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/vr/ - Retro Games


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File: 27 KB, 474x355, external-content.duckduckgo.co1m.jpg [View same] [iqdb] [saucenao] [google]
6494291 No.6494291 [Reply] [Original]

best version of pic related? I like the gba one

>> No.6494301

the SNES one by virtue of the GBA and PS1 ports being abysmal

>> No.6494304

As always, the original is the best.

>> No.6494305

>>6494301
never played snes. how is it better?

>> No.6494310

>>6494305
bigger cartridge -> bigger fun

>> No.6494312

>>6494305
More soul

>> No.6494407

>>6494301
they are a piece of art compared to the pc and mobile ports.

>> No.6495826

>>6494291
FF6 T-Edition

>> No.6495832

>>6494305
Better sound and visuals than GBA, no loading times unlike the PSX port. The GBA version has some cool extra dungeons and bosses though.

>> No.6495901

>>6495832
>that kaiser dragon and omega weapon
true, and i also think the gba one has better translation.
Also lads, now I feel like replaying it. Make my main party

>> No.6495907

>>6495901
BALS
TO
THE
WALL

>> No.6495918

Snes of course

>> No.6496017

>>6494291
GBA + Color and music patches, easily.

>> No.6496128

>>6495901
terra/celes, umaro, sabin, edgar/cyan

gau is the shittest of all

>> No.6496696

>>6495907
You son of a submariner.

>> No.6496720

>>6494291
Doesn't it strike anyone as odd that out of 14 characters only 2 are women? (Obviously the child doesn't count you sick fuck). FF6 is a huge sausage fest.

>> No.6496798

>>6496720
Gotta bring the number down further because if children don't count, neither does Gau.

Gogo is of indeterminate gender too so you can't count it either way.

>> No.6496827

>>6494301
Better audio and vanish doom is fun

>> No.6496840

>>6494291
op is a fag. he posts this same post every week just to troll. here's your (you)

>> No.6496916

>>6496798
2 of 12 is still low as fuck. Also Terra and Celes are also the same personality wise.

>> No.6497679

>>6494291
Fucking T-Edition holy shit it's god like

>SNES original graphics and screen ratio
>more accurate GBA script
>Extra content fucking everywhere including GBA content
>100+ new songs
>Alt costume/job system for every character

I can't fucking believe it got translated. Feels like my biggest wet nerd dream come true.

>> No.6497883

>>6497679
T-Edition is fucking great. It would be really cool if they also decided to translate other huge hacks s.a. FF5r and RS3 bokuno hack

>> No.6498328
File: 112 KB, 1280x720, ag.jpg [View same] [iqdb] [saucenao] [google]
6498328

>>6496720
But that's actually a fairly realistic proportion of females who would be capable of fighting with the same league as males. It's not like today's games where you only have maybe one combat-experienced male and a harem of females whose qualifications are vagina.

>> No.6498383
File: 832 KB, 1043x1399, mogtini.png [View same] [iqdb] [saucenao] [google]
6498383

>>6497679
>The GBA script is a reason why T-Edition is good.
For the record, the Lua version is, by the author's own admission, a "stopgap measure" until a real translation patch is made. It's still the best way to play the game for now, but it can still be better by modifying it to work on real hardware or injecting the hairy_hen, Dr. Meat, or even Rodimus Primal script in it, and relying less on auto-translators for new text.

>> No.6498391

SNES, easily.

>> No.6498408

>>6498383
Isn't T-Edition still in active development? I know that's what's been putting off fantranslators for a long time, because it kept getting updated with semi-regularity that a translation patch risked being outdated. Or did it recently stop development and that's why we have a transitional translation now?

>> No.6498503

>>6498408
Afaik, the creator of it stopped updating it around 2018-2019 and now is working on FF4 T-Edition (not FF5 since that version already has FF5r).

>> No.6498630
File: 69 KB, 1000x683, 04ea8da3e409d9d3eb6713fb3ef82e67.jpg [View same] [iqdb] [saucenao] [google]
6498630

Snes version for visuals and music, gba version for extra gameplay content. From what I've seen, the ps1 port is just a worse version of the snes one, with some cgi cutscenes. Avoid the mobile port at all costs, none of the FF mobile ports are particularly good, but the snes era games were easily done the most dirty with them, the detailed sprite artwork being replaced with flat and cartoony rpg maker sprites that look like South Park characters, and the menus looking like default asset mobile games made by a 15 year old. I would honestly recommend just not playing the game at all over playing the mobile port.

>> No.6498665

Are the GBA extras made by the original devs or are they totally new and made by a different team (i.e. worthless)?

>> No.6498716

>>6498665
the "extras" are literally just some boss rush mode, a bestiary, and a dungeon with some lvl 90 superbosses.

>> No.6498741

>>6498716
Cheers, I thought as much. Worthless trash.

>> No.6498952
File: 28 KB, 670x503, A4198723-DB8C-420F-BE4C-024C8757166D.jpg [View same] [iqdb] [saucenao] [google]
6498952

>>6496128
>Using cyan over Gau
Holy shit don’t you have a jar of paste you should be eating ?

>> No.6498978
File: 10 KB, 172x120, Brachiosaur-ffvi-ios.png [View same] [iqdb] [saucenao] [google]
6498978

Now I don't recommend playing the iOS version, however, they did a good job making the enemy battle sprites high res.

>> No.6498979
File: 2 KB, 172x120, Brachosaur.PNG.png [View same] [iqdb] [saucenao] [google]
6498979

>>6498978

>> No.6498981
File: 21 KB, 189x126, TunnelArmor-ffvi-ios.png [View same] [iqdb] [saucenao] [google]
6498981

>>6498979

>> No.6498984
File: 2 KB, 190x126, FF6TunnelArmor.PNG.png [View same] [iqdb] [saucenao] [google]
6498984

>>6498981

>> No.6499053

>>6494291
the original SNES, motherfucker

>> No.6499070

>>6494291
T-Edition is unequivocally the best

>> No.6499075
File: 109 KB, 500x513, Czardragon.png [View same] [iqdb] [saucenao] [google]
6499075

>>6498716
Also a handful of new Espers (including Gilgamesh and Diabolos for some reason), and a version of the unused Czar Dragon boss that ended up in Super Mario RPG is in it, retranslated as Kaiser Dragon. Doesn't seem to be the original scenario it was going to appear in however. But yes just fluff like most other extra rerelease content.

>> No.6499108

>>6494291
>best version of pic related?
learn Chinese and play with this version: http://ff6.ffsky.cn/6achinese.htm
way better than the weeb trash other people posted here

>> No.6499186
File: 818 KB, 1033x1351, yellow.png [View same] [iqdb] [saucenao] [google]
6499186

>>6499070
It's objectively better than Advance and beyond but there are a few decisions that irk me. New versions edit many of the default player sprites to look closer to the Amano art with mixed results, but the hack already has alternate costumes so why isn't this just a choice? The end of the World of Balance now has an unnecessary pace-ruining battle. And the music and references to other games, while mostly unintrusive to the main game, is too fanficky for my taste. If it were me, I'd have dialed it down at least to games that only existed in 1994, or better yet keep it core FFVI. Though these are ultimately just gripes.

>> No.6499219

Ted Woolsey Uncensored Edition

>> No.6499290

>>6499219
t. Rodimus

hairy_hen's FFVI retranslation is better than yours, and Spooniest's "J2evisceration" patch for FFIVj is better than any FFIIu hack, deal with it.

>> No.6499297

>>6498630
>gba version for extra gameplay content

None of the extra content is worth while. It's all just shallow last minute garbage meant to trick dullards into buying a game they already have.

>> No.6499449

>>6499186
>The end of the World of Balance now has an unnecessary pace-ruining battle
which one? WoR has like 50 boss battles
>too fanficky for my taste. If it were me, I'd have dialed it down at least to games that only existed in 1994
Most enemy sprites were from previous FF or RS games. Only a few EX bosses had these weird sprites, otherwise, I am not really sure what you're referring to. Them adding Gilgamesh and music from newer FF games wasn't really immersion-breaking imo. I didn't like the SNES rendition of one-winged angel, but that's pretty much it.
>or better yet keep it core FFVI
It's a remix hack, that'd directly contradict its core philosophy. Take a look at FF5r (FF5) and Bokuno hack (RS3) for other remix hacks. Had they not made it a remix hack, then it wouldn't have been nearly as remarkable, imo. If you just want FF6 with better gameplay, then check out BNW.

>> No.6499637

>>6499449
>>The end of the World of Balance now has an unnecessary pace-ruining battle
>which one? WoR has like 50 boss battles
Probably referring to the mandatory new Kefka fight after Atma Weapon (which was also tweaked I think) unless you can lose the battle but either way that's still just an empty resource-waster before the timer sequence.

>> No.6500213

>>6499449
I guess I'm just not too big a fan of this remix idea - I want to play the core Final Fantasy VI, not a celebration hack. And while that may have been the hacker's intention, it doesn't seem to be for those touting T-Edition as the definitive way to experience the game. I get that the celebration stuff is mostly optional but given EX mode is its own paych, the author clearly wanted you to play it with this in mind at all times. Brave New World seems a little more up my alley so I'll check it out.

>> No.6500263

>>6496840
this is literally my first post on vr

>> No.6500272

so you all recommend either snes or t-edition, which is fan-translated, but a worry i have about the latter is Kefka's character. He's this intense scheming joker type bastard in the original translation, but in japanese, he's just a total manchild, and needless to say i prefer the localised version of kefka. Does the T-edition just literally translate from japanese or does it change Kefka and other stuff to match the us release of ff3/6?

>> No.6500304

>>6497883
>RS3 bokuno hack
I shed tears knowing this exists but I can't read moonrunes

>> No.6500410

>>6498952
Not that anon. I don't know about the GBA port but Cyan's bushido is buffed in the steam/mobile version.

>> No.6500429

>>6499637
Oh, I see. Tbh I agree with some of the WoB stuff being rather unnecessary and inconsequential (I didn't mind that Kefka fight too much since it was over pretty quickly). But, to be honest, all the content in the WoR made up for it. I loved the Bahamut fight as it was essentially a reference to the Gwayne vs. Byunei fight from RS3: https://www.youtube.com/watch?v=LIfNKa9JdS0.. The entire crystal tower with the fiends from FF4 was also amazing, imo. I am probably just a fan of these remix hacks since I love seeing the appreciation for these other games.

>> No.6500438

>>6500304
I can't either but I'm still planning on playing through it with Retroarch's AI translation thing once I finish SF2. From my testing, the translation is obviously not good, but you still get the gist of what the NPCs are trying to say. Item descriptions also work quite well. Sometimes, the AI doesn't detect the text properly (which I think is due to RS3's semi-transparent background in textboxes or just the font), so you might have to talk to the NPCs at a different angle so the textbox appears elsewhere.

>> No.6500446

>>6500272
The translation uses the American script as a base: http://ngplus.net/index.php?/forums/topic/1119-t-edition-english-lua-version-requires-windows-snes9x-rr/..

>> No.6500493

>>6500446
based woolseyism

>> No.6500724
File: 144 KB, 1273x714, lookingforsubmariners.jpg [View same] [iqdb] [saucenao] [google]
6500724

>>6500446
Specifically Tom Slattery's revision for Advance, so you get "son of a sandworm" instead of the still-reference-to-this-day "son of a submariner".

>> No.6500803

just play the damn game...

>> No.6500882

>>6499219
I agree as the original is fine, all that definitely needs fixing is the translation.
T-Edition crowbars in a bunch of pointless shit like music from other games - why? - and the GBA port bonuses aren't that good (plus the music is fucked even with that one romhack).

>> No.6501140

>>6500882
>T-Edition crowbars in a bunch of pointless shit like music from other games - why?
You do know that it is a remix hack, right? And also: why the fuck not? Don't act like you didn't get tired of the same battle theme over and over again at the end of your FF6 playthrough.
If you're not into all of that remix stuff, then go play BNW. Not everyone likes long JRPGs and I can respect that. It's just that these 170 hours I spent in that hack were much more enjoyable than the 72 I spent in vanilla FF6, hence the recommendation. After all, the question OP posed wasn't "What version of FF6 should I play for my first playthrough?" but "What version of FF6 is the best?". In that case, after playing through T-Edition, I can't help but say it's the best version.

>> No.6501168

If your first experience was with the GBA version, I am truly sorry. Not only is the music quality subpar in general, but they absolutely butchered the most important track in the game to boot, completely ruining the way the experience is intended to flow.

In the SNES version, during the final battle, there are 4 sections of the fight, each with their own theme. The first 3 are looped in such a way where if you complete the phase before it, the music will continue until it reaches the end, before smoothly transitioning into the track for the portion of the phase of the fight you're now in. It's a seamless musical transition so you may not even notice all 3 parts aren't just one big track.

Conversely in the GBA version, as soon as you finish a phase of the fight, the current music track just stops abruptly, and goes right into playing the beginning of the next phase's theme.

It's so unforgivably wrong.

>> No.6501196

>>6494291
Obviously the original SNES release thats called FF3

>> No.6501198

>>6498978
Imagine a world where the game looked as good as the FF1/2 PSP version.

>> No.6501203

>>6501196
Why that and not the Super Famicom version called Final Fantasy VI?

>> No.6501206

>>6501203
Because its in english you dumb retard

>> No.6501209

>>6501206
How does that make it the best version?

>> No.6501229

>>6501168
I'm interested, has it been fully traslated yet?

>> No.6501234
File: 168 KB, 1200x675, grass_is_greener.jpg [View same] [iqdb] [saucenao] [google]
6501234

>>6499449
>>6501140
>T-Edition is the best way to play this game!
<But it does too much to the point it feels too much like a different experience.
>WHOA RELAX THERE RETARD IT'S JUST A REMIX HACK BRO HOLY SHIT SETTLE DAMN
So now that autisT-Edition is out in English, this is gonna be the common line of defense against any criticism in these threads, isn't it?

>> No.6501261

>>6501234
Nothing good ever comes from English translations.

>> No.6501354

>>6501234
>But it does too much to the point it feels too much like a different experience.
this is exactly why it's so good you fucking retard, jesus christ.

>> No.6501376

>>6501234
keep on seething, purist.
>this is gonna be the common line of defense against any criticism in these threads
what criticism? People already told you to play BNW if you don't like remix hacks, it's as simple as that. Nothing of what you said is constructive criticism in any way, just crying about a remix hack adding content from other games of the series.

>> No.6501393

>>6494291
>best version of pic related?
For me, it's an abandoned fan service remix.

>> No.6501467
File: 6 KB, 372x268, 1588552560037.jpg [View same] [iqdb] [saucenao] [google]
6501467

>>6494291
>never find Terra
>ultima'd over and over
>>6494305
Old nerds hate feature creeping and other ridiculous things. You never get to own something if you have to pay subscription or keep buying it over and over for reasons such as 'reboots'. They know it's a guaranteed quick buck, don't have to make anything, and it's basically dishonorable.

>but the gba has extra things
Nice excuse. People probably got paid that didn't even make the original over the new additions.
>>6494304
Indeed.

>> No.6501510

>>6501234
>But it does too much to the point it feels too much like a different experience
how's that a bad thing? FF5 is superior to FF6 exactly because it's a completely different experience.

>> No.6501517
File: 778 KB, 500x500, UixqthH.gif [View same] [iqdb] [saucenao] [google]
6501517

SNES of course. Original is always best.

>> No.6501526

>>6498978
The most baffling thing about the mobile ports of 5 and 6 is how good the enemies look. Everything else looks like fucking shit, why couldn't they do it justice like the monsters?

>> No.6501571

>>6494291
Dissidia Final Fantasy

>> No.6501764

>>6501376
I think the point here is that no one brought up the fact the T-Edition is a "remix hack" until they started getting defensive about it. If you're in a thread asking for the best version of -Final Fantasy 6- then of course you need to be upfront about the fact that T-Edition is more of an alternative experience than a conventional was of playing. It's only fair.
>>6501354
>>6501510
>Admitting you have no love for the actual game.
Then why are you in this thread?

>> No.6501813
File: 192 KB, 640x800, hero_and_maribel_dragon_quest_vii.jpg [View same] [iqdb] [saucenao] [google]
6501813

>>6501764
dude he's samefagging out or are we spposed to say 'samefriendin' now?, let him get it out of his system.

>> No.6501992

>>6501764
>the point here is that no one brought up the fact the T-Edition is a "remix hack" until they started getting defensive about it
That's because there's no reason to bring it up. OP asked what the best version of FF6 is and saying that a remix hack thereof is, is a completely legitimate answer. Furthermore, the excuse "it's a remix hack" has not been used so to invalidate any kind of criticism. Saying that they should've kept it "core FFVI" is not criticism, but a personal preference, which is why simply mentioning that this would contradict the core philosophy of remix hacks is not "getting defensive about it". If I were to complain about Super Mario World lacking turn-based combat, then that would be a personal preference which would completely contradict the core philosophy of platformers, and thus not true criticism of the game. But now that it has been mentioned that T-Edition is a remix hack, there shouldn't be any problems, right? After all, there's absolutely no need to sperg out like that anon >>6501234 just because some people said they prefer it over the original.
>If you're in a thread asking for the best version of -Final Fantasy 6- then of course you need to be upfront about the fact that T-Edition is more of an alternative experience than a conventional was of playing
You can still play through the game like you normally would. Changes to the actual main story of FF6 are extremely minor, it's the new side-content that's great (and thus, calling it an alternative experience is wrong; it's still the same game at its core with new side-quests and mechanics; i.e. you can still play through the game normally and avoid all the extra content, you're not forced to do it). Saying T-Edition is the best version of FF6 is just as "disingenious" as saying FF7R is the best version of FF7.

>> No.6502008

>>6494291
T-Edition is the best version of the game.

>> No.6502072
File: 83 KB, 1920x1080, tl.jpg [View same] [iqdb] [saucenao] [google]
6502072

>>6501992
The problem with all this is that OP isn't asking about gameplay-altering fan-hacks. Fan-translations are one thing because those uncensor the game as originally intended and aim to replace the text to be more accurate, with varying results (as there's no less than FOUR of these patches, although everyone's in agreement now that RPGOne/Sky Render sucks). That's kind of a gray area with OP's intentions since they just mentioned platform but didn't specify official English versions, and many of these patches have bugfixes that do affect gameplay significantly enough. Also, suggesting you must go out of your way for the new content is just wrong going by the people pointing out that the World of Balance has a few mandatory changes and that fact that the World of Ruin has sidequests interwoven into it and it'll be basically impossible for any newcomer to discern the real game from the added content, not to mention the questionable sprite edits and anachronistic music throughout anyway.
>Saying T-Edition is the best version of FF6 is just as "disingenious" as saying FF7R is the best version of FF7.
Aaaaaaand you lost me.

>> No.6503127

>>6501992
>OP asked what the best version of FF6 is and saying that a remix hack thereof is, is a completely legitimate answer.
Very possibly but not without making that very clear - a clarification totally skipped in this thread until the slightest pushback on just how fan servicey it is, and also a clarification entirely skipped this thread >>6487449
Anyone playing this game for the first time should not play T-Edition but to read the unrelenting praise for it (and I do admire the sheer amount of work which went into it), you'd think it is inarguably the definitive and only way to play Final Fantasy VI if possible.

>> No.6503305

>>6502072
>The problem with all this is that OP isn't asking about gameplay-altering fan-hacks
This wasn't made clear in OP's post. All he asked for is the best version of FF6, and that might as well be a fanhack.
>suggesting you must go out of your way for the new content is just wrong going by the people pointing out that the World of Balance has a few mandatory changes
There's one new, short Kefka fight in the WoB. The main game remains largely untouched.
>the World of Ruin has sidequests interwoven into it and it'll be basically impossible for any newcomer to discern the real game from the added content
This is false, since the large side-quests of T-Edition are very cryptic and require very specific things to trigger (see Holy Angel Ultima, The Sealed Legend, A Secret Present, etc.). A casual player wouldn't unlock EX mode without looking up a guide. Moreover, OP is not a newcomer.
>not to mention the questionable sprite edits
I do believe sprites from FF4, FF5, RS1, RS2, RS3 fit in quite well. It would be great if you could tell me which sprite edits specifically.
>anachronistic music throughout
which music? Again, it would be really helpful if you could be a bit more specific.

>> No.6503416

>>6501764
>Then why are you in this thread?
what does this have to do with anything?

>> No.6503456
File: 77 KB, 617x419, chefkah.jpg [View same] [iqdb] [saucenao] [google]
6503456

>>6503305
>This wasn't made clear in OP's post. All he asked for is the best version of FF6, and that might as well be a fanhack.
Specifying the GBA version seems self-explanatory. Obviously you're not going to do that with unofficial SNES hacks out there that reincorporate GBA content.
>There's one new, short Kefka fight in the WoB. The main game remains largely untouched.
YouTube playthroughs have it almost as lengthy as the real boss. Also makes no sense in context since the characters still lose.
>This is false, since the large side-quests of T-Edition are very cryptic and require very specific things to trigger. A casual player wouldn't unlock EX mode without looking up a guide. Moreover, OP is not a newcomer.
New non-canon dialog, events, and locations trigger all the time in WoR by accident. EX mode is a separate companion file to the main hack so of course you're gonna know about it. And "this wasn't made clear in OP's post."
>I do believe sprites from FF4, FF5, RS1, RS2, RS3 fit in quite well.
Mentioned earlier - the recent push to making the sprites Amano-style, but the thing is, for all the throwbacks to planned content, the hacker completely failed to take into account that the sprites were the original designs and Amano drew his interpretations of them afterwards. If you're going to do this stuff, make it optional like most things in the hack, especially since there's a dress-up system. Also other asinine things like replacing Siegfried with Gilgamesh. And, I didn't think I needed to explain this, but those games aren't FF6. In fact, FF6 has a different monster artist from most of those games. This hack visibly turns "FF6" into "FF6 & Friends".
>which music?
Music from all the above plus more Final Fantasy and Mana games, Chrono Trigger, Xenogears, etc. If I wanted to hear another soundtrack I'd mute and boot up a YouTube playlist. This simply doesn't represent the cumulative work of the real dev team.

>> No.6503930

>>6503456
>Specifying the GBA version seems self-explanatory
No, it doesn't. Let me repeat myself: All he asked for is the best version of FF6, and that might as well be a fanhack.
>YouTube playthroughs have it almost as lengthy as the real boss
which playthrough? It took me 5 minutes at best. If it took that guy as long as Kefka, which I'd say is about 20 minutes, then he must've been severely underleveled and probably had lots of problems once he entered the WoR.
>New non-canon dialog, events, and locations trigger all the time in WoR by accident
What you're referring to are extremely minor side-quests. I am talking about the large side-quests with which you eventually unlock EX mode. Those, you cannot posssibly do accidentally as they consist out of 10+ arbitrary steps.
>EX mode is a separate companion file to the main hack so of course you're gonna know about it
Knowing about it doesn't mean they've unlocked it, since you need to have saved in a specific room you only unlock once you have done Holy Angel Ultima to even be able to play with that patch. Had you played with this hack, then you'd know what I mean.
>the recent push to making the sprites Amano-style
which is referring to minor changes to some of the 14 party members, which does not interfere with the gameplay at all and doesn't matter since you'll be using costumes anyway.
>make it optional like most things in the hack, especially since there's a dress-up system
those costumes aren't cosmetics. They change stats and essentially replace the esper bonuses. This is completely superfluous and nobody would care about something as minor as that.
>Music from all the above plus more Final Fantasy and Mana games, Chrono Trigger, Xenogears
now explain how these 87 new tracks you've mentioned are somehow all anachronistic, especially considering how most play in new areas or during newly added fights and scenarios.
>This simply doesn't represent the cumulative work of the real dev team
That's irrelevant.

>> No.6504335

>>6503930
>Let me repeat myself:
You've done that enough this thread.
>All he asked for is the best version of FF6, and that might as well be a fanhack.
If you took a shit and called it Kefka, would that be the worst version of FF6, or does the phrase "transformative work" mean nothing to you?
>which playthrough? It took me 5 minutes at best.
Kain "Bigdick" Stryder took longer on Atma TWICE.
>What you're referring to are extremely minor side-quests.
So? That's sidestepping the fact that it's virtually impossible for the average person to discern all this fanfiction from the real game.
>which is referring to minor changes to some of the 14 party members, which does not interfere with the gameplay at all and doesn't matter since you'll be using costumes anyway.
Way to completely ignore the Siegfried->Gilgamesh fanfiction (yes, I know Siegfried is a costume, which just makes the change more baffling). For the record, I happen to like the new Terra sprite, but Locke is ugly and Celes looks nude. It just doesn't mesh well with the game's spritework.
>those costumes aren't cosmetics.
Sushi can work magic with the entire game, but for this ONE thing...oh, it's truly an impossibility, my apologies.
>They change stats and essentially replace the esper bonuses.
A lot of them overbuff to the point the original costume is worthless, which isn't good design. Also some of these are just terrible - that "Auron" portrait makes me want to dry heave. Quality>Quantity.
>now explain how these 87 new tracks you've mentioned are somehow all anachronistic,
Are you daft?
>especially considering how most play in new areas or during newly added fights and scenarios.
And some of them replace places where the original soundtrack worked fine.
>That's irrelevant.
Not if you wanted the actual FF6, not T-Edition guest-starring FF6.

>> No.6504365
File: 995 B, 49x40, Shocked.png [View same] [iqdb] [saucenao] [google]
6504365

>>6504335
>>which playthrough? It took me 5 minutes at best.
>Kain "Bigdick" Stryder took longer on Atma TWICE.
Fuck, meant to say "took longer THAN Atma".

>> No.6504417
File: 104 KB, 1920x1080, 155256.jpg [View same] [iqdb] [saucenao] [google]
6504417

>>6504335
>If you took a shit and called it Kefka,
https://www.youtube.com/watch?v=0gvETBG9SqM

>> No.6504629

>>6497679
This. It's easily one of the best and most expansive romhacks I have ever played with.

>> No.6504657

>>6496827
>vanish doom is fun
how can you find that fun? I absolutely hated myself for using Quicktime in RS2 due to it being overpowered. I can't even imagine how this instakill bug is supposed to be fun.

>> No.6504913

>>6504335
>Not if you wanted the actual FF6, not T-Edition guest-starring FF6.
I do agree with this. T-Edition is perfectly fine to like but it adds so much worthless shit that I do not know why people think it's the best version to recommend to people without very openly prefacing it with 'this is _MEANT_ to be a remix hack!!!' (which they evidently do when you scratch the surface of just how arbitrary half of the shit it adds really is).
If there were a new official PC port of say, Chrono Trigger which revamped the translation but crammed in a shitload of Final Fantasy themes and added new enemies with incongruous artwork it would be a version kicked straight into the trash, but for some reason T-Edition gets a pass.

>> No.6504935
File: 362 KB, 600x800, MeepleStahp.jpg [View same] [iqdb] [saucenao] [google]
6504935

>>6501393
Underrated post.

Seriously this conversation should've been over the second T-Anon brought up Final Fantasy VII Remake.

>> No.6506316

>>6504335
I'm done spoonfeeding you. Either you play through the hack now or stop talking about shit you have no idea of. You're just seething over the way things look because all you did was watch 4 minutes of a playthrough. Your knowledge of the hack is surface-level at best, and this is evidenced by your misconception of what I meant by "unlocking EX mode". There's nothing wrong with these sprites and you're the only person I have seen complain about something so little.
>Are you daft?
not an argument plus some of the new tracks are better anyway.
>Not if you wanted the actual FF6
yet OP asked for the best version thereof.
Also, stop larping as Kefka, you're not funny.

>> No.6506360

>>6496017
this

>> No.6506405

>>6499290
Sounds like you have some personal vendetta against this guy. Are you one of the people who made those two hacks? If so, it is you who are probably recommending garbage.

>> No.6506532
File: 413 KB, 352x288, 1591456925320-vr.gif [View same] [iqdb] [saucenao] [google]
6506532

>>6506405
J2Evisceration vs. Namingway Edition is actually a debate - because while Namingway Edition has the technically better script (since J2Evisceration still uses the J2E translation as a base, albeit heavily modified to fix most of it a la what the GBA script did to the PS1 version), Rodimus Primal took the easy way out and made it a hack of Final Fantasy II instead of Final Fantasy IV, so the result is that it simply isn't a complete restoration. I haven't compared the work quality of Ted Woolsey Uncensored (TWU) vs. hairy_hen's patch, but from what I've been able to gather, TWU started off as more of a "relocalization" and bugfix patch until hairy_hen made a totally comprehensive retranslation based on the work of veteran Clyde "Tomato" Mandelin of Mother 3 fame. After that, Rodimus Primal felt threatened by this upstart (and Dr. Meat, who redid his hack using Tom Slattery's Advance script) and overhauled TWU's script from scratch to reference multiple fan and official translation sources. So the result is most probably schizophrenic and not at all cohesive like hairy_hen's version, because the dirty open secret of the Final Fantasy ROMhacking community is that Rodimus Primal is not a real translator nor a good hacker - he's one of the loathed "relocalizers" through and through. He literally stole a bunch of bugfix/"improvement" hacks, opened up the games' Windows text editor, and called it his own. Anyone unskilled with time on their hands can do what he did, and he's a self-important, petty asshole to boot.

>> No.6506570
File: 38 KB, 927x677, 1584670134995.jpg [View same] [iqdb] [saucenao] [google]
6506570

Playing more t-edition, mfw fft battle music started playing during the siege on Narshe.

Kefka does not fuck around in his boss fight this time. Double casts like crazy so runic can only help so much. I actually can't beat him and quit, gonna have to either grind or get better team composition. Haven't been this excited about playing ff in a while.

>> No.6506615

>>6506532
It sounds more like your basing your opinion on the hacker himself and not the quality of the work. I've played through Woolsey Uncensored myself and I thoroughly enjoyed it based on the fact that I grew up with the SNES version, played the GBA version and hated the scrunched screen that it had and the lines I loved as a kid were made so much drier than before. I think we can all agree that the Steam port is terrible and the mods don't restore the SNES version well enough, but that's in the eye of the beholder. What I really liked about Woolsey Uncensored was the fact that it kept those quirky lines that people so well remembered and it fixed the translation in places it was needed. It's more of a localization Vs translation thing here. Don't care about the hacker himself but it does seem you have an invested interest in the matter.

As for J2Evisceration and Namingway, I have to agree that the later does suffer from being made from the US version, while the former is based on the well disliked J2E script. I'd love to see someone with the skill to take Namingway and apply it to the Japanese IV.

>> No.6506659

>>6506615
Well if you've played through a recent version of TWU then feel free to judge for yourself with hairy_hen's annotated script (note however that this is the initial release): https://pastebin.com/RyVqkRnY

Yes there should be a port of Namingway Edition's script to Final Fantasy IV, but I don't think it's happening anytime soon since the old talent has moved on, so people are just gonna have to pick their poison.

>> No.6506714

>>6506570
what I did was make one team with just one party member and one team with your best ones. The team with the best ones should fight Kefka. If you're already having fun in the WoB, just wait for the WoR. There's so much new content it's unbelievable. I didn't even do all of the quests and had 170 hours in the end. Also, note that it only gets more difficult from here on out: The WoR, if you enter it underleveled, is just brutal.
And, in case you want to 100% it: Don't do the same mistake as I did; make sure to save Cid! One of the quests requires Cid to be alive (it isn't a major one, but still kinda annoyed me that I didn't get to see that scenario). I might start NG+ soon just to have 100%'ed it once.

>> No.6507089

>>6506570
>Kefka does not fuck around in his boss fight this time
Kefka has been buffed in that hack in general. My party was at level 80-90, and Kefka (as in the final boss Kefka) still nearly wiped them like 4 times.

>> No.6507118

Does anyone know if there is a bugfix patch for the ORIGINAL snes version? Minor translation error correction is fine as well, but the game should be still 95 % original.

>> No.6507135

>>6507118
You're not asking for an extensive remix hack but you'll be recommended that anyway so to get in there before them, Ted Woolsey Uncensored Edition fits your description perfectly.

>> No.6507142

>>6507118
Yeah, there's bug fix patches by themselves too.
https://www.romhacking.net/hacks/232/

>> No.6507151

>>6500724
>David Bowie as Kefka
could work.

>> No.6507273

>>6507135
>>6507142

Thanks Anons! Those patches look really good. Now I have to decide which one I will use.

Anyway, big help! You guys rock!

>> No.6507302
File: 2 KB, 156x160, mog-portrait.png [View same] [iqdb] [saucenao] [google]
6507302

>>6507273
No problem, enjoy!

>> No.6507456

>>6507135
Not really, because the current version contains a script overhaul in response to hairyhen and Dr.Meat, hardly 'minor'.

I recommend Total Graphics Uncensored, it's your go-to for restoration while keeping script changes to a minimum: https://www.romhacking.net/hacks/3813/

It should be compatible with that comprehensive bugfix patch mentioned by >>6507142 but I haven't tested it. The order you aply the patches in might make a difference. Or if you do go with Ted Woolsey Uncensored or something similar, bugfixes should already be included in it so don't bother applying the bugfix patch on top of it.

>> No.6507540

>>6507135
lmao you're still posting about that

>> No.6507684

>>6507273
Thanks! Honestly I recommend Ted Woolsey Uncensored too. I find it to be the best vanilla experience of the game. I only steer people to things like Brave New World if you want a hard mode.

>> No.6507698

>>6507089
Does this hack the broken Gau Rage where he makes any enemy hit himself? You could easily destroy God Kefka with that, and I wonder if they made Gau's rages better or easier to use.

>> No.6507730

>>6506659
Okay, spent an hour or two on TWU so far. I can tell you Rodimus just went went with his own personal tastes instead of accuracy, and the game script so far is still about 95% Ted Woolsey, with 4.5% Tom Slattery and MAYBE 0.5% misc. If this represents the entire game, that makes him a bullshit artist. If you want to prioritize accuracy while keeping only what worked from Woolsey instead of fellating him, the alternatives look like much better options.

>> No.6507756

>>6507698
I, for sure, haven't used it and also haven't seen others use it, so I guess they removed it? The most overpowered rage in that hack is probably the cheshire one and even that one doesn't guarantee a win in most end-game fights, particularly the Mateus fight was incredibly difficult (even at lvl 99 he can fuck you over with 8k AoE damage that also puts annoying status effects, s.a. frog, petrification, charm, confusion, etc. onto your party members; his first form also has a permament runic effect). I've also fought against Kefka again in NG+ with all my party members at lvl 99 and his Forsaken attack (I think it had another name in the hack, I just can't remember) still did 6000-13000 to each party member (meanwhile, at level 80-90, only 2 party members survived that at best), and that's with mighty guard on all of them. Although Kefka was significantly easier at lvl 99, he could still easily fuck you over, though, if you played like a retard.

>> No.6507790 [DELETED] 

>>6507118
>https://www.romhacking.net/hacks/3813/
C.V. Reynolds Bugfix Compilation and Script Fix. You'll have to sign up on FF6hacking.com to access it, but it's probably the most complete patch for bug-fixes and doesn't do much to the text beyond grammar and consistency fixes.

>> No.6507795

>>6507118
C.V. Reynolds Bugfix Compilation and Script Fix. You'll have to sign up on FF6hacking.com to access it, but it's probably the most complete patch for bug-fixes and doesn't do much to the text beyond grammar and consistency fixes.

>> No.6507863

>>6506659
OK. So I started looking at this hairy hen script you keep talking about and I initially saw little to no difference to Woolsey Uncensored. So I looked around for my favorite lines in the game and the only one still there is son of a submariner. It looks like it's basically a version of Woolsey Uncensored with all of the fun taken out.

>> No.6507896

>>6507863
I'm curious, which lines are a deal-breaker for you exactly? Most of the memorable Woolsey lines are still in it when it adds to the scene or character in a way that the Japanese didn't, but at the same time, a ton of clarification, meaning and nuance from the Japanese is restored in that isn't present in any other script. In my opinion, it's a worthy successor of what Tom Slattery tried to do with Ted Woolsey. Also, it's entirely unrelated to TWU - it was a personal project that the author eventually decided to release to the public.

>> No.6507984
File: 354 KB, 801x1000, palazzo.jpg [View same] [iqdb] [saucenao] [google]
6507984

>>6507896
My 2¢. If you like the Ted Woolsey Uncensored Edit, you want the same game text you grew up with in the 90's but only changing what's necessary to make it less dated. If you like the hairy hen hack, you want a full-on retranslation that mainly keeps what Ted Woolsey added as necessary to the narrative. Two different philosophies, two different audiences.

>> No.6508008

>>6507863
>I initially saw little to no difference to Woolsey Uncensored.
...How? Just from the first few minutes at Narshe alone, nearly every text box is touched up on in the hh version, both for accuracy reasons and to flow better (there's a weight and rationale to everything). In twu it's mostly the same as the tw version, except some of the more noticeable weirdness i replaced by a gba line (writer is a tw fanboy and doesn't seem to care much if certain subtleties are lost in translation). That's hardly little to no difference.

>> No.6508035
File: 36 KB, 477x230, nihilism.jpg [View same] [iqdb] [saucenao] [google]
6508035

>>6494291
So to answer your question TC, there is, and never will be, a "Best" version of Final Fantasy VI: the game is doomed to be marred by nerdy squabbles for the end of time.

>> No.6508064
File: 29 KB, 177x429, 24682087-177-429.jpg [View same] [iqdb] [saucenao] [google]
6508064

>>6508035
If you ignore anything having to do with modding or translation (which is a far more contentious issue than it has any right to be because fuck me), general consensus is that SNES is the best version.

>> No.6508453

>>6507984
So its kind of like ADV vs Netflix for Neon Genesis Evangelion.

>> No.6508473

>>6507984
>hat mainly keeps what Ted Woolsey added as necessary to the narrative.
I only played the original Japanese SFC release.
What did Woolsey add?

>> No.6509357

>>6508473
Stuff that's mistaken (basically what Slattery did to Woolsey, except going more in-depth for accuracy and cohesiveness and not trying to upend random moments like the classic "son of a submariner" with the lame "son of a sandworm") or out of character (example: "Hey! Call me a treasure hunter, or I'll rip your lungs out!", which Slattery also omitted) is gone; stuff that makes certain situations less dry (eg. attributing which of the opening lines are Biggs and Wedge, a name for the Slave Crown, Kefka trying to cover up that Terra has magic when he first comes to Figaro, etc. for starters) are kept. It helps immensely that it was inspired by the work of Clyde Mandelin: https://legendsoflocalization.com/final-fantasy-vi/

>> No.6509384

It sounds to me like you all are a bunch of worthless petty pricks. I wonder if those of you who are responding about these ROM hacks are the hackers themselves trying to make yourselves look good behind being anonymous insulting one another's work. You are probably as worthless as a dead beat alcoholic has been musician. I think I'll stick with official releases and the general consensus is the SNES, flaws and all.

>> No.6509414
File: 360 KB, 656x481, neverleavehomewithoutem.png [View same] [iqdb] [saucenao] [google]
6509414

>>6509384
Was the graphical uncensorship patch recommended yet?

https://www.romhacking.net/hacks/3813/

No lie I first played on Playstation and when I finally tried the SNES original I loved the lacks of loadtimes (no B-Button-run didn't bother me because of Sprint Shoes and the FACT it was added BECAUSE of loadtimes), but I still felt something was off about it. This restores things to how they were on Playstation, which is to say the Super Famicom graphics that were also uncensored on Playstation. This is my preferred way to play to this day, I don't bother with bug fix payches bevause unless you're doing the Sketchy Bug on English v1.0 you ain't gonna run into anything gamebreaking.

>> No.6509454
File: 761 KB, 688x1100, Amaneck.png [View same] [iqdb] [saucenao] [google]
6509454

>>6509414
Yes, by >>6507456
>>6508064
Real talk, did Terra always have such a freakishly-long, giraffe-like neck?

>> No.6509694

>>6509357
All I get from that site is that all the translations are terrible.

>> No.6509801

>>6509384
ignore the autists seething over trivial translation "mistakes". Play through the original for your first time and then try out the hacks that add content, as in not stupid translation patches. FF6 has pretty mediocre writing in general, so trying to find the best translation of it is retarded in general.

>> No.6509834
File: 818 KB, 607x1308, bfn.png [View same] [iqdb] [saucenao] [google]
6509834

>>6509694
>All I get from that site is that all the translations are terrible.
I get that all the translations are flawed to varying degrees. He ultimately stands by the Advance/Slattery version as the overall best of the bunch at the time of writing: https://legendsoflocalization.com/final-fantasy-vi/summary/

>>6509454
At first I was going to say that Amano probably wanted Terra to look otherworldly, but then I noticed Celes has a long neck too so that's probably just his style.

>> No.6510259

I went and got the hairy_hen translation and it already includes the big bugfix patch, but I also want to add a few more QoL patches and some of them require adding a header. I'm a little unsure on when I should add/remove the header, so I'm hoping someone can help me out a bit on this.

>> No.6510620

i got to the floating continent

convince me to not drop this fucking game, it's literally my least favorite of thr /vr/ FFs so far

>> No.6510687

>>6510620
If you gripes with it are linearity, then don't drop it. The upcoming section is very non-linear. Otherwise, just tell us what you hate about it right now so we can tell you whether it gets any worse or better.

>> No.6510736

>>6510687
the balance is just fucked and i need to use cura constantly. the game relies on magic WAY too much by the floating continent which leads to everyone playing exactly the same way.

dungeon navigation and encounter rates are shit too.

>> No.6510769

>>6510736
yeah, that's not going to change. FF6 is notorious for having a garbage combat system and it's only going to get heavier on magic here on out. Edgar's tools, Cyan's bushido, Mog's dances, etc., are all pure garbage compared to the damage you can do with magic. When looking for armour, you're essentially just looking for the one with the highest magic defense. Everyone ends up becoming an all-mage. There's a patch called "Brave New World" that tries to sort of fix that by limiting certain espers to certain characters, while also buffing most character's special attacks, but, while it is much better than vanilla, it still doesn't make the system great imo (you can only do so much with romhacks). Dungeon design won't get much better too. The final dungeon requires you to make three groups and there's an optional dungeon afterwards where you have to split your party in two groups, but, overall, other FF games have much better dungeons. Nothing in regards to the encounter rate will change too.
Plot-wise, it climaxes at the floating continent, so you may want to still see that, but you could also just drop it right now. FF6 is one of the worst FF games mechanically. If you haven't already, you may want to check out FF5. Otherwise, there's a really good romhack for it called Void Divergence which makes the battle system much more complex and also fun imo. May be worth a playthrough at the highest difficulty (highest difficulty essentially is core rules set to "expert" and challenge to 1 in the config. You may want to ignore the core rules part as this makes it much harder and some bosses nearly impossible due to level scaling). Otherwise, there are always SaGa games if you only really care about the gameplay (the fun part about these games is trying to figure out the mechanics on your own, if you're into that).

>> No.6510778

>>6510769
the last game i did beat was FF5 and playing this one pissed me off so much. why couldn't we get the superior game? i just don't feel like grinding espers.

i like SaGa though. i've been playing RS3.

>> No.6510834

>>6510778
It's because, during the 90s, Japs thought of westerners as braindead. You can see this "too hard for the western audience"-mentality in the US version of FF4: you cannot die in that one unless you're really trying to. FF6 is arguably worse in that regard, but that didn't stop people from developing nostalgia for it and then shill it endlessly on internet forums (probably as it was their first game with any kind of storytelling).
SaGa games are generally great mechanics-wise. I'd say all of them are worth playing through, although the gameboy games are a bit more lackluster. People also often don't recommend Unlimited SaGa since that is probably one of the, if not the most complex SaGa game out there and you're going to get your ass handed unless you've spent quite some time studying the mechanics. I'd say you should see for yourself. The SFC version Romancing SaGa 1 is also pretty damn brutal, has some rather questionable design choices not present in any other SaGa games, and it's also unfinished, so you may want to play the remake, Romancing SaGa: Minstrel's Song, instead. SaGa Frontier 2 is also a game you should look out for: It's generally pretty easy until your reach the final dungeon. That place is a literal hellhole, and the game's final boss is often said to be the hardest final boss of any SaGa game ever. The boss does AoE LP damage and its buffed form (if you choose to not beat any of the other bosses in the final dungeon so to weaken it) also does AoE petrification attacks (and I believe there's only one item in the game that wards petrification). The final dungeon also is a point of no return, so you have to prepare beforehand by sparking some important techs, getting all the good spells, etc. Many people don't know that, go in blind, get to the final dungeon, and quit, hence why people often hate on it. Romancing SaGa 2 is a game that's just challenging throughout, but not unfair in any way. That'd be my personal favorite.

>> No.6510840

>>6510834
RS1 is fun but it's pure jank. it would really benefit from a run button.

>> No.6510954

>>6494291
Advance with the fixes.

>> No.6511039

Man I can't wait for T-edition to be finished and btfo cucked new world.

>> No.6511040

>>6500213
Understandable if it's your first time. Those mods are for people who have played it to death already.

>> No.6511647

>>6496720
>>>6494291 (OP)
>Doesn't it strike anyone as odd that out of 14 characters only 2 are women? (Obviously the child doesn't count you sick fuck). FF6 is a huge sausage fest.
Doesn't strike me as odd. After all, Final Fantasy fans are flaming faggots to begin with.

>> No.6511650

>>6499297
>>>6498630
>>gba version for extra gameplay content
>None of the extra content is worth while. It's all just shallow last minute garbage meant to trick dullards into buying a game they already have.
Extra content is the dev's way of apologizing for a bad port.

>> No.6511685

>>6494291
If you play anything other than SNES original you're retarded. Every successive version is worse

>> No.6511707

>>6498630
The new sprites are kinda cute.

>> No.6511715

>>6510840
Agreed. I played it with a cheat code that made me constantly sprint. Maybe I could bind that cheat code to a button? I'll have to see whether Retroarch could do that. The main reason why I didn't recommend it is because of how grindy it gets towards the end.

>> No.6511716

Kefka struggling anon here again. T-edition continues to be great, you can just tell it was made by someone who's played the game so much he was full of ideas to add to the experience i.e. adding optional little world building quests like selling Gau's diving helmet that never gets brought up again afaik to a merchant, repairing the one dudes house in kohelingen and being given opera tickets for it, incentive to explore the other towns around vector by playing delivery boy.

And then there's wizard shit like adding fucking gilgamesh boss fight complete with his bravado mannerisms to the tower climb in zozo. Replacing siegfried is one thing, just a matter of swapping sprites and dialogue and cranking up the Ai in the fight to non-joke but this took some serious work.

>> No.6511719

>>6500213
>given EX mode is its own patch, the author clearly wanted you to play it
eh not really. It's an optional patch and you don't really get anything noteworthy from it; as opposed to the soul shrine, for instance, where you get the La Seraphica shield. It's just for those who can't stop playing it. Most people don't even complete EX mode due to its difficulty.

>> No.6511729

>>6511039
I hate BNW for fucking the dialogue up for absolutely no reason. Most references are pure garbage and even with the vanilla new world patch, you have shit like Kefka calling Celes a bitch.

>> No.6511730

>>6511685
Stop calling the North American SNES release the original.

>> No.6511734

>>6511716
It's crazy to think that all of this was made by one person. And this was initially a private hack too.

>> No.6511756

>>6510840
RS1 is really fun, I agree. I just wish it had been finished. Even the WSC version still lacks lots of content and I am not a huge fan of this chibi artstyle in minstel's song.

>> No.6512067

>>6511716
He was really passionate about it. Shame I think the updates stopped in 2019.
>>6511729
A lot of people are praising it for being non-linear than the original and being "brand new" but the truth is that it's a fucking retarded hack with retarded TL and more streamlined gameplay that forces you to play in a specific way.

>> No.6512090

>>6508473
Woolsey was more expressive with the English language when he localized it, which made characters like Kefka much more memorable than before. It has to do with the fact that a direct translation from Japanese will come across as dry to English audiences. However, because of Wooley's work, Kitase considered that the more definitive version of Kefka. It's why he is more clownish in games like Dissidia. The main issue with Wooley's translation is the fact that he had a mere 30 days to bang the whole thing out and he made mistakes that he didn't have time to correct. Most of the game's story is intact but there are things missed that could very well be confusing unless you understand the context. To many people, the US SNES release was their instruction to the game, is where they fell in love with it, and because of it they consider it to be the best. For me, it was my first Final Fantasy game so it holds a special place despite its flaws.

>> No.6512329

psx version is playable I beat it in 2003

>> No.6512330
File: 2.46 MB, 692x10000, 1583688081051.jpg [View same] [iqdb] [saucenao] [google]
6512330

>>6512067
>Shame I think the updates stopped in 2019
I believe he moved on to FF4 T-Edition (and DQ4 T-Edition) but those also haven't received any updates since 2019. It seems like people have generally stopped working on these larger hacks: FF5r has been stuck on version 1.4 since forever, at this point, and the Bokuno hack also hasn't been updated since 2019, although the creator of it still shows some sort of activity, unlike Tsushiy, who hasn't said anything since. While this inactivity may be good for translators, as they now can finally work on translating it without having to rewrite everything due to a new version being released, I highly doubt anyone will pick up these other hacks. It's a miracle that they even decided to translate T-Edition (and that's probably only due to how well documented and popular FF6 hacking is compared to Romancing SaGa 3, for instance). Still, I wouldn't mind an update for T-Edition: EX mode could still be a bit more fleshed out and there could maybe be some secret boss (or just some kind of reward aside from a few paintings) you unlock once you beat all EX mode ones (something like this https://youtu.be/MzH7QStySok?t=57 maybe).
All in all, the hack already is extremely fleshed out and much better than BNW. Funnily enough, they both started development around the same time, and BNW is still trash. Probably because the author of it spent 99% of that time adding stupid references (see pic related, he was so proud of all of these shit references that he put them all into a text document you gain access to once you've beaten it once) to the game.

>> No.6513162

>>6512330
I think the T-Edition has been immensely popular since I saw that translated run years ago. A lot of people were asking for translations ever since it came out. Thankfully someone went up and does it right now and they are slowly pumping out content.
I agree that the halt on updates works both ways, that it's a shame EX mode may no longer get fleshed out but at the same time the translators can breathe relief that they do not need to constantly change builds and rewrite.
I never liked BNW, again, the advertisement about how it's this revolutionizing romhack is a big fucking lie.
>the autism about references
That's fucking embarrassing.

>> No.6513575
File: 225 KB, 854x958, 01cc879dc579fdeecc9135812fd072f968ab8c47e7ceba1385eec7aa39806e3c.jpg [View same] [iqdb] [saucenao] [google]
6513575

>>6512330
>Final Fantasy IV's "knife-shaped spoon"
>Pokemon
>Harry Potter
>Gungho is Leeroy
>My Little Pony (Friendship is Magic)
>that whole fucking list in general
lmao I'm never trusting any of you fuckers with a romhack recommendation ever again, I should've learned my lesson after that embarrassing Chrono Trigger hack.

>> No.6514159

>>6513575
You cannot go wrong with the T-Edition. Once it is finished, hopefully soon, it will be the best RomHack for FFVI.

>> No.6514238

>>6513575
>that embarrassing Chrono Trigger hack
you mean Chrono Trigger plus? Who the fuck even recommended that? I just tried it out due to receiving good reviews in RHDN and I was disappointed at how shitty the new content was. There was nothing to do in 1999 AD and the dialogue there was also full of embarrassing references like "We're gonnna build a wall and make the Porre pay for it!". Plus, that new dungeon gave way too much exp; just hold down A for 4 minutes and you jump from level 40 to ** (and you can even buy tabs in 1999 AD as if it already wasn't extremely unbalanced).

>> No.6514484
File: 65 KB, 284x218, nam.png [View same] [iqdb] [saucenao] [google]
6514484

>>6513575
>embarrassing Chrono Trigger hack
I remember that thread!
https://archived.moe/vr/thread/5938236
OP in that thread was definitely the ROM hacker who ended up getting ass-blasted, good times.

>> No.6514524 [SPOILER] 
File: 215 KB, 896x672, 1591972593651.png [View same] [iqdb] [saucenao] [google]
6514524

>>6514238
>>6514484
>There was nothing to do in 1999 AD and the dialogue there was also full of embarrassing references like "We're gonnna build a wall and make the Porre pay for it!"
kek'd hard

>> No.6515530

>>6514484
I legitimately don't get how anyone can be this proud of such a mess.

>> No.6516349

>>6514484
yikes

>> No.6516385

God damn the optional eidolon/esper fights are kicking my ass in T-edition. I think I'm under leveled by at least 10 levels compared to them but the next stop is the eidolon cavern for me and id love to have carbuncle and seraphim. I managed catoblepas by buying an extra jewel ring pretty much but I don't see the strat for carbuncle who two shots everyone and seraphim just takes me in 3 turns using saviors light and 2 free sword of convictions right after that seem like a instakills. Any advice?
>>6511734
>>6512067

>> No.6516641

>>6516385
What's your level?
Take advantage of debuff spells
Do not brute force, take it slow and learn from mistakes specially towards the status resistance of the enemies.

>> No.6517060

>>6516385
for carbuncle and seraphim use intangir gau to absorb the attacks (pretty much all the attacks are elemental anyway). Definitely make sure to beat them before the WoR.

>> No.6517097

>>6498630
>none of the FF mobile ports are particularly good
FF3 on iOS was nice, mostly since it was essentially a port of the DS remake but with way better / higher res graphics. It also had a nice "cheat" where you could reset any battle by just closing / killing the app and restarting it.

>> No.6517170

I just finished it for the first time, the snes version gave me no problem at all.
It's unfortunate there is not a definitive version, I liked the game.

>> No.6517225

>>6517170
The beauty of FFVI is that because there's so many hacks and patches to change the game up, a "definitive" version is what you want it to be.

Me, I'm trying to make my definitive version, but I always overdo it on patches and render the game inoperable. The hard part is deciding which ones are worth keeping and which shouldn't be bothered with.

>> No.6517795

how can i patch the ted wosley version?, im console dumb gamer, help

>> No.6517806

>>6494291
I like the GBA version with SNES palette/music patch

>> No.6517853

>>6494291
The original snes version /thread

>> No.6519305 [DELETED] 

saged and reported and not bumped