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/vr/ - Retro Games


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5948303 No.5948303[DELETED]  [Reply] [Original]

HL1 is one of THE most overrated games ever. It's only beloved because it told a story (when most FPS were nearly devoid of plot) and did so in a seamless fashion. But the actual gameplay is complete ass compared to the other great FPS of the time. And even though there aren't cutscenes, you frequently are forced to wait and watch scripted events to progress. If I wanted a riveting story, I'd watch a fucking movie or read a book, not spend hours walking through grey hallways and vents.
FUCK ZOOMERS AND FUCK HALF LIFE

>> No.5948312

Ok

>> No.5948313

>>5948303
>fuck zoomers
>is a zoomer himself
What did he mean by this?

>> No.5948316

>>5948313
no one that likes retro fps enjoys shit life.

>> No.5948354

doom, quake, unreal, marathon, goldeneye, sin, duke, blood, shadow warrior, etc.
all better than crap life.

>> No.5948364

>alf

>> No.5948371

>>5948364
kys

>> No.5948401

There's this meme going around by people who don't know much about games that Half-Life 1 "ruined" (whatever that means) first-person shooters, or even games in general because (the claim being) it pioneered or created "cinematic" type video games. Personally, I view these claims as being purely false conjecture, and should be discarded as such.

It may come of an interest to you, but Half-Life was actually praised heavily at the time for NOT being a story-focused game, which was increasingly becoming a new standard in the C-D based console era (although story and scenario based games are demonstrably far older than the mid 1990's, as anyone with a brain can figure out). Half-Life 1 gives the player full control throughout the entire game, and (almost) never breaks character from the gameplay, which is presented and introduced completely naturally to the player. Suggesting that Half-Life is bad because of the few mandatory speaking segments is just absurd - the game has less dialogue and waiting time than something like Ocarina of Time, which is also very straight-forward and old-fashioned game from the same time period. Half-Life 1 is incredibly arcadey, fast, free and truthful to classic video games, and its reputation as being otherwise is completely unwarranted.


Further game resources for the uneducated:
>Marathon (1994), FPS with huge emphasis on story and lore
>Star Wars: Dark Forces (1995), FPS with cutscenes and mission objectives
>Duke Nukem 3D (1996), FPS with scripted sequences and realistic environments
>GoldenEye 007 (1997), FPS with variable objectives, items, and important NPC's
>Quake II (1997) and Unreal (1998), FPS games that did interconnected/progressive levels before Half-Life
>Tom Clancy's Rainbow Six (1998), FPS about tactical shooting and military
>System Shock, Thief, and Deus Ex, etc (Various), first-person games with emphasis on slow-pace and story
>Ultima Underworld (1992), RPG pre-Wolf 3D
>UT, Q3, Tribes, etc - fast FPS games post HL1

>> No.5948405

>>5948401
>>>reddit

>> No.5948414

>>5948303
Meh, maybe. But at least we know Half-Life and MGS will always be better than Thief.

>> No.5948416

>>5948414
fuck off

>> No.5948419

It kicks the shit out of Theif at least.

>> No.5948425

>/v/ shits on Half-Life while praising Quake
>/v/ apparently doesn't know Half-Life just used an updated version of the Quake engine
Is it so hard to make a thread about a game you actually like instead of REEEEEEEing all the time?

>> No.5948426
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5948426

HL1 wasn't even the best FPS of 1998.
>>5948425
maybe you should stop liking overrated garbage and play real fps games>>5948354