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/vr/ - Retro Games


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5967401 No.5967401 [Reply] [Original]

Hey all could I get a spooky list for October of some fps worth playing?
I already got the Doom going.

I know Fear. Looking for some unknowns.

>> No.5967406
File: 26 KB, 640x400, 3demon-3.jpg [View same] [iqdb] [saucenao] [google]
5967406

>>5967401
It might not get to someone these days, but 3-Demon freaked me the fuck out as a kid.

>> No.5967409

>>5967406
Thanks anon. I will check it out. I am open to all suggestions.

>> No.5967493

>>5967401

Horror shooters? Horror shooters are a difficult genre mostly because balancing the "hunter" (you are a heavily armed killing machine) and the horror aspect is hard.

AvP2000 goes the route of making your enemies cocaine-powered.
AvP2 has more of a .... "cinematic" feel, being more of a post- Half Life era shooter. Marine campaign is still unnerving though.
Doom3, botched design aside, is a borderline competent horror shooter mostly for ambience.
Undying is also a good contender, despite being crippled in the lategame by a rushed development and messy design.
Dark Corners of the Earth is an excellent game, but it ain't a traditional shooter.

>> No.5967741

Hugo 3D
STALKER

>> No.5967839

>>5967401
Realm of the Haunting Ground

>> No.5967879

>>5967401
>>5967713

>> No.5968193

>>5967401
Blood

>> No.5968380

>>5967401
Clive Barker's Clive Barker Presents: Clive Barker's Undying: A Clive Barker Game

>> No.5968401

>>5968380
You forgot "with voice acting by Clive Barker."

>> No.5968407

Blood has already been mentioned, but also check out its two expansions along with the Death Wish mod. Death Wish in particular has some excellent spoopy set pieces that would make it perfect for a Halloween playthrough which is what I'm planning to do.

>> No.5968429

>>5968407
It's also getting an update before Halloween (see ModDB page)

>> No.5969215

>>5968429
Is the fresh supply release any good, also what source port is everyone using that is good like eduke32?

>> No.5969237

>>5969215
NBlood

>> No.5969254

>>5969237
Thank you. Will get on that. Also having missed the blood experience in the 90s. Is it always supposed to feel like I am on ice when moving around? Makes jumping for ke auck and I never had that problem with Duke Nukem

>> No.5969316

>>5967401
Alien Resurrection, System Shock 1 and 2, Daggerfall.

>> No.5969343
File: 57 KB, 500x485, 1570143505941.jpg [View same] [iqdb] [saucenao] [google]
5969343

>>5969316
Daggerfall really? I mean I love that game, but it always felt bright and happy

>> No.5969362
File: 784 KB, 1280x960, D64logo.png [View same] [iqdb] [saucenao] [google]
5969362

>>5967401
Brutal Doom 64
All you need is the DOOM2 wad to play.
Finding it on google is very easy.

https://www.moddb.com/mods/brutal-doom-64/downloads/brutal-doom-64-version-10

>> No.5969569
File: 47 KB, 640x480, iiYQej.png [View same] [iqdb] [saucenao] [google]
5969569

>>5967401

Not retro by the release time, but I suggest you a lot to try Cthon. Sound design and atmosphere are goddamit amazing.

https://youtu.be/r1Qhvh2RP3w

>> No.5969598

>>5969362
BD sucks

>> No.5969761

>>5969254
Yea, kinda. Blood's movement is kinda strange if you aren't used to it I guess. Just be sure to be strafe, jump, and duck all you can to avoid hitscanners and you'll have a great time. Also, NBlood is kinda fucky for me, so try BuildGDX if you have any issues with it.

>> No.5969769

>>5969598
Well there's always Doom64 EX for you purists.

https://doom64ex.wordpress.com/

>> No.5969812

>>5967493
Honestly with Doom 3 BFG edition I think it passes the threshold and becomes a good horror shooter in its own right, no borderline about it.

>> No.5971760

clive barker's jericho is pretty kino, i remember enjoying it a lot even if it might not be super scary.
the setting and the game design is fun

>> No.5971805

>>5967401
Doom3
Singularity
Since this is /vr/, Blood's 2nd expansion
And corridor 7

>> No.5971807

>>5967493
Based AvP poster. Came here to post that.
Space Hulk is the best one OP. But its squad based. And very very old.

>> No.5971810

>>5969343
Try not staying in inns when you travel. Tons of ambushes in the dark and rain.

>> No.5971827
File: 66 KB, 894x677, The_eye1.jpg [View same] [iqdb] [saucenao] [google]
5971827

>>5967401
Thief: dark project is legitimately one of the scariest games I've ever played. Just dont mind the old polygonal graphic and everything in this game from head to toe is fucking airtight. Also play the fucking fanmade missions.

>> No.5972264

>>5971827
Vouched. All the thief games are kinda horror games at least at times. Certain levels.

>> No.5972335

>>5971827
I remember reading about making of thief in the game mags back in the days and wanting to play it so much.

Thanks for all the suggestions everyone. I have been doing Blood and I am enjoying it so far. Will definitely look at thief next though

>> No.5972382

>>5967401
Happy Time Circus 1 & 2
City of the Damned 1 & 2
The Ultimate Torment and Torture
Ghoul's Forest series
Unloved
probably some others I'm forgetting

>> No.5972498

>>5967401
Cryostasis and STALKER.

>> No.5972515
File: 72 KB, 640x400, 104025-rise-of-the-triad-dark-war-dos-screenshot-a-better-screenshot.gif [View same] [iqdb] [saucenao] [google]
5972515

Not a horror game by any means, but Rise of the Triad: Dark War has a comfy fall vibe. I think it's the color palette and sky boxes.

>> No.5972550
File: 3.00 MB, 400x308, Gloom Deluxe (Amiga, 1996).webm [View same] [iqdb] [saucenao] [google]
5972550

>>5967401
Gloom was a fine game too. I used to play it on my A1200, but you'd rather prefer Gloom Deluxe. The Level Editor was fun too.

https://www.youtube.com/watch?v=BELCO16pwNM

>> No.5972551
File: 137 KB, 710x533, ss_c8b32b98eff62016d6fea68522520a6d6bbeeb92.1920x1080.jpg [View same] [iqdb] [saucenao] [google]
5972551

Realms of the Haunting ultimately sucks as both a horror game and as a shooter, but it's still fun for a few hours.

>> No.5972626

>>5967401
FEAR (+ Expansions) has its moments.
Just remember to check the guides to fix the microstutter (if you suffer from it. Worst case scenarion: it's never fixed and you uninstal).

>> No.5972627

>>5972626
Fuck, forgot this was /vr/.
'Innsmouth no Yakata' is find as long you don't mind the VIrtualBoy's bullshit colour scheme.

>> No.5972683

Hellnight, everything about it feels off in a creepy way

>> No.5972746

>>5972551
Indeed. It has a handful of cool things.

>> No.5972910
File: 43 KB, 900x675, gfs_42071_2_114.jpg [View same] [iqdb] [saucenao] [google]
5972910

>>5972683
Was thinking of this and the Echo Night games. Not totally applicable because they're more adventure than shooter games, but probably of interest anyway.

>> No.5973226

>>5972515
The later levels with the cultists and monks and el oscuro are actually rather unsettling.

>> No.5973229

>>5972551
>goatse.jpg

>> No.5973737
File: 65 KB, 1024x768, 1548511108956.jpg [View same] [iqdb] [saucenao] [google]
5973737

>Nosferatu: Wrath of Malachi
Hope you like time limits and random map generation.

>> No.5974097

>>5972551
Relevant quality video
https://www.youtube.com/watch?v=y_oS9XBxlwM

>> No.5974098

>>5973737
There's actually a newer game that's pretty similar to this called Depths of Fear:: Knossos

It usually goes on sale for less than a dollar on steam and is 100% worth it just for the cosmic mindfuck that that game is. Remember how Nosferatu would break randomly and just feel odd and strange?

Imagine that but it almost seems to be purposeful for the appeal, like the dev didn't have control over his own game. It's bizarre.

>> No.5974136
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5974136

>>5967406
3D Monster Maze was probably scarier than it was meant to be. At this angle, the creature resembles some horrifying abomination, but up close you realize it's supposed to be a dinosaur.

>> No.5974167

>>5967406
>>5974136
I remember a game that was a little spooky and took place in the same perspective as these games in a maze, I remember the unsettling music but I can't remember the game's name at all and searching for it was fruitless. It was an old PC title, maybe on the Commodore64 but maybe not. May have had a scifi theme. Does this ring any bells for anyone?

>> No.5974176

>>5974167
Nevermind, finally found it. It was Scarabaeus on the Commodore64.

>> No.5974205

>>5968380
Whose work was this based on?

>> No.5974343

>>5967401
Clive Barkers: Undying.

>> No.5974585

Blair Witch Volume 1: Rustin Parr

>> No.5974586

>>5974585
Edit: Fixed camera angle though like Resisldent Evil so not exactly fps

>> No.5974605
File: 79 KB, 640x480, they40004.jpg [View same] [iqdb] [saucenao] [google]
5974605

It's that time of year. Time for a playthrough.

>> No.5974608

>>5969812
Vanilla Doom 3 is a fine horror shooter. BFG editions ruins it.

The flashlight really was the ultimate plebfilter.

>> No.5974871

>>5973226
The menu music is haunting too
https://m.youtube.com/watch?v=fSy0H8f-ck0&list=PLEA4D19048BF0A159&index=18&t=0s

>> No.5975936

>>5974871
I do like the music, wasnt it done by Lee Jackson of Duke Nukem 3d fame?

>> No.5976186

>>5972683
was gonna say this. genuinely unsettling game, couldn't finish it

>> No.5976465

>>5975936
Yes.

>> No.5977083

>>5974608
is it actually possible to aquire the original doom 3 these days?______legally.

>> No.5977207

>>5977083
bethesda just rereleased it lol

>> No.5977393

>>5977207
shocking

>> No.5977760
File: 30 KB, 700x525, i saw the demons.jpg [View same] [iqdb] [saucenao] [google]
5977760

>>5967401
Quake is a bit horror-ish at times, though generally is action. Fun action.
Blood is similar, also very challenging.

>>5967493
>>5969812
>>5974608
IMO, Doom 3 doesn't really work as horror, because all it actually has going for it is cheap jumpscares, which you get used to pretty fast, and as said, you really are pretty well armed and capable.
I'll qualify that by saying that I think Doom 3 isn't a bad game, that it's actually a pretty decent and competent (if not particularly remarkable) shooter. Putting on a flashlight mod or using the shoulder flashlight like in later ports I think better enables Doom 3 as a straight action shooter, which it does much better than horror.

Also, the chainsaw is just really fun, because with some dedication you can fight almost every enemy encounter in the game with it and hope to win.

>> No.5977765

>>5967401
Not shooters, but the old MacVenture games are first person and they're horror. Shadowgate, Deja Vu, Uninvited.
The originals have no music and are in black and white, but later versions have color and music, the NES versions are famous, and look and sound nice, though you don't have a mouse so they're a slight chore.

>>5972515
Not very horror at all, it's a balls to the walls arcade shootemup from the first person perspective.
Really fun, the majority of your arsenal is various flavors of rocket launchers, and you're reasonably insulated against splash damage, encouraging you to play very fast and loose with explosives.

>>5974205
Don't remember. Ask Steven King, he might know.

>> No.5977770

>>5972551
It's really interesting and cool for a while, but ultimately is such a damn blueballer. >>5974097 is really pretty spot on.

>> No.5977776
File: 1.87 MB, 474x262, dog mode.gif [View same] [iqdb] [saucenao] [google]
5977776

>>5973226
Somewhat, but you're still Explosive Ordnance McGee with an infinite ammo machinegun. Oh look, there's the Dog Mode powerup, woof woof woof wooof AWOOOOOO!

>>5969215
The Fresh Supply release is permanently unfinished because Atari/Infogrames didn't want to continue paying Nightdive to finish it.

It didn't have the sourcecode, since Atari doesn't have it, so they had to just use the assets and then build am approximation, which was incredibly crude at first, though a little better later on.
If you want to play a game that's a lot like Blood, then Fresh Supply isn't bad, but if you want a more true experience you'll want to either DosBox the original .exe (probably with bmouse.exe attached), or you'll want to get BloodGDX and play it with that.

>> No.5977786
File: 2.94 MB, 640x360, blood jump around.webm [View same] [iqdb] [saucenao] [google]
5977786

>>5969254
Sorta. Mind that Caleb is actually rather fragile and really shouldn't try to tank damage (gunshots especially hurt a lot), and that rather you should rely on his really high mobility.
Jumping and crouching is good to use when fighting cultists, and don't feel bad about using cover sometimes, or throwing in a bundle of dynamite through a window, past a corner, or wherever you figure there could be an ambush, because the game will give you a lot of dynamite.

>> No.5977805

>>5975936
Lee Jackson did most of ROTT's music, and then Bobby Prince (of Doom fame), did some tracks.
Both of them also worked on Duke 3D's music.

>> No.5978884

>>5968407
A hybrid of Death Wish's scope with the more visually intensive mods like Bloody Pulp would make for the ultimate mod.

Also, what happened to that mod that wanted to make "vampire cultists"? It vanished.

>> No.5979007

It's not really a horror game but star wars dark forces has some creepy moments

>> No.5979270

>>5967493
>AvP2000 goes the route of making your enemies cocaine-powered.

It's still pretty solid outside of that.

>Dark Corners of the Earth is an excellent game, but it ain't a traditional shooter.
The first town is pretty good but it's a VERY broken game and painful outside of that.

>clive barker's jericho is pretty kino, i remember enjoying it a lot even if it might not be super scary.
the setting and the game design is fun
1. Not at all Retro
2. It's one of the most infamous video game flops of the last generation

>>5971807
>Based AvP poster. Came here to post that.
FOR SURE
If you want REAL fun with AVP Classic 2000, find an enclosed map with no static light sources and some friends.

Start a game, in the menu set
>Lights: Disabled/Smashed
>Predator: Disabled
>Mode: Last Man Standing
>Set item respawn counter to zero.
>Set a score based weapon respawn of something like 10 points and the reward for killing an Alien 1.
>Set the time limit 5-8 minutes
>Disallow any crazy weapons like the SADAR, but restrict Smart gun marines to like 1-2.
>Reduce game speed to 80% or 70% if your friends hate quake era movement/speed

Name the server LIGHTS OUT.
You now have a zombies mode set in pitch blackness where every marine who falls becomes an alien.
>marines need to choose between full visibility but no motion tracker with limited sight.
>weapons don't respawn so running out of ammo is a genuinely possibility
>Aliens can sabotage weapons placed around the map for counterplay.
>Darkness's gives Aliens an actual fighting chance.
It's bloody terrifying.

The game is also like $1.50 on steam.

>> No.5979272

>>5971805
>Singularity
As someone who liked Wolf 2007, Singularity felt fucking nasty. I was told it's a hidden gem, but it really feels like any mid-tier shooter from the era plus time powers.

>>5972382
These are doom wads btw.
You forgot Asylum of the Wretched.

>> No.5980098

>>5967401
Hexen/Heretic

>> No.5980116

>>5979272
>Wolf 2007,
Sorry anon that was 2009