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/vr/ - Retro Games


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File: 123 KB, 210x330, korgan.png [View same] [iqdb] [saucenao] [google]
6408205 No.6408205 [Reply] [Original]

surprise guts inspection edition
old >>6381470

>> No.6408249
File: 99 KB, 763x1047, image.jpg [View same] [iqdb] [saucenao] [google]
6408249

>Rangers can dual into cleric
>Paladins can't dual into druid

Now explain to me how this isn't blatant discrimination.

>> No.6408273 [SPOILER] 
File: 1.56 MB, 1920x1080, 1588894896802.png [View same] [iqdb] [saucenao] [google]
6408273

>> No.6408290

>>6408205
OP you fool, the edition should have been "Shoddily made, and shoddily maintained."

>> No.6408328

>>6408249
It's an alignment thing.

>> No.6408339
File: 1.19 MB, 1332x1705, bg_char_color.jpg [View same] [iqdb] [saucenao] [google]
6408339

>> No.6408363

>>6408290
good killing ground nevertheless

>> No.6408375

>>6408249
Druids are gay.

>> No.6408719

Final battle of Ascension is stupidly difficult. After several failed attempts on Core Rules I turned the difficulty down to Normal, and then (just barely) cleared it on my next attempt. Easily the best battle in the entire BG series. 2nd best is probably Sendai. Far too many battles are just a case of massive DPS to kill them before they get their defenses up. It's better with multiple stages and enemies.

>> No.6408765

RUMAR? RUMAR!

>> No.6409237
File: 166 KB, 1024x768, 6ehKtnM.jpg [View same] [iqdb] [saucenao] [google]
6409237

You all play the based mod with the based girl, right?

>> No.6409276

>>6409237
Doubt that the stars doth shine..

>> No.6409297

Did the Druid HLA Earth Elemental shapeshifting get nerfed? I was watching a video by Davaeorn that said that it had 25 strength, 50% immunity to physical damage and so on. The wiki has the same, but in-game, it's 25% strength and no apparent immunity. PlayItHardcore has the correct description. What am I missing?

>> No.6409436

>>6408719

Yaga-Shura is a cunt.
Mining his spawn point with Skull Traps is totally justified!

>>6409237

I accidentally ended up with the mod in my current install.
I just tell her to go away once she initiates dialogue.

>> No.6409709

>>6409297
>What am I missing?
Did you install the shapshifting component from tweaks and then the one from SCS? I had the resistance missing once too and I think it was because of some shit like this

>> No.6409776

>>6408719
>Far too many battles are just a case of massive DPS to kill them before they get their defenses up.
Time to play SCS

>> No.6409823

>>6409709
I only installed the Tweaks one, skipped the SCS one so there would be no overlap.

>> No.6409839

>>6409823
Should have gone the other way around, pretty sure it's the tweak one that causes this problem.

>> No.6409850

>>6409823
When in doubt, always go with the SCS component rather than any other mod, it's literally always the most competently made
Not on my computer right now so cant attach screenshot but shapeshifting token with the SCS component definitely leaves earth elemental physical resistance at 50%

>> No.6409852

>>6409839
>>6409850
I picked the Tweaks one because I wanted spellcasting while shapeshaped and druids having Sanctuary. Lesson learned, I will see if I can uninstall and reinstall it.

>> No.6409890

>>6409852
I don't remember how the tweaks one work, but when you cast the transformation (you actually only need to do it once), the SCS one gives you an item for your weapon slot that allows you to transform/untransform by equipping/unequipping it
So you can pop in and out of elemental or animal forms instantly without it using an action, cast, then transform back instantly
It's pretty fun and really fluid to use, and it looks pretty cool

>> No.6409896

>>6409852
Also you shouldn't even need to uninstall it !!
SCS component installs over the one from tweaks according to the readme, so just slap it on top of your current install

>> No.6410110

Druid vs Cleric : which classe is the superior one here?
I was under the impression cleric got the better spells...

>> No.6410124

>>6409237
That portrait looks like it's cropped out of a test render.

>>6410110
Cleric.

>> No.6410126

>>6410110
Iron skins, natures beauty, insect plague, creeping doom, vs DUHM?
Single class druids are far better than clerics, multiclass are debatable

>> No.6410131

>>6410110
>>6410126
And that's not even touching HLAs, cleric HLAs are mostly shit when druids get greater elemental summons and transformations

>> No.6410137
File: 46 KB, 210x330, SaerileG.gif [View same] [iqdb] [saucenao] [google]
6410137

>>6409276
She doth shine.
>>6409436
Not letting her die because of broken heart.
>>6410124
Bigger pic.

>> No.6410140

I wanna get into BG. Which version is the best for 1 and 2? I hear the EE versions are awful by some people, then others say great.

>> No.6410141

>>6410137
That looks even worse. What is this from?

>> No.6410148

>>6410141
The greatest companion mod ever made, newfag

>> No.6410149

>>6410148
Redpill me.

>> No.6410150

>>6410140
Originals, BGT-weidu or EE with 'convenient EE NPCs' to remove beamdog content, pick whichever

>> No.6410153

>>6410149
No.

>> No.6410158

>>6410140
EE is ok if you patch out the new companions and then maybe apply some tweaks.

>> No.6410173

>>6410141
Based romance mod evar >>6409237
>>6410148
Ah, I see you are a man of culture as well.

>> No.6410405

>>6410137

> Not letting her die because of broken heart.

That would mean spending time with her.

>> No.6410409

>>6409237
>12 Con
She is going to get obliterated very easy

>> No.6410416

>>6410405
You miss the best part.
>>6410409
You're gonna PROTECC her, right?

>> No.6410420

>>6410409
My cock will obliterate her.

>> No.6410538

>>6410173
best romance mod is the imoen romance mod though

>> No.6410549

>>6409896
This worked, thanks.

>> No.6410651

DRACOCIDE BEST DAY OF MY LIFE

>> No.6410670

>>6410538
Incest is a sin.
Saerileth is beautiful, Imoen is ugly.
Look at the alternate portrait of Saerileth.
https://lparchive.org/Baldurs-Gate-2-and-Throne-of-Bhaal/Update%206/

>> No.6410728

>>6410670
She actually looks like a child in a lot of those.

>> No.6410732 [DELETED] 

>>6408205
>autistic faggot general

>> No.6410735

>>6410728
Saerileth?
She's 15 years old.

>> No.6410738

>>6409237
do yourself a favor and download a character editor to up those shit stats.

>> No.6410746

>>6410738
It's a premade character in a mod.
Would you edit Jaheira, Khalid and other NPC stats?

>> No.6410748

>>6410158
>patch out the new companions

why? I mean I hate Neera (aka Tumblrina) as much as any other guy but Dorn is based.
at least they walk back to the Friendly Arms Inn.

>> No.6410750

>>6410746
nope but this one isn't canon.

>> No.6410769

>>6410735
I know, but some of the portraits looks like she's even younger than 15.

>>6410746
>Would you edit Jaheira, Khalid and other NPC stats?
I might.

>> No.6410775
File: 76 KB, 641x530, image.jpg [View same] [iqdb] [saucenao] [google]
6410775

>>6410748
>Beamdog npc
>Based

>> No.6410779

>>6410769
>younger than 15
Some called her loli paladin.

>> No.6410784

>>6410137
am i kawaii? uguuuuuuuuu

>> No.6410786

>>6410779
I like lolis, but I don't like shitty characters, that's why I patch out Beamdog NPCs.

>> No.6410810

>>6410784
Yes, she is.
Now play her mod.
>>6410786
>patch out Beamdog NPCs
What do you mean?

>> No.6410812

>>6410775
Dorn reminds me more of a NWN2 character so with that in mind it's not like Bioware or Obsidian wouldn't have made such a character.

>> No.6410814

>>6410775
btw I'd also like to add that you're using the term NPC wrong. you mean PC because they are indeed playable.

>> No.6410834

>>6410814
>>6410812
Non-player character, faggot, not playable.
NWN2 has one of the worst cast of companions in history (and I say that having loved every minute of their cheesiness). But the point of Dorn potentially being a retarded creation from late or nu-Bioware (which really isn't the same team behind BG2 at all) is irrelelvant, because it's beamdog who wrote it.
And if beamdog wanted to write their own shitty characters, they should have made their own game rather than force their random trash for no reason on everybody who wants to play some Baldur's Gate.

>> No.6410835

I did a good playthrough of BG2 the other year and was wondering if I were to start an evil playthrough what should I do for a thief? I kind of relied on Imoen for my thieving needs before but she's not exactly a great option for an evil party. I haven't decided on what my protagonist being but could lean towards them being part thief.

>> No.6410838

>>6410812
>a NWN2 character
Who?
What's about that character?

>> No.6410839

>>6410835
take Jan and git gud, mage/thief multiclass is the good shit.

>> No.6410842

>>6410835
that always bothered me about BG2, no evil thief, and they even cocktease you with the Montaron bird quest
but I always use Jan in my evil playthroughs...well in any playthroughs cause he's a great thief, unless im playing a thief myself

>> No.6410843

>>6410834
if you hate those characters so much why not just kill them.

>> No.6410852

>>6410843
why not just disable them? Retard.

Beamdog's writing is completely immersion-breaking. Their very presence just puts me out of the playthrrough completely because I know they're alien, later creations that have nothing to do with the rest of the game.
And killing them for no reason besides my personal hatred for their shitty writing is as much immersion-breaking as their very presence in the game.
So I do myself a favor, and advise everyone to do themselves a favor, by taking 5 seconds to remove them from a game in which they don't belong.

>> No.6410882

>>6410834
>Non-player character, faggot, not playable

shut up and don't act retarded with me, freak.
if you wanna split hairs like a douche, fine, the NPC term is still fucking wrong on your part (but only if you were the one who misused it) because we are indeed talking about player characters since you can play them except if you send them away. But here's the thing: I actually don't give a fuck what you think about anything. Seriously. you're just seething about Beamdog. I'd rather play the games, enjoy them and just accept the new writing and new characters because they are not exactly worse than any pre-existing companion. I've honestly seen worse.

>> No.6410914

>>6410882
ok have fun sucking on and getting rammed by dorn's big orc cock you fucking faggot

>> No.6410927

>>6410852
How do i remove beamdoggie characters?

>> No.6410931

>>6410927
use google
there is a mod for it

>> No.6410942

>>6410810
The new companion NPCs added by Beamdog Software in their Enhanced Editions of Baldur's Gate are very poorly written and very annoying, so I mod them out of my game.

>> No.6410952

>>6410882
I ctrl+q kangaxx in the demi-lich form when I was a kid. Pretty comfy char, has a massive amount of spell slots aside from his maze spell and wail.

Then I went to watcher's keep and the clerics went hostile, so I killed them off aaand... nothing. I was stumped that I couldn't enter the keep. Turned out kangaxx in the party aggros them.

>> No.6410981
File: 1.73 MB, 1920x1080, Baldr191.png [View same] [iqdb] [saucenao] [google]
6410981

There he goes fucking attacking me at the end of battles! Is this some stupid thing added by that item mod?

>> No.6410987

>>6410981
he attacks you because he doesnt like your dogshit portrait

>> No.6411016
File: 2.83 MB, 1920x1080, Baldr192.png [View same] [iqdb] [saucenao] [google]
6411016

Well, I found out this is actually a *really old* problem, one which Beamdog didn't see to fixing, naturally.
https://sorcerers.net/community/threads/korgan-always-ends-up-beating-me-instead-of-mobs.7103/

I set Korgan to use the script which has him target spellcasters, because I figure that's a useful thing he can do. Turns out this script is bugged or something, and will cause the character to attack your CHARNAME.
Guess I'll just put him on another script.

>>6410987
Prettier than yours.

>> No.6411032 [DELETED] 

>>6410852
Sounds like you want to go back to the past and relive it because at some point you became a fat cuck instead of continuing to fight for your own freedom and enjoyment of life. Beamdog is a scapegoat for your tiny dick.

>> No.6411051 [DELETED] 
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6411051

>>6411032
I beg your pardon?

>> No.6411058 [DELETED] 

>>6411032
hello mental illness

>> No.6411062 [DELETED] 

>>6410882
>I don't give a fuck about your opinion, I'm just irrationally angry at you for not liking shitty beamdog OC
hello mental illness

>> No.6411074 [DELETED] 

>>6411051
You can never have the same experience as when you first played the game because the world has changed. You have changed. You probably don't even play vanilla BG and haven't for over a decade. You install new or updated mods every time.

You're blaming Beamdog for being a part of the world of today and having a different moral blueprint when it's not even a choice that they're free to make.

It's doubly ignorant to say that it's even out of character for DnD, when DnD has always had strong womyn and genderswapping antics and furries and queer shit in it.

You just want to be a 14 year old boy watching action movies and playing vidya to talk about with your dork friends again but that's never going to happen. But the Steve Smith of today loves that gay shit.

>> No.6411076

I've literally never read anyone sane defending Beamdog NPCs, and this thread is no exception.
Really fucking weird shit

>> No.6411085

>>6411074
Yeah ok retard, Baldurs Gate isnt one of my childhood games, I've played it the first time at 20 after Beamdog made the EE, I dont know what the fuck you're smoking but stop posting, you're drunk.
I domt understand what the fuck you're on about BG was developed 20 years ago by Bioware, then Beamdog picked up the rights and wrote shittu out-of-place OC, I dont like it and I think it's not only bad but disrespectful to the original game and the original team's work
The rest is your obviously quite unstable imagination speaking, and I would strongly advise you to see a doctor or stop taking drugs.

>> No.6411117
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6411117

>>6411074

>> No.6411156

>>6411074
aaaaand back to le reddit you go

>> No.6411474
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6411474

>> No.6411976

Autism and Schizophrenia general.

>> No.6411984

>>6411976
We only have one autistic schizo here, though.

>> No.6412145

>>6411074
You have a point when it comes of the generational transition. It will be very obvious with BG3. But 1&2 were not theirs to taint. Adding their new current era flavour NPCs was a mistake.

>> No.6412165

Who pure class Fighter 18(100) masterrace here?

>> No.6412242 [DELETED] 

>>6411984
He's back >>6412165

>> No.6412653 [DELETED] 
File: 2.71 MB, 640x480, utterly free experience.webm [View same] [iqdb] [saucenao] [google]
6412653

>>6412165
Anon, if you were serious and not just falseflagging, I have bad news. You see I... stirred some controversy on the topic of pure fighters. You may find some inappropriate replies to such suggestions.

Anyway, here's a reminder how to make use of this _amazing_ Ankheg strategy I devised!

>> No.6412721 [DELETED] 

>>6412242
He never left >>6411074
Pure concentrated mental illness

>> No.6412723 [DELETED] 

>>6412145
This is so fucking dumb.
Generational transition...
You are honestly all fucking insane. Not right in the head.

>> No.6412748 [DELETED] 

>>6412723
Are movies or games the same they were 10 years ago? 20 years ago? 30 years ago? Times change and there's always a zeitgeist. The current one is this fanatical representation thing. When you realize these differences then you understand the process of generational change. Beamdog changed existing old characters, influenced by the current wave of thought. They should have understood that and add zero new content unless they were willing to change their mindset. It's jarring, the same way a medieval movie/game with modern morals or vocabulary is.

>> No.6412758 [DELETED] 

>>6412748
Take your meds and get off your high horse fucking schizo, there's no need for these grandiloquent tirades about zeitgeist to say that Beamdog is trash.

>> No.6412795

>>6412758
He's right though. Even if BD had decent writers, their overly intrusive additions and fixation on current year topics would still make them guilty of a number of crimes. You have shitty writing and "generational" clashes, two distinct problems that feed into each other.
> there's no need for these grandiloquent tirades
This is a thread about a 20 year old game mostly played by jaded boomers, what did you expect?

>> No.6412848

Thinking of doing a berserker druid, what weapon should I use in my main hand?

>> No.6412852

>>6412795
>what did you expect?
This thread seems to be frequented by simpletons with a persecution complex who can't tell posters apart by posting style, and a bunch of falseflaggers farming (you)'s from them, i.e. the guy phoneposting nazi spam to get the janny to flip out.

You may want to ignore adhoms and no substance posts like the one you responded to.

>> No.6412853 [DELETED] 

>>6412795
Retard

>> No.6412928 [DELETED] 

>>6412758
Buzzwords. You got an argument or not? Just answer the very first question of my post for starters.

>> No.6412957 [DELETED] 

>>6412928
Your obsession with generational shit is retarded, your post is retarded, your arguments are retarded and your agreement with the OG mentally ill schizo was retarded.
Beamdog is guilty of a number of crimes, and making those just part of the "zeitgeist" is nothing but trying to deflect guilt and responsibility.
I know this retarded board can't fucking understand any issue without narrowing it to "muh generation" because of mental illness, but still. There is no generational clash here, only the clash between a bunch of soulless bugs injecting shitty writing and retarded current year political shit in a game they didn't write.
It's not a question of belonging to this or that generation, just of being stupid pieces of shit who would have been just as stupid if they were born 20 years before
With that, I'm leaving you all simmering in your retardation, I'm fucking sick and tired of these shitty threads tbqh.

>> No.6412997 [DELETED] 

>>6412957
>agreement
I agreed with one point, a very specific one, about which I do think the generational clash is a valid argument. You're too invested on this in my opinion. BD sucks hard, their forums are atrocious and their smug reactions to their tranny npcs and Hexxat were infuriating. Yet a lot of it is product of what is going right now. Hexxat is a smug black woman who needs to dunk on all males. Half of the games or movies have one like that. In 15 years trash writers will have another pet.

>> No.6413057 [DELETED] 

>>6412957
Except it may as well be generational at this point because the left's propaganda machine has been churning out this kind of thinking in the upper echelons of society for the past 50+ years.
It is absolutely correct to say that DnD has been chock-full of progressive ideas since its inception, and it's up to you to decide if IE games were put together with the gender theory in mind like the wiki states, but given that Gaider is a full-blown homo and how BioWare have been in general that's pretty damn likely.

>> No.6413070 [DELETED] 

>>6412997
>>6413057
hello mental illness

>> No.6413082

>>6412848
scimitar

>> No.6413083 [DELETED] 

>18/00
>mentally ill tumblrina sucking off B*amdog characters
ah I see we have finally acquired our own residential aspies and schizos, truly we are now a proper established general

>> No.6413105 [DELETED] 

>>6413083
How do you know those two aren't the same person?

>> No.6413127 [DELETED] 

>>6413083
Spoken like a perfectly sane ethnonationalist. Everyone else is the problem except you, every time!

>> No.6413156 [DELETED] 
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6413156

>>6413127

>> No.6413174 [DELETED] 

>>6413070
>incapable of forming an argument
>"mEnTAl iLlneSs"
Everytime.

>> No.6413181

>>6413174
Why argue with a crazy person?

>> No.6413193 [DELETED] 

>>6413181
>hitler did it so it must be the way to go
Alt-right fascists, everyone

>> No.6413195 [DELETED] 

>>6413174
>>6413181
Your entire shitty argument is that beamdog is some kind of symptom if its era and not just of bunch of arrogant incompetent cocksucksers. Seeing as you two both belong to that same category, I can quite frankly understand why
Kill yourselves

>> No.6413198 [DELETED] 

>>6413193
hello mental illness
This entire website is

>> No.6413203

>>6413195
They are not mutually exclusive. Too bad your low IQ makes you unable to understand that.

>> No.6413205

>>6413203
Then you should just say so and move on and not let everyone do guess work in what you are attempting to communicate you moron

>> No.6413212

>>6413195
Why not just admit you're blissfully unaware how woke politics and lefty politics have been propagating for these ideas to be organically ingrained in work places where code monkeys like the entirety of beamdog usually dwell?
Suggesting that it ISN'T generational paints BD as some kind of boogeyman that has a specific agenda to eradicate a medium for right wing fans, which preposterous for a game with a relatively small playerbase. YOU come off insane and you don't even realize it while calling others the same thing.

>> No.6413224

>>6413195
Hey, don't look at me, I also think Beamdogs characters are shitty.

>> No.6413230

>>6413212
Yeah of course Beamdog is a bunch of retarded lefties and whatnot.
Of course their writing is full of retarded current year identity politics and of course they wanted to use Baldur's Gate as a prop for this kind of retarded political agenda, which makes the entire thing even more despicable.
Thing is, again, this is an afterthought.
Their first and main crime is having the arrogance of changing and adding to the narration of a game they didnt make.
This utter arrogance and lack of respect is at the very root of all the other issues and isnt generational in the slightest.
It's just them being good old fashioned pieces of shit.

>> No.6413247

>>6413230
>This utter arrogance and lack of respect
Of course! Because that's how lefties in their bubble react to critique of progressivism. Especially after it became the standard tactic to shift responsibility onto sexist / transphobic / whatever boogeyman post gamergate. It's a subliminal reaction at this point that almost resembles planning ahead, but it's absolutely natural to a lefty codemonkey.
The one thing you definitely shouldn't expect in the video game industry is the absence of the leftist mindset permeating throughout, the pay is terrible, overtime expected, and even a hint of not toeing in line has you replaced. And especially since all the figureheads push for more of it with all their might.

>> No.6413440

I miss when we just had Baldur's Gate threads when there was demand for them because this general beats the HoMM general in terms of vitriol.

>> No.6413443
File: 148 KB, 300x300, __naganohara_mio_nichijou_drawn_by_nishimura_prism_engine__280d4e61b6116de26943d2308464f429.png [View same] [iqdb] [saucenao] [google]
6413443

>>6413440
>BG threads
hating Beamdog
>HoMM threads
hating HotA

>> No.6413451

>>6413443
The difference being is that everyone hates Beamdog in these threads but there's only one person who has to turn every single discussion into some /pol/ bullshit whereas it takes just the one resident Resistance fan to derail the HoMM thread.
Frankly our own Resistance Guy was the 18/00 Ankheg Guy, and now everything else is just unsalvagable.

>> No.6413470

>>6413451
The times I've swung by /homm/ it seems pretty chill, who's the Resistance guy?

>> No.6413486 [DELETED] 

>>6413451
The 18/00 retard is the same guy that lives in a schizoid delusion of persecution, accusing everyone of being fascists and whatnot
Just check the previous threads on various to see deleted posts, he already used that exact same line when he was getting shat on for being retarded and insufferable about his 18/00 ankhegs bullshit, and then went on spamming insults and shit.
He is actually unstable and single handedly turning these threads into the shitfest they are.

>> No.6413490

>>6413451 #
The 18/00 retard is the same guy that lives in a schizoid delusion of persecution, accusing everyone of being fascists and whatnot
Just check the previous threads on warosu to see deleted posts, he already used that exact same line when he was getting shat on for being retarded and insufferable about his 18/00 ankhegs bullshit, and then went on spamming insults and shit.
He is actually unstable and single handedly turning these threads into the shitfest they are.

>> No.6413498 [DELETED] 

Also I'm not big on conspiracy theories
BUT.
His autistic refusal to understand that people can hate Beamdog for reasons that have nothing to do with politics and his rhetorical questions about killing beamdog NPCs rather than installing a mod to remove them altogether strangely remind me of a shitposter of the same caliber going round the Baldur's Gate threads around the time of the beamdog copypasta janny shitstorm. The very shitposter that was suspected by some to actually be the insane janny.
Again, I'm not big on conspiracy theories, but both these events reek of the exact same mental illness.

>> No.6413501

These threads are going maximum /vg/. Stop it.

>> No.6413528

>>6413501
Then talk about the fucking game or shut up

>> No.6413539

>>6413498
>beamdog copypasta
That pasta was always posted like in the first 10 posts.
It seems he had some kind of alert when someone made a BGEE thread.

>> No.6413551

>>6413490
Delusion of persecution: assuming every poster who responds to you is the 18/00 boogeyman. You are outing yourself as the real schizo with this hypocrisy.

>> No.6413557
File: 1.69 MB, 1920x1080, Baldr203.png [View same] [iqdb] [saucenao] [google]
6413557

FUCK DRAGONS

>> No.6413626

>>6413557
One thing that bothers me about dragons in BG2, particularly Firkraag, is how poor they are. Based on his stats, Firkraag is the oldest possible category of dragon, and should have an absolutely enormous stash; dozens of different types of gems, jewellery and the like, with an expected total value in the low six figure region.

Instead, he's got a mediocre magic cloak, 1500gp, a couple random gems and a single impressive item, Carsomyr. Obviously you're swimming with money anyway, so it's not a problem in that sense, but having more of the possible cash come from giant dragon hordes would be better than the implementation we got, where low-mid level humanoids are your real income, dripping with magic equipment as they are.

>> No.6413687
File: 1.57 MB, 1920x1080, Baldr206.png [View same] [iqdb] [saucenao] [google]
6413687

Alright, I guess I'll go do some stuff for Keldorn for now.

>>6413626
I do agree, the dragon hoards are rather pitiful in BG2, but I do appreciate being able to skin (most of) these foppy fucks and turning them into suits (though it would be nice to make some shields and stuff too). On the other hand, I suppose they didn't just want you to kill one dragon and then be able to immediately skip towards chapter 3.

>> No.6413830

>>6413551
Stop trying to start shit and go farm ankhegs in silence

>> No.6413891

Anyone got annoyed with the item name changes by Beamdog?
Make lots of confusion for those who used to the old names.

>> No.6413910

>>6413626

Firkraag, the smart dragon he was, has obviously invested a large portion of his horde into legitimate Amnian business,
deposited more of it into banks and the rest is hidden in a secret place you just never discover.
Adalon probably has a similar setup to Firkraag, only using Honest Backstabber's Savings in Ust Natha instead.
Nizidramanii'yt and Thaxll'ssillyia were just hanging out, possibly quite far away from their homes
Abazigal and his gang are funding a religious war.
Gold Dragon in Abyss and Green one in Watcher's Keep are not really where they are voluntarily.
Saladrex is the only one without excuse.

>> No.6413938

>>6413891
I'm ok with it, I prefer the name "Batalista's Passport" over just calling it "Ring Of Fire Resistance", because the latter sounds so fucking generic.

>>6413910
Firkraag has 17 Intelligence, but he also has fucking 3 Wisdom (supported by the fact that he didn't think provoking me would lead to me killing him), so he probably gambled it all away.

>> No.6413973

>>6413551
>18/00
What meme is this? Does 18/00 stand for shitposter?
(I know what 18/00 Strength is in AD&D.)

>> No.6414039

>>6413973
Basically, some idiot in these threads suggested rolling 18/00 in BG takes an hour of your time. I went out of my way to test it, and provided proof it only takes 5 minutes on average, which resulted in a huge spergout because for some reason multiple people disliked pure fighters with a good starting str.

So, I did what any reasonable person would do and called them alt-right incels repeatedly. They don't like me very much now, and that's essentially the gist of the story.

>> No.6414115 [DELETED] 

>>6413973
dont engage with this cretin 6414039

>> No.6414131

>>6414115
filter:
18/00
ankheg

>> No.6414140

>>6413973
Some dumb faggot thought it was worth rerolling until you got 18/00 Strength for a minor bonus, at the cost of being able to put more points into other stats to have overall more bonuses of more value.

He's now deflecting this to mean that someone said "rolling an 18/00 Str" takes hours, which nobody ever said, more that people would either just roll for the most points and then use them regardless of if they got the bonus strength, and that this was much better overall, because you can get a tome which ups your strength by a point, so even if you roll 18/01 Strength, the (modest) 18/00 bonus is largely obsolete because you can just up it to 19 later, which is much better.

The thing about taking hours is that if you wanted 18/00 but also to get 90 points to roll for your attributes, you would most likely be rerolling those stats for hours and hours, because you have a low probability of getting both at the same time.

When these things got pointed out to him, he completely lost his shit.

>> No.6414146

>>6414131
Oh yeah, and he thinks 18/00 is important so you can spend lots of time farming Ankhegs at a low level, to carry all the heavy scales to Beregost for selling them, when instead you could just go and do quests to get more experience points and more money, and have much more fun.

The man is a lunatic.

>> No.6414151

>>6414039
Rolling 18/00 is not that important in Bg since you have so many items and spells that can improve your strenght.

>> No.6414174

>>6414151
That too, there's MANY potions to up your strength for hours each, then there's a number of items which boost your strength, there's the Hands Of Takok, which give you 18/00 Strength, I usually give these to Viconia or Branwen so they can better bonk Doppelgangers in the head with their hammers and maces, meanwhile I'll use the Manual Of Gainful Exercise to get 19 Strength for myself (carrying it over to BG2).

>> No.6414185

>>6414140
Yeah, yeah, bullshit, but I don't care. Don't forget the time you kept calling random anons "the schizo guy" while I wasn't even here. You are also free to dismiss the falseflaggers that started posting spam by the dozens to trigger the janny. Like, sure, I did my share of spam, but then others farmed you for (you)'s like the suckers you are.

>> No.6414192

>>6414151
Of course it's not important, but it adds up depending how you play. In my playthrough I cleared like 20 areas without finding anything that boosts str to 19.

>> No.6414202

>>6414185
>Don't forget the time you kept calling random anons "the schizo guy"
You're under the impression that I'm someone else, I'm just another guy who think you're an annoying retard.

>>6414192
>In my playthrough I cleared like 20 areas without finding anything that boosts str to 19.
The game practically throws potions of giant strength at you.

>> No.6414214 [DELETED] 

>>6414202
I'm obviously addressing the simps who can't shut up about it. It's difficult to tell if they're ambiguously whinging about mental illness and "the guy" just to see more shitposting, but they might just be mentally deficient enough for that not to be the case.
>The game practically throws potions of giant strength at you.
Whatever, I'm ok rolling for 5 minutes if I'm going to play a pure fighter that I'm not transferring to bg2 anyway.

>> No.6414223 [DELETED] 

>>6414214
>simps
aaaand back to r*ddit you go

>> No.6414229 [DELETED] 

>>6414223
OK


I'll see you on


/r/the_donald fellow incel-kun

>> No.6414231 [DELETED] 

>>6414214
>i was never powergaming anyway

>> No.6414235 [DELETED] 
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6414235

>>6414214
>Whatever

>> No.6414247 [DELETED] 
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6414247

>this thread suddenly

>> No.6414435
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6414435

Baldur's Gate ONLY thread *

>> No.6414479

>>6414435
Interesting.

>> No.6414619 [DELETED] 
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6414619

If you think about engaging the 18/00 retard on any subject, remember that this is what you're talking to
You will have better luck talking to an animal because at least it can't answer

>> No.6414632 [DELETED] 
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6414632

>>6414619
He replied 6 times to my post in that thread.
His posts are kys and dilate.
Talk about turbo autism.

>> No.6414654
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6414654

>without expression, love withers and dies
True shit, desu.

>>6414632
I caught a couple of them too.

>> No.6414682

>>6413539
The pasta was never just one poster, it was posted by pretty much anyone thinking about it and noticing a BG thread where it wasn't already posted

>> No.6414715

>>6412848
I'm still somewhat early in the game, but for undead and clay golems and such get that blackblood club +3 from Trademeet, and switch between that and a scimitar in your main hand. Assuming you're offhanding Belm that's what my Kensai/Druid is rocking

>> No.6414732

>>6414715
Why switch with a scimitar, there aren't any really good ones, until the spectral brand, and belm is perfect as an offhand with blackblood, which does as much much damage as the flail of the ages +3 and hits with one of the best elemental damage there is
If playing with SCS, star metal cudget is a great spell that gives a great magic weapon

>> No.6414753

Also considering that you should aim for grandmastery with a dual classed fighter or kit to druid, clubs imo are more interesting to invest 5 points into than scimitars
Blackblood is perfectly adequate until literally the end, the club of detonation is a great late game alternative and again, star metal cudgel if playing with SCS is amazing.
If you play with the BG2 questoack it's a bit more debatable since the red scimitar is a really interesting weapon, but aside from that scimitars are pretty underwhelming for most of the game. I guess there's that one that drain Wis to buy from Joluv but I've never tried it
A good weapon to switch with tho, is the staff of Arundel (which will give at the very least a free ironskin)

>> No.6414758

>>6414732
That's a good point. Even though I put 4 pips into scimitar (big regrets) I find myself using the club more. I guess I leaned a bit too much into the "muh roleplay" aspect of a swordmaster-turned-druid

>> No.6414772

>>6414758
I roleplayed as a 9 int zerker caveman clubbing everything to death and having a nature revelation after taking one hit to the head too many when I tried this dual class, good stuff

>> No.6414781

>>6414732
>spectral brand
You only have 50% chance of getting it without savescumming.

>> No.6414802

>>6414781
Well I mean if you put 5 points in scimitars you'd better savescum for that one because you won't get anything else in that weapon category

>> No.6414845

>>6414772
That's nothing short of perfect.

>> No.6414882

>>6414845
With the voiceset from Icewind Dale with no dialogue and only grunts for maximum immersion of course
A real shame that BG doesn't have fallout-style low int dialogue

>> No.6414889

>>6414882
If your character has less than 9 intelligence in NWN (Bioware), your character speaks like a caveman.

>> No.6414894

>>6414889
Nice
Always love that touch

>> No.6414909

>>6414894
Text only, for campaign.
But there's a voiceset for a dumb hero.
Never use it, although it could be interesting playing with less than 9 int and stupid brute voiceset.
Here's the voice set:
https://www.youtube.com/watch?v=A44S_OhijPQ&list=PLk2Ur8KLbu0-LfH9O7yNr7CLcwZm06Oq6&index=14
The high strung evangelist is funny:
https://www.youtube.com/watch?v=KOOhaCR9Cbo&list=PLk2Ur8KLbu0-LfH9O7yNr7CLcwZm06Oq6&index=12

>> No.6415596 [DELETED] 

>>6414632
>>6414619
Are you dumb? That was a falseflagger, he got the janny to purge the thread completely of any unrelated discussion.
It was actually a pretty smart thing to do because janny was so trigger happy, ANYTHING inciting more off-topic posts would have gotten me banned for trolling as collateral.

>> No.6415616 [DELETED] 
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6415616

>that was a falseflag

>> No.6415665 [DELETED] 

That's how the 4chin game works, brainlet. One guy starts a shitstorm, others play at your expense.
Why do you think the recipe for a successful thread is to ignore the metacommentary and only engage the substance within each post? It's like a learned behavior to most people on here, engage the argument, ignore the noise in-between. Because once you start handing out slices of the attention pie, multiple parasites will tag along for a slice of their own. This isn't rocket science.

>> No.6415707

so schizoposting aside, what are your favourite quest mods? I really liked Tales Of The Deep Garden and Innershade

>> No.6415719
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6415719

how come this retard's Fiery Rain does no damage to anything?

>> No.6415731 [DELETED] 

>starts having yet another meltdown
>still unable to talk about the fucking gmae
>it was a false flag I swear
lmao this fucking guy
Sincerely hope you skip your meds one time too many and finally kill yourself

>> No.6415741

>>6415707
I like Tower of Deception because the fights are pretty good
Ulstrain or what's his name is a bit of a bullshit encounter, but I like a tough ambush and some good, not completely OP loot for your trouble
I honestly couldn't get into Tales of the Deep Gardens and I didn't even finish it, too intellectual for my simple fightan mind

>> No.6416361 [DELETED] 

>thread dies after janny purges based str posting
Lift more, manlets.

>> No.6416389 [DELETED] 

>>6416361
>laughs in 19str

>> No.6416406

>cheating natural gains with fancy bs
Never gonna make it

>> No.6416486

>>6416406
It's not a cheat, I simply followed the manual and built more gains than you.

>> No.6416507

Lmfao keep telling yourself that, nerd

>> No.6417276

For the glory of AMN

>> No.6417414
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6417414

It's a shame that icewind dale never got has many mods has baldur's gate. Beamdog EE never expanded the levels or added new content, too incompetent too imitate Black Isle.

>> No.6417429

>>6417414
>Beamdog EE never expanded the levels or added new content
That's probably for the better, judging by most of the content they added to BG and BG2.

>> No.6417849

>>6417414
>not happy when Beamdog crams in their shitty content
>not happy when Beamdog leaves the game mostly alone

>> No.6418004

>>6415719
I think it makes attack rolls, so it can miss. Torments original spells are pretty stupid and a lot of them don't work much like you'd expect AD&D spells to. Once you've exhausted your dialogue options with Ignus I highly suggest you kill him dead to make room for Nordom.

>> No.6418703

>>6414435
I need to try this one, it looks fun.

>> No.6418819

>>6414435
I always felt that a lot of the wilderness areas in Baldur's Gate look kinda like they could have been used in some sort of Wild West setting. Are there any cowboy games on the Infinity engine?

>> No.6418864

>>6418819
Not on the infinity engine per se, but Desperados: Wanted Dead or Alive is a good isometric western
Doesn't look like the wilderness from BG at all, but it's a very pretty game.

>> No.6419074

>>6417414

Beamdog: Anyone got the IWD2 source code? We want to make another EE.
Former Black Isle Devs: Yeah, ...Interplays dog ate it, sorry.

And that's a good thing!

>> No.6419424

>>6419074
good guy BI-dev

>> No.6419458

>>6419074
IWD2:EE would be the most useful one, though. The original game has huge performance issues on many (most?) PCs, long load times, and the worst UI when using modern resolutions.

Plus, like with IWD:EE, there's no party members for Beamdog to write.

>> No.6419470
File: 1.42 MB, 1920x1080, Baldr210.png [View same] [iqdb] [saucenao] [google]
6419470

Hmm... Mekrath's place looks awfully familiar.

>> No.6419483

>>6419470

Durl A.G. got a lot of business over the years.

>> No.6419707

>>6419470
Why are you using Yoshimo?
He's not gonna last.

>> No.6419726

>>6419707
Placeholder. I respec'd him as F/T and he's actually a lot more useful that way, he's like an ersätz Coran.

>> No.6419734

>>6419458

would be plenty of room to add in beamdog flavoured quests and npc's considering what the legion of the chimera were all about in iwd2 tho

>> No.6419756

>>6415707
Not a complete, independent quest mod like Tales of the Deep Gardens or Inmershade, but I tried Expanded Thief Stronghold and it's pretty great. Adds a couple interesting items, not too long, pretty well written and seamlessly integrated to the game, solid mod overall.

>> No.6419884

Are there any mods which just add some simple wilderness areas to BG2? Places where you can just go and explore, and they're nothing advanced, just some stretches of woods and mountains where you can fight some monsters and find a bit of treasure.

>> No.6420332

So what's Haer'Daelis' strengths?

>> No.6420349
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6420349

>> No.6420370

>>6420332
Literally everything
He's a "budget" (but actually not really) fighter/mage with access to all arcane defensive goodies, with the added bonus of faster level scaling (so more stineskins, more mirror images, better remove magic, longer improved haste and spell immunity, etc.)
He gets Use Any Item, high level traps, improved bard song, 2 pips in a great weapon category, full two-weapon style and he can put a point in two handed sword for, say, Carsomyr.
I never use his innate abilities but they're alright I guess
On top of everything he has great innate resistances, 50 cold, 25 fire and electricity, which means he can eventually reach 100 in fire and cold or electricity with just equipment, which cant be dispelled.
15% physical damage resistance is also neat, not overly useful when you have stoneskin and everything but still.

>> No.6420426

>>6420370
>a "budget" (but actually not really) fighter/mage
Caster level caps at a certain amount so that benefit has a relative expiration date, no level 7/8/9 spells, no mage HLAs, shoddy THAC0, weak APR (Haer'dalis' special weapon specialization doesn't grant him +1/2 attacks per round).
Haer'dalis and all Bards in general are great, but it's still probably best to scale certain expectations back.
That said, certainly a top tier NPC.

>> No.6420495

>>6420426
>Caster level caps at a certain amount so that benefit has a relative expiration
Nope, his improved haste will be longer and his remove magic will be better for the entire game, and these aren't minor things. Same with skull trap in the base game. HD has eventually a remove magic almost as powerful as an inquisitor's dispel, except he has a shit ton more things going for him in addition to that.
No mage HLAs and shit aren't that big of deal compared to everyhting else he can do.

7 APR (even 9 with both gauntlets and scarlett ninja-to and kundane or just belm+kundane) under improved haste is great, even 6 is already really good if you give him something like the celestial fury.
His thac0 and base damage will be very solid with a couple items, gauntlets, girdle of giant strenght, mislead improved bard song, etc.
If you play with SCS 32, it's not even an issue seeing that you can get like +6 thac0 for everyone with party-wide relatively long buffs
I agree that the lack of sequencers is a shame (though if you use the PnP bard spell progression table, he gets level 7 spells and those sweet x3 remove magic/skull traps), but it's not a big weakness since all defensive spes are level 6 and lower, and that UAI and high level thief traps really count for something despite not being as useful as level 8/9 spells. And Improved Bard song is always nice.
He's as useful against Amelyssan as he is for the rest of the game.

>> No.6420550

>>6420495
>Nope, his improved haste will be longer and his remove magic will be better for the entire gam
Right, Remove Magic is a good exception to the rule as it relies entirely on the difference in character levels and not the caster level.
>Same with skull trap in the base game.
Caster level was always capped at 20 for that, even in vanilla BG2. Now the difference between Blade level 20 (2,200,000 XP) and a dual Fighter (9) -> Mage (20) (4,250,000 XP) is huge, to say nothing of a multiclass character (Fighter / Mage hits level 20 only at 7,500,000 XP), so there's a great window of opportunity in favor of the Bard nonetheless.
>7 APR (even 9 with both gauntlets and scarlett ninja-to and kundane or just belm+kundane)
This is fine, but you are stacking some of the best off-hands in the game on a single character when they could be distributed across more martials for more overall damage. Mainhand will very occasionally have to be switched to a +4 weapon (there's only a handful of fights where this is relevant and only The Ravager is main story relevant from them, so ultimately not a big deal).
>His thac0 and base damage will be very solid with a couple items, gauntlets, girdle of giant strenght, mislead improved bard song, etc.
Again, this takes a little while to ramp up and still isn't quite up to par with what a Fighter/Mage gets, which was really my point. SoA has you fighting quite a few -12 AC (and more if you look at the Dragon bosses) enemies such as the Drow in the Underdark, and some ToB bosses can get quite high too. There were quite a few moments in my various Blade or Haer'dalis playthroughs where he had some problems hitting enemies
>He's as useful against Amelyssan as he is for the rest of the game.
Again, I agree - I just think that overall in broad terms of fighting and spellcasting the multi or dual does better, with a few niches the bard does much better and a few special utilities that keep him a powerful individual character.

>> No.6420675

>>6420550
>they could be distributed across more martials for more overall damage.
Not really tho, unless you pack like 5 of them. The SNT especially is kinda useless on anything but a bard, since any class that can use it (except monks) are variants of thief who will benefit more from kundane or belm with which they can backstab.
As for the gauntlets, imo they will find a sweet spot for either HD, Keldorn or Jan or a Fighter/something dual or multi charname but will be kinda useless to Minsc, Valygar, Mazzy, Jaheira or Korgan who can all reach high APR without it.
As for +4 weapons, yeah only demiliches and the ravaged need one of those to be hit, and generally speaking you won't really need that much physical damage to take then down, but HD also has a great +4 weapon that suits him really well even outside those fights, the short sword of mask.
His thac0 will be on par with a fighter/mage dual class to 9 later on (and even relatively early with str/thac0 items), which really isn't bad at all, and again, improved Bard song (from a mislead clone) will give like +4 thac0 iirc.
And with thing like emotion hope, courage, recitation and everything he will be at "-god knows what" most of the time, and if you really need more say against Drows or Planetars, or high AC ToB enemies, well that's what the celestial fury and its stun, and potions of power, are for. And potions of heroism and giant strenght that he can use thanks to UAI, since potions of power aren't that plentiful either.
I definitely agree that F/M are better, but HD is an amazing companion, especially if your charname isn't a F/M.

>> No.6420693

>>6420675
>variants of thief who will benefit more from kundane or belm with which they can backstab.
It is my understanding that you can simply put any of the speed weapons to the offhand. It is a myth that Scarlet Ninja-To, due to extremely low weapon speed, will strike first causing you to whiff backstabs, so a Fighter/Thief type would favor having it in the offhand nonetheless. Or at least, I try to spread my speed offhands around. That said, yeah, in most parties, Haer'dalis will be an exclusive candidate for the SNT.
Overall though I think you're making a lot of sense and I enjoyed talking about this. Nothing to add other than agreement. Good night!

>> No.6420695

(And honestly almost indispensable in high difficulty settings if your charname isn't some form of F/M)

>> No.6420707

>>6420693
No no, you will indeed still backstab with your main hand if you offhand the SNT but I meant that the SNT will still hit twice per round in offhand and you'll get the "this weapon isn't suitable for backstabs" message and normal damage when backstabbing under mislead or with staff of the magi trick.
Good night to you too, the enjoyment of conversation is mutual.

>> No.6420767

iirc the Scarlett Ninja-to has a speed factor of 1, and most weapons to backstab with have a speed factor of 1 or 0 so it's unlikely it will take precedence (unless you backstab with a weapon with a speed factor of 2 or more but I cant think of any aside from the Answerer)
However, belm and kundane both have a speed factor of 0 and although they are suitable for backstab, they will strike first if your main hand has a speed factor of 1 (so if you want to backstab with the celestial fury for example, it can actually be a good idea to offhand the SNT)

>> No.6420774

>>6419458
I tried to play IWD2 recently but what's with the scroll speed? Using the arrow keys, there's a one second delay or so before the camera actually moves.

>> No.6421281

Worth noting that Bard levels faster than a Mage, which means they get some spells earlier, and also do more damage with spells like Skull Trap for quite a long time. There might even be some spells that they are altogether better at, since the max level for Bard is 40 and mage is 31. Been awhile though, so I don't remember which ones.

>> No.6422016

Am I misremembering something or in the original BG1 and BG2, resurrecting a party member permanently reduced their Constitution by 1?

>> No.6422018

>>6422016
>resurrecting a party member permanently reduced their Constitution by 1?
It's in the 2E AD&D rules, but not in any BG game.

>> No.6422023

>>6420774
It's pretty busted. You'll either have to make a script that spams arrow keys for the thing to work fluidly or rely entirely on double clicking and the map.

>> No.6422029

>>6422018
Somehow I have always thought that it applied, so I've been save-scumming instead of ressing people. Ah well.

>> No.6422034

>>6422018
Wasn't there also something about being unable to resurrect Elves (I distinctly remember this being a case in IWD), because reasons?

>> No.6422354

>>6421281
>means they get some spells earlier
No, they have an entirely different spell progression table and get spells amd spell slots slower than mages at equivalent XP.

>> No.6422489
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>> No.6422490
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6422490

>> No.6422493
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6422493

I actually never used Safana in BG1, is this in character for her?

>> No.6422496

>>6422493
Yes dear

>> No.6422501
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6422501

>> No.6422542
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6422542

Coran, no, this is how you got yourself into this trouble!

>> No.6422676

>>6422493
There's more treasure and adventure to be found traveling with the Bhaalspawn than killing him for the bounty, but she'd only know that if you recruited her. BG2 assumes you used Imoen/Khalid/Jaheira/Minsc/Dynaheir.

>> No.6422737

>>6422676

Like that time we almost died in the basilisk ambush.
Or that time we almost drowned in a mine.
Or that time we were on the run and almost killed by the Falming Fist.
Or that time we got ended up in torture prison after getting captured by Irenicus.
Or that time we all died and got dragged to hell after fighting Irenicus.
Fun adventure times all around.

>> No.6422780

>>6422737
Yeah, and I'm rich as fuck after all that.

>> No.6423413 [DELETED] 

>>6422354
They level faster.

>> No.6423782

Would it be a bad idea to go and do Chapter 3 without having finished De'Arnise Keep first? I'm not even halfway through and I think I've done just about everything there is to do in Chapter 2. If I fuck off and disappear to seas and then the Underdark for what's probably a few weeks, will the peasants get angry at me and throw me out without being present to deal with all the problems?

>> No.6423814

>>6422493
She's a THOT, so yes. Never trust a THOT.

>> No.6423904
File: 1.74 MB, 1920x1080, Baldr220.png [View same] [iqdb] [saucenao] [google]
6423904

Hippity Hoppity, Get The Fuck Off My Property.

>> No.6424192

>>6423782
No you can go ahead, all stronghold questlines pause during your time in Spellhold and the Underdark

>> No.6424215
File: 1.30 MB, 1920x1080, Baldr223.png [View same] [iqdb] [saucenao] [google]
6424215

The Elemental Lich was a lot faster than I thought. Hey, I know, Twisted Rune is literally around the corner, while I'm boosted, I should pay them a visit!

>>6424192
I learned. I have the bad habit of asking a question 'out loud', and then realizing immediately afterwards that I can Google it.

>> No.6424468

>>6422489
I am still amused by those cute "shouldn't you be dead?" lines, because the game doesn't track your progress between sequels.

>> No.6424491

>>6424468
Yeah, they tickle me a lot too.

>> No.6424721

>>6424468
They decided that it was easier to go with a default party setup. It was very confusing for me at first because I was not aware of it.

>> No.6425228

is there an autoloot/auto sell or some other quality of life improvements? tired of going to shop-> sell and carrying somethings just to get a few more moneys. also if it's possible to only show containers which have something in them.

>> No.6425259

>>6425228
Well, if you get yourself soms containers that makes it much easier to carry more loot at once.

>> No.6425441

>>6425228
EE has a ground loot function. The other things you request aren't available, even with mods, IIRC. But then again, don't pick up trash that's heavy and worth like 1gp. Buy a bag of holding asap. If you want to cheat, use a mod to make the bag hold unlimited items.

>> No.6425517

>>6424468
It's a great excuse to expand on characters from the first game. Hell, Imoen could die in the first game, chunked and all, and still she's the first person you'll meet in BG2, no getting around that, so might as well fudge it, and then let the player either roll with it, or outright ask them how they're alive, which they'll just give some handwaving non-answer to.

>Tazok? I watched Kivan smash you into pieces in a confused daze! How DARE you live?
>lol gitgud fgt

>> No.6425650

>>6425517
Well to be fair Tazok has the sewer key in his inventory, and seeing where this one leads, he probably has a good reason both for being alive and not telling you how he made it
Anyway, in a world where resurrection costs 800 gp, a real bargain, there's not much to be amazed at
Should have an option to desecrate corpses of dead enemies tbqh, just to make sure

>> No.6426041 [DELETED] 

Beamdog did a good job integrating important mods and improving the gameplay experience. The NPCs are fine (monks and red wizards have cool lore) and are 100% ignorable anyway. The "political agenda" is nonexistent and if you think otherwise you're a gamergater with a chip on his shoulder.

>> No.6426045 [DELETED] 

>>6426041
>bringing up fucking gamergate in the year of our lord
You're mentally ill, please seek help.

>> No.6426054 [DELETED] 

>>6426045
I'm not the one with the chip on his shoulder about muh gender representations in video games.

>> No.6426065 [DELETED] 
File: 62 KB, 562x842, 2020.jpg [View same] [iqdb] [saucenao] [google]
6426065

>>6426041
>Gamergate

>> No.6426072
File: 2.03 MB, 1920x1080, Baldr226.png [View same] [iqdb] [saucenao] [google]
6426072

God, Sunray is such a satisfying spell. Also I don't think I've ever managed to reflect Flesh To Stone back at a Beholder, and having it petrify him, that's new to me.

>> No.6426125
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6426125

>> No.6426139 [DELETED] 

>>6426054
>brings up gaymergayters
>in 2020
>"y-you just have a ch-chip on your sh-shoulder!"
ok
do you think you might be projecting anon?

>> No.6426146

>>6426125

aMazeing

>> No.6426175
File: 1.48 MB, 1920x1080, Baldr234.png [View same] [iqdb] [saucenao] [google]
6426175

Illithids? In my Athkathla? It's more likely than you think.

>>6426146
Korgan got Mazed for a while. It's a lot better than being Imprisoned though, because you need a particular spell to undo that, a spell you won't get until the Underdark.
Speaking of which, Kangaxx will start Imprisoning your party one by one once he enters Demi-Lich mode, so then you REALLY have to hurry.

>> No.6427083
File: 1.45 MB, 1920x1080, Baldr237.png [View same] [iqdb] [saucenao] [google]
6427083

So I kicked him in the head until he was dead!

>> No.6427545

>>6426175
I find it hard to resist cheesing this fight with protection from undead. I do it every game practically before I do anything else.

>> No.6427941

What's the current consensus on the hardest stock fight?

Twisted Rune?
Watcher's Keep Level 5 gank squad?

>> No.6428104 [DELETED] 

>>6426041
>The "political agenda" is nonexistent
They admitted making Hexxat a lesbian to make a political statement, you fucking retard.

>> No.6428119 [DELETED] 

>>6428104
Source?

>> No.6428131 [DELETED] 

>>6426139
The whole controversy around the EE exists purely because of Gamergate-type online politics.

>> No.6428139

>>6427941
No-cheese Abazigal.

>> No.6428152 [DELETED] 

>>6428119
It was on Beamdog and the comments were probably purged, same as with the Mizhaine (or whatever) posts in some of the discussions about clarifications about the entire drama. I remember quoting it (I think it was Oster who said it), but I can't find it in my post history either.

>> No.6428620 [DELETED] 

>>6428131
How insane do you have to be to unirbelieve shit like this

>> No.6428623 [DELETED] 

>>6428131
>gamergate
>drama centered around corruption within gaming journalism

>dislike for EEs
>drama driven by parasitism of the devs with intent to insert politically charged dialogue in games whose audience couldn't desire less for such commentary to be present
You couldn't resort to more inordinate mental gymnastics to find correlation between the two. Your next step for you is literally Us (the alt-right) vs Them (the left).

>> No.6428629 [DELETED] 

>>6428623
It's just some mentally ill retard who occasionally pops in to remind everyone that he's crazy.
Many such cases.

>> No.6428635 [DELETED] 

>>6428629
Who? The strength poster?

>> No.6428643 [DELETED] 

>>6428635
No idea if it's the same guy (though I kinda have my suspicions that yes, he is tbqh) but same as him he occasionally pops in BG threads, posts a few comment about everyone not liking beamdog being literally Hitler and never makes anything resembling a coherent point while the thread turns to shit because everyone wants to point out that he's a stupid cunt.

>> No.6428657 [DELETED] 
File: 2.71 MB, 640x480, sickest strategy just for anon.webm [View same] [iqdb] [saucenao] [google]
6428657

>>6428643
Yoo, bro, what I gotcha moment for me here.
Have I got news for you, you totally misread me, and created a boogeyman to shift all the perceived evils on. Not the healthiest mindset to leading your life, bro.

It's aight though, bro. Just get on that a*kheg grind, and all your worries will dissipate.

>> No.6428662 [DELETED] 

>>6428657
And here we go again for another "I didnt take my meds all week and I'm on a severe manic phase" episode

>> No.6428667 [DELETED] 

>>6428643
I somehow have the feeling that the original guy was just a casual dude with naive and incorrect advice who ranted for few hours and then quit the general forever. Someone saw the opportunity to just act retarded and here we are.

>> No.6428668 [DELETED] 

>>6428662
Bro, cmon. You agreed with me at >>6428623

>> No.6428670 [DELETED] 

>>6428667
I ranted because it was amusing to see whiners complain about the thread going off topic, but still continuing to reply.

>> No.6428671 [DELETED] 

>>6428670
I am 12 and this is the pinnacle of humor

>> No.6428672 [DELETED] 

>>6428667
No he's nuts.

>> No.6428673 [DELETED] 

>>6428670
I don't remember people talking about off-topic rants, I do remember you or the other guy knowing that you were in a losing position and trying miserably to get out of it. A simple "I fucked up" would have done wonders for everyone. Whoever was arguing with you had a lot of patience and good arguments. That I remember.

>> No.6428675 [DELETED] 

Anyway who gives a shit

>> No.6428679 [DELETED] 

>>6428673
Well, that thread devolved into calling all of the OCD posters alt-right incels or something along the lines. Could've just been shitposting for the sake of shitposting because that's fun too, but still was pretty cringey from a position of >i'm a defender of an on-topic discussion but will continue to shitfling in response dragging the thread further down the shithole

>> No.6428680 [DELETED] 

>>6428679
I am 12 and I agree, so funny xD

>> No.6428683 [DELETED] 

>And then I said more more stupid shit and ppl kept replying LMAO
>epic trolling xD

>> No.6428690 [DELETED] 

Ironic because you have that zoomzoom passive-aggressive snarkiness while calling me underage, but thanks for the laugh, bud, lmfao

>> No.6428705 [DELETED] 

>>6428690
>thanks for the laugh, bud, lmfao
crying soijak (36).jpg

>> No.6428773

>>6427941
Shouldn't you count main plot bosses, too? Pretty sure Amelyssan trumps those you mentioned. Also, demogorgon.

>> No.6428791

>>6428773
Amelyssan was probably the hardest fight in BG2 for me, which is appropriate.

>> No.6428969

>>6427941
Good aligned CHARNAME vs. Tarnesh (no metagaming). Wand of Magic Missile only interrupts his Mirror Image after he turns hostile if you immediately fire it at point-blank range, and that's not going to happen because Imoen will have it. It's pure luck whether the guards help you dismiss the Mirror Image before he gets off his Horror/Magic Missile (both game enders). Running won't help either unless you have the Oil of Speed, which again Imoen will have.

>> No.6428973

>>6427941

> Watcher's Keep Level 5 gank squad?

Mind or Heart?
Heart is probably my favourite battle in the saga.

Hardest fight is that wolf on the very first map after leaving Candle Keep.
Or maybe Aec'letec.
Imo BG1 has harder fights simply because you have less tools and ways to break things.

>> No.6428990

>>6428969
Boy this reminds when I got into putting together a modded BG1 playthrough ages ago. Installed every mod I could get my hands on (including tactics). Started playing, got to Tarnesh and... uninstalled. He was too bullshit to bother after spending so much time installing the mods.

>> No.6429009

>>6427083
Ah, Kangaxx. A weird boss that goes from fucking unfair to a complete joke due to one spell. It's like the game wants you to cheese him.

>> No.6429018

>>6427941
>Watcher's Keep Level 5 gank squad?
The Aurumach Rilmani can one-shot you if you stand next to him. There's a buzzing noise and a shitload of damage notices scroll past. This might only work in 60fps mode.

>> No.6429026

>>6428973
>Imo BG1 has harder fights simply because you have less tools and ways to break things.
But BG1 has the Animate Dead skeleton horde. You can win most fights by sending a shitload of skeletons into the fog. Iron Throne top floor is hardest fight in the game because you can't do this.

>> No.6429040

>>6429026

BG2 gave you stronger summons, ways to get around the summoning cap and Wizard Eye so you could even control your remote slaughter.

>> No.6429067

>>6429040
At ToTSC XP cap: 16 from Branwen, 16 from Viconia, 14 from Yeslick, 40 from CHARNAME (with all 3 WIS tomes and Ring of Sune) = 86 skeletons (remember to buff them), with no need for bug exploits to bypass a summoning cap. In practice the pathfinding is too annoying with this many.

>> No.6429073

>>6429040
>Wizard Eye so you could even control your remote slaughter
Hardly any BG1 enemies see invisible, so you don't need it.

>> No.6429110

>>6428969
>Horror/Magic Missile (both game enders).
There is a potion of clarity on the first floor of the candlekeep inn for a reason
Same as the game gives you Imoen for a reason, so she can tank his shit and die (rezzing a character at the friendly arms inn temple after Tarnesh costs like 50 or 100 gp)
And there is no real reason a good aligned charname wouldn't take Xzar and Montaron along (at least until he realizes that they are indeed both mad), unless you're roleplaying an autistic Paladin who casts detect evil on everything he meets
Tarnesh is also there to teach you to never have your charname walking point, or worse, having your entire team tightly packed together with no one to scout ahead. If you start running after he cast a single spell (which RP-wise you should because why on earth would you think you can take on a mage at this point), the police will just handle him while you read the console until he dies.

>> No.6429154

>>6429009
Which spell? I kind of just threw a bunch of Breach and Pierce Magic on him repeatedly, hoping it would work, which it did eventually.

>> No.6429160

>>6429110
>autistic Paladin
Is there any other kind?

>> No.6429193

>check this thread on desuarchive
>almost a third of the posts have been deleted
what does it feel like officially being worse than the doom-general?

>> No.6429214

>>6429193
Doom general is pretty nice when you don't have the regular suspects being fags.

>> No.6429224

>>6427941
Not a vanilla fight, but an account of the worst shit I've played in these games, Tactics improved Irenicus.
So it starts with bad writing, Irenicus stole your best items while you were sleeping in hell (lolwut) and you are unbuffed.
Irenicus fights with a dragon, a beholder, a STR draining Sarevok and some other bullshit I forgot, ok, but there are liches that spawn every 4 rounds or so for some unexplained reason, ok, the beholder has 40 fireshields, blade barriers and protection from magical weapons and self-replicates every 2 rounds or so, ok.
Irenicus has a special snowflake dispel magic with 100% chance of success that goes through spell immunity, because fuck you, and he never runs out of those, because fuck you
He has a constant improved alacrity and an infinite spellbook, he sees through invisibility and he constantly teleports around, because did I mention fuck you?
So you kill these, there is more terrible dialogue, then Irenicus stuns your entire party except charname, sends you to the other side of the map, turns into the slayer and starts attacking your stunned party members, ok.
So at this point if you haven't ragequit and turned your life around, you kill the Slayer. There is more terrible writing and Irenicus goes back to his mass snowflake dispel and infinite spell spamming on your party that can't possibly keep up unless you're terribly lucky and succeed 2 saving throws per round without any buffs. Also he is bugged in this last phase, because of course he is, and more often than not the script triggering his last words won't start, and he won't die, and he will keep spamming his fucking infinite spells.
After an intense brainstorming of 2 minutes once I calmed down, I figured the best way to beat this on Ironman was to just use the 2 precious protection from magic scrolls you can buy in the entire game on his worthless ass, so I did and then quit and uninstalled this shit forever
tl;dr fuck Tactics

>> No.6429235

>>6429193
It's literally one mentally ill fag

>> No.6429280

>>6429154
Technically breach doesn't work on liches, rakshasas and demiliches and demiliches are completely immune to spells up to and including level 7 I think? It's level 5 for regular liches and rakshasas, which includes breach in any case. The only thing that works actually, is dispel or remove magic (hence why having an Inquisitor in these fights is pretty useful)
SCS makes Breach function like dispel magic on that account and ignore spell level immunities (but real MEN read the readme and deactivate this in the .ini before installing)

>> No.6429287

>>6429160
Yeah I guess, look at Keldorn, he will work for you even if you are evil aligned and even enjoy the company of disreputable individuals like Korgan.

>> No.6429345

>>6429280
>remove magic
Oh, I might have thrown one of those. Isn't Remove Magic and Dispel Magic a lower level spell than like Pierce Magic? Or maybe it's like Magic Missile and levels with your character, and I'm a fucking idiot.

I'll have to memorize some Remove Magic, at any rate.

>>6429287
Oh, that's right actually, he even admits some respect for Korgan.

>> No.6429381

>>6429345
Remove/Dispel magic are technically level 3 spells but this is actually never taken into account. They go through globes of invulnerability, they bypass the spell level immunities of rakshasas and liches. The only thing that stops them is spell immunity: abjuration.
They have only a certain chance to work adjusted by difference in levels between the caster and the target (but always have at least 5% chance of working and 5% chance of failing no matter what). Inquisitors have a special dispel that works at twice their level so after a certain points it hits literally 95% of the time.

>> No.6429389

>>6429280
>and demiliches and demiliches
Meant demiliches and rukhs*

>> No.6429391

>>6429110
>potion of clarity on the first floor of the candlekeep inn
Locked, and lawful characters wouldn't take it anyway.
>If you start running after he cast a single spell
You meet him half way up the stairs. If you run (without the Oil of Speed) he hits you with Horror and it's a coin flip if you survive.

>> No.6429403

>>6429391
Well lawful characters who didn't take the potion, refused help from Xzar and Monty and charged headlong into Tarnesh without spreading their party or having someone walk point to take unexpected hits deserve to die, what else is there to say?

>> No.6429406

>>6429110
>there is no real reason a good aligned charname wouldn't take Xzar and Montaron along
Charname doesn't have metagame knowledge that they won't murder you in your sleep. They're obviously evil even if you don't have Detect Evil. Kolssed also says they seem evil.

>> No.6429420

>>6429406

They give you a free health potion, how can they be evil?

>> No.6429425

>>6429406
He doesnt have metagame knowledge that they will either, they don't seem all that trustworthy but the roads arent safe and it's best to travel accompanied
As far as it goes, unless your character is a PUSSY they have no real reason to kill you and take your meagre shit

>> No.6429426

>>6429403
Even if you do make Imoen take point (which is unlikely for a Lawful Good character), the dialogue still assumes Charname is point, so that's obviously not the intended method.

>> No.6429431

>>6429426
Well then your lawful idiot character is dead meat and not fit to survive all the way to Amelyssan, that's all there is to it

>> No.6429445

>>6429391
>without the Oil of Speed
Imoen can Hide in Shadows, so Charname should take the Oil of Speed. Imoen is also Good aligned so she'd probably even suggest this plan.

>> No.6429592

IWD2, trying to launch game for the first time.

An Assertion failed in InfGame.cpp at line number 23524

Any way to fix?

>> No.6429650

>>6429592
check your PMs for the fix :)

>> No.6429690

>>6429592
works on my machine

>> No.6429742

>>6429592
you must have used a pirated copy, support the developers and buy the game

>> No.6429941

Friendly reminder that Mazzy is best girl.

>> No.6430030

>>6429381
That's interesting to learn.

>> No.6430035

>>6429420
Evil may come off as kind, assuming they're the lawful kind, they may still have to abide by hospitality.

>> No.6430039

>>6429431
Or just hit him and interrupt him from casting his spell.

>> No.6430409

>>6430039
Only works if you brought a low speed factor weapon, and even then not reliably.

>> No.6430418

>>6430409
Just hit attack on him, you'll get your swing in just as you exit the dialogue.

>> No.6430439

Easy non-metagame way of killing Tarnesh:
>walk into FAI
>be told at the entrance that the rules allow absolutely no brawls and causing ruckus
>talk to Tarnesh
>run away the moment he casts his first spell because he's clearly more powerful than Shank and Carbos
>the cops gang up on him and stop him as the law of the land dictates
Easy and in character for anyone.

You can also try hiding inside of the inn, where you have additional help. He won't follow you, and no assassin is going to try and commit murder in the middle of a crowded place with lots of witnesses.

>> No.6430461

>>6430039
>>6430409
Wand of Magic Missile while charname runs away to the guards.

>> No.6430484

>>6430418
>attacking neutrals
You're obviously not a paladin.
>>6430461
Doesn't work.

However, I found a hilarious and reliable method that works for roleplaying non-metagaming paladins. Just walk past him! You'll make it to the door before he casts Horror. And then recruit Khalid and Jaheira, and Jaheira conveniently has Remove Fear memorized. You can't know that Tarnesh is going to cast Horror, but with Remove Fear already memorized, you'd obviously cast it before going to fight an assassin. 4v1 with him wasting a round on Horror makes it a very easy fight.

>> No.6430493

>>6430439
>the cops gang up on him and stop him as the law of the land dictates
I tried this several times and it never works. The guards never fight in the fog of war, and you need the Oil of Speed to run away reliably, and even then he magically tracks you even if you break LOS. And he always casts Magic Missile as his 3rd spell, which is pretty much instant and 1-shots even 18 CON fighters.

>> No.6430494

>>6430484
>You're obviously not a paladin.
No I'm not, and that's why I'm alive.

>> No.6430496

>>6430484
>You're obviously not a paladin.
Neither is, apparently, Phandalyn, the paladin that greets you in the city of Baldur's Gate itself and attacks you on sight if anyone at all in your party is evil.

>> No.6430501

>>6430493
>I tried this several times and it never works.
Maybe you're just bad. This is literally how I beat him the first time when I was a ten year old playing the original BG1. I reloaded right afterwards because I thought I'm missing out on a ton of XP, too.

>> No.6430503

>>6430496
Correct. He's an Innocent pretending to be a Paladin.

>> No.6430509

>>6430501
If Charname and Imoen fight him with the cops helping then you have about 50% chance of winning. But if you run away the cops are useless.

>> No.6430534

>>6429941
>Mazzy is best girl
Fact. I only played ToB with Ascension. Does she get to be a honorary Paladin in the vanilla game epilogue?

>> No.6430586

>>6430509
Not in my experience. Cops always kill him.

>> No.6430594

>>6430586
Maybe in BGT or BG1EE, but not in original BG1.

>> No.6430608

>>6430594
Original BG1 as well.

>> No.6430621

>>6429941
She was ok back in the day, but I honestly cant stand Jennifer Hale anymore. Her and Steve Blum are just in fucking everything from 2000s to now, and its tiring.

>> No.6430669

>>6429420
In the original original the potion they give you is unidentified. It is indeed still a healing potion, but it makes them seem extra untrustworthy. Understandable why they changed it to be honest, but your first time you have even more of a reason to mistrust them.

>> No.6431446

>>6429592
No thanks to (you) degenerate niggers, problem solved. Apparently Almateria's fixpack has to be installed after Ease-of-use and not the other way around.

>> No.6431457

Played through IWD1/2, loved them. Also finished BG1, great low-level adventure.

For the past several years I try getting into BG2 but I get bored somewhere through Chapter 2. It's not burnout as I played other IE games years ago (and even replayed my favourite IWD1 last year, had fun). I don't know what it is, really. I think I've started a BG2 playthrough, like, 5 or 6 times over the years and I eventually drop after 10 hours or so.

>> No.6431474

>>6431457
Same.
For me it's the speed, chaos and deadliness (is that a word? esl) of combat. It's either "full buff and let 2-3 fighters with 6-9 apr cleave through everything" or "oh shit I forgot protection from X and now half of my party is dead" (I play with scs). I think I like turn-based games more now. Come to think of it, I never tried ToEE...

>> No.6431526

>>6431474
>ToEE
Hated it. The clunkiness reminds me of PS:T actually, again you have this awkward wheel instead of a reliable set of hotkeys, except there are far more features that make it a drag with forced turn-based mode.

I don't really get why you would prefer turn-based when wanting to be engaged by the game.
If you're looking for more casual exploration, load it up on easy and with simpler AI, add scripts to the casters, and so on.

>> No.6431565

>>6431457
For me the burnout comes with TOB. I really like the idea of those epic fights against the other Bhaalspawn, but I'm usually fatigued of the game by then, so I don't enjoy them as much as I would like to.

>> No.6431946

>>6430503
>Phandalyn
>Innocent
>engages in spontaneous second degree murder
He's no better than a highwayman or Xvart.

>> No.6432269

Anyone got a link for the Original Trilogy? I don't want to give Memedog money, or even download their trash.

>> No.6432301

>>6432269
Freegogpcgames

>> No.6432486

>>6432301
Is it direct DL or do you have to jump through hoops like ad-surveys or 3rd party hosters? Also, how is the download speed?

>> No.6432489

>totally skip the entire Hexxat storyline
>get into Amkethran inn
>Hexxat is there and goes "Nice to see you again, CHARNAME".
Nice continuity.

>> No.6432496

>>6431474
>oh shit I forgot protection from X and now half of my party is dead
Will only ever happen if your party is always tightly packed together or against, say a lich, which, why would you forget anything when fighting that.
For damage alone if you don't play on insane, stoneskin (for casters) + protection from fire + protection from lightning is enough in terms of damage protection for almost the entire game. You can add protection from acid for literally two fights until like abazigal's lair. Protection from magic energy is great to have, but costly in spell slots, and magic damage doesn't permakill so you can get by with just the belt of inertial barrier on your charname until late SoA or specific fights like liches and mind flayers. Protection from cold is almost free, so why not add it while you're up.
Have a couple protection from magical weapons on hand at all times, and you're set as far as damage goes. You can refine all this and add a lot of other shit that will help further, but with 4 spells you cover everything that can one shot you or one of your party members with regular damage.
Same with status effects, remove fear is pretty much free so why not have it on at all times, and a death ward on your charname won't cost much either. Chaotic commands is obviously neat, but you can also rely on high saving throws classes or saving throws boosting spells, which are pretty inexpensive as far as spell slots go (level 2-4 mage and 3-4 cleric).
Spell Immunity allows your arcane casters to react in half a round to pretty much anything.
And haste and improved haste will not only greatly enhance your damage output, but give you a lot more mobility to avoid AoE spells, damage or disablers.

>> No.6432502

>>6432496
>guy plays his game and experiences X on the regular
>b-but this will ONLY happen IF
Why don't you kill yourself because everyone can see how full of shit you are.

>> No.6432508

>>6432486
Direct dl and pretty good speed last I tried, literally just do it and find out for yourself

>> No.6432510

>>6432508
I torrent. Was just curious.

>> No.6432513

>>6432502
The fuck is wrong with you
Skipped your meds again?

>> No.6432516

>>6432486
It's actually torrent, my bad, haven't used it in a while

>> No.6432517

>>6432513
You have aspergers and lack social awareness. No one asked you for your essay about how the game actually is when the guy can see for himself.

>> No.6432519

>>6432517
hello schizo

>> No.6432550

>>6429941
Hell yeah. The best thing about Mazzy is that a lot of high-profile NPCs around Athkatla instantly recognize her (Ribald included) and banter with her. It really drives home that she's an accomplished adventurer in this region who's been at this shit for years, compared to CHARNAME who's just some fish-out-of-water northerner schmuck. Her 18 dex, saves, innate self-heals and buffs are pretty choice to boot. My only complaint would be the 5 pips in short bow she starts with; she has far more potential on the front line enjoying the arsenal of good shortswords the game throws at you than she'd ever have plinking in the back with a short bow.

>> No.6432569

>>6432550
She's pretty good as an archer since there are no other ranged companions, ranged weapons are great against dangerous melee enemies like Planetars.
She doesn't really need grandmastery in short swords early since she will make great use of kundane in offhand. And the only really good short sword in the game is the sword of mask, which you get really early or really late depending on when you do Watcher's Keep. Arbane is good but only +2 and the early +3 you get is just a simple +3 weapon with no further effects.

>> No.6432576

>>6432550
And there are still 80 arrows of dispelling and detonation to get, and for the former, having a good archer with grandmastery and 18 DEX is pretty neat to avoid wasting them.

>> No.6432613

>>6432550
having mazzy in the frontline is a huge waste, keep her in the back with gesen's shortbow and she rips shit apart

>> No.6432647

>>6432613
Can she really out-damage herself in melee with much stronger weapons? I've never been a believer of archers (not the kit itself, in general) in BG2.

>> No.6432673

>>6432647
Overall I'd say kinda, because the later you are in BG2, the less time she will be able to stay in melee without some healing.
While she won't ever have this problem when she's spamming arrows at enemies
I would never have her melee a planetar, but pelting him with gesen arrows while he tries helplessly to reach her works like a charm.
Same as she can pretty much solo dungeons like the planar prison or even the planar sphere with a dozen or so arrows of dispelling, which she really won't with just her shortswords.
But no, ranged doesn't do more raw damage than melee.

>> No.6432770

>>6432647
Archers are legit AF in both games. Max Missile Weapons and get Army Scythe with Lightning Bolts in BG1 and you're a machine, and there's even better in BG2.

>> No.6432913

>>6428973

Hive Mother squad

>>6428773

Back in the Black Isle/Bioware BBS days, Twisted Rune and Hive Mother gank were generally considered the hardest, with 1 shot stuff like Kangaxx and "bosses" seen as easier upon repeats. Interesting to see if it's changed.

>> No.6433098

>>6432647
Mazzy is a great NPC but compared to a kitted archer she loses up to +11 damage per hit and potentially more (since Called Shot's +2 bonus damage stacks with every application). That bonus is what keeps a bow afloat in damage compared to melee options (though you're still missing out on secondary benefits as bows generally don't have cool on-hit effects like Foebane / FoA / AotU does).
Nonetheless she's still a great pick and you can use her remaining 9~ or so proficiency points to build up a melee spec.

>> No.6433190

>>6428969

I never had a problem with him. I guess I always get lucky with arrows and hits after the speech. In fact, I can't recall dying to him at all.

>> No.6433643
File: 1.21 MB, 1920x1080, Baldr055.png [View same] [iqdb] [saucenao] [google]
6433643

What can possibly be worse than Alhoon?
Alhoon with Time Stop, of fucking course

>> No.6433650

Polymorph Self into Mustard Jelly is stupidly powerful. Nalia can solo Torgal and his trolls with zero risk if you stock up on wands first (needed to outdamage troll regen).

>> No.6434137

Am I committing a big mistake by turning Imoen from a T/M dual class into a F/M/T multiclass?

>> No.6434164

>>6434137
If you don't already have a pure/dual class mage in the party, then anything other than mage just takes exp from your spell levels which you always need as soon as possible.

If someone else can carry mage duty it really doesn't matter what she does, everything is in some way "helpful"

>> No.6434203

>>6434164
I've got a multi C/M with Aerie.

>> No.6434239

ID1 > BG1 > ID2 > BG2 >>> memspace torment

>> No.6434317

I just realized why BG2 doesn't give out much reputation. It's so Good aligned Charnames can keep Viconia in the party. So long as you're not Lawful Good, you never donate to temples, and you never go out of your way to help cops or paladins, Viconia will never leave even if you collect all the other positive Reputation in the game. If you are Lawful Good you have to forego one Reputation point (e.g. by forgetting to speak to the Circus Tent guard after you kill Kalah.)

>> No.6434387

>>6434317
I dunno. I remember Tradesmeet flooding you with rep points, to the point you were almost guaranteed to hit the 20 rep points.
Also, as long as you are in romance with Viconia she won't leave you. She will bitch about it, but that's it.

>> No.6434418

What are your favourite spell for sorcerers?
I'm in bg1 and have magic missile, blindness, identify, shield, spook, glitterdust, mirror's image, web, melf's and skull trap.

>> No.6434556

>>6434418
I think those are very solid picks. For BG1 I'd want to have Sleep too, but it becomes useless at some point unfortunately, wasted slot.

>> No.6434575

>>6434556
Shame you can't swap spells like in nwn2

>> No.6434823

>>6434556
All the level 1 spells become useless at some point, might as well grab sleep while it's op.

>> No.6434850

>>6434418
Never go anywhere without vocalise

>> No.6434932

>>6434823
>All the level 1 spells become useless at some point
Blind certainly doesn't, considering how much it fucks with enemy AI.

>> No.6435058

>>6434932
>single target spell that won't go through globes of invulnerability and allows a saving throw

>> No.6435082

>>6435058
have you heard of remove magic or breach

>> No.6435095

>>6435082
Breached mage is a dead mage anyway.

>> No.6435102

>>6435095
good thing blind is also entirely debilitating against other things than mages then
it's effectively a finger of death at level 1

>> No.6435186

>>6435102
Horror does the same but aoe

>> No.6435196

>>6435082
Neither of those will remove a globe

>> No.6436446

>charname
>viccy
>korgan
>haerdalis
>aerie
>imoen
Should I change any of these for Sarevok once I reach TOB? I was thinking of swapping Korgan for him for my added muscle, and for story fun, but frankly Korgan is much better muscle in my experience (particularly with the murder axe from WK), and I don't really feel like getting rid of any of the others.

I wish I had another slot.

>> No.6436520

>>6436446
Not really unless you want to dump either of the casters and switch to a more melee-oriented group, which would be entirely preference-based ("I got tired of all the casting and prebuffing") than anything else.

>> No.6436557

>>6434203
You're still gonna want Imoen to be Dual-Class Mage then, since her Thief levels take much less EXP than being multiclass.

>> No.6436560

>>6436520
I could ditch Haer-Dalis, but don't him and Aerie become an item eventually?

>> No.6436609

>>6436560
You'll see that play out in SoA especially if you take them along in Spellhold. They have a few more banters in ToB.
But HD is pretty great in ToB honestly. If you have to ditch someone, ditch Viconia, Imoen or Korgan, depending on what class your charname is and if you want drow pusy

>> No.6436632

>>6436609
Just did Spellhold and they didn't have any banter.

>> No.6436863

>>6436632
Weird. Shoulod have a pretty long exchange once you deal with Irenicus.
Maybe their bant didn't progress far enough until then but they should "break up" by that point.
If this dialogue doesn't trigger here, there will be another, different one after Saradush in ToB iirc.

>> No.6437116

I think I like the battle music in BG1 more than BG2.

>> No.6437174

>>6435186
blindness>fear

>> No.6437252

>>6437174
Blindness makes Firkraag stand there like an idiot while you whale on him. Thaxll'ssillyia still attacks but just melee (with THAC0 penalty) so you should win. You need some Lower Resistances first, and preferably a Greater Malison. Clerics can join in the fun with a Holy Smite, which is basically AoE blindness with some bonus damage.

>> No.6437413

>>6437252
>and preferably a Greater Malison
If you're a high level druid you can use nature's beauty for blindness with no saves allowed

>> No.6437604

>>6411474
How the fuck do you have 180 by that point I finished that dungeon I just now (last of the side quests) and only Morgan had like 150 :hp with seek.
Did you enable full hp in options??

>> No.6437615

>>6437604
With zerk*

>> No.6437627

>>6437604
He enables full HP for both companions and enemies.

>> No.6437628

>>6431526
Turn based makes fights more epic and allows you to experiment more with spells. Only retards enjoy RTwP.

>> No.6437645

>>6437628
Yes you have 60 IQ, we get it already

>> No.6437649

>>6437604
Who's Morgan?

>> No.6437661

>>6437628
RTwP is better because it allows for faster exploration. Just look at Wizardry 8 and how much of a slog it is because of turns.
But, it needs to be programmable because you don't always want to unpause every time your Fighter's round ends when you only care to happen about casters in that given moment. A simple option like enabling auto-pause for selected chars only would make the system 10x better.

>> No.6437667

>>6437661
Do you enjoy answering to stupid baits that much

>> No.6437669

>>6436446
Are you romancing Viccy or Aerie? If so I would keep them, they have great follow up in ToB.

>> No.6437709

>>6437667
Their (his or her) complaint is valid. There are numerous situations where new players miss out on situations where AoE spells are applicable without damaging own party due to real-time dynamics being clunky.
It's not fun to play with the game constantly autopausing for a 6 member party nor is it easy for a newish player to utilize these mechanics to the full extent with the unrealistic difficulty of real-time being placed upon you.

>> No.6437723
File: 49 KB, 110x110, 1568686114217.gif [View same] [iqdb] [saucenao] [google]
6437723

>Aerie and Haer'Dalis finally get googly at each other
>but UH OH, SPAGHETTIO, the Suahagin Rebels are hostile for no reason now and I have to reload a save from Brynnlaw and redo 45 minutes of gameplay
>fish people quest goes swimmingly now, but I'm in the Underdark now and these two lovebirds haven't talked yet
BEAMDOOOOOOOG!
I should thank my lucky stars that I retained the auto-save from before fucking off from that salty shithole, but that could easily have gone way better.
Also that makes the third time killing that scumfuck Desharik in one day, funny that you can kill him twice in one run, guess he has a Cleric.

>>6437604
I have like 19 CON by now, I think it'll be 20 after Watcher's Keep (unless I lose a point in hell first?). Also what the other guy said, the HP tweak thing, which I'm still not sure is a great idea, and I should probably raise the difficulty level to compensate for that. It'll make the Underdark better, probly.

>> No.6437725

>>6437669
Viccy. She was just a real cunt to Aerie btw.

>> No.6437730

>>6437661
I honestly see where you're coming from, but auto-pause is mostly tedious, I only use it for low health or party member death.
Really, just pause manually every now and then as necessary, the fighting guys hold themselves in combat, it's the casters and stuff who I think are better worth paying most attention to, given their fragility, and the fact that I don't trust the AI script with casting any spells at all.

>> No.6437791

>>6437730
There are situations where you lose out on a lot of DPS when forgetting your casters are ready for another go.
Also, assuming you're spamming Magic Missile while wielding a bow, choosing another target immediately after casting makes him wait for the cooldown and not auto-attack with the bow. With 3 sorcerers that's several missed attacks every round and other delays resulting from mistiming manual pauses.

Considering SCS is a thing now not having char-specific auto-pause is a huge downside.

>> No.6437837

>>6437709
Then his complaint isn't valid because problems with rtwp come from being stupid

>> No.6437849

>>6437709
Newfags can play in lower difficulty so AoE spells won't hurt the party.

>> No.6437859

>>6437791
>assuming you're spamming Magic Missile while wielding a bow
tf are you doing

>> No.6437873

>>6437709
>her

>> No.6437876

>>6437859
His idea of F/M is hurling spells and arrows.

>> No.6437890

>>6437859
>>6437876
IWD2, brainlets. You create your own party and have at least 2 sorcerers.

>> No.6437907

>>6437890
>IWD2
>SCS
>brainlets
This is going nowhere

>> No.6437917

>>6437907
IWD2 still has "tactics". Even still, nothing is stopping you from creating a custom MP party in BG2 SCS. Quoting random snippets provides exactly zero argumentation against the usefulness of a potential char-specific auto-pause feature. Piss off.

>> No.6437938

>>6437917
I dont fundamentally disagree that it would be useful, but I play without any auto-pause with SCS on insane with often arcane-heavy parties and never had any trouble handling my spellcasters. So I really wouldnt use it even if it existed.

My main point is that you just don't have to cast magic fucking missile every round nor use spellcasters for regular DPS unless you rest literally every 3 minutes. Burst DPS against specific enemies, sure but casting magic missile like clockwork really shouldn't add much to your party damage output even in BG1 or early game in general. Martial types are here to provide constant and free damage, spellcasters will often shine with buffing them to increase that damage output, themselves to counteract their (alledged) fragility, using status effects spells to neutralized enemies, dispelling other casters and using damage in bursts for situations where it is needed.
Using them to cast level 1 spells every round is just a waste of time and honestly a waste of actions. Better do nothing in case they need to react quickly with a disabler or dispel rather than casting magic missile on an enemy who will die to physical damage anyway.

You can manage with just the good old spacebar and by remembering that a round lasts 6 seconds, I believe in you.

>> No.6437954

>>6437938
You appear to be stuck in an "anon is having trouble with the game, I must go out of my way to provide mental comfort to encourage them to continue" kind of mentality, which has nothing to do with efficient distribution of resources (which includes time) in a combat encounter.

Being mathematically illiterate to have awareness how much mistimed rounds add up to is not an excuse not to be for improvement of RtwP, which always had a substantial emphasis on the "wP".
In fact, I don't even need to argue with you about this because knowledge of these deficencies of the old system is already well-known; that's why Pillars added a plethora of features to alleviate these issues. You on the other hand are simply stuck in the ancient ways of deprecated software and will argue to the end of time that you can "just do better" or "be confident in yourself", none of which have anything to do with meeting modern standards that SCS should be scrutinized with.

>> No.6437972

>>6437954
>You on the other hand are simply stuck in the ancient ways of deprecated software and will argue to the end of time that you can "just do better" or "be confident in yourself", none of which have anything to do with meeting modern standards that SCS should be scrutinized with.
If SCS is scrutinised under modern standards it will only shed light on how poor the AI, gameplay, challenge and overall adaptability to choice of difficulty of every single modern isometric RPG is, because SCS blows them all out of the water in all those categories.

The only standard you hold dear is some absolutely meaningless ease-of-use feature because you seem to have brain damage that apparently prevents you from reading as much as preventing you from being able to manage rounds.
This ease-of-use feature is meaningless when assessing the depth of gameplay, encounter design and choice of viable options, builds and parties which are the true standards by which a party-based tactical RPG is judged. Whether it will pause automatically to pamper your ass does not matter.
And I would go even further by saying that yes, being able to manage unsynchronised rounds is what makes RTWP so much more interesting than turn-based.

>> No.6437981

>>6437661
Get rid of trash mobs or make turn based able to be turned off as per player so that trash mobs can be done quicker. Also Wizardy 8 with speed mods(another option) >> any IE game combat.

>> No.6437982

>>6437981
>I have nothing to say but I must post

>> No.6438000

Nalia went to her father's funeral, and now Isaea is supposed to show up and abduct her but it's been weeks and it hasn't happened. What's the console command to force this?

>> No.6438005

if you talk for a few minutes with every single person that dislikes RTwP on this website, you will find out that they are retards that are dogshit at the game
its really fucking pathetic

>> No.6438008

Is there a "canon" party in BG2?

>> No.6438020

>mfw RTwP is dead and BG3 will be purely TB
Feels good man.

>> No.6438023

>>6438000
Try consoling in Isea with CLUAConsole:CreateCreature('X') (replace X with his creature code)
You'll find his code by ctrl+f here https://baldursgate.fandom.com/wiki/Creatures
Otherwise, open shadowkeeper/eekeeper and check Nalia's local variables, there might be something in there

>> No.6438027

>>6438020
go back to /v/ you weeb cocksucker

>> No.6438028

Why does Yoshimo die after returning from that main quest without him?

>> No.6438029

>>6438020
>pure TB, party members we know nothing about except that they cuck you, Larian, 5e, grasping at unfinished plotline to build its entire story and probably retrospectively ruin BG1 and 2 in the process, canon is the 5e lore based on that really bad BG book
Truly a timeless classic in the making

>> No.6438031

>>6438005
This tbqh

>> No.6438034

>>6438020
Wasn't Baldur's Gate always TB behind the scenes with an illusory RT nature?

>> No.6438035

>>6438034
No

>> No.6438036

>>6438028

Irenicus is a dick.
There might be a deeper explanation including how Yoshi was Geas'd and not accompanying you fucked him up.
But the bottom line is always "Irenicus is a dick"

>> No.6438038

>>6438027
Okay boomer
>>6438029
All we know is it's TB which already ticks off good combat box rest is up to when it happens. Also you can't complain about 5e if you hate tb then again you're only a parrot that never touched tabletop.

>> No.6438040

>>6438038
>Also you can't complain about 5e if you hate tb then again you're only a parrot that never touched tabletop.
Sophism 101, >>/v/ will indeed be more your speed

>> No.6438043

>>6438034
Nah it's a bastard child of DnD and RTS the games were amazing despite the shit combat so companies began copying it.

>> No.6438047

>>6438040
I'd rather post here since it makes you butthurt.

>> No.6438048

>>6438043
How retarded do you have to be to write shit like this

>> No.6438050

>>6438048
you have to be an underaged weeb that played shitty jrpgs his whole life with piss easy turn-based combat that got absolutely filtered when playing rtwp

>> No.6438056

>>6438023
Thanks, CLUAConsole:CreateCreature("isaea") worked.

>> No.6438062

>>6438050
>>6438048
>All this projection
>muh jrpg boogeyman
>lets forget about M&M, Wizardy , JA, Dark Sun.

>> No.6438075

>>6438047
Yes you're 12, we got it already

>> No.6438081

>>6438062
might and magic 6 and above has real-time though
>projection
learn the meaning of your favorite reddit buzzword before utilizing it

>> No.6438089

I HAVE NOTHING TO SAY BUT I MUST POST

>> No.6438114

>>6438081
>2 games are real time I just discredited the whole series being pretty much TB
I used it correctly, you are retarded.

>> No.6438132

6438114
its 3 games actually, a superior form of turn-based where you can kill a level 1 rat in the blink of an eye and not take a million years while you're at it, and the game becomed turn-based when you need to carefully plan your actions in the more difficult fights of the game, it doesnt discredit the whole series but you literally included games that are real-time in your little shit argument, thus nullifying it
>i used it correctly
>n-no u
an observation is not the equivalent of a projection, again learn the meaning of your favorite reddit buzzwords, although in a best case scenario you would simply return to reddit

>> No.6438152

>Classic Movie Remaster
>Convenient EE NPCs
>CDTweaks
Which order ought these be installed in?

>> No.6438156

>>6438152
Whatever, just install tweaks last, it will make it easier to uninstall/install components

>> No.6438159

>>6438114
>>6438132
Your posts are so vapid that there is no way to say which one of you defends what

>> No.6438167

>>6437725
Viccy is a cunt to everyone, becuase she's Viccy.

>> No.6438171

>RTwP vs TB faggotry
right lads, what's a good way i can up my thaco to a decent level? i'm playing a wild mage and just killed the lich with his 4 buttbuddies and I want my character to use the staff of the magi. should I give up on my dream and stick to my +3 dart

>> No.6438174

>>6438171
Mages will always have garbage thac0, but all attacks under time stop are guaranteed hits.

>> No.6438182

>>6438159
that guy was talking shit about rtwp and then he went ahead to mention some turn-based games, he mentioned the Might and Magic series and Might and Magic 6 7 8 are real-time games so his argument is retarded

>> No.6438184

>>6438171

Staff of Magi is for cheesing with the auto invisibility and abusing the built-in spell trap.
Hitting people is for martials.

>> No.6438196

>>6438184
Wrong. Any combination of thieves, and any combination of mage (F/M, C/M and M/T) will hit with this shit to great effects. Even pire mages will also wonders with it under Time Stop, dispel on hit totally worth it 100% of the time

>> No.6438241

>>6438174
>>6438196
Nice might give it a go when I get Time stop (still only ch2, literally stumbled upon that area by mistake and since the guy refused to let me f-off I decided to kill him)
>>6438184
I love the auto invis and spell trap but I wanted that sweet dispel on hit shenanigans especially since none of my characters can use the +5 sword from Firkaag.

>> No.6438271

>>6438241
Some creatures are immune to Time Stop.
Your party member are affected, so it's one-on-one between your Mage and that creature during the Time Stop duration.

>> No.6438309

>>6438271
There are literally 4 creatures immune to time stop and they're all ToB bosses Demogorgon, Abazigal, Balthazar and Amenlyssan.

>> No.6438317

>>6438271
that's annoying but makes sense from a balance POV.
silly question but am I alright to dump all the books and notes i've collected? kinda running short on storage.

>> No.6438331

>>6438317
Yeah
There's also a component in the tweaks anthology that makes all containers bottomless if you want

>> No.6438336

>>6438309
And they are all dangerous to your lone squishy Mage during Time Stop duration.

>> No.6438358

>>6438336
Not really
If you mean the character casting time stop, they will be as dangerous to him during that time stop as out of it.
If you mean the rest of your party members, anything that's not a mage will be in graver danger, since no stoneskin/mirror image means they will certainly die to these enemies' autoattacks
But if your other mages' stoneskin / mirror image are fresh, at these levels they should tank 3 rounds of attacks from these.
Not to mention you can (and should) time protections from magical weapons before casting time stop (4 rounds vs 3 rounds of Time Stop, unless it's a wish one)
You can sometimes change their aggro by standing right next to them, they will start attacking your time stopping character instead (on which AC and thac0 will still apply contrary to your frozen party members).
The only situation where casting Time Stop with a full party will put you in deep, deep shit is Ascension Amelyssan (since Abazigal, Balthazar and herself are all on the field).

>> No.6438371

>>6438358

> unless it's a wish one

Fun Fact: Wish Timestop is a different effect and the ToB gang is not immune to it.

>> No.6438386

>>6438371
Really? Had no idea. I'll try it when I get the chance.
But these better not be lies, Melissan, I'm in no mood!

>> No.6438393

>>6438241
>literally stumbled upon that area by mistake
You should check what this door says when you have no rogue stone in your inventory, it's a pretty nice touch

>> No.6438403

>>6438386

No clue if they changed it with EE, but it used to be the case.
https://sorcerers.net/Games/BG2/SpellsReference/ArcaneSpells.htm

Banking on specific Wish options is always a good option.
Make sure to cast Wish via Nahal's Wild Ride to be extra sure.

>> No.6438457

>>6438241
It's still a good staff and you can occasionally still score a one off hit but i'd say don't bet on it unless timestop.
Also you're clearly a noob (still 2nd chapter) how did you manage Firkaag and Shang?

>> No.6438515

>>6438331
cheers m8 i just dumped them all, dunno if ill go botomless seems a bit cheaty plus with Haxxats bag i'm doing alright.
>>6438393
just checked it's very nice little touch the whole game has quite a few of them it also gives you so much freedom (you want to fight this enemy that's beyond your level you're welcome to try), so glad gave it another go (loved BG1 but then with 2 I just lost interest with the excessive amount of quests that you get dickslapped with at the start)
>>6438457
>how did you manage Firkaag and Shang?
it's not my first cRPG/DnD one so kinda know a bit more than a pure freshie, but for Firkaag it was loadsa summons and Korgan buffed to hell and back managed it barely, for Shang that was so tough, I just scraped by after 5 reloads and only survived cos I used rod of resurrection 3 times in that encounter.

>> No.6439120

A SKULLBREAKER!

>> No.6439783

>>6438034
No. The Infinity Engine has no true concept of AD&D combat rounds, it simulates it using per character cooldowns. It's a bloody mess, frankly. If it actually used rounds in the background, and let all actions and the appopriate amount of movement complete before starting the next round, the clunky RTS style implementation wouldn't actually be much of a problem.

>> No.6440242

>>6439783
It's honestly brilliant and a lot better than unified rounds, I really don't get why so many retards like you get filtered by it. Allows reacting to action inside of a round, or blowing your action too soon and not being able to react in time to something, which is a lot more interesting than messy, retarded unified rounds with some stupid stat saying who gets to play first.

>> No.6440472 [DELETED] 

>>6440242
Sounds like you got filtered.

>> No.6440487 [DELETED] 

>>6440472
By what

>> No.6440678

I need a change in my life. Can you kind anons recommend me some nice companion mods for BG1 especially? The old crew gets boring after so many playthroughs.
>Inb4 Saerileth
No. Fuck off.

>> No.6440682

>>6440678
>Saerileth
great taste, anon
saerileth based girl
>>6409237
>>6410137

>> No.6440785

>>6437725
Then feel free to drop Aerie. Unless you're enjoying her presence in particular.

>> No.6440789

>>6437723
You can solve the dialogue issue with the console if you're so inclined.

>> No.6440912 [DELETED] 

>>6440487
By a system where the AI gets to calculate optimal decision-making, being the opposite of messy.
You don't like that, though. You want meta-gaming advantages.

>> No.6440925 [DELETED] 

>>6440912
where is anything like this written in this post and what are you smoking

>> No.6441127

>>6440678
I like Isra, Sirene and Gavin.

>> No.6441163 [DELETED] 

>>6440925
Start thinking, then we can talk. For now you outed yourself as a stupid-head.

>> No.6441186 [DELETED] 

>>6441163
Hello schizo, try again when you're able to make sense

>> No.6441224

>read nonsensical aggressive post in these threads
>it ends up being that mentally ill 18/00 retard
everytime

>> No.6441231
File: 1.80 MB, 1920x1080, Baldr255.png [View same] [iqdb] [saucenao] [google]
6441231

Saemon's bullshit is great when you're not on the receiving end of it.

>>6440785
Aerie is a pretty good spellcaster so I don't want to.

>>6440789
I know. I played around with CTRL+I and I got some regular banter, but nothing between those two.

>> No.6441353

>>6440678
>>6441127

Seconding Sirene.
I also quite liked Indira.
But that might because I had her in my party during my Siege of Dragonspear playthrough.
It normally boots your entire gang after the first dungeon but she just stayed there.
At first selection she went "Yeah!" in an enthusiastic way, so she stayed on board for the whole thing.
Didn't have any content but that's not necessarily a bad thing...

>> No.6441370

>>6441231
YOU HAVE BROUGHT ME TO THE BRINK OF MADNESS, SAEMON HAVARIAN

>> No.6441459

Paladin or Fighter/Cleric multi-class, what do you like best?

>>6441370
Isn't he great?

>> No.6441474

>>6441459
F/C is very solid in my opinion. Especially as then you can be a dwarf (great for saves) or orc (good stats, but I think shorty saves are better).

>> No.6441479
File: 273 KB, 1280x720, iwd2.jpg [View same] [iqdb] [saucenao] [google]
6441479

It's kinda funny that ranged combat mostly sucks (compared to melee potential) in this game and at the same time you loot so much arrows, bullets, darts and bolts that your bag of holding starts overflowing (no joke, I had to shuffle some shit around just now because "container is full").

>> No.6441526

>>6441474
A drawback is you can't use any of the cool swords and stuff, of course, but goddamn you can be such a combat machine with hammers and maces that it's fine (golems are no problem). Grandmaster weapon proficiency does a lot, at least with tweaks.

Get a Nymph Cloak and a Ring Of Human Influence and you can boost your Charisma to be more Paladin-like anyway.

>> No.6441543

>>6440678
Try the beamdog companions

>> No.6441551

>>6441127
>>6441353
>Sirene
Why? I found her kinda boring

>> No.6441579
File: 419 KB, 654x727, Tw3_journal_eskel.png [View same] [iqdb] [saucenao] [google]
6441579

>>6441551

I'm a sucker for women with horns.
And the IWD soundset used by her.

>> No.6441590

>>6441526
You have access to the single best weapon combo for non-arcane classes, Flail of the Ages (+3, +3 elemental damage, 33% chance of slow on hit) and Defender of Easthaven (+3, +3 AC, 20%(!) physical damage reduction)
Fuck maces and hammers.

>> No.6441594

>>6441590
>+3 AC
+1* typo

>> No.6441629

>>6441459
Paladin with Cavalier kit. -3/+3 to THAC0/damage to demons and dragons, immune to charm, poison, and fear, 20% fire/acid resistance. No missile weapons, but you can get the Azuredge (available early game, immediately after freeing the Copper Coronet slaves) for a ranged attack, or recruit Mazzy if you want a good archer. Paladins get Carsomyr, which is arguably the best weapon in the game, and you can also get it early if you're good at killing dragons. And Paladins can stack Armor of Faith and Hardiness for good tanking.

>> No.6441639

>>6441629
And don't forget to pick up Vhailor's Helm, because the only weapon better than Carsomyr is two Carsomyrs.

>> No.6441653

Paladin or F/C also really depends on if you play with SCS 32 or not, the added Icewind Dale divine spells on levels 5-7 really tip the scales in favors of F/C and make then almost as resistant as F/M.
One F/C with shorty saving throws dual wielding FoA/DoE can wipe anything, 2 even moreso.

>> No.6441676

Roll them evil and give them the human flesh to top their already godly saves, and give them over 50 MR late game on top of it and they are just slightly less tanky than arcane multi classes
only thing they lack is a proper pfmw which is only a problem against mindflayers (they will completely wreck Planetars once they get crit strike and have everything to protect themselves against level-draining enemies and any kind of on-hit status effect).
Armor of faith + entropy shield also gives them a 75 damage resistance against any type of elemental damage including acid and poison (add a helmet and you're at 100 in everything) and amor of faith + belt of inertial barrier + saves + MR will make then shrug off Abi-Dalzim and any other type of pure magic damage
And divine protection gives them a 3 round immunity to all types of damage, which will be really good to tank golems and backstabbers relatively early on.

>> No.6442946
File: 2.07 MB, 1920x1080, Baldr088.jpg [View same] [iqdb] [saucenao] [google]
6442946

I LEFT THEM BLOODY AND BATTERED

>> No.6442956

>>6442946
I never thought about fighting all the drow after my cover blows. Is it worth it? I'm in Flayertown right now.

>> No.6442957
File: 2.06 MB, 1920x1080, Baldr089.jpg [View same] [iqdb] [saucenao] [google]
6442957

I DID NOT FLEE

>> No.6442970

>>6442956
With SCS it's one of the best fights in the entire game, yeah it's worth it
I haven't done it in vanilla in a long time, but I remember doing it on my first playthrough and having a lot of fun
You get nothing but a load of XP for your trouble, there's nothing interesting or valuable to loot, but it sure feels good killing drows

>> No.6443087
File: 148 KB, 1230x511, Ust Natha.jpg [View same] [iqdb] [saucenao] [google]
6443087

>>6442956
>>6442970
Pic related is the SCS version. Obviously they've all got high magic resistance and are swimming in enchanted (albeit generic) arms & armour as well. Six dudes taking on the entire city is, uh, challenging with it installed.

>> No.6443149

>>6443087
Didn't have the last two this time, should have stuck around longer

>> No.6443409
File: 1.80 MB, 1920x1080, Baldr293.png [View same] [iqdb] [saucenao] [google]
6443409

HAHAHAHA LOOK AT THIS HELPLESS DIPSHIT

>> No.6443415
File: 1.81 MB, 1920x1080, Baldr295.png [View same] [iqdb] [saucenao] [google]
6443415

BLIND AND AFRAID

>> No.6443442
File: 529 KB, 1280x720, snowjew village.jpg [View same] [iqdb] [saucenao] [google]
6443442

This part is the lowest point of the whole game for me. We save the city in the prologue, then launch a counterattack and route the horde in chapter 1, then massacre a whole congregation of Auril's worshippers and now for some dumb reason we're saddled with this gypsy village and their little problems. Also the forest maze, fuck that shit with a 10ft long pole.

>> No.6443528
File: 535 KB, 1280x720, nwo.jpg [View same] [iqdb] [saucenao] [google]
6443528

I wonder how would this game fly in this day and age. Two gigamutts gather muh oppressed minorities (who wastly outnumber civilized people) and wage war in the name of peace and tolerance.

>> No.6443574

>>6408205
Can this thread fuckin die, I'm tired of looking at this stupid fuckin ugly dwarf or whatever for the past week+

>> No.6443582

>>6443574
Ye'd best change yer tune, fer me axe is itching fer a swing or two an' I be nae likely t' stop it!

>> No.6443618 [DELETED] 

>>6441186
>being this retarded
Not even him but ouch

>> No.6443765

>>6443574
That dwarf is based as heck, you incel.

>> No.6443779

>Want to play through IE games
>Finish BG1
>start BG2
>all these choices and insane levels
>decide to go Wild mage
>having fun
>get some sweet ass loot
>want to re-roll
aaaaaaaa I know I shouldn't do it but it's there tempting me i'll never get past chapter 4 at this point

>> No.6443865 [DELETED] 

>>6443618
Yes of course you are a completely independent individual and totally not the same guy, everyone totally buys that, it's after all objectively retarded to not agree with your schizo ass and your baseless, insane assumptions
Stay classy

>> No.6444045

>>6443574
in about four days

>> No.6444185 [DELETED] 

>>6443865
Don't worry, it's not like I get second hand smug satisfaction or anything from watching you seethe at any post that resembles my posting style. That is after all totally not what trolling is all about :^)

>> No.6444213 [DELETED] 

>>6444185
crying soijak.jpg

>> No.6444339

>>6443442
What's so bad about the forest maze? I don't remember that part lasting very long at all.

>> No.6444346

>>6444339

It's bad if you fail your survival checks and get lost in the forest.

>> No.6444386

>>6444339
Oof, dude. Plenty. It's a throwback to older games where unless you had a sheet of paper and mapped out your dungeons, you got stuck going back and forth for a half hour.
It's not nearly as bad as EoTB where literally every corridor is memorizing the exact turns you should be taking, but it will keep you going back and forth enough anyway to question your sanity, after which comes the double checking for which innocently looking bush is actually a path to a new section of the forest. All the while enemies are constantly respawning and some of them even hit hard.

>> No.6444465

>>6444386
>All the while enemies are constantly respawning and some of them even hit hard
Mostly this part. Skeletons aren't that bad, but respawning trolls? Give me a break. Although you could explore while under mass invisibility I guess.

>> No.6444487

>>6444465

ha, im on a replay of IWD2 and i never got any trolls in the forest (normal/core difficulty rather than anything easier/harder), only Restless Dead, but i do definitely remember getting them there a few years ago on a previous run

party was all at a pretty high level for that area i think so maybe thats part of it, or maybe its that im on the gog version of the game or something

the forest was indeed a pain to get through, but its a bit more tolerable using map markers for every exit you go through and once you realise which exits take you straight out of the forest entirely (almost all of the East exits in certain parts). having to go back and forth between the camp and the forest to resolve each of the quests was a drag

>> No.6444540

>>6443574
Korgan is based as fuck. Yeah, he's an evil sociopath, but he's not entirely without depth, and holy fuck is he good with axes.

>> No.6444823

>>6443574
very homosexual post

>> No.6445134

>>6443779
screenshot your stats, maybe you can dual-class into something fun?

>> No.6445881

>>6443442
snowjews? They're Finnish. So Mongols

>> No.6446963

>>6445881
(((Wandering))) village come on anon.

>> No.6447015

Alright, just finished werewolf island. I usually don't do it because you don't get anything good and it was easier than I remembered. Gonna try Durlag now, I never finished it and I have played more than 1000 hours

>> No.6447023

>>6447015
Durlag is very good, but feels strangely off in Baldur's Gate, such multilevel dungeons are more in place in IWD, to me at least.

>> No.6447072

>>6447015
It's good. Make sure you can detect traps.

>> No.6447097

>>6447072
I have Coran with maxed find trap

>> No.6447143

>>6447097
Nice, Coran is top tier. Wish he had more than a cameo in BG2.

>> No.6447153
File: 73 KB, 1067x934, 1589940944525.png [View same] [iqdb] [saucenao] [google]
6447153

So apparently Baldur's Gate 2 is one of the wordiest games ever made.

>> No.6447191

>>6446963
>> Tahvo
>> Leevi
>> Kyösti
>> Venla

It's finnish

>> No.6447220
File: 52 KB, 653x680, 1576212016064.jpg [View same] [iqdb] [saucenao] [google]
6447220

Why should I stay away from beamdog versions?

>> No.6447229

>>6447153
I want to play France Shoujo

>> No.6447240

>>6447153
Not really surprising, what surprises me is finding Dragon Age in that list
Guess all these useless notes about a shitty lore nobody read took a lot of underpaid interns to write.

>> No.6447338

>>6447220
Don't you want to fit in?

>> No.6447413

>>6447220
You don't need to if you apply some fan patches to it. What's more important is that you don't pay money for EE.

>> No.6447624

>>6447220
>>6083578

>> No.6447853

>>6447624
Thanks for the QRD

>> No.6447979

>>6447153
Icewind Dale 2? what the fuck?

>> No.6448149

>>6447979
I mean all infintiy engine games even IWD 1 and 2 have a fair amount of dialogue but this list obviously factors in everything written, item and spell descriptions, journal entries, books, notes you name it.

>> No.6448207

>>6447979
There's plenty of dialogue in between all the hacking, slashing and fireballing. The whole last act is half political intrigue half power struggle. The writing quality is quite decent, too.

>> No.6448310

>>6447153
>wordier than F/SN and PS:T
How will they ever cope?

>> No.6448351
File: 36 KB, 195x187, anims-sherincal-animated.gif [View same] [iqdb] [saucenao] [google]
6448351

>>6448207
Also quality waifus and you visit a literal breeding dungeon

>> No.6449041

>>6447240
The same kind of people that read all the books in BG2 are the same people who read all the Codex entries in Dragon Age.

>> No.6449116

>>6449041
Most of the books in BG2 are carried over from the first game. They also aren't really that long, a lot of the text comes from item descriptions, spell descriptions in general.

>> No.6449502

>>6449041
>>6449116
Most of the books in BG also touch amd expand on the pre-existing rich and interesting lore of DnD at the time. Which is pretty much the best it ever was, this kind of greek mythology on steroids with a thousand places and people extensively featured in other works, which gives a tangible feeling to the entire thing and doesn't feel like a bunch of places and things with randomly generated names you have no real reason to care about.
In comparison, Dragon Age has honestly a pretty lame and lifeless backstory and world-building, and the codex entries are mind-numbingly boring to read.

>> No.6449652

>>6449502
Pillars had the same problem, if not at an even grander scale because even dialogue went down like woodchips. Developed settings seem to be taken for granted to a significant degree, there seems to be a lot of underestimation of it with "dude elves and dwarves lmao how hard could it be?" type notions. Dnd and warhammer especially probably gained a lot from being dreamed up before the internet hivemind was firmly established also.

>> No.6449665

>>6449652
Warhammer ripped off a lot of its stuff, like a lot of the early Chaos stuff was literally plagiarized from Michael Moorcock, names and text and all, and a lot of the symbols (which they're still using).

They did develop a lot, but a lot of it was swiped from elsewhere, either imitating it, or outright stealing it.

>> No.6449720

>>6449665
I have no idea who Moorcock is, but stealing names and shit is pretty standard procedure for big fictional universes with mythological overtones, whoever he is I doubt Warhammer stole as much from him as say, Starcraft/Warcraft lore took from Warhammer and 40k

>> No.6449820
File: 77 KB, 349x540, Elric.jpg [View same] [iqdb] [saucenao] [google]
6449820

>>6449720
>I have no idea who Moorcock is
I'm only 28 but I know of him through osmosis as a widely influential fantasy writer (Gary Gygax based his ideas on alignments in his writing). Tell me at least you're a zoomer, then I could accept you've never heard of him.

Some cliffnotes:
https://1d4chan.org/wiki/Elric

>> No.6450313

>>6449820
No I'm not a zoomer, and I'm also a pretty heavy reader, but no, I've barely ever heard of him. Of course I can use google, but I've never read any of his books, nor do I really intend to tbqh. I'm sure it's great, I just don't give a fuck.

>> No.6450337

Newbie to Bg games, im playing bg2 and have no idea where to put my points in theif?

>> No.6450380

>>6450337
100 in open locks, find traps and detect illusion is enough in those categories and probably what you should aim for first (traps -> locks -> illusion in that order). I guess traps and locks are pretty self-explanatory, detect illusion is for use in combat, use detect traps and it dispels illusions once a round without having to use spells to do so (all forms of invisibility, blur, mirror image, project image, etc).
Distribute the rest of the points however you see fit depending on what you want to do (traps or backstab). For backstabs and sneak business in general, you can focus on maxing move silently at 250 before focusing on hide in shadows (since move silently is used to hide as much as hide in shadows, and also checked once a round to see if you stay hidden or not it's slightly more important)

>> No.6450614

>>6450380
>you can focus on maxing move silently at 250 before focusing on hide in shadows (since move silently is used to hide as much as hide in shadows, and also checked once a round to see if you stay hidden or not it's slightly more important)
This is not true, by the way; a complete urban legend.
Stealth is merely a value of HiS + MS divided by 2 and modified by the light value in the place you're trying to sneak in (each Infinity Engine map has its own lightmap). Works like this in vanilla, EE, and anywhere else. Furthermore, you don't actually want to maximize only one skill in vanilla BG2 as, should any of your individual stealth skills, through integer overflow, go beyond 255 (whether through temporary buffs or items), it will effectively reset to zero.
Note that vanilla BG1, as well as Monks and Rangers in BG2, have just a regular unified "Stealth" skill instead of having it split between HiS and MS.
There's absolutely no value inherent in pumping one over the other, and characters with values of 200 / 0, 0 / 200 or 100/100 will sneak exactly the same.

>> No.6450696

>>6447979
IW2 is quite verbose and plot-heavy. IW1 had a lot of dialogue too (even if you can skip 99% of it).

>> No.6450703

>>6443779
Wild mages can get immensely powerful even with mediocre stats.

But if you wanna restart go ahead.

>> No.6450705

>>6447220
It's entirely playable, don't listen to the spergs.

>> No.6450717
File: 203 KB, 454x941, pipesofthewheezingdragon.jpg [View same] [iqdb] [saucenao] [google]
6450717

>>6450696
>IW2 is quite verbose
You don't say.

>> No.6451110

>>6450717
Do you have a communication disorder to take sarcastic jabs at people for no good reason?

>> No.6451141

>>6450380
Open Lock is useless because Knock substitutes for it perfectly. But Find Traps (skill) is not useless, because unlike Find Traps (spell) it's really Find and Disable Traps.

>> No.6451248

>>6450380
Detect Illusion is useless in the base game, but it's useful with SCS installed because it's really True Sight (Bypasses Immunity), and SCS mages use Spell Immunity (Divination).

>> No.6451282

>>6449720
>>6450313
>no idea who Moorcock is
>not a zoomer
>heavy reader
Nah, this is a pick two scenario. You can't be all three.

>> No.6451286

>>6451110
I meant that in good jest. ESL here. Does "you don't say" sound combative?

>> No.6451289

>>6451282
heavy reader / /lit/ types don't really read fantasy trash

>> No.6451298

>>6451282
>be a heavy video game player
>still be able to not be well versed in such well known classics as fortnite minecraft and pubg
Is your tiny brain now able to comprehend how this is possible? Moorcock is not even known for being a high-brow fiction writer.

>> No.6451327

>>6451286
I did suspect you might've been an unwitting ESL. "You don't say" is fairly abrasive. You'd essentially be making fun of the recipient as socially unaware of how familiar everyone else is of the contents of the matter to which you were responding.

>> No.6451328

>>6451110
Oh the ironing.

>> No.6451336

>>6451327
Honestly you come off as more autistic and less proficient in language than the other guy

>> No.6451362

>>6451336
Hostile nitpicking against a good-willed correction of something that entirely misrepresents your intent is pathetic behavior. You should also stop misusing "autism".
If anything, painting every post online as an attempt at a dickwaving contest is the actual sign of mental illness, and that's on you if I wasn't being clear enough.

>> No.6451380

https://youtu.be/7DTEWl7geRI
https://youtu.be/DYNsuHnnk1A

>> No.6451440

>>6451362
"You don't say" isn't abrasive and you sound more hostile than the other dude

>> No.6451452

>>6451440
It is when meant sarcastically.
Either way, ESL-kun didn't use it correctly, and therefore it could only be interpreted as sarcasm.

>> No.6451695

>>6451141
>using fucking knock
Seriously man....
There is just so much better shit to take at level 2 mage.

>> No.6451930

>>6451695
Cast it from a scroll if you can't afford to rest. It's common enough. Nalia and Imoen can pick most locks without spending any extra points anyway.

>> No.6451972

>>6451930
Not like having 100 total is hard, potions of perception and master thievery if you really need to
And there are more locks than knock scrolls in the game (t. played without thieves), but in any situation whatsoever, again, it is never worth wasting slots on knock.
At worse come back later, but why would you voluntarily make your life so fucking tedious just to cheap out on open locks.

>> No.6452152

>>6451972
>At worse come back later
That's a classic mental trap an experienced player whose knowledge of the game is well developed in their mind falls into.
You see, scheduling this way is not conducive to having a naturally-flowing, stress-free experience. It requires backtracking and overwhelms a blind-playthrough player and forces to take notes. It's the very anti-thesis of how a PLEASANT relaxing gaming experience should go, and becomes even more of a problem when memory becomes fuzzy after breaks in-between sessions.
So, no, do not recommend this to anyone. It's not suited to the style of gameplay that involves casual exploration with easy combat. You are way overexaggerating the amount of planning and mental processing people will realistically put into a game like BG1. Even on repeat playthroughs.

>> No.6452175

>>6452152
I don't know what the fuck you're on about, just get a fucking thief multi dual or whatever the fuck you want with 100 locks and be done with it, that's my only point, why the fuck is this conversation still going on

>> No.6452464

>>6451289
/lit/ are very pseudo intellectual, after all, absolutely TERRIFIED of someone thinking they would be reading something "childish" like fantasy or science-fiction.

>> No.6452520
File: 22 KB, 225x218, 1434853894977.jpg [View same] [iqdb] [saucenao] [google]
6452520

>>6451141
>a skill you can use as much as you want for free, at any time (and which gives experience points every time), is useless because you can have a mage waste perfectly good slots on memorizing a spell to do it only once or twice a day (which could be used for ANYTHING else), or regularly waste money and inventory space on hauling a stack of scrolls for it
Excuse me?

>> No.6452650

>>6452464
>in a thread about Infinity Engine games, in a discussion aboiut DnD and Warhammer lore origins
fuck's sake stop projecting, I just said that I never read Moorcock nor really heard of him, I'm not anglo nor a big fantasy reader but I never shown any fucking contempt for this genre, or any genre for that fucking matter.
I defended myself as aggressively as the tard immediately jumping to illiterate zoomer or whatever the fuck when I said I never heard of Moorcock.
And him or you could have explained anything about the guy and his books, rather than calling people names for no good reason and pretending there are bigger shitty elitists pseuds than you itt. That would have been a lot more worthwhile and interesting.

>> No.6452657

>>6451289
>>6452464
also I don't browse /lit/
what the fuck would I discuss when I don't read most of my books in english in the first place

>> No.6453526
File: 1.81 MB, 1920x1080, Baldr301.png [View same] [iqdb] [saucenao] [google]
6453526

Holy fuck.

>> No.6453659

>swig some potions of master thievery, perception, etc
>steal the entire stock of the drow shopkeeps
hehehe

>> No.6453725

>>6452650
>I'm a HEAVY reader, anon! My opinion matters!!
>No, haha, not FICTION, silly. Why would you think so in a thread about fiction and fantasy?!
Just another spergy zoomer narcissist thinking people give a fuck about you personally, huh?
How about you stroke your dick with something related to the thread's theme the next time, zoomie?

>> No.6453749

>>6453725
kys schizo

>> No.6453826
File: 1.86 MB, 368x307, melty.gif [View same] [iqdb] [saucenao] [google]
6453826

>>6453526
>Deirex's face when
I don't think I've ever managed to do 1000+ damage to anything ever with one attack before. Did he just catastrophically fail his roll against the Sunray or something?

>> No.6453998

>>6453826
That's just the way the game handles all those "x must save or be destroyed". Not sure if this how things always worked under the hood and EE just put it in the spotlight or EE thing entirely.

>> No.6454054

>>6453738