[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 425 KB, 457x600, a2ea8a3ee8ff654e9848b01df400dee3.jpg [View same] [iqdb] [saucenao] [google]
6124405 No.6124405 [Reply] [Original]

There is much debate over when video games stopped being good, but when did they start? I mean surely we can all agree Pong clones were nothing more than a novelty that would get old fast. But then games gradually got more complex and interesting. At what point did video games become good?

>> No.6124406

>>6124405
Spacewar!, dumbass.

>> No.6124408

>>6124405
Late 80's.

>> No.6124426

>>6124408
Retard alert.

>> No.6124579

>>6124405
I hate Nintendo for the most part but Super Mario Bros

it was a fun game with visuals better than just dots that didn't exist to eat your quarters in an arcade

>> No.6124620

The development of the dungeon adventure. Originally, text parsed adventures, then gradually becoming more complex, sorta like Ultima or Wizardry.

>> No.6126168

>>6124405
>I mean surely we can all agree with a zoomer about a toy older than its parents
We can't. And don't call me Shirley.

>> No.6126182

>>6124405
Around 5th gen. 2D sprite games were complete garbage.

>> No.6127972

>>6124405
1978-Space Invaders changed everything.

>> No.6128068

game boy color

>> No.6128436
File: 11 KB, 512x512, Dnd8won.png [View same] [iqdb] [saucenao] [google]
6128436

>>6124620
Graphical dungeon games predate text ones, access to them was just very limited.

>> No.6128438

>>6128436
What game is that and what was it played on?

>> No.6128443

>>6124405
mid 2020s

>> No.6130772

bamp

>> No.6130791

>>6128438
https://en.m.wikipedia.org/wiki/Dnd_(video_game)

>> No.6130815

>>6124405
for most people it started with the nes
fletting amusement and novelties on the atari were being turned into actual games like you would see in the arcade

>> No.6130882

>>6124405
I'd say it's not so much a question of good or bad so much as a more fundamental question about what games are.
Pong consoles (even where can they let you play against the computer) are basically a social experience. Emulating pong in browser isn't an accurate reflection of what "pong" is, it's a game to be played against other human beings - a simple game, but also a fundamentally social one.
Then you get into the 2600 era or "proper" arcade gaming, which is fundamentally focused on gameplay. Usually quite short with a few key mechanics and not much story. Arcades are still social, but these are the first games you could reasonably play by yourself for a bit.
NES era adds some more complex gameplay mechanics (inventories etc) and further story emphasis in RPGs. By this point you really see the single player games dominate.
SNES era improves graphics, audio, and really offers the chance to bring story to the forefront. Even platformers like Mario sometimes have overworld map type mechanics.
Playstation era really opens up 3D games, allows for some early cinematic games, audio voice acting, etc. Open 3D worlds crop up for the first time. Splitscreen multiplayer also becomes more notable around this point, bringing that back to the fore.
PS2 really brings together the trends coming up in the PS1 era while allowing for much larger open worlds, but there's still a tendency for games to have quite original gameplay. All systems from this era offer some online capability, but it's not too notable yet.
PS3 era moves in a much more cinematic direction, gameplay gets more homogeneous outside indie titles and online multiplayer is now a major (if not the major) component of most big games. Towards the end of this era and the start of the next there's also a move towards faux open worlds.

That's my quick gloss on the idea I'm getting at, I wouldn't take it as a definitive guide or anything but hopefully it illustrates what I'm getting at.

>> No.6130893

Video games were never good.

>> No.6130969

>>6124405
Kinda hard to say. I think there are several sweet spots for gaming.
I'd say that for 2D graphics, shit got lit around the time of the SNES and it was a slow burn from then.
3D graphics didn't get decent until the PS2.

Overall I'd say about 1990 was when games started to get good. Before then it felt like even the best games were being held back.

>> No.6131049

>>6128438
Plato terminals had numerous graphical D&D knockoffs and even multiplayer features, all long before the home video game market took off. The issue is they were only available in universities and not supposed to exist.

The CRPG Addict has a lot of info on these, he even took a pilgrimage to see the terminals in person. Like most breakthroughs in history, these weren't appreciated at the time and not preserved in their original state (deleted by university staff so playable ones now are remakes based on memory.)

See MUDs too, similar history.

>> No.6131050

>>6124405
They got good when the DnD games got coded at the university, where nerds could compare high scores and had to rename programs so the jannies wouldn't delete them.

>> No.6131529

>>6130791
Thank you.
>>6131049
>The issue is they were only available in universities and not supposed to exist.
Sounds like Space War! at MIT.

>> No.6134058

bumpo

>> No.6134096

>>6124405
https://en.wikipedia.org/wiki/Colossal_Cave_Adventure

>> No.6134835

>>6124405
Late 70s. Early Atari 2600 was good. Space Invaders was great.

>> No.6134871

>>6124405
Pong.

>> No.6135040

>>6124405
cunny
Deus Ex

>> No.6135081

>>6124405
The Collecovision had the best games of the second generation but some of the 2600 games were decent but they are all very simple games

>> No.6137439

>>6135081
Simple is good.

>> No.6137453 [DELETED] 

>>6124405
I don't care about the post I just want to let you know that I want to fuck her

>> No.6137849

start mid to late 80s, ended 20 years later

>> No.6137853
File: 3.54 MB, 3550x3150, Nintendo-Famicom-Disk-System.jpg [View same] [iqdb] [saucenao] [google]
6137853

>>6124405
1983. Atari is hot garbage with about 15 pixels and a sound chip that sounds like farting through a vuvuzela.

>> No.6137887
File: 80 KB, 1120x581, super-mario-bros-record.jpg [View same] [iqdb] [saucenao] [google]
6137887

Super Mario Bros. is the oldest game that has aged well. 99.9% of the NES library is shit.

>> No.6137968

>>6137887
>99.9% of the NES library is shit.
ZOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!

>> No.6137991
File: 95 KB, 1080x1080, 1549845292768.jpg [View same] [iqdb] [saucenao] [google]
6137991

>>6137968
>OLD GOOD NEW BAD

>> No.6137995

>>6137887
>99.9%
jesus dude, get real
theres a lot of trash on the nes but not that much

>> No.6138028

>>6137995
You are right. I should have said 97,5% of the NES library is shit, because there's hardly 20 good games in the entire library.

>> No.6138204

>>6137991
>complaining about people liking old videogames on /vr/

>> No.6139080

>>6137991
Usually, yes.
>>6138028
The NES has a ton of crap and a ton of gold, deal with it. And it's the game system that saved video games, besides some nicely stocked arcades.

>> No.6139097

>>6137991
Animepedo pls go, and take your /v/-tier tastes with you.

>> No.6139101

>>6139097
His anime pic looks of age.

>> No.6139457

>>6124405
They didn't stop being good, you started being a faggot.

>> No.6139468

>>6139101
the point is, people that watch/like anime are almost always pedophiles.

>> No.6139472

>>6139468
I never watch it or post it,(not since Starblazers, anyway) but that is just a cartoon and it's stylized; she's 20 to me.

>> No.6139493

Ms Pac-man is better than Dark Souls

>> No.6139838

>>6139080
Most of the good NES games have
>aged
like shit.

>> No.6139849

>>6139838
You sound save-statey.

>> No.6139873

>>6139849
I don't use save states, which is why I can tell games like Castlevania or Ninja Gaiden with their retarded massive difficulty spikes (Death; having to redo stage 6 from the beginning) are evidence the games have aged poorly.

>> No.6139906 [DELETED] 

>>6139873
No, anon. Those games are great not in spite of their extreme difficulties, they're greater because of them. Look, back in the 1980s 60 dollars may as well have been 150, so for that kind of buck, not only had the game better be of excellent quality and have reply value, they had to be hard so that they weren't beaten right after dinner on day one.
You think they "aged poorly" because you're using to easier games and having you hands held, is all. If you don't use save states, you sure do sound like you do to be fair.
AND saying that aged poorly shows a lack of appreciation their inherent art. Are you going to that Michelangelo's "David" aged poorly because it's heavy? Yeah man, that thing is huge-so why didn't Michelangelo make it out of 3D-printed reflective metal? What a dumbass he was and his statue is a piece of shit that should be forgotten because it's not modular and easy to move around.

>> No.6139908 [DELETED] 

>>6139873
No, anon. Those games are great not in spite of their extreme difficulties, they're greater because of them. Look, back in the 1980s 60 dollars may as well have been 150, so for that kind of buck, not only had the game better be of excellent quality and have reply value, they had to be hard so that they weren't beaten right after dinner on day one.
You think they "aged poorly" because you're used to easier games and having you hands held, is all. If you don't use save states, you sure do sound like you do to be fair.
AND saying that aged poorly shows a lack of appreciation their inherent art. Are you going to that Michelangelo's "David" aged poorly because it's heavy? Yeah man, that thing is huge-so why didn't Michelangelo make it out of 3D-printed reflective metal? What a dumbass he was and his statue is a piece of shit that should be forgotten because it's not modular and easy to move around.

>> No.6139909

>>6139873
>>6139873
No, anon. Those games are great not in spite of their extreme difficulties, they're greater because of them. Look, back in the 1980s 60 dollars may as well have been 150, so for that kind of buck, not only had the game better be of excellent quality and have reply value, they had to be hard so that they weren't beaten right after dinner on day one.
You think they "aged poorly" because you're used to easier games and having you hands held, is all. If you don't use save states, you sure do sound like you do to be fair.
AND saying that aged poorly shows a lack of appreciation their inherent art. Are you going to say that Michelangelo's "David" aged poorly because it's heavy? Yeah man, that thing is huge-so why didn't Michelangelo make it out of 3D-printed reflective metal? What a dumbass he was and his statue is a piece of shit that should be forgotten because it's not modular and easy to move around.

[take three]

>> No.6139935

>>6139909
>Look, back in the 1980s 60 dollars may as well have been 150, so for that kind of buck, not only had the game better be of excellent quality and have reply value, they had to be hard so that they weren't beaten right after dinner on day one.
Translation: "these games have aged poorly because nowadays games don't last 3 hours".

>> No.6139945

>>6139935
No, you're even close to being on point or even making sense. Ninja Gaiden, for one, lasted much longer than 3 hours if you weren't cheating and learning how to play from the ground up, unless you were some kind of super human player-prodigy.

>> No.6139950

>>6139873
That's stupid and you're stupid. Git gud retard.

>> No.6139975

>>6139945
I made to the boss in Stage 6 (your father) in less than five hours. When I said three, what I meant to say is that Ninja Gaiden is the kind of game that has you die repeatedly to justify its price tag.

>> No.6139980

>>6139975
My dad was a boss in Ninja Gaiden? AWESOME. But for real, ok gotcha, but the game is a work of art, is fun, and has aged like fine wine. Now talk some smack about the Atari 2600 and I'll agree with you, even though that had greats too.

>> No.6141702

bampo de miyo

>> No.6141727
File: 157 KB, 498x364, Zoomer.gif [View same] [iqdb] [saucenao] [google]
6141727

>>6126182
>2D sprite games were complete garbage.

>> No.6143778

>>6130791
>dnd was written in the TUTOR programming language for the PLATO system by Gary Whisenhunt and Ray Wood at Southern Illinois University in 1974 and 1975
>Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure) is a text adventure game, developed between 1975–1977
Looks like it isn't obvious which is older.

>> No.6143780

>>6130815
>actual games like you would see in the arcade
So arcade games weren't good, but being "like" them made home games good?

>> No.6143787
File: 5 KB, 640x480, 344328-battlezone1980_00.gif [View same] [iqdb] [saucenao] [google]
6143787

>>6130969
>3D graphics didn't get decent until the PS2.
t. zoomer

>> No.6144009

>>6143787
That game is unfair.

>> No.6144615

>>6124579
>1985
>game newer than ultima 3
DING DING DING DING DING

>> No.6144619

>>6143787
Honestly they didn't get good until like 2008 or so. Before that I played almost nothing but MAME for like 10 fucking years.
The really old ones like Battlezone have a certain minimalist charm to them but I wouldn't call those "good" graphics.

>> No.6144647

>>6130969
>3D graphics didn't get decent until the PS2
But Silent Hill 1 looks better than Silent Hill 2.

>> No.6145124

>>6124405
I played 80s Hack/Nethack/Larn/Omega for ages.
I fucking loved "Adventure" on the Atari 2600. Played the shit out of those combo packs on Intellivision.
Colecovision Smurfs was kinda shit, though.
Early Sierra adventures and the Ultima games were some of the most defining of my life.
OF course zoomers will rail against them and beat their pitiful fists against the wall now over them.
>They're too haaaard!
>You need a guide to win them!!
>The deaths are too unfaaaiir!
This not nostalgia when I say it was literally a different time and we appreciated such things more.

>> No.6145164

>>6124405
That's a very broad question looking for a specific answer. I can think of arguments saying it started with Pacman, Mario, King Graham, Final Fantasy, or even Doom or Diablo. The start isn't as easy as saying the first good game. Maybe. It could be when the majority of games were good instead of anomalies. It could be when the early mechanics were ironed out and we got consistent controls. It could be when gameplay complexity reached a point where pumping quarters in at the arcade didn't make sense. There are too many variables. Any definitive answer from me would be bias.

But for shits n giggles, I'd say around 1987. Adventure games weren't so primitive anymore and console games were moving past the basics. Arcades were still heavily visited and loved and their peak was still several years off. It was still early enough that bloated massive publishers hadn't ruined teams working out of garages. It wasn't the best year but it's hard to say that anything was still really broken by 87. Other than shit games but that'll never go away.

>> No.6145208

>>6145164
i agree with 87. The year Shinobi got released. Thats actually the first game i really liked.

>> No.6145214

1977

>> No.6146174

There's good games from 2nd gen onward, it's just that the frequency/number of good games being released started to really ramp up mid 80's, accelerating through to a peak somewhere around like 1998, and then started to gently taper down until falling off a cliff in the late 2000's

>> No.6146180

>>6124405
Earliest I'd go is '85. Gauntlet, Super Mario Bros, Bard's Tale. All still immensely playable. But I'm more inclined to say '88.