[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 126 KB, 256x341, Maniac_Mansion_artwork[1].jpg [View same] [iqdb] [saucenao] [google]
559293 No.559293 [Reply] [Original]

What is considered the definitive version of Maniac Mansion? I feel like I should play this since it is a classic but I'm not sure where to start.

>> No.559602

NES port is slightly censored

>> No.559614

My personal favorite is the uncensored NES version. You get decent graphics, controls suck a little, but the music is pretty bomb. There are 3 NES versions. The first release, where you could microwave a hampster but had some other things censored, the second release where it was fully censored, and the unreleased rejected prototype that was dumped online a while back that has only the censorship programmed into the NES version before Nintendo demanded more changes.

Some people prefer other platforms for better graphics, including the 16-bit/32-bit-ish remake for Windows. Mostly preference really. I prefer the NES for the music.

>> No.560351

>>559293
The definitive version is the second PC version, the one that has redone graphics instead of the C64 graphics (btu don't confuse it with the fanmade VGA version). Also play it on scummvm so there's no copy protection bullshit

>> No.560393

>>560351
C64 is the original version of the game (as opposed to ports) and has the best sound, but load times are pretty bad.

>> No.560397

I'd go with the NES version for the music but the controls are not very good. The scumm system was made to be used with a mouse, not a controller. If the NES music doesn't strike your fancy or the controls get to tedious, go with a newer PC version.

>> No.560408

Is there an Android version of this, or just NES emulation?

>> No.560416

>>560397
I rather find the NES music annoying

Also for lulz try the Apple II port. Damn is that shitty.

>> No.560453
File: 72 KB, 813x776, 1251368215459.jpg [View same] [iqdb] [saucenao] [google]
560453

>http://www.crockford.com/wrrrld/maniac.html

My fucking sides.

>> No.560492
File: 10 KB, 512x450, mmnesjp15.png [View same] [iqdb] [saucenao] [google]
560492

>>560351
>The definitive version is the second PC version

This, but the NES and FAMICOM versions are both worth checking out as well because they are vastly different from the original.

The famicom version is a whole different game almost.

>> No.560573

>>560397
>The scumm system was made to be used with a mouse

It was originally designed on the C64 where you controlled the game with a joystick

>> No.560591

>>560492
Who the fuck uses わたかくし in a NES game

>> No.560623

>>560591
Bernard's pretty straight-laced in the Western versions, so that's obviously what they were going for.

>> No.560646

>>560453
Ha, good read.

>> No.560680

>>560492
Is there a translation patch for this?

>> No.560731
File: 3 KB, 223x176, 1288515847677.png [View same] [iqdb] [saucenao] [google]
560731

>>560680
Why would you want to play a translated version of something originally in English?

>> No.560734

>>560731
Because the jap version is vastly different. Just compare.

>> No.560773

>>560734
How different? What do the tentacles get up to?

>> No.560792

>playing any version other than the C64 version

>> No.560798

>>560792
The amount of disk access will kill you though. Too bad it doesn't support the C128 as that extra memory would have been helpful.

>> No.560808

>>560798
I don't remember it being as bad as some C64 games. Below the Root was one I'd go watch TV in-between disk flips. I assume most C64 emulators have a fast forward feature, though.

>> No.560826

>>560808
>I don't remember it being as bad as some C64 games

I tried it on VICE (never run it on a real C64 though). It's not too terrible because the game has a built-in fastloader, but there's still only enough space to store two rooms while on the PC and Amiga, you can fit almost the entire game in memory at once. Plus being able to install on a hard disk and not need a special save floppy.

>I assume most C64 emulators have a fast forward feature, though

You have to run emulators with true drive emulation or the fastloader won't work.

>> No.560831

>>560826
Honestly though, Zak McKracken is worse and has to perform more disk access than MM.

>> No.560840

>>560826
>I tried it on VICE (never run it on a real C64 though)

Oh joy, another retarded emulator kiddie who wasn't alive for the 80s but thinks his ROM/emu collection makes him a l33t hardc0re gaymur.

Protip: People who refer to old games as "retro" generally didn't experience them when they were new

>> No.560849
File: 169 KB, 458x478, rrt.png [View same] [iqdb] [saucenao] [google]
560849

>>560826
If you want a real torture-test, try Wizardry on a C64+1541 with no REU.

>tfw

>> No.560852

>>560840
Please put a dick in your mouth

>> No.560863

>>560852
If it were up to me, I would make it a rule that all people born after the Reagan Administration are not allowed on /vr/.

>> No.560869

>>560863

Here we go again...

>> No.560880

>>560869
Child, please. There's a big difference between actually playing games on a system in its day versus being an Ebay/emu kiddie.

>> No.560882

>>560863
The five of us on 4chan would have such great conversations.

>> No.560887

>>560849
>playing W1-5 on anything but the original Apple II versions

C64 versions have horrible load time, PC has bugs, and NES is just...no

>> No.560891

>>560882
But specifically this board. 90s shitbabbies can go back to /v/ and /b/.

>> No.560893

>>560492
Has anyone here actually put any time into the moon version?

>> No.560894

>>560887
>C64 versions have horrible load time

Oh, and for some reason 4 was never put on the C64

>> No.560895

>>560893
Better yet, have you played the moon versions of Wizardry (meaning the NEC 8801 ports, not the NES)

>> No.560897

>>560880

I'm neither an emu/Ebay kiddie. My first system was an Amiga 500 and I spent my afternoons playing R-Type and Silkworm in the late 80's. Just stop being an elitist scum.

>> No.560910

>>560891
Are you capable of understanding what I'm saying? There are almost no 30+ folks here so few would have played these games when they came out. I'm 35 and I was still pretty young for a lot of these when I played them. You're going to have to accept people playing these for the first time via emulator if you want any hope of a discussion.

>> No.560920

>>560893
I did years ago but I never beat it, all i can remember is that the graphics and the dialogues were very different but the puzzles seemed similar IIRC

>> No.560921

>>560910
>I'm 35 and I am a wizard
ftfy

>> No.560924

>>560910
There are exactly 2-3 guys in their 30s here

>> No.560927

>>560897
Smells like...Yurop

>> No.560930

>>560921
>I shitpost on a board intended to isolate the community from shitposting
>I am in control of my life

>> No.560931

>>560920
Did they keep the hamster?

>> No.560935

>>560931

They removed it with the second revision.

>> No.560934

>>560930
>he thinks /vr/ is necessarily better than /v/

>> No.560937

>>560924
Actually, you'd be surprised. We had a lively 30+ thread here two weeks ago or so that was filled with 30 year olds from all walks of life.

>> No.560938

It's easy to look at things in hindsight, but if I were doing Maniac and Zak, I would put in C128 and maybe 1351 mouse support.

>> No.560940

>>560937
And how many are there once you account for samefagging.

Keep in mind that the 2-3 guys here probably live in their mom's basement and post here 15 hours a day.

>> No.560942
File: 184 KB, 512x640, 5635846755_4c3f2a8aea_z.jpg [View same] [iqdb] [saucenao] [google]
560942

>>560940
Easy.

>> No.560943

>>560934
>He still thinks he's on /v/
Get over the Stockholm syndrome man, it's not like we even have to imply things here or even shitpost to get peoples attention before the thread disappears. Just relax, take it easy. Be a /vr/trooper instead of a /v/irgin.

>> No.560946

i just started playing the NES version for the very first time. i've never played any version of this game.

>walk Dave into house
>find a flashlight in kitchen
>run into nurse Edna in kitchen
>get thrown in dungeon
>walk Razor into house
>go into kitchen and open fridge
>take batteries and canned goods
>go upstairs run into Ed
>get thrown in dungeon
>find loose brick in dongeon and dave escapes
>realize i need batteries for flashlight (maybe? idk)
>cant get back into dungeon
>walk Bernard into living room
>fuck with gargoyle
>door opens
>still cant get into dungeon
>send Bernard upstairs
>run into green tentacle
>"im hungry"
>realize Razor has tentacle food
>Razor stuck in dungeon
so what now?

>> No.560947

>>560938
Given that both of those existed when the games came out, it was completely possible to support them.

>> No.560948

>>560943
>He still thinks he's on /v/

This thread kinda proves it

>> No.560949

>>560940
>>560937
There were more oldfags when the board first opened but I think they left after the first few days.

>> No.560954

>>560946
>go into kitchen and open fridge
>take batteries and canned goods

The Pepsi is the only thing in the fridge you need

>> No.560958

>>560949
Either that or they aren't going "as a 35yo man, I..." every other reply.

>> No.560961

>>560958
>Either that or they aren't going "as a 35yo man, I..." every other reply

It wouldn't be a good idea to do that anyway because it provokes shitposting like we see in this thread.

That aside, I generally take it most people here are 20-23

>> No.560962

>>560942
trying this now actually gets you banned

>> No.560967

25yo southern california hispanic fat

first console was an NES when i was at least 3

DEAL WITH IT

>> No.560971 [DELETED] 
File: 10 KB, 480x160, 4433.png [View same] [iqdb] [saucenao] [google]
560971

>> No.560976

>>560961
>That aside, I generally take it most people here are 20-23

Prolly over 80%. I don't really think there's all that many 30 yos. Maybe on AtariAge or one of those places.

>> No.560978

>>560971
>tfw June 1990

>> No.560982
File: 20 KB, 436x333, 1366920782068.jpg [View same] [iqdb] [saucenao] [google]
560982

>>560971

>> No.560983

>>560971
See >>560852

>> No.560987

>>560971
Should have added that you're not old enough to remember when Nickelodeon was good

>> No.560990

>>560987
Uh, I'm pretty sure that people born up to at least 1993 can clearly remember 90s Nick

>> No.560993

>>560976
it's as I said. There's three or so of them and they live in a dark basement while jerking it to cartoon horse and are a shame to their father.

>> No.560996

>>560993
>jerking it to cartoon horses
>implying Chinese cartoons aren't my fetish instead

>> No.560997

>>560987

Was Hey Arnold! on Nick?
If it wasn't then Nickelodeon was never good.

>> No.561000

people who get butthurt about games being called "retro" are fat nerds experiencing a quarter-life crisis

>> No.561006

>>560997
>Was Hey Arnold! on Nick?
No duh. It was on the Golf Channel.

>> No.561010

>>561006

Oh ok.
Then Nick was pretty good during the Hey Arnold! years.

>> No.561012

What a shitty thread this has turned out to be. Fuck you, /vr/.

>> No.561020

>>561012
>implying a board consisting of mostly /v/ users could ever be good

>> No.561024

>>561012
It only takes two shitposters, but there are other, better threads available.

>> No.561028

>>561012
Don't blame me, blame the dumb as fuck /v/ kiddies ruining this board

>> No.561043

>>561020
>>561028
>yadda yadda yadda it's all /v/'s fault
if you really are the wise old man you want everyone to think you are, how about you take responsibility for your actions like an adult

>> No.561060
File: 1.14 MB, 2894x1924, Maniac Mansion poster.jpg [View same] [iqdb] [saucenao] [google]
561060

There's nothing wrong with people just now getting into older games, nor is there anything wrong with emulating older comps and software at this point. I still prefer a hard copy of my games, though.

Y'know, I've tried getting into Maniac Mansion (Been putting off Day of the Tentacle until I beat part 1) but it's difficult for me to keep interest. Which is strange because I fucking LOVE Secret of Monkey Island (I still have my copy from when I bought it brand new back in the day).

Is it sad that up until recently I always thought there was gas for that chainsaw somewhere in the game? Every time I started the game up I'd grab it and keep my eyes open for a gas can or some shit.

Also, this second IBM version that's supposed to be superior: I'd like to try and find it, is there any difference on the box between it and the original IBM release?

>> No.561083

>>561060
Can't you skip maniac mansion and just play day of the tentacle if you wanted to?

>> No.561162

>>561083
Day of the Tentacle was very different than the original Maniac Mansion. It was much lighter and intended for a younger age group.

>> No.561207

>>561060
>Also, this second IBM version that's supposed to be superior

The hi-res version. It has the Amiga graphics but still only speaker sound.

>> No.561229
File: 338 KB, 1280x1024, Maniac Mansion.jpg [View same] [iqdb] [saucenao] [google]
561229

>>561207
I thought the second IBM version had better graphics than the amiga? But yeah that pc speaker sounds... still love the opening theme though....

Know anything about the box? Are the system requirements different, or is it a shot in the dark when I finally get around to buying it on ebay or some shit?

>> No.561259

>>561207
Lemme give you a breakdown of the different MM versions:

>C64/Apple II
Original game from 1987. Does not have the copy protection door, instead using a disk scheme. Requires a special save floppy.
>PC (low-res)
Released in early 1988. Copy protection codes. Hard disk installable and redone title screen.
>PC (hi-res), Amiga, Atari ST
Released 1989. Has full 320x200 resolution graphics.
>Famicom
Developed by Jaleco and released in 1988. Does not scroll and uses really long password saves up to 100 characters.

NES port you already know about

>> No.561262

>>561229
>I thought the second IBM version had better graphics than the amiga?

No. Same except for slightly different colors.

>> No.561267

>>561229
>Know anything about the box? Are the system requirements different
As far as I know, they're the same (384k of memory and any graphics standard or control device)

>> No.561279

>>561229
The opening theme on the hi-res versions was remixed. NES Maniac copies this while the Famicom version is clearly patterned after the original C64 game.

>> No.561284

>>561229
If you got the LucasArts Classic Adventures pack, it has the hi-res version

>> No.561302

As adventure game fans might know, Ron Gilbert felt annoyed that Sierra adventures had graphics and animation, but somehow couldn't dispense with the text parser. "I'm a lazy guy and I hate to type."

The point and click interface of MM was not only simpler and more intuitive, it also required less memory than Sierra's AGI engine, making it more suitable for the C64.