikyo titles. Strikers 1945 III and Dragon Blaze is where they went a bit too far.

>> No.6606185
File: 80 KB, 1022x1024, 1588685713671.jpg [View same] [iqdb] [saucenao] [google]
6606185

>>6606170
Hi Plasmo, how's your autism today?

>> No.6606262

>>6606183
Strikers 99 is easier than Gunbird 2

>> No.6606275

>>6606262
lol no. I can 1CC GB2 without much trouble.

>> No.6606284

>>6606275
What, loop 1? I've 1cc'd both and Gunbird 2 is VASTLY harder, it's not even a comparison Strikers 1999 is like a 10 hour 1cc

>> No.6606556

>>6606284
>I've 1cc'd both
I'll bet you did it with every character, too. Didn't feel like keeping any proof, however.

>> No.6606558

>>6578856

shmup evolved into the third person shooters that were dominant in the last generations, and today in the battle royale, the difference is that in the arcade shump you compete at the local level, in the arcades. Today the competition is global. There's the example of Tetris 99.

It's boring to compete with the machine and not with someone else.

>> No.6606776

>>6606556
No and I do still have my replays lying around somewhere, post yours first tho cause calling gunbird 2 harder is mad suspect and makes me question if youve played either

>> No.6606781

>>6606776
calling strikers 1999 harder*

>> No.6606790

>>6606558
Online leaderboards, shareable videos/replays and pvp shmups exist. You can even set up a fun score race with other players.

>> No.6606816

>>6606558
Beating the machine is more objective. If someone clears a hard game they know exactly what that means in terms of skill and the satisfaction is immediate. Beating some random person in fps or online fighter doesn't tell you anything. Even beating a dozen. You'd need a structured tournament with lots of people to get a meaningful win. And that's a big hassle.

>> No.6606826

Anyone know how to play G Darius on mame?

>> No.6607101
File: 1.42 MB, 994x1993, sblade_ash and junis.png [View same] [iqdb] [saucenao] [google]
6607101

>>6594730
>>6599717
>15

Think again pedos, recently revealed scenes in Sengoku Blade expose you for the freaks you are. Prepare to get canceled.

>> No.6607149
File: 23 KB, 450x600, junisfigr.jpg [View same] [iqdb] [saucenao] [google]
6607149

>>6607101
nani?!

>> No.6607180
File: 430 KB, 793x389, sblade_ash and koyori.png [View same] [iqdb] [saucenao] [google]
6607180

>>6607149

Girls can wear swimsuits if they want you creep

>> No.6607268

>>6581850
aka. learning a route.
exactly what he said

>> No.6607324

>>6581671
Anyone can get a WR if they are the only person playing

>> No.6607345

>>6607324
Do it bitch

>> No.6607581
File: 38 KB, 240x320, shippumahoudaikasuseusnsueungrandprixfairybig.jpg [View same] [iqdb] [saucenao] [google]
6607581

Give it to me straight lads, is this game any good? How do I score with her?

>> No.6607594

>>6607581
garbage, don't fall for coomerbait

>> No.6607598

>>6607594
tried it for 10minutes and didn't like it

>> No.6607747

>>6607594
Filtered

>> No.6607775

>>6607581
Yes, absolutely. Fantastic spritework, great music, imaginative stages and bosses. I prefer the Saturn ports where you can switch between Racing and Shooting mode.

>> No.6607859

What's the best Raiden on steam and in general?

>> No.6607875

>>6607859
4 easily

>> No.6608030

>>6607859
Raiden DX in general
4 on steam

>> No.6608547
File: 59 KB, 240x320, shippu.jpg [View same] [iqdb] [saucenao] [google]
6608547

>>6607581
not really much scoring to do other than exploit glitches. Just focus on winning enough races in the first loop to qualify for the special/extra race and focus on survival from there.

>> No.6608641

>>6593052
>>6588676
what did you decide to start with?

>> No.6608886

>>6578868
based volcelchad

>> No.6609329

Is there a list of recommended shmup streamers?

>> No.6609342

>>6609329
Why would I watch trannies playing my fav genre?

>> No.6609359

>>6607581
Love it, but default race mode doesn't do much for me.
https://www.youtube.com/watch?v=RgcG5pkCsxo

>> No.6609723

>>6607859
Raiden 2, don't listen to DXcucks.

>> No.6609820

>>6607859
Don't buy the classic collection or the ones with the Raiden FIghters. They are terrible ports.

>> No.6609985

>>6609359
Is there acceleration and braking in that gsame, how?

>> No.6610000
File: 5 KB, 96x112, 1547437593859.gif [View same] [iqdb] [saucenao] [google]
6610000

>finally get past a part/boss that's been giving me trouble for weeks
>heart pounding
>make it further than I ever have
>score is lower than a previous attempt

Is there a worse feeling in shmups?

>> No.6610029

>>6585883
I see a lot of your replies and posts here. Do you have a full photograph of your collection?

>> No.6610284
File: 13 KB, 222x227, rob.jpg [View same] [iqdb] [saucenao] [google]
6610284

>>6610029
this my character rob

>> No.6610287

>>6610000
nice quads, the worse feeling is

>Is there a worse feeling in shmups?
when you quit a shmup and try to come up with excuses about it, at least you're not giving up

>> No.6611008

>>6610000
If you can't even clear a shmup, you also shouldn't really care about score. You should try to score here and there were it's not too risky, but your main goal should be clearing the game.

The worst feeling in shmups is when you actually like a game, but just can't be assed to learn it, because of how much effort learning shmups takes.

>> No.6611013

>>6602224
https://shmups.wiki/library/Main_Page

>> No.6611096
File: 38 KB, 448x597, QCharles.jpg [View same] [iqdb] [saucenao] [google]
6611096

>>6611013
>https://shmups.wiki/library/Main_Page
thanks for the link bro

>> No.6611282

>>6611008
>The worst feeling in shmups is when you actually like a game, but just can't be assed to learn it, because of how much effort learning shmups takes.
even small effort is rewarded as you get better, keep trying

>>6611096
is that who I think it is?

>> No.6611313
File: 7 KB, 166x304, 86544567890.jpg [View same] [iqdb] [saucenao] [google]
6611313

this my character rob

>> No.6611317

>>6610284
>>6611313
Based

>> No.6611336

>>6611282
>even small effort is rewarded as you get better, keep trying
Nah, I just don't have the energy for stuff like this anymore. Putting the small amount of willpower I may still have left into video games is not a good idea.

>> No.6611469

>>6611096
I miss this little nigga like you wouldn't believe

>> No.6612275

>>6611336
why do you have a small amount of will power? why not an average or huge amount like me?

>> No.6612330

>>6612275
Post your scores big boy.

>> No.6612398

>>6612330
I'm still working on them, but I have huge drive.

>> No.6612414

>>6578856
Test

>> No.6612419

>>6581850
How is doing 3 loops of gradius 3 any better or different than scoring a cave shmup? It's all demanding routing and grinding in the end

>> No.6612704

>>6611336
>bros I'm such a doomer gloomer nothing is fun in games and they aren't hard what's that no i dont want to play shmups

>> No.6613510

>>6581384
is not hard when arrest.

>> No.6613537

>>6613510
what does this mean, when arrest?

>> No.6613702
File: 68 KB, 600x337, Samurai-Aces-III-Sengoku-Cannon_06-29-20.jpg [View same] [iqdb] [saucenao] [google]
6613702

how does a shmup thread have 320 posts here lol

>> No.6613808

>>6613702
>retardo awol
>cee gone
yep, I think shumpsg is back

>> No.6613829

>>6613808
Shmups weed out the basedboys like no other.

>> No.6613835

>>6613829
why's pazzy gone?

>> No.6613895

>>6613835
Basedzzy

>> No.6613917

Raiden 2?

>> No.6613940
File: 97 KB, 675x1200, megaman11.jpg [View same] [iqdb] [saucenao] [google]
6613940

fyi mega man games are shmups

>> No.6614058

do you play with keyboard or controller

>> No.6614069
File: 2.38 MB, 2016x1512, Alternative_to_MAME.jpg [View same] [iqdb] [saucenao] [google]
6614069

>>6610029
There is about a 4MB size limit for pics here on 4chan which my dumbphone scrapes up against. This is mostly what I have here. I enjoy the games despite all the hate the system gets on this board.

>> No.6614072

>>6614058
yes sometimes

>> No.6614086

>>6614069
>4chan which my dumbphone scrapes up against.
>4chins
>phoneposting
any phone that has even a camera app is technically a smartphone, dumbass! and just install a jpeg optimiser app.
>https://play.google.com/store/apps/details?id=com.mixaimaging.jpegoptimizerfree

>> No.6614525

>>6613808
>>6613829
Retardo's still around on the /vr/ shmups IRC channel, though.

>> No.6614696

>>6614086
>no arguments

>> No.6615582

>>6614086
Flip phones had cameras, zoom zoom.

>> No.6615661

An easy shmup that teaches me how play this games?

A tried Gradius 3 and Last Resort but they are really hard for me.

>> No.6615670

>>6615661
Gradius 1 is far easier so I'd recommend trying that out.

>> No.6615673

>>6615661
Truxton 2

>> No.6616061

>>6615673
No lol

>> No.6616163

>>6578868
based

>> No.6616994

>>6614525
lies, there's no reason for him to be around shmups community anymore
unless he's perma seething over it and can't let it go

>> No.6617369

>>6578868
Retard

>> No.6617451
File: 114 KB, 533x541, 1422833828759.png [View same] [iqdb] [saucenao] [google]
6617451

>>6617369
>no argument
ok coomer

>> No.6617889

>>6615582
>a cell phone that includes additional software functions (such as e-mail or an Internet browser)
>https://www.merriam-webster.com/dictionary/smartphone

most nippon flip phones can already do those things before iPhone shills like you were a thing. retard.

>> No.6618105

>>6616994
>there's no reason for him to be around shmups community anymore

wot did he mean by this?

>> No.6618160
File: 299 KB, 1600x900, 1568825805170.jpg [View same] [iqdb] [saucenao] [google]
6618160

>>6581384
>the ''shmups are just sooooooo hard'' meme is a cope.
A cope for what?

>> No.6618856

>>6618105
gave up on how helpless it becomes
since /vg/ days he been trying to make a utopia, non-players flocking and jarpigs cleansing were part of the attempts
but the resistance were too big, he was the one who cancelled instead, exiled from every shmups places you ever know
it's over until someone rise up again to make a change

>> No.6618959

>>6581614
>No innovation in 12 years.
What exactly would a good "innovation" be?

>> No.6619149

>tardo talking to himself again
That guy is legitimately mentally ill.

>> No.6619336

>>6613702
What's with japs and flat chests fetish, it's so creepy for us Europeans

>> No.6619342

>>6619336
Yeah, I heard you're more into muslim cocks

>> No.6619406

>>6619342
Sharia seems a lot better than what we have now.

>> No.6619980

>>6581112
>t. a parrot

>> No.6619991

>>6581560
I play osu! multi, and destroy people on songs I've never played before. Grinding 1 song to the point of memory, is a waste of time, when you could just improve yourself until Perfecting an easy song isn't a challenge anymore.

>> No.6619997

>>6619991
Same with shmups, a good player will obliterate a new one even in unfamiliar games. Thing is that once shmups become hard enough, it becomes impossible to play them using fundamentals alone, same with rhythm games really you can spend all day reacting to slow shit but once you do the harder faster tracks you'll still get raped

>> No.6620001 [SPOILER] 
File: 34 KB, 360x450, 1595232189405.jpg [View same] [iqdb] [saucenao] [google]
6620001

Allow me to break this thread

>> No.6620004
File: 2.50 MB, 500x281, ZigzagDimInchworm-size_restricted.gif [View same] [iqdb] [saucenao] [google]
6620004

>>6620001

>> No.6620039

why do they call these games masochists?

>> No.6620040

>>6620039
Because they can get very frustrating

>> No.6620057
File: 55 KB, 625x262, 1575202993556.jpg [View same] [iqdb] [saucenao] [google]
6620057

>>6598213
Don't you have to post replays to validate scores?

>> No.6620062

>>6620057
In the west you do, in Japan you have to go to certain Approved Game Centers™ and play there to get a valid score

>> No.6620103

>>6620057
In Japan you can go to Definitely Legitimate Not Scam places and get a Totally Real Score, but the only true way is via a replay.

>> No.6620161

>>6620040
>Because they can get very frustrating
for you

>> No.6620180

>>6619342
t. butthurt pedo

>> No.6620210

>>6608641
Gigawing. It's pretty fun, I can 2cc it but stage 5 is fucking me and I'm not enjoying it enough to bother with it anymore. I got shmuparch running with all the roms today and had a play around with a few games. Donpachi and Dodonpachi are pretty sick so I'm gonna play those instead

>> No.6621337

>>6619149
Ok jarpig.

>> No.6621562
File: 285 KB, 1068x561, plato on the jarpigs.jpg [View same] [iqdb] [saucenao] [google]
6621562

>>6613808
Ricky is still here and posted a lot in this thread. I fear cee might legit be fucking dead from the stomach cancer though.

>> No.6621572

>>6620161
Was dying with a full row of bombs part of your plan?

>> No.6621772

>>6621562
>Ricky is still here and posted a lot in this thread.
I probably missed this, I could only spot his posts from the image reaction usually

>I fear cee might legit be fucking dead from the stomach cancer though.
he's still alive, barely
just don't mention vidya when you get around him

>> No.6622148 [DELETED] 
File: 144 KB, 1012x726, rent-free.png [View same] [iqdb] [saucenao] [google]
6622148

>> No.6622272
File: 15 KB, 240x320, 0003.png [View same] [iqdb] [saucenao] [google]
6622272

Did some research on Battle Bakraid's planes, here's the conclusion I drew:

Top Tier:
Lightning Wolf

High Tier:
Flame Viper
Steel Bat

Mid Tier:
Buster Lizard
Sky Dragon
Blade Owl

Low Tier:
Saber Tiger
Solid Ray

Bottom Tier:
Hammer Shark

>> No.6622313

>>6622272
You're just too shit to use them all efficiently, brainleto.

>> No.6622621

>>6622313
So Dan isn't bad in street fighter games, it's just nobody knows how to play him good? lol. Fucked up logic m8.

>> No.6623074 [DELETED] 

>>6622148
why are you posting your ban evasion, summerfag???

>> No.6623212

I know my son posts on this forum. Please tell him to take a break from his Ketsui games. I am his mother and we are worried.

>> No.6623314

>>6623212
Even if he's your son you can't tell people what to do. Just let him be a neet and suicide on his thirty, even the biggest shmups channel supported his decision.

>> No.6623990 [DELETED] 
File: 674 KB, 936x1407, 1594670182942.png [View same] [iqdb] [saucenao] [google]
6623990

>>6623074
To dab on the powerless trannyjannies probably.