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/vr/ - Retro Games


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File: 229 KB, 643x483, MOO2.png [View same] [iqdb] [saucenao] [google]
5515936 No.5515936 [Reply] [Original]

Post games that were way ahead for their time

>> No.5517197

>>5515936
It might help if you actually post what makes it ahead of it's time.

The DOS Terminator game was too ambitious for the technology of the time. In 1991 they attempted to make an open world game where you run around L.A. in 60 square miles of city. You purchase or steal weapons while trying to avoid the police and the terminator, then eventually confront the T-800. It's not quite as amazing as it could be, but it's impressive for a 1991 game.

>> No.5517214

>>5517197
sounds like a daggerfall tipe of game, bland and seamless

>> No.5517216

Perfect Dark was so ahead of its time it wasn't even worth playing until it got ported to the 360 where it had hardware capable of handling it and a controller and control scheme that were usable.

>> No.5517543

>>5517197
Because it can depened on the viewer what made tha game ahaed of its time, i left this out inintentionally. But i can explain why i think MOO2 is ahead of its time. The general Gameplay and Graphics were astounding in 1996 and you can still play this game without Problem. And no, i dont mean that MOO2 runs without problems in DOSBOX today but that the gameplay mechanics still work fine 23 years later

>> No.5517556

>>5517197
Nigga, MOO2 is an absolute killer of an 4x game.

Steve Barcia needs to come back and show all these Paradrones how its done.

>> No.5517567

>>5517556
I met some people that said MOO1 is better. I never played MOO1 to be honest. Is MOO1 as metal as MOO2? And yeah MOO2 is lit

>> No.5517681
File: 10 KB, 303x90, 2019-04-21.png [View same] [iqdb] [saucenao] [google]
5517681

I

>> No.5517684

>>5517681
* have both, is it worth playing 1 or shall I jump straight into 2?

>> No.5517698
File: 98 KB, 484x681, Ultima-underworld-box.jpg [View same] [iqdb] [saucenao] [google]
5517698

>>5515936

>> No.5517707

X-COM: UFO Defense
System Shock

>> No.5517708

>>5517567
>>5517684
MOO1 is less of a hassle because it doesn't have as much unnecessary micro.

Planets just have sliders you adjust for everything from ship production to research, the result is a more polished game where you have a lot of control while you manage your colonies without having to go to each one and set manually the exact same list of 20 buildings to make in each and every one of them.

Also while graphically it doesn't matter, fleet composition varies more, and while in MOO2 everything eventually tends to making fuckhuge capital ships, in MOO1 you can make a very competent fleet composed entirely of swarms of fighters. The AI is a bit bad though.

In any case, I'm one of those who prefer the first one.

>> No.5517715

>>5515936
That isn't retro. It's vintage.

>> No.5517910

>>5517556
Because someone will look at a single screenshot and say "OMG, that MUST be the best 4x game of all time!!!"? If the poster won't even bother to explain why someone should be interested, what makes you think a lot of people would bother to put in the effort to google it up and form an opinion?

>> No.5517949
File: 138 KB, 220x264, 220px-Jp-trespasser-cover.png [View same] [iqdb] [saucenao] [google]
5517949

Trespasser with its advanced physics system and general post-2000 FPS feeling

>> No.5518034
File: 23 KB, 282x179, images.jpg [View same] [iqdb] [saucenao] [google]
5518034

Syndicate

>> No.5518180
File: 4 KB, 512x342, the colony.png [View same] [iqdb] [saucenao] [google]
5518180

>>5515936
3D non-linear FPS-adventure ala System Shock, from 1988.

>> No.5518202
File: 2.81 MB, 850x478, Grand Prix Legends.webm [View same] [iqdb] [saucenao] [google]
5518202

>> No.5518205

Strife

>> No.5518219

>>5515936
Prince of Persia
Out of this world
Super Metroid

All set a new standard in immersive storytelling in platformers.

>> No.5519832

>>5517715
The best vintage

>> No.5519835

>>5517910
You are not very smart, are you?
>>5517543

>> No.5520095

>>5517197
is this the one by Bethesda? i thought it was another Doom clone.

>> No.5520371

Privateer - open world space exploration. You can be a trader, a pirate, or fight aliens. You can buy a big cargo ship for trading, or outfit yourself in a fighter.

Starfox 64 - multiplayer dog fighting. It was so far head of its time that no one has jumped on this genre yet despite it being great. One day we will get an online team space based so fighting game. It could be like Armored Core where you build up your own ship and have game modes like COD.

Diablo - birth of Battle Net and easy to use online play, plus an endlessly randomized game that still has quests.

StarCraft - still the best competitive RTS 21 years later.

>> No.5520373

Bushido Blade - fast, strategic combat where enemies can all one hit kill you. Kind of a switch fighter, but also had the intense combat and difficulty of From games in 1997.

>> No.5520394

Severance: The Blade of Darkness if it counts as retro.
Its literarly dark souls 1 before dark souls 1, but more of a hack and slash with no iframes and greater clunk

>> No.5520418
File: 137 KB, 1064x728, SmartSelect_20190422-181335_Google.jpg [View same] [iqdb] [saucenao] [google]
5520418

It's an interesting read to see how David Crane got this to work on a 2600

>> No.5520441

>>5517543
That can all be said about a host of games though. It doesn't make them ahead of their time it just means they were good.

>> No.5520491

What would be the difference between "ahead of its time" and "trendsetter"?

>> No.5520519

>>5517698
why people praise this game so much

>> No.5520531

>>5520491
"Ahead of its time" implies it was underappreciated at the time, unlike a trendsetter

Ahead of its time = System Shock
Trendsetter = Half-Life

Both are incredibly influential and have loads of clones, but SS wasn't exactly flying off the shelves and to this day is overshadowed by games that followed it

>> No.5521556

>>5520519
Because in many ways it's more realistic that most similar games today. And not in fucking annoying ways.

>> No.5521819

>>5517216
>t. kid who got fuckin lit up in multiplayer and is still ass-blasted 20 years later

>> No.5521994

>>5520394
Its a bitch to get this game to run properly on modern systems. I wish it was on gog.

>> No.5521996

>>5518180
Never heard of this. Sounds cool

>> No.5522000

>>5520441
Oof. And what is ahead of their time for you?

>> No.5522021

>>5521994
There was a gog version but it was taken down due to legal autism. I suggest torrenting it.

>> No.5522045
File: 1.49 MB, 1065x902, 9f9.png [View same] [iqdb] [saucenao] [google]
5522045

>>5522021
> There was a gog version

>> No.5523983
File: 752 KB, 1920x1004, momcityplan.png [View same] [iqdb] [saucenao] [google]
5523983

>>5515936

>> No.5524098
File: 20 KB, 220x330, 220px-Space_rogue_cover.jpg [View same] [iqdb] [saucenao] [google]
5524098

Maybe that one. Possibility to wander around space stations and Newtonian flight model.

>> No.5524574

>>5515936
>>5517681
>master of onions
big yikes from me

>> No.5526832
File: 82 KB, 389x563, 93063-the-hobbit-zx-spectrum-front-cover.jpg [View same] [iqdb] [saucenao] [google]
5526832

>> No.5528068
File: 22 KB, 400x250, Mercenary_III_pic_1.gif [View same] [iqdb] [saucenao] [google]
5528068

The Mercenary trilogy

>> No.5528768
File: 810 KB, 640x361, Hunter 1991.webm [View same] [iqdb] [saucenao] [google]
5528768

>> No.5528853

>>5517216
I never played it or even had an N64 because I rented one for a week and deemed it shit, then bought a PSX. I emulated Perfect Dark years later and the framerate was ass so I deemed it shit.

>> No.5528949
File: 49 KB, 251x274, __helevu_original_drawn_by_hetza_hellshock__f0911968f36f9cca30ba851babe26a0e-2.jpg [View same] [iqdb] [saucenao] [google]
5528949

>>5524574
Nigger

>> No.5529505

>>5528949
why would you insult your wife's son like that

>> No.5529746

I always liked MoO 1 more than MoO 2 but both are great. I still play MoO 1 occasionally to this day. I remember some guy a while ago who was doing a free fan restoration of MoO 1 that looked pretty cool but there's something about the original that's just so charming.

>> No.5529896

>>5518202
This looks really good. At first I didn't know I was actually looking at a game, but now I feel stupid.

>> No.5529993
File: 31 KB, 966x600, Lords Of Midnight.gif [View same] [iqdb] [saucenao] [google]
5529993

Lords of Midnight was way ahead of the curve
> Early 80s title.
> Used 'landscaping' to generate a first person representation of the map.
> You can play both in adventure mode like an epic journey, and strategy mode like a war game against the AI.
> Complex lore trying to replicate LotR.
> For a year or so the developer directs a massive game by mail.

This was cinematics and storytelling were pushed hard in rpgs. We will never see this kind of ambition again.

>> No.5529997

Redneck Rampage
The Cuss Pack was the first DLC ever

>> No.5530131

Sword of the Samurai
Carrier Command
Midwinter

>> No.5531312
File: 214 KB, 1200x900, listen_up.jpg [View same] [iqdb] [saucenao] [google]
5531312

>>5517708
>>5529746

I'm a fan of MoO1 too, though my biggest gripe is that balance between the races leaves plenty to desire. Psilons are prime example.

About the restoration - are you talking about 1oom?

Also, to anybody wanting to play MoO1 - get the unofficial 1.40m patch. Fixes a lot of things and makes the AI just slightly less retarded.

>> No.5531458

>>5531312
>About the restoration - are you talking about 1oom?

May be he mean Remnants of the Precursors?

>> No.5532368

>>5517949
One of those games where the "tech demo" insult fits. It was fun for me to play, though.

>> No.5532656
File: 31 KB, 610x381, 1542512306493.jpg [View same] [iqdb] [saucenao] [google]
5532656

NOCTIS

>> No.5532990
File: 20 KB, 480x360, hqdefault[1].jpg [View same] [iqdb] [saucenao] [google]
5532990

Strife: Quest for the Sigil (Trust No One)

An FPS made for the DOOM engine that used a hub world design rather than individual missions so that it felt like you were in one large map, had NPCs who would give you quests or information, a currency system to buy weapons/armor/ammo, open-ended level design that meant you could choose different ways to approach and beat a segment (including a basic stealth system), you could choose what order to do certain things in that would then affect how other parts of the game came out (multiple paths and endings with optional quests as well), you get a radio sidekick (fully voice acted) who comments on the story that unfolds and helps you figure out where to go, and features relatively large scale battle zones where friendly NPC soldiers fight with you against an army of enemies

It came out in 1996 but you'd think it came out in at least 2001

>> No.5533009

>>5517708
>>5531312
>>5531458
I was just referring to the first in the series, the original one.

Haven't tried the remake or any unofficial port or mod, I'm not interested in them and would rather play the original vanilla, despite its shortcomings.

Regarding the races, I agree they are unbalanced, but that's just another layer of strategy and complexity to go through, just as it happens when you play a gsg. You may not get far with a shittier faction, but when you do it's pure bliss.

>> No.5533152

>>5529993
>>5526832
cosigned

lol @ anyone posting console stuff claiming it was ahead of its time

>> No.5534027

>>5524574
>get it? it's orion but it it sounds like onions and onions is a replacement for sёy! haha sёyboys like wtf like omg am i right fellow posters?)))

>> No.5534514

>>5523983
is this Maters of Magic?

>> No.5534530

>>5518034
this is true
>>5528768
way ahead

>> No.5534567
File: 346 KB, 1280x960, 6A1AEC78-CA19-456C-82BC-EC3AB2855CDB.jpg [View same] [iqdb] [saucenao] [google]
5534567

Id were the only ones who could pull this shit up

>> No.5534595

>>5534567
Not really hard with an autisitc Math nigga like Carmack

>> No.5535107

Dark Half (play dually as protag and antagonist, life as currency for attacking/moving)
I Robot (first polygonal game)
Live A Live (can learn enemy attacks by them being used on you)
Ys (bump combat)
Genpei Tomaden (3 styles of platforming in one)
Hyrbrid Heaven (position and limb based combat)

>> No.5536472
File: 52 KB, 1280x720, et ma.jpg [View same] [iqdb] [saucenao] [google]
5536472

> stealth game
> solve puzzles and find objects
> evade giant man to throws you in a hole

This was basically a combination of Manhunt and Amnesia. If it was released for PS1 it would have topped RE and SH.

>> No.5536839

>>5535107
> Hybird Heaven
Dude that is one hell of a hame. Not even Shenmue has Martial Arts as "realistic" as this, in their games. That is some pretty neat sutff. Thanks

>> No.5536869

>>5534595
There are only a handful of people on the planet that could pull that off and most off them don't work in game development

>> No.5536889

>>5518202
Holy hell this from 1998? The fuck, how did they do it?

>> No.5537015
File: 27 KB, 264x266, !!e!VH)Q!2M~$(KGrHqZ,!kwE0FEv!b),BNP4FtiP8w~~_1.jpg [View same] [iqdb] [saucenao] [google]
5537015

>>5518034
I loved this game so much until I played pic related. I even had Syndicate Wars on PSX since my PC was too trash to play it.

>> No.5537027

>>5534514
Looks like the dead HD port of Master of Magic.

>> No.5537032

>>5536889
You don't know much about the history of 3D graphics, do you

>> No.5537061

>>5518202
It's also abandonware.

>> No.5538226

>>5532990
I think I have this on Steam, I'm gonna have to try it out soon

>> No.5538257

>>5537015
why is this game so hyped up?

>> No.5538265

>>5538257
1.13 patch turned it into a classic.
https://www.youtube.com/watch?v=kirWU3fSO-o

>> No.5538294

>>5538265
enjoying watching this, ty anon

>> No.5538309

>>5536889
if you're going fast you don't notice all the stuff on screen are actually billboards and sprites

>> No.5538342

>>5518202
What is this?

>> No.5538580

>>5538342
Read the filename

>> No.5538587

>>5537061
There is no such thing as abandonware. That's nonsense. Somebody or some institution always holds the rights.

t. lawyer anon

>> No.5538626

>>5538587
Legally there's not such thing, but in practice it's either nobody know who has the right to the game anymore, publisher is defunct, or publisher just doesn't give a shit about rereleasing the game, so who's there to stop you?

>> No.5539341
File: 345 KB, 1600x800, H2x1_SNES_SuperMetroid_image1600w.jpg [View same] [iqdb] [saucenao] [google]
5539341

Considering the title screen, opening, and the incredible amount of detail, atmosphere, gameplay scale, secrets, exploration, etc in this game it felt like it was on a different planet back in 1994. And it's the only retro game i own that i feel nostalgia plays no role in my opinion of it, it's still that great of a game today.

>> No.5541227

>>5537032
I studied this stuff, so yes i do. This is really good for 98. Thnik back to Quake that was 96. This is Dreamcast level graphics

>> No.5541228

>>5538265
Can you recommend me a version? There are several on Gog and a Gold one on steam

>> No.5541259
File: 26 KB, 250x250, AFE22C05-089F-4CC5-BCB9-3C61BFCAB2F0.jpg [View same] [iqdb] [saucenao] [google]
5541259

>>5536472
What an incredibly funny post.

>> No.5541717

>>5541228
Gold has Unfinished Business, but that's the only difference. I can't think of any mod that requires UB, but the slavs and krauts have been modding it. Get Gold if you want to try UB shit, otherwise just get whichever you want.

Don't get one that has "Wildfire" or anything like that after the title. Only get the base game or gold.

>> No.5541743

>>5541227
dc was 99. not shocking this is 98. look at daytona usa on arcade and it's release date

>> No.5542119

>>5541228
Get the fan made 1.13 patch too

>> No.5542191
File: 3 KB, 320x200, A26_03.gif [View same] [iqdb] [saucenao] [google]
5542191

>>5520418
The sequel was the first time I remember being amazed by video game graphics. Check it out if you want to see some sick animated atari 2600 water.

>> No.5543276

>>5541717
>>5542119

Thanks I'll look into it

>> No.5543305

>>5532656
THIS

>> No.5543897

>>5539341
>it's the only retro game i own that i feel nostalgia plays no role in my opinion of it
I can agree with this. I DO think that retro games are much higher quality than modern games, but there is always some nostalgia embedded that helps. Mario world and A link to the past, for instance, both have this nostalgic charm going for them that makes me want to play them again from time to time. That's not there with Super Metroid, it simply still feels like an amazing game with no strings attached.

>> No.5546050
File: 11 KB, 450x220, ag1018.jpg [View same] [iqdb] [saucenao] [google]
5546050

>>5518180
>the colony
>1988
Meh, I'm not impressed. Pic related was released in 1980.

>> No.5546053

>>5538257
/k/tards

It's pretty much a worse version of X-Com

>> No.5547809

>>5517698
Correct answer. Released before Doom, while being more advanced (environment was properly 3d, included crude physics). Great game and set an entirely new standard for 1st person immersion.

>> No.5547820
File: 62 KB, 640x432, not this one, retard.jpg [View same] [iqdb] [saucenao] [google]
5547820

>>5538342

>> No.5547826
File: 12 KB, 220x281, 220px-Quarantine-gamebox.jpg [View same] [iqdb] [saucenao] [google]
5547826

Cyberpunk Crazy Taxi with vehicular combat in an open world

>> No.5547829

>>5515936
earthbound purely for its soundtrack
https://www.youtube.com/watch?v=s9q736S2NAI