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/vr/ - Retro Games


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6133438 No.6133438 [Reply] [Original]

How do you prefer to approach your clears? Do you only ever allow yourself one credit and procedurally get further or do you first go through with as many credits necessary to learn the game?

>> No.6133441

>>6133438
1cc's are for autists.

>> No.6133449

>physical media
Lmao you’re a faggot. Just fucking emulate bro. It’s hilarious how you people cope
also
>durrr look at my stealth brag by sneaking in copies of games in my OP pic, totally not begging for attention I swear

>> No.6133453

Used to restart after each game over and refused to use practice modes and save states for no reason other than that it's more "legit" like a stubborn idiot. Now I spend most of my time doing save state practice while periodically doing full runs to put what I learned into practice, until I reach a point where I have all the strategy part down and it's only a matter of putting what I learned together, then I just do full runs. More satisfying and better results too.

>> No.6133462

>>6133438
I play repeatedly on one credit and see how far I can get. Sometimes I'll use more credits to practice and keep going. I also save a state at the start of each stage, at the bosses, and any parts I'm struggling at. I'll practice those sections repeatedly until I have them down, then play through the whole game. I'll also watch videos to see how to handle things that give me trouble.

>> No.6133463

>>6133449
How old are you?

>> No.6133469

>>6133463
Old enough not to brag about my gay waste of money. Nothing you would know

>> No.6133473

>>6133438
There's no reason trying to practice the full game at once by credit feeding, but by the time I'm practicing for the final level I will credit feed (unless the game has a rank system that makes it much easier after dying).

>> No.6133821

>>6133438
I typically credit feed through the first time to get the feel of the game. Then I usually start doing 1 credit runs as far as I can. Then I may use save states to practice any trouble spots if it's necessary. Then i alternate between runs and practice until I get it.

Some games are different though. I think on Deathsmiles I just did runs until I cleared it.

It also depends on if I'm playing just for the clear or if I'm scoring.

>> No.6133858

I start by giving myself 5 credits and then work my way down.

>> No.6134227

>>6133438
Depends on the game, mainly the difficulty. If it's really easy I might just play through.

>>6133449
You've been posting your zoomer come in every thread I've read this morning. Hope your mom gets back with your meds soon.

>> No.6134339
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6134339

>>6133438
Learn scoring each stage carefully. Once I learn half the stages I try small runs for fun. Then I learn the last half of the game. Then I do full runs.
The 1cc comes naturally and don't i worry about it since its secondary to score.

>> No.6134340

>>6134339
I DONT*

>> No.6134568

1cc is an artificial challenge

>> No.6134667

I use save states so I don't need more than one credit

>> No.6134680

>>6134568
Not really. It's built into many games. Scores often are either reset when you continue, or indicate that you've continued. So to get the best scores, you need to complete the game on a single credit. Some games will reward you with a special ending or final boss that you can only reach without continues. It's also just a natural challenge that comes from wanting to complete a game spending the minimum amount of cash possible.

>> No.6134719

>>6134680
>you're score is affected
Sure, that implies you're playing for score which is a legit way to play. The 1cc thing is just a side-effect.

>> No.6134725

>>6134719
Playing for a 1cc is a legit way to play too. There's also games where scoring is either badly thought out or non-existent, and going for a 1cc is the most interesting way to play the game.

>> No.6134729

>>6134725
>There's also games where scoring is either badly thought out or non-existent
Sounds like not worth playing at all then.

>> No.6134730

>>6134729
I disagree. Metal Slug games (1 through 3 at least) are good examples of that. Trying to maximize your score gets pretty miserable in those. But Metal Slug is still a really fun game if you're playing for a 1cc.

>> No.6134732

>>6134730
https://www.youtube.com/watch?v=7rpgo5ZKc74

>> No.6134736

>>6134730
>But Metal Slug is still a really fun game
I could never get into it.
>Has really miserable scoring
then I didn't miss out on much. Good to know.

>> No.6134743

>>6134729
Very few games have a really well-thought-out scoring system. Ikaruga and only a couple others, honestly. You're missing out if you hold everything to that standard.

>> No.6134750 [DELETED] 

>>6134730
I feel like this applies to a lot of beat-em-ups too.

>> No.6134751

>>6134730
I feel like this applies to a lot of beat 'em ups too.

>> No.6134810
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6134810

>>6134719
>just a side-effect.
No it's not. The games are specifically designed with 1CCing in mind. It's how the developers originally intended.

>>6134729
>Sounds like not worth playing at all then.
lol

>> No.6134875

>>6134810
Arcade games show your initial & score at the end. The 1credit-clear is a means to an end, the end is an impressive score you feel good about, it shows where you are on the ladder for that game, and offers you something to conquer next time.


>>6134743
I'm fine with games that have simple scoring as long as there is skill involved and there aren't tedious and braindead milks involved.
1cc doesn't differentiate skill between people and is very unsatisfying in itself, specially when you burned all your resources, got lucky on the boss fights, and have a garbage score at the end.

>> No.6134932

>>6134875
>i know nothing about arcade games but i'll pretend i do while shitpost and tip my fedora
lol. I swear, the only redeeming value you zoomers have is that you're so stupid and autistic that you make great lolcows. You just keep doubling down on stupid hoping that eventually if you repeat your bullshit enough times it will become true. We don't even have to wait for someone to post screenshots of kids being retarded on facebook. You bring the facebook stupid to us on a silver platter.

>> No.6134940

>>6134875
Nah its always been a mix, where 1cc is a means to an end AND an end in itself, Final Fight's secret ending comes to mind. Beating/not beating games never differentiates between skill because that's not the point, the point is to provide a predefined challenge that the player can work at whereas scoring goals are almost always self imposed. And unsatisfying? Not only is that subjective but it also comes off as bullshit, you're telling me you would not be satisfied after getting a DOJ WL or Ketsui Ura 2-ALL, or a Futari Ultra clear? Get outta here

>> No.6134951

>>6134940
>And unsatisfying? Not only is that subjective but it also comes off as bullshit, you're telling me you would not be satisfied after getting a DOJ WL or Ketsui Ura 2-ALL, or a Futari Ultra clear? Get outta here
Yes unsatisfying in general, some exceptions exist like you mentioned, but if you do clear those games then it would be a shame to move on and never play them for score, really missing potential.

>> No.6134963

>>6134951
Idk about you but I always feel satisfied when I get 1ccs as long as they didn't come too easily, having a "main" game I play for score doesn't affect that since I view the games independently. There can be that "unfinished business" feeling somewhere down the line if I liked the game though

>> No.6134973

>>6134963
sure 1cc is fine for secondary games you really aren't invested in and don't care about.

>> No.6134982

>>6134973
Of course I care about the games, who would invest dozens and dozens of hours into games they don't care about? That's completely irrational. If I didn't care I'd just credit feed or restart the first 3 stages for a couple of hours.

>> No.6135014

>>6134982
>dozens and dozens of hours for a 1cc
Again that's very rare, and only the hardest games require that much to get a simple clear. Usually it's like 10-30hours of play time on average. Over the course of a year or two it's not really an investment and doesn't mean much. A game you play seriously takes hundreds of hours and years to actually get proficient at. Longevity and continuous replay, that's a sign you care and are into a game.
Not that you cranked out a 1cc in 10-30hours one month and then went on to forget about it and jumped to some other scrubby clear.

>> No.6135024

>>6135014
>Again that's very rare
?
A lot of Cave 1-ALL's are 50 hours or more like Ketsui, Espgaluda 2, Mushi Futari Maniac, Muchi Pork, Ibara, even Daioujou probably. Some Raizing games like Garegga, Batrider and Great Mahou Daisakusen will probably take even longer. Same for games like Ray- series, same for Crimzon Clover original, same for the harder Psikyo games like Gunbird 2 and Dragon Blaze, same for Mars Matrix and Giga Wing 2, same for Ikaruga normal and especially hard, same for a lot of games, you'd have to be very experienced or talented to 1cc those in under 30 hours, much less 10. It's only the easiest ones like Mushi Original modes, Deathsmiles, DP/DDP 1-ALL, Espgaluda and console games that take so little investment. That's not getting into Cave 2-ALL's of course, most of them take over a hundred hours and depending on the player can stretch into the thousands.

>> No.6135025

>>6135024
shmups aren't the only arcade genre, and you're just reading the List and reciting some harder clears. Most arcade 1ccs aren't even near the 20s or even 15s.

>> No.6135026

>>6135025
I assumed we're mainly talking about shmups since you're focusing on scoring. Most arcade games are easier true, but they also have terrible scoring systems that are just about boring milks and simple endurance, they often have no loops at all or loops that don't get significantly harder, and so on. You're better off speedrunning most platformers/beat em ups if you want longevity.

>> No.6136479

>>6135014
What 1ccs do you have that took you 10-30 hours

>> No.6136603

How did you find the game that clicked with you? I've been flipping around for one, and I thought it was the ESP games but the more I play the more I get annoyed

>> No.6137612

>>6136603
No idea. I just check out random shit autists post on places like here. This one game I couldn't look at because of so much flashing shit. The game saying I can't play it annoyed me so I stuck with it until eyes stopped hurting and 1cc'd it.

>> No.6137638

>>6136603
What do you mean, I just play a bunch of games and 1cc the ones I like. I guess the closest thing to a "process" would be starting several games at once and seeing which one stands the test of many runs. What do you get annoyed by? The actual game mechanics/design, or your own playstyle and stupid mistakes? If you do a shitload of runs back to back it's easy to get frustrated, you gotta take it easy on the runs especially when starting out.

>> No.6137779

>>6137638
He's most likely deluding himself he has what it takes but what it ultimately is is a compulsion, an urge to rip the game a new asshole. There's no place for annoyance just a calculated routine to keep going with the bastard until it's done.

It's not something you do for fun in the end, more like an itch needing to be scratched.

>> No.6137789

>>6137779
No, that's exactly the kind of mentality that causes frustration, when you just see the game as some kind of goal to get to rather than having fun with it. It's not representative of most play time and fostering this mentality is like begging for burnout. Usually it happens from either the goal being in sight, or as a result of a lot of back-to-back grinding, at that point it's better to take a break and cool down, and come back to it the next day.

>> No.6137883

>>6137779
Bro what the fuck are you talking about

>> No.6138350

>>6137789
>the next day
The fuck are you playing? We're talking months of grinding and you're 1cc'ign some trash in a span of days? Obviously we're on different wavelengths here.

>> No.6138361

>>6138350
?
Re-read the post, nowhere does it imply that you will 1cc it the next day, just that you'll play it with a cooler head and be able to actually enjoy the game instead of grinding compulsively, restarting on the first stages over and over while the frustration builds. Also get over yourself, there are plenty of good games you can 1cc in a few days.

>> No.6138372

>>6138361
Grinding is what gets the job done retard child. You're not gonna get anywhere trying to have fun and raging when the game needs you to keep going when you're in the flow.

>> No.6138378

>>6138361
>Also get over yourself, there are plenty of good games you can 1cc in a few days.
Who fucking cares? Easy games don't require advice on basket weaving forums.

>> No.6138391

>>6138372
There are different types of grinding, what you are talking about is joyless binge playing. It gets the job done at the expense of enjoyment, and will most likely just leave you burnt out once you reach your goal. What also gets the job done is regular play over long periods of time, which is nowhere near as frustrating though obviously some frustration is inevitable either way.
>>6138378
Huh? What I'm saying is that you're being an egotistical faggot for calling easy to 1cc games trash, it's an unrelated point which is true nonetheless

>> No.6138395

>>6138391
Is this some retarded casual jarpig I'm talking to because you're obviously no clue about getting good at anything. Joyless binge playing what a fucking laugh lmao you probably haven't 1cc'd a single hard game and are talking out of your ass.

>> No.6138397

>>6138395
>jarpig
Ricky you faggot we tried reviving shmupg, where were you

>> No.6138403

>>6138395
Which hard games?

>> No.6138415

>>6138403
Doctor mario, fucktard. Get outta here.

>> No.6138419

>>6138415
Weak ass shit, lad. Quick reminder that cee played an hour or two per day and still crushed games on the reg

>> No.6138428

>>6138419
>implying crushing dadshit after mastering hard games is challenging
Are you stupid or what

>> No.6138431

>>6138428
Is Mushi 1.5, Guwange, Buttwider and the like "dadshit"? Pretentious fag.

>> No.6138434

>>6138431
You either have muscle memory for the hard shit or you don't you retarded faggot. You don't go in and "crush" hard patterns being no clue you MORON

>> No.6138436

>>6138434
That has nothing to do with anything, we're talking about how you build that muscle memory to begin with, keep up boy

>> No.6138442

>>6138436
You build it by slaving away over the repetition then it may carry over from years of experience. 2 hours, fucking LOL. are you the guy's discord fanboy or whatever the fuck? pains to read this bs

>> No.6138447

>>6134568
1cc is what the developer intended.

If you use continues, you're essentially cheating.

>> No.6138453

>>6138442
Let me guess, south american? Guess I'll have to hold your hand through it given your mental condition, 1-2 hrs refers to DAILY playtime, it's about how you ration it not the total amount.

>> No.6138458

>>6138453
You're utterly delusional believing any one of these kids achieved anything doing 1-2 hours daily. You're a discord troll fanboying, that much is clear. Now go away.

>> No.6138460

wot u playing

>> No.6138463

>>6138460
Trannygaluda 2.

>> No.6138464

>>6138458
You can just watch the replays/stream archives if twitch kept them, if you want. Be honest, do you even play arcade games or are you posting shit?

>> No.6138467

>>6138458
Not the anon you're arguing with, but why is that delusional? 1-2 hours a day goes a long way, as long as you're practicing seriously.

I'm not sure what this argument is about to be honest. What's the main point of disagreement here?

>> No.6138468

>>6138464
Why is it always a FUCKING RETARDED stream monster making these claims ACTUALLY BELIEVING vods fucking prove anything. You moronic piece of shit. Just shut the fuck up.

>> No.6138469

>>6138460
Contra

>> No.6138471

>>6138463
Nice how's that going? I picked it up myself recently, aiming for Shin Seseri atm but consistency's not good enough. Using Tateha for practice because everything's vastly harder with her survival-wise, going to Ageha for the full runs feels like a breeze in comparison.

>> No.6138474

>>6138468
You can get the inp files, plenty of people saw the streams live, and if I remember correctly you can download replays in Mushi. This sounds like cope to be quite honest senpai.

>> No.6138478

>>6138474
Yeah that's right >you remember that's because you're a retarded no clue stream monster

>> No.6138512
File: 717 KB, 773x359, 5CKqgnx.png [View same] [iqdb] [saucenao] [google]
6138512

Hey guys, just wanted to say Chill and relax, it's just shmups. I like shmups, they are fun.

>> No.6138552

In the shmup thread on /v/ someone is claiming STG, shmup and shoot em up mean different things

>> No.6138553

>>6138552
Its like flick, film, kino
STG is reserved for the true kamige

>> No.6138554

>>6138553
This is a shitpost for any new people

>> No.6138562

How do you 1cc Strikers 1945 Plus with only one life?

>> No.6138652

>>6138419
Quick reminder that cee is a faggot

>> No.6138676

Difficulty is relative to player skill. A game that takes one anon 30 hours to clear another may can clear it in 10. Doesnt mean its trash for the player that takes longer. I doubt I will ever be top tier because I simply dont ha e the time to devote to it. Nut that doesnt mean I dont enjoy what I can do. Set reasonable goals and if its fun, do it, if not, dont.

>> No.6138753

>>6138676
Yeah no shit retarded faggot that's because one of them has been playing the genre for 10 years with the same control scheme and practices off stream.
>b-b-ut the replay is 2 hours he's such a god gamer anon
Literally kys it's a big bottomless timesink

>> No.6138786

>>6138478
>talking complete bullshit
>so new he tries to greentext in the middle of a sentence
You're trying way too hard, kiddo.

>> No.6138821
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6138821

>>6138786
It's nothing but gods honest truth

>> No.6138894

>>6138753
imagine having sour-grapes at skilled players for being skilled

I can't count how many times guys in SC2 or on fightcade said "you only beat me cause you play a lot!!!" even my roommates would say that, except they played more than me and knew it

>> No.6138918

>>6138894
I don't shit on them I just recognize it for what it is a huge grind of back to back 8-12 hour gaming marathons because practice is a bottomless time sink. The whole argument began when some guy complained he was getting frustrated at the game and I just said how it is, it's not for him. At least RTS pros accept what it takes is staring at a monitor for 15 hours and a slice of pizza for dinner, and then you get arthritis at the age of 25.

>> No.6138931

>>6138447

I'm pretty sure 1cc is the exact opposite of what the devs intended

>> No.6138989

>>6138931
Nope. The only time you should be inserting a coin is to restart the game from the beginning, NOT as a way to get to the game's ending.

>> No.6139082

>>6138918
Lol you absolute retard, the discussion was about 1cc's not competitive play, they are vastly different things. You sound like a completely clueless newfag

>> No.6139093

>>6138931
You're sure of that despite it being a basic prerequisite to keeping your score in most games? Despite there being 1cc exclusive endings and bosses? Despite the fact that modern ports all include 1cc cheevos?

>> No.6139102

Wow /vr/ knows nothing about rts

>> No.6139143

>>6138676
The thread and discussion isn't even about being top-tier, which does require grinding because it's competitive meaning you'll always lose out to similarly talented people who do put in the time. 1cc's and even more reasonable scoring goals are different, they don't require the absolute perfectionism of high level scoring and there's no evolving goals, a 1cc will be a 1cc 5 years down the line while a world record might vastly improve.

>> No.6139220

>>6139082
It's not. 1cc'ing Mushifutari is on par with competitive play. Gus played it for a decade to get where he is.

>> No.6139231

>>6139143
1cc'ing is just entry level comp-fagging. accept it for what it is and cope or quit. There's no 1cc'ing for "fun", it's just another variation of competitive play and you use the same methods for it to achieve optimal results.

It's like asking a casual why he doesn't play fighting games, the answer will be they hate practicing muscle memory. Guess what that's the unifying factor for all these games.

>> No.6139239

>>6139231
Depends on the game and how good of a gamer you are. A blind 1cc is very do-able in quite a few games, it's not always just memorization.

>> No.6139258

>>6139220
Gus got the Ultra clear within his first years of playing and got the counterstop not too long after, he has been refining his score and play in 1.01 since. Don't get me wrong an Ultra clear is extremely impressive but he pushed way beyond that.
>>6139231
No, since a 1cc need not necessarily include score play. In fact atm I'm deliberately ignoring scoring in Espgaluda 2 just to get a 1cc, so that it doesn't take away much attention from my main game.

>> No.6139259

>>6139239
So your point is if you played fighters and high levels shmups for a decade you can make a cheap flex in dadshit for internet points? Retarded logic, you won't want to play piss easy shit when you're good.

>> No.6139265

>>6138931
See >>6134680

Many of the games are designed around the expectation that players can eventually get good enough to beat it on a single credit. This wouldn't stop them from making money, since they also expected most people would use more than one credit to play through the game or in the process of learning the game. The people who could 1cc the game would still want to replay, either for score or just to enjoy the game again. Though I wouldn't call using continues cheating though like that anon did, just a lesser accomplishment (more or less meaningless with infinite credits, but getting through a game with a few credits was still satisfying for many people). Most devs expected the average person to use at least a few credits to complete the games, though ideally they would be designed so that a good player could reach the end without continuing.

There are some enjoyable arcade games that are nearly impossible to 1cc (Smash TV just had a thread on /vr/ talking about how hard it is to 1cc). But most good arcade games can be 1cc'd with enough practice.

>> No.6139267

>>6139258
>I agree with you
>but I'm going to keep typing anyway
What's your point retard

>> No.6139270

>>6139267
You the dumb BRfag? I don't agree with you in the slightest and think you're an illiterate low IQ chimp that's going off assumption and are projecting your miserable mentality onto others

>> No.6139281

>>6139270
>claim MushiFutari is on par with comp play
>you being the retarded maggot spawn that you are somehow think improving your game for 10 years disproves that
>provide zero evidence to refute this in your trash post essentially agreeing
>but ackshually I disagree!

>> No.6139283

>>6139259
>you won't want to play piss easy shit when you're good.
Why not? They could go for a world record score in the game.

>> No.6139290

>>6139283
It's not fun to flex your peen on dadshit. You want to be challenged, not stagnate in games that are obsolete.

>> No.6139292

>>6139281
Again that's your tiny subhuman brain being incapable of comprehending sentences you're reading. Gus never was in it for the 1cc, if he was he would quit after the first couple of years when he got his Ultra clear. He always played competitively for score and to master the game beyond a 1cc. These 10 years are not him getting his Ultra clear they are COMPETITIVE REFINEMENT, a completely different and vastly more time consuming goal. You pissbrained mong

>> No.6139304

>>6139292
So like quitting pro gaming after a single tournament then? How isn't that exactly on par? The point is the games you 1cc can have infinite competitive depth and are a gateway to proceeding in that direction.

>> No.6139315

>>6139304
Lol look at you immediately backing off the point like the cockroach you are. A 1cc can be a gateway or it can be an end in itself, you can also both play a shmup for score and get quick 1ccs on the side. Even 1cc collecting can be casual or more hardcore and impressive. If you want to see Gus would have done if he wasn't a competitive Futari player, look at Jaimers who got his Futari Ultra clear and left it at that, at least for the time being

>> No.6139340

>>6139315
>A 1cc can be a gateway or it can be an end in itself, you can also both play a shmup for score and get quick 1ccs on the side. Even 1cc collecting can be casual or more hardcore and impressive.
this

>> No.6139342

Really?

>> No.6139349

>>6139315
It's not like Jaimers doesn't ever revisit his 1ccs, wrong he updates the strats for it practices new muscle memory, much more like what you would in comp than achieve x without a structured routine. Your moronic idea that 1cc is equal to a glorified blind playthrough doesn't hold water because it demands the very same things comp play does.

>> No.6139351

>>6139290
You are a moron. Do you even know what "dadshit" means or did you pick it up randomly without understanding the context of its use? The other anon is completely right. There are a lot of easy to clear shmups that are difficult to optimize, even the game you're talking about, Futari, has its Original mode that's exactly that.

>> No.6139369

>>6139351
Dadshit is obsolete software that plays like shit to a modern shmup with fair difficulty. It's not a hard concept to grasp.

>> No.6139372

>>6139349
>Your moronic idea that 1cc is equal to a glorified blind playthrough
That's not my moronic idea, that's your moronic idea. Because that's what you are, a moron who can't read. Let me spell it out one last time for your dumb ass :
A 1cc requires practice, the upper percentage of 1cc's requires a lot of practice stretching into hundreds or even over a thousand hours depending on player. That was never, and I repeat NEVER the point of debate. What was the point of debate is how you should approach your practice. What I am saying is that it's completely feasible to get even the hardest 1cc's with 1-2 hours of daily play as long as you stick with the game in the long term, and that this playstyle is more likely to stay in fun in the long term because you are not binging daily and quitting out of sheer frustration, while also potentially delivering good results if you play smart and commit.

>> No.6139373

1ccs are just the start

>> No.6139375

>>6139369
In other words, a one-trick cavecuck who can't adapt to different styles of and approaches to STG's.

>> No.6139383

>>6139373
If you like a game enough, they should be a stepping stone.

>> No.6139389

>>6139369
why are you people even here

>> No.6139390

>>6139372
You are actually too stupid to comprehend that's exactly what claims are because 1cc being an extention of a full completion equates to precisely that. Except that claim becomes mindbogglingly stupid when it becomes apparent 1ccs require savestates and similar tools to practicely, something devs would never ever support out of the box. So that's what 1ccs end up becoming, an extension of competitive due to an antiquated flawed idea that there's appeal where there never was any unless you have masochistic tendencies which no casual player does.

>> No.6139393
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6139393

>>6139389
because they can't even keep their shitty /vg/ general alive for more than a day

>> No.6139396

Is this nigga saying 1ccs weren't the designers intention
Despite literally having paths and bosses not open if you use more than one credit?And scoring systems keeping track via the last digit

>> No.6139397

>>6139369
k zoomer

>> No.6139398

>>6139390
Lol ah right so you're not even a shmup player, you're just here to bait. 7/10 got a bit frustrated ngl

>> No.6139403

>>6139396
Cheap cop outs to incentivize credit feeding because technically there's "more".

>> No.6140227

>>6138512
based grev guy.

>> No.6140231

>>6139403
m8 you don't get the fucking tlb if you credit feed.

>> No.6140576
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6140576

>>6139390
>Except that claim becomes mindbogglingly stupid when it becomes apparent 1ccs require savestates and similar tools to practicely
I guess no one cleared arcade games before Mame made it to computers.

>> No.6140596

>>6139390
>all that zoomershit
lollmaokekzoom

>> No.6140608

>zoomershit lmaokekzoom
Can someone explain what the fuck this means and what it has to do with shmups

>> No.6140650

>>6140608
he's telling zoomers (young lads) to stop coping and just git gud.

>> No.6140805
File: 26 KB, 499x499, smug_pepe.jpg [View same] [iqdb] [saucenao] [google]
6140805

>>6140608
>seething

>> No.6140818

>>6139393
That's what discord is for, that and providing emotional support during HRT therapy

>> No.6142196

Going to make a real shmup thread when this 404s

>> No.6142198

>>6142196
Not on my watch bitch

>> No.6142213

Sage

>> No.6142257

>>6142196
It'll just get shitposted to death again by the salty jarpigs/dads.

Come to the secret IRC if you want to chill with real shmup bros.

>> No.6142310

>>6142257
How do I join the IRC?

>> No.6142328

>>6142310
download hexchat, connect to rizon network, join #shmups channel

>> No.6142352

What determines how many credits it takes to play? Progear takes 2, but Gradius, another hori only takes 1

>> No.6142358

Should jRPGs be 1cc'd in one sitting or is it ok to use save states to take breaks?

>> No.6142360

How exactly do you turn bullets into Stones in Progear?

>> No.6142364
File: 7 KB, 352x239, 2424273-ninja_spirit__u__028.png [View same] [iqdb] [saucenao] [google]
6142364

>level 6 of Ninja Spirit
WHAT THE FUCK

>> No.6142372

>>6142328
>$15

>> No.6142391

>>6142364
go left

>> No.6142425
File: 4 KB, 320x240, wizardry4-psx-07.png [View same] [iqdb] [saucenao] [google]
6142425

>>6142358
good luck 1ccing this blind

>>6142364
nice game

>>6142360
You generally fill the screen up w/ bullets, and kill a nearby enemy to get the best jewel, then use your lockon w/ a bunch more bullets on the screen for all those bullets to become the jewel you've attained. Rinse->repeat very quickly. to score well you're cancelling stuff pretty much constantly; first looking for a nice bunch o' bullets to convert to rings (only a large enough chunk collected at once will raise the "stone" level to satisfaction), and then a chunk of stones to "cash in" the rings, and then you're immediately back to collecting rings again. Of course, to do this requires tight timing, because you have to destroy enemies at a precise moment to catch the bullets around them in the explosion and cancel them. In Galuda, by contrast, when playing for score you go through "droughts" of sorts to score optimally; for a while you stick to killing enemies "regularly" to build up your green gems, and then "cash in" those all at once as well, in a bullet-heavy spot, to keep the x100 ingots coming. Here, your timing doesn't have to be nearly as exact as Progear's, since 1) enemy bullets are slowed down anyways, and not as much of a threat, and 2) as was mentioned, as long as an enemy's bullet is somewhere onscreen when you destroy it, it's cancelled, unlike in Progear. Also, in Galuda you can pretty much ignore bullet cancelling and save your green gems to slow down bullets in short (low-scoring) bursts, at tricky spots if you don't care about score; in Progear, you need to cancel bullets more often simply for survival, so there's no real reason not to learn when to use your different types of shots to cancel rings and stones at the best times.

>> No.6142485
File: 175 KB, 1108x1478, 1564948010205.jpg [View same] [iqdb] [saucenao] [google]
6142485

>>6133449
why so mad bro

>> No.6143634

>>6142425
>wiz4
>jrpg
Nigga you dumb.

>> No.6144149

Which one is better for 1cc between Raiden 1 and 2?

>> No.6144157

>>6144149
DX

>> No.6144162

>>6144157
But my arcade doesn't have DX

>> No.6144176

If I do Fantasy Zone with autofire does it still count

>> No.6144181
File: 395 KB, 827x689, 7f7159a811dd3e68f6335af7eb44a8b8.jpg [View same] [iqdb] [saucenao] [google]
6144181

>>6133438
1cc only. I never play my best when I use multiple credits, when you only have one, you always have to try your best. There's nothing wrong with using multiple continues though.