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/vr/ - Retro Games


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6009156 No.6009156 [Reply] [Original]

Unofficial (read: fan) patches and mods cannot be considered the same game as the official base content. They should never be brought up in serious, objective discussion (read: anything other than "how to make this game funner?" -types).

If the developers didn't make it, it's not the real game, so don't talk about it like it is.

>> No.6009160

>Everyone should listen to me and only enjoy and discuss games on my own terms
Just fuck off, fucking thought police gatekeeper.

>> No.6009161

>They should never be brought up in serious, objective conversation
Seek sunlight. Games aren’t serious business.

>> No.6009163

>>6009156
This sounds kind of transphobic somehow

>> No.6009173

>>6009156
while I feel this is super nitpicky and most conversations I hear about popular mods like, say, brutal doom don't seem to make the mistake of associating it with the original work I do get really annoyed when said mod becomes so popular it seems to draw in derps who refuse to play the vanilla version, and for them, the mod is effectively how to consume the game. like brutal doom. ...I hate brutal doom. not sure if this is what you're talking about

>> No.6009180
File: 1.94 MB, 160x200, 1572000690241.gif [View same] [iqdb] [saucenao] [google]
6009180

>this autist again

>> No.6009181

Looks to me like soemone made your whinging about a game irrelevant with a fan patch and now you're salty about being made to look like a whiny baby with no retort.
Pretty cringe, my man.

>> No.6009184

>>6009156
A lot of my favorite games have gotten unofficial "patches" that turn into mods that heavily alter the game. It's not uncommon to see new players complaining about something with the game that came from the mod and they don't realize it, or treating shit that the mod adds like it's canon. I'll agree with you.

>> No.6009187

>>6009181
This. OP is a simp.

>> No.6009214

>>6009156
Brutal Doom is this for so many asswipes who think normal Doom is 'boring'. Same people who never played on Ultraviolence, stuck hiding in a corner lest a bazillion Archviles wreck their shit. BD is not remotely 'how the game should be played', merely a slightly overhyped, over the top mod with new gameplay elements, and there's a ton of these that're even cooler if you look hard enough.

That said there's some quality of life improvements to a few retro games that're god tier. Castlevania 2 and Metroid are two that benefit from them, and there's a few games that've been code-optimised to run better or have certain features mapped to a button to save going through a ton of menus. Depends with simply overclocking games though - Gradius 3 without lag seems like suicide to me, as that slowdown saves you a few lives for sure and I feel glad it's there.

>> No.6009241

>>6009214
>This popular mod of an old game has opened it up to a new generation of gamers
>That pisses me off D:<
>They don't understand MY history and MY nostalgia with the base game
Don't fucking play Brutal Doom or talk to people who do then. There's still plenty of autists out there who absolutely will not play DOOM any way other than Vanilla on DOSbox.

>> No.6009249

>>6009214
>He thinks NEStroid is better with a map
You’re just as bad as the people you criticize.

>> No.6009256

>>6009184
literally never happens

>> No.6009270

>>6009156

Som e mods are just fan patches and bug fixes. Some are full blown fan fiction. Others are just more of the same content, like new maps.

>> No.6009283

>>6009256
Not /vr/ games but it's happened with Deus Ex, VtMB, and Morrowind. It's not uncommon to see people arguing when old players tell new ones to install overhaul mods for their first time. And it's why people will instead recommend Kentie's Deus Exe, or VtMB's True Patch, or Morrowind's Patch for Purists, because they focus on not altering anything outside of fixing bugs and getting it to run on modern systems.

>> No.6009290

>>6009283
Literally who cares though?

>> No.6009293

>>6009290
This. Is OP genuinely autistic? Why do they get triggered over stupid shit like this?

>> No.6009297

>>6009156
>Unofficial (read: fan) patches and mods cannot be considered the same game as the official base content.
Agreed
>They should never be brought up in serious, objective discussion (read: anything other than "how to make this game funner?" -types).
This is where you go full retard.
You merely just discus them as their own thing. Some mods are so expansive that they're basically a new game in their own right and well deserve conversation (Median XL for example)

>> No.6009310

>>6009293
They must be, no one sound of mind would care this much about enforcing other's experience shit the exact same way they did. They were probably that annoying kid who couldn't shut the fuck up when watching someone else play
>"Noooo that's the wrong way!"
>"Get the potion, you walked past it!"
>"Just listen to me! I'll show you a secret!!"
And so on, and so forth.

>> No.6009320

>>6009290
The newer players cared sometimes. When they came into a thread saying part of the game sucked and were told that part came from the mod they installed, they were disappointed and sometimes said they won't use the mod anymore. Enough people care for there to be creation and use of patches that make it a point to stay as close to vanilla as possible.

Not saying there's anything wrong with mods, but treating them as a replacement to playing the game vanilla at least once causes some problems. I guess it's fine if you don't care but no reason to go around calling other people autists when they say a random person's interpretation of a game shouldn't take precedence over the actual dev's work.

>> No.6009324

>>6009320
>The newer players cared sometimes.
Oh yeah I bet they really cared about the authenticity of a game they haven't yet played.

>> No.6009325

>>6009324
After they played the game, retard.

>> No.6009329

>>6009325
Sure they did, your whole post sounds like a fantasy tbqh.

>> No.6009340

>>6009329
Sounds like a fantasy because you can't take two minutes to do a quick search and see it happening. Just seems like you're ignorant about the topic and use it as an excuse to insult others, which is retarded.

>> No.6009397 [DELETED] 

>>6009249
Actually did not have maps in mind, having beaten Metroid 2 as a kid just fumbling my way around. It's the missile/lifetank grinding I had in mind. Metroid 2 fixed this by having max refills at least somewhere in each area, or by important savepoints. No one wants to grind that that shit if they die, i'm glad even Nintendo saw it as unneccesary.

>>6009241
Eh I'm a Zdoomer. Mouselook is fine but no vertical, and absolutely no jump/crouch. utoaim takes care of that and it should be all you need.

>> No.6009402

>>6009249 #
Actually did not have maps in mind, having beaten Metroid 2 as a kid just fumbling my way around. It's the missile/lifetank grinding I had in mind. Metroid 2 fixed this by having max refills at least somewhere in each area, or by important savepoints. No one wants to grind that that shit if they die, i'm glad even Nintendo saw it as unneccesary.

>>6009241 #
Eh I'm a Zdoomer. Mouselook is fine but no vertical, and absolutely no jump/crouch. Autoaim takes care of high up enemies and it should be all you need.

>> No.6009419
File: 108 KB, 790x1000, Suggestion Box.jpg [View same] [iqdb] [saucenao] [google]
6009419

>>6009156
>No, those bug-fixes are ruining the game!
>You should play it broken, just like the original creator, who bankrupt during production, intended!
>Weaklings want to have working games, ha!

>> No.6009421

>>6009156
That pic really is you, OP.

>> No.6009423
File: 1.48 MB, 1280x1440, love.png [View same] [iqdb] [saucenao] [google]
6009423

>This cunt again
I guess this is what you do all day round after reposting your shitty bait

>> No.6009464

>>6009156
t. Has never played any Troika trash that is half finished without fanpatches

>> No.6009495

retard

>> No.6009497

>>6009464
Is there any patch or mod for Arcanum that fixes the bugs and does NOTHING else? I don't want re-balances, they are just as bad and biased as vanilla game. But I do want to get rid of fucking bugs

>> No.6009516

>>6009156
In order to take your post seriously I'm going to have to ask you to get it published by a known developer.

>> No.6009559

>>6009156
This is evidence of a child-like state of mind, which views the developers (adults) and their creation as absolute and unassailable, whereas an adult realises it is made by human mortals no different to yourself or unpaid modders. Akin to a need for that Nintendaddy Official™ Seal, if you will. This may go as far as considering the mere outdated medium as a part of the art product itself, like refusing to run an engine port or increased resolution/framerate.

>> No.6009641

>>6009173
I think op is talking about fan patches such as the ones for System Shock 2, Vampire Bloodlines or Deus Ex, in which the developers go so far into fixing the games that they begin to restore cut content or modify game mechanics, to the point where the game is significantly different from the vanilla version. Usually fan communities shill these patches so much that they eventually become the only accepted way of playing the game.

>> No.6009664

This happened a lot in like, early 7th gen. Like "Oh Oblivion/Stalker aren't god-awful at all, you just need to completely revamp the game with 10 mods." I haven't noticed it happening with retro games really.

>> No.6009668

>>6009664
>I haven't noticed it happening with retro games really.
I often see recommendations for enhancement hacks. Sonic 3 Complete, and the countless Pokemon mods.

>> No.6009683

>>6009668
But we're just beefing on people's attitudes, not the mods themselves, right? It's OK to recommend a hack, it's just dumb to act like that's the finished product. In the case of Sonic 3 Complete, I haven't seen people acting like this. It doesn't even really change the core game that much; most options are lateral moves.

>> No.6009692

>>6009156
>Unofficial (read: fan) patches and mods cannot be considered the same game as the official base content
Fair. Not sure I've EVER seen people say they are, but I'll assume this does happen all the time, but I've just never seen it and wherever you look you see people saying they are the same literal exact same game.
What about though when people recommend hacks such as Super Ghouls'n Ghosts Restoration which restores intended content as well as enabling intended gameplay, do hacks like this bother you too?

>> No.6009840
File: 38 KB, 400x400, 1549478361812.jpg [View same] [iqdb] [saucenao] [google]
6009840

>>6009156
>People discussing how good they think Bethesda games are
>Everything they say always leads to something about mods
>Ask them how the base game is
>They either start squirming or say the base game is unplayable trash in PR speak

>> No.6009845

>>6009497
seconding this

>> No.6010081
File: 1006 KB, 498x272, 1572629169252.gif [View same] [iqdb] [saucenao] [google]
6010081

>>6009497
>>6009845
Just UAP? It does no rebalancing unless you are planning on abusing some bugs, and 2.0 reverts that. It also restores content and makes stores less pants on retarded. That is hardly a rebalance because you still need to force them to restock if you play techie, and the restored content is very out of the way, you only find it if you look for it.
Though you shouldnt play Arcanum more than twice anyhow since it is an genuinly fucked crpg. A rebalance cannot save it, its all broken.

>>6009664
There is nothing wrong with Stalker. You don't need mods to play SoC or CoP. Clear Sky is shit so you shouldnt play it anyway.

>> No.6010140

>>6009156
Bad troll, bad post, low effort, try again never.

>> No.6010247

>>6009156
Underage (You) posters can not be considered the same as the official based posers

>> No.6010940

OP, you have some sort of mental illness.

Normal people know what things are.

>> No.6011091

Modern ports made by fans (not those shitty cashgrabs made by the companies owners of the IP) are better than the original release you retard.

Look at Doom running on a sourceport that takes advantage of modern hardware. Do you think the developers wouldn't have release the game with those upgrades if technology and time weren't limited? Even the devs agree that the game would have been 60 FPS if cpus at the time weren't shit.

Another example that came out recently, Sonic 3 A.I.R. Exactly the same game but running at constant 60 fps, on widescreen, and fixing a lot of subtle gameplay issues (like pushing objects taking too long, tails mimicking sonic movements better and being able to control him easily with the second stick).

People who makes this stuff knows the game's guts and have a deeper understanding of the gameplay mechanics better than the original devs themselves, who usually worked for a paycheck and had to overcome hardware limitations on every single thing they designed and when the project ended you never again heard of them again and the rights of the games were held by companies who didn't gave a shit about anything except making money, with some ultra rare cases of the developers being the owners and do giving a shit (Id comes to mind).

Developers and marketers will come up with any bullshit excuses for covering up their games being limited on some aspects, like saying there were precise design choices to make it more cinematographic. At the time you had to choose between higher FPS, higher rendering resolution, higher texture res, or higher polycounts, but improving one would mean downgrading the other.
You gotta be delusional to believe that OOT ran at 17-20 FPS because the devs intended to make it that way for it to be more cinematographic.
If Nintendo EAD had the possibility to make OOT look this smooth in 1998, do you honestly think they would have caped the FPS on purpose?

https://www.youtube.com/watch?v=h9B9ZIB_Tyc

>> No.6011096

>>6010081
That's why I'm asking for non-rebalancing mods, just fixing bugs. I know most of the exploits (and pretty much all of them are unfixable no matter what, as they steam from what's basic gameplay mechanics) by heart, I just want a fix that solves bunch of AI loops in quests and quests in general.
The fact that combat is pants-on-head retarded is pretty much unsolvable, unless someone rewrite the entire game from a scratch.

>> No.6011102

>>6011091
I ran out of characters.
This commentary includes sourceports and fan patches that improve the game from a technical standpoint. Mods are another kind of modification, aiming to modify the game's contents, unlike the former.
Some patches or ports modify both things, but they usually can be disabled (for example, on Sonic 3 A.I.R. you can disable every gameplay setting and it will play like the original MD game.)

>> No.6011103

>>6009156
I would never go back to sonic 3 & knuckles after complete and a.i.r.

>> No.6011120

>>6010081
>UAP
> Fixed a bug with APs subtraction. Throwing an item (including grenades) now takes 4 APs.
Thanks, I'll pass. And I don't mean it as "reee, removed exploit where it cost no AP", but 4 is simply WAAAY too much. That's what really fucking slow weapons take.

>> No.6011125

>>6010081
>>6011120
Not to mention they kept all the nerfs to firearms that were introduced in the last official patch, because hey, let's make gunslingers even more useless, right?

>> No.6011414

>>6011091
>>6011102
>Writing a serious reply to a bait pasta
Anon...

>> No.6012752

>>6011414
It's not a pasta moron
How about you check next time before you run your silly mouth

>> No.6012959
File: 26 KB, 311x311, you-must-be-new-here.jpg [View same] [iqdb] [saucenao] [google]
6012959

>>6011414
>bait pasta

>> No.6012981

>>6009156
>t. an autist that is unable to differentiate between reality and fiction thinks everyone else is just as autistic as he is

>> No.6013004

>>6009156
Generally yes, but sometimes the developers make really retarded decisions like putting a turn limit on Xcom 2 which is antithetical to a lot of strategies and taking your time and being tactical, which makes you rush.

I don't mind certain mods that remove or mitigate some seriously dumb mechanic. I do think that a lot of the time, modding games is generally retarded. I don't like romhacks and fangames (such as that Chrono Trigger fangame that came out years ago, Flame of Lavos or some shit?, absolute trash).

Generally I like the developers original intention.

>> No.6014804

I think it's quite telling of the quality of this board that so few posters ITT understood the OP as saying "Don't conflate modded games with the originals" as opposed to "Don't play modded games." And, that so many insist this never happens.

>> No.6014830

>>6013004
XCOM 2 is a particularly weird case since the previous game's expansion, Enemy Within, did a much better job of the same thing with the Meld canisters. You had a resource governing your access to all the new cool shit, and if you took too long you didn't get it. So there was a risk/reward element to playing faster, without forcing players to if a situation was particularly hairy or something. XCOM 2's narrative explanations for the timers were also kind of flimsy and better done without.

>> No.6015032

>>6009156
Yes. OP is 100% correct.
To be absolutely clear on this:
This board is for the discussion of video game related content of a creation date strictly less than the year of our lord 2000 A.D.

This means the following: articles, videos, tutorials, mods, patches, consoles, romhacks, tv's, peripherals, controllers, batteries, algorithms, meta-threads, sprites, platforms, memes, etc. any information in general that did not also exist before 2000 is off-topic.

As an example: if you take a photograph of you playing a retro video game and post it that image is off-topic unless the photograph was taken before 2000 and digitized at that time such that the system file date timestamp is before 2000. In fact, it should be stored on an internet server from 1999. Every single bit and byte must have been stored on physical or digital media since 1999.
Alas, OP, your image is therefore off-topic so you should kys.

>> No.6017034

>>6012959
>Pastas can't be anything else than bait
You were saying something about being new?