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/vr/ - Retro Games


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File: 52 KB, 768x448, go away.png [View same] [iqdb] [saucenao] [google]
5919221 No.5919221 [Reply] [Original]

>he ranks alpha 2 above alpha 3

>> No.5919224
File: 211 KB, 540x315, vamp_jedah.png [View same] [iqdb] [saucenao] [google]
5919224

why yes I do, how did you know?

>> No.5919226

>>5919221
I like the music and some of the stages better in Alpha 2 at least.

>> No.5919230

>>5919224
because you're a lamer

>> No.5919231

>>5919221
I even rank a1 above a2 and a3. What are you going to do now faggot?

>> No.5919235
File: 11 KB, 180x224, oro-ng.png [View same] [iqdb] [saucenao] [google]
5919235

>>5919231
Your mother

>> No.5919239

>>5919230
cope, Alpha 2 is the best Alpha.

>> No.5919249

>>5919239
Why? The Custom Combo system is basic, its presentation is bland as hell and it plays like basic ass Street Fighter. Alpha 3 actually dares to do something unique with the SF formula and VC combos and setups are satisfying once you nail them.

>> No.5919256
File: 62 KB, 744x224, sfz2-sakura.gif [View same] [iqdb] [saucenao] [google]
5919256

>>5919249
Custom Combo is basic... if you want to. It allows for a lot of player's own creativity at using it.
Presentation is amazing. In fact most people like Alpha 2 the best because of its presentation. Great stages, music, and let's not forget the intro cutscene.

>> No.5919269
File: 29 KB, 768x448, me.png [View same] [iqdb] [saucenao] [google]
5919269

>>5919256
Capcom's spritework is amazing in general, but with Alpha 3 their artstyle was more stylised and effective. Even basic stuff like the way the text on the side scrolls on win screens makes the game feel hyper, which is definitely what it is compared to other SF games. Alpha 2's art just seems generic, though certainly drawn well.
I guess I prefer how VCs force you to understand how they work rather than allowing you to half-ass them. In Alpha 2 Rose's basic optimal CC is sweep > soul spiral spam > soul throw finisher, but in the middle you can just spam heavy kicks after one soul spiral and the combo won't drop. Meanwhile if I'm doing Cammy's corner carry VC (which is fairly basic) I have to make sure everything's airtight or else the opponent can just air recover out of it - no getting lazy. That means if I'm gonna loop with cannon spike > spiral arrow > heavy kick that shit better not have any holes.

>> No.5919521

A2 is way better. The Custom Combo system is fun, alpha counters are better, no infinites, the roster is literally perfect, better stages/music, better overall presentation, a3's entire visual style is total aids and the announcer is even worse - max cringe.

1 thing I enjoyed in a3 as a kid was world tour mode on console but for a serious competitive game it's garbage. Would not put time into.

Street Fighter Zero 2 Alpha is the goat fighter.

>> No.5919545

>>5919521
Is there any reason to play Zero 2 when Zero 2 Alpha is available? I picked up a board of Z2A years ago, but never got regular Zero 2.

>> No.5919662

>>5919545
Not that I know of.

>> No.5919694

>>5919521
>a3's entire visual style is total aids and the announcer is even worse
That's just, like, your opinion, man
>for a serious competitive game it's garbage
If by that you mean 'no fun allowed' then sure

>> No.5920174

>>5919521
>and the announcer is even worse - max cringe.
He is the best announcer that i have ever listened to. Ok maybe because I was 15 when this game came out.

>> No.5920235

>>5919221
>he ranks SF Alpha: Unbalanced Kitchen Sink edition over SF Alpha: Balanced and Still Fun Edition
OP is gay and loves penises.

>> No.5920245

>>5920174
It's so cheesy it's great GO FOR BROKE

>> No.5920306

>>5919221
its common knowledge that A2>A3

>> No.5920321

I prefer Alpha 2 because the roster is more concise. Alpha 3 is bloated with characters nobody likes.

>R.Mika
Trash waifu
>Karin
Trash waifu
>Juni
Slot waster
>Juli
Slot waster
>Cody
Boring
>Cammy
Shit waifu
>E. Honda
Boring
>Blanka
Troll character
>Vega
Gay waifu
>Balrog
Kinda cool, but not worth the other shit characters.

>> No.5920330

Don't really want to start another street fighter thread, but I wish we got a version of third strike with 2nd impact's presentation. In that collection that got released for all the new consoles there's even a widescreen version of 2nd impact but not for 3rd strike. Wish they at least added that for 3rd strike.

>> No.5920353

>>5920330
That entire collection is just wasted potential as capcuck just took the roms, a version of fightcade, and wrapped it up in a new menu. Why they didn't include the Alpha 3 MAX version of SFA3 with nearly 40 characters or the assloads of arranged music is a fucking crime.

>> No.5920404

There wasn't one thing A3 did better than 2. The new isms were trash and it just bloated the roaster with mostly more SF2 characters that were both not needed and pulled away from the uniqueness the Alpha series had going for it. A2 was just a more concise product without going balls out and losing its focus.

>> No.5920407

>>5919239
>Alpha 2 is the most overrated Street Fighter

FTFY

>> No.5920448

>>5919545
>A home version of Street Fighter Zero 2 Alpha was released under the title of Street Fighter Alpha 2 Gold in North America, Street Fighter Alpha 2 (Prime) in Europe, and Street Fighter Zero 2 (Dash)[10] in Japan.
Stupid fucking naming schemes, jesus.

>> No.5920527

lol

>> No.5920540
File: 53 KB, 600x800, MG_7962.jpg [View same] [iqdb] [saucenao] [google]
5920540

Everybody know alpha 3 is the best game.

>> No.5920561
File: 10 KB, 250x250, photo-64230.jpg [View same] [iqdb] [saucenao] [google]
5920561

>>5920448
>home version

>> No.5920794
File: 2.50 MB, 800x450, SFA3 Chun-Li vs Blanka.webm [View same] [iqdb] [saucenao] [google]
5920794

Ah yes, Alpha 3, truly the pinnacle of good game design and balance.

The fact Dan, the literal joke character, isn't even bottom three never fails to amaze me. I like watching Alpha 3 fightcade sets but holy fuck is it a mess of a game. Fun to watch but I can't imagine why people would get invested enough to learn it.

>> No.5920868

GGPO clients need Naomi support god damn it. On top of MvC2 and CvS, we'd have the updated version of A3 that removed crouch cancel infinites.

>> No.5920874

>>5919221
Alpha 3 is the ultimate 2D Street Fighter experience.

>> No.5920896

>>5920794
>>5920874
bullshit

>> No.5920905

>>5920235
>alpha2
>balanced
lel, Chun and Rose are busted as fuck

>> No.5920920

>>5919221
alpha 2 had better balance AAAANND you didnt have to pick a style (ism) . so you could supper and ex mode. it was a unknown in a match as to what you or the other person might do. for some characters this was essential as their kit was a bit specialized like rolento but others just complementary like evil ryu

>> No.5920930

>>5919249
music, that is all

>> No.5921057

>>5919256
holy shit sakura stage in Alpha 2 is the literal definition of comfy

>> No.5921098

>>5920794
Dan also wasn't bottom three in Alpha 1.

The fact that it took Capcom more than one try to make an intentionally bad character is hilarious.

>> No.5921221

>>5921098
To be fair Dan in Alpha 1 was actually treated as a serious character. In Alpha 1 Dan's entire backstory was his revenge for Sagat, and it was treated entirely serious. It wasn't until Alpha 2 that his character was retconned and he became a joke character. There's a lot of weird plot aspects of early SF games that were retconned, like Sakura taking up fighting because her and her friend were assaulted and she wants revenge.

>> No.5921241

>>5919221
>Singleplayer faggitory in fighters
This is what's killing fighting games

>> No.5921254

>>5921241
>implying zoomers care about single player experiences
Back in /vr/ times, we cared about both, single player content, and playing couch VS with our friends.
Now zoomers just lifelessly drift through faceless online matches while checking strats and tier lists on wikis while shitposting about e-celeb tourneyfag gossipping on /v/.

>> No.5921260

>>5921254
I'm not saying fighters should be devoid of single player content but whenever that gets the most focus the fighter turns to shit.

>> No.5921267

>>5921260
>the most focus
And when was this implied? Just because OP posted a pic of single player mode? Check your 'tism.

>> No.5921317
File: 3.99 MB, 1200x1600, Street_Fighter_-_Sagat.png [View same] [iqdb] [saucenao] [google]
5921317

>>5921221
Dan was always a joke character with intentionally shitty moves. The revenge plot mainly comes from pic related

>>5920794
>impractical infinites mean game bad
Cringe

>> No.5921327

>>5921221
Among the retcons was that Sagat threw his fight with Dan so that he'd stop obsessing and move on with his life.

>> No.5921328

>>5921221
>>5921317
>treated entirely serious
It seems in both instances they're making fun of AoF characters

>> No.5921398

>>5921317
>Dan was always a joke character with intentionally shitty moves. The revenge plot mainly comes from pic related
No he wasn't retard. In Alpha 1 his story mode is serious and Bison is even so impressed by his power he offers to make him his new second in command after he kills Sagat. Dan started as a serious character.
>>5921328
He was always a jab at AoF, but in Alpha 1 he wasn't as ridiculous of a parody as he is in later games.

>> No.5921402

>>5921317
TIGERED

>> No.5921413

>>5921241
That's the good kind of single player shit you should want in a fighting game, a couple lines of mid game dialogue and an ending after the final boss. Maybe some cool pre-fight animations when using certain characters. None of these long winded story modes that take 5 hours to finish watching with like 10 minutes of gameplay.

>> No.5921434

>>5920794
>The fact Dan, the literal joke character, isn't even bottom three never fails to amaze me.
Dan is saved by the fact his VC is actually pretty good. From the bottom three, Birdie and R. Mika simply don't have enough good tools and E. Honda is too slow.

>>5921398
http://www.vgmuseum.com/end/arcade/a/sfadan.htm
No, he was always a cocky bastard over his own head, which was the point of this ending. Nobody else would taunt in front of Bison

>> No.5921663

>>5921221
>her and her friend were assaulted and she wants revenge.

Is this real? Never heard this before. Having the backstory of a character being raped is pretty dark for a SF game.

>> No.5921673

>>5921663
assaulted as in beat up coomer.

>> No.5921726
File: 1.49 MB, 1094x801, Alpha 2 Manual.png [View same] [iqdb] [saucenao] [google]
5921726

>>5921663
It wasn't addressed often but it appears in some promotional material. Here for instance you can see it referenced in the manual for the snes port of Alpha 2, albeit more ambiguous. It is important to note that this backstory for her seemed to have been abandoned almost immediately by Capcom, I imagine with her instant popularity they thought it was a bit too dark for an otherwise very cheery and optimistic character. With Alpha there was a lot of weird plot bits, like Shadaloo being a illegal drug cartel, that were made for one game and then forgotten or retconned by the next one. It seemed like a weird time for the series, I guess capcom didn't know what direction to take it in terms of tone.

>> No.5921736

Alpha 3 has better presentation, Alpha 2 plays better.

>> No.5921743

I find Alpha 3 more fun

>> No.5921751

>>5921726
>her run-in with three college men

Literally gangbanged

>> No.5921754

>>5921726
>Shadaloo being a illegal drug cartel
That was the case since SFII, right? Like not exclusively, but it was one the things Shadaloo did as a criminal organization.

Mentioned here anyway under Super Street Fighter II.
https://streetfighter.fandom.com/wiki/Shadaloo

>> No.5921762

>>5921743
He is using a buzzword, and absolute mad man.

On topic, I find alpha2's overall presentation to be bizarre, feel like I am looking at some candies. Maybe because it is similar to puzzle fighter and I always make a connection between them....

>> No.5921796

>>5921317
Fun fact this reply tree is probably already aware of but I'll post anyway, that art wasn't made with any intention of depicting an actual character. It's just Ryo Sakazaki's body with Robert Garcia's head. The idea to make an SF character with that design and it being a moment in canon came later.

>> No.5921940

>>5921317
Nice feet tho

>> No.5921991
File: 248 KB, 1077x1200, fruitvendorAkuma.jpg [View same] [iqdb] [saucenao] [google]
5921991

>>5920868
DC Alpha 3 will always be one of my favorites.

>we'd have the updated version of A3 that removed crouch cancel infinites
It would be interesting how this would turn out. An A-ism only tourney the japanese did a while back was pretty dope.
https://www.youtube.com/watch?v=-UrznRjN544

>> No.5921995

>>5919269
I hate Alpha 3's look because it looks like a Street Fighter 3 product but with recycled Alpha 2 sprites. It's a complete lost of identity. Alpha 2 best.

>> No.5922420

>>5919221
Alpha 3 Upper is the only game with all the best waifus.

>> No.5922489

>>5920868
i don't think you understand how emulators work.

>> No.5922526

why yes I enjoy copy monkeying an infinite combo from a 240p youtube video with no notes, you could tell?

>> No.5923341 [DELETED] 

All people praising A3 for A-ISM don't realize that game has issues far beyond V-ISM. I'd rather play A2 or CvS2 than A3 with only A-ISM.

>> No.5923343

All people praising A3 for A-ISM don't realize that game has issues far beyond V-ISM. That game is best enjoyed when played ironically as a kusoge with full V-ISM retardness. If I wanted to play A-ISM, I'd rather play A2 or CvS2 than A3.

>> No.5923362

>>5921221
>>5921726
that was just Capcom USA localization fetish i bet

>> No.5923506
File: 30 KB, 847x113, xism.jpg [View same] [iqdb] [saucenao] [google]
5923506

What were they THINKING?

>> No.5923539
File: 34 KB, 384x224, sfz2al.png [View same] [iqdb] [saucenao] [google]
5923539

>>5923506
>gimp your character's mobility, recovery and options, but let them shit out massive damage
All X-ism needs is a few tweaks to be viable, but I don't think that's the point of it. The neat thing about it is that some characters receive quite a few overhauls, from Dictator getting his Psycho Crusher back and Gen combining his stances to Chun-Li wearing her old outfit and Sodom wielding his Final Fight katanas. It feels more like a fanservice mode (complete with CPS1 chains) than anything else, and having A-ism and V-ism for the serious competition works just fine.

>>5921762
The thing about Alpha 2's art is that it's definitely well done - maybe even """""soulful""""" - but it's from a time where Capcom was still developing their overall artstyle. Nothing really screams 'Street Fighter' about its art direction more than it does 'Capcom' in general, if that makes sense. Alpha 1 and 2's art is generic, while Alpha 3 is stylised.
Also Puzzle Fighter's visuals are pretty much lifted from SFA2 as a light-hearted reference. The shiny, colourful nature of SFA2's artstyle works leagues better in a puzzle game about breaking colourful gems.

>>5922526
Yes.

>> No.5923557
File: 206 KB, 540x564, sakura.gif [View same] [iqdb] [saucenao] [google]
5923557

>WAAAH I JUMPED AT SOMEONE WITH FULL VISM AND GOT RAPED!!!

A3 is the way better game. Sick of this "only casuals like a3 more" lie. d44 bas, daigo, watson, choi, all those old school pros prefer 3 to 2. But random scrubs that want to seem more hardcore than the casuals that like a3 for the roster and bright colors go in the full other direction and claim only casuals like a3. Nah. A3 is broken, but a2 is also a broken game, the main difference is the broken shit in a3 is extremely hard to pull off vs the broken shit in a2. You tell me what's harder, frame perfect akuma otg demon flips and 1f crouch cancels, or mashing 3 buttons and sweeping someone then just mashing dps for 50% damage because they were standing.

The sad thing is it's just people hating on a3 because they want to seem hardcore and it's fucking pathetic. If you really prefer 2, whatever, but don't attack a game when you suck at fighting games or you're just an /r/kappa retard that no one should take seriously.

I invite anyone in this thread to play either game on fightcade.

>> No.5923835

>>5923557
See me in Alpha 3. What's your FC tag?

>> No.5924203

>>5923835
https://www.fightcade.com/id/-VAN%20DARKHOLME-

>> No.5924248

>>5924203
I'm the ausfag you've fought a few times. If you want to try our laggy connection again I'm in the lobby.

>> No.5924249
File: 12 KB, 480x360, 1516074222376.jpg [View same] [iqdb] [saucenao] [google]
5924249

>>5920321
>>R.Mika
>Trash waifu

>> No.5924250
File: 37 KB, 640x360, fuck you.jpg [View same] [iqdb] [saucenao] [google]
5924250

>>5924203
Nice name

>> No.5924254

>>5924249
>Frasier
good show

>> No.5924260

>>5924254
That Frasier really scambles an egg or two

>> No.5924356

>>5924260
but I'll bet Niles tosses more salads

>> No.5924948

>>5919221

ok alpha fans, with emulation being as it is, what is considered the the ultimate SKU of Alpha 2 & 3) to play?. Is it still the arcade Rom? or is it a console (ps2/dc?) version with extra characters + modes better?

>> No.5925367

A3 would have been the greatest street fighter of all time if it didn't have crouch cancel and guard crush.

>> No.5925379

A3 is the second best SF, just behind Super Turbo

>> No.5925390

>>5925379
3S > A3 > Super Turdo

>> No.5925785

>>5920321
Karin and Cody were based, fuck you, plus Cammy was in 2 Gold already.

>> No.5925787

>>5920353
The added characters in the MAX version feels too MUGEN, their spritework clash with the whole cast.

>> No.5925790 [DELETED] 

Sometimes I forget that there are actually autistic people posting here. Like, not "you're an autistic faggot", but actually barely functioning, mentally unwell autistic. How else could you find fun in having the exact same argument day after day, and wasting time trying to upset people instead of actually discussing things you're interested in?

>> No.5925805

>>5921241
>This is what's killing fighting games
Exactly the opposite, it's the pandering to e-sports faggotry that is killing fighting games.

>> No.5925808

>>5925790
Shut up! A2 a best

>> No.5926761

>>5925390
Super Turbo Chad > Turd Strike

>> No.5929192
File: 577 KB, 2592x1944, I_main_Vega_Bison_in_2.jpg [View same] [iqdb] [saucenao] [google]
5929192

>>5919221
I do. Street Fighter Alpha 2 feels more like Super Turbo to me which I really loved playing. The moves/attacks flow better, as I feel the sudden pauses to flip out of a falling frame is kind of janky in Alpha 3. Not saying Alpha 3 is bad, I really do like the announcer, large character roster,, and expanded Dramatic Battle mode but the way combos feel are not as satisfying to land. I also prefer Alpha 2 over Alpha 2 Gold because as a mid-tier character main in Alpha 2, it was unfair in Alpha 2 Gold where Capcom buffed the top tier and nerfed everyone else.

>> No.5929394

>He plays Alpha instead of Third Strike

>> No.5929636

>>5929192
no one cares about your shitty copies bro

>>5929394
put a turd strike player in a real fighting game and they'll jump more than kof players and try to block high on wake up half the time

>> No.5929638

>>5929192
based

>> No.5929640

>>5929636
So glad I have no fucking idea what you're talking about. I wake up by spamming shouryukens.

>> No.5929652

>>5929640
non-ex DPs aren't even invincible in 3s so that's a shitty idea

>> No.5929660

>>5924948
For Alpha 3, I would say Upper, but I don't think the actual arcade version has ever been emulated. The versions seen on collections are supposedly just modified versions of normal A3 based on console releases.

>> No.5929675

>>5924948
Arcade is the only version that still gets played/matters.

>> No.5929718
File: 44 KB, 576x256, SFA2_rolentos.gif [View same] [iqdb] [saucenao] [google]
5929718

Alpha 2 has the best stages in any fighting game.

>> No.5929742

>>5920321
You're talking as if Juni and Juli didn't count as waifus. This makes me slightly upset.

>> No.5929865

>>5929742
>Cammy recolors with different heads
>All their attacks are literally just Cammy's (though I think one of them could summon Bison to do a Psycho Crusher as a Super attack)

>> No.5931058

>>5929865
That was Juni with the Psycho Crusher assist, she also had quite a few unique moves of her own. She had charge-input Spiral Arrow and Cannon Spike, a teleport dash and even 360 command grab.
Juli is basically just Cammy with less moves. The only difference is that her Spiral Arrow-style move is more aerial.

>> No.5931071

>>5929718
I also enjoy it when stage lag screws with my custom combos