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/vr/ - Retro Games


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File: 11 KB, 228x139, tacticsogre-17-e1507137132790.png [View same] [iqdb] [saucenao] [google]
6297901 No.6297901 [Reply] [Original]

Why is this genre so dead? What are the best retro games this genre has to offer?

>> No.6297906

It’s not the best but one that I appreciate for being unique is Energy Breaker for Super Famicom (I played an English patched ROM)

>> No.6297927

>>6297901
Its not really dead just jumped ship to other platforms, the budget game went down the drain with 8th generation apparently now every disc release needs to be this big budget title etc. This led to the entire genre outside a few early titles(Operation Darkness) jumping ship to handhelds leading to somewhat of a golden age of quality titles appearing on handheld devices. Nowadays I have been somewhat out of the loop but they are probably relegated to mobile & handhelds only.

>> No.6297975

>>6297901
Front Mission 2

>> No.6297979

>>6297975
Isn't 2 the platformer?

>> No.6298002

>>6297979
I believe you’re thinking of Gun Hazard

>> No.6298010

Vandal Hearts

>> No.6298039

>Fire Emblem is the only surviving SRPG series

Now that's sad.
Hopefully the Langrisser remake(s) brings more attention to the genre.

>> No.6298057

Arc the Lad 2 is probably the best SRPG I've played recently, ATL1 is kind of a slog but necessary, and ATL3 has it's moments but it's not as good.

>> No.6298080

>>6297901
Banner of the maid

>> No.6298084

>>6298039
SRW too

>> No.6298086

>>6297901
Because they're so fucking SLOW and AGGRAVATING.
Not only you have to wait your turn, oh no, you also have to move and chase down the fucking enemy. And then every fucking time they add those that flee beyond your range and hide behind obstacles, holy fucking shit, and you have to fucking corner the bastards to land even a single motherfucking blow, mother of god.
I still have PTSD from Disgaea, the SRPG genre cannot be dead enough, in fact if it trascends beyond deadness and removes itself from our reality I'll only be thankful.

>> No.6298089

>>6297901
>Why is this genre so dead?
Because people are idiots
That said Voidspire/Alvora tactics and Horizons Dawn are fucking amazing, even if they are more RPGish and freeroam than the usual game from this genre

>>6298039
It shat out a gacha game, fuck that series

>> No.6298106
File: 251 KB, 750x1334, WildArmsMillionMemories-2[1].jpg [View same] [iqdb] [saucenao] [google]
6298106

>>6298089
>It shat out a gacha game

Fire Emblem, Dragon Quest, Final Fantasy, Wild Arms, Arc the Lad, PoPoLoCrois, Pokemon...everything has a gacha game these days.

>> No.6298114

Good retro SRPGs for beginners :
- Shining Force CD on Sega CD (the whole series is nice, but this one has a nice pacing and no exploration phases)
- Blazing Heroes (aka Mystaria) on Saturn
- Fire Emblem (the GBA episodes are nice to discover the series - forget the famicom ones)

I also like Tuned Heart on PC-9801 a lot, but it becomes very hard quite quickly, so be prepared for it.

Never really cared about Arc the Lad nor Vandal Hearts. Are they good ?

>> No.6298117

Because the battle and movement animations are always excrutiatingly slow, and for some reason the Japs simply refuse to let you turn them off or speed them up.

>> No.6298121

>>6298114
Vandal hearsts 1 and 2 are great. Arc the lad is kinda half turn based rpg half srpg if you ask me. It has a grid and all but not it's not as "tactical" as say FF tactics or tactics ogre. The first arc the lad is short and you would want to beat it before you play the 2nd. The 2nd is much better more fleshed out and longer.

>> No.6298176

I remember going on a PS1 SRPG binge back in the day when I learned how to burn CDs.
Tactics Ogre, Final Fantasy Tactics, Saiyuki Journey West, Vandal Hearts, Hoshigami, Arc the Lad, Brigandine, Ogre Battle, Digimon Card Battle, Front Mission 3, Eternal Eyes, Master of Monsters, Rhapsody...I ate all that shit up.

>> No.6298186
File: 64 KB, 512x437, Hoshigami.jpg [View same] [iqdb] [saucenao] [google]
6298186

Anyone here play Hoshigami? Looking it up and it looks kind of charming, I really like the late 90's anime aesthetic of the art but everything online points to it being rather shitty.

>> No.6298196

>>6298176
Oh shit, I just remembered Vanguard Bandits. I need to replay that insane game.

>> No.6298272
File: 87 KB, 600x588, sf3 scn2.jpg [View same] [iqdb] [saucenao] [google]
6298272

>>6297901
Shining Force 3 is the peak of the genre.

>> No.6298275

>>6298272
why?

>> No.6298373

>>6298272
Not that scenario in particular. Far from it.

>> No.6299393

>>6298186
I remember it being an unbalanced mess not worth the effort to try to grind your way through it.

>> No.6299420
File: 31 KB, 256x384, Hoshigami - Ruining Blue Earth Remix - CirnoRadimoreAD__31772.png [View same] [iqdb] [saucenao] [google]
6299420

>>6298186
Finished it on the DS. The grind was really hard, especially about the coins. It has also a rather odd ending requirement.

>> No.6299569

>>6299420
>It has also a rather odd ending requirement.
How so

>> No.6299684
File: 1.30 MB, 1547x864, Langrisser_Demo_07.jpg [View same] [iqdb] [saucenao] [google]
6299684

Langrisser I & II just came out, never played them but I tried the demo and it was kinda good, what can you tell me about the MD/SFC originals?
It surprised me how agile and easy to play it is, also it's quite different from your typical tactics game.

>> No.6299791

Playing Final Fantasy Tactics Advance right now and I'm having a lot of fun. How does the original version compare?

>> No.6299841

>>6299791
>original version

They are completely different games.

>> No.6299876

>>6298114

Vandal Hearts is really great.

>> No.6300010
File: 19 KB, 512x512, 9BNCassA.jpg [View same] [iqdb] [saucenao] [google]
6300010

what about unsung story

>> No.6300148

Like jrpgs, they evolved into this kind of movie with input kind of games. See FE for example.

For some reason I like Shining force, but as far as tactic goes, there isn't much.

>> No.6300157

>>6297901
They realized X-COM could never be topped and quit trying.

>> No.6300163

>>6300148
>Like jrpgs, they evolved into this kind of movie with input kind of games. See FE for example
.... no? Fe3h is pretty easy but overall the modern fe titles are still pretty gameplay oriented. They just had to add in a self insert mc and dating elements in order to survive.

>> No.6300175

IMO turn based strategy is superior to SRPGs. Having characters level in this genre feels like it defeats some of the strategy. I know its not retro but advance wars is the shit, wish intelligent systems would bring it back

>> No.6300182

>>6300175
>not retro but
should be a player in then 4chinz cup desu, GBA model as a head

>> No.6300686

>>6298106
Not even Mario is safe from it

>> No.6300704
File: 1.18 MB, 950x672, pfft.png [View same] [iqdb] [saucenao] [google]
6300704

>>6298176
>Eternal Eyes
Oh man, it's a pretty okay SRPG for beginners but the horrendous translation was what sold it for me

>> No.6300714

>>6298106
I mean, when you think about it, jarpigs were just the gachashit of the old days anyway.

>> No.6300728

>>6300714
>full package content without extra expenses
>comparative to a real money virtual lottery machine
Mmm, I mean chance is factored into the gameplay but most games in that genre save for Pokemon had specific story events to get characters you can access in a linear fashion

>> No.6300740

>>6298057
ATL2 is the shit yes. Fuckton of quests, characters, controllable mobs etc.

>> No.6300745

Every genre is dead

>> No.6301829

>>6299684
>what can you tell me about the MD/SFC originals?
The Megadrive versions of the first two games are the only ones that will have any decent amount of challenge to any longtime SRPG fan.

Der Langrisser (the SFC version of L2) is the first version of the game to add branching routes to it (the MD version only has a single route that's called the Light path in all its future remakes) though it takes a hit in difficulty.

The recent L1&2 remake unfortunately just kinda butchers the gameplay IMO. If you want to experience that then I definitely suggest going for the originals.

However, the story is left intact though that benefits L2 more than L1. This remake is the first time that L1 has ever gotten branching routes although they're pretty barebones. As a bonus, L2 in this remake has the additional routes from the PSX version that isn't available in Der Langrisser so this is the only way to experience them in English

>> No.6301881

>>6301829
>The recent L1&2 remake unfortunately just kinda butchers the gameplay IMO.

How it does it exactly? I read the difficulty is too low, but I can't compare with the originals.
Also, how Der Langrisser compares to Langrisser II? I only have the option to play the SFC one.

>> No.6301986

>>6301881
>How it does it exactly? I read the difficulty is too low, but I can't compare with the originals.
I'm going to use an example to illustrate how low the difficulty in modern L1&2 is - the Naval units used to be absolute meme level bad except on the 5% of stages where you actually got a huge body of water in the middle of stage but they can now kill things on land with no real issues now.

Some other bad changes
1) Stats used to be within more reasonable single/double digit values and felt more "Advance Wars" like with every unit having 10 HP max - they added in the standard JRPG numbers bloat for the remake which makes it harder to gauge unit strength/weakness (though it doesn't matter much in the end because low difficulty)

2) No class limitations on equipment - any character can equip any equipment. The frequency of new equipment showing up that just bloats more numbers is also more frequent in the remake.

3) They removed the ability for commanders to spend a turn healing 4 HP (which would have been 40% in the new system I guess) - combined with the low difficulty what happens is that commanders in the remake end up suiciding themselves on your units (and thus destroy their entire squad that way) whereas they usually prioritized keeping themselves alive before.

The only things that are still a threat in the remake are the magic spamming asshole enemies.

>> No.6302136

How much strategising do you actually do in these games? I pretty much just do whatever and hope for the best. I never try to arrange my team in a clever formation, or target enemies in a specific way.

>> No.6302181

>>6302136
chad style best style, fuck those virgin minmaxers

>> No.6302187

>>6298086
strange, disgaea is the only one i really liked, with lift/throw you basically have infinite movement meanwhile a bunch of others srpg is like 3 squares move and takes forever to reach the enemy.

>> No.6302265

>>6302136
Tactics Ogre needs a bit of planning at the start because level difference is very unforgiving and the roles each class can play. But the game is broken and becomes a breeze if you abuse archers, ninjas and other things.
Out of the Front Mission games, FM2 makes you think better your strategy because weight penalties are more noticeable, it introduces armor types, terrain evasion modifiers make a huge in battle and everything has an ammo count, not only long range (which comes now with very few salvos).

>> No.6302308

>>6302265
Front Mission 2 also has the power of friendship

>> No.6302325

>>6297901
Hentai games have over taken the genre. Majority of srpg in the last two decades have porn in them.

>> No.6302332
File: 14 KB, 335x385, l2.jpg [View same] [iqdb] [saucenao] [google]
6302332

>>6301881
Der Langrisser is easier, has worse graphics, and worse music than 2.

On the positive side, it doesn't have the absolutely awful voice samples from 2, Der Langrisser has new NPCs, and new story routes.

If you're playing the main story route, 2 is a way better game, better balance, better graphics, better music. But if you want more Langrisser, the SFC version comes into play because it has more content.

>> No.6302390

>>6302325
sengoku rance is fucking hard like what the fuck

>> No.6302458

>>6301986
>>6302332

Thanks, I guess I will try Der Langrisser, the port of I & II seems quite disappointing mechanically, reviews I read didn't mention it.

>> No.6302504

>>6300714
Anything to shit on jrpgs huh

>> No.6302507

>>6302332
PC-FX version has the most stuff.

>> No.6302627

>>6299569
It basically requires you to have all hoshigamis in your party and on the last battle, all of them should be deployed. Taking certain routes will not net you the true end.

>> No.6302684

>Bahamut Lagoon
>FEDA - The Emblem of Justice
>Faselei

Good stuff no one mentioned.

>> No.6302729

>>6302265
>level difference is very unforgiving
I noticed this playing through the SNES version of chapter 1 this past week and trying to fight level 7 enemies with level 3-5 characters
Is this game balanced with the assumption of grinding?

>> No.6302749
File: 153 KB, 950x534, 3F4133B7-CB3C-48E1-9835-1726A30C08FD.jpg [View same] [iqdb] [saucenao] [google]
6302749

>>6297901
>Why is this genre so dead?
umm... it’s not?

>> No.6302753

>>6297901
Console Babies can’t handle strategy so PC chads dominate the genre

>> No.6302761

>>6298106
Touchscreen phones are the #1 biggest gaming platform in Japan. Phones have absolutely dominated there for some time now. So it makes sense everyone prioritizes games on that platform given how massive it is. That doesn’t excuse the gacha, but phones users have been groomed and conditioned to accept and expect gacha. Like here in the west, your average Japanese person has no taste in games at all.

>> No.6302773

>>6299791
No furfag shit

>> No.6302890
File: 146 KB, 800x597, A, Ah, Ah, Ah, Ah, Ah!.png [View same] [iqdb] [saucenao] [google]
6302890

>>6298176
Even Kartia?

>> No.6302929
File: 1.20 MB, 587x837, portraits[1].png [View same] [iqdb] [saucenao] [google]
6302929

>>6302729
Yes. Better rev up those arms because you'll be throwing a lot of rocks in training. Or pick random battles on the map. There's a trick involving setting both sides on AI and making a homemade cake for two hours to pass the time, though.
A tip for leveling up is getting the MVP rank for one of your units in a fight: have him/her land the finishing blow on more than six or five enemy units to get an extra level at the end of the match. Units will gain more experience if they fight against this unit on training to get on par. It's either this or dealing with the PSP retarded class level system.
Also, try to change classes every 15 or 20 levels to improve on stats because you gain points per level; If your knight is too slow, have him gain some levels as a ninja to improve his AGI and that. But don't worry... archers and Canopus make the game a joke at the late game.

>> No.6302940

>>6298080
this

>> No.6302961

>>6298114
>I also like Tuned Heart on PC-9801 a lot, but it becomes very hard quite quickly, so be prepared for it.
how can I play this one?

>> No.6302983

>>6302929
soul / soul / soul

>> No.6302997

>>6302929
I absolutely love how they kept the feeling of the original with those portraits. Props to the artist.

>> No.6303006
File: 1 KB, 122x122, Tom-Woodland-FEDA2.png [View same] [iqdb] [saucenao] [google]
6303006

>>6302684
>FEDA

Love this one and the sequel.

>> No.6303010

>>6302929
soul / SOUL / souM

>> No.6303014

>>6303010
oh fuck 4channel messed up my smallcaps

>> No.6303021

>>6302749
Disgusting soulless faggotry, makes me wish there was a new Ogre Battle or Tactics Ogre game, Fire Emblem is such trash.

>> No.6303024

>>6302749
Polygon graphics are so damn ugly.

>> No.6303070

SRPGs used to be my favorite genre, but with each generation there were fewer and fewer games...and I started to lose interest.
I still play Fire Emblem (Shadows of Valentia was great) and the ocasional port/remake, but there's not much to choose from, unfortunately.

>> No.6303219

>>6303021
>Disgusting soulless faggotry, makes me wish there was a new Ogre Battle or Tactics Ogre game
you're asking to get monkey's pawed
t. old-FEfag

>> No.6303229

>>6300010
Why did you have to remind me.
That didn't go anywhere, did it?

>> No.6303248
File: 77 KB, 700x369, bebd846c7dd5f8d2499645bb9dda6449_original.jpg [View same] [iqdb] [saucenao] [google]
6303248

>>6303229
It's still going but it has a terrible artstyle now because Akihiko Yoshida is no longer involved. The music will probably still be good since Hitoshi Sakimoto is still on board I think. As for the gameplay, I can't really comment on that, could still be fun.

>> No.6303326

>>6297901
Semi retro (remake of an old game i think), i really liked Chaos Reborn. Its not your typical turn based game but its very good. Give it a try. Think chess with wizards and summoned creatures as your pawns.

https://www.gog.com/game/chaos_reborn

>> No.6303341
File: 75 KB, 256x256, gotyamfy.jpg [View same] [iqdb] [saucenao] [google]
6303341

>>6297901
There's only one right answer.

>> No.6303346

>>6302890
>disgusting amano shit
No thank you

>> No.6303354

>>6303326
That game reminds me of Vantage Masters, from Falcom. It's free and partially on english, availiable on their page.
You pick a character to become your avatar in a hexagons grid to beat the opponent. You fight to control power nodes that increase your mana regeneration and you can invoke several creatures aligned to one of the four elements.
Really good game where all the units are useful. Has a remake and a sequel/oriental themed version on PSP.

>> No.6303367

>>6303354
Did the psp version have a western release? It sounds very similar to chaos reborn. There was also a game like this on ps2 or xbox where you fight on hexagonal grid but i have forgotten the name of it, i wish i knew what it was.

>> No.6303465

>>6303367
I think those are jp only, with no fan translation around.
Here's the page for the PC one:
https://www.falcom.co.jp/vantage/index_e.html
All this years and it's still there for free. Menu texts, names, tutorials and campaign are all in english. Cutscene texts are in japanese.
Give it a go. It can get difficult because things like time of the day, water level ann positioning affect everything and every summonable unit has a bonus or status attack.

>> No.6304008

>>6297901
Tactics Ogre/FFTactics killed the genre. They made them incredibly obtuse and everyone gave up.

>> No.6304036

>>6297901
>Why is this genre so dead?
The tactics ogre/FFT lineage is dead, but I still see a lot of X-Com clones from time to time.
I guess "what's the point of making a new SRPG when you're not going to outdo Tactics Ogre/FFT", but that's never stopped anyone before.

>>6304008
FFTA sufficiently dumbed it down, though, right?

>> No.6304038

>>6298373
Second one was alright Domaric going full Sheev on things was fun

But I'm excited for the third one now.

>> No.6304167

>>6297901
Just finished up the Langrisser remake. The genre was never huge but it has it's fans.

>> No.6304221

>>6303465
Thanks

>> No.6304234

I blame the structure. People have time to spend on long games if they're portable, or have a recognizable progressing story. SRPGs on consoles can't offer that.

>>6303248
>>6303229
Yeah, the kickstarter is still updating and its still progressing. The art really does suck, its a shame.

>> No.6304302

dynasty tactics

>> No.6304405

>>6304234
Can I get ill if I reply to you?

>> No.6304420

>>6298039
Super Robot Wars is still around but they're devoting resources to what I'm assuming is the next OG game right now

>> No.6304425

>>6300175
>I know its not retro but advance wars is the shit
Anon you do know the Wars series has been around since the Famicom, right?

>> No.6304485

>>6302929
Is it psx/snes/psp versions respectively?

>> No.6304517

>>6304485
Official artwork / SNES and PS in-game portraits / PSP in-game portraits

>> No.6304565

>>6302684
>Bahamut Lagoon

Not a fan of cuck stories, sorry.

>> No.6304567
File: 226 KB, 978x1080, artwork.tactics-ogre-let-us-cling-together-2011.978x1080.2011-02-27.221.jpg [View same] [iqdb] [saucenao] [google]
6304567

>>6304517
Thanks.

>> No.6304579

>>6304565
broke: imagining being cucked
woke: imagining doing the cucking

blame yourself or god

>> No.6304754

>>6302929
>Xaebos' becomes more disgusted as time passes
>Martyn gets smugger
>Barbas devolves into a caveman

>> No.6304783

>>6302265
Ninjas are so broken it's not even funny, they always have an excellent turn 1 move with decoy, they can shit on terrain/water with ninjutsu, with enough elemental augments their tier 2 summon spells pack a serious punch and they can spam them due to only needing reagents. Their regular damage is also extremely good with double attack, decent utility in their selection of finishers, they can quickly build up TP and spam steelstance to become tankier if they get in too deep in enemy territory. The only real negatives of the class are their lack of light/dark summons and that the only way for them to deal crushing damage is through their 4th finisher (which isn't bad since it hits every enemy surrounding you which takes advantage of the enemy AI's tendency to flock to the least tanky unit).

>> No.6305041 [DELETED] 

>>6305030
From what I played of them, they work fairly well. I think the only ones that didn’t control well for me were Killer Instinct Gold, Blast Corps, and Jet Force Gemini, but that was mostly due to the control schemes. Banjo titles and Perfect Dark and Conker ran fine.

>> No.6305042
File: 385 KB, 1920x1080, voidspire.jpg [View same] [iqdb] [saucenao] [google]
6305042

play voidspire

>> No.6305086
File: 386 KB, 1460x821, fellseal2.jpg [View same] [iqdb] [saucenao] [google]
6305086

fell seal is basically a fan/spiritual successor to final fantasy tactics. lacks a lot of charm FFT had but its basically a rip off gameplay wise. the sprites are pretty off looking and the story is a little generic but interesting enough i guess

>> No.6305087

>>6302749
Anon, we're talking about SRPGs, not dating sims.

>> No.6306548

>>6305086
Why those kind of games are so ugly today.

>> No.6306580

>>6298039
>Best SRPG series is still going strong
How’s this a bad thing?

>> No.6306603
File: 49 KB, 844x876, f1433977312b351f0c56febf38b0aff6.png [View same] [iqdb] [saucenao] [google]
6306603

Tactics Ogre is actually the greatest SRPG game ever created, every other SRPG may come close, but still hasn't beaten out Tactics Ogre
>Amazing story
>Well written characters
>Interesting world and politics building off of Ogre Battle
>Engaging and addictive gameplay
>Great graphics
>God-tier art and character design

>> No.6306608

>>6306603
It's almost the best, but Knights in the Nightmare is still better.

>> No.6306652
File: 22 KB, 256x384, 3537 - Valkyrie Profile - Covenant of the Plume (US)(XenoPhobia)_57_26380.png [View same] [iqdb] [saucenao] [google]
6306652

I'll just leave this here...

>> No.6306656

>>6306652
Fuck, it isn't retro... Sorry. OPs question though.

>> No.6306686

>>6306608
THE AXE ATTACKS

>> No.6306691

>>6306652
people don't like it. i think it's great.

>> No.6306710

>>6304425
Yeah I know, but personally I've only extensively played the GBA and DS games and I feel like that's when the series started to really come into its own. The previous games didn't have singleplayer campaigns as far as I know.

>> No.6306764
File: 27 KB, 571x460, 1392227006670.jpg [View same] [iqdb] [saucenao] [google]
6306764

>>6306710
>The previous games didn't have singleplayer campaigns as far as I know.

>> No.6306774

>>6306608
>Knights in the Nightmare
I'm glad I'm not the only one who remembers this fever dream.

>> No.6306853

>>6306608
This game is hard as balls. Amazing aesthetic, and cool gameplay though so I can respect your opinion.

>> No.6307454
File: 48 KB, 372x407, Just_Breed.jpg [View same] [iqdb] [saucenao] [google]
6307454

Best NES SRPG coming through.

>> No.6307802

>>6302187
>with lift/throw you basically have infinite movement
that shit gets so tedious when you do it enough (which you will because its so efficient) and you can only act with the last member of the stack to boot

>> No.6307817

>>6297901
Maybe try Jagged Alliance 2?

>> No.6308696

>>6297906
Seconding this. I enjoyed that quirky game even if the plot gets pretty muddled

>> No.6308884

>>6306603
>tons of grinding
>enemy turn takes forever
>actual combat is slow and the game isn't even particularly tactical

it's a fun game, but it's a real shame matsuno never bothered working on more games, it could have used more tweaks to push it over the top.

PC chadism is real, JA2 eliminate all stat grinding through the way the Teacher/Student system works, and not even adding in 1.13 stuff that adds and enhances the tactical layer

I think Front Mission is actually the best SRPG series, minimal grinding involved, tons of fun character customization, decent story and characters (not TO caliber, but right under).

>> No.6308894

>>6308884
whats a retro srpg with fast enemy turns?
not counting emulator fast forward

>> No.6308898

>>6308884
oh, another knock against "SRPGs", they aren't really "strategy", they're actually TRPGs - Tactical RPGs.

Tactical refers to actual in-battle gameplay, strategy is a sort of overworld/base building management; think X-COM.

not retro, but I'm gonna give the Arc The Lad PS2 game a shot (something of the spirit, forget the name) and Stella Deus.

>> No.6308904

>>6308894
I believe all the Front Missions allow you to disable enemy animations, which speeds everything up. Shining force too, maybe.

>> No.6309202

I was always bummed that Tactics Ogre seemed to preclude more Ogre Battle games. Ogre Battle is fucking great and there should be another one.

>> No.6309264

>>6308898
SRPG means "simulation" rpg.

>> No.6309975

>>6297901
How do the langrisser I&II remakes compare to the originals, besides the mobage tier graphics?

>> No.6310010

>>6309975
Anon already answered that:
>>6301986

>> No.6310013

>>6303326
>remake of an old game i think
You should play the original and Lords of Chaos too.
Will make you appreciate more how much they fucked up in the remake.

>> No.6310127

>>6308884
>but it's a real shame matsuno never bothered working on more games
If you attribute the gameplay design in Matsuno's games to him (which is questionable considering his statements in places like interviews show a bit of a lack of understanding in that field such as his quote that FF Tactics only had Charge Times for magic because it was a "technical limitation"), then from a strict gameplay only perspective Matsuno's SRPGs are pretty dire so I don't know why anyone would want him to make more SRPGs.

>> No.6310132

HOMM is technically a SRPG, right?

>> No.6310141

>>6310132
No, it's a TBS.

>> No.6310263

>>6309202
Ogre Battle: Person of Lordly Caliber came out years after Tactics Ogre. They just decided to stop making them after that one.

>> No.6310278

>>6298272
Agreed, 3 is a masterpiece specially when you play all scenarios. Shame that sega fucked up the franchise hard after it and now it's just generic gameplay with generic animu waifu shit.

>> No.6310360

>>6310278
I didn't even know Shining was still going, I thought it ended with the PSP/DS games.
>Wikipedia
Oh fuck, they actually made a Shining fighting game with all Shining characters...from the Tony Taka games.

>> No.6310412

>>6306580
Because other people are actually playing them. How can I be special if I claim to like a series that other people like?

>> No.6310419

>>6300148
>hey evolved into this kind of movie with input kind of games. See FE for example.
I genuinely don't know how you could think this even if you don't like Fire Emblem.

>> No.6310432

>>6305087
That's a SRPG that's also a dating system. I know you guys only think in binary but still.

>> No.6310464

>>6309202
Ogre Battle is the fifth entry in a saga; it's obvious that you, me and everybody else would want sequels/prequels, but we know that would be a monkey paw situation. It happened already:
>Square Enix allows a new Ogre Battle Saga game.
>Most, if not all, of the original team is reunited after several video game publishers have disappeared, merged, etc.
>It's a remake with game mechanics that make no sense.
The side content (Art, remaster of music) was great, but I think most of us expected something different back when it was released.
More explanations about the original battles against the Ogres, maybe a prequel that goes WAY into the past and shows the dragon race at its highest point before being turned into meat tanks, Globetrotting as a Lodis officer on the look for more powerful artifacts, the possible fall of Lodis due to internal fighting and known faces having a hand in it...
It's a shame things won't go farther than what we have now.

>> No.6310572
File: 34 KB, 484x680, hohohoho.jpg [View same] [iqdb] [saucenao] [google]
6310572

>>6310432
It's more dating sim than it is SRPG, and it's for fags.

>> No.6310593

>>6310572
Not really. Have you played the game? Supports are like 10% of your total playtime. You still spend most of it in combat.

>> No.6310638

Surprisingly, no-one's brought up Jeanne d'Arc.

Strongest weakness was any character with an amulet active could go again after enemy kill so you basically formulate your fights around that technique to assure damage/victory

>> No.6310712

>>6310638
Not that surprising since it's not retro.

based Rufus

>> No.6311574

>>6302187
in some of the retro fire emblems you have actually infinite move because of warp staves

>> No.6311584

>>6297901

Hogs of War is exactly how the SRPG genre should be. Can you imagine a medieval fantasy version that played like this ala Tactics Ogre? It would be the best.

https://www.youtube.com/watch?v=nM_dPQ0zV8w&t=93s

>> No.6312148

>>6297901
Don't blame us. Blame yourself or God.