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/vr/ - Retro Games


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File: 54 KB, 500x381, SMWProto_Title.jpg [View same] [iqdb] [saucenao] [google]
5565945 No.5565945[DELETED]  [Reply] [Original]

I really want super mario world and it's 17 levels.

>> No.5565963

Super Metroid 0.1A.

https://www.youtube.com/watch?v=FDZNhGc0nLY

>> No.5565976

Kirby's Adventure, if any exist
Sonic Xtreme, the one before they tried to adapt the nights engine for it

>> No.5565993
File: 12 KB, 320x224, supers19.gif [View same] [iqdb] [saucenao] [google]
5565993

Not necessarily a prototype, but the "original final" version of Shinobi III that was sent out to reviewers in 1992 http://rq87.flyingomelette.com/RQ/SS/S3/main.html

>> No.5566000

Sound Fantasy
Kid Kirby
"Dragon King" prototype of Smash Bros.
Rayman SNES (final)
Chrono Trigger with the original music
Pokemon Red/Green from 1994

>> No.5566002
File: 21 KB, 435x334, sonic3-logo.1.png [View same] [iqdb] [saucenao] [google]
5566002

>> No.5566009

>>5566000
>Chrono Trigger with the original music
How different was it?

>> No.5566013
File: 30 KB, 500x333, NintendoRevolutionConsole_small.jpg [View same] [iqdb] [saucenao] [google]
5566013

>> No.5566016

>>5566009
Not sure, but it was before Uematsu showed up, and it was supposedly all lost in a harddrive crash

>> No.5566017

>>5566013
Did tgat became the wii?

>> No.5566020
File: 125 KB, 520x393, famicomadatpro.jpg [View same] [iqdb] [saucenao] [google]
5566020

>> No.5566027
File: 811 KB, 250x182, 64_beta_painting.gif [View same] [iqdb] [saucenao] [google]
5566027

3, world, 64

>> No.5566030

>>5566020
Nes

>> No.5566032

>>5566020
Huh, hadn't seen that picture before. They look like Chinese clone consoles.

>> No.5566034
File: 67 KB, 640x480, 390319597_66224dafd6_z.jpg [View same] [iqdb] [saucenao] [google]
5566034

>>5566020
Nes
>>5566020
Snes was to play nes games hence the slower cpu.

>> No.5566038

>>5566017
Yep. It was going to launch in 6 different colors, and was also before Nintendo divided their fanbase even more by naming it the Wii. Everyone thought the "Virtual Console" was going to be some kind of Retron-style cartridge slots on the console, too.

>> No.5566043
File: 44 KB, 379x280, 110326906656e03cc6097c88-22465637.jpg [View same] [iqdb] [saucenao] [google]
5566043

>>5566034
Gba

>> No.5566048
File: 90 KB, 1024x777, TpWF2X1.jpg [View same] [iqdb] [saucenao] [google]
5566048

>>5566034
Nes. Western.

>> No.5566052
File: 286 KB, 1400x750, nintendo-playstation-hmv.jpg [View same] [iqdb] [saucenao] [google]
5566052

>>5566048

>> No.5566054
File: 146 KB, 500x319, ultra64console.jpg [View same] [iqdb] [saucenao] [google]
5566054

>>5566052

>> No.5566062
File: 60 KB, 400x265, wow.jpg [View same] [iqdb] [saucenao] [google]
5566062

>>5566054
Tatio cd

>> No.5566063
File: 656 KB, 480x360, 3_001.webm [View same] [iqdb] [saucenao] [google]
5566063

>> No.5566064
File: 17 KB, 253x279, SegaGenDev.jpg [View same] [iqdb] [saucenao] [google]
5566064

>>5566062
Early sega Genesis controllers.

>> No.5566068
File: 63 KB, 500x375, sega-neptune-prototype-thumb.jpg [View same] [iqdb] [saucenao] [google]
5566068

>>5566064
Sega Neptune

>> No.5566069

Beta version of Super Spy Hunter (NES) had an animated intro before the title screen with its own music (accessible as unused on release sound test) and had a map screen before each stage.

>> No.5566070
File: 93 KB, 600x361, sega-saturn-pc-600.jpg [View same] [iqdb] [saucenao] [google]
5566070

>>5566068

>> No.5566072
File: 28 KB, 482x800, 1268yuu.jpg [View same] [iqdb] [saucenao] [google]
5566072

>>5566070

>> No.5566073
File: 129 KB, 320x614, playstation2kx21.jpg [View same] [iqdb] [saucenao] [google]
5566073

>>5566072

>> No.5566074

>>5566052
came here to post this

>> No.5566076
File: 39 KB, 900x600, scej09.jpg [View same] [iqdb] [saucenao] [google]
5566076

>>5566073

>> No.5566079
File: 39 KB, 671x480, protoboxes23.jpg [View same] [iqdb] [saucenao] [google]
5566079

>>5566076

>> No.5566080

>>5566079

>> No.5566082
File: 72 KB, 612x800, 2mzkvtg.jpg [View same] [iqdb] [saucenao] [google]
5566082

>>5566080

>> No.5566085
File: 82 KB, 622x800, 33ux2km.jpg [View same] [iqdb] [saucenao] [google]
5566085

>>5566082

>> No.5566089

Did Rare ever finish Banjo/Kazooie with a working stop'n'swap thing, and finish that business with that giant key in the ice level?

>> No.5566092

>>5566048
My god, those controllers. And are those phone jacks they're hooked up with?

>> No.5566095

>>5566072
Early Super cd

>> No.5566101

>>5566095
Nah, that's already a PS1.

>> No.5566103
File: 99 KB, 300x225, ps1-proto-1_small.png [View same] [iqdb] [saucenao] [google]
5566103

Ps1.

>> No.5566135
File: 2 KB, 64x80, MMX3ByteIdleP (1).png [View same] [iqdb] [saucenao] [google]
5566135

A pre-final version of one of the SNES/SFC ROCKMAN X games, and now there are multiple builds of X2 and X3. Dreams come true.

>> No.5566146
File: 106 KB, 697x458, ff4nesbeta.jpg [View same] [iqdb] [saucenao] [google]
5566146

Ff4 nes.

>> No.5566147

>>5566085
looks more instead of releasing an add on to play Famicom games instead it was gonna be an stand alone release with that design

>> No.5566154
File: 103 KB, 587x415, Ochanoma-Densetsu-SNES-Super-Famicom-Cancelled.jpg [View same] [iqdb] [saucenao] [google]
5566154

>> No.5566165
File: 51 KB, 640x480, joust-x64-Nintendo-cancelled.jpg [View same] [iqdb] [saucenao] [google]
5566165

>>5566154

>> No.5566208
File: 71 KB, 839x275, green-lantern-snes-superpower-29.jpg [View same] [iqdb] [saucenao] [google]
5566208

>> No.5566212
File: 806 KB, 788x731, c4.png [View same] [iqdb] [saucenao] [google]
5566212

>>5566208

>> No.5566215

>>5566038
Yet i cant play gauntlet legends on a wii. Fucking shite.

>> No.5566216

>>5566146
oh damn, I forgot about this one. Didn't it eventually become FF5 on SNES?

>> No.5566217
File: 60 KB, 530x345, dims.jpg [View same] [iqdb] [saucenao] [google]
5566217

>> No.5566218

>>5566103
That's not a PS1, it's a Super Famicom, it says right on front, and those are SNES controller ports. I don't know where the disc drive is supposed to be located tho.

>> No.5566231

>>5565945
Capumon

>> No.5566234

>>5566231
Did they ever make that into a game before they changed the name?

>> No.5566258

>>5566234
I don't even know.

>> No.5566260

>>5566234
Yes but dropped it.

>> No.5566353

>>5566089
From what I've read they made it work in the Xbox 360 version but it doesn't do a whole lot unfortunately.

>> No.5566363

>>5565963
It's hard to tell if the different colors from the beta video footage come from degradation or because they were actually coded differently.
It's a neat comparison in general so thanks for sharing.

>> No.5566372
File: 168 KB, 1141x532, nintendopower50.jpg [View same] [iqdb] [saucenao] [google]
5566372

>>5566135
There's no prototype I want more than a White City build of X1. The X2 and X3 builds getting dumped last year were, like you said, dreams come true, and that gave me more hope than ever that a copy of White City X1 still exists somewhere. Other than that, I guess my second pick would be any super early Zelda 64 builds, the stuff that barely resembles OOT.

>> No.5566501

I just wanted Earthbound 64 and early super mario 64. And for Ocarina of Time to get something like extra secret dungeons and shit.

>> No.5566537

>>5566048
holy shit, why did they chose the shitty toaster design?

>> No.5566542

>>5566537
Because they thought Burgers wouldn't buy anything that looked like a gaming system. You need to read up on Nintendo, and the '83 gaming crash.

>> No.5566585
File: 515 KB, 1280x989, tumblr_p6okc23Sjp1qk6v3ao2_1280.jpg [View same] [iqdb] [saucenao] [google]
5566585

The Time Bokan arcade game. It looks like just a simple Qix clone, but the game was near enough completion that a Japanese gaming magazine wrote a strategy for it in one issue.

>> No.5566589

>>5566372
The white city build is likely lost to time

>> No.5566619

>>5566537
they wanted it to look like a VCR

>> No.5566764

>>5566208
Dean Evans uploaded the soundtrack on youtube at one point. It's pretty bangin'.
https://youtu.be/RZ8gdLzbSDY

>> No.5566874

>>5566372
That looks gorgeous, why the hell did they ruin it. It is absolutely stunning.

>> No.5567070

>>5566072
Was it used as a murder weapon?

>> No.5567467

>>5566218
lmao did you forget to learn anything about the history of video games

>> No.5567532

>>5566027
Mario 64 stuff like this just makes me instantly sad. I wish more than anything that Nintendo had just made a proper direct sequel. Mario 64 2.
It's not too late. We need the Sonic Mania equivalent of a Mario 64 game.

>> No.5567556

heroes of might and magic III for motherfucking dreamcast

>> No.5567558
File: 218 KB, 800x1134, Kimba_Scan-Magazine-464-18.jpg [View same] [iqdb] [saucenao] [google]
5567558

Jungle Taitei 64.
3D platformer by the Super Mario 64 team based on the famous Tezuka manga.

>> No.5567643

>>5566542
>>5566619
Why couldn't they just have used a regular cartridge slot and put it horizontally instead of the over-engineered piece of shit they went with?

>> No.5567659
File: 35 KB, 640x480, 2bP4pJr4wVimqCWjYimXJe2cnCgn4ivJ9U729e5cn4E.jpg [View same] [iqdb] [saucenao] [google]
5567659

I want Vertexer so bad

>> No.5567669

Dragon Warrior 5 (VI localization)
Dragon's Hopper - Virtual Boy
Kirby Super Stars NES

>>5566216
No, different game.

>> No.5567679

>>5567558
The text is so funny.
>a 3D platformer slated for next year (this is Jan '98)
>looks like shit only because it reached 30%
>no need to worry because it's by nintendo
>let's talk about kimba and simba
>long quest
>we can't talk about it more because there's not enough work and stuff shown of it to talk about
>we only put it on the cover because we had exclusive coverage for those screenshots
>release date TBA