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/vr/ - Retro Games


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File: 9 KB, 320x224, HydrocityAct1.png [View same] [iqdb] [saucenao] [google]
6002556 No.6002556 [Reply] [Original]

We can all agree that Sonic 3 is the best Sonic game, right?

>> No.6002573

retro non-3D, you mean

>> No.6002594

>>6002556
Threadly reminder Sonic 3 A.I.R. is a thing
https://www.youtube.com/watch?v=iPTkYHybRQ8

>> No.6002597

Sonic 2 is the only good Sonic game.

>> No.6002607

>>6002556
https://www.youtube.com/watch?v=46LFWQIrQcI

>> No.6002615
File: 921 KB, 480x270, 1470297649_sonic_mania_gif.gif [View same] [iqdb] [saucenao] [google]
6002615

Absolutely not

>> No.6002624

Sonic 2 is the best one because you can use an all emeralds code in it, having getting and maintaining Super Sonic as a secondary goal in the levels is more fun than just playing them normally in my opinion and every special stage outside of 3D Blast (which is retardedly easy) and Mania (which is fun) are trash

>> No.6002643

>>6002624
My IQ shot down a few points reading your post.

>> No.6002647

>>6002643
Good, I want you to suffer in any way possible you fucking faggot.

>> No.6002648
File: 35 KB, 283x344, sonic__knuckles_cover.jpg [View same] [iqdb] [saucenao] [google]
6002648

>>6002556
No, Sonic & Knuckles is.

>> No.6002650

God Tier:
Sonic 1

High Tier:
Sonic CD

Mid Tier:
Sonic 2

Low Tier:
Sonic 3 & Knuckles

Shit Tier:
Sonic Spinball

>> No.6002651

>>6002556
I prefer 2 by a hair, but 3 is great.

>> No.6002653

>>6002650
>saying Spinball is shit tier
This is a 100% guaranteed sign that you have bad taste.

>> No.6002657

>>6002594
i have watched several minutes on this and despite trying my hardest i cant find a single difference to the normal game

>> No.6002665

>>6002650
I agree with your god tier. Good taste there.

>> No.6002690

>>6002650
>Sonic CD
>High Tier
You're one of those people, huh?

>> No.6002786

>>6002556
I wish we could but some people just can't move past babby's first Sonic game, i.e. Sonic 2.

>> No.6002802

>>6002657
>i have watched several minutes on this and despite trying my hardest i cant find a single difference to the normal game
It isn't different in any normally perceptible way. It has a bunch of minor visual quality enhancements that you would only care about if you're one of those autists who somehow gets more enjoyment seeing higher FPS or wider screen support.
I can't imagine going through life being that acutely aware of minor visual details. I guess that's why autistic people freak out and can't handle basic everyday tasks, because they're constantly taking in an onslaught of little details that non-autistic people don't even notice.

>> No.6002804

You guys are old as fuck, why are you guys still discussing a little kid's game?

>> No.6002808

>>6002804
ok zoomer

>> No.6002819

>>6002556
How do peole like sonic cd? All the stages look like literal vomit. Compare to sonic 2 and 3 where you can tell what’s what.

Not to mention the backtracking you have to do when you go to the past to find the stupid generator.

>> No.6002821

>>6002653
He’s a zoomer parroting eceleb/reddit opinions except he’s trying to pretend he has his own opinion by switching sonic 2 with sonic 1.

>> No.6002840

>>6002819
I've been wondering the same thing, man. I like it for its cutscenes, its music, and introducing Amy, but not much else.

>> No.6002853

CD is my favorite, tied with 1.

>> No.6002875

>>6002819
I hate Sonic CD but it always draws me in somehow. It is as if I tell myself it will be better this time or click with me, but it never does.

>> No.6002892

S1>S3>MANIA

>> No.6002901

>>6002802
I can't imagine being a smoothbrain who can't notice when certain things look better than other things, but someone has to fuck the ugly girls.

>> No.6002905
File: 170 KB, 1024x768, C-xOykmXkAE_o4K.jpg [View same] [iqdb] [saucenao] [google]
6002905

Personal, completely subjective favorites list.

>God
Sonic 3 & Knuckles
Sonic 2
Knuckles the Echidna in Sonic 2
Tails Adventures

>Pretty good
Sonic & Knuckles
Sonic 3
Sonic 1

>Time killer, fun in places
Sonic 3D Blast
Sonic Spinball
Sonic R
Sonic Drift 2
Tails Skypatrol

>Ok
Sonic Chaos
Sonic Triple trouble

>Not fun
Sonic Drift 1

>Bad
Sonic Labyrinth
Sonic Blast

>???
Sonic's Edusoft

>Puyo, automatically good
Mean Bean Machine

>> No.6002909
File: 761 KB, 800x600, a7559cface47f1bf25663aa09380107a.png [View same] [iqdb] [saucenao] [google]
6002909

>>6002905
Forgot about Sonic CD. That goes in time killer tier. It's not bad, it has fun ideas but I don't think it's particularly fun the entire way through.

>> No.6002923

Sonic CD is much better as an idea for a game than an actual experience
>based around exploration
>basically an alternate sequel to Sonic 1
>you can time travel to see what the levels were like in the past, how they will turn out if Sonic doesn't save the day, and you can change the future by fixing problems in the past
>awesome OST that changes depending on what time you're in
>cool 3D special stages
>fight against Eggman's evil Metal Sonic, a robotic copy with all the same abilities as the real Sonic and more
>save the day, save the girl, beat the copy and save the world
>anime cutscenes
Sounds awesome, right? Well... kind of. I think the level design is overall pretty meh-to-bad. Exploration is a fun concept but I just can't get down with the levels. They also tend to look more messy than interesting. Time travelling seems cool, but the only way you want to ever go is to the past, and you have to maintain speed, which seems cool but ends up being annoying and frustrating. I don't like the special stages either and Metal Sonic is nothing but a kind of annoying boss fight. Just thinking about these concepts and listening to the OST, it seems awesome. I don't think it's that fun to play though, especially in long sittings.

>> No.6002925

>>6002901
Not sure how you can think a focus on sensory details is a sign of intelligence when that's exactly the kind of mental activity lower intelligence animals have. What sets humanity apart is the ability to work in depth with abstract non-sensory cognition, like mathematics or language (inb4 "you still use your senses for that;" the way mathematical symbols or letters in an alphabet look visually is just the medium for working with the abstract subject matter rather than subject itself).

>> No.6002938

>>6002905
>Sonic 3D Blast
Sonic 3D Blast is probably the most mediocre game that I still love. I mostly just find it comfy and the music is amazing, best Sonic OST on the console in my opinion. I've gotten to the final boss several times and always lose. There's always next time, though.

>> No.6002954

>>6002938
You've seen the videos where the original programmer revisits the game and adds features he wishes he could have, right? It's amazing how much love he puts into the game nearly 20 years after release, and it's a much more complete product because of the love. My man literally put it on the Steam Workshop.

https://www.youtube.com/watch?v=5nBeppQgFGw&list=PLi29TNPrdbwKbLF55py8J7DH_D3AigOCX

>> No.6002962

>>6002954
Yeah, he's pretty based. Think I'll actually play that sometime soon.

>> No.6002968

>>6002938
3D Blast is the only Sonic game I played but didn't beat. I remember it being kid of a pain to play and didn't like having to go around looking for flickies. But I can see why they structured it that way since going from start to finish would be the paradigm they were trying to move away from in making the 2D to (pseudo)3D shift.

>> No.6002971

Mania isn't retro you fucking retards. Geez you fucking monkeys are stupid as fuck.

>> No.6002980

>>6002971
He said Sonic 3, not Mania.

>> No.6002985

SA2 is the best Sonic game and it's merely slightly above average

>> No.6002994

>>6002962
I would definitely recommend it. I only played a little bit, but I was really impressed.

>> No.6002996

>>6002556
>We can all agree-
No.

>> No.6003028
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6003028

>>6002556
Sonic 1 for master system is.

>> No.6003041

>>6002905
For someone that cares enough to make a list, I find your lack of Sonic games on Master System and to a lesser degree Game Gear, pretty strange. If you’re a fan you should try them.

>> No.6003043
File: 1.69 MB, 423x234, 1567727447873.gif [View same] [iqdb] [saucenao] [google]
6003043

>>6002650
cringe and soipilled

>> No.6003046

>>6002556
Air and mania are the best rn, so yes you can say that.

>> No.6003080
File: 336 KB, 1024x768, 67f6010c7acf564910cc90011b5f5078.png [View same] [iqdb] [saucenao] [google]
6003080

>>6003041
This is fair, I've never played them so I didn't want to put them on a list and be one of those fags who judges games they've never played. I'll give em a try

>> No.6003083

>>6003046
Mania's good because it's at least a game of its own not just a copy (even the levels it redid all have new content / twists to them).
A.I.R. is just a shitty visual tweaking for people suffering from autism.

>> No.6003085

>>6003083
Are modern Doom source ports also bad for some reason in your eyes?
I don't see the issue with making improvements to things. Original is right there. Never going away.

>> No.6003090

>>6003085
Ports are fine. I just don't get why anyone would want the same exact game with visual updates so minor you can't even notice them.

>> No.6003096

>>6003090
Not sure what to tell you if you can't see it. Are you stoned, high, or otherwise cognitively impaired?

>> No.6003098

>>6003096
>Are you stoned, high, or otherwise cognitively impaired?
No. I can see visual differences with Sonic Mania. The A.I.R. thing just looks like Sonic 3.

>> No.6003123

>>6003098
It's not trying to NOT be Sonic 3, dude. It's trying to be Sonic 3 with some quality of life, UI, and performance improvements.

>> No.6003134

>>6002556
My favorite is 2.

>> No.6003142

>>6002657
That's the point. It's supposed to be identical to the original aside from minor configurable details.

>> No.6003238

s3complete > s3air > s&k

also mania fans need to go. its a literally romhack tier. old zones were copy-pasted into the engine and the new content is stolen from old assets in the series. its so fucked up seeing a new object using old/wrong sounds and seeming similar to another zone's object.

>> No.6003250

>>6003238
piss off, betafag

>> No.6003261
File: 332 KB, 550x623, CrankyKong.png [View same] [iqdb] [saucenao] [google]
6003261

>>6003090
>Ports are fine. I just don't get why anyone would want the same exact game with visual updates so minor you can't even notice them.
>>6003096
>Not sure what to tell you if you can't see it. Are you stoned, high, or otherwise cognitively impaired?
>>6003142
>It's supposed to be identical to the original aside from minor configurable details.
So which is it? Getting some mixed messages here.
Are Sonic 3 A.I.R. visuals supposed to be really minor to the point of not even being noticeable, or are they supposed to be so obviously different you would need to be on drugs or mentally retarded not to notice them?

>> No.6003323

>>6002556
Hydrawcity

>> No.6003327

No. It goes Sonic 1 > Sonic 3&K > Sonic 2

>> No.6003436

Science has determined that this is the official classic Sonic games tier list:

>Sonic 3 Stand Alone > Sonic 2 > Sonic 1 > Sonic 3 & Knuckles

This list is 100% objective.

>> No.6003450
File: 38 KB, 480x360, level select.jpg [View same] [iqdb] [saucenao] [google]
6003450

>>6003323
What did you think it was called? Hydro City?

>> No.6003468

>>6003261
It polishes the game with minor but subtle graphic and gameplay improvements.

Graphic examples:
>game is now widescreen
>special stages are now 60 fps
>sonic animation when rotating has more frames

Gameplay examples:
>tails now can be controlled with the secondary stick
>pushing objects takes less time
>there are new game modes, like a time attack where you race ghosts of your previous times

>> No.6003469

>>6003450
Ee-drowe-kye-tyuh

>> No.6003496

>>6003238
>its so fucked up seeing a new object using old/wrong sounds and seeming similar to another zone's object.
I'm literally certain CD-3K still did this, just to a less degree.

>> No.6003532

>>6002925
Cope. FPS is important for people with hand eye coordination, fatty.

>> No.6003546

>>6002650
>Sonic Spinball
>Shit Tier
Sonic Spinball is a fun little time waster, I'd never put it in any shit tier category.

>> No.6003593

>>6002875
Same. At least once a year I think “this’ll be the time it all comes together” but it never does.

>> No.6003604

>>6002650
I almost never agree with these tier lists, but holy shit this is spot on.
Sonic 1 really is the best Sonic.

>> No.6003614

>>6003450
That is exactly what it’s called, you weirdo.

>> No.6003620
File: 44 KB, 691x597, 157247135791.jpg [View same] [iqdb] [saucenao] [google]
6003620

>>6003323
>>6003450
>>6003469 (kek, nice)
>>6003614
The moment I learned that there aren't people who say it as two separate words was the moment I realized that not everyone is actually on the same playing field intellectually.

Fun fact, Japanese fans less trouble with an English word than native English speakers did because it was spelled out as ハイドロシティ. Anyone saying "Hydrossity" is objectively incorrect and was probably hooked on phonics.

>> No.6003629

>>6003620
>phonics
Well, I grew up on words being said as a whole if it was spelled like it.
Hydro City is Hydro City. There's many other levels with the spacing, and even modern Sonic's Generations fixed this. However, if it's Hydrocity, it's a full word. And Ebonics proclaims it's Hy-draw-city.

SEGA should know better. It's standard English.

>> No.6003639

>>6003604
I can play Sonic 1 when bored, clear it with all Emeralds in an hour, and still feel like I got my fill. Sonic 2, 3&K, and even Mania just drag endlessly.

>> No.6003641

>>6003629
Dare you question the English skills of the people who gave us zone names like Scrap Brain and Flying Battery and who nearly called Metropolis Zone Genocide City?

>> No.6003661

>>6003641
They still pronounced it correctly, kek

>> No.6003663

Sonic 1 is the best. They never had any idea how to change their level design approach around letting you reach high speed on a dime, and only added level gimmicks that you control indirectly and were always gay shit.

>> No.6003672

>>6003641
Actually, Genocide City was its own zone that was converted into Metropolis Act 3 in the final game.

>> No.6003680 [DELETED] 

Aquatic Ruin was Emerald Hill past
Chemical Plant was Emerald Hill bad future
Wood Zone was Metropolis Past
Genocide City was Metropolis bad future
Hidden Palace was Mystic Cave past
Dust Hill was Mystic Cave bad future

>> No.6003702

>>6002923
Exploration doesn’t work in a sonic game. Exploration doesn’t work in a game where everything blends together.

>> No.6003712

>>6002923
>They also tend to look more messy
The lack of contrast between foreground and background elements is Sonic CD's single biggest failing, imo.

>>6003702
Hard disagree. Exploiting level layouts for speed and altitude to find secrets is the best thing about these games.

>> No.6003723

>>6003080
Fair enough, I think you’ll like them.

>> No.6003783

>>6003663
>>6003639
>>6003604
>>6003327
>>6002892
>>6002853
>>6002650
samefag

>> No.6003787

>>6003783
Nope, but even if it was a samefag, he'd be right.

>> No.6003796

>>6003787
nope.

>> No.6003802

>>6003796
butthurt s2babby detected

>> No.6003820

>>6003802
whatever autist.

>> No.6003826

>>6003796
I'm sorry you can't see the light and realize Sonic 1 is the patrician Sonic experience.
Maybe someday you will realize.
>>6003802
I bet it's a S3&K pleb

>> No.6003829

>>6003826
keep samefagging you will never convince people about sonic 1 being the best.

>> No.6003835

>>6002556
>There are people in this thread who use savestates to get all chaos emeralds

>> No.6003840

>>6003829
I almost agree with him. I like S3K more but S1 is the type of game that you can clear in under an hour and be good for today.

>> No.6003875

>>6003826
Let me guess, I bet you think the spin dash is a bad thing, right?

>> No.6003928
File: 37 KB, 300x250, die sonic.png [View same] [iqdb] [saucenao] [google]
6003928

>>6002556
the best piece of garbage is still garbage

https://www.youtube.com/watch?v=hQzDeEtbvME

>> No.6003941
File: 174 KB, 552x800, 15965909-item-big-SSAT-SONICJAM-A-1.jpg [View same] [iqdb] [saucenao] [google]
6003941

*clears throat*

>> No.6004029

>>6003783
lol, nope. I don't know why you'd think that. Sonic 1 is a popular game.

>> No.6004046

>>6003829
I don't have to convince anyone lmao.
if you know you know.
>>6003875
Not necessarily, but not mandatory. It does take away challenge as speed used to be a reward for being able to keep momentum.
Also: >>6003941
you can play Sonic 1 with spindash anyway

>> No.6004062

>>6003620
>The moment I learned that there aren't people who say it as two separate words
Nobody actually thinks Hydrocity isn't Hydro City. It's the same as the "Bane said big guy for you, not painful... for you" meme. Just anons being intentionally wrong because they know it'll bait replies and they have enough material to work with to make an argument for the obviously wrong interpretation.

>> No.6004073

>>6003532
>Cope.
I used to not like this word when it first started getting used here, but now I kind of appreciate how it's a reliable indication the anon you're talking to is a zoomer rather than a person.

>> No.6004082 [DELETED] 

>>6004073
You sound like an enormous faggot right now.

>> No.6004159

I have a tough time believing that the love S1 seems to be getting around here is anything other than samefagging and contrarianism. It's a pretty good game with some good-looking levels and an excellent soundtrack, but it's got nothing on 2 or S3&K. A lot of the game is just slow-paced platforming, and the level design really isn't anything too special for the most part. I mean, even a skilled player is going to spend a decent chunk of time waiting around or otherwise slowed down, which isn't exactly peak game design even when your series doesn't sell itself on being able to go fast if you're good enough.

This probably sounds like a way harsher condemnation of Sonic 1 than it really is. I'd give the game a solid 8/10, I just don't know what people see in it that Sonic 2 and 3&K lacks. The most common criticism of the latter games is that they suffer from "hold right to win", but I don't find that to be the case outside a small number of sequences like that firebombing airship in Mushroom Hill or when Sonic runs across the water in Hydrocity.

>> No.6004170

>>6004159
Why do you think people can't like Sonic 1 more than 2, 3 or S&K?
My favorite is 2, even though I have nostalgia for all 4 games, but I have always felt they're all pretty damn good and on the same level, it's obvious some people are gonna prefer one over the other for different reasons.
I actually think Sonic 1 has better designed levels than Sonic 3 or S&K.

>> No.6004204

>>6004159
It's all one guy. You can start to recognize how he words his posts after a while.

>> No.6004216

>>6004204
I'm one of the anons who said likes S1 the best and I'm pretty sure I'm not the others.
What about my writing style can you recognize?
I think it's the other way around, you're the same guy who always jumps and complains when people's favorite is 1. It's not even a contrarian opinion, contrarian would be some shit like 3D Blast.

>> No.6004240

>>6003620
Seriously, what’s next, are people going to tell us they’ve been pronouncing Metro Polis Zone “meTROPolis?”

>> No.6004315

>>6004170
They are all pretty damn good. I just really can't think of anything that Sonic 1 has over the others. It's very much a rougher attempt at the formula that Sonic 2 came much closer to perfecting.

>I actually think Sonic 1 has better designed levels than Sonic 3 or S&K
I dunno about that. The player is constantly being brought to a grinding halt in most of the levels, even if they're playing well, and there's a lot of sitting around waiting. Green Hill Zone is the only level that I'd really call masterfully designed. Spring Yard and Starlight are both really good in their own rights, but Marble and Labyrinth really drag the game down in my opinion. And then Scrap Brain is really more frustrating than legitimately challenging or fun.

>> No.6004348

>>6004315
Labyrinth in particular is infamous for its difficulty and how it forces the player to remain underwater for most of the time. I hated it as a kid, and was frustrated by it. Nowadays, I actually don't mind it, in fact, I find it a bit comfy, as I don't find it challenging anymore, and I like the aesthetics and music of the level a lot.
The level itself is actually wholly designed as an underwater section, rather than stuff like aquatic zone or hydrocity which let you avoid underwater segments, and when there's underwater segments, it's all pretty tame. Labyrinth will make you be very cautious about every single move you do. And has a lot of underwater platforming. I like it now because I can appreciate how they played around with the Sonic physics with underwater/"moon" physics. If you know what you're doing, it's not as frustrating or as slow-paced as it might seem at first. You go slow, but you jumps are very high. I liked that challenge in Labyrinth.
As for Marble Zone, it was always a liked zone AFAIK, I only recently started seeing people complain about it on the internet and I don't get why.
Slower platforming sections and waiting is not something exclusive to Marble Zone, Sonic 2 has a lot of waiting and halting moments (Mystic Cave, Oil Ocean, Metropolis) not to mention Sonic 3 with levels like Marble Garden.
I can see how Sonic 2 and 3 introduced more stuff to the Sonic formula, such as spindash, or powerups, and that's fine, but that doesn't mean it's impossible for people to prefer Sonic 1.
I think any of the main 4 Genesis games is worthy of being a fan favorite.

>> No.6004353

>>6002597
Sadly true.

>> No.6004410

>>6003702
Check out SRB2 then.

>> No.6004693

>>6002650
>High tier
>CD
you must be smoking rocks

>> No.6004719

>>6002556
not even top 3 on the genesis

>> No.6004789

>>6002597
this

>> No.6004867

>>6004159
I wanted to say something similar, but tee bee aitch you put it much better than I could've. I'll just add that Marble Zone is a slow, cumbersome drag and were it not for those 3 acts I would rate the game higher. Still an 8/10, easily.

>> No.6004870

>>6003835
Probably the same people who think Sonic 2 (i.e. babby's first Sonic game) is still the best. Pitiful.

>> No.6004931

>>6004867
Sandopolis Act 2 is an actual cumbersome drag.
Marble Zone is great.

>> No.6004936

>>6004931
>Sandopolis Act 2 is an actual cumbersome drag.
Fair, but the ghosts/light switch mechanic adds some tension, as well as that stupid fucking sand slide section where you have to jump off at just right part. Still more exciting than the lava sections in Marble Zone.

>> No.6004941

>>6004936
>tension
Why? The ghosts are never a threat.
I mean the level in general, it's slow and cumbersome.
Marble is fine, I never thought it was boring.

>> No.6004946

Nobody ever mentions Sonic Advance. One of my faves. CD is the best of the 90s. Triple Trouble is underrated too. Spinball is surprisingly untrash. Sonic the Fighters is unfairly shat upon and pretty fun. Knuckles Chaotic deserves a lot more love for it's ingenuity. Everything between Aventure 2 and Mania is terribad. 1 is very good but not top 3 for the franchise.

>> No.6004971

>>6004946
>Nobody ever mentions Sonic Advance.
It's not /vr/, but I agree. I think if those games got console remakes they'd get a fairer shake, but as-is most people prefer playing Sonic on the big screen. And it's a shame because it's arguably a better successor to S&K than Mania was.

I've only played through Triple Trouble once but I remember being impressed at how polished it was compared the previous GG titles.

>> No.6004978

>>6004971
>It's not /vr/,
Dang. I think the cutoff should be 2003 because that's the last game releases for the DreamCast and WonderSwan which I consider the last of the "retro" generations. The GBA was basically a portable snes anyways. But I digress. Sonic advance was really fun, fast paced, great graphics and stages, and playable character diversity.

>> No.6005107

>>6004978
Everyone has an opinion don't they. Nobody cares just read the rules

>> No.6005249

>>6004978
It's kind of dumb that we even count systems like Dreamcast and N64 as retro. Retro should be 16 bit tops, and even then that's pushing it.

>> No.6005264

>>6004216
I'm not you and imo Sonic 1 is the only one that's fun at all, on Genesis/MD at least. I didn't even like Sonic 2 when I was a kid and it was one of the only two games I had on the system. I've leaned to hate it less by ignoring the bonus levels entirely... game's way too long even without them.

>> No.6005283

>>6005249
Ok gramps

>> No.6005307
File: 51 KB, 1280x720, the missing.jpg [View same] [iqdb] [saucenao] [google]
6005307

Maybe he'll come back some day.

>> No.6005321

>>6005307
I miss him bros...

>> No.6005359
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6005359

>>6004315
I like Scrap Brain until it turns into a palette swap of Labyrinth Zone, like three acts of Labyrinth Zone wasn't enough. And even Springyard still has those damn block sections where you're doing nothing but waiting and occasionally moving slightly left or slightly right.

>> No.6005378

My personal list
God Tier
>Sonic CD
>Sonic 3&K
>Sonic the Fighters
>Sonic Mania

Great Tier
>Sonic 2
>Sonic Triple Trouble
>Tails Adventure

>Good tier
>Sonic 1
>Chaos
>Sonic 3D Blast

>> No.6005385

>>6005307
He still receives 13 bucks a month on Patreon.

>> No.6006242

Sonic Labyrinth is based