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/vr/ - Retro Games


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514794 No.514794 [Reply] [Original]

>No SF thread in /vr/

Are you a massive faggot or what /vr/?

Street fighter thread!

Post techniques,tips,favorite games of the SF series etc.

>> No.514805

MK>>>SF

>> No.514820
File: 29 KB, 256x360, Street_Fighter_2010_box.jpg [View same] [iqdb] [saucenao] [google]
514820

This game is tough, but if you stick with it, it gets super addictive.

>> No.514821

>>514805
KI >>>>>>>>> Everything

>> No.514825

>>514805
I can understand holding that opinion back in the early/mid 90s when young and dazzled by the gore and the grimdark graphics and fatalities, but it took them 17 years to equal the Street Fighter series in gameplay with MK9.

>> No.514840

>>514825
wrong... it took many years for it to become douchey and over-complicated like SF, starting with the ones on gamecube/ps2/xbox

>> No.514843

>>514825
MKII plays better than SFII any edition.

>> No.514860

Every SF game>>>>SFIV

>> No.514865

>>514820
Seriously?

Where I can download it?

>> No.514867

>>514840
Well, it was kind of douchey at the start seeing how the factory setting for every arcade machine clearly didn't want you to play for more than two rounds and if you think the Street Fighter series is complicated you haven't played Virtua Fighter.

>>514843
It certainly looks cooler, but has wooden controls and characters who mostly play alike. I have nostalgic feeling towards it as well, but saying that it plays better than Street Fighter or most SNK fighters of the era is like still choosing a side in the console wars.

>> No.514874

>>514867
And when I said douchey, I mean Mortal Kombat.
Street Fighter II actually allowed room for improvement to carry you trough the game until it became cheep in the final battle.

>> No.514880
File: 31 KB, 398x264, SFScreenS.jpg [View same] [iqdb] [saucenao] [google]
514880

>>514860
Not every SF game. Certainly not the first and certainly not pic related.

>> No.514885

>>514865
I think so. It's frustrating and difficult, but you have infinite continues to encourage you to continue with the challenge. I remember, back around 2010, a few angry reviewers gave it a shot, and even though they nitpicked it, all of them seemed to enjoy it.

>> No.514886

>>514880
That game is shit.

The first SF game was not really bad.

>> No.514895

I don't like how some fighting games have these overly complicated moves, and sometimes when you suggest that simpler controls wouldn't harm the game, people get defensive about it.

That being said, I never got into these because they require a lot of practice up front just to do moves and combos to stand any kind of beginning chance, and that's not fun for me. Fun for other people, I guess, but not for me.

>> No.514910
File: 18 KB, 384x224, Street_Fighter_Screenshot.png [View same] [iqdb] [saucenao] [google]
514910

>>514886
>The first SF game was not really bad.
It was gimicky and played worse than Yie Ar Kung-Fu. It certainly isn't good.

>> No.514927

>>514895
>have these overly complicated moves,
Just some characters have those moves (akume i.e) others like Ryu are easy as fuck.

I don't have anything against people that prefer "easy" controls,but the movements are easy to learn for almost everyone,just play with easy characters.

>> No.514928

>>514927
*akuma.

>> No.514961

>>514880
this game was better than Street Fighter IV
>all those easter eggs
>all those hidden fights
>kombat kodes
>multiple supers and desperation attacks
basically it managed to have more depth than any SF at the time

>> No.514964

>>514927

Some of them are easier, yeah. Even I can manage a quarter circle forward or backwards on a d-pad. Personally I struggle with anything else and that ends up harming the game's fun for me when that's more required out of the gate and I can't manage.

>> No.514989
File: 13 KB, 460x348, SSF2T_E._Honda.gif [View same] [iqdb] [saucenao] [google]
514989

>>514964
>Not playing Honda and just mashing punch

In fact, if it wasn't for Honda (who I mainly play on SF2) I would never have gotten into street fighter the way I have now.

>> No.514997
File: 13 KB, 200x200, benimaru_nikaido_portrait_kof_xi_mugen_by_orochidarkkyo-d4q1nwl.jpg [View same] [iqdb] [saucenao] [google]
514997

I've always preferred King of Fighters to Street Fighter, SF feels very barebones to me after being used to KoF.

That said, MK a shit, worst fighting series i've ever laid my hands on.

>> No.514998

>>514989
>Not playing with chun-li and just smashing the kick button.

>> No.515004

>>514997
you obviously haven't played many fighting games, especially MK's imitators

>> No.515008

>>514989
>not waiting for noobs to do that so you can counter everytime

>> No.515013

>>515004
True that, i've stuck to the main series like Tekken and Soul Edge/Calibur, including most of the SNK ones, and a few one-offs like Ehrgeiz.

Compared to all that, the only MK that's even borderline playable is MK9, the rest is "COME FOR THE HUGE ROSTER OF IDENTICAL CHARACTERS DOING IDENTICAL MOVES, STAY FOR THE EDGY GORE".

>> No.515016

>>514843

Sweep the leg!

>> No.515025

>>515013

I could play MK9 more reliably than other fighters, at least. Anything else at that point would be sitting down and doing practice, which I don't really have the time for these days.

>> No.515028

>>515013
you're exaggerating heavily, post at least 3 examples of "identical characters doing identical moves" that aren't related to Smoke
>"edgy" gore
>friendships
>8 skulls and 12 ribcage explosions
>screaming legs

>> No.515056

>>515028
I can't quite find the image right now (and i don't know most of the names, as it should be rather obvious i deeply dislike it), but there are like 6 recolors of Sub Zero (Scorpion, Smoke, Reptile... Ermac? Maybe more), several of Kitana, Cyrax/ red Cyrax...

Also
> friendships were only there to piss off the critics
> the entire reason MK was succesful in the first place were the showers of gore

>> No.515065

>>515056
>MK poking fun at itself from the second game onward
>first game still had joke endings
also you said "identical characters doing identical moves", not characters that were just identical, there's like 14 ninjas by Trilogy anyway
>Scorpion, Sub-Zero, Rain, Reptile, Ermac, Noob Saibot, Human Smoke, Chameleon
>Kitana, Jade, Mileena, Khameleon
>Sektor, Cyrax, Robot Smoke

>> No.515067

>>514998
But you can't move when doing it as Chun-Li.
>>515008
Well it's a good starting point for noobs. When it starts getting countered, you start being more smart about it. HHS can be deadly at any skill level.

I'd say Honda is the ultimate character for new SF2 players because of how easy all of his special moves are. The only problem that occurs is if you can't get your head around charging.

>> No.515075
File: 61 KB, 320x292, When I grow up I want to be like Blanka.jpg [View same] [iqdb] [saucenao] [google]
515075

>>514998
>Not playing as Blanka and mashing all the buttons

Got me all the way to Bison as a kid.

>> No.515080

>>515067

I heard that apparently what you do is hold the charge direction as you do a combo, then fire it off at the end. Which is kind of neat, I didn't know you could do it that way.

>> No.515085

>>515075
Oh man I remember when everyone in my town played as blanka for its easy controls and the cool as fuck design.

It was the shit when hyper fighting allowed us play blanka vs blanka tournaments.

>> No.515095

>>515075
Oh God I loved Blanka for the longest time. I loved cornering people and then shocking them to death. It took a long time until the neighborhood kids figured out how to counter my bullshit, and by that point, I figured out Blanka had other moves.

>> No.515110

Zangief was a fucking beast if you could master his controls.

>> No.515186

bumpity bamp.

>> No.515281

>>515085
I liked how his vertical rolling attack could hit on the way down in Hyper Fighting. It was never able to do that again in any of the later games,

>> No.515321
File: 93 KB, 603x600, 936full-street-fighter-iii:-3rd-strike-cover.jpg [View same] [iqdb] [saucenao] [google]
515321

SFIII: 3rd Strike is easily my favorite. Ungodly amounts of time spent on this game.

Ibuki is the best chick fighter in the series.

>> No.515327

>>514794
this game got me into fighters hardcore....golden era in the arcades when it was really gritty and people got punched in the face just for throwing someone 3 times in one round....i defeated sheng long....

so many crazy stories about guys coming outta nowhere to a random pizza shop arcade and whipping everyone's ass with dhalsim or zangief back when those two characters were never used...it was always ryu, ken, guile, chun, blankas...but the things this guy did to people with dhalsim and zangief was mindblowing...

question
has anyone played the version of street fighter where there was glitches that allowed you to change your character mid match?

and when you were blanka and bit someone , he would turn in2 ryu for a split second and do this 360 shoryuken thing then morph back into blanka then hop off you

>> No.515353

SFA3 & SFIII: 3rd Strike, the best two street fighter games EVER.

>> No.515361

i also remember using negative edge in combos and thinking i was the shit...i would jump roundhouse , into low forward then hurricane kick..with only 2 kick inputs instead of three...and i would feel myself....

funniest stuff was getting a crossup kick into jab hard uppercut for the dizzy..then doing it again and it was basically over

>> No.515365

Street Fighter Alpha is probably my favorite.. dunno? Series in the series? Whatever, there is nothing cooler than alpha counter and alpha counter reversals
http://www.youtube.com/watch?v=0LYd8Qe861w

>> No.515374
File: 11 KB, 384x224, Super_Street_Fighter_II_Turbo-title.png [View same] [iqdb] [saucenao] [google]
515374

Best Street Fighter.

>> No.515393

>>515374
i agree

>> No.515425
File: 30 KB, 384x224, sf2sf2hf.png [View same] [iqdb] [saucenao] [google]
515425

https://code.google.com/p/mame-rr/wiki/Hitboxes
Lua scripts that let you see hitboxes in every Street Fighter, plus many other fighting games.

>> No.515447

>>515425
Guile's low roundhouses always had BULLSHIT range, just look at that hitbox.

>> No.515449

Street Fighter 2 sucks. The original was way better. This sequel is a shameful fucking disappointment.

>> No.515498

UDON

>> No.515512

>>515449
There's one of you in every single SF thread, you dense motherfucker you.

>> No.515630

>>515512
>People pointing out the truth are dense motherfuckers.
>There's no way I could possibly be wrong.

>> No.515638

>>515630

Well, you also need to give some evidence and I didn't see that in your post.

>> No.515676
File: 2 KB, 256x224, snes_capcomlogo.jpg [View same] [iqdb] [saucenao] [google]
515676

>Down R Up L Y B

>> No.515735

>>514825
Actually, they didn't

Corner gmeplay and hitstun it's shit

>> No.515749

>>514997
KOF is good, but gameplay is too simple, almost every character in roster is a shotoclone, even grapplers run and bunny hopping is tedious

>> No.515757

>>515321
I love when someone posts the cover of the best fighting game ever made

>> No.515790

>>515749

I neither understand the love for KoF. There are better SnK fighting games, like Garou or The Last Blade 2.

>> No.515794

WTF happened with SF3 anyway? When it came out everyone hated it and it lost Capcom a ton of money. Now everyone claims they love it.

>> No.515870

>>515749
>>515790
>>514997
Capcom vs. SNK was/is probably the best fighting game ever made, in my opinion.

>> No.515924

>>515794
Well it took them like ten years to release a sequel. People realized it was a pretty good game when they were forced to play it.

>> No.516125

bump

>> No.516140

>>515425
Excuse my newfagginess but.

What is a hitbox?

>> No.516151

My favorite fighting game period is Street Fighter Alpha 3 but I don't know if that's board-permissible.

>> No.516168

>>516151

Of course it is. Also, good choice, but I think I like Alpha 2 a bit more.

>>516140

The part you can hit or can get hit.

>> No.516174

>>515013
I see you've never played anything past MK1 either. Combos and set ups in MK2 and UMK3 are insane and satisfying when completed.

>> No.516189

>>515067
You couldnt move with Honda until Championship edition.

>> No.516195

>>515327
all those hacks should be included when you download SF2:CE for MAME. look for rainbow edition or red wave in the list of "roms" under the normal champion edition in the list.

>> No.516223

>>515794
well, because it wasnt available on home consoles. SF3 came out at a time when Consoles where getting huge.

Coupled with the two revisions that capcom released within a year of each other, and poor distribution, it left a sour taste in peoples mouths... until dreamcast. Then people started to see how good it was. I still think its one of the best fighters today. My fav. is Super Turbo/HDRemix, CVS2, XMvSF and then 3S.

>> No.516232

>>515327
would always leave me in awe when the machine decided to throw dhalsim or zangief at me as a challenge opponent instead of the usual cake they are.
the rate of speed he could teleport then hit you with light kicks and yoga flames to dizzyness was shocking. nonstop yoga barrage.
I'd seen that mod you're mentioning too but no idea, man.

>> No.516346
File: 35 KB, 400x266, streetfighterthemovieakuma.jpg [View same] [iqdb] [saucenao] [google]
516346

>>514880
I like how they added a character into that game that wasn't even in the movie.

>> No.516360

>>516346
That game was fucking awful.

>> No.516379

>>515749
>almost every character in roster is a shotoclone
and yet the designs manage to be more interesting than 3/4 SF characters designs

>> No.516389

>>516168
Yeah, I like Alpha 2 more than Alpha 3 too. And Night Warriors more than Vampire Savior.

>> No.516415

>>516360
Sawada needs to be a canon character.

>> No.516429

>>516415
Yes, bring back Sawada for SF5. And give him the HARAKIRI! and KAMIKAZE BANZAI! moves he had in the console version,

>> No.516494

Who is the best character of the entire SF series?

>> No.516528

>>516494
Geki.

>> No.516546

>>516494
Akuma.

>> No.516574
File: 45 KB, 480x665, Cjack_big.jpg [View same] [iqdb] [saucenao] [google]
516574

Such shame EX characters never got anywhere outside their home series.

>> No.516636

>>516574
I was surprised when SFIV came and they were not there.

Is really that hard to put all the characters that once appeared in SF in a new game? Just for the sake of having them even if they are ultra low tier characters (like Dan)

>> No.516676

>>516636
EX characters were designed by Arika which co-produced the EX series so they own the characters; all Capcom have to do is buy the character rights in order to include them in other SF titles.

Last I've heard the two companies were in good therms with each other so there's hope to that.

>> No.516705
File: 15 KB, 238x266, DieLinkDie.png [View same] [iqdb] [saucenao] [google]
516705

>>516494
Zangief.

Anyone who says otherwise is an elaborate ruse.

>> No.516716

>>516546
>>>/90's/

>> No.516724

Does anyone else here own SSF2 on Wii?
does anyone play online?

>> No.516731

>>516636
Yes, it is hard, especially when you don't hold the license to them.

>> No.517091

>>516724
I could.

>> No.517096

>>516429
He committed seppuku as one of his moves...

>> No.517243

Alpha 2 is best Street Fighter. This is scientific fact.

>> No.517256

>>514880
I heard that one was actually pretty good since it played a lot like Super Street Fighter 2. Or am I thinking of the arcade version of Street Fighter The Movie? I heard one is good and the other is shit.

>> No.517387

>>517256
The console one is the one that sorta plays like SSF2T (although it has a few new mechanics of it's own). The arcade one is the screwed up one. Although amusingly it's the console version of Capt. Sawada that has the crazy moves.

>> No.517423

>>517091
now if only we could get more people to join
I really thought if we saw more love for online adaptations of VC games we'd eventually see a rise of them on nintendo systems but look how that worked out

>> No.517460

>>517243
>opinions

>> No.517470
File: 101 KB, 600x450, 1351757339667.jpg [View same] [iqdb] [saucenao] [google]
517470

>>517460
I am a scientist and it is a fact.

>> No.517510

>>517470
Stop that. You are a bear.

>> No.517541

If you guys didn't know, you can play all those super old Capcom fighters online on GGPO. Most of the people there are ridiculously good though.

>> No.517542
File: 65 KB, 216x149, 1351651318359.png [View same] [iqdb] [saucenao] [google]
517542

>>517510
What are you talking about? I am a human. Look I even drive a car to work every morning.

>> No.517546

>>517510

He's a scientist. Look at his glasses.

>> No.517560

>>517541

That's why I organize my own get togethers on GGPO.

>> No.517957

Some people here thinks that SFIV is shit.

Care to explain the reasons?

>> No.517983

>>517957

Can't say much to the game since I didn't played it, but they should really stick to the classical art style. That 2.5D stuff looks horrible.

>> No.518001

>>517957
lack of new ideas and the same "we're going to continue to make you pay for upgrades" idea

>> No.518015

>>517957

I like SFIV, but I know most of their reasoning.

-Loose controls. This allows for mashing to be "effective" and messes up inputs for some seasoned players.
-Ultra meter which gives you a powerful attack for getting beat up
-ugly graphics
-bad soundtrack

Off the top of my head. Now I don't think the game is ugly, and I don't think ultras are inherently bad. I find it funny that SFIV got a bunch of flak for having comeback mechanics when it's nowhere near the first game to give the losing player some help.

>> No.518019

>>518001
This.

Even when the idea of SFIV was to "go back to the roots (SFII)"

>>517983
I know that this is subjective,but I like the design,not as much as the anime-esque style of SFA,but I like it.

IMO It would be a good idea for next SF games to let you choose the style (2,5D or classical 2D) moreless like the language of the voices.

>> No.518027

>>518015

Also I want to add that while I don't find most of the soundtrack great (it's good...not great) that I still kinda like it.

>> No.518073

>>517983
If they do that all the graphic whores would go full apeshit.

"Why we have HD consoles and PC's if we are going to play games with ugly graphics lol,this looks like something from 1978 xDDD PC master race!"

2D grahics are awesome yes,but If a "new" game uses them,it will be considered "bad" and "old" just because they don't fully utilize the new graphic cards and all that shit.

>> No.518108
File: 281 KB, 640x480, 178128-street-fighter-alpha-3-playstation-screenshot-cody-in-an-successful.png [View same] [iqdb] [saucenao] [google]
518108

>>518073
Forgot pic.

>> No.518124

>>517957
To me it plays like a weird hybrid of Alpha and Third strike but no where near as good as those. I would rather just stick to those games instead of playing SFIV. Though it is not completely terrible. Also found it funny that they gave Dan of all people one of the most over powered ultra attacks.

>> No.518139
File: 83 KB, 840x625, chimpp.jpg [View same] [iqdb] [saucenao] [google]
518139

>>514895
Take this in the spirit in which it is intended, but maybe Street Fighter isn't for you brah

Maybe you should go play some Super Smash Bros.

>> No.518156

>>514895

Guy buy the GC/Xbox version of Capcom VS SNK 2. There you go.

>> No.518158

>>514895
Try something like Virtua Fighter. The games technically only have two attack buttons and most moves don't utilize as much movement inputs as other fighting games.

>> No.518169
File: 21 KB, 230x320, MyNigga1.jpg [View same] [iqdb] [saucenao] [google]
518169

>>515374
it was everything the first super street fighter should've been

I loved Blanka's new hop, ground shave, and all the new supers, and safe throws

>> No.518186

>>518073
There's a third option. Most screens have a high enough resolution now that you can go full cartoon-mode without visible pixels. Detailed vector graphics.

Like playing the anime (but with a better story).

>> No.518196
File: 159 KB, 1800x1200, zangief.jpg [View same] [iqdb] [saucenao] [google]
518196

>>516705
I would have to agree, comrade

Check out this crazy throw video

http://www.youtube.com/watch?v=HQkV1gFPLB8

>grabbing dhalsim from across the screen

What can I say? I love a guy that loves his job. Zangief's job is to drive skulls spiraling into the ground, and he loves his job.

>> No.518204
File: 1.97 MB, 2617x1963, 1349148901533.jpg [View same] [iqdb] [saucenao] [google]
518204

>>516705
>>518196
Pfft. He never even came back for round 2.

>> No.518214

>>518186
Fully 2D games died long time ago m8.

Again 2D>3D (For some types of games like fighting games and maybe some platformers) but 2D now is synonym of bad quality or old,not for all the people of course,but with all those halos and CoD's the 3DHD fever is too strong to fight against.

>> No.518228
File: 34 KB, 375x493, zangief3.jpg [View same] [iqdb] [saucenao] [google]
518228

>>518204
Do not be angry because you cannot defeat me, comrade bear

>> No.518293

>>518196
>piledriving a tyrannosaurus

>> No.518529

bump

>> No.518624

>>518196
>Every character throws their best move
>Gets denied with a suplex

>> No.518797

>>517243
i played alpha 2 gold the most, so i guess your right.

>> No.518818

Am I the only one who thinks most of the stages/music VOices in New Generation/2nd Impact are better then 3rd Strike?

>> No.519270

>>515790
I do, even if I think SF is better, KOF is a game that does a lot of things right.

-character design
-beautiful pixel art in stages
-Best OST in Fighting games with guilty gear IMO
-pseudo interesting story that, it's simple, yet is well executed

>>515870
As a tourneyfag, I can tell you that CvS2 is one of the best fighting games ever made, even with the recicled sprites and the horrible balance.

>>516379
Well, SF designs are clichés of late 80s, even if SF has worst designs than KOF, it has characters like chun-li, cammy and Karin to make an example, masterpieces of visual character design, Vega too (claw)

>> No.519306

>>517957
Overall, fixing what isn't broken.

Ultras are a comeback mechanick and that is always a bad thing in fighting games, they changed the input lienency making doing combos a pain in the ass, and throws are mash-able, making the close combat flowchart boring and repetitive.

It isn't shit, but it's a bad game

>> No.519431

I'm interested in /vr/'s opinion on this, because I have a friend who is pretty great at most capcom fighters and both he and his brother swear that Street Fighter Alpha 3 is the definitive street fighter game...I'm more of a SF2:CE oldfag who didn't really like anything after that too much, so I can't comment really but it's interesting to hear people itt championing SFA:2.

Opinions?

>> No.519459

>>514880
Oh god! Street Fighter: The Movie(the game)
I can't! Them fighter animations!
>captcha: uncultivated gyetin

>> No.519465

>>519431
No, SFA3 is unbalanced, because every character has airthrow, and V ism is broken as fuck, also, crouchcanceling in V-ism.

For alpha fans, alpha 2 is better, custom combos had a better balance between risk.reward, doing an alpha counter was harder and had better balance.

Yet again the best SF game is third strike, and is considered the best fighting game ever in general, by a lot of FG players

>> No.519479
File: 49 KB, 600x800, Baby_Bonnie_Hood.jpg [View same] [iqdb] [saucenao] [google]
519479

Darkstalkers is better.

>> No.519545

>>519465

Cool thanks for the summary. I found the animation in SF3/Third Strike exceedingly well done, wasn't too crazy about the soundtrack....

Gameplay wise...it seems to have a learning curve that is pretty intimidating to an oldfag like me. Getting kara/thrown all day, getting all the different PAs straight and the parrying - it seems extremely technical right now, does it get more enjoyable if you sink the hours in?

>> No.519572

>>517096

Never pulled off the Commit Sudoku move, but I've always wanted to do his Kamikaze Body press

>> No.519586

>>519431
If you don't delve into V-ism too deep, Alpha 3 seems great. Once you start seeing crouch cancel combos, you'll see just what the problems are.

What's funny is that people seem to dislike Alpha 3 Upper even more, even though they fixed crouch cancelling in it.

>>519465
Which is sad, since SF3:3S is far from balanced, either.

>> No.519660

>>519586
But 3s has the potential for tier change yet, due to the deep mechanics and the insane metagame, hell, last SBO (big ass tournamet in japan) was elena vs fucking alex, look it up, see a YT channel called The Shend or something, if everyona used chun and yun all day, was because toyrney fagging and money involved, even sean moved up on the tiers.

Alpha 3 IS great though, but is far to be the ultimate SF experience or something like that

>>519545
The more you play and the less characters you use the better, 3s is an excellent experience and rewarding if you like fighting games in general

>> No.519756

>>514910
It wasn't gimmicky, and I found it to be very interesting. You played as the main character, and moved through the story.

Plus most of the characters were memorable, and even are remade as a homage, or brought back.

>> No.519776

>>518818

Not really. I prefer NG's Leave Alone over You Blow My Mind, but I also prefer Killing Moon over whatever Akuma used in 2I.

Jazzy NYC and Crowded Street will always be a favorite, no matter what the version.

>>514880

I find it funny that the arcade version of this game has insane as fuck infinites like Ryu cancelling Tatsu after each DP repeatedly until the round ends (and even after).

>>515790

I wish those series got some more love. I'd like to see a Last Blade 3 somewhere down the line.

>Hibiki in HD

>> No.519801

>>514794
I prefer Darkstalkers.

>> No.519927
File: 21 KB, 322x311, 458569_18070_front.jpg [View same] [iqdb] [saucenao] [google]
519927

>>515374
Best port of best Street Fighter

>Dat Dip switch menu

>> No.519936
File: 253 KB, 613x700, Kamen Rider ain't got shit on me.jpg [View same] [iqdb] [saucenao] [google]
519936

>>516494
Skullomania

>> No.519956
File: 107 KB, 540x780, Vega_Street_Fighter_2_Turbo_Image2.jpg [View same] [iqdb] [saucenao] [google]
519956

>>516494
Well clearly that's debatable. Except it's Vega.

>> No.519985

>>519936
Oh why can't i have Arika Characters in my Streetfighter games.
>>http://en.wikipedia.org/wiki/Arika

>> No.519987

>>519776
>no matter what the version

https://www.youtube.com/watch?v=w2yIghk6LtA

>> No.520012

>>519985
The Akira games had such great music. Puts everyone else to shame. Here, listen to how appropriate Vega's music is.
https://www.youtube.com/watch?v=ZK7OErNEaoE

>> No.520054
File: 199 KB, 598x800, Cody_copy[1].jpg [View same] [iqdb] [saucenao] [google]
520054

>>516494
Cody Travers

LOOK AT HIM

He keeps his handcuffs on or else the match would be way too easy

He seems bored fighting even the most skilled fighters

>> No.520071

>>520054
he kicks your ass and he's not even trying

>> No.520082

>>520054
I've always wondered why he keeps the handcuffs.

He is not THAT strong,maybe fearless,but not super strong or something.

>> No.520084

>>516494
Dan. Everyone else is objectively inferior to his fighting style.

>> No.520092

>>520082
He seriously keeps them on so fights will be a challenge

The guy fucked up a citywide gang along with Guy and Haggar, saved the city several times

Do not doubt his strenght

The only thing he lacks is drive, he doesn't care about world titles or being the world's strongest, but he's actually one of the strongest fighters in the street fighter universe

>> No.520091
File: 45 KB, 460x324, 1311252459497.jpg [View same] [iqdb] [saucenao] [google]
520091

>>520054
RUFFLE KICK!!

>> No.520105 [SPOILER] 
File: 22 KB, 183x340, Da best.png [View same] [iqdb] [saucenao] [google]
520105

>>520092
>but he's actually one of the strongest fighters in the street fighter universe

Anon please.

>> No.520117

>>519987

Except that man. Except that. I shuddered when I heard Dudley's and Urien's Remixes.

I had actually forgotten SF3TS Online actually existed.

>> No.520127

>>520105
>mfw dan tries to throw his opponents Ryu-style but fails on the first try so he has to try again in SFIV

>> No.520139

>>519936

>it's been long since you saw Tea Time with Skullo for a long while

>> No.520148
File: 186 KB, 256x494, Ryu-hdstance.gif [View same] [iqdb] [saucenao] [google]
520148

Call me a faggot,but I like ryu.

He was the only fighter I really mastered in SFII (Because he was the easiest along ken)

>> No.520158

>>520148
I like Ryu gameplay wise more, but Ken more in terms of personality/story

>> No.520197

>>516360
you're a fucking idiot 10/10 legit mad

>> No.520207
File: 28 KB, 229x271, Blade_movie_-1-.jpg [View same] [iqdb] [saucenao] [google]
520207

>>516494

>> No.520219
File: 89 KB, 250x285, 250px-Rufus-sfiv.png [View same] [iqdb] [saucenao] [google]
520219

>>516494
Raise the Roofus

>> No.520221

>>520219
i like you

>> No.520239
File: 19 KB, 86x91, sakura-dance[1].gif [View same] [iqdb] [saucenao] [google]
520239

>>516494

>> No.520243

>>520239
>Fanservice

>> No.520247
File: 42 KB, 285x100, Dan_Dankukyaku.gif [View same] [iqdb] [saucenao] [google]
520247

>>516494
Dan motherfucking Hibiki

Not even joking, I can tear shit up as him.

>> No.520249

>>520148

It took me a while to pick a main, but I eventually settled on Guile. I like the simple charge gameplay and tons of command normals.

>> No.520301
File: 12 KB, 68x94, sakura-scratch[1].gif [View same] [iqdb] [saucenao] [google]
520301

>>520243
you say that like it's a bad thing?

Also she's a competent fighter, not a joke character at all

>> No.520359
File: 2.67 MB, 400x192, 1366521732334.gif [View same] [iqdb] [saucenao] [google]
520359

>>520243
>droppin it like it's hot to celebrate a victory
>fanservice

>> No.520732
File: 9 KB, 225x225, rolento.jpg [View same] [iqdb] [saucenao] [google]
520732

>>516494
i will crush the fuck out of your hope then shit in your mouth until you have gay kittens which then will be used to kill your babies with Rolento.

not even lying.

>> No.521075

>>515790
>>519776

>Garou
>Not realizing it's a Fatal Fury title
Fatal Fury's problem was that it was all over the place in terms of what it was trying to be.

But eh, a sequel for it or Last Blade would be alright. That said, I feel like a lot of press those games get lie in the aesthetics; KoF '98, 2002 and their Ultimate/Unlimited iterations deserve due props as solid fighters, even if they aren't quite as purdy.

>> No.521530

>>516195
i think it might be red wave...trying to see if i can find a vid of someone using blanka to see the face-bite-morph ryu shoryuken thingy...thanks

>> No.521575
File: 20 KB, 384x224, [CPS2] Street Fighter Zero 2 Alpha - NGBRT - Logo.png [View same] [iqdb] [saucenao] [google]
521575

>>515374
Nope
zero 2 alpha is bestest street fighter

>> No.521678

In some earlier revisions of World Warrior, Zangief could grab Honda as soon as the round started. Now because this was World Warrior it meant that Zangief ALWAYS landed right next to his opponent since the bounce distance for his SPD in SF2:WW was so damn short and low, the second was the fact that there are no reversals in WW. So it was a free crossup splash into tick SPD everytime.

Which is amusing because Gief vs Honda in later matchups is fucking frustrating when you're a Gief player, especially in ST

>> No.522401

>>520301
Yeah,is competent.

But its stir mid-low tier.

>> No.522414

>>520207
Oh my god.

The suit is so fucking fake.

>> No.522475

>>521575

Glad to see so much appreciation for Alpha 2. I knew I wasn't the only one.

>> No.522615

>>521575
>SFZ2A

My nigger!

>> No.522760

bump.

>> No.523049

>>519479
>>519801
Too bad Capcom's apparently disappointed with the sales of the online rerelease. I suppose we can kiss any chance of Darkstalkers 4 goodbye.

>> No.523064

>>523049
I hate how totally retarded the people in charge of Capcom are these days.

>Fans dying for a sequel
>Release yet another port of a game fans already own in some way or another/can readily pirate
>"Wuh, why isn't it selling. Well, you can forget about a true sequel mister"

Almost as bad as the "we need at least million fans for MML3" fiasco.

>> No.523118

>>520301
SHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHOSHO

>> No.523362
File: 229 KB, 640x905, streetfighteralphaanthology-box.jpg [View same] [iqdb] [saucenao] [google]
523362

>>523064
Or enhancements/expansions like SFII

in b4 Super Street Fighter IV Turbo Alpha Nemesis EX 5 Championship Edition

>> No.523375

>>523362
It sucks that they didn't release the Darkstalkers Collection outside of Japan, especially when they did release the similar Alpha Anthology.

>> No.523381

>>523375
Well, the Darkstalkers Collection didn't impress hardcore players anyway with the interlaced graphics. They were like "ZOMG MUH FRAMES."

>> No.523394
File: 4 KB, 116x137, Sly.jpg [View same] [iqdb] [saucenao] [google]
523394

>be little
>dad gets me Street Fighter II Turbo on SNES
>fall in love with the game
>checking out options, find BGM
>record my favorite level music to cassette mix tape

>> No.523409

>>523394

>Dat shit tier cassette quality recording of video game music from a TV speaker

Ahhh. To be a kid again.

>> No.523415
File: 558 KB, 965x965, 02.png [View same] [iqdb] [saucenao] [google]
523415

>Play Super SF II on the SNES as a kid
>Grow older, download all the soundtracks
>Good, but not nearly as great as I remember

>Read that Super Street Fighter 2 in the US had different songs form the EU version
>Remember that I imported the game
>Download that soundtrack
>mfw it's much better than everything else

>> No.523418

>>523394
I did the same with Sanic music.

>> No.523423

>>523381
Hardcore players tend to say the PS2 Collection is the best port available (although the recent BXL/PSN one might have that honor now).

>> No.523426

Hey guys.

I want to buy the PSX versions of street fighter alpha,but I've heard that they have less features.

Do you think that is a good idea?

Thx.

>> No.523427
File: 1.96 MB, 300x170, Daniel Bryan getting a blowjo.gif [View same] [iqdb] [saucenao] [google]
523427

>>523394
>had a pimpin walkman with a built-in speaker and microphone
>record tons of cassettes with a bunch of awesome game music
>be the coolest kid on the block, whipping out some mother fuckin' Guile at opportune moments

>> No.523446

>>523426
PS1 ports of Capcom fighters in general tend to have lots of missing animation and other inaccuracies. The best port of the Alpha games currently available is the PS2 Street Fighter Alpha Anthology. It has accurate ports of all the original arcade versions plus extra modes with all the additional characters and such from previous console ports. Also includes Pocket Fighter as a bonus.

>> No.523458

>>523394
You can have that very same bgm again. No one gets busted for spc dumps so it's cool to post a link:

http://www.zophar.net/music/spc.html

Scroll down for Street Fighter II Turbo. Strangely enough, the audio in that game has a weird surround effect that world warrior doesn't have.

>> No.523468

>>523458

I'll check it out, thanks.

>> No.523461

>>523409
>>523418
>>523427

I like you guys.

>> No.523481

>Even in the 90's people didn't know shit about fighting games

Ah well. I guess leave it to Japan and South Korea to actually get good at them.

>> No.523489

Here's how you beat SF2 on SNES.

-To beat the first 7 fighters, have them join in on player 2 and beat them while they stand still.
- To beat Balrog, pick Guile. Back up all the way, hold down, and keep tapping HK.
- To beat Vega, pick Chun Li and jump around and use HK.
- To beat Sagat, pick Ryu and throw fireballs and use sweeps.
- To beat Bison, pick Honda and jump and use LK.

>> No.523514

>>523481

>implying that's true

>> No.523535

http://www.youtube.com/watch?v=9q0s8eny3SY

>> No.523778

>>523535
Fucking Gold! I would sex you through the internet if I could.

>> No.523801

>>523489

Or just get gud

>> No.523871

>>523801
Hey! Don't look down on my "I'm only 8 and it's the early 90s" strategies!

>> No.524268 [DELETED] 

I still remember how easy it was to destroy all the kids from the block in sf2 because they thought the weaker attack buttons are just there for shits n giggles. They never catched on, even after losing dozens of times. I was truly the King of Street Fighter in my neighbourhood [/spoiler]everyone hated me[/spoiler]

>> No.524275

I still remember how easy it was to destroy all the kids from the block in sf2 because they thought the weaker attack buttons are just there for shits n giggles. They never catched on, even after losing dozens of times. I was truly the King of Street Fighter in my neighbourhood everyone hated me

>> No.524339

>>524275
I always wondered why some would use the weak kick/punch buttons when you can use the heavy ones.

>> No.524507

>>519956
I though I was the only vega fan

I think is chun for me though

>> No.524509

>>524339
Combos

>> No.524552

>>523394
I did it with the EX series

I love you man, kiss me.

>> No.524573
File: 290 KB, 900x1024, bison-cfe.jpg [View same] [iqdb] [saucenao] [google]
524573

Steps to playing Bison.

>Fight the boss
>Use the boss
>Be a boss

It's just that easy.

>> No.524590

>>523362
>Dat Hyper SFA
>Dat Glitch Sagat/Bison you could select

>> No.524592

>>520082
>Oni and E. Honda are the only characters who recognize that Cody, while still wearing very loose chains, is in fact holding back on all his battles. Unusually, if Cody loses to Oni as a boss in Arcade Mode, Oni actually implies that Cody might survive a battle with him if he doesn't hold back.

>If Cody, who is one of the most blunt and honest about fights, wins in a fight against Akuma, he admits he thought Akuma was rather weak compared to his expectations, being the only Street Fighter to honestly imply that he was unimpressed by Akuma's strength.

Cody is used to fighting several people at once. He's one of the strongest fighters in Street Fighter.

>> No.524614
File: 227 KB, 384x224, game29.gif [View same] [iqdb] [saucenao] [google]
524614

What happened when you saw this for the first time /vr/?

>> No.524625
File: 47 KB, 304x412, dude.jpg [View same] [iqdb] [saucenao] [google]
524625

>>524339
>he doesn't know about late fierce, forward, special combo

>> No.524826
File: 28 KB, 504x346, cheatingdothead.jpg [View same] [iqdb] [saucenao] [google]
524826

>be dhalsim
>move to opposite end of screen from opponent
>spam punches that reach across the screen
>win every single match without taking damage once

>> No.524869

Fuck anyone who says Street Fighter The Movie The Game is anything but shit.

I hate it for the Saturn... Its pretty not good.

>> No.524917
File: 40 KB, 500x495, 1359936013774.jpg [View same] [iqdb] [saucenao] [google]
524917

>>514880
>that fucking game

my sides were destroyed long ago when I watched the gameplay

>> No.524949

>>514821
Different != Better

I don't like KI's lack of depth compared to SF, quite honestly. It's fun to pick up again every now and again, but there's nothing to keep me coming back to it. I can't say I've played KI64, though, so maybe there's something there that I missed.

>> No.524953

>>514880
I loved playing as Balrog and juggling 4-6 times with c.mk. Also, Vega's roll, c.hp combos.

>> No.525090

>>523418
I swear to Shenmue 3 if you did not record Aquatic Ruin Zone I am going to break your Genesis.

>> No.525278

>>520092
>Several times.

But anon, he was only playable in the first one.

>> No.525626

>>524339
Light/Weak attacks are generally fast. Plus Light->Medium->Heavy is generally a very simple combo.

>> No.525907

>>515374
While it isn't my favorite, it IS the best. Dat balance.

>> No.525950
File: 53 KB, 407x760, sf3_04.jpg [View same] [iqdb] [saucenao] [google]
525950

>>516528
>>516546
>>516705
>>518196
>>519936
>>519956
>>520054
>>520207
>>520219
>>520239
>>520247
>>520732
>All dat gutter trash

>> No.525962 [DELETED] 
File: 928 KB, 304x168, 1366728743802.gif [View same] [iqdb] [saucenao] [google]
525962

>>523394

>mfw cassette mix tapes of all my favorite SNES game tracks

Bastards don't do that these days, they want us to buy the soundtrack in a collector's bundle.

>> No.528176

>>525950
u srs?

>> No.528197
File: 53 KB, 900x600, sakura_kasugano_cosplay_02_by_kitty_honey-d5ttqwf[1].jpg [View same] [iqdb] [saucenao] [google]
528197

I think her moves are different enough from Ryu's that she can't be thrown into the shoto pile.

If you want to blame somebody of HURR SHOTO you can look at Ken, Akuma, and Sean but both Dan and Sakura are different enough to not be thrown in the shoto pile

>> No.528225
File: 51 KB, 448x660, zangief_running_grab2[1].gif [View same] [iqdb] [saucenao] [google]
528225

>>524826
>Be Zangief
>be able to put Dhalsim in spinning piledriver from accross the screen with good timing

>win every single match against Dhalsims


http://www.youtube.com/watch?v=HQkV1gFPLB8

feels good man

>> No.528254

>>522615
To me alpha 2 had the best music and best backgrounds

Was severely disappointed when Alpha 3 did not match it with the same awesome backgrounds/music

Charlie stage in Alpha 2 for best stage ever (fighting on top of a building with a plane flying behind you)

>> No.528269

>>528197
To be fair, each shotoclone is just different enough from Ryu to be their own character.
Yes, Sakura is a shotoclone and you're crazy if you think otherwise.

>> No.528283

>>528254
I prefer Rolento's stage.

>> No.528313

>>528283
Yeah that was a good one too

In fact all stages in Alpha 2 were awesome, and the music in Alpha 2 Gold was unbelievable

Ryu with the calm snowy background

Ken with the pool party

Also one thing I loved about Alpha 2 was the one person story mode.

Instead of always meeting Bison at the end like in Alpha 3 you'd get to meet an opponent you were feuding with (Gen met Akuma, Ken met Ryu, etc.)

Much better than other Street Fighter games where you always meet the same final boss.

I wish more Street Fighter games did this

>> No.528320

>>528313
Also if you got a certain amount of perfects or met a certain criteria you'd meet special character cutscenes

I think there was one where Dan called Ken "blondie"

>> No.528374

>>528320
They don't have to be perfects. In the first five fights: don't lose and defeat your opponent with a super move or custom combo.

If you succeed, you face a mid-boss.

>> No.528389

>>528320
"WHO ARE YOU? DO YOU KNOW THE ART OF FIGHTING?"

>> No.528465

>>528389
>The Art Of Fighting
>Art Of Fighting

Oh I get it

>> No.528478

>>515676
I remember going to this slumber party as a kid. I'd moved to a new town, and I was kind of pity invited to attend. One kid talked to me some, but otherwise I was ignored. The kids mom set me up to play Snes while everyone else were playing risk. Saw the kid had Turbo, so I popped it in and punched this code in. That little sound, an seeing what it unlocked, you'd have thought I brought group of twelve year old boys a box of titties and candy. I felt like a fucking god that night.

>> No.528581

Anecdotal evidence time: every person I've know who like sf series has been cool, every person who has preferred mk has been obnoxious and lame.

>> No.528593

>>528581
What if they like both like I do?

Although I admittedly have always liked SF more

>> No.528616

>>525626

You can't combo like that in SF2 with anyone. Chain combos didn't exist for that game until Alpha 1 and that's because they did Darkstalkers combo system+Street Fighter. After that the only person who had chain combos was Gen.

Light attacks were just good as ticks and ways to beat out certain moves and to create "walls" against things like Honda Torpedo's and Blanka Rolling Balls.

>> No.529338
File: 58 KB, 768x660, guile_flash_kick[1].gif___SQUARESPACE_CACHEVERSION=122653820.gif [View same] [iqdb] [saucenao] [google]
529338

I picked up Super Street Fighter II Turbo the other night and sat down with it properly for the first time since I was a kid (USB Snes controller finally arrived in the mail, fuck playing fighters with a 360 controller).

Set turbo to 3 and did a run-through with Guile, whom I'd always wanted to get good with, but never could. Gradually improved with him as I made my way up to M. Bison.

I had to stop a few matches into that, really needed a shower and it was getting late. But damn, the journey felt really good.

>> No.529608

>>528616
What the heck are you talking about, haven't you watched the video? >>523535 It's totally rad.

>> No.529642
File: 8 KB, 1024x768, shadaloo1024x768.png [View same] [iqdb] [saucenao] [google]
529642

>>523535
>Blanka's gonna' bonk ya'

My fucking sides are in orbit.

I miss really loud toy adverts from a time when their target audience wasn't a bunch of cynical little cunts.

>> No.529672
File: 43 KB, 300x300, 1359171186755.png [View same] [iqdb] [saucenao] [google]
529672

>>519270

>tourneyfag
>not knowing what this word means

>horrible balance
>cvs2

>> No.529684

>>528616
Yes, they did. They don't transition as smoothly as those titles, but chains existed in SF2

http://www.youtube.com/watch?v=HGHMcu3DVhw

>> No.529691
File: 266 KB, 640x400, 1360957578339.png [View same] [iqdb] [saucenao] [google]
529691

>>528616
>Chain combos didn't exist for that game until Alpha 1

lolwat?

>> No.529695

>>514805
>Comparing Mario Kart to a fighting game

>> No.529705
File: 132 KB, 300x425, tourneyfags are fucking crybabies.png [View same] [iqdb] [saucenao] [google]
529705

>>529695
Hey, at least they're not quite as bad as those "other" people.

"OUR RETARDED ASS PARTY TITLE REALLY IS A FIGHTAN GAME U NOOBLORDS!"

>> No.529765
File: 18 KB, 264x300, 1266153881386.jpg [View same] [iqdb] [saucenao] [google]
529765

>>519270
>KOF
>beautiful pixel art in stages

>> No.529802

Garou and ST are best old school fighting. i still play garou regularly, pretty sure im in the top 5 for the world on supercade garou play time.

>> No.529901
File: 128 KB, 900x1330, tumblr_mhr9dlM4aW1rc4pzto1_1280[1].jpg [View same] [iqdb] [saucenao] [google]
529901

>>529642
Yeah Blanka and I aren't gonna be doing any "bonkin" any time soon

though to be fair I would gladly do some bonkin' with >>528197

hehe

>> No.529927
File: 107 KB, 476x393, alcoholism.jpg [View same] [iqdb] [saucenao] [google]
529927

>>523064
i'm just waiting for another crash by now.

>> No.529961

>>529705
you're right smash bros is a party game it'd be like making a competitive scene out of power stone

>> No.530597

>>528478
You were a god for disabling special moves? That's what the code did on turbo.

>> No.530870

>>530597

In SF2 player 2 could use the same character as player 1 with this code, if I remember correctly.

>> No.530945
File: 928 KB, 304x168, 1366728743802.gif [View same] [iqdb] [saucenao] [google]
530945

>>529927

Me too, the entire industry needs to collapse and start over fresh without the burden of the idiotic mistakes they're trying to force on consumers.

We need another golden era of games.

>> No.530962
File: 129 KB, 615x833, 1365096736885.jpg [View same] [iqdb] [saucenao] [google]
530962

>>530597

>> No.530959

>>530945

I don't think you people know what a crash actually entails.

I also wish you idiots would stop assuming every goddamn vidya company is a AAA company. 9 times out of 10 someone complains about the modern game industry, it's a complaint that's directed towards a bigger company.

>> No.530996
File: 8 KB, 275x198, ren-durr.jpg [View same] [iqdb] [saucenao] [google]
530996

>>530870
yes, in WORLD WARRIOR

in turbo, it disabled special moves. If you entered it during the intro while T U R B O went across the screen, you could set higher speeds.

>>530962
go climb a wall of dicks

>> No.531005

>>530959
Companies go bankrupt when they're unable to remain solvent. Even cities go bankrupt when they're under enormous burdens they can't afford.

I'm thinking you don't understand the concept of bankruptcy/collapse. Suffice it to say, a drug addict will never make an effort to straighten out until they've hit rock bottom. This goes for people, companies, industries, and governments.

Feel free to continue believing whatever you choose but there's no need to be so hostile.

>> No.531036

bump.

>> No.531040

>>528197
Her moves are just more mediocre than ryu's.

She even admits that she is trying to copy his movements!

>> No.531046

>>529695
>Mario Kart

Please tell me that you are trolling.

>> No.531043

>>531005
>Suffice it to say, a drug addict will never make an effort to straighten out until they've hit rock bottom. This goes for people, companies, industries, and governments.

But that's wrong.

Also, good job with the texbook definition of a crash. Now try thinking critically about what it means about video games, and don't use what happened in the mid 80s as the *only* logical outcome this time.

>> No.531057

>>531040
But she can start a kick super that hits low, has a taunt that hits, and has an easier air punch juggle repeat than Ryu. Ryu also can't alter his standard hadouken to compensate for jumping opponents.

>> No.531097

>>531005

Please stop showing your immense ignorance. You obviously don't understand how governments or companies work. I can bet you get you information from a mixture of both serious availability and confirmation biases.

Companies DON'T try to hit rock bottom. It is more common that you see them divesting from unprofitable divisions or changing the direction of their business model. If they go out of business, it's not a "rock bottom" thing. Its usually a slow, strategic sell-off of assets meant to give the greatest amount of value to debt holders, and if they can, shareholders as well.

Just because you use the word "solvent" doesn't mean you know what it means. Pro-tip, you can be insolvent in the short term and not be bankrupt.

>> No.531290
File: 98 KB, 519x429, youmad.jpg [View same] [iqdb] [saucenao] [google]
531290

>>530996
not the people you're replying to, but you're really mad. that's kinda funny to me.

>> No.531426

SFII>>>>Everything else.

>> No.531461

Hey /vr/ I found this cool little Street Fighter related thing, but I don't know if it's worth it.

It's basically a very small Plastic Mega Drive that has Street Fighter already on it. It can be connected to the TV using composite cables, and it has a power supply. It also has 2 6 button Mega Drive controllers already attached, and it was £10.

Should I buy it? I'm not a huge fan of Street Fighter, but it's portable, and can be connected to any TV that has composite, the two controllers were pretty decent, but small.

I'm not sure if it's worth a lot though, I sort of dismissed it because I didn't know, and I though £10 was expensive for it, but should I buy it?

>> No.532082

bump

>> No.532660

>>531097

So angry that a sage was called in for backup

Yup, you sure taught me a lesson, anon. Please, don't let me keep you from your priorities at /v/.

>> No.532678

>>532660

Do you have no idea what sage is for? It's there for when a poster doesn't want his post to bump the thread. Stop being silly.

>> No.532689
File: 38 KB, 225x255, 1360875707990.jpg [View same] [iqdb] [saucenao] [google]
532689

>>532660
except that everything they said was true
mad or not, you still got told son

>> No.532696

>>532678
lol, he thinks this is /r/eddit
sage must be a downvote, amiritegaiz?
people who sage must be le butthurte le

>> No.532701

>>532678
People will never learn the proper use of sage. It's sad but proven thousands of times. Just leave it.

>> No.532748

>>529765

Are you seriously trying to say you don't find outdoor cafes full of fat women gyrating, Mexico, or giant ass wooden shoes beautiful?

>> No.532764

>samefagging anywhere other than /b/ or /v/

>> No.532772

>>523535
"Play my offence to the max or don't play me at all!"

I don't think many online players got that memo Guile.

>> No.532775
File: 693 KB, 768x256, Kof99park3bglite.gif [View same] [iqdb] [saucenao] [google]
532775

>>529765

>> No.532780

>>532764
>bringing up samefagging but not ballsy enough to actually link the alleged samefaggery

>> No.532795

So, I found Super Street Fighter II Championship Edition i the box for 4 bucks


But its the Genesis version... Is the Genesis version any good?

>> No.532781

>>529961
Well, Power Stone needs more love..

>> No.532803

>>532780
You must be new. Enjoy our website!

>> No.532809

>>532795
Yes it is.

>> No.532812
File: 47 KB, 292x227, 1359732128025.jpg [View same] [iqdb] [saucenao] [google]
532812

>>532803
You actually mad or just bored and trolling?

>> No.532817
File: 102 KB, 640x427, 1357950575871.jpg [View same] [iqdb] [saucenao] [google]
532817

>>532764
>>532803
lol, samefag

>> No.532819

>>532795

Genesis versions are faster than the SNES versions.

That being said, if you want SF2 action, you have access to better versions of it, unless you really want to play on your genesis.

>> No.532860

>>532819

Oh, I got the 25th anniversary set back when that came out. I just want it because its pretty neat.

>> No.532880

>>532860

You get the stick that came with it too? I forgot what came in that pack because I didn't have a PS2/Xbox at the time and couldn't have bought it anyway

>> No.532890

>>532795
There are better choices than the Genesis, but whatever works for you.

If you're against "teh romz" for whatever reason any of the arcade ports for Live/PSN are all really good.

If you don't care about legal gray areas an emulator is about as real as it gets without an actual cabinet. Or get hooked up with GGPO and come join us online.

>> No.532897

>>532880

The 25th box didn't come with a stick.

>> No.532898
File: 594 KB, 1600x1448, url.jpg [View same] [iqdb] [saucenao] [google]
532898

>>532880

Its for the 360/PS3

>> No.532923
File: 42 KB, 500x580, 1328831207163.jpg [View same] [iqdb] [saucenao] [google]
532923

>>532812

Wait, what?

>> No.532931
File: 26 KB, 243x190, 1360191790918.png [View same] [iqdb] [saucenao] [google]
532931

>>532923

Huh?

>> No.532948

>>529672
>Implying you know what a tourneyfag is
>Implying Sagat and blanka aren't broken as hell and were in every fucking team

Look it up son

>> No.532951

>>532931
?

>> No.532961

>>531290
/a/ pls leave

>> No.532976
File: 17 KB, 209x155, 1364815094109.png [View same] [iqdb] [saucenao] [google]
532976

>>532951
Don't question it.

>> No.532987

>>532948
>Implying balance isn't an irrelevant part of fighting games that only idiots care about

>> No.532990
File: 124 KB, 752x240, kof95-ioristage.png [View same] [iqdb] [saucenao] [google]
532990

>>529765
>1995
>small as fuck resolution
>SNK still manages to make stages like this

You never knew how to walk

>> No.532998

Hey guys.

I know that this is not the place to talk about it but...I don't want to go to /v/.

I want to buy a street fighter game (yeah,is late as fuck,I know) and I don't know If I should buy SFIV arcade edition or SFxTK.

Recommend me one plox.

>> No.533007

>>532976
Maybe I should.

>> No.533010

>>532998
Cross is absolutely abysmal.

>> No.533032
File: 42 KB, 356x425, 1363060714362.jpg [View same] [iqdb] [saucenao] [google]
533032

>>532948
lol, i start posting chen images and you respond to a post that's hours old
protip: i'm not the poster that got you all butthurt
>>532998
AE or SFxT are both good choices, although you're about to hear about how they both suck dick (xT especially)
if i were to tell you how to get in, i'd recommend AE and 3rd Strike

>> No.533035
File: 45 KB, 230x238, 1360785012537.jpg [View same] [iqdb] [saucenao] [google]
533035

>>532987
Oh, a marvel3 player

>> No.533036

>>533010
Not the same guy but.

Why?

>> No.533065

>>533036
Because everyone was hating it for a while there and he's parroting what he heard to fit in.

>> No.533101

>>533065
>No one is allowed to have problems with this game I like
God forbid someone wants a game without consistent time outs and rushdown that requires more than jab pressure.

>> No.533113
File: 6 KB, 160x160, Grounder seeing Dr Eggmans ass.jpg [View same] [iqdb] [saucenao] [google]
533113

>>532898
Not who you were replying to, but I got that for the PS3 for Xmas

>MFW the Blu-Ray box used "THAT" scene as the only picture for the animated series on the back of the case

>> No.533115

>>533101
Like I said, you're parroting what you heard and haven't actually played it.
Updates are crazy, I know.

>> No.533120

>>533101
But the problem with SFxT isn't that, the porblem is that the learning curve is easy as fuck

>> No.533125

>>533115
Have you ever thought that maybe people have the same problems with it?

>> No.533128

>>532998
I like AE.

Maybe I'm biassed because I haven't played tekken in years.

Also AFAIK capcom is being a total bitch again with the DLC's again in xTK.

>> No.533142

>>533120
No, he was right in as much as what he said were the two big issues that got patched out ages ago. He doesn't know that, since he's never actually played it, but whatever. Stream monsters say stupid shit all the time.

As far as what you're saying, I think the learning curve was meant to be balls easy. If it's not the "flagship" SF title, Cap makes it beginner friendly (i.e. SFxT, any of the Marvel titles, etc.)

You say it's a problem, though. How so?

>> No.533138

Bison slide.

That is all.

>> No.533154 [DELETED] 

>>533125
I never said the problems weren't real. I just said you were parroting what you heard on streams and you've never played the game.

see
>>533142

>> No.533205

>>533142
It's a problem when everyone can do crazy shit with minimal effort, also, big ass combos that make a lot of damage hurt the metagame badly.

2 of the best games in the genre don't have that problem, GGXXACR and 3s, every fighting game must be hard in order to be good, VF and TTT2 are good examples too

>> No.533206

>>533125
Have you ever thought that the two big problems you mentioned were addressed and patched out ages ago?

Have you ever thought that you'd already know this if you actually played the game instead of just repeating what you hear on streams or read on SRK?

>> No.533279

>>533205
>big ass combos that make a lot of damage hurt the metagame badly
>every fighting game must be hard in order to be good

I disagree.

I'm not sure I'm looking to argue over what "good" is, but if you're going to level that complaint at SFxT, you have to hit Marvel 3, BB, P4A, and several others, too. I think they're all "good" games, despite being beginner friendly and combo heavy.

I'd argue that "big ass combos" (since they're part of the game system) are a part of the metagame, rather than something that works against it. Marvel 3 is probably the best example of this I could give.

I think we're going to end up trying to hash out what "good" means in the end. Do you mean competitive? Balanced? What is good?

>> No.533473
File: 130 KB, 300x300, 1316744087419.png [View same] [iqdb] [saucenao] [google]
533473

>>532898
The soundtrack part of that's getting a rerelease later this year, as well as a 6-disc Darkstalkers soundtrack collection.

Speaking of Darstalkers, and since this thread is sort of becoming a general retro thread anyway, if you want to see how broken the very first Darkstalkers game was, here's some tourney footage from late last year:
http://www.youtube.com/watch?v=hcQ-k6B4qms

>> No.533606

I've never played SFIV because my PC was a piece of shit but am interested now.

Is it worth it or is it just EX with prettier graphics? (sage because not retro)

>> No.533615

>>533606
It doesn't play like EX, it plays more like a mix of SF2 and SF3.

>> No.533791

>>533606
It is worth it.

You don't need a great machine to run it.

I used to play SFIV in my old computer with pentium 4 and 2 gigs of Ram.

>> No.533962

Is this >>532898 worth getting? I read that the SF2 movie is the cut version but I was already planning on getting the uncut DVD.

>> No.534092

>>533962
Do you already own Yes, it has all of SSF4AE and half of SSFxT's DLC, the 3 PS1 Alpha Ports, Alpha 3 Max for the PSP, and HD Remix, and 3rd Strick Online with its DLC. so it has lotsa games too, The Artbook isn't great though, and the Music CD's only have the lates revisions for the SF games, (So no CPS1 Music of Alpha 1/2)

>> No.534791

What is the best crossover?

>xTekken
>vs Marvel
>vs x-men
>vs SNK
>vs tatsunoko

>> No.534825

>>534791
definitely vs SNK

Awesome game

>> No.534837

>>534791
vs marvel.

>> No.534845

>>534825
I agree with this guy.

>> No.534958

>>534825

Thirding. CVS2 is so damn good.

Marvel crossovers were also damn fun. Helped me meet a lot of the friends I still hang out with now.

>> No.535958

>>534791
Vs snk all day erry day.

>> No.536005

>>534825
>>534845
>>534958
I like all of you anons.

>> No.538314

>>534791
>God Tier
vs SNK
>Great Tier
vs Tatsunoko
vs Marvel
>Good Tier
vs X-Men
>So Much Wasted Potential Tier
x Tekken

>> No.539328

>>538314
This nigga gets it.

>> No.539745

>>538314

lol, x Tekken is fine.The community of sheep went from "omg so broken!" until the game was patched. Now we're on to "wasted potential" as the new hateboner? C'mon...

>> No.539784

>>539745
What are you getting so angry about, that game has a shitload of wasted potential. It wasn't bad, but it could have been so much better.

>> No.539858 [DELETED] 

>>539745
No one is angry, why would you even suggest it? It's just sad to see the xT hateboner from sheep who've never actually played it.

How do you feel that it was a waste of potential?

>> No.539872

>>539784
No one is angry, why would you even suggest this? It's just sad to see the xT hateboner from sheep who've never actually played it.

How do you feel that it was a waste of potential?

>> No.539921

>>539872
The Gem System and Pandora Mode didn't feel like they added a lot to the core experience, and instead existed so Capcom could sell more DLC packs.

And you want people to take you seriously stop throwing around buzzwords like sheep and hateboner.

>> No.539943

>>539921
*if you

>> No.540026

>>539921
So that's all you've got? You didn't like gems and Pandora? A lot of people did like them, but that's neither here nor there...

If those systems had never been introduced at all, would the game still be wasted potential in your opinion? If yes, how so?

DLC is irrelevant to your position, so we can just skip that nonsense. Wouldn't want the conversation to get derailed, would we?

>> No.540710

Yep, that's what I thought. Sheep parroting what they hear on streams.