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/vr/ - Retro Games


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5526206 No.5526206 [Reply] [Original]

Are there any retro JRPGs that can't be cheesed by being overleveled, where skill or strategy is more of a deciding factor than stats or luck?

>> No.5526241

Megaten

>> No.5526249

7th saga

>> No.5526251

>>5526206
Not J, but you may enjoy roguelikes.and the western RPGs they inspired.

Are you asking for an actual retro game, or just an old/vintage one?

>> No.5526278

>>5526206
Every SaGa game since Romancing SaGa more or less, as well as every one that has fixed amounts of fights or experience available (like Vandal Hearts where you have to cheat in a really scummy way to grind), there's also games where you're expected to reach max level and best equipment for the fight to not be ridiculous, like basically every Ys game.

>> No.5526284

Why don't you just, hmm I don't know, don't over level yourself? Like if you really want the fights to be more about your skill and strategy then go and avoid enemies, fight every boss underleveled.

>> No.5526305

>>5526206
If you're just talking about the most bland and generic JRPGs out there then not really, just basic rote memorization with no real skill or strategy involved, like playing for high scores in a shmup. Your stance against luck seems like an odd one though, since unpredictability encourages real strategy and can actually test skill rather than having every enemy spawn and boss move pre-scripted which would make for an awfully dull game after the first playthrough, unless you were speedrunning which inspires new strategies and experimentation. As >>5526251 said, Roguelikes and CRPGs can be great especially if you don't try to cheat using savestates/save scumming (which is cheating, regardless of zoomer opinions) as things can go south for you very quickly testing your tactics and risk/reward assessment. Also like >>5526284 mentioned you can even enforce a handicap upon yourself.

>> No.5526323

>>5526206
Xenogears

>> No.5526326

>>5526206
J SRPGs

>> No.5526743

>>5526323
hah actually true (for gear battles).
Too bad the system isn't really deep enough to sustain the length of the game.

>> No.5526753

>>5526206
There is always the shocking decision to not over level and go out of your way to grind until everything is trivial. Hard concept to grasp, I know but it does make those games better.


>>5526305
>As >>5526251 # said, Roguelikes and CRPGs can be great especially if you don't try to cheat using savestates/save scumming (which is cheating, regardless of zoomer opinions)

More important that it being considered cheating, save scumming in roguelikes ruins the whole experience.

>> No.5526762

>>5526305
>>5526753
I tried savescumming a roguelike with git and I still couldn't win.

>> No.5526764 [DELETED] 

>>5526249
This. The other available PCs becomes NPCs in competition with you and they level up parallel to you so that if you get in the wrong position with the wrong NPC you can have a basically unwinnable battle on your hands

>>5526251
This is also true although my mind went the other way towards thinking OP might like some of the old school point and click adventure games where you absolutely have to keep track of branching paths and multiple saves to backtrack if you don't want to get stuck

>> No.5526778 [DELETED] 

He's more of an attention whore than Sevenleaf.

>> No.5526817

>>5526206
7th saga

>> No.5526950

>>5526762
You have to embrace losing. That's sort of the point of the genre. It's not necessarily that much easier to win with save scumming because you can still permanently fuck yourself over. Bjt it sucks the tension and actual fun out when you approach it like an rpg with save states.

Each time you die, you learn something from that failed run and figure out new kinds of strategies to deal with the shit you run into. At first they can seem like slot machines to get the right skills or items, but over time you realize it's really your skill as a player at working with what you do have on hand that is what gets you wins and really shows how incredibly fun the genre is. Bear in mind when you're playing Nethack and want to rage quit because you think the RNG is the reason you're losing, there high level players can have win streaks of multiple games in a row. The best player's is 38 ascents consecutively if I remember right.

>> No.5526981

>>5526950
For a fun time, mention roguelikes in /shmupg/

>> No.5526987

>>5526981
Ohh Lord I can only imagine. Shmup fans have meltdowns here over them, it's pretty funny.

>> No.5528635

>>5526206
is there rule34 of this?

>> No.5528645

>>5528635
Yes.

>> No.5528679

>>5528645
what a time to be alive

>> No.5528854

>>5526206
Shyren the Wanderer maybe?

>> No.5528990

>>5528854
It's not an rpg. Roguelikes were already recommend to him, though That's a good one to start with

>> No.5529036

>>5526206
Dream Master has a finite number of enemies, so grinding and becoming over-leveled isn't an option.

>> No.5529056

>>5526206
Play FFIV: Free Enterprise with random encounters disabled.

>> No.5529117

Chrono Cross, sort of. You do get stat boosts from fighting, but the progression is pretty railroaded. You can speed it up or slow it down within those constraints a little bit by controlling how much you fight, but by and large you’ll be roughly as powerful as anyone else would be during any given segment. It’s more important to stay up on your equipment, hunt for treasure and other goodies, and figure out which characters/elements are working best. With all that said, I don’t find CC exceedingly challenging anyway, although I’ve beaten it several times and know all its weak points.

>> No.5529284

Ys 2, SMT and Suikoden will reduce your xp received when you're stronger than an enemy (and vice versa, rewarding more xp against vastly stronger enemies)

>> No.5529603

>>5526206
Play Lunar, where the enemies and bosses adjust their levels and strategies to match yours, so the more you level up, the fucking harder they become.

>> No.5529710

>>5526249
You can totally cheese that entire game by leveling Lux and Valsu.

>> No.5529735

>>5529710
>Lux
I ended up having to restart my fucking game because I wound up in a situation where I had to fight that nigger at high level to progress.