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/vr/ - Retro Games


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605069 No.605069 [Reply] [Original]

Never played any Castlevania games before but I'm liking Super Castlevania IV so far.

What is the 'hold down whip button, whip goes limp and you can hold the limp whip up in different directions like an idiot' part for?

Is the music awesome, or what?

Why does my whip turn into a leather one when my pants change?

Is this game difficult?

Will anything ever be cooler than Mode 7?

Got any Castlevania questions you were always afraid to ask?

>> No.605086

>>605069
>What is the 'hold down whip button, whip goes limp and you can hold the limp whip up in different directions like an idiot' part for?
I've always found it was useful to defend yourself. Say a bat is flying. I just start flailing it real fast so that it hits it really quickly.

>> No.605098

>>605069

>What is the 'hold down whip button, whip goes limp and you can hold the limp whip up in different directions like an idiot' part for?

Not much really. You can flail it around to hit some candles, take out some weaker enemies. It's more cool than it is useful.

>> No.605119

>>605069
In order:

-What >>605086 said
-Yes it is
-Pants?
-Not especially compared to others, but it has its moments with instadeath.
-Eh.

>> No.605126

What's the best method of dodging medusa heads while fighting the axe knights in that one hallway? I can get pass it but I always lose a life or two.

Nes Castlevania btw.

>> No.605158

>>605126
Be deliberate. Pay attention to the Medusa Head's Course and move with it, while also pressing forward so you don't give the Axe Knights too much breathing room. Well placed crouches will dodge heads and axes alike, while the whip finishes up coverage against lowaxes.

If you were skilly enough to make it to that point with Holy Water, throwing one at the apex of a jump toward an AK will land it in a perfect position to wail on the guy as well as hitting any heads that happen upon it. Water also makes Death a slice of cake.

>> No.605184

Should I start with Super Castlevania or Symphony of the night?

>> No.605196

>>605158
Thanks for the tips. I'll try today.

>> No.605439

>>605069
You should've played 1 first

>> No.605443

>>605184
Start with 1
Play 3 but I don't think you need to beat it
Then play 4
Rondo of Blood is awesome but optional

>> No.605467

>>605184
SotN is only recommendable if you're new to 2D platformers and want something easy. Otherwise just go listen to the soundtrack on youtube.

>> No.605487

>>605467
>SotN is only recommendable if you're new to 2D platformers and want something easy. Otherwise just go listen to the soundtrack on youtube.
Are you being serious?

>> No.605504

>>605487
Let's not pretend that this is some groundbreaking opinion. The level design and combat just isn't on par with the other games.

>> No.605513

Its not difficult till the last 3 levels.

Super castlevania 4 is a good place to start in the castlevania series its very forgiving

The spinning whip is good for destroying bots or enemy fire balls. If you swing and miss you can cancel the recovery animation into the whip waggling.

>> No.605520

>>605504
Prove it

>> No.605560

>>605504

top lel

Play SotN and fuck with this guy thinks. You should at least try it.

>> No.605563

>>605504
Go play through SotN
Count how many times you manage to kill an enemy before it actually plays its attack animation. Notice how there are dozens of ways to just overpower enemies and bosses with simple gear upgrades or spamming spells and no real need to learn their patterns or have good reaction time. Notice how platforming is meaningless, there are no bottemless pits and spike traps are few and far between, theres no challenge to them.

Than go play castlevania 3. Every enemy is quick and very likely to harm you without quick reaction time. The only easy-win method is to get a triple holywater and spamming it to stunlock, which is very difficult, eats through yours hearts, is lost on death, and doesnt even work on half the enemies. Notice how the game is filled with traps and pits, not only do you need to master the melee combat but the jumps as well are a type of challenge.

>> No.605573

>>605563
It's an adventure game though

>> No.605574

>>605184
The metroidvanias never had the same quality in level design or challenge of the older games.
They have a great deal more spells and abilities, half of them which make the game EZ mode if you actually use them. The games are good for the exploring, not for their combat.

The origenal series has much better pacing, challenging enemies, and you can't just equip a new sword to make the game easier. The high difficulty turns off a lot of players.

>> No.605593

>>605573
So are the classicvanias. They're even more adventurous since the there's a greater element of peril and the levels are so much more varied and interesting.

>> No.605594

>>605504
>>605487

b-b-but people call it one of the greatest games of all time. Is it really that easy?

>> No.605601

>>605594
>but people call it one of the greatest games of all time.

Newsflash: Quality of gameplay is not directly related to difficulty. Fuck this type of thinking.

>> No.605604

>>605594
Yes. Keep in mind that its popularity also has to do with how accessible it is, kinda like with jrpgs.

>> No.605615

>>605601
It partially is though. A game you can complete while you're half asleep is not very interesting.

>> No.605616

>>605615

No, not really. SotN is part exploration, anyway.

>> No.605617

>>605594
people call it the greatest game of all time because it was many peoples first metroidvania.

it was also one of the early ps1 games, so for many it may have even been their first game on the system.

So people were jaded by those experiences

The stat system was very poorly designed and its very easy to stack defense and have all enemies deal 1 damage to you, while having hundreds of hp. There are a number of items that let you easily kill any boss in just 3-5 attacks.

and yes the game is very easy: a number of people I've met claim that the only way to make the game challenging is to never equip any gear upgrades.

>> No.605618

>>605601

While this is true, the best games (In my opinion) have to present some type of challenge to you.

But I am new to the series, maybe i should start with it?

>> No.605619

>>605616
Exploration that requires almost zero effort and that's only rewarded with game-breaking items.

>> No.605624

>>605618
As I said, if you're a 2D noob it's alright. If you've got some platformers under your belt though you should look into the classicvanias and rondo.

>> No.605625

>>605619

The exploring new areas is supposed to be the fun part, you dingbat.

>> No.605629

>>605625
But most of the areas are plain corridors with a bunch of the same type of enemies lined up for the slaughter. Or insipid platforming sections. None of the areas are as interesting as the levels in 3.

>> No.605632

>>605619
>>605625

Explore.
Find an item that will make the rest of the game piss-easy.

Either you DONT equip the item and your exploring was for nothing
or you DO equip the item and the combat is now boring

Also SOTN secret areas are the most obvious in all of the series.

>> No.605636

>>605629
I can see what you're saying. The only memorable area of that game for me was the Colosseum. Everything else was just forgettable and bland. But in 3 all the areas are unique and have their own "flavor" to them.

>> No.605638

>What is the 'hold down whip button, whip goes limp and you can hold the limp whip up in different directions like an idiot' part for?

You can use this to kill the weakest enemies or enemies in inconvenient places. Or block weak fireballs.

>Is the music awesome, or what?

Yes.

>Why does my whip turn into a leather one when my pants change?

What?

>Is this game difficult?

No.

>Will anything ever be cooler than Mode 7?

Yeah.

>Got any Castlevania questions you were always afraid to ask?

No.

>> No.605642

>>605632

You mean compared to the rest of the series whose secrets just are random walls with meat in the wall? Yeah, it's wild.

>> No.605645

>>605642
Good point. Then again every pork chop you find will make your heart skip a beat, while most SotN secrets don't really matter.

>> No.605649

>>605645
>Then again every pork chop you find will make your heart skip a beat

Oh goody, health I didn't even need! Best secret ever.

>> No.605654

>>605649
You never needed it? That's pretty impressive. Most people will be glad its there on their first playthrough though.

>> No.605658

>>605654

Not after learning the levels, no.

>> No.605661

>>605649
either you never got past the second level or you are pretty good, in which case you probably never died in any metroidvania game ever

>> No.605664

>>605069
>Hold button
SCV4's gimmick. Was later used in Chi no Rondo, and was just as useless there.

>Music
Not nearly as awesome as the first three games. Even CVII, which wasn't a very notable game (unlike 1 and 3, which are unrivaled), had an amazing, amazing soundtrack. SCV4's music can't compare.

>Is the game difficult?
3/10 on the Castlevania scale.

>Mode 7
I wish Contra 3 didn't have mode 7 stages, though...

>> No.605665

>>605658
There you go! Most of the SotN powerups can be safely ignored even on the first playthrough though.

>> No.605668
File: 168 KB, 547x713, THIS SHIT AGAIN.png [View same] [iqdb] [saucenao] [google]
605668

>>605594
>implying difficulty = quality

>> No.605671

>>605658

At this rate you'll end up backpedalling into a wall or something.

>> No.605674

>>605671

>backpedaling

I would advise against using words you don't know the meaning of.

>> No.605689

>>605668
Another doofus who doesn't think that a game that makes you use your brain and reflexes is better than one that doesn't.

>> No.605695

I just got to the last level of Castlevania III yesterday.

It's by far the hardest one (and pretty unfair). Makes the first one look easy (though it is, if you know what to do).

IV is not too hard at all, but since you never played any Castlevania before, it's probably going to be kinda difficult for you.

>> No.605707

>>605689

And here's a doofus who thinks that game quality = difficulty

Also a doofus who thinks that his definition of fun trumps all

And a doofus who thinks that I don't appreciate old and new CV for different reasons

All in all, a very stupid person!

>> No.605713

You can just hold the whip out in front of you and destroy about every projectile in the game

>> No.605718

>>605467
>SotN is only recommendable if you're new to 2D platformers and want something easy. Otherwise just go listen to the soundtrack on youtube.
This.

This is correct.

>> No.605725

>>605707
>And here's a doofus who thinks that game quality = difficulty
But unlike me you have yet to explain why the opposite is true. Also the rest of the stuff you said are things I didn't even mention. All in all you're still the bigger doofus.

>> No.605727

>>605718
This.

This is samefag.

>> No.605728

>>605718
SotN is still fun. A fun game is a good game.

But yeah, it's really easy, unless you really suck.

>> No.605735

>>605725

Explain how you aren't trumping your idea of fun over everyone else, with statements like

>Another doofus who doesn't think that a game that makes you use your brain and reflexes is better than one that doesn't.

>> No.605736

>>605069
You can flail the whip after striking a candleabra to hit another one. It's also good for taking out projectiles.

SCIV has some of the best music in the series, period, and this is a series known for kickass soundtracks. Dance of the Holyman = adrenaline out the ass.

Pants? The Vampire Killer is a leather whip by default constructed by alchemy, it can change form easily.

It's difficult by modern standards, but by general Classicvania standards its piss easy. If you play the rest of the early entries, prepare for buttrage.

No.

>> No.605738

>>605728
SotN is too easy to be actually fun. I loved it when I was 13, but I also loved FFVII back then. I am nostalgic about SotN, but, unlike the other, better castlevanias or other, better Metroid games, it was too easy and too shallow to be actually good.

>>605727
>If two people agree, they must be samefagging. Or from /v/.

>> No.605743

>>605738
More like if one person is samefagging, that person is samefagging.

>> No.605746

>>605735
But see, the only reason I'm trumping it is because I can come up with a good argument. You can't blame me for not being able to explain why what you think is right.

>> No.605747

Can the idiots who can't handle opinions kindly go back to /v/? SotN is a bad start point just because its partway through the series, you should always start from the beginning. Yes, it's easy, but it's a very good game overall. Difficulty does not equate to quality.

>> No.605751

>>605738
>SotN is too easy to be fun

>what is an opinion

>> No.605752

>>605746

You can't trump something over something else when it's something subjective, you retard.

>>605747

This is wrong. SotN and old school CV aren't even the same beasts. It's like saying someone's first Mega Man game can't be Mega Man Legends.

>> No.605757
File: 175 KB, 400x269, 1357699061910.png [View same] [iqdb] [saucenao] [google]
605757

>>605747
>SotN is a bad start point just because its partway through the series, you should always start from the beginning.
No, SotN is a bad start point becuase it's nothing like the good Castlevanias, and even at what it's trying to do it still isn't particularly good.

Aesthetics are stellar, but gameplay is poor.

>> No.605760

>>605751
Are you saying that SotN being pathetically easy is an opinion and not a fact?

>> No.605761

>>605757
>SotN is a bad start point becuase it's nothing like the good Castlevanias

How is SotN not like itself?

>> No.605763

>>605752
Hence why I said he shouldn't start there. Classicvania and Metroidvania are two subgenres within the series.

>> No.605768

Everyone knows Circle of the Moon > Symphony of the Night

>> No.605769

>>605760
No, I'm saying that you being unable to find fun in an easy game is a quality of yourself, not everyone.

>> No.605770

>>605760

Learn to read, stupid. That's not what he's arguing. He's saying that "This game is too easy therefore it is not fun" is an opinion. And he's right.

>> No.605772

>>605761
Have you ever played it and the earlier Castlevanias?

>> No.605773

>>605752
Sure, some people might like games that don't require you to use your brain as much as others. That's totally fair. But if that's the case then you're just dumb.

>> No.605775

So when did /vr/ suddenly become a place where opinions are not tolerated?

>> No.605776

>>605772
He quite obviously hasn't.

>> No.605783

>>605773
>if you are not actively pouring the maximum effort in to everything you enjoy at all times, you are stupid

Ok. I'll be stupid, and you can shit fury at people liking what you don't like.

>> No.605784

>>605668 here

>>605689
Incorrect; rather, a person who doesn't think that a game that makes you use your brain and reflexes is always better than one that doesn't.

In this particular case, I am not defending SotN so much as attacking the general mentality presented. I agree that SotN isn't particularly challenging and that it affects the ability to enjoy it to an extent (Akumajou Densetsu is my Retrovania of choice; fuck the gimping Grant suffered in the transition), but at the same time it's an alright game to go through every now and again, and for some the relative lack of threat is a positive thing, enticing the player by giving them a sense of empowerment.

As for >>605725, your 'explanation' is basically tantamount to 'it's better because it's better' when ultimately there is no better or worse in terms of the whole difficulty debacle; some people like you or I may enjoy difficulty, perhaps even in varying amounts, but others may not, and are not wrong or inferior for feeling that way. At least, not to me anyway.

>>605746
>good argument
If by 'good' you mean 'that I actually presented a thesis', then fair enough; it's shallow otherwise.

>> No.605785

>>605763

Does it matter if he starts there or not? No, it doesn't. This isn't Dragon Quest where it's recommended not to start with the first game due to features. What DQV brings to the table is (largely) what DQ1 brings to the table, just better.

SotN, on the other hand, isn't bringing the same thing to the table as CV1 or 3. If he's in the mood for exploration and RPG elements, he plays SotN. If not, he goes to CV1 or 3.

>> No.605787

>>605769
Of course there are some people who would prefer games devoid of challenge.

But that you enjoyed a bad game doesn't mean that it's a good game. It being bad due to poorly implemented difficulty curve is objective.

>> No.605789

>>605772
>>605776

I actually have, dipshits. CV Bloodlines is Godtier CV. So is SotN.

>> No.605791

>>605773

>that post

top lel

>> No.605792

>>605784
>Incorrect; rather, a person who doesn't think that a game that makes you use your brain and reflexes is always better than one that doesn't.
That's true, but an extra dash of difficulty will make things more interesting and exciting in 99% of the cases. I said before that difficulty is a PART of what makes a game good.

>> No.605793

>>605785
Would you crack open a new book in the middle of the story just because thats the part where there is a thematic change?

>> No.605797

>>605593
Nooooo... Classicvania is an action game

>> No.605802

Well, I like SotN, but I can understand how easy games get boring a lot quicker.

If your body can take it, play the first one first. If it can't, maybe Simon's Quest with a guide wouldn't be too bad (it's a really fucking easy game).

I think IV is a perfect first game for people who are scared of I. It's only easy for the people who played I or III first, if you didn't, it's still a challenge.

>> No.605803

>>605787
Piss easy difficulty is a single negative factor of the overall experience of a game. Again, difficulty does not equate to quality.

>But that you enjoyed a bad game doesn't mean that it's a good game.

Cite exactly where I stated this.

>> No.605804

>>605789
>CV Bloodlines is Godtier CV.
Wow, no. Bloodlines was a mess of a game. And it, too, was easy as fuck, so no surprise here.

>> No.605806

>>605797
That doesn't mean it can't be an adventure too.

>> No.605810

>>605789
>reacts with anger right away

>too stupid to understand a difference in fundamental gameplay mechanics

>lashes out with correct assertations of game quality due to stupidity

Wow.

>> No.605812

>>605793

>comparing the CV series to a book

>> No.605814

>>605803
>Piss easy difficulty is a single negative factor of the overall experience of a game.
But it's easy because of the simple levels, poor combat and unbalanced items.

>> No.605815

>>605803
>Again, difficulty does not equate to quality.
But is prerequisite to it.

>> No.605816

>>605773
Because, you know, some people don't play video games to relax or unwind, and might appreciate something that isn't trying to hand their ass to them after they've spent the last week writing for a celeb, or taking part in biochem experiments, or even just a hard day of physical labor doing construction. Nah, people just play video games for infinite challenge, the pursuit of becoming a master of vidya, and the honoring of gamer bushido. People would never play a game to lower the bar on expected brain activity for an hour or so.

Not even to mention your little bit there at the end.
>That's fair, but then you're dumb
I'm not sure you understand the concept of fair if you would then couple it with further mudslinging. Just because you like what you like doesn't mean others are inferior for thinking differently.

>> No.605818

>>605804
>Bloodlines was a mess of a game.
Nope.

>And it, too, was easy as fuck, so no surprise here.

Nope. Also irrelevant.

>>605810

>Call dipshits dipshits
>This is anger

What.

>> No.605820

>>605775

Some opinions are not very well formed or are based on nostalgia

>> No.605821

>>605815
Other way around.

>>605814
Again, singular factors.

>> No.605823

>>605815

No it isn't.

>> No.605825

>>605816
If you aren't going to take gaming seriously, perhaps you should fuck off back to /v/ with the rest of the mentally retarded underage casuals.

>> No.605827

>>605821
>singular factors
That's all there is in the game. Exploring plain areas, collecting OP items and engaging in boring combat.

>> No.605829

>>605689
>less difficult
>means "requiring no thought or effort"
Way to think in absolutes, you absolute retard

>> No.605830

>>605818
I like Bloodlines but its tard easy compared to other classicvanias.

>ad hominem

>> No.605832

>>605825

I think it's you who needs to go back to /v/

>> No.605836

>>605827
>That's all there is in the game. Exploring plain areas, collecting OP items and engaging in boring combat.

This childish kind of arguing can be applied to literally any game ever.

>> No.605839

>>605830

>ad hominem

Is not a catch-all term for insult, you retard. There was no ad hominem in that post.

>> No.605841

OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS OPINIONS

FUCK OFF /v/

>> No.605845

>>605839
>youre stupid because youre stupid

>not ad hominem

>> No.605846

>I willd efend my sad preference of easy as fuck games until the last drop of blood.
Ha ha, this thread.

>> No.605850

>>605792
That you did, which would have been fine in and of itself. That said, when you tack on the other context presented insofar with your replies and retorts, it gives greater weigh to just what kind of part you feel it to be. And it's not like I happen to disagree with you entirely in this case; I like challenging games and enjoy learning the ins and outs of getting though, but I don't hold this attitude that it's the only way that games should be played or what should be the focal point of my searches for new games to mess with, nor do I insult others for having different tastes about it.

It's not that you feel the way you feel, but that you keep shoving it in people's faces like their differing opinions are a blight.

>> No.605852

>>605836
Not really. Castlevania 3 has more interesting areas and more exciting combat than SotN.

>> No.605854
File: 1.20 MB, 320x180, fuck this thread im outta here.gif [View same] [iqdb] [saucenao] [google]
605854

>>605846
>I feel a need to poop all over people who enjoy things that I do not enjoy because I have the mental maturity of an infant.

>> No.605857

>>605845

That's not what happened, you idiot. Show me where it happened.

>>605846
>I willd act like my preferences are objectively correct until the last drop of blood.

Ha ha, this thread.

>> No.605862

>>605852
Exciting and interesting are both subjective.

SotN is a better game because, unlike Casltevania 3, it has cool locations, great combat, and badass items.


See what I'm doing?

>> No.605864

>>605806
But it's not in this case.
"Action/adventure" is often a misnomer in games with no exploration.

>> No.605867

>>605857
Some "preferences" are indeed inferior.

Like preferences for poorly designed difficulty curves.

>> No.605868

>>605857
>>605818

>call dipshits dipshits

>mad

>> No.605871

>>605850
Hell if I got a differing opinion that explined why my opinion is wrong I'd be fine with it. I'm only trying to present my opinion to the best of my capabilities.

>> No.605872

>>605867
But why are they inferior, anon?

>> No.605874

>>605852
It was also secretly made by Marquis de Sade.

There's just Dracula left, though, I'm gonna beat that son of a bitch of a game soon.

>> No.605875

>>605868

I don't know where you come from that calling a spade a spade makes you angry, but whatever.

You people get so pent up trying to prove someone else is mad, when a) they aren't and b) it's not relevant to anything at all.

>> No.605876

>>605825
>gaming
>seriously
As a fightanfag and a guy trying to get into some speedrunning: Come on son. Fuck outta here wit dat bullshit. It's a fucking hobby, chill.

>> No.605878
File: 904 KB, 150x150, stop fucking posting.gif [View same] [iqdb] [saucenao] [google]
605878

I came here from /v/ to get away from STOP LIKING WHAT I DONT LIKE shitposting.

Shut this fucking thread down.

>> No.605880

Let me reiterate, dear children.

SotN is easy as fuck, which makes it shit. If you like games where you can't die unless you're a retard, have fun. Better yet, go play int he yard.

Bloodlines is barely Castlevania at all and is the weakest game in the series. Also, second easiest of all the pre-2001 ones.

>> No.605881

>>605864
There is a degree of exploration in all games. Even linear ones. Obviously as long as you're uncovering new areas and trying new approaches you're exploring.

>> No.605886

>>605880
>SotN is easy as fuck, which makes it shit.
>which makes it shit.

But that's wrong

>> No.605887

>>605876
>its a fucking hobby

Yea, you don't belong here. You are the cancer killing gaming, go back to leddit so you can talk about how Cawadooty is better than DooM because its easy and EASINESS = GOOD BECAUSE I SUCK AT VIDYA HURR DURR

>> No.605890

>>605872
>But why are they inferior, anon?
Because they do not pose a challenge, and, thus, conflic.

Playing SotN is like playing football with crippled goths.

>> No.605891

>>605878
Negative opinions are not shitposting. If that's why you ran away from /v/ then I suggest giving up on the internet too.

>> No.605895

>>605880
>SotN is easy as fuck, which makes it shit.

Prove it.

>> No.605898

>>605878
Sorry, but on /vr/ people actually enjoy being challenged. It is common sense on /vr/ to not praise SotN.

>> No.605901

>>605890
>Because they do not pose a challenge, and, thus, conflic.

This makes them inferior?

According to who?

>> No.605903

>>605895
Being easy as fuck proves that it's shit.

>> No.605904

>>605878
Dude, it's going to be like /v/ in a couple of months, you know that. For now, it's still one of the best boards, I hope threads like this don't fuck everything up.

>> No.605905

>>605887

I can't tell if this post is satire or not.

>>605890

>Because they do not pose a challenge, and, thus, conflic.

Subjective. This is not an objective meter of superiority.

>> No.605907

>>605903

You didn't prove anything

>> No.605908

>>605901
According to people who like games that require better mental capabilities and reflexes? You know, smart people and experienced gamers.

>> No.605912

>>605890
>Playing SotN is like playing football with crippled goths.
Well, now that's funny (and true).

>> No.605913

>>605901
Yes, being games where you can't lose makes them meaningless. According to me and other people who enjoy games for gameplay and not catchy tunes and gothy sprites.

>> No.605917

>>605905
>Subjective. This is not an objective meter of superiority.
Nigga what? How is a game that is more exciting not superior?

>> No.605918

>>605908

This is an appeal to authority, and not even a good one.

>> No.605919
File: 87 KB, 342x342, 1301411613940.png [View same] [iqdb] [saucenao] [google]
605919

>tfw you are the only person who enjoys Classicvania and Metroidvania games

>> No.605920

>>605905
>Pointless = bad
>Subjective
It's objective.

>> No.605921
File: 641 KB, 1600x1800, Classicvania reactions.jpg [View same] [iqdb] [saucenao] [google]
605921

>> No.605925

>>605917
Are you actually mentally handicapped? Do you not understand that your mind does not eclipse others?

>> No.605926

>>605871
Why does your opinion need to be wrong though? Some people like a challenge. Some people constantly seek the stimuli that comes from being presented with problems to solve and overcome. Others don't. Big deal.

You seem to have it in your head that this situation is rigid, and can only have one right answer, and that is where you are entirely mistaken; that one person may enjoy something one way and another another is pretty typical of the human being. Both can and in this case are 'right' and 'wrong' in that this is a trivial subjective matter that boils down to preferences.

>> No.605927

>>605919
There's a whole board of people like you and OP, you know.

>> No.605929

>>605919

What game did Nicholas Lyndhurst star in?

>> No.605934

>>605917

>How is a game that is more exciting not superior?

>Call of Duty is better than Harvest Moon because it's more exciting.

>> No.605935

>>605927
...where?

>> No.605937

>>605881
>advancing through levels
>combat experimentation
>"look ma! I'm explorin'!"
That's kinda sketchy.

>>605880
Nobody cares about your flaming bag of shit taste

>> No.605938

>>605925
You don't think exciting games are good? Or that a hard game is more exciting than an easy one?

I'd love to hear why.

>> No.605940

>>605934
Except it isn't, unless you are casual filth.

>> No.605945
File: 228 KB, 1590x1196, 1367695855301.jpg [View same] [iqdb] [saucenao] [google]
605945

>>605921
There were some errors, but I fixed them.

>> No.605946

>>605919

You aren't the only person. This thread isn't made up of Classic vs Metroidvania, it's made up of people who try to assert their idea of fun as superior.

>> No.605947

>>605934
You think CoD is exciting?

>> No.605951

>>605940

Are you seriously going to argue that dodging gunfire is as exciting as planting turnips?

You dug your hole with this argument, at least you're going to dig to china in it. I can give you that much.

>> No.605952

>>605934
Call of Dute is just as easy as SotN, and was made for the same type of crowd. It's the opposite of "exciting".

>> No.605953

>>605898
>I make the rules on this brand new board
Look out, guise! Da baws man's a-comin'

>> No.605954

>>605919
I enjoy dicking around in some metroidvanias too occasionally. Thinking they're equal or better than classicvanias is just silly though.

>> No.605957

>>605951
Hoo boy, this explains it. The little faggot likes Cock of Dooky.

Leave. Right now.

>> No.605959

>>605947

Compared to feeding animals and watering plants, yes.

That doesn't make it more fun to me, however.

>> No.605961

>>605908
Doesn't mean you can't like cool games that are so easy a mentally retarded dog could beat it.

SotN is way too easy, that's a flaw, everyone here agrees, but it's still a nice game.

But yeah, playing SotN IS like playing football with crippled goths, just replace the funny for a little while with fun for a little while.

>> No.605963

>>605957

I never said that I liked it, though. Learn to read.

>> No.605968

>>605953
I'm merely stating the consensus. There are no rules on /vr/ against enjoying shitty and easy games, but get ready to get ridiculed for having a shitty taste.

>> No.605971

>>605963
You said it was exciting.

>> No.605974

>>605887
Gonna assume you're not kidding here, otherwise 10/10 trolled good job.
>discussing aspects relevant to a hobby, and perspectives on one enjoying a hobby more or less
>remind that it is a hobby; it is not a career, or sport, or any such thing unless it is made to be
>no evidence that such 'professional hobbying' is being done
>CALL MY SHIT A HOBBY? FUCK YOU

But it is. Doom is better than CoD for a number of reason independent of difficulty, but the fact that it isn't a tutorial throughout most of the game is nice. And, as I said before: Difficulty does not equate to quality. A game being easy doesn't necessarily make a better any more or less than a game being hard, or have I not made that clear enough insofar?

>> No.605975

>>605963
Why do you think it's exciting then? It really isn't.

>> No.605979

>>605963
Learn to be good at video games.

>why isnt this game holding my hand? mommy!!!

>> No.605980

>>605968
>consensus

You don't know what this word means.

>>605971

Doesn't mean that I like it. LEARN TO READ, NIGGA.

>> No.605983

>>605974
>Difficulty does not equate to quality.

Except it does. I say so, other people say so, and we will force it down your casual throat until you agree or leave. Fuck you.

>> No.605985

>>605961
>everyone here agrees
Lying is the mark of a desperate argument
Inb4 you backtrack to say you were trolling

>> No.605987

>>605983

I also can't tell if this post is satire or not

>> No.605992

>>605961
>Doesn't mean you can't like cool games that are so easy a mentally retarded dog could beat it.
I'm fine with people liking them. But I'm not going to agree with people saying they'r better or equal to games that require a little more thought.

>> No.605996

>>605980
I do. See any castlevania threads in the archive. Someone says "I like SotN lel best ever WHAT IS MAN xDDDDD" and gets laughed out of the thread.

Hilariously enough, people liking SotN are also the ones liking Bloodlines. More often than not, they haven't beaten a single real castlevania.

>> No.606000

>>605983
>>>/v/

>> No.606001

>>605992

You don't have to agree. But sperging out because they don't think like you is retarded.

Especially when your thoughts aren't rooted in anything objective.

>> No.606002

>>605980
Why do you dislike a game you think is exciting? Your argument makes no sense.

>> No.606007
File: 408 KB, 1500x948, r-type_final51068.jpg [View same] [iqdb] [saucenao] [google]
606007

>>605983
>Except it does. I say so, other people say so, and we will force it down your casual throat until you agree or leave. Fuck you.
Amen.

>> No.606008

>>605983
I'm sure this is bait, but if difficulty means quality than any Kirby game is shit while some unplayable Mario World Romhack is the best game ever. So Kaizo, right?

>> No.606009

>>605961
What? No one here is saying that SotN is not super easy, man. Like, it just is. Doesn't mean it's a bad game, though.

>> No.606015

>>606000
trips = facts
>>605983
/vr/ is already turning back into /v/

>> No.606019

>>606002

Because it's not well designed. You people are conflating multiple ideas here and it's retarded.

Harvest Moon = Not exciting but well designed. Good game.

CoD = More exciting, but badly designed. Not a good game.

Go ahead and conflate excitement with fun and game quality, though. You're pretty good at doing that.

>> No.606024

>>606001
But they are. I don't see how it's subjective that a game that requires more thought and skill is more exciting and interesting than one that doesn't.

>> No.606025

>>606015
We need more mods or something, the same assholes that poop everywhere that ruined /v/ got bored and are coming here. I don't want this place to die too.

>> No.606026

>>606007

R-type final isn't even retro. Get the fuck out.

>> No.606028
File: 72 KB, 500x529, 1308889936809.jpg [View same] [iqdb] [saucenao] [google]
606028

>>606009
SotN = Easy.
Easy = boring.
Boring = bad.
______________
SotN = bad.

Hope I've cleared it up. Thanks for participating.

>> No.606031

>>606024
>I dont see how its subjective

>more exciting and interesting

If you are serious than you are mentally retarded.

>> No.606034

>>606024
>I don't see how it's subjective that a game that requires more thought and skill is more exciting and interesting than one that doesn't.

Because it's not objective. It's not proven through science. Go find me a scientific study that supports your claims.

you won't

>> No.606036

>>606019
>Because it's not well designed.
What makes a badly designed game exciting then?

>> No.606037

>>606002
>babby's first ruse
You'd be cute if you were competent

>> No.606038

>>606028
>Easy = boring

except no

>> No.606039

>>606028
>Easy = boring.

I FOUND A FLAW IN YOUR MATH

>> No.606043

>>606008
Well, that's a nice point.

Kirby is really fun, and easy as shit.

There is more to a game than difficulty, but liking hard games only is still fine.

>> No.606046

>>606026
>G-get t-the fu...fuck o-out... please!
No. Instead, you get the fuck out and play some real Castlevania games.

>> No.606047

>>606031
You're missing half my sentence there. It's exciting because of objective factors, it's objectively more difficult and mentally demanding.

>> No.606051

>>606036

The content and subject matter make it more exciting. Real-time action, competition, etc.

However, these elements don't make it fun.

>> No.606052

>>606038
>>606039
These two guys aren't bored with piss-easy gameplay.

I'm fine with that. Sort of sad, but it's ok.

>> No.606058

>>606047
>It's exciting because of objective factors, it's objectively more difficult and mentally demanding.

Too you not realize that this is an opinion?

>> No.606060

>>606046

I already have, you retard, probably before you were even born.

>> No.606065

>>606058
Unless it's a fact, obviously.

It is a demonstratable fact that SotN is laughably easy.

>> No.606068

>>606051
So the premise is exciting, but since the game isn't fun it's obviously not exciting.

>> No.606069

>>606052

That wasn't the point. The point was that "easy = boring" is not objective in the least.

You'd know this if you weren't mentally deficient.

>> No.606070

>>606060
Unlikely, son.

>> No.606073

>>606070
Umad?

>> No.606076

>>606069
>The point was that "easy = boring" is not objective in the least.
It is objective. Easy = boring.

Boring = bad can be untrue for boring or slow people, though.

>> No.606078

>>606008
As people have said multiple time before, difficulty isn't all that makes a game good, but it's an important factor. That said, Kirby is pretty boring.

>> No.606079

>>606065

No one is debating whether or not SotN is easy. We want you to PROVE that it being easy makes it bad.

>> No.606081

>>606073
Yes. But aren't you also?

>> No.606082

>>606068

But harvest moon is fun and it isn't exciting.

>> No.606083

>>606079
A game you can complete while you're half asleep is good?

>> No.606087

>>606076
>It is objective.

Except it's not. Prove it with science.

>> No.606089

>>606079
>We want you to PROVE that it being easy makes it bad.
Being easy means it's not stimulating, i.e. boring. I.e. bad.

Unless you like boring things and dislike being stimulated.

>> No.606093

>>606082
It's fun because all the boring chores are rewarding. That's what makes it exciting. Seeing all the shit you worked for pay off.

>> No.606094

>>606089
>Being easy means it's not stimulating

Subjective as fuck.

>> No.606097

>>606068
You suck at logic

Would you say that actual, real warfare is not exciting? Or would you say that it IS fun?

According to you it has to be one or the other, so lets hear it.

>> No.606098

>>606093
>That's what makes it exciting.

Rewarding and exciting aren't the same things

>> No.606102

>>606094
Hard ames are more stimulating than easy ones. It is an objective fact.

>> No.606103

>>606094
How is something easy more stimulating than something hard? Obviously being difficult is better.
Also easy things being stimulating for you isn't very flattering.

>> No.606109
File: 5 KB, 80x80, shantae dance 7.gif [View same] [iqdb] [saucenao] [google]
606109

>>606103
>stimulating than something hard

>> No.606110

>>606076
I love the old Castlevanias and some easy games.

So, I am not boring because I like and beat hard games, but I am boring because I like some fun easy games every now and then.

>> No.606113

>>606097
If physical injury, death and murder were impossible in real warfare, it would've been the most amazing shit in the world.

>> No.606115

>people honestly trying to claim a farming game tacked onto a dating sim is exciting
Guys, I like Harvest Moon too, but you're being ridiculous.

>> No.606119

>>606102
Your asshole it a treasure trove of "objective facts" for you to asspull at will apparently

>> No.606120
File: 539 KB, 1280x1024, SFA3Ryu.png [View same] [iqdb] [saucenao] [google]
606120

>>605880
>Bloodlines
>Barely Castlevania
Now you're just dicking around. And you were trying so hard earlier.

>>605917
>exciting
>implying it isn't subjective and relative to the one perceiving

>>605957
>now resorting to the bare minimum and weakest tactics for a debate/argument

>>605983
>thisishowthingsarebecauseisaysoneenerneener

It's amazing how well this picture has worked through these additions as I try to post through a shit connection; this is entirely mfw

>> No.606123

>>606110
You liking easy games every now and then does not make said games good, though.

We're not saying SotN is unplayable. We're saying the laughable difficulty makes it a poor game.

>> No.606125

>>606102

>objective

Then prove it with documented facts.

>>606103

Learn to read. No one is arguing about more or less stimulating. We're arguing about whether or not something being easy means it's not stimulating.

I think your retarded ass would agree masturbation is stimulating, but it sure as fuck isn't hard.

>> No.606130

>>606113
>if
That's nice.
Now answer the question.

>> No.606136

>>606125
You can document it yourself by playing a real Castlevania game instead of a pop goth cakewalk for a change.

>> No.606137

Sure is getting fallacious in here

>> No.606138

>>606123
The world disagrees.

>> No.606140

>>606125
>Then prove it with documented facts.
I'm sure there are multiple studies about how people doing difficult tasks or having to invest more effort have increased heartrate and stuff that comes with excitement.

>> No.606141

>>606123

You disliking easy games does not make said games bad.

See what I did there.

>> No.606146

>>606136

I dunno what counts as "real" Castlevania, but as someone who's played every one up until about Lords of Shadow, I'm pretty sure I already have at some point.

>>606140

Well post some.

>> No.606148

>>606130
I have. Excitement is not what makes real warfare bad. It actually makes it addictive, as per numerous war veteran testimonies. Fear of death and physical trauma is what makes it unfun.

>> No.606152

>>606141
Me disliking unexciting games is due to them being bad games, though.

You enjoying unexciting games is due to you liking Kojima's gay goth vampires.

See what I did?

>> No.606153

>>606148
>Fear of death and physical trauma is what makes it unfun.

This is subjective, though

>> No.606157

>>606148
So something can be exciting, but not fun?
YA DON'T SAY

>> No.606158

>>605443
Beat 3 because it's the most challenging thing you'll ever do. Everyone says 3 is better than 1 but honestly it doesn't feel as planned out, and part of the reason is it's so ball-crushingly unforgiving in its respawn placements.

>> No.606159

>>606153
I have nothing, you are retarded.

>> No.606160

>>606152
>Kojima's gay goth vampires.

You don't even play Konami games do you

>Me disliking unexciting games is due to them being bad games, though.

dat subjectivity

>> No.606170

>>606160
I don't know a single good post-1995 Konami game. The company is worse than EA right now.

>> No.606171

>>606159

So you're really going to sit here and argue that everyone would enjoy war if it wasn't for death. You're going to sit here and argue that everyone finds the same shit fun.

>> No.606176

>>606047
The fallacy here is that objective factors exclusively lead to objective results. That the result can only be eustress and excitement, and possibilities like distress and frustration.

>>606065
You're either missing the point or deliberately dodging it: The part that is an opinion (read: the part that is subjective) is the excitement.

>>606076
>Something subjective
>But it isn't unless
Right there. That. That part? If you have to tack on the unless like that, you're not being objective anymore. You are still retreating to the 'I think this way and what I think automatically is fact unless urafag' bullshit.

>> No.606179

>>606160
>You don't even play Konami games do you
What do you mean?

>> No.606180

>>606170
>I don't know a single good post-1995 Konami game.

Original Metal Gear Solid
Metal Gear Solid Ghost Babel
Sexy Parodius

>> No.606184

>>606170
>hating on original MGS
Kill yourself

>> No.606186

>>606179

Anyone who knows the tiniest iota of shit about Konami would not confuse Kojima for the people who work with CV

>> No.606189

>>606123
So, the difficulty just negates every single other aspect of the game?

I like how the game looks, feels and the OST, not the difficulty. If everything but the difficulty is good, it's still a flaw that I can forgive.

It's a flawed game that is actually good and you happen not to like, and that's fine.

I think the first Castlevania is a better game than SotN, and that's not only because it's hard and fair, but because everything else is good.

(I see dated graphics and music as a style, not as a flaw, so it's still awesome for me. Saying that new stuff is better is just... biased and shallow as fuck.)

>> No.606190

>>606170
0/10

>> No.606194

>>606176
Some people enjoy eating shit. It's still objectively bad to eat shit.

You enjoying SotN is exactly like that. It's caprophilia of gaming. Nobody's contesting that you did enjoy the game, but it doesn't change the fact that the game was boring.

>> No.606198

>>606102
Yes. In positively received ways? Not always. And when it isn't, it becomes less stimulating overall when it is abandoned.

>>606140
>that comes with excitement
Or distress.

>> No.606203

>>606194
>It's still objectively bad to eat shit.

We have documented reasons not to eat literal shit. No such study exists for SotN.

>> No.606204

>>606186
>Anyone who knows the tiniest iota of shit about Konami would not confuse Kojima for the people who work with CV
Oh fuck, now I see.

You are a fucking retard. That is all. Look up the concept artist for SotN and weep for your goddamn stupidity.

No wonder you don't know shit.

>> No.606219

>>606194
It's more like eating fast food.

Eating shit.... some games are like that, but not even Simon's Quest is one of them, and it's easier than SotN.

>> No.606226

>>606204

>concept artist

That Kojima is a woman. Not the same as MGS Kojima

>> No.606227

>>606203
Quite the opposite, in fact, given that its on every ps1 must-play list ever written

>> No.606229

At least we can all agree that SoTN's English dub was irredeemable shit

>> No.606230
File: 77 KB, 885x659, 235478.jpg [View same] [iqdb] [saucenao] [google]
606230

>>606186
He's talking about Ayami Kojima, the concept artist for Symphony of the Night. Not Hideo Kojima.

You goddamn freaking imbecile, fuck.

>> No.606234

>>606203
But playing easy games dulls your mind and reflexes. That's not a good thing.

>> No.606236

>>606226
Obviously.

And that retard doesn't even know that. No wonder he prefers easyshit. He's a goddamn casual.

>> No.606237

>>606219
>Eating shit.... some games are like that

If any video game causes the same physical problems that eating feces does, please report them to your doctor so we can study this game immediately for the good of medical science.

>> No.606240

>>606229
Well sure, but it was endearing

>> No.606242

>>606159
>I have no argument, so here's an insult
But that's been your whole gimmick from the get-go; I'm starting to think perhaps that you are easy, boring, and bad. And perhaps insecure as you project this onto things you dislike.

>>606148
For some, the potential for pain, injury and even death are exciting; it gives that added challenge that you tout so much.

>> No.606247

>>606234

Dulling reflexes really isn't comparable to eating human waste.

>> No.606250

>>606198
Same thing. Something that's distressing for some people is exciting for others. The reason it is distressing for someone is always some type of weakness though.

>> No.606256

>>606227
>Quite the opposite, in fact, given that its on every ps1 must-play list ever written
CoD and Halo are much more popular.

So?

>> No.606257

>>606247
But it's still not good. The point is that there are negative consequences to playing easy games.

>> No.606262

>>606250
>The reason it is distressing for someone is always some type of weakness though.

citation required, not requested

>> No.606264

>>606229
I fucking love it. But yeah, I tend to like some kinds of bad dubs (and good ones). Strange opinions.

I don't see the bad in there, but I'm fucking weird when it comes to this shit, my opinion doesn't really count.

>> No.606267

>>606257

Not really, no. Especially not health reasons.

>> No.606270

>OP: I like easy games. They're fun!
>It's not the same as eating feces, I promise!
But it IS the same as eating feces, dear.

>> No.606273

>>606256
Contemporary popularity is not the same as historical respect.
Grasp at more straws.

>> No.606279

>>606273
There is more historical respect for the original Halo than SotN. So?

>> No.606281

>>606270

Show me one case of someone ending up in a hospital after playing an easy game. The game's difficulty has to be the direct result of the hospitalization.

>> No.606284

>>606273
Final Fantasy VII must be an ultimate masterpiece, then.

>> No.606286

>>606279

Citation needed

in b4 sales figures and metacritic rankings

>> No.606287

>>606281
The last time you've been to a hospital is likely due to that.

>> No.606290

>>606267
>not really
Is having dull reflexes good then?

>> No.606292

>>606286
>Citation needed
>In b4 citation
Are you retarded? I'm serious, are you?

>> No.606298

>>606262
Obviously some people are strong enough to not even register certain things as pain while weaker people might find them unpleasant. I'm sure you've observed many similar situations in lige.

>> No.606301

>>606287

>I caught a bad head cold from video games

seems legit

>> No.606304

>>606301
Boring as fuck gameplay must have dulled your senses.

>> No.606305

>>606194
Superb strawman; I suppose you want a cookie?

The game being boring to you is completely invalidated by the game not being boring to another. That you are so asspained by this realization is a riot.

It's not even 'objectively bad' to play what many would consider vaporware. Someone could be playing a Barney game or some such right now. You know, the kind that plays itself if you dawdle? And people could be making fun of it or whatever. But oh? What's this? Fun? FUN? But this game is a pile of shit... IT CAN'T BE FUN! UNPOSSIBLE!

How people have their fun is entirely subjective. Fun is not objective. Why this bothers you so much is beyond me.

>> No.606307

>>606292

>he considers sales and metacritic rankings as legitmate

The original SMB sold worse than a lot of games released today. A lot of which you probably wouldn't argue to be more important to gaming.

>> No.606315

>>606307
>he considers /v/ recommendation lists as legitimate
Those lists are made by retards like you. It's even worse, you know.

>> No.606317

>>606298
>lige
Meant to say LIFE
How embarassing

>> No.606319

>>606298
That doesn't make the weak wrong or unjustified in their pain though, nor will subjecting them to further pain necessarily toughen them, possible as it may be.

>> No.606324

>>606319
I don't see what that has to do with anything. I'm just saying the two are not different things like anon remarked.

>> No.606325

>>606290
Does it matter? I mean if you're going to say that because of his poor reflexes someone gets the jump on said person, then sure that sucks for the guy/gal, but at that point you're passively putting blame onto the victim and not the criminal.

>> No.606331

>>605793

I'm not really going to care about the story if it's Resident Evil Quality, which is what I think CV will be.

>> No.606338

>>606325
Well it matters to me because I like getting better at games and playing progressively more difficult ones. No need to turn this into a politicall argument. You don't have to want to have better reflexes. Saying that not having them isn't worse is just silly though.

>> No.606341

>>606305

Unable to see past the many subjective opinions and arrive at the world's objective truth? That's OK, keep working on it.

>> No.606347

>>606315

I never cited those.

>> No.606356

>>606158
I feel like this, and I'm playing 3 right now. The biggest difference between level design in 1 and 3 is that 3's levels are designed around how absolutely dogshit retarded stairs are, while 1 never goes nuts with the stairs. Sure it makes the game harder, but you'll be fighting the game's mechanics more often than the enemies themselves.

>> No.606365

I see a bunch of people who don't know how to argue arguing with each other, in a Castlevania thread of all things. Guys pls.
Also, to the anons bitching about ease in a game, Super Metroid. Pretty fucking easy, pretty fucking fantastic.

>> No.606382

>>606365
I think it's pretty good too. The level design is a step above SoTN though. Much more varied and complex rooms. SotN just isn't as interesting that way so it doesn't make up for the low difficulty.

>> No.606387

>>606338
>Well it matters to me
>Objective
>Saying that not having something you could have isn't worse is just silly
Not really if what is being discussed isn't particularly relevant. While we're on the subject, you keep talking about reflexes, and I'm not sure if you realize that reflexes are conditioned and ingrained not only in reaction times to something, but also the response itself. These 'improved reflexes' you speak of pertain to being able to respond to a situation with the movements involved in interfacing with a controller/keyboard. In the aforementioned assault scenario, such a response, despite the sharp reflexes in doing so, is still going to leave you just as defenseless.

So ultimately, what good do these reflexes do you? They make you better at performing the tasks in your hobby? That's nice. Why anyone should give a fuck but you is a bit confusing, but that you enjoy it is fine, even if a waste of time and effort to some. Then again, I waste my time doing so as well, but at least I don't sit on some imaginary throne like my way is the only true way amidst the plebeians.

>> No.606395

>>606365

Yeah, it was a civil argument while there were only two people exchanging opinions. Now it's a clusterfuck and no one has time to think things through.

>> No.606404

>>606387
>Why anyone should give a fuck but you is a bit confusing,
I thought I was on a videogames board. You don't like your hobby?

>> No.606415

>>606382
Oh I agree with the difficulty of SotN being too easy (in fact, I think the only Metroidvania that got the difficulty to be about right was Order of Ecclesia) I just think a game shouldn't be judged by its difficulty alone is all. I also have what seems to be considered a skewed view of difficulty, so I try not to talk it much.

>>606395
That about sums this thread up nicely.

>> No.606416

>>606387

>but at least I don't sit on some imaginary throne like my way is the only true way amidst the plebeians.

Of course. Your way is playing easy games and calling our beloved passtime irrelevant.

>> No.606425

>>606341
The world's objective truth is that what you're doing is an absolute waste of time. You are not progressing mankind in any meaningful way, so even in humanity's objective truth you're just dicking around. The world doesn't give a fuck what anyone does because the world doesn't think. The universe gives no fucks for a similar reason, and even if it were conscious, we are such a tiny insignificant thing to it we could barely be compared to even a subatomic particle by comparison. We're not even perceivable by that grand a scale.

Maybe you should try and understand the words you allow to spill from your lips before making a mess.

>> No.606438

AHAHAHA so much drama... oh my god this is like those awful sonic games threads

>> No.606461

>>606387

>So ultimately, what good do these reflexes do you? They make you better at performing the tasks in your hobby? That's nice. Why anyone should give a fuck but you is a bit confusing, but that you enjoy it is fine, even if a waste of time and effort to some. Then again, I waste my time doing so as well, but at least I don't sit on some imaginary throne like my way is the only true way amidst the plebeians.
Worst kind of casual mindset. It's not a waste of time to get better at games if you enjoy them and if you want to play more and harder games. And the whole idea that you not being as passionate as others about your hobby makes you better just makes you look dumb.

>> No.606487

>>606404
I do, and I do challenge myself because that happens to be what is fun to me. Difference being that I don't sit in lalaland where what is fun to me must be the only way to have fun.

>>606416
Yeah, because that's exactly what I am saying; it has nothing to do with the thesis presented that one person's version of fun doesn't negate another's. And obviously I must just play easy games, because I couldn't possibly be tired of self-entitled fags that put forth a bad image, and calling them out on their stupid bullshit over something worth calling foul over: The petty mistreatment of others.

>>606461
>And the whole idea that you not being as passionate as others about your hobby makes you better just makes you look dumb.

Except that's not what I've been saying at all; rather, the idea that you being more passionate about something entitles you to some sense os superiority is bullshit. People are not retarded for having different criteria than you to meet satisfaction in life. To say it for like the nth time: I happen to like challenging games, but you don't see me going around telling people they are plebs for not enjoying less difficulty

>> No.606490

>>606487
for enjoying less difficulty*

>> No.606501

>>606487
So...you're not disagreeing, just being a white knight?
Nigga, get out. We're here to argue and exchange opinions, fee fees getting hurt is part of the program. This isn't a hugbox where no bad thoughts are allowed.

>> No.606563

>>606501
Hey, hold on there a minute.
>We're here to argue and exchange opinions
Oh I'm sorry, I wasn't aware that my thinking faggots are dumb for hating people for not liking who they like what they like where they like when they like why they like how they like wasn't an opinion, and that arguing the reasons for it wasn't arguing.

Oh wait. That IS an opinion, that I exchanged no less. And I even argued over it; how about that?

You are the nigger. I agree that people's feelings getting hurt is going to be a natural course of expressing uncensored opinions, but by that same token they are just as susceptible to it as the people they condemn. And really, aren't you whiteknighting for them just by chiming in like that? I call on the bullshit not for those being put down, but for my own satisfaction in telling fags off for being fags.

>> No.606585

>>606563
To clarify, just in case: There's a difference between agreeing that I personally find challenging games to be fun, and agreeing that challenging games are fun as an absolute and that enjoying a lack of difficulty is shameful.

I appreciate the former, and cannot stand the latter.

>> No.606989

>Last boss on Super Castlevania IV
>Phase 3

Shivers