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/vr/ - Retro Games


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File: 24 KB, 320x224, arabmagic2.png [View same] [iqdb] [saucenao] [google]
5422281 No.5422281 [Reply] [Original]

ITT: Games with arabian settings.

>> No.5422282
File: 115 KB, 500x345, touhoutenbunroku.jpg [View same] [iqdb] [saucenao] [google]
5422282

>> No.5422630
File: 246 KB, 711x1066, PoP.jpg [View same] [iqdb] [saucenao] [google]
5422630

>>5422281
this obviously

>> No.5422903

>>5422281
Shantae technically counts

>> No.5422912
File: 10 KB, 320x200, 3BC0E342-1E11-46E9-8F0B-C0F2BF059727.gif [View same] [iqdb] [saucenao] [google]
5422912

>>5422281
Conquest of Camelots whole final act

>> No.5422930
File: 17 KB, 480x360, rugrider-c64.jpg [View same] [iqdb] [saucenao] [google]
5422930

>> No.5422963
File: 318 KB, 1600x1104, GameAdvert (2).jpg [View same] [iqdb] [saucenao] [google]
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>> No.5422972
File: 22 KB, 256x224, Title.png [View same] [iqdb] [saucenao] [google]
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https://www.youtube.com/watch?v=2F-8MDh-o7M

>> No.5422989
File: 294 KB, 850x1188, arabian fight flyer.jpg [View same] [iqdb] [saucenao] [google]
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>> No.5423004
File: 906 KB, 400x519, tumblr_nrnig7RruT1skasmxo1_400.gif [View same] [iqdb] [saucenao] [google]
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>>5422989
Aladdin

>> No.5423006
File: 125 KB, 1280x720, Arabian.jpg [View same] [iqdb] [saucenao] [google]
5423006

>> No.5423039

>>5422963
That's the most "late-90s" image possible

>> No.5423040

Al Qadim.

>> No.5423136

After all the trolling posts you faggots have seen, not a single answer of Doki Doki Panic? This is probably the first time it can legitimately be posted as not-bait.

>> No.5423243

IS THAT MY NIGGA ABDUL MUHAMMED? I HAVEN'T SEEN HIS ASS SINCE GRADE SCHOOL BACK WHEN HE USED TO HAVE CHEST HAIR DANDRUFF

>> No.5423256

Magic of Scheherazade

>> No.5423262
File: 127 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
5423262

>>5422281
The Magic of Scheherazade, NES.

>> No.5423264
File: 239 KB, 600x853, cover_large.jpg [View same] [iqdb] [saucenao] [google]
5423264

>>5422281

>> No.5423270
File: 22 KB, 299x202, Niji_no_silkroad_cover.jpg [View same] [iqdb] [saucenao] [google]
5423270

>>5422281
Niji no Silk Road, NES.

>> No.5423283

>>5423262
Well, at least you added a picture.

>> No.5423307

>>5423283
No Jews in the Arabian thread.
>>>/out/

>> No.5423318

>>5423307
Jews > Arabs
Source: every war in the middle east ever.

>> No.5423458

>>5422281
https://www.youtube.com/watch?v=tZuq1JOEkEQ

>> No.5423479
File: 29 KB, 220x278, 220px-Quest_for_Glory_2_Box_Cover.jpg [View same] [iqdb] [saucenao] [google]
5423479

>>5422281
QfG II : trial by fire
there is also a free port which brings graphics and controls up to date

>> No.5423510

>>5423136
Did you know? Just giving the characters turbans doesnt make the game "arabian"

>> No.5423513
File: 2.98 MB, 480x352, Arabian Nights (1993, Amiga).webm [View same] [iqdb] [saucenao] [google]
5423513

https://www.youtube.com/watch?v=KkJBpBKHBYw

>> No.5423516

>>5423479
Not a port, it's a full-blown fan remake (using an existing freeware adventure game engine) that expands and changes the game significantly, including a brand new battle system.

It's an impressive and worth playing effort though, and it even lets you import your character file from the official releases of the first game and export for the third

>> No.5423520
File: 98 KB, 540x481, Arabian Nights SNES.jpg [View same] [iqdb] [saucenao] [google]
5423520

>>5423513
Lies. This is Arabian Nights.

>> No.5423521
File: 35 KB, 513x224, Aladdin Stage1.jpg [View same] [iqdb] [saucenao] [google]
5423521

>>5422281
Aladdins

>> No.5423526
File: 158 KB, 766x901, 4701-al-qadim-the-genie-s-curse-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
5423526

Al-Qadim: The Genie's Curse

>> No.5423529
File: 89 KB, 640x752, Al-Qadim.jpg [View same] [iqdb] [saucenao] [google]
5423529

>>5423040
>Al Qadim.

>> No.5423530
File: 32 KB, 300x225, !!eBjiGQCGM_$(KGrHqYOKiwE0qN3Q7ReBNQwZqEMiQ___35.jpg [View same] [iqdb] [saucenao] [google]
5423530

>>5422281
King's Quest VI takes place in a group of islands based around different genres of children's literature, fairytales and mythology. The main one is Arabian Nights-themed

>> No.5423567
File: 375 KB, 646x473, doki-doki-panic-promo-art.jpg [View same] [iqdb] [saucenao] [google]
5423567

>>5422281
DONT FORGET DOKI DONKEY PICNIC #2

>> No.5423570
File: 92 KB, 721x341, dokidokipanic-artwork-family.jpg [View same] [iqdb] [saucenao] [google]
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>>5423567

>> No.5423571
File: 57 KB, 276x448, img57992726.jpg [View same] [iqdb] [saucenao] [google]
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>>5423318

>> No.5423574

>>5423516
The only real complaints I could bring to bear are a few creative liberties and that's to fund an argument against it for the sake of argument. It surpasses the original and holds its spirit quite well, and I'm fairly sure the Coles themselves lauded it as a fine work.

>> No.5423593
File: 3.00 MB, 400x300, Babylonian Twins (1994, Amiga).webm [View same] [iqdb] [saucenao] [google]
5423593

>>5422281
OK, this one is special, since it doesn't have just an arabian setting, it goes even further:
>Babylonian Twins was originally developed for the revolutionary Commodore Amiga computer in Baghdad under the difficult economic sanctions period between 1993 and 1994. However, the game was never published due the economic sanctions and the demise of Commodore. The game is considered by many to be the first commercial quality game developed in Iraq.

>The game author, producer and programmer, Rabah Shihab, was at that time a student at the computer engineering department at Baghdad University. He developed the game with the help of his friends Murtadha Salman, a talented artist who was a student at the Architecture department at the same university, and Mahir AlSalman, a talented musician and a medical student at that time.

>The game was developed on one Amiga 500 computer with only 500KB of memory and no hard drive. The game was written entirely in MC68000 assembly language with direct programming of the Amiga custom chips. A proprietary map editor was developed to design the game levels. The team used authentic history books to derive the graphics of the game and the soundtracks were all original.

https://youtu.be/TZIQBAIgcBk
https://youtu.be/qqyQ8BcPJA8
https://youtu.be/cKQu6GP_xSY

>> No.5423602

>>5423593
interesting.

>> No.5423616
File: 147 KB, 1272x923, Cpqj2RNXgAAvoAn.jpg [View same] [iqdb] [saucenao] [google]
5423616

MW4 Asha has poof floof pants

>> No.5423618
File: 270 KB, 415x595, Mi9NVmb.png [View same] [iqdb] [saucenao] [google]
5423618

>>5423616

>> No.5423646

>>5422281
Muddy heights has an arab setting.

>> No.5424004
File: 260 KB, 945x945, Arabian_Nights_(1993-10-25)(Krisalis)(M4)[!]-4.jpg [View same] [iqdb] [saucenao] [google]
5424004

>>5423513
Why do Amiga protagonists had so punchable faces? It's like Soccer Kid's lost brother.

And how come this game wasn't ported to every single platform in existence? I mean, it's a shitty Amiga game.

>> No.5424008

>>5423516
>>5423574
agreed, it is a marvel
and yes, the use of the word 'port' was a mistake
ahhh.. I honestly think that it's my favorite of the 5