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/vr/ - Retro Games


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6021064 No.6021064 [Reply] [Original]

This game is 20 years old today, say something nice about it.

>> No.6021086

>>6021064
Got a bit burnt out after playing 1-3. Got got past the training levels of 4 before deciding to take a break. That was at the start of the year, I'll get back to it eventually, I promise.

>> No.6021089

It was the series’ first step towards obsolescence, but not the worst installment.

>> No.6021095

>>6021064
I remember thinking it was better than 2 or 3 but still not as good as 1 and I burnt out on the formula by the time it was done. Didn't enjoy another TR game till Underworld.

>> No.6021127

>>6021064
I hit puberty around the time this came out and really liked her fun bags on the front cover.

>> No.6021129

>>6021086
>>6021089
>2019
>Bitching about TLR
>Never playing it for real
The hard and bitter pill to swallow is that 4th one was the peak of the series, franchise and even the formula itself. It never got as good as with this one, period.

>> No.6021136

>>6021129
Did you play the first three before playing it though? That was certainly the issue fir me. It was a nice return to form in some ways but with so much Tomb Raider in a short period of time I was bored with the formula by then even if it was decent quality.

>> No.6021153

>>6021136
Of course I fucking did. Never understood what people saw in TR2, for me it was a terrible game, yet somehow everyone and their dog is praising it. TR3 was fun to play (sans London), but it was mostly just "lotsa adventuring, maybe some tombs later". TR4 was the first one since TR1 that returned to the isolation (despite not exactly being alone) and, you know, tombs.
And if you have attention-span difficulties, you should see a doctor, rather than bitch about a solid game.

Also, can someone explain me this shit
>Formula is changed each game
>People bitch about exact same formula and repetition
What the fuck?! I didn't understood it 20 years ago and I don't understand it today.

>> No.6021161

>>6021153
TR1 is still one of my favorite PS1 games, I legit hate TR2. 3 got okay near the end and while I liked 4 better I think I was just bored by then. I commend you for sticking with it.

>> No.6021167

>>6021161
>Sticking to a series you like is some sort of achievement
ADD, ladies and gents.

>> No.6021171

>>6021064
Nice tits, birthday girl

>> No.6021175

>>6021167
There are way too many games and too many things to do other than game to bother wasting time on something I'm not really enjoying. The series had an amazing start but felt like diminishing returns after that and failed to hold my attention. If you feel otherwise, cool.

I will say though that I quite enjoyed Underworld even though it ended up being short. It felt more fresh and a bunch of time had passed. The reboot doesn't even look like TR though.

>> No.6021184

>>6021175
Rhetorical one - which reboot? Because LAU is a reboot, too, you know. And yeah, from non-Core games, Underworld was the closest thing to that feeling and atmosphere, predominately in Thailand and Mexico. Rest of the game can go fuck itself, but those two (well, technically three) levels were well-worth it.

And my point isn't about giving you shit for not enjoying TR, but giving you shit for considering that if people like it, it's still special and praise-worthy to commend them for sticking to what they like and enjoy.

>> No.6021191

>>6021184
Ohh I mean the newest reboot. I know the others were but don't think of them in the same way. From what I saw of the recent games they made them more like Uncharted which I see as the opposite of Tomb Raider.

And I have no issue with praising the games now. I will sing the virtues of TR1 all day long. But as it happens I'd griwn disenchanted and bored by the 4th game and barely remember it so I don't have a lot of praise to give. If you do, then more power. I don't know a lot of people who started with 1 and stuck through to still like the series by 4 and beyond. That's why I commended you.

>> No.6021209

>>6021191
I stuck with this series so much, I endured even the 2nd reboot, or at least until Rise. After Rise, I just gave up. Takes a lot to get me out of playing TRs, but congrats, they made me drop the franchise. I endured Chronicles, I endured raw, launch-day AoD (finished it, even, in such state), I endured Anniversary, I endured the gaiden games. And then they made me question my alliegance and loyality with TR'13, but ok, bunch of idiots making modern remake/reboot/retelling/origin story of Lara, m'kay, sure, let's endure it. When they delivered the exact same fucking shit with Rise, I had enough.

>> No.6021217

>>6021153
I don't think it's being sick with the game itself or it being bad on its own (it clearly isn't).
It's the over-saturation. Eidos was pushing new TR game each year, every year, for 5 years in a row. The guys at Core were so sick of this shit, they ended TLR with killing Lara just to finally catch a break. And no matter how to look at it, the game were same-ish, simply because then never had time, manpower or overtime to make anything new beyond slightly polishing the engine (written in '95) and increasing the demand for precission. Still mad respect for succeeding making each following game better than the previous one....
... but when TLR hit stores, people had enough of this shit. Very similar effect goes with, say, Ass Creed. When eventually Black Flag was released, people were simply sick and tired of having new AC each and every year, so who cares if it only shared title with the rest of the series and was a pretty ok pirate game (seriously, Ubi fucked up that one, because they had their chance to launch a new series/franchise and utterly wasted it on peddling more of AC).

>> No.6021218

>>6021209
Ahh see TR2 disappointed me so much that I never went into another game without a huge helping of skepticism and by 4 I was mostly just not caring anymore. I did go through anniversary though, bleh.

>> No.6021225

>>6021217
Well, that's more than possible. But it still doesn't explain the flat-out hostile reviews TR4 got on release, which were mostly just "reeee, it's the same as the first one, fucking lame"

>>6021218
TR2 disappointed me too, but when I played it for the first time, I was in my late teens and had no qualms about cheating my way through the levels I didn't enjoy. This meant I wasn't burned so much by the first half of the game (the terrible, terrible Opera House and then all the shit with oil rig levels and the wreckage) and jumped right into Tibet. Game was fun from that point onward, even if waaay too action oriented for my taste. I suppose if I tried to power through it in "normal" way, I to would be burned out.

>> No.6021243
File: 351 KB, 1765x966, tr4.png [View same] [iqdb] [saucenao] [google]
6021243

It's the best og Tomb Raider game, happy birthday!

>> No.6021257

>>6021225
Yeah see TR1 was my favorite game for a long time and I was itching for more. Then 2 came out I got it day 1 and thought it was just awful and little like the original. 3 I rented and ended up beating in a weekend. I thought it was better but I had no desire to go back the way I'd done with 1. 4 I also rented for PS but only played the first few levels before returning and then I got a Dreamcast copy in a bargain bin years later. I played most of it then but don't think I even finished. It did feel like a return to form in some ways but I guess it was just too little too late. That was after I'd played Anniversary I think too. What a shit remake that was.

>> No.6021259

Probably the best atmosphere in the series, the one with the most tomb raiding as well. Being a early franchise hurt it, but it was quite better than 3.

>> No.6021418

>>6021257
I think Karnak temple complex was the biggest filter on people. Everyone who didn't enjoy exploration and tomb-raiding got burned out by it and throw the game. The rest had the fun as fuck rest of the game ahead of themselves.
It's not even that Karnak levels were hard, it's the fact it was the first time you had an option (and need) to go back and forth between levels, something most people took as a cheap copout rather than an improvement on puzzle complexity.

>> No.6021431

>>6021418
I don't remember any of it nearly that specifically, but I know if I had an option whether or not to return to a level full off beetles I chose not to.

>> No.6021516

>>6021418
Karnak? I give you Burial Chambers. If you know what to do, it's 15 minutes, tops. If you don't, it's an hour sunk in. And that's 4th level of the game, or 2nd "real" level (since intro is just tutorial)

>> No.6021990

>love 1
>LOVE 2
>absolutely hate the stinking rotting guts of 3

So the consensus is that this one is pretty good? I'll probably come back to it in a while, right now I'm super burned out after the no fun allowed abyss that is 3.

>> No.6022058

>>6021153
>Formula is changed each game
>People bitch about exact same formula and repetition
>What the fuck?! I didn't understood it 20 years ago and I don't understand it today.

What people were bitching about was they were at their core essentially the same game each year for 4-5 year. Unless you've actually played them enough, most normal people would probably end up confusing one game for another, I know I did when I was a kid before ever getting into the series.

>> No.6022063

>>6021990
TR3 can go fuck itself.

>> No.6022065

>>6022063
It's at least better than 2, not that that says a lot.

>> No.6022076

>>6022065
I've read this post 7 times over and I have absolutely no idea what it says.

>> No.6022092

>>6022076
It means at least Tomb Raider 3 was an improvement over Tomb Raider 2, but that Tomb Raider 2 was so terrible it's not actually saying a lot.

>> No.6022106

>>6022092
>It means at least Tomb Raider 3

Alright...

>was an improvement

Huh?

>over Tomb Raider 2

What?

>Tomb Raider 2 was so terrible

English, Jose.

>> No.6022119

>>6022106
I don't know how you can find that sentence confusing.

>> No.6022121

>>6021064
Thank you Last Relevation for getting me into the egyptian aesthetics and all and also for being a darn good game.

>> No.6022131

>>6022058
I know what you mean. Especially if you played addons, levels can easily be messed in your head.

>> No.6022294

>>6021990
>Loves 2
>Hates 3
You should play LAU instead. More of your thing. And I don't mean it as an insult, but as a genuine advice.

>>6022131
GOLDs were fucking terrible. There is rush job to make the games themselves and then there is the pile of garbage GOLDs were. At least the one for TR3 had something resembling a plot and coherent vision, but Jesus, a random faggot with TRLE has better stuff to offer than official GOLD """games""".

>> No.6022396

>>6021064
It's better than 3 and has great ambience, but gets too convoluted for its own good in the second half, plus the high difficulty and trial and error of TRIII starts creeping back too.
I enjoyed playing it.

>> No.6022969

What they managed to do with that old an engine was pretty remarkable desu. Got pretty bored of the Egypt aesthetic though.

>> No.6022973

>>6022969
>Got pretty bored of the Egypt aesthetic though.
>Game set in Egypt
>Nah, boring!

>> No.6022975

My spergness only really likes the first and second one. I like the 3rd one until the coastal levels. The 4th just felt like too much was going on even if it was impressive.

>> No.6022976

>>6022973
Kek I get your point but the others had some decent variation of scenery.

>> No.6022987

>>6022976
>Game set in Egypt, with entire set of varied locations and travelling all around the country
>Nah, lacks variations
Let me guess - you dropped at Karnak, didn't you?

>> No.6022997

>>6022987
Tomb of Semerkhet or somewhere around there. I remember doing the big board game.

>> No.6023000

>>6022997
In fact just checked my save and I got past that and now in the Lost Library

>> No.6023018

Oh neat, I don't even frequent /vr/ but somehow there's a thread about this game while I'm playing through it. Didn't even know about the anniversary.

Loved this game as a kid but unfortunately didn't get to see too much of it since I was playing a scratched secondhand copy that would freeze at a certain cutscene. Not that it mattered since I was stuck in the first tomb for a long time. I distinctly remember not understanding what I had to do for the glowing tiles puzzle. I ended up tracking through every inch of the tomb accessible because of it, though, and that was fun in its own way. Not to mention it became that much more special when I finally got through. I'm still haunted by the fact that I couldn't play past the end of that tomb.

Anyway, I'm playing through it now and I love it. I'm more of a fan of being inside the actual tombs and being isolated and whatever. The spooky Egyptian vibe is a lot of fun. Not a huge fan of outdoor areas or ones involving vehicles or live human enemies, but that's probably just nostalgia. It's so damn satisfying to control Lara once you get a handle on the controls too. Love this game. I'll probably check out TR1 after.

thanks for reading my blog

>> No.6023067

>>6023018
>I distinctly remember not understanding what I had to do for the glowing tiles puzzle
You weren't the smartest kid, were you?

>> No.6023087

>>6021064
It's a nice game

>> No.6023107 [DELETED] 

A great adventure game but though as usual the combat lame. I don't mind the tank controls apart from when you have to do something quickly, then it's annoying.

>> No.6023110

A great adventure game but as usual the combat lame. The story and voice acting is actually fairly decent. I don't mind the tank controls apart from when you have to do something quickly, then it's annoying. Also young Lara and the gallery... yumm.

>> No.6023143 [DELETED] 
File: 108 KB, 790x1000, Suggestion Box.jpg [View same] [iqdb] [saucenao] [google]
6023143

>>6023110
Pedo be gone

>> No.6023163 [DELETED] 

>>6023143
Homo be gone.

>> No.6023176 [DELETED] 

>>6023163
>If you aren't into 16 yo, you're homo
The absolute state of pedo

>> No.6023182 [DELETED] 

>>6023176
That's a different anon. I was shocked when I saw what you posted to me but I guess this is the state of 4chan, full of scum. 16 year old is legal.

>> No.6023184 [DELETED] 

>>6023182
>16 year old is legal
Yeah, and totally halal, especially when you could be her grandpa. Not to mention the issues of deciding if it was or not consensual.
So stay mad, pedo

>> No.6023195 [DELETED] 

>>6023176
>good men that value morality and good manners need to respect an arbitrary age imposed by the people at the top who rape and sacrifice infants in a daily basis
Really makes you think, huh. And people like you work for them willingly, for free.

>> No.6023201 [DELETED] 

>>6023184
ok? Nobody cares about your mental illness, just stop derailing the thread.

>> No.6023214 [DELETED] 

>>6023195
>>6023201
>Complains about derailing the thread
>After posting sexual fantasies involving imaginary 16 yo
>D-da age is j-just arbitrary set!
It is not, pedo.

>> No.6023215 [DELETED] 

>>6023214
seethe.

>> No.6023219 [DELETED] 

>>6023215
>be mentally ill
>s-seethe
Just kill yourself already

>> No.6023220 [DELETED] 

>>6023219
S e e t h e

>> No.6023224 [DELETED] 

>>6023143
Don't kid yourself, if you could fuck Lara Croft at any time in her life you should fuck her just for the story.

>> No.6023284
File: 55 KB, 658x208, Screenshot_20191120_153729.jpg [View same] [iqdb] [saucenao] [google]
6023284

Lara Croft (the fictional fucking character) is from England.

>> No.6023325 [DELETED] 

>All this autistic screetching on both sides
Maybe, just maybe finally get laid rather than having sexual fantasies about fictional characters

>> No.6023341
File: 16 KB, 371x403, latest-2.jpg [View same] [iqdb] [saucenao] [google]
6023341

Man fuck scarabs

>> No.6023350

>>6021064
It was better than TR3 at least. I never did play much of it since TR3 really killed my interest in the series overall.

>>6021129
I didn't see any bitching from that anon. He merely said he was burnt out, and after playing three games in any franchise, it can do that.

>>6021153
>TR2
Most of us played it when we were younger. It was my favorite growing up, but having replayed it awhile back, I realized how incredibly trial-and-error the game is and how poorly it's implemented (you pretty much need to save scum everywhere). The huge focus on gun fighting with humans was pretty overbearing as well along with the lack of actual tombs to explore besides the first level and the end. I still think it's an okay game, but it wasn't nowhere near as good as I remembered it. TR1 is my favorite in the series.

>> No.6023368

>>6023350
TLR all the way in, closely followed by TR3. TR3 is the "core essence" of Core-era TRs, with everything in equal dosis. TLR is simply superior game.

>> No.6023392

>>6023368
Maybe it's cause I played it in a weekend but TR3 really didn't do it for me. I feel I should try 4 again sometime, but it might be one of those things where I think the first game got it about perfect and all they've done since is mess it up less or more. That's a game that needs a remake that doesn't suck in my opinion.

>> No.6023395

>>6023284
How old is Lara by the fourth game?

>> No.6023493

TR3 has shit level design and insta death traps you can't forsee placed everywhere. It also features some of the worst jumps in the series.
So, yeah, TLR is the superior choice, although my personal favorite is still 2

>> No.6023585

>>6023395
It was for the faggot saying that liking 16 yo Lara makes you a paedo

>> No.6023591

>>6021064
I never even thought about playing it.

>> No.6023603
File: 623 KB, 1280x1625, tlr.jpg [View same] [iqdb] [saucenao] [google]
6023603

>>6023591
Why?

>> No.6023605

The only reason I see someone preferring TR2 or TR3 over TR4, besides the setting(s), is the Croft Manor.If TR4 had a Croft Manor it'd be the perfect Tomb Raider game and I'd never go back to 2 or 3.

>> No.6023903
File: 462 KB, 400x566, tr4.png [View same] [iqdb] [saucenao] [google]
6023903

>>6021064
Hand down the greatest Tomb Raider game ever. An all-egyptian adventure down the Nile. From the Valley of the Kings, through amazing Karnak temple to Giza pyramids complex. A bit of everything, and a whole ton of egyptian mythology. Amazing puzzle design (scale puzzle straight from the book of the dead, including Ammit attacking you if you get it wrong) a minigame within the game (they put fucking Senet game in it, the most ancient board game ever) and even touching Ptolemy era Alexandria ruins. Temple of Isis leading to Cleopatra's palace was a great touch considering the fact that Cleopatra believed to be an incarnation of goddess Isis herself.

If there is one Tomb Raider game that can keep up (or even surpass) the 1st one, it must be The Last Revelation. Attention to details, mythology and culture is amazing and game still hold up in terms of gameplay, even if graphis are bit dated. It's THE ultimate Tomb Raider game.

>> No.6024748

>>6021418
>Karnak temple complex
Possibly one of my greatest gaming experiences. Karnak temple was something I'd call the closest "archaeological adventure" in sense that you had to figure it out all by yourself. No hints, no clues. It was just like experiencing real ancient discovery. The fact that this massive level was non-linear added a lot too. I remember spending days exploring every inch and every alcove.

Whole game was amazing with exception for Cairo section which was just annoying mess. Burial Chambers, Mastabas, Lost Library, Coastal Ruins, Underneath the Sphinx and more amazing levels make it up. In addition the game was really dark sometimes and flares were very useful.

>> No.6024819

>>6023903
>An all-egyptian adventure down the Nile

This might be where it lost me. I like the Egyptian stuff, but miss more varied locations.

>> No.6025120
File: 14 KB, 198x300, Jean-Yves.jpg [View same] [iqdb] [saucenao] [google]
6025120

>>6023903
Let's not forget this guy. They've used so much of his books about Alexandria they eventually added the guy himself to the game...
... but forgot to ask for permission and get sued to hell and back. Bonus point for Empereur being ok with the whole situation, but simply insulted that nobody bothered to fucking ask, as he was free at a while and could even help them around to get it all even better.

>>6024748
Like I said, great filter. If you didn't like what Karnak had to offer, TLR wasn't made for you. If you liked it, then the rest of the game was expanding on that concept and it was time of the life.

As for flares, I disliked their constant, yellow glow. The classic red ones were more... I don't know... Giving the impression they provide more light? Or maybe even actually doing so.

>> No.6025419

Where is the Aragorn poster when you need him?

>> No.6025443

>>6021064
Best game of the original 5.

>> No.6026108

>>6021064
Own it, can't play it. I just can't, it doesn't appeal at all.

I like 2, and 1 and 3 somewhat.

>> No.6026116

>>6022119
4chan has gobs of non-english speakers these days from all over the world

>> No.6026241

>>6026108
How far did you went with it on your attempt to play?
Because here is how I find a way to enjoy 2: Venice was terrible, then the oil rig threw me away and a friend of mine (who got me into TRs) told me there is more of those levels like oil rig later. So I dropped. Never managed to force myself to go past the first half of the game.
Comes 2004, we have a talk again about the game and he keeps talking how good the second half was. Ok, I decided to give it one final try. Of course the shitty Maria Doria levels again grind on me, so I'm about to drop, but decide instead to fuck it. I cheat skip ahead. I cheat-skip all the way till Tibet...
... and suddenly TR2 is a fucking amazing game.

So maybe you should just skip to, say, Desert Railway with TLR and enjoy it, too. Because as many others mentioned, Karnak tends to grind most people away (even if I find it myself enjoyable).

>> No.6026259

>>6026241
I'm not sure. Fairly certain I got past angkor wat, but not the first egypt level.

>> No.6026268

>>6026259
Either skip directly to jeep levels OR to Karnak OR to the railroad level (but the last one is a lot of skipping) and see from then on.

>> No.6026320

>>6026241
I think in TLR it's exactly the opposite, Cairo is worse than the first half.

>> No.6026379

>>6026320
Not really. I mean I get your point, but there is a difference in structure. Let me elaborate
>TR2
Great first level, then everything up until Tibet is pure crap, no exceptions. From Tibet onward, the game is fine, even great at times.
>TR2
Everything until Cairo is good or great, depending from level to level. Then "urban" part of Cairo happens and it's pretty much shit. THEN rest of the game happens, which is good and great once again.

Hence why it's not like reverse TR2.

>> No.6026381
File: 44 KB, 700x1040, Aragorn protects.jpg [View same] [iqdb] [saucenao] [google]
6026381

>>6025419
Did anyone called me? As always, net died when uploading AoD.
The Aragorn-posting Polish dump of Core-era TRs is back once more, GOLDs and top patches as always included.

>TR1 + GOLD (Unfinished Business)
https://www7.zippyshare.com/v/mmfKvWFs/file.html

>TR2 + GOLD (The Golden Mask)
https://www7.zippyshare.com/v/PkMmlWZY/file.html

>TR3
https://www7.zippyshare.com/v/urN08HxH/file.html

>TR3 GOLD (The Lost Artifact)
https://www7.zippyshare.com/v/zNGd0JUy/file.html

>TR: The Last Revelation (TR4)
https://www7.zippyshare.com/v/q7hw80M0/file.html
https://www7.zippyshare.com/v/rda9BmLd/file.html
You need both, since zippyshare had 500 MB limit and the full installer weights 577 MB

>TR: Chronicles (TR5)
https://www7.zippyshare.com/v/4rnIn581/file.html

>TR: Angel of Darkness (TR6)
https://www33.zippyshare.com/v/JNHMxK0f/file.html
https://www33.zippyshare.com/v/IuSkbFX9/file.html
https://www33.zippyshare.com/v/YGNYjvii/file.html
https://www33.zippyshare.com/v/GbXCo9ru/file.html
You need all four, for the same reason

>> No.6026623

>>6026381
do the steam releases have the Gold expansion packs?

>> No.6026632

I'm so old, the first porn I ever looked up was "Nude Raider" the rumoured nude mod that I think was real. Either way, some of the first titties I saw were polygons with nipples skinned over them

>> No.6027002

>>6026623
As far as I know, no.

>> No.6027034

>>6026623
As far as I know, Cenega's Polish release is the only one with GOLDs

>> No.6027407

im watching tartancrofts videos of 4 right now and holy shit lara looks good

>> No.6027423
File: 893 KB, 1024x576, tr tlr.webm [View same] [iqdb] [saucenao] [google]
6027423

>>6027407

>> No.6027605

>>6026381
thank you for your service.

>> No.6027610

>>6021064
The music was a nice fit for my Youtube video.

>> No.6027615
File: 18 KB, 558x614, 664.jpg [View same] [iqdb] [saucenao] [google]
6027615

>>6022076
>>6022106

>> No.6027617
File: 231 KB, 1200x1200, trvs.jpg [View same] [iqdb] [saucenao] [google]
6027617

>>6027423
Nice.

>> No.6028825

>>6026381
Based Pole

>> No.6029085
File: 72 KB, 596x360, tr.jpg [View same] [iqdb] [saucenao] [google]
6029085

>>6026381
403 Forbidden

>> No.6029354

>>6029085
Zippyshare is blocked in some countries, so you'd just need to find a way around that.

>> No.6029406

>>6021064
Old school Lara Croft still gives me a boner.

>> No.6029539

>>6029085
Britbong get out, REEEEEE!

>> No.6029551

>>6029354
https://mega.nz/#F!y1sRHSqb!iC34TYjpr5fWmDpAgSpybQ

Windows Games -> Tomb Raider 4 (pre-installed)

>> No.6029563

>when lara still had boobs and was modeled after some fictional brit slag
those were the days...

>> No.6029579

>>6029551
>Sending to some shitty pre-installs
>Helping retarded Britbong using net
Nigga, what the hell are you doing?

>>6029563
>>>/v/

>> No.6029726

>>6029563
>was modeled after some fictional brit slag
>fictional

How can you be modeled after a fictional character?

>> No.6030208

>>6029726
Modeled after Toby Gard's lewd, titty twisted mind

>> No.6030239

Love everything 'til Alexandria.
I still wish to finish this game tho
Happy birthday tr4

>> No.6030329

is it me or did they make lara a lot less cold in this one?

>> No.6030702
File: 75 KB, 1280x1024, screen10.jpg [View same] [iqdb] [saucenao] [google]
6030702

>>6030329
Honestly she didn't really seem that cold to me, it's just she interacted only with adversaries/shady persons before.

>> No.6030781

>>6030208
>Toby Gard
>lewd mind
Nigga, that guy is autistic. As in - medically certified autistic.

>>6030329
The only time she really was cold was in TR2. TLR had also an advantage of giving her "regulars" to interact, rather than just random strangers.

>> No.6030827

>>6030329
When was she ever cold?

>> No.6030860

>>6030827
>He never played 2
>Or 3
>Or Chronicles
>Or AoD
The "Lara is the real bad guy" meme didn't came from nowhere.

>> No.6030896

>>6030860
That's hardly cold, she's just focused on adventure.

>> No.6030909

>>6030896
>Only coming out as "good" in 2 thanks to how cartoonish evil the bad guys are.
>Guns down a random pilot just because he's there, rather than telling him to get out or just throw him out of the cockpit (which would be also easier to animate)
>Extremely selfish in all parts of Chronicles, but especially in the final bit, robbing VCI just because she feels like it
>The whole fucking AoD, going emo mode on top of it all
Yeah, totally a swell gal!

>> No.6030910

>>6030909
And let's not forget how from 3 onward, she's busy robbing governmental and public institutions, killing anyone present there, just because she feels like it (and TLR is a notable exception of this)

>> No.6030986
File: 183 KB, 800x500, tr4-lv8-entrance.jpg [View same] [iqdb] [saucenao] [google]
6030986

>>6021418
>I think Karnak temple complex was the biggest filter on people.
Karnak. Home...

>> No.6031005

>>6021064
>say something nice about it.
The thong.

>> No.6031136

It felt strangely unfinished.
>Egypt only
>No mansion
>Levels chopped up with loading screens
>Anticlimax ending
Even as a kid I could feel Core's fatigue with the series. I anticipated Chronicles to be a half-assed cash-grab and I was right.

>> No.6031173

>>6031136
>No mansion
because of that horrendous first level with it's 4 unskippable cutscenes between each bit of action

>> No.6031259

>>6031136
>Being this fucking stupid
This is bait, isn't it?

>> No.6031376

>>6022975
But the Costal Levels were great
Nevada (I'm a sucker for Area 51 shit) > Costal islands > India >>>>>>>>>> London >>>>>>>>>>>> Antartica

>> No.6031389

>>6031376
Im surprised anybody would put london over anything

>> No.6031413
File: 113 KB, 900x600, 15504010.jpg [View same] [iqdb] [saucenao] [google]
6031413

>>6031376
>Having taste this bad
>London over anything at all

>> No.6031971

My fav TR game and one of my fav games overall. More tomb exploration and less shooting.

>> No.6031983

>>6030986
Even If you know what to do, it takes forever to finish. I hate Alexandria way more but temple of karmak is a pain in the ass.

>> No.6032038
File: 19 KB, 495x362, boobies.jpg [View same] [iqdb] [saucenao] [google]
6032038

>>6021064
was this the one you could backtrack on it ??

>> No.6032061

>>6032038
>could
it is required in some levels

>> No.6032501

To be honest I felt that the series was already comatose when Tomb Raider 3 came out. Not a big fan of 2 either, it's like little by little the soul of the first game slowly withered out. Tombs were replaced by modern settings, the masterful usage of silence and music were gone, ammo was widespread and no real danger could hurt you anymore, also because you could save every 5 steps (and you had to, because they kept adding more instakill crap).

It's a lot like resident evil abandoning the survival horror style and losing itself in the process. Or maybe I'm just an oldfag.

>> No.6032595

>>6031136
Well, they did want to end the series for a while now. They were tired of it by the time TR3 came out. There is a rumor they deliberately tried to make TRLR shit, so that it would tank, but I'm not buying it.

>> No.6032609
File: 85 KB, 1024x768, 3752e1f7edd57e72fe93ae0f755ad55d_large.jpg [View same] [iqdb] [saucenao] [google]
6032609

I just want Lara to flourish.

>> No.6032617

>>6032609
I want old Lara back. I miss her.
;_;

>> No.6032628

>>6031983
And this is precisely why I called it a filter of people. If Karnak doesn't suit you, rest of the game is going to be only worse. If Karnak is fun and/or engaging for you, you're going to love the rest of the game.

>> No.6032629

>>6032501
>I never really liked the series, so I didn't really care
ftfy

>> No.6032630

>>6032595
>2019
>Being this uneducaded on the subject
>While posting in TR thread
Nigger, go find out the interviews for the 20th anniversary and stop being so fucking stupid nigger. I mean this shit is common knowledge since mid 00s, but I guess a faggot like you needs a full exposition, so the 20th anniversary interviews.

>> No.6032737

>>6032501
>Not a big fan of 2 either, it's like little by little the soul of the first game slowly withered out. Tombs were replaced by modern settings, the masterful usage of silence and music were gone
TR 4 fixed all of this. You are left in Egyptian tombs and there's very few enemies at best. Traps, puzzle and exploration is back in the game.

>> No.6033197

>>6026632
>the rumoured nude mod that I think was real
There was a nude mod for TR1 though, I remember finding it a few years ago and giving it a try. Wasn't anything to get excited over though.
Or are you talking about the supposed nude cheat? Because there's nude textures in the TR1 wad, so I'm guessing one of the dev builds had it as a joke/time killer, one fo the devs told someone about it, that person didn't realize that the guy wasn't referring to release builds of the game, and from there it became an urban legend.

>> No.6033779

>>6033197
>>6026632
There is a nude mod. I have a Tomb Raider 2 nude mod on my Playstation Classic.

>> No.6033795

>>6021129
Goodness no it's a good game but also it's a mess

>> No.6034373

>>6033197
>>6033779
A nude mode is urban legend that eventually turned real, thanks to sheer demand for it, as a fan-made patch.
Nude code meanwhile is pure bullshit urban legend, since it was easier to just render textures on Lara differently than write a cheat code for activating that.

>> No.6034375

>>6033795
>I-it's a mess
It's not. It's the most coherent of all TRs ever made. If you are planning to talk how bad it it, at least do yourself the courtesy and explain why rather than "I say so"

>> No.6035423

best in the series

>> No.6035546

>>6021064
I wonder if that particular 3D model of Lara still exists. The in-game Lara has the pointy chest and it would be cool to see those oversized cartoon tits bounce around.

>> No.6035852

>>6034373
Yeah, the nude patch is what I was talking about. A nude code never existed. The closest thing to doing any nude codes on a PS1 or N64 without a patch was with WWF Warzone & WWF Attitude via Create-A-Wrestler, where you were allowed to create a topless female wrestler if you have a Game Shark.

>> No.6036469

1 for first timers and nostalgia, 2 for the maria doria levels, 3 is my favourite for gorgeous environments globetrotting and difficulty. dislike 4 desu, casualisation, dumb tutorial level

>> No.6036476

>>6036469
How the fuck 4 is casualisation? Just because you can pick items up from a slightly bigger range doesn't make it casual but more suitable to play.

>> No.6036490

>>6036476
it was just my impression, the whole tone feels different. like they were trying to make it more accessible to mainstream, linear intro level with dumb race with the old man, bad rope swinging mechanics. just not the same as tr3's glorious indifference to the player. tr3 world feels real, 4 feels like uncharted style rollercoaster

>> No.6036527

>>6036469
>2 for the maria doria level
Seriously?
>4 desu, casualisation
Oh, so you are just baiting

>> No.6036530
File: 3.53 MB, 1280x720, animU.png [View same] [iqdb] [saucenao] [google]
6036530

>>6036490
So you never played the game pass the tutorial. Nice knowing. Here, grab a (You), it seems you are suffering from severe deficit

>> No.6036560

>>6032609
>>6032617
Nu-Lara is the biggest bummer in modern gaming.

>> No.6036563

>>6036490
Tutorial is linear shit but the rest is argubly the most challenging TR game so far. Puzzle requiring not only in-game items but sometimes you need to have a bit of knowledge about Egyptian mythology and culture too.

>> No.6036984
File: 411 KB, 2453x909, 1481224964-153024784.jpg [View same] [iqdb] [saucenao] [google]
6036984

>>6032038
do tell me about your troubles on this subject i'd love to hear! i loved this feature by the way.

>> No.6037019

>>6036984
playing the games, I always got the impression that lara is short/petite

but I recently read something that said she was 5'9'', and I sometimes see pics like this were she has really long legs

>> No.6037050

https://www.wikiraider.com/index.php/Lara_Croft

>5'9
also
>Toby's goal was to make a psychopath this super amazing dangerous killer that was extremely dangerous and from whom people would want to run away but at the same time she would be awfully polite.
>psychopath

yup, she's evil

>> No.6037075

>>6037050
That's bullshit about psychopath. I wouldn't trust a wiki without linking to an actual quote.
>>6037019
It's just her enemies are tall, like Natla or that big black guy from the original game.

>> No.6037082

>>6037075
and literally every goon and monk in tr2

>> No.6037085

>>6037082
also comparing her to furniture makes her look like a hobbit

>> No.6037327

>>6037050
I mean have you EVER questioned that Lara is the classic "charming psycho" type? It's there right from the start and only goes deeper with each following game

>>6037075
>That's bullshit about psychopath
Nigga, just go play TR3

>> No.6037350

>>6037327
it got brought up in the first place because she seems much warmer/good in 4

>> No.6037359

I don't have anything for this one.

Played it some with a friend but we never got far.

>> No.6037423

>>6037350
Which was intentional, since Core got a lot of slack from all sides for TR3. Even if they were planning to kill Lara off, they still felt sick and tired of everyone and thier mother telling them Lara is evil bitch and they need to sort their crap. Because players and reviewers can be ignored, but when your execs tell you you fucked up, you fucked up, period.
The super-toxic atmosphere in which TLR was made and yet turned into a great game is a thing by its own.

>> No.6037907
File: 868 KB, 250x250, 1572973365878.gif [View same] [iqdb] [saucenao] [google]
6037907

I want to experience the whole tomb raider series.
Should I start with Tomb Raider 1996 or anniversary?
Any mods I should get?

>> No.6037925

>>6037907
I would start from the beginning: TR1 till TR4. Just keep in mind that TR1 can be quite dated, but as a whole it is the most well-thought out game of them all. Ignore TR5 - even Core does not care about it. CORE TRs are easily available on GOG or even here, whenever Aragorn Jesus poster has a good day and provides a link to Polish rerelease. You don't need any mods for either release, they both work perfectly fine on Win 7/10. Even TR1.
Then you might give Anniversary a try, just to see how different it is from TR1. If you are really curious give TR6 (AoD) a try. It's not a good game, but it's one of those "it could've been great" scenarios.

>> No.6037929

>>6021086
>Got got past the training levels of 4 before deciding to take a break.

No, seriously, I understand. The training level are tedious, but it genuinely gets far better when you get into the game proper and ramps up to being one of the strongest titles.

>> No.6037958

>>6037925
thanks.
how can i get the right aspect ratio in dosbox?>>6026381
based

>> No.6037961

>>6037958
IIRC you simply set it up from the TR 1 setup menu after installation. I would stick to 4:3 resolution anyway. Widescreen resolutions may mess up the graphics slightly. Textures being stretched, shit like that.

>> No.6037964
File: 187 KB, 600x800, Tomb Raider AoD - artwork 164.jpg [View same] [iqdb] [saucenao] [google]
6037964

>>6037925
Except AoD IS a good game and certainly more fun than 3 or 5.

>> No.6037974

I still enjoyed TR3 but damn, as an adult, you can see a lot of the problems.

I think it suffered from the same problem Thief 2 had: making the levels first and connecting them with a story later is difficult and if done badly sticks out even more so.

At least with Thief 2 they mostly just made mansions and such, but TR3 needed a bunch of environments connected together. It is very much not a good game for newcomers to the franchise to get a first taste of mechanics due to the steep difficulty curve. And then there is just the weird architectural logic and storytelling of the London segment.

>> No.6037997

>>6037974
Dunno. TR3 was my first TR game and I loved the everloving fuck out of it. Steep difficulty curve and all - it actually added to my enjoyment. It felt as if I earned the victory. But I guess I am a weird one.

>> No.6038014

>>6037997
Nah, it's fair. Some people generally like to be challenged outright. But I consider it good form to have the first levels difficulty to at least ramp. Instead of having a literal ramp to slide down on.

That's why I like TR2's first level so much. It's linear, but has you practice necessary moves, game play elements, and then caps off with a gauntlet where you need quick thinking and mastery of the controls.

>> No.6038017
File: 182 KB, 548x706, DSC_0001-548x411h.jpg [View same] [iqdb] [saucenao] [google]
6038017

>>6037019
>>6037050
>>6037075
>>6037082
You can estimate Lara's size if you stand next to Land Rover in TR4. It's a Land Rover series II and all you need are it's dimensions.

>> No.6038019

>>6037964
I haven played 5 or 6, but I think nothing can be worse than 3.

>> No.6038034

>>6037327
>implying that pilot was some unarmed civilian and not another yet another goon

>> No.6038043

>>6038017
>77.5 in (1,968 mm) (SWB) 81.0 in (2,057 mm) (LWB)
I don't think it's a good idea to judge a height by a single object, games often fuck up scaling.

>> No.6038064
File: 829 KB, 1047x835, 1.png [View same] [iqdb] [saucenao] [google]
6038064

>>6037019
There's no sense in doubting that number, even if it's not coherent to size of some in-game objects.

>> No.6038079

>>6037961
I fixed it, it was stretched now I got it 4:3
is there no safe feature in tr1?

>> No.6038080

>>6038017
models in games are not made to scale.

>> No.6038084

>>6038079
You mean save? It's in the menu. You press escape during the game and "activate" passport.

>> No.6038094

>>6038034
>Implying she couldn't just tell him to fuck off from the cockpit at gun point
Yes anon, shooting random guys is kosher.
So is fighting military personel guarding a military installation.
And killing museum guards.
Nah, those are just goons, better gun them down

>> No.6038098
File: 755 KB, 875x1137, dd8u8b0-2de0a5ff-a9b1-4a85-aebf-a08e86309ad0.png [View same] [iqdb] [saucenao] [google]
6038098

>>6038094
I didn't say that she's some good girl, but there's no actual ground for the argument about her being a psycho.

>> No.6038101

>>6037907
Aside what all the stuff the first anon already mentioned, if you are short-strung for time and can only play one game from the series, then pick TR3. It's the most "essential" of them all. Not in the sense of a must-play game, but all the halmarks of how Core was making those games are in, with enough variety of levels to satisfy everyone with some part of it. For whatever reason it became trendy to bash it this year, but prior to that, it was considered "all in one" experience that's the easiest way to get into Core TRs, simply because it has that variety going, along with not being as dated as 1 and 2, but not as demanding as 4 and AoD.
The one you should definitely ignore is Chronicles, it's a lackluster game made for quick cash-grab and nobody was even pretending otherwise. The only good thing about it was release of the Level Editor, so people started making their own.
Speaking of Level Editor, go visit http://www.trle.net/ - it's a repository of almost all levels ever made, with ratings and reviews that have enough weight to them you should be playing anything about rate of 8.

>>6037925
AoD got fixed ages ago and is now perfectly fine, thus the great atmosphere isn't hintered by mechanical side of things.

>> No.6038102

>>6038098
>Being written as murderous action hero from the start
>Murdering random people because they are there
>Not even batting an eye on this
>Toying with her kills whenever possible (hello, TR3 and Chronicles)
>Literally doing it all for own amusement
>Not a psycho

>> No.6038103
File: 33 KB, 1280x720, tlr2.jpg [View same] [iqdb] [saucenao] [google]
6038103

>>6038101
>if you are short-strung for time and can only play one game from the series, then pick TR3. It's the most "essential" of them all.

>> No.6038112
File: 296 KB, 459x450, He can't be.png [View same] [iqdb] [saucenao] [google]
6038112

>>6038103
>TR2 for a newfag
>Opera House as 3rd level
>All the oil rig levels that follow
>All the Maria Doria levels that follow
>Game isn't even fun or good until Tibet starts
>Game's visibly dated when compared even with 3
How to make newfags hate Core-era TRs: 101.

Can someone explain me the recent hate toward TR3? I think it started this summer, maybe a tiny bit earlier, but I'm still confused the fuck is going on.

>> No.6038138

>>6038112
Usually, it's the console peasants bitching about how "hard" the game is, because their version had retarded save slots and even more retarded graphic settings, so half of the time you don't see what's going on and most of the time you replay large bits of level due to lack of save, making it frustrating to progress through certain bits.
Since I never played any TR on anything else than PC, for me those are moot and void and the game is indeed perfectly fine to give to newfags.

>> No.6038147

>>6038084
thanks
>>6038101
I want to play them all, my main question was if I should skip tr1 for anniversary.
>>6038112
I will binge TR1, 2 and 3.
I will report back if 3 should be shat upon

>> No.6038148

>>6038112
>TR3
>good
Trying a bit too hard there my contrarian friend.

>> No.6038152

>>6021064
I've never played it because I haven't finished 3 yet.

>> No.6038154

>say something nice about it

There's nothing nice to say about it other than its shittiness wasn't Core's fault. Eidos gave them no time for anything but the bare minimum of R&D on the Engine. They turned studio that had caught lightning in a bottle into a yearly sequel machine, which killed it.

Same sad games industry story that repeats itself over and over. Publishers never learn, or rather, just don't care.

>> No.6038158

>>6038147
>my main question was if I should skip tr1 for anniversary.
No, absolutely fucking no

>>6038148
>TR3
>bad
You were saying, contrarian faggot?

>>6038152
But you don't have to? All those game until AoD happen in the vaccum, so you can play them in any order

>> No.6038161
File: 883 KB, 700x881, the_last_revelation_by_mezmacko-dcajlgh.jpg [View same] [iqdb] [saucenao] [google]
6038161

>>6038138
I played it on PC just like any other game in my life.
That game is full of cheap ways to kill you and game simply turns into savescumming. Also level design is phantasmagoric in a bad sense.
>>6038112
I never said anything about tr2 for a newfag, that picture is from TLR. I'd recommend the original or tr4 at least for newcomers.

>> No.6038162

>>6038154
The "best" part of it is how Eidos grinded Core to the ground with their publishing scheme and demands, then forced AoD to be released half-year ealier just to cover their bills, fucking end up bouncing checks for next 3 years, restarted with Crystal Dynamics...
... and instantly enforced the same shit that killed Core, with one rushed game after another, learning fucking nothing from their prior experience.

>> No.6038164

>>6038161
Different anon, but TLR is too hard for new people. The Karnak complex is just too demanding for someone who had no prior experience with TRs and might be just too tedious for someone new. TR1 is a better choice out of the two, since it has a "regular" progression curve, with each following level being lineary harder than the previous one. TLR is like a rollercoaster in this regard.

>> No.6038165

>>6038158
If you are serious about TR3 you just have shit taste and I feel sorry for you.

>> No.6038170

>>6038158
I've already put a bunch of hours into 3, so I'm not going to move on until I finish it.

>> No.6038172
File: 29 KB, 500x500, 1362941250455.jpg [View same] [iqdb] [saucenao] [google]
6038172

>>6038165
Must be sad whoring yourself for attention like this

>> No.6038175

>>6038165
>Meming TR3 as bad
I guess next year we are going to have TLR as "worst ever" being memed hard. After all, last year it was T2 and upon 20th anni, people bitched about TR1

>> No.6038178

Any good single levels I can get off trle.net just for some short play bursts?

>> No.6038181

>>6038172
>>6038175
There's a reason you kids are seething so hard, because you know I'm right.

>> No.6038194
File: 78 KB, 800x251, Here, you wanted it so much.jpg [View same] [iqdb] [saucenao] [google]
6038194

>>6038181
Sure, hon

>> No.6038196

>>6038178
Just get to their catalog and pick any single level with rating of 9 and above. It's not rocket science.

>> No.6038265
File: 174 KB, 639x479, scarytr.png [View same] [iqdb] [saucenao] [google]
6038265

I don't know bros this is getting pretty scary.

>> No.6038272

>>6038154
I disagree publishers will shit on devs until devs stop being little söyboys.

>> No.6038276

>>6038272
>I am retarded
Yeah, we noticed

>> No.6038281

>>6038276
a dev can make an aa game without singing his soul to the publisher.
Publishers are a cancer to gaming, but devs are too willing to get stomped on.

>> No.6038298

>>6038281
There is no point repeating you are retarded, already duly noted

>> No.6038304

>>6038272
>>6038281
>I-it's devs fault!
>S-stop being pushovers!
>C-cancer publishers
Imagine being this fucking ignorant. Especially to the historical context of how this shit used to work in the past.
>>>/v/ is that way.

>> No.6038323

>>6038304
>many devs in the past got whipped by their overlord so there was no other way
Doom
>publisher latches onto dev to distribute doesn't add anything of value to the product
maybe parasite would be more correct

>> No.6038421

>>6038323
Anyone ever told you you should start leaving your basement and have contact with real world at least once per month? If no, then I just did

>> No.6038426
File: 2 KB, 301x127, who.png [View same] [iqdb] [saucenao] [google]
6038426

>>6038323
There is implying and then there is your shit, you dumb fuck

>> No.6038479

>>6038265
TR 1 in particular has a surprisingly creepy atmosphere. I guess it's the limited graphics and this dark void that pretends to be sky. And the story is slightly darker than in the later installments.
Have you met the T-Rex yet?

>> No.6038495

>>6038479
The dinosaurs got me, I wasn't exacting that.


just finished the first level of tr.
When I defeat red-shirt guy, it cuts out and I am in the middle of the first level fighting some wolves.

>> No.6038560

>>6038304
butthurt dev detected

>> No.6038610 [DELETED] 

White game developers should just quit and either go indy or pick up a different career.

>> No.6038614

>>6038610
As opposed to whom, kusoge-makers?

>> No.6038660

Oh, it was such a nice thread. Would be shame if random retards showed and shat it up

>> No.6038667

>>6038479
>limited graphics
The original Neptune room was build around this entirely: a big-ass hole in a ground with nothing in it... but once in, you can't see surface, so you don't know if you're going to make it or will have to improvise something

>> No.6038702
File: 132 KB, 800x500, lv1-sec2.jpg [View same] [iqdb] [saucenao] [google]
6038702

How did Lara get the Artifact from the end of the tutorial of TR4 to her mansion anyway?

>> No.6038708

>>6038702
came back later?

>> No.6038714
File: 134 KB, 600x772, Tomb Raider 4-5 - artwork 28.jpg [View same] [iqdb] [saucenao] [google]
6038714

>>6038702
She stole it in chronicles.
>The Iris is the artefact that appears most in the Tomb Raider series. It appears in Lara's treasure vault in Tomb Raider III (implying that she stole it from Von Croy, before the story of Tomb Raider III takes place). The story of how the Iris was obtained is revealed in Tomb Raider IV: The Last Revelation, and the story of how Lara stole the Iris from Von Croy Industries is told in Tomb Raider Chronicles.

>> No.6038728
File: 1.20 MB, 1765x2902, screen90.jpg [View same] [iqdb] [saucenao] [google]
6038728

>>6038102
It was self-defense in tr1-2. In 3/5 she did questionable things, but it makes her a criminal rather than a psychopath.
I mean, what's her disorder in your opinion and what exact actions led you to this conclusion?

>> No.6038734

>>6038728
Just good old sociopathy?
>Disregards for life of others and careless attitude toward killing
>Driven solely by own entertainment, again disregarding others (her allies, in this case)
>Shows absolutely zero remorse or guilt over anything, never bothered with regrets (TLR being the only exception)
>Selfish and self-concerned to unhealthy degree, up to willing to kill someone standing on her way to often elusive goals
I mean come on, anon. We both like Lara, but pretending she the good girl or not a psycho is as delusional as she is in her quest for fun.

>> No.6038735

>>6038728
>tr3
>knowingly commit premeditated murder, theft, tresspassing of an extremely restricted area, etc
>not a psycho

whatever you say, psychokun

>> No.6038737

>>6038734
Oh, and she's highly vindicative, too, further adding to "All I care for is myself" bit of sociopathic behaviour

>> No.6038748

>>6038017
>giantess Lara
Yes, YESSS!

>> No.6038759

Can someone please explain the plot of TR 2 to me?
It seems really fucking convoluted and yet simplistic at the same time. 90% of the time Lara just wants to open a Big Magical Chinese Door.
And yet, somehow the italian mafia shows up, turns out the don wants to become a dragon, Lara gets involved because reasons and suddenly she's on a sunken ship.
I guess the plot would be more understandable if the audio mixing wasn't so shit and the accents weren't so atrocious.

>> No.6038802

>>6038759
Alright you dingus, listen up

theres an ancient magical dagger that turns you into a dragon if you stab yourself with it
some ancient chinese asshole used it to conquer, but when he attacked the great wall of china a group of monks defended it; one of the monks pulls the dagger out of him, which kills him
the monks take the dagger and hide it in their magical chinese secret dimension temple, which can only be entered through their regular chinese secret temple under the great wall
the door to this secret temple can only be opened by the talion, which is guarded by a garuda in the himalayas, which is in turn only accessible through the monks monastary by using the seraph on a door
italian mob boss guy gets wind of the dagger, has the seraph stolen (dunno how he knew about it or what it does or why they brought it back instead of using it there); the monks pursue and blow up the ship it was coming back to italy on (the moria doria)

in modern times, lara for some reason is also looking into the dagger and checks out the great wall temple location, finding one of the mobsters henchman guarding the door
from him she learns about them and goes after them in their home base in venice
at the end of venice, she sneaks on board the plane going to the rig that the mob boss owns for some reason, where they're going to dive down to the wreck and get the seraph
lara tags along and beats them to it despite them already being there in great numbers somehow

she then heads to the monastary to use the seraph to get the talion, but the mobsters are already there as well
she eventually gets it and goes to the great wall temple, where, you guessed it, they're somehow already in the secret dimension too
the mob boss gets the dagger, uses it, becomes the dragon, lara kills him and takes the dagger, flees the other-dimensional temple as it explodes and rides off into the sunset

>> No.6038805

>>6038759
Excuse me, are you fucking retarded or something? The plot is super-fucking simple and there is nothing to "not get" in it:
Lara and Fiamma Nera want the Dagger of Xian for themselves and fight over it. After she learns about their existence (and the closed door), she pays them a visit in Venice. Then she follows them to the site of Maria Doria, a sunken ship containing the key to get the key to get Dagger (basically, a two-stage lock). She gets captured, escape, goes to the wreck, then reaches Tibet. She gets Talon, a key to open the Dagger there, so travels back to the first level, opens the door, then Fiamma Nera chases her, intercept for dagger and bam, big-ass dragon to fight. Then what's left of the cult follows Lara in her house. The end.
If you play the game, the entire plot click-in, so the fuck you did, you brain-dead moron?

>> No.6038886

>>6038734
>>6038735
>>6038737
Maybe Lara is a virgin?Explains the anger and all.

>> No.6038905
File: 84 KB, 800x600, screen66.jpg [View same] [iqdb] [saucenao] [google]
6038905

>>6038886
I wouldn't be surprised.

>> No.6038906

>>6038886
she was engaged when the plane crash happened

she's rich, she's smoking hot with giant tits, she was a popular socialite, she's adventurous and amoral and wears skimpy clothing
it's simply mathematically impossible

>> No.6038914

>>6038906
Pretty sure she was against that marriage because it was arranged.

>> No.6039509

>>6038802
>she eventually gets it and goes to the great wall temple, where, you guessed it, they're somehow already in the secret dimension too

It wasn't "somehow". Lara beat them to the dagger, but fell into a trap that required her to go through the entirety of the Xian Temple and it's traps to get back to the dagger. When she arrived, she was too late.

>> No.6039580

>>6038906
I am not sure how canon the Top Cow comics are, but she has a bunch of sexual encounters in them. So, that's off the table.

>> No.6039696

>>6034373
>A nude mode is urban legend
Yeah because theirs nipple textures for Lara in the Tomb Raider 1 WAD for no fucking reason when no one in the game is officially ever seen topless. Really makes you think.

>> No.6039737

still stuck every time I defeat red shirt guy I find myself in level 1.
How can I fix that?

>> No.6039743

>>6039580
I remember having a TPB of some of the TR comics and thinking they were decent. No one ever talks about them for some reason.

>> No.6039764

>>6039737
Weird, never encountered this bug - what exactly happens? It sounds like some FMV refuses to kick in properly.

>> No.6039765

>>6039743
They were your typical 90's Dark Age of Comics stupid fun. The feel of the games was preserved, the artwork was decent, Lara was adorably smug, the storylines were ridiculous but charming at the same time and I appreciate the effort the writers went to give a narrative justification for Lara being naked every second issue.

>> No.6039768

>>6039580
Can you even put Top Cow adventures of her in og-Lara timeline?I haven't read them at all so I wouldn't know.Dark Horse comics for nu-Lara are canon because they are all just backstories bridging gaps for the next game.

>> No.6039769

>>6039764
red guy goes down he tries to stand up, cut I am in the caves ready to battle wolves. It's instant.

>> No.6039790

>>6039769
What version are you using? Are you playing in compatibility mode? Because I suspect an FMV fucking things up. Maybe try to turn off cinematics in the setup menu?

>> No.6039792

http://www.core-design.com/article1.html

Damn, they even gave out her body proportions lmao

>> No.6039803

>>6039768
Technically Og-Lara timeline is so wonky you can technically put anything in there. Her backstory is consistent with the game and there are references to the games - there is even a story arc that serves as a tie-in to AoD with Kurtis and all.
I guess the semi-official word is that the comics are not officially canon, more like AU, but who the fuck knows. I don't think CORE ever made a statement about it.

>> No.6039805

>>6039790
I am using polish Jesus Aragon version and start it with "run_tomb.cmd"

>> No.6039818

>>6039805
Huh. Never had this bug with that one. Do you have Win 7 or Win 10? Also, try checking off compatibility mode? I remember it being set to Win95 by default, which makes the game pretty fucky. It is a long shot though.

>> No.6039831

>>6039818
windows 10
I set dosbox to admin
I set tomb.exe to admin and win 95
Now my save is gone

I can't find any savefiles otherwise I would just watch the cutscene I missed and load a level two save.

>> No.6039914

>>6039743
>No one ever talks about them for some reason.
Same reason why outside places like /vr/ people don't talk about Core-era TRs - they are "ancient" history. I've got a cousin, 12 younger then me. He was born in '99. For him, LAU are already ancient games. Core-era? Too old to try. The comics meanwhile require two... three things: having them (which is slowly becoming a problem), giving fuck about comics at all and being a TR fan. So no wonder nobody talks about them, because people either never read them or read them 15-20 years ago

>> No.6039928

>>6039914
It also has an undeserved rep for being a lazy videogame tie-in with some exploitative fanservice. So nobody takes it seriously. The comics are not exactly Alan Moore, but they are at least entertaining read.

>> No.6039930

>>6039928
I mean... they are a tie in with exploitative fanservice... just not lazy

>> No.6039987
File: 151 KB, 576x890, c765178cd1_46157165_o2.jpg [View same] [iqdb] [saucenao] [google]
6039987

Andy Park's issues were the best.

>> No.6040031

>>6021064
Speaking of Last Revelation, did anyone ever save all of the uncompressed music for LR, Chronicles, and Angel of Darkness from Peter Connely's soundcloud. They're all gone now, possibly because of that Tomb Raider music project he was working on or whatever...

>> No.6040101

>>6039987
As if that was even a question. Plot, tits and adventure, oh yeah!

>> No.6040556 [SPOILER] 
File: 475 KB, 1024x1590, 1575055511988.jpg [View same] [iqdb] [saucenao] [google]
6040556

>>6039743
These issues do have good drawings at least, though a bit fanservicey sometimes.

>> No.6040572

>>6040556
DAYMN

>> No.6040631

>>6040572
That's one of the tamer ones in fact.

>> No.6040703

>>6040556
I'm confused why this image is under spoiler. Even Puritan Amerifat would have no problems with it (well, aside lacking blood and violence, that is).

>> No.6040708

>>6040703
It's quite the coomer trigger.

>> No.6040910

Just picked up the Dreamcast version of Tomb Raider: The Last Revelation for £2.99 at a market.

Any tips before I start. I've never played this game before.

>> No.6041273

>>6040910
1. You must check every possible opening, every door and lever.
2. You must be prepared for backtracking, for example something you find in a next level unlocks door in previous one. Levels are often huge inter-connected sections.
3. You will hate rope swining. Trust me, you will, aligning Lara so she can grab next rope can be painful.
4. Flares will be the most used items.
5. Get a bit of knowledge about egyptian mythology and culture. It will help you a lot. There's one level that requires you to play ancient egyptian game by ancient egyptian rules.
6. Get ready to spend hours and hours in some levels and then getting frustrated because you can not figure it out. Then you will go insane once you find out that solution was crazy hard and complciated (underwater labyrynth secion) or ridicuolously easy.

>> No.6041493

>>6040031
Why do you need to do that? Pretty sure tomb raider chronicles has copies of all the music from all the games on it's site.

>> No.6041528

>>6040556
I want to cuddle up with Lara.

>> No.6041532

>>6041273
>Get a bit of knowledge about egyptian mythology and culture. It will help you a lot. There's one level that requires you to play ancient egyptian game by ancient egyptian rules
It shows how far Core has come - remember fucking Thor in St. Francis Folly and Colliseum in Greece?

>> No.6041545

>>6041528
We all do, anon.

>> No.6041870

>>6040910
Lara can open trapdoors, BUT it's never explained and she does it only one time.

>> No.6041973

>>6041493
Those were PC game rips converted to MP3 IIRC. Game rips would've been fine if they weren't using some for of ADPCM compression in each of them, in the pc version's case: Microsoft ADPCM. When Peter Connelly distributed the files on his sound cloud, he used his source files and offered uncompressed downloads of all the tracks. ADPCM is generally okay for listening purposes, but I like to play with the audio in an editor, and Microsoft ADPCM, to me, is just trash.

>> No.6041984

>>6040910
Framerate drops in big rooms because the game is one of the few dreamcast games that actually uses bumpmapping. Also, Lara's joints are distorted as some angles compared to the pc or ps1 versions.

>> No.6042236

>>6041532
On the other hand, they've got sued by Jean-Yves Empereur for using his likeness in their game without asking, that's how deep they were into his books about Alexandria.

>> No.6042697

>>6041870
What do you mean?

>> No.6042718

>>6040910
Ignore this dude >>6041273 and while you're at it ignore this crap >>6041984 as well. The only good advice there is to be prepared to backtrack and keep your eyes open, but nothing crazy. You get stuck, you consult a guide. Have fun.

>> No.6042728

>>6042697
I wasn't ambiguous at all I think.
https://youtu.be/0_h98ORt9vk?t=1776

>> No.6043105

>>6040631
I refuse to believe this.

>> No.6043124

>>6043105
Yes, we require PROOF!

>> No.6044280
File: 534 KB, 980x1515, RCO003_1464169534.jpg [View same] [iqdb] [saucenao] [google]
6044280

>>6043124
Maybe he implied something like this?

>> No.6044304
File: 184 KB, 965x1490, RCO004.jpg [View same] [iqdb] [saucenao] [google]
6044304

>>6044280
There is also random stuff like that. Not that anybody's complaining.

>> No.6044306

>>6044304
Ah, it's from the journeys series if I recall correctly.

>> No.6044320

I like this one the least of all the classic TR games and the series is my absolutely favourite. Setting the game in Egypt only made it a bit boring though I give them credit for making level design as diverse as possible.
The level with the motorcycle was very annoying; I kept trying to jump over a ledge and after dozens of attempts just gave up and assumed I'm doing to wrong and looked up the solution and it turned out I didn't even have to do it.
The mummies and the flying bugs were also annoying.

>> No.6044323

>>6044304
Yup. I am actually amused how genre saavy Lara has become at that point.
"Oh, look, I'm in a creepy dungeon, I don't know what's going on and my clothes are missing. Again. Must be Friday".

>> No.6044328

>>6044320
>The level with the motorcycle was very annoying
Yeah, I destroyed those danger signs by accident and then circled around level in order to figure out where to jump. And only after reading the solution I realized those sings basically telegraphed the place.

>> No.6044384

I seriously can't wait to play it for the first time but 3 is an absolute slog.
Why do people like 3?

>> No.6044387

>>6044384
It's their childhood game. I don't really imagine any other explanation.

>> No.6044391

>>6044384
Cute outfits and diverse enviroments.
I dunno, I just like it.

>> No.6044401
File: 603 KB, 1280x1721, tomb_raider_iii__20_years_of_tomb_raider_by_keithbyrne-dam8by0.jpg [View same] [iqdb] [saucenao] [google]
6044401

>>6044391

>> No.6044406

>>6044387
Pretty much this.

>> No.6044443

>>6044401
This art is nice.

>> No.6044741

>>6039803
Her parents are dead in comics just like in movies/LAU.

>> No.6044992

>>6044323
This is why I loved to read those comics - people behind them clearly understood what they are doing and what sort of character they were given to handle. Crossovers with other TopCow series were meh (aside Witchblade, of course, but they are uneven bunch anyway), but the main line was fucking fantastic. I'm still salty about the massive legal clusterfuck that prevented TopCow from continuing the series once Crystal Dynamics took over. And I'm fucking furious about the shit done with nu-Lara, Squenix and Dark Horse comics, that's just fucking insulting to not even BOTHER asking TopCow if they are interested.

>> No.6044995
File: 2.22 MB, 1024x1449, tomb_raider___escape_with_the_iris_by_keithbyrne_dbh6vh4-fullview.png [View same] [iqdb] [saucenao] [google]
6044995

>>6038702
Something like pic related. Only far less cool and much more grindy.

>> No.6044998
File: 3.32 MB, 1024x1448, tomb_raider__the_last_revelation_by_keithbyrne_dbcs96r-fullview.png [View same] [iqdb] [saucenao] [google]
6044998

>>6044443
They are very much hit-and-miss in art itself. But the design as such is always great. TLR looks like a legit poster of some of the greatest adventure movie never made.

>> No.6045015

>>6044998
was that snake monster in the game?

>> No.6045017

>>6044995
>Longest plot-arc within the series is about Lara being greedy and selfish
>S-stop saying she's psycho!
Check-mate, purity fags

>> No.6045019

>>6045015
Yes, In Cairo.

>> No.6045023

>>6045015
It's the dragon from Cairo. You know, the fire worm Azizas blows to pieces once Lara gets munition and truck running

>> No.6045025

>>6021064
I Don't like the new games.

but...

they're better than the old ones

>> No.6045038
File: 26 KB, 800x600, 676.jpg [View same] [iqdb] [saucenao] [google]
6045038

>>6045025
1/10

>> No.6045793

>>6044992
Granted, I don't think that Top Cow style would mesh well with this new "relatable and feminist" nu-Lara.
Top Cow comics were fun, because old Lara and her adventures were fun. Nu-Lara and her adventures are anything but.
Whose idea was it to turn a pretty campy and lighthearted series into this dour and overly-serious miseryfest?

>> No.6045878

>>6045038
Not him, but I think they're both good. None of the reboots come close to being as good as TR1 or TLR, but they're fun action games and Lara still looks good.

>> No.6045905

>>6045878
My problem with them is that they are simply bland. Locations are repetitive, story is grimdark as fuck while desperately trying to be "serious and realistic". Which makes the game boring in the end. Where is the sense of wonder and adventure?
Levels are just bland - it's just a constant chain of forest-cave-military installation within the same grey and brown island. Even in TR3 every location was colorful and distinct.
Enemy variety is nonexistant. It's just dudes with guns/swords or an occasional wolf/bear. TR1 had MOTHERFUCKING TREX!

>> No.6045979
File: 52 KB, 682x800, lara_shrugs_by_horus_goddess-dammynt.jpg [View same] [iqdb] [saucenao] [google]
6045979

>>6045878
If Lara is not done right, nothing will salvage the game for me.

>> No.6046001

>>6045793
A group of about... If I counted credits properly, it's 22 people. And that's without counting Crystal's and Squenix marketing department, just the crew working on the game itself, or rather story, characters and overall (not visual) design.

>>6045878
Shame the 2nd reboot is actively anti-fun and oh-so-serious-please-take-us-serious-pleeease type of deal. I didn't mind LAU, at least as far as gameplay was concerned (and Underworld is a genuinely good game on its own), but I do mind the game turned into cover-based shooter by 2nd reboot without a single ounce of self-awarness of just how silly the game, series and characters are, instead trying to sell it all as straight-up scenarios and plots. That and essentially releaseing the same game three times, just with different titles. There is something deeply ironic when someone claims "character growth", but then the game is about a character incapable of any growth, three times in a row.

>> No.6046012

>>6046001
It's amusing that Lara had more character development in TR4 than in 3 games in this nu-reboot where she keeps going in circles and the story is on a constant repeat.

>> No.6046016
File: 445 KB, 1010x1600, Lora, you can do this.jpg [View same] [iqdb] [saucenao] [google]
6046016

>>6046012
My problem exactly. I gave the first game in the reboot a pass, since, you know, reboot and setting up the stage. But second game was literally, bit-by-bit, the exact same game, only rather than mudhuts tropical island, it was ruined Siberian frontier. That's literally it - the whole big difference. It's not just game repeating itself, it's the plot that repeats every single bit. And THEN 3rd game happens, which decides to make jungle brown and grey, while repeating previous two games in every other bit. Also, everything is dead serious and nobody learns anything from any of their (mis)adventures. From their stated goal - "growth of Lara into Tomb Raider" (as if that was some kind of superhero shit) - it's a spectacular failure, since there is no growth.
I'd argue Crystal managed to do it, with bumps and own issues in LAU. Legend is your standard, good old Lara, just with mommy issues tackled in. Gunning mercs like nothing and quipping one-liners about it. THEN they made Anni, the "first big adventure", which for all it faults, got her to kill just one guy and get tormented by it. Then we are back to Underworld and she's just jaded about all the blokes she gunned down over the years. Here, drama is set, presented and wrapped. 2nd reboot tried to do the exact same thing, only to do pic related. Because hey, big drama about killing people? Let's put that in a game that requires from you to literally gun your way through it, with bigger kill-count than all Core games combined (!!!).

>> No.6046039

>>6046016
This is what you get from over 200 people working on a single game, but with zero communication between departments whatsoever. So they are all given a basic premise to work with and never learn about developments of other teams until they have to combine their final work. That and trying to salvage material from old project, along with following directory set up by makreters.
The bow? Some young adult series in early 10s had a female chick with a bow in it.
The prevailing "Japanesque" nods and design choices of the first game? Trying to appeal to new management.
The extremely forced, almost done with a checklist "diversity casting"? They've heard this is the new hot topic.
When you are making a game to follow a checklist, rather than be a thing on its own, this is the result.
Compare with Core era, where all they've been told was "the deadline is for first week of October, do whatever you want, as long as the game is ready for next year". Just as toxic for development, but giving completely different, and frankly, far more diverse results than "did you rememeber to include that new tribal haircut that's all rave now among people age 17-24"?

>> No.6046040

>>6046016
>with bigger kill-count than all Core games combined (!!!).
But remember kids. It was the old Lara that was an unlikeable sociopath. This one's relatable and strong and totally not sexist.
Also, it's funny how Square promised this newbie Lara becoming the Lara Croft we all want to see - she even strikes a pose with two guns near the end of TR 2013 - while clearly holding old Lara in highest contempt.

>> No.6046092

>>6046040
brainlet

>> No.6046156

>>6046092
Not an argument.

>> No.6046202

>>6046040
>Also, it's funny how Square promised this newbie Lara becoming the Lara Croft we all want to see - she even strikes a pose with two guns near the end of TR 2013 - while clearly holding old Lara in highest contempt.
There was something grotesque about this scene. Maybe it's the tonal whiplash between old and new TR.

>>6046040
I hate how smugly self-congratulatory Crystal Dynamics acts about new TR being more "mature" take on the franchise. All while being more of a violent and gory power fantasy than what the old games ever were.

>> No.6046238

>>6046202
Did fans actually want a "mature take" on a story? Lara was always a comicbook character. I remember some people were bitching about her being a cunt sometimes, but that's that.

>> No.6046243

>>6046238
All I wanted was a fun stupid game featuring gorgeous lara with the spirit of doc savage.

>> No.6046290

>>6046202
It's less about Crystal. Reminder pretty much everyone involved in LAU quit or got fired before TR'13 premiered - and no, it wasn't some evil scheme or protest, they just got better job offers outside, while Squenix was doing restructurisation of newly accquired dev studio. So the people behind LAU had barely anything to do with 2nd reboot.

>>6046238
>Did fans actually want a "mature take" on a story?
The proper question is - "Did anyone take into account pre-existing fandom?"
The answer is: nope.
The game was wholeclothly fabricated with grand new target audience in form of hype-driven buyers. Which brings another question:
"Why even bother with using pre-existing franchise and trademark, if you are actively ignoring it?"
And the answer is: because fuck logic.
Another answer is: we just got a library of Eidos titles and our legal department advised a mass reboot push, to stabilise our legal claim over various entities

>> No.6046357
File: 13 KB, 260x194, 7ac.jpg [View same] [iqdb] [saucenao] [google]
6046357

>>6046290
When SquareEnix bought Eidos, they've almost instantly launched a reboot campaign over all the titles they've got. Not for profit, not for making games, but to take full hold over copyrights. The company is infamous for making absolutely retarded financial decisions, but in the same time defending their trademarks with a conviction worth far better cause. This means they will just sit on their rights for the sake of having them and sitting on them. And nope, they aren't going to sell them to anyone, regardless of price offered, because the whole point is to have rights. Using them? Pfft, that's what amateurs do! A true publisher simply has a library of titles.

>> No.6046358

>>6046357
Also, originally they weren't planning to go with TR any further than just rebooting and discarding it, but accidently, the game turned back profit and part of former Eidos management that wasn't kicked out yet decided to go for a sequel, arranging all the legal work for a trilogy. Even once they were outed from the company, the legal part was already set, so they were obligated to make third game, despite never wanting to make any at all.

>> No.6046359
File: 111 KB, 992x701, tumblr_pqh22mAR7G1w2u0tio1_1280.jpg [View same] [iqdb] [saucenao] [google]
6046359

>>6046357
It seems Lara is fucked.

>> No.6046374

Should I just give up and skip to TLR? I got to RX mines in TR3 but I can't stand this game. The levels are so poorly designed compared to 1 and 2's.

>> No.6046379

>>6046359
Well, duh!
The biggest joke is how those gaiden games are better TRs than actual, "main line" games

>> No.6046383
File: 290 KB, 500x677, wot.gif [View same] [iqdb] [saucenao] [google]
6046383

>>6046374
>Enduring the whole game until this point
>One of the most fun levels ahead
>2 levels until the end
>Should I give up?

>> No.6046394

>>6046383
>RX mines
>fun
I'd rather shoot myself than complete this level

>> No.6046398

>>6046374
Let me get this straight: you managed to play through fucking London, but RX Mines is too much for you?

>> No.6046402

>>6046398
Yes.

>> No.6046410
File: 17 KB, 904x452, tr3screen175.jpg [View same] [iqdb] [saucenao] [google]
6046410

>>6046374
Just take a break.

>> No.6046415

>>6046398
I don't blame him, 3 is a piece of shit.

>> No.6046428

>>6046394
Your reading comprehension is severly lacking, because I meant Lost City of Tinnos, the level ahead of you.

>> No.6046430

>>6046410
>Best level of the game right in front of anon
>Take a break!

>>6046415
You again?

>> No.6046432

>>6046430
No point to force yourself through it.

>> No.6046449

>>6046428
Isn't Tinnos the last level?

>> No.6046452

>>6046430
Neck yourself, 3cuck.

>> No.6046454

>>6046432
>Play entire game, with far worse levels
>Almost end of it
>No, just drop
There is sink-cost fallacy and then there is the opposite retardation, which you perfectly summarise

>>6046449
Nope. It's the penultimate one. But it's positively epic.

>> No.6046459

>>6046452
Rent free

>> No.6046462

>>6046459
Go back to TRF you shit eating faggot

>> No.6046468
File: 499 KB, 480x360, Be gone and stay gone.webm [View same] [iqdb] [saucenao] [google]
6046468

>>6046415
>>6046452
>>6046462
>>>/v/

>> No.6046471
File: 716 KB, 500x234, larabang.gif [View same] [iqdb] [saucenao] [google]
6046471

>>6046454
Where did I tell him to drop it, you illiterate mongoloid? I merely recommended him to play it later when he will be in a right mood.

>> No.6046492

>>6046468
Follow your own advice, retard.

>> No.6046623

>>6026381
I have these games on my GOG account. Is there any place I could download nude patches?

>> No.6046938

ITT: despite it being already December, people still spew the summer meme of this year, "TR3 is bad"

>> No.6046943

>>6046938
You talk as if it's a lie.

>> No.6046954

>>6046943
You talk as if it wasn't meme flavour of this year summer.

>> No.6047027

>>6044304
You just know.

>> No.6047037

>>6046359
>It seems Lara is fucked
Nothing stopping someone from making a Tomb Raider (Indiana Jones clone) clone.

>> No.6047079
File: 156 KB, 600x909, lara_croft__tomb_raider_by_blindman_cb_dzsq7g.jpg [View same] [iqdb] [saucenao] [google]
6047079

>>6047037
Yeah but without Lara it wouldn't be the same.

>> No.6047385

>>6044323
I think you might like the Revisioned series. It's bunch of animated shorts, most are utter crap, but the few that aren't hit the exact same mark - Lara being very fucking aware of all the weird shit going and just rolling with it as if nothing.

>> No.6047387

>>6047037
Aside Squenix legal department. Remember DoX project? Perma hold and basically a threat of a lawsuit constantly hanging over Nicobass.
And yes, I know you mean it in much broader sense, of just making some sort of stand-in with adventurer doing adventures, but still, this series set up bunch of nasty legal precedences. Like LucasArt breathing over their necks for first three games, until Eidos got a legal department strong enough (read - earned enough on the games) to tell LA to go fuck themselves, then there is the shit attempted by both Eidos and Squenix against TRLE community and then there is the general stance of Squenix of "Anything that looks even remotely like taking hints from our library is considered a violation of trademarks and should be nuked from orbit".
So if someone made Relic Hunter today, Squenix would sue them.

>> No.6047397
File: 80 KB, 1200x675, ironicpedo.jpg [View same] [iqdb] [saucenao] [google]
6047397

>>6021064
old
>awful controls
>bad stage design
>outdated graphics

new
>bearable controls
>quite good graphics
>acceptable stage design

>> No.6047418

>>6047037
she would be fat, empowered and feminist
nah no, thanks

>> No.6047458
File: 151 KB, 1063x752, shittyart.jpg [View same] [iqdb] [saucenao] [google]
6047458

>>6021064
>say something nice about it.
The most perfect classic Tomb Raider game. More and more exploration, less and less action. Actually playable vehicle level that doesn't give you a headache. In addition some levels let you experience the true meaning of "Egyptian drakness".

Too bad they didn't date to create some bizarre death/game over in it. The 1st game had Lara turning into gold when stepping on Midas hand. This one wasted a chance for a mummy dragging Lara into sarcophagus and entombing her.

>> No.6047876

>>6047027
IIRC, yes, they do fuck at some point.
It's been a while since I've read the comic.

>> No.6048002

>>6047387
>you will never see another comfy TR game
>you will never see another Thief game
>you will never see another Deus Ex game
Well, now that my childhood is fucked, I can move on with my life.

>> No.6048162

>>6047458
Were there any good deaths beside Midas Touch in later Tomb Raiders?
All I remember is being killed by a Kali statue.

>> No.6048176
File: 24 KB, 680x681, 1453998102225.jpg [View same] [iqdb] [saucenao] [google]
6048176

>>6047397
old
>pioneer genre
>memorable character
>exploration and puzzle solving

new
>sad clone of a TR clone
>deliberately bland, girl-next-door character
>chest-height cover shooter with bow gimmick

>> No.6048179

>>6048162
Tinnos guards. Spider Willard. A lot of things from TLR.

>> No.6048181

>>6047458
>This one wasted a chance for a mummy dragging Lara into sarcophagus and entombing her.
>>>/d/

Also, as the series was going on, it was less and less whimsical in its very nature. TR1? Straight out of pulp magazine. TLR? Still pulp, but no longer going for bizzare

>> No.6048195

>>6048181
I think only TR4 was trying to take itself seriously. Even TR3 was full of pulpy shit.
India was a classic riff on Indiana Jones, South Pacific was The Lost World, Nevada was a X-Files spy flick, London was a heist movie with a bit of supernatural thrown in, Antarctica was The Thing mixed with Lovecraft. Levels actually felt like episodes of some TV series.

>> No.6048201

>>6048179
I don't remember Tinnos guards. The fuck were those?

>> No.6048216

How would a modern spiritual successor to classic TR play like? Is it even possible to modernize the grid-based platforming without straying too far from the inspiration?

>> No.6048224

>>6048216
I can't see why not. My only concern is about level clarity. TR levels always hit a good balance betwen being easy to read and not treating the player like an idiot (like with nuTR platforming)

>> No.6048238
File: 19 KB, 376x397, Tinnos_Monster_2.jpg [View same] [iqdb] [saucenao] [google]
6048238

>>6048201
Those motherfuckers? Tough enough to resist a rocket exploding in their face, laugh, outrun Lara and rip her to shreds?

>> No.6048239

>>6048216
Just go watch footage from the 10th anniversary project by Core Design.
Or play their Free Running.

>> No.6048251

>>6048216
https://www.youtube.com/watch?v=lQRr3pXxsGo

>> No.6048256

>>6048251
Ironically, the guy always use TR for reference, pointing how Core-era games were genre-changers and definitive for the industry, while nu-Raider is the peak of bland and boring game design. And he's not even a TR fan, he just use those as a good reference point of how downhill things can go over the years and generations.

>> No.6048261
File: 18 KB, 326x294, 2qmyau.jpg [View same] [iqdb] [saucenao] [google]
6048261

>>6048224
>easy to read

>> No.6048269

>>6048261
Different anon, but what's your malfunction?

>> No.6048350

>>6046938
I've been saying this for the past 15 years. It's a shitty game made by a B Team.

>> No.6048379

>>6048350
So you've been contrarian for 15 years? Must be sad.
Also, the only one not made by a B Team was the first one. At least get your facts straight while being ballblastesed about something.

>> No.6048382

>>6048261
2nd reboot gives you colourful, clearly marked ledges to follow and fucking Eagle Vision™ to navigate around, thus applying amounts of hand-holding that make the game just ridiculous. And that despite being pretty much tunnel vision.
Core games gave you the level and expected from player to manage once basics of controls are understood and mastered.
But hey, you are wojak-posting, so why am I even wasting my time?

>> No.6048412

>>6048382
>2nd reboot gives you colourful, clearly marked ledges to follow and fucking Eagle Vision™ to navigate around, thus applying amounts of hand-holding that make the game just ridiculous
The "eagle vision" mechanics are necessary in modern games, because graphics have gotten so detailed it can be difficult for player to discern interactive objects from window dressing.
Not defending nu-TR's bland design. They didn't even try to recreate what made old TR special.

>> No.6048420

>>6048412
>The "eagle vision" mechanics are necessary in modern games
no
It just shows they are lazy when it comes to interactivity and all they give you is nice window-dressing.

>> No.6048456

>>6048379
>contrarian
lmao, it's common knowledge that the 3rd one sucked ass.

>> No.6048506

>>6048456
Well, few months ago TR2 sucked ass. It's all in the trends.

>> No.6048560

Are the levels shown on main screen available anywhere?

https://www.youtube.com/watch?v=lVaIubv6uDs

>> No.6048568

>>6048560
1:29 That's the "times exclusive level" for tr4.

>> No.6048850

>>6048412
>The "eagle vision" mechanics are necessary in modern games
Shadow itself proved this is bullshit. There is a game setting that disables both Eagle Vision AND the paint over ledges, so you need to figure out what to do and where to go on your own.
Result?
On exploration level, the most interesting of nu-Raiders.

But hey, if you just parrot corporate speak like a brain-dead nigger you are, what else to expect than "HURR EAGLE VISION IS A MUST!"? It's not and nu-Raider itself is a perfect example of it. It's just a shitty design element that got aped after Ass Creed by pretty much everyone, without understanding why Ass Creed had it (read: to know who are civilians you shouldn't be killing, or it's going to hurt you).

>> No.6049030

>>6048850
>so you need to figure out what to do and where to go on your own
You can't. They literally blend with the environment.

>> No.6049121

>>6048568
Nice, does anyone know about the others?

>> No.6049201

>>6046938
It's not really good either. London suck ass.

>> No.6049202

>>6047079
>make game moddable
>discreetly make Lara mod yourself or wait for someone else to do so
>profit

>> No.6049296

What are some good TRLEs? I played through the Coyote Creek series recently and had a good time. Currently hauling ass in King Arthur Project after beating the two prequels before it.

>> No.6049359

>>6049296
Egypt & Beyond

>> No.6049424

>>6048239
>Just go watch footage from the 10th anniversary project by Core Design.
>Or play their Free Running.
I dont get anything on youtube

>> No.6049440

>>6049201
There is a massive difference between "it's not good" and "it's all fucking terrible".

>> No.6049443

Ive never played through 3 myself, despite owning it as a kid (all of them were too hard for me back then, and I played through 1 and 2 as a teenager but not 3 for some reason, and now I dont own it), but I think it's the "coolest" of them all. Ive watched tartancroft play almost all of the levels at some point or another, and they're needlessly convoluted, arbitrary even. Some of them, like the london and most of the nevada levels, are especially bad. But damn if the locations and shit aren't cool as hell.

I love watching her run around while holding the desert eagle and basically sniping dudes with two clean shots from across the map, and I love that angry grimace she gets when shooting stuff.

>> No.6049445

>>6049030
>t. blind and retarded
Why are you playing exploration-themed games, again?

>>6049296
You need single-levels or mini-campaigns?

>> No.6049456

>>6049359
That should keep me busy.
>>6049445
Any

>> No.6049471

>>6049456
https://desuarchive.org/vr/thread/5878221/

Bunch of good recommendations

>> No.6050150

>>6049440
It's not terrible, it's just mediocre

>> No.6050207

>>6050150
It's actually quite uneven. India is alright, if somewhat bland, London is horrible, South Pacific is great, Nevada is love it or hate it (I personally dislike it), Antarctica is good and climactic. It's all over the place.

>> No.6050314

It's been 2 weeks, so autosage again.

>> No.6050545

>>6050150
India is good, South Pacific is fucking epic, so is Antarctica. Nevada starts good, then goes bad and London is cheat-skippable bad.
So in total, 13/19 of the game is good. Sounds like a good game overall to me, especially if London is completely avoided.

>> No.6050567

>>6050314
Whoever decided to make /vr/ a "fast" board with this autosage shit was a complete moron

>> No.6050576

>>6050567
I believe it was made against that necrobumping wiper.

>> No.6050619

DON'T GOOOO