[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 77 KB, 346x229, genesis.jpg [View same] [iqdb] [saucenao] [google]
596540 No.596540 [Reply] [Original]

You have 10 seconds to name 3 Genesis exclusives not developed by Sega.

>> No.596556

Pulseman
Gunstar Heroes
Jackie Chan

>> No.596559
File: 78 KB, 418x585, Wilywarscover.jpg [View same] [iqdb] [saucenao] [google]
596559

I know is a remake but it was never ported to another console.

>> No.596558

Landstalker, crusader of centy... uh...

>> No.596563
File: 97 KB, 375x531, Castlevania_Bloodlines.jpg [View same] [iqdb] [saucenao] [google]
596563

oh yeah, this one too, and is really good

>> No.596565

>>596559

why the fuck didn't they just use the fucking japanese covers, shit man that just looks awful

did people think that looked good back in the day?

>> No.596567
File: 873 KB, 1600x1200, DSC00088.jpg [View same] [iqdb] [saucenao] [google]
596567

Rocket Knight Adventures
Landstalker (published, not developed by Sega)
General Chaos

>> No.596572

Gunstar Heroes
Dynamite Headdy
Rocket Knight Adventures

>> No.596573

>implying I didn't avoid the kid who had a Sega Genesis

>> No.596574

Contra Hard Corps
Rocket Knight Adventures
Castlevania Bloodlines

That is only touching Konami.

>> No.596581
File: 111 KB, 640x897, megamamm.jpg [View same] [iqdb] [saucenao] [google]
596581

>>596565

Are you shitting me nigger?

Megaman had the worst box arts of all time. Japan and USA.

>> No.596582

gaiares
alien soldier.
thunderforce 4

>> No.596584

Gunstar Heroes, Alien Soldier, Castlevania Bloodlines, Ristar

>> No.596590 [DELETED] 

>>596581
in b4
> hurrr mah pure japanese art is nacho cheeded by your pizza pals sandwidch, mr connery. Furthermore to the point is the nip which suculently and serenly let fly my wildest desire.

Is that so Mr. Connery?

Yes. It is so.

>> No.596796
File: 479 KB, 440x634, niggerman2.png [View same] [iqdb] [saucenao] [google]
596796

>>596590

wat.

>> No.596802

>>596796

Is that a Blue Eyes White Dragon? Sure as hell looks like it.

>> No.596824

I thought a lot of the "Sega" branded games were actually made by smaller developers that Sega had some kind of business relationship with. Mostly American games like Toejam & Earl and Ecco and Vectorman.

>> No.596828

the western art is awful, end of story

>> No.596827

>>596573

I remember this. I could trade games and bring a controller to play multiplayer with kids with Super Nintendos. We commiserated about Mario and Final Fantasy and Zelda.

I'm not sure if the one kid with the genesis was retarded but he sure seemed as repulsive.

And only Biggie Smalls could afford both.

>> No.596837

>>596827
Divorced parents master race here

>Mom has Super Nintendo
>Dad buys Sega Genesis so you will have some reason for wanting to come to his house.

>> No.596842

>>596837

shhh no tears now

>> No.596849

>>596827
It was the opposite in my town. Everyone had a Genesis except for this one snotty little twerp who was always bragging about Donkey Kong Country or whatever.

>> No.596859

Castlevania Bloodlines
Rocket Knight Adventures
Contra Hard Corps

>> No.596890

>>596849
fuck that faggot dkc is an average platformer that just looked really nice for its time. I loved the shit out of it when it was a kid but it was one of the games that was casual enough for kids to beat.

>> No.596896
File: 59 KB, 400x300, roadrash.jpg [View same] [iqdb] [saucenao] [google]
596896

http://www.youtube.com/watch?v=W_fG2SFSFvE

>> No.596901

>>596890

>implying any platformer had the kind of bonus levels and secrets that DKC and its sequels had

look i'm not even a huge fan of the games, but you can't deny that there are reasons other than HURR DURR GRAPHIX as to why they were, and still are, popular

>> No.596912
File: 15 KB, 210x240, 1322131037736.jpg [View same] [iqdb] [saucenao] [google]
596912

>>596901
You mean busy work to up that percentage completion meter?

>> No.596916

>>596901
yeah they are fun because of that but it would also be nice if they could step up the challenge a little bit after you beat it or something. It was an easy game to 100% complete even as a kid, its really fun but its not OMG THA BEST PLATFORMER EVA

>> No.596919

>>596912
>busy work
>things to do

Call it what you want, but finding shit is fun. If you can't appreciate that in a game then you're playing the wrong kinds of games.

>> No.596925

>>596916

If you're playing a platformer on the SNES for achallenge, you're looking in the wrong place.

Obviously you want IWBTG

>> No.596935

>>596919
The thing is they are inane. The only thing it does is increase a number next to your file. It doesn't get you anywhere, it doesn't make you progress. It is just there to inflate time.

Back then it was probably a good thing because chances are you didn't get to play many games, but with even more games available it isn't an exciting prospect in fulfilling in those games. It is just something to do to fill in the time gap.

>> No.596950

>>596925
nigga why you think im in a sega thread. I was just stating how I feel about dkc

>> No.596969

>>596796

>high resolution graphics

>> No.596976

fire shark
Warsong
splatterhouse 3

>> No.596981

>>596950

Looking for challenging platformers on the genesis is almost as hard and then you have the inferior d-pad on the controller factoring in.

I love my genesis to death but lets be real here

>> No.596992

>>596976
oh langrisser (warsong) also came out in japan on pc engine sry. Its a north america exclusive though which is what i meant.

>> No.596995
File: 230 KB, 512x251, 1367370221699.gif [View same] [iqdb] [saucenao] [google]
596995

>>596981
>Inferior D-pad
You mean the one that allows you to easily move into any of the eight directions? The one that doesn't dig into your thumbs with its sharp edges? The same d-pad that doesn't feel stiff?

>> No.597006

>>596981
what? that floating dpad on the 6 button controller is god tier, kicks the fucking shit outta the snes dpad

>> No.597021

Crash Bandicoot 1, 2 and 3

>> No.597037

MUSHA Aleste I know faggots jerk that game off all the time but honestly it deserves it.

>> No.597048

>>596995
>>597006

That's funny. Microsoft drew inspiration from the Genesis controller's d-pad for the 360 controller's d-pad, yet, the 360 d-pad is considered shit.

>Sharp edges

Maybe its because I work a lot and play guitar, and as a result don't have very soft hands, but the SNES controller doesn't hurt me today or dig into my thumbs. It also doesn't feel stiff to me.

>> No.597068

>>596540
Contra Hard Cops
Castlevania Bloodlines
Mega Bomberman

>> No.597075

>>597048
> Microsoft drew inspiration from the Genesis controller's d-pad for the 360 controller's d-pad, yet, the 360 d-pad is considered shit.
Is it a SEGA D-Pad? No it isn't. The Genesis and Saturn have the best D-Pads period.

If you are bringing up the Xbox 360 as an example then your argument goes out the window because it doesn't seem like you have actually used a SEGA D-Pad and only comparing it to something similar to it.

>> No.597084

>>596565
Pretty sure that's a mock-up. Wily Wars in the US was exclusive to Sega Channel.

>> No.597147

>>596969
Comparatively, yes. Earlier consoles like the Channel F and Colecovision had a smaller resolution than the NES.

>> No.597159
File: 19 KB, 320x224, 02.png [View same] [iqdb] [saucenao] [google]
597159

Ranger X
Contra Hard Corps
Alien Soldier

>> No.597156

>>597075
Not that guy, but I have a 3 button genesis controller, 6 button genesis controller, and a 360 pad all sitting in front of me right now, and the d-pads all feel identical. Disc d-pads suck shit through a garden hose.

>> No.597163

>>597156
3rd party after market garbage doesnt count fagget

>> No.597170

>>596584
Ristar was made by SEGA.

>>597156
No see, there's a key difference, the 360 d-pad is shit, and the 6 button Genesis/Saturn d-pad isn't.

>> No.597171

>>597147
>Changes from 256px to 320px active per line
>HIGH DEFINITION GRAPHICS
every time

>> No.597174

>>597156
>Disc d-pads suck shit through a garden hose.
And that is where we will have to disagree. The Genesis and Saturn D-Pad are the best I've ever used. I've used both Sony and Nintendo D-Pads and they cannot compare to a SEGA one.

>> No.597218
File: 811 KB, 800x598, son.png [View same] [iqdb] [saucenao] [google]
597218

>>597163
>>597170
>>597174
u wanna go m8s aye'll fukkin burst ye'

>> No.597220

>>597218
What the hell happened to your three button controller. It is as if you knocked it up a bit. The six button still looks tight.

>> No.597234

>>597220
It's just the lighting, the controller is in near perfect condition.

These controllers are all extremely comfortable to hold, but disc d-pads are absolute ass for anything that requires any kind of accurate input. The only edge the 3 button controller has is having a larger d-pad than the 360 pad, and the only advantage the 6 button has is having a more pronounced pad. They all feel the same otherwise and all suffer from the same problems.

Cross D-Pad > Button D-Pad > Disc D-Pad

>> No.597239

>>597218
https://c0d3h4x0r.wordpress.com/2011/12/21/65/
Read.

>> No.597242

>>597234
I have street fighter for SNES and I have it for Genesis. all I gotta say is Nigga fuck zangief with a SNES controller.

>> No.597247

>>596581
>State-of-the-Art High Resolution Graphics

>> No.597252

>>597234
>are absolute ass for anything that requires any kind of accurate input.
I have had zero problems with them while playing Shmups. I prefer them because of the easy eight directional input, and I don't find myself going off to another direction that I didn't input.

>> No.597268

>>596981
Depends on the controller that you have. The different production runs of Genesis controllers often had quite different D-pads, and some were fantastic while others were subpar.

>> No.597283

>>597239
Interesting.

>> No.597308

Contra Hard Corpse
Pulseman
Rocket Knight Adventures

>> No.597324

>>597234
I hear you.

Unfortunately, the two best D-pads I've ever used are The one on my Nokia E63 and The C-buttons on the Hyperkin Tomee N64 controller.

>> No.597329
File: 179 KB, 419x600, Megaman_nes_pal.jpg [View same] [iqdb] [saucenao] [google]
597329

>>596581
No man, only america's sucked

>> No.597335

>>597329

better, but still shit. that isn't what mega man looks like at all.

>> No.597339

>>597335
Yeah, but it's still kick fucking ass

>> No.597585
File: 29 KB, 300x220, I couldn't keep a straight face.jpg [View same] [iqdb] [saucenao] [google]
597585

>>597329
>High Resolution Graphics
>implying all NES games didn't run on the same resolution

>> No.597587

>>597585
Understand it in the context of 1987. NES did have very crisp graphics while previous stuff looked like Lego blocks. Which is ironic considering its resolution is 256x224 when 320x200 had been standard for the longest time.

>> No.597601

>>597587
>NES did have very crisp graphics while previous stuff looked like Lego blocks
Compared to older consoles (on which there were no Mega Man games, as far as I know), sure. NES games can look both really good and really bad, but AFAIK it has nothing to do with resolution, just the quality of the art.

Did they put "High Resolution Graphics" on the box of every NES game because Atari 2600 and C64 had worse graphics?

>> No.597606

>>597234
Direction input ranking:
Japanese style joystick > American style joystick > Thumbstick > WASD/Arrow keys > D-Pad

And even if your preferences differ there's zero reason to use anything but your favorite.

>> No.597624 [DELETED] 

>>597606
Japanese style joysticks are the nice, clicky 8-way ones right?

>> No.597632
File: 205 KB, 476x350, 1219871-roadrash2_tennessee_cow.png [View same] [iqdb] [saucenao] [google]
597632

>>596896
>Smalltime
http://www.youtube.com/watch?v=Wj35vHUPZ2M

>> No.597642

>>597601
That's just Capcom bullshitting.

>> No.597649

>>596802
I think it's an artist's interpretation of the thing that goes down like a bitch to Quick Boomerang at the end of Wily Stage 1.

>> No.597648

>>597601
>Did they put "High Resolution Graphics" on the box of every NES game because Atari 2600 and C64 had worse graphics?

More correctly that it was the first console to be able to have hi-res graphics that weren't monochromatic

>> No.599021

>>597329

Still looks like shit. And are you aware that >>596796 is the Japanese box art for MM2?

>> No.599114
File: 14 KB, 400x300, 1c656__crocodile-dundee-knife.jpg [View same] [iqdb] [saucenao] [google]
599114

Rocket Knight Adventures
El Viento
MUSHA

>> No.599120

Gunstar Heroes, Wily Wars and CV: Bloodlines/New Generation.
What do I win?

>> No.599369

>>596540
Rocket Knight Adventures
Contra Hard Corps
Wonder Boy in Monster World
Vectorman 1/2
Thunder Force 2/3/Lightening Force
Truxton
Shining Force 1/2/Shining in the Darkness

I could keep going but nah

>> No.599404
File: 88 KB, 567x685, 1315492275385.jpg [View same] [iqdb] [saucenao] [google]
599404

>>596827
>And only Biggie Smalls could afford both.

You have NO idea how big and cheesy my grin is right now :)

>> No.599459

>>597048
Did you work and play guitar at eight years old?
Jesus

>> No.603745

>>596567
>Rocket Knight Adventures
NOPE, SNES had it too

>> No.603750

>>603745
Oh wait nevermind

>> No.603752

Honestly you just have to mention the Treasure games.