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/vr/ - Retro Games


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5945689 No.5945689 [Reply] [Original]

Games don´t age.
Its our perception and expectations that change, as games become more complicated, refined, and more realistic.

>> No.5945736

>>5945689
>Games don´t age
everything ages, moron.

>> No.5945745

>>5945736
Super Mario 64 is exactly the way it was back in 96

>> No.5945749

>>5945736
no nimrod

>> No.5945753
File: 83 KB, 500x560, 46db7c43ca91af935a95060197094b5d.jpg [View same] [iqdb] [saucenao] [google]
5945753

>>5945745
who's disputing that? games dont fucking change over time. it's not like because it got older that the gameplay/graphics have changed or anything.

yeah, sure, when we compare it to modern games, it might look a bit dated. especially if you weren't around when the console was current... it's just that I dont understand your point. the games HAVE aged. if a game was made in 1994, it's 25 years old now.
I guess I get what you're saying, that games we enjoyed a whole bunch when we were kids didn't change, we did. so what? who cares?

>> No.5945763

>>5945753
>when we compare it to modern games, it might look a bit dated
this is the fundamental argument
some people believe games should utilize all modern technologies possible
a lot of us like the aesthetic and gameplay of older titles
when someone argues that a game hasn't aged well they're claiming that a game doesn't hold up and stand its own against modern releases
this rubs everyone the wrong way because it relies on preference and appealing to personal sensibilities
if a game is good it should be good forever, a testament to its time
the only thing that can happen is technology and people change around it
and suddenly no one can grasp why an old game is so good
tldr: fight me in real life

>> No.5945767

>>5945689
Games do age.

>> No.5945773

>>5945767
Counterpoint: games do not age.

>> No.5945774

>>5945763
>when someone argues that a game hasn't aged well they're claiming that a game doesn't hold up and stand its own against modern releases
no fucking shit, sherlock.
but you cant argue that certain games didnt age poorly.

>> No.5945778

>>5945753
>games dont fucking change over time
exactly, "to age" implies change over time

age
verb [ I or T ]
uk
/eJdʒ/ us
/eJdʒ/
present participle UK ageing or US aging | past tense and past participle aged

If someone ages or something ages them, they look older

The game doesn't look older, it's exactly the same as when you played it. Wine will taste different as years pass, it changed, it ages... games don't CHANGE as time passes.

>I dont understand your point
now you do, you're welcome

>> No.5945780

>>5945689
"Games age" is shorthand for that second sentence.

>> No.5945785

>>5945780
thank you

>> No.5945830

Games do age as in, they become obsolete.
>obsolete (ˈɒbsəˌliːt; ˌɒbsəˈliːt)
>2. out of date; unfashionable or outmoded
>2. No longer usable or practical; obsolete: outmoded computer technology.
What supports this claim is the fact that games are made with a certain usability in mind out of the box; the player is not forced to move right when pressing left when designing the controls, etc. If the designer made mistakes, which were inevitable, there's a good chance a portion of the game, mechanically, would be improved going by modern standards.

>> No.5945858

>>5945689
Absolutely not. Games can become out of date, and be trapped by the time period in which it was made. While some can be timeless, and retain its charms from day one (if not get better over time).

>> No.5945871

>>5945830
>Games do age as in, they become obsolete.
wrong

>> No.5945901

>>5945689
Gameplay doesn't age.

>> No.5945950

>>5945689
That's what "games aging" means. You are splitting hairs over your inability to understand a basic expression.

>> No.5946730
File: 1.34 MB, 540x304, 1551706793632.gif [View same] [iqdb] [saucenao] [google]
5946730

>>5945689
The thing is, the aesthetics are not bad in any generation, but the games really should be upgraded. You know?

With all the QoL stuff and support for new inputs, better framerates and stuff.

If the game is really popular, it really should be "finished". There are a lot of unfinished games out there, like Chrono Trigger or Zelda 64/Ocarina.

>> No.5946735

>>5945689
>>5945858
>>5945950

these are all correct, it's just semantics after a certain point. if you were completely isolated and games never changed they wouldn't "age" but you might get sick of them per se and seak out other entertainment.

>> No.5946757

>>5945774
yes you can
those games weren't good in the first place
they were disguised by superior games near the time of their release

>> No.5946791

>>5945689
You have not aged enough to be here

>> No.5946797

>>5945901
this

>> No.5946819

>>5945689
Based
"holds up today" and "aged badly" are just eceleb zoomer trash buzzwords

>> No.5946878

Games definitely age. Once its been out for 12 months it'll be a year old, then after another 12 it'll be 2 years, and so on.

>> No.5947183

Blame English speaking countries and their fucked up brain. This is the same language that gave birth to ingenious sayings such as "an oldie but a goodie" as if implying old things are by default bad and we should always be wary enough to specify when they're not. They are literally incapable of imagining something new not being the best all the time and old crap not rotting into forgetfulness. When they say something has aged, the figure of speech they use *always* brings a negative connotation to it, which then has be balanced out by saying it has aged "well", meaning despite it was supposed to be shit due to our retarded hivemind, it is not as shit as you would come to believe by the use of the word aged, developed from the sheer notion that it -- gasp -- is not new. Simply saying something has aged is not a neutral statement, it is simply a less harsh way of saying it aged badly.
English language, not even for a joke.

>> No.5947187

>>5946819
>"holds up today" and "aged badly" are just eceleb zoomer trash buzzwords
People have been saying this shit since the first time that a new system with new features ever came out and put a previous system to shame. After playing the SNES we declared the Atari had aged poorly, for example. This isn't a new concept in any way.

>> No.5947203

>>5947183
>English language, not even for a joke.
He wrote, in English, on an English-speaking website dominated by English-speakers.

>> No.5947359

>>5945689
>I am a moron neanderthal that does not posess abstract thinking and can't understand meaning behind idiomatic expressions so I take everything literally

>> No.5947370

>>5945689
To those who can't understand language and have to take everything at face literal value(like you):
"Games that aged badly" are just games that were never good, but were only perceived as "good" at the time because people didn't knew any better. As time went on, people were able to get some perspective and realise that a shitty game was in fact shitty.

>> No.5947378

why is /vr/ the only place that struggles with these things

>> No.5947384

>Games don't age, people stop giving a fuck.

What a twist.

>> No.5947386

>>5947378
invading /v/tards, thnking that pretending to be retarded is funny

>> No.5947391

>>5947386
no i think you guys do a pretty good job at being stupid on your own without outside help

>> No.5947395

>>5945780
It should be obvious.

>> No.5947407
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5947407

The problem I have with "games aging" is that I always dislike when people take subjective feelings and turn them into objective statements of quality. Saying that a game aged usually implies that they think the game is no longer good rather than saying that they no longer like it. There's a kind of arrogance that comes with thinking the game is suddenly bad now as opposed to admitting your tastes just changed.

>> No.5947414

It's not that the games themselves get any better or worse, it's that the way you perceive them changes. I love Goldeneye, but I'd probably use the expression to describe most of the default control schemes. It's not that said schemes got worse, it's that we now have better options and controllers better suited to the genre.
It's also not always a pejorative. I'd say that Half-Life and Doom are very dated shooters, but that's just because their game design reflect the eras they're from. They don't play anything like their modern counterparts. That's not a judgement, just an observation.

>> No.5947424
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5947424

>>5945689
Yea they do, they turn yellow dumbass

>> No.5947427

>>5947414
that's not something someone with even half a brain cell would say

>> No.5947760

yes anyone with half a brain knows the 1s and 0s are not changing over time.

>> No.5947773

>>5945689
This is why I cringe when people say ___ "aged poorly". No it didn't, you faggots, you just don't know how to adjust your expectations.

>> No.5947841

nothing electronic depreciates or degenerates

>> No.5948240

>>5947407
this
a game can be old and "not hold up" but you can still love it and find it fun

>> No.5948246

>>5947773
>adjust your expectations
thats such a cop out
thats like if some one hated a movie that they watched it wrong

>> No.5948296

>>5948240
so what are you in fact saying? if you find it fun it still "holds up"
the problem is people speaking for a general mass of casuals

>> No.5948392

>>5948296
>if you find it fun it still "holds up"
i think super mario bros fun but it doesnt hold up to smb 3, nor super mario world
what i mean is that there is "better" options but that doesnt mean a game is no longer fun

>> No.5948402

By "aging" in context of video games people mean "turn into shit". A good way to assess if a game has aged is to give it to a zoomer player that is not into the retro meme but is willing to give new things a chance and if he has fun with it it means it didn't age, if he can't get into it despite trying it means it aged poorly, if he loves it and ranks it in his top 10 it means game aged like fine wine and holds up against modern releases despite primitive technology.

>> No.5948462

We say films age all the time as social norms change, usually to reflect that they seemed like (and were) a good idea at the time but are awkward to modern eyes. That flight sim ad about flying between the WTC has aged particularly badly, for example. It wasn't a bad idea at the time to make the game seem fun, but later events change how we see it. All it means for games is that it's perceived differently now that we have the QoL improvements of later times. They don't physically age.

But people just want to argue so whatever. At least it's not as tedious as arguing over the validity of 'they' in singular.

>> No.5948465

>>5945778
This is like arguing a horse drawn wagon doesn't look old fashioned because it was technically constructed yesterday.

>> No.5948507

>>5948246
>thats like if some one hated a movie that they watched it wrong

But that's totally possible. You can't appreciate a movie like Eraserhead if you go in wanting to see Escape From LA

>> No.5948574

>>5948392
>"better" options
there is nothing better than the exact game

>> No.5948589

>>5948507
yeah if by an atari 5200 and expect a ps4 you are a retard but im saying when someone thinks legend of zelda is an old dated game you respond with no you played it wrong
even they played it how it was intended
granted if they LoZ is bad they are just wrong

>> No.5948816

>>5945767
>>5945773
yes.

>> No.5948832

>>5948465
Except a horse drawn wagon does look old fashioned and games do not age.

>> No.5948837

>>5948832
you're telling me unshaded polygons and low-res pixel art don't look old fashioned?

>> No.5948842

>>5947407
Despite that I agree with you, I can't stop laughing at your webm and I don't know why.

>> No.5948851

Games can be dated, but they do not age.

>> No.5948871

I think they do, but is subjective, a 20 year old game you don't find fun anymore might be fun for someone else playing it for the first time.

>> No.5949004

>>5948507
>But that's totally possible
Indeed. Tards exist.

>> No.5949025

>>5945689
They don't 'age' in the way that living materials age. But they are older.

You're just playing word games when you know damn well what people mean.

>> No.5949072

>>5947407
Thats how people always talk. Nothing is truly good or bad, it's always subjective.

>> No.5949102

/v/-tier thread.

>> No.5949225

wow this guy found out not every thing is meant to be taken literally you fucking autist, peoples standards change and things we used to endure we may not tolerate in the future its like saying because you used to fuck abusive 3/10 women you have no reason to bang 7/10 stable ones

>> No.5949241

>>5945689
>Games don´t age.
>Its our perception and expectations that change, as games become more complicated, refined, and more realistic.
OP I hope you arent one of those fags who actually says this when someone says that a game aged poorly
its just semantics
>>5945780
this

>> No.5949242

>>5947407
Pretty much anything a person says about something like this could be prefaced with "I think" or "My opinion is" and nothing would change. It's generally understood that people are expressing their subjective opinions and not making objectively factual statements, but it would be tiresome to actually start every sentence with a disclaimer that what you're about to say is an opinion. Only literal autistic people get confused by this and require such a disclaimer at all times; normal folks just have an unspoken understanding of how subjectivity and opinions work.

>> No.5949250

>>5949242
theres also the matter of being purely objective dosnt mean much since a lot of things cant be judged objectively in a way that matters to most people objectively speaking the simpsons skate boarding is a good game

>> No.5949314
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5949314

>>5949242
>>5949072
Implicit subjectivity would be fine, except that people (especially gamers) throw around the word "objectively" quite a bit when discussing quality. I'm sure you've heard "objectively good" or "objectively bad" a lot on the internet when people are arguing about games. In fact, a common complaint about reviewers is that they're not "objective" enough in their reviews. The fact that there is some belief, however vague, in objective quality means that someone talking about a game aging could go either way - a subjective "I don't like it anymore" or an objective "this is a bad game now."

>> No.5949545
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5949545

>>5945689
>>5945763

Congrats on still not understanding basic English. It's an unending comedy that you parade your ignorance like a badge of honor. This will never be a debate.

>> No.5949567
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5949567

>>5945689
>become more complicated
PHAHAHAHA, who told you this shit?!

>> No.5949752

>>5949545
yea, don't strut around like you're superior you're just an idiot lol

>> No.5949814

It still baffles me that people actually bought ps1's. They were 3d consoles that COULDN'T do 3d. Everything looked like a river of pixel diarrhea

>> No.5949825

>>5947187
>>>5946819
>>"holds up today" and "aged badly" are just eceleb zoomer trash buzzwords

But what if i personally aged baldly?

>> No.5949835

>>5947407
Thats how you make statements about subjectivity. You don't have to qualify every opinion you have with "and that's just a subjective opinion by the way", people should understand that statements about perception are always subjective.

>> No.5949842
File: 74 KB, 639x361, 8e401209b82f9a43ff803287e3970e703b1eaeb505ae25c96108499dd7a210e5_product_card_v2_mobile_slider_639.jpg [View same] [iqdb] [saucenao] [google]
5949842

>>5945689
>Games don't age.
More like some games age well while others do not.

>> No.5949903

>>5949752
I hate to have to say it, but given how long these threads have gone on and the either willful ignorance or simple stupidity that leads you to still not be able to understand a nuanced yet very common aspect of critical discussion actually does make me objectively superior to you.

>> No.5949967

>>5945689
Yes, and everyone understands that is literally what people mean when they say that a game has "aged". People have always been using the term "aged" to describe when something has become a clear product of its time and is now outdated or otherwise looked upon unfavorably due to shifts in perspective over time. And technically, saying something has "aged" doesn't mean it has changed in any way, whatsoever; it just means it has gotten older. Which is true of precisely every video game since the day it was released.

It's only absolute ass-burgers and autismos like you that get hung up on the use of the word "aging" to describe video games or other forms of media, despite the fact that the term has been used to describe literally every creative medium, be it movies, literature, music, fashion or even stuff like arcitecture and interior design. Everyone has easily accepted and understood what it means to call something "aged", except for fucking retro video game autismos, who throw a fucking fit because the games themselves are tehcnically the same, and that doesn't match up with your pre-school education defitnition of "aging". You faggots truly are the dumbest of the dumb.

>> No.5949987

Fortnite is the best use of growth in a game?!

>> No.5950025

>>5949987
>growth
>??????????

>> No.5950073
File: 1.37 MB, 440x404, 1565266510076.gif [View same] [iqdb] [saucenao] [google]
5950073

>>5949835
See
>>5949314

>> No.5950249

>>5950073
Some might do that I dont think it's the majority. But even then ageing would not be special in that regard, no matter the statement some people will think their opinion is objective truth. Any statement about a recent game could be the same.

>> No.5950251

A fun game is fun no matter what age it was made in and what age you are currently living in. Games do not age and perceptions do not evolve. Fun is fun. Period.

>> No.5950261

>>5945736
>>5949967
Art doesn't exist without a person to perceive it, it's like how "colour" only exists in our head (light is real, of course, but what what we call colour is a sensory perception, just our brain's way of interpreting certain wavelengths). So, as with colour, art doesn't age because it only ever exists in the present minds of the people looking at it. A cartridge might be old, or the code might have been written a long time ago, the constituent parts can "age" in that sense, but the actual art of the thing is timeless (and cannot degrade or age in any meaningful sense like architecture or other works because of the digital immortality of software).

>> No.5950308

Games age because they are made in an age in a society.

>> No.5950316

>>5945780
This. It's pure autism. Everyone knows what you mean when you say a game (or a movie, book, play, work of art ect.) has or hasn't "aged well". It's the spergs that take it completely literally who lose their shit over it.

>> No.5950340

>>5950316
Correction, most people understand it easily but there is a vocal contingent of unintelligent people who do take it completely literally and they don't understand. The upside is it's fun to tease them.

>> No.5950447

>game was good in the past
>now it's not good because it's the future
Explain how this is possible

>> No.5950609

>>5950447
it's impossible
the best possible

>> No.5950671

No shit Sherlock. That's what the idiom about media adding actually refers to.

I swear you "games can't age" types are the most pedantic shitheels on this whole site.

>> No.5950692

>>5950671
Even in a figurative sense, games do not age.

>> No.5950737

>>5950447
When you were a child swinging on a tire swing was fun. As an adult it's boring and weird.

>> No.5950742

>>5950737
Yet it's still fun for children.

>> No.5950767

>>5950737
you're telling me you can swing or jumprope or trampoline for a dozen minutes and have fun? just because there's stuff you'd rather be doing doesn't reduce the amount of fun you can have with it

to quote Sargent Johnson from halo 2:
>In my day, we didn't have any fancy schmancy tanks! We had sticks! Two sticks and a rock for a whole platoon! And, we had to share the rock!

>> No.5950776
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5950776

>>5948402
>if he can't get into it despite trying it means it aged poorly
no, it means it's time for him to repent

>> No.5950780
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5950780

>>5950776

>> No.5950782
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5950782

>> No.5950789
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5950789

>> No.5950867

>>5950767
>just because there's stuff you'd rather be doing doesn't reduce the amount of fun you can have with it
It does, though, because you'd rather be doing those other things because you find them MORE FUN.

>> No.5950875

>>5945689
"Games age" = "A game shows its age" -> "It shows its age because it doesn't stand up to nowadays' standards"

It isn't that complicated to understand.

>> No.5950913

>>5945689
No, they just become obsolete like everything else ever made by mankind. Just like a dreidel in the hands of a toddler though, they can still be fun to play with.

>> No.5950935

>>5945689
that's very zen, OP

>> No.5950942

>>5945689
Wrong. Tetris is still one of the most popular games in the world while also being one of the simplest, crude and oldest games. Additionally, analog games like Chess are still globally popular and considered to be of a high pedigree.

>> No.5950975

>>5950875
>It isn't that complicated to understand.
OP is literally autistic, thinking in abstract, non-literal terms is actually that complicated to him.

>> No.5951104

>>5948851
This said it BEST

Alot of games are very dated, like being more limited in scope and function, but the game is the same game it's ever been, so it's our perception that has changed.

This is fucking fascinating to think about I have been staring at my screen for 5 mins just thinking about how a perception changes and how you can even cater to that

>> No.5951109

>>5950867
fuck you
you prolly hate swimming too

>> No.5951110

>>5950251
>perceptions do not evolve.
that's a fucking LIE you idiot

>> No.5951112

>>5950942
>chess
that’s a good point

>> No.5951120

>>5945778
>The game doesn't look older

Yeah it does. Super Mario 64 looked like a brand new game when I first played it, and it looks like a twenty-year old game now.

>> No.5951130 [DELETED] 

>>5951120
>Super Mario 64 looked like a brand new game when I first played it, and it looks like a twenty-year old game now.
BRUUUHHH I AM SO FUCKING HIGH LMAOOOOOOOOOO


YOU SAYING MARIO GREW SOME WRINKLES AND GOT MORE YELLOW DID THE PIXELS FADE IN COLOR LMAOOOOOOOOOOOOOOOOOO SIT AROUND GRANDPA MARIO 64 KIDS LET ME TELL YOU ABOUT THE 90S

OH MY GOOOOOOOOOOOOOOOOOODDDD

>> No.5951165

>>5951112
face

>> No.5951478

Yeah? Tell it to 6 people on youtube

>> No.5951543

information does not age, mormons.

>> No.5951545

games get younger

>> No.5951637

>>5950942
Tetris is a great example of a game that aged well. Hpw are you people are still so fucking stupid that you still don't understand?

Or is this just yet another false flag to muddy the waters so you can claim since the term is misused no one else should use it?

>> No.5951681

>not judging things in their own merit

>> No.5951683

>>5950261
>he thinks video games are art
Cringe.

>> No.5951716

>>5951683
You should look up the deffinition of art.

>> No.5952050

>>5949545
Oh it's you again with the same fucking image

>> No.5952065
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5952065

>>5949903

>> No.5952207
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5952207

>>5951637
>Tetris is a great example of a game that aged well.

>> No.5952598

>>5952207
It certainly has. Is there some part of that you don't understand?

>> No.5952609

>>5952598
you miss the whole point of this discussion
you might as well be talking about scrabble or risk

>> No.5952624

>>5945689
>Its our perception and expectations that change
Yes, but...

>more complicated
Nope. Since 2000, the general trend in gaming is that game design gets simpler, not more complicated.

>refined
Unless you mean 'streamlined' and 'accessible', I'm not sure what you're referring to here.

>more realistic
Nope. Minecraft looks like fucking ass and it's a mega hit. Same with various piece of le avant garde indie pixelshit like Undertale.

>> No.5952652

>>5952609
Those also aged well. Again is something about that confusing? Everything ages, it's how it ages that matters.

>> No.5952670

something i like
>it aged well

something i don't like
>it didn't age well

Spare us your dishonest bullshit. The simple fact is that you don't like something for whatever shallow subjective reason and its age has nothing to do with it.

>> No.5952705

>>5952670
Again you got it wrong. Just because you're too fucking stupid to understand what it means isn't a good reason we should all stoop to your level.

>> No.5952836

>>5952705
You're angry, inarticulate and wrong. What a combo!

>> No.5952850

>>5952836
I'm not angry, just out of patience. I am also objectively, but it's truenot putting much effort into articulating at this point. Aging doesn't mean what that poster claims. That he still thinks it does this late into these stupid threads is a genuine tragedy.

>> No.5952875

>>5952652
you're hopeless dude
the entire topic of aging video games is retardation

>> No.5952886

>>5952850
Look at this mess of a post. What a brainlet!

>> No.5952954

>>5952875
The only retarded thing is people like this >>5952670 who don't understand the concept, don't bother to sincerely try to then insist that their garbled misunderstanding must be true and so shit up any thread where it is mentioned.

>>5952886
Golly yes, I didn't put a lot of effort into that reply. Why should be obvious.

>> No.5952974

>>5952954
>who don't understand the concept
Anyone who doesn't agree with it doesn't understand it? That's a logical fallacy.

>> No.5953027

>>5952974
that's why debating these topics is a waste of time everyone wants to posit their definition and preference as fact

>> No.5953169

>>5952974
It really isn't.

>> No.5953219

>>5953169
You reveal yourself to be the mental midget in the thread.

>> No.5953312

>>5953219
It's not a fallacy. People who say things like this >>5952670 obviously don't understand what the term means. It's jot a matter of their opinion being different, they're simply ignorant. There is no agreeing or disagreeing on it, it's a fundamental concept regardless of whether they or you understand it.

>> No.5953323

>>5953312
it's not fundamental and there's more to games than graphics

>> No.5953327
File: 188 KB, 1205x827, 1568996953735.png [View same] [iqdb] [saucenao] [google]
5953327

This website is the only place on the planet, real or imagined, where people cannot reconcile a very simple and intuitive concept like abstract things "aging." If you are over the age of 13 and you still do not understand things like this, please stop sharing your thoughts and feelings publicly for the rest of your lives.

>>5947183
Make no mistake, just because my country speaks English does not mean its people are not just as unreasonably afraid of change and new things as any other country's people.

>> No.5953347

>>5953327
stop being elitist and stupid
games don't become outdated
they stay the same and people shift their perception
the race to make things graphically superior has tampered with gameplay evolving dynamically

>> No.5953349

>>5953323
It is fundamental and there is far far more to how something agesthan it's graphics. But thank you for 'illustrating' so well the point, that you don't understand what's being discussed. Of course you don't think it's fundamental when it flies over your head.

>> No.5953431

>>5953327
>>5953347
People do not shift their perception that much. Games that were fun in the 80s are still just as fun today. Things do not degrade in fun as years advance. Old movies that were good then are still good now. Old music that was good then are still good now. People still enjoy all of these things. Are you catching on?

>> No.5953439

>>5953349
you're the one who doesn't get it though lol
>>5953431
it sounds like we're agreed lol

>> No.5953456

OLD GAMES SUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK

>> No.5954975

>>5953439
I understand it perfectly, it's really not hard which is what makes all these years of people melting down over the term being used and then misappropriating it all the more sad.

>> No.5955080

>>5954975
then why not discuss it with them

>> No.5955157

>>5955080
I don't anymore. I point out their idiocy, post a triggering image >>5949545 and laugh at the results. But I don't care, nor does it matter if they ever get it. At this point having gone through it so many times I've come to the conclusion they're simply not intelligent enough to wrap their heads around it no matter how simply it's explained. So now I just poke and enjoy the results, it doesn't matter at all whether they ever get it.

>> No.5955220

>>5955157
lol

>> No.5955416
File: 1.60 MB, 300x200, 4f5.gif [View same] [iqdb] [saucenao] [google]
5955416

>>5955220
I'm glad you think it's funny too.

>> No.5956835

>>5955416
Chang confirmed tranny perv