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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 413 KB, 427x500, 91c62c204ccbac28dd0fc758fd9d8732757a11a1_1_427x500.png [View same] [iqdb] [saucenao] [google]
5238028 No.5238028 [Reply] [Original]

uhhh... so. you dont ACTUALLY like the top shit right? CRTs ARE just a meme arent they?

>> No.5238036

Stupid faggot.

>> No.5238053

It's beautiful imqho famalamajam

>> No.5238056

>>5238028
Do you know how photography works in relation to CRTs? You know CRTs don't look like that in person and at a reasonable viewing distance.

>> No.5238060

>>5238028
CRTs are fine, it's composite that's shit.

>> No.5238064
File: 9 KB, 259x194, download.jpg [View same] [iqdb] [saucenao] [google]
5238064

>>5238036
>>5238053
>>5238056
>>5238060
>UHMM.. YEAH... I LIKE THE MASSIVE LINES! I-IT HAS SOUL!!

>> No.5238067

>>5238064
Yes, that's an accurate paraphrasing

>> No.5238068
File: 201 KB, 958x376, mariocolor2.jpg [View same] [iqdb] [saucenao] [google]
5238068

>>5238067
t. retard who loves massive black lines through his game

>> No.5238071

>thinking a photograph of a TV looks the same as actually seeing it in person
>wanting super-sharp pixels
>>5238068
Second one looks better. Deal with it.

>> No.5238074
File: 302 KB, 1160x684, 1509820967481.jpg [View same] [iqdb] [saucenao] [google]
5238074

>>5238071
>p-pixels are supposed to have lines through them!
based and nostalgiapilled

>> No.5238075

>>5238068
I think it is cute that you get so upset about shit you are so ignorant about. CRT =/= automatically mean black lines everywhere.

>> No.5238076
File: 274 KB, 768x863, 1545455254645.jpg [View same] [iqdb] [saucenao] [google]
5238076

>>5238075
explain this then boomertard

>> No.5238078

>>5238068
The lines aren't even the worst problem with CRTs. Bad geometry, poor convergence, bloom, flickering, the high-pitched whine... even the "good" CRTs suffer from all these problems and more. They're a dead technology for a reason: they're shit.

>> No.5238079

>>5238074
why the fuck would you put a bunch of black lines through your character for any reason

>> No.5238089

>>5238028
I like the way CRTs look, not the way a picture of a CRT looks.

>> No.5238091

>>5238076
I'm playing on a CRT right now and I can't see scanlines unless I get really close to the screen

>> No.5238093

>>5238091
>has to sit across the room to play a game just so he cant see the huge lines through the sprites

>> No.5238094

>>5238076
That's a photograph of a CRT image. It doesn't represent what it looks like to the human eye. You have been told the same thing throughout the thread but you're too far in in your tard stupor to read.

>> No.5238097

>>5238094
Cameras are literally human eye emulators retard

>> No.5238098

>>5238028
filters are retarded

actual IRL CRTs are incandescent furnaces that bend atomic energy directly into your brain with magnets

>> No.5238104

>>5238097
That has nothing to do with the discussion at hand, cockbreath.

>> No.5238107

>>5238104
t. doesnt know anything about how cameras and tvs work

>> No.5238109

>>5238097
they literally aren't and you apparently don't know what the word 'emulator' means

cameras are devices for approximately capturing an image and displaying it on some intermediary medium. that's not what the human eye does at all.

what they do not do is holographically record the light output of a source in a way which can be reproduced towards an actual human eye, which is what you'd need to do in order to accurately represent a CRT, which fundamentally works differently than the flat screen you're reading this on

the only reason you wouldn't know this already is if you're an underaged that has never actually played anything on a CRT

>> No.5238112

>>5238109
Stop falling so hard for bait

>> No.5238113

>>5238109
>cameras are devices for approximately capturing an image and displaying it on some intermediary medium. that's not what the human eye does at all.
based retard
it literally emulates the light onto your screen and uses that to print a photograph

>> No.5238117

>>5238112
eat shit. i know it's bait, but people start believing this shit once everyone ignores it

>>5238113
you still literally don't know what the word emulate literally means you literal moron

>> No.5238119
File: 426 KB, 931x682, 13b.gif [View same] [iqdb] [saucenao] [google]
5238119

>>5238117
>t. zoomer
i work on cameras at my job i literally know how they work you dumb unga bunga. the way cameras work is that they use the light in the room and calculate it into hex code

>> No.5238121
File: 1.84 MB, 2328x3101, 11212018221352.jpg [View same] [iqdb] [saucenao] [google]
5238121

my tv has a great picture and i appreciate playing on a screen with the correct aspect ratio. i have always played old games on standard definition tvs and i dont see any problem with that. if you like LCD screens then good for you but im not changing what i like because of your bad attitude

>> No.5238123

>>5238107
Taking a picture of a CRT doesn't result in the same image as looking at one. How you need this explained to you at your age is anyone's guess.

>> No.5238126

>>5238068
just like the massive black line leading into your mom's bedroom

>> No.5238127

>>5238126
EPIC

>> No.5238128

>>5238119
you're "trolling" too hard now anon, you overshot it

>> No.5238131
File: 1.31 MB, 3264x2448, composite.jpg [View same] [iqdb] [saucenao] [google]
5238131

I unironically think composite is perfectly fine

>> No.5238135

>>5238131
I'd be okay with it if it weren't for dot crawl. It makes scrolling look so shitty.

>> No.5238145

>>5238135

dot crawl varies from set to set right? i have a JVC i'art that doesnt look bad. i also pass my composite through an s-video switch. i wonder if that helps clean it up...

>> No.5238223

>>5238131
Depends on the set and the system. I don't mind composite on my AV Famicom.

>> No.5238227

>>5238131
Composite can be fine, but the Sega Genesis is one system where that's an exception.

>> No.5238286

If CRTs be so great why nobody make new one.

Check. Mate.

>> No.5238302

>>5238227
Good thing that's outputting from my Wii

>> No.5238315

>>5238145
It varies, but ultimately there was never a good way to fix it. Just variations of bad.

>> No.5238325

>>5238028
>>5238064
>>5238068
>>5238076
the scanline versions of all of these look beautiful honestly. and i shouldnt have to explain why its objectively better.

>> No.5238329
File: 126 KB, 750x400, SFII scanlines or not.jpg [View same] [iqdb] [saucenao] [google]
5238329

>>5238079
After further examination and study of scanlines I have determined they definitely increase the depth of an image, and to a greater extent than their free antialiasing feature. Just look at the dude I posted above. Look at the utility pouches on his jacket and his kneepads. They look flat without scanlines and round with scanlines. Or look at the boats in the image to the left. Without scanlines they appear to be too close to Ryu, left boat doesn't even look like it's in the water. With scanlines they look to be farther back in the water.

There is no reason why this depth increasing effect of scanlines shouldn't ocurr on 3D games like Tomb Raider because, nota bene, "3D" images are still physically 2D unless they are on a 3DS or Occulus Rift. Furthermore, whether the depth increasing effect of scanlines is concrete or merely an optical illusion is of no importance because either way they increase the quality of the gaming experience.

Scanlines get more visible as you move up in signal quality. You will not see scanlines on a 13" CRTV on composite. On 32" and higher CRTVs the scanlines are very bold even on composite.
I don't like PVMs because their scanlines are so intense you have to sit farther back to avoid the "image gone through a paper shredder" look. I haven't tried a Commodore/Amiga monitor; I've heard they sit between PVMs and CRTVs in sharpness.

PC VGA CRT monitors actually have scanlines if you set them way below their max res. For example most such monitors are 1024x768 maximum and if you set them to their minimum 640x480 you will see narrow scanlines which feel pleasing and comfy.

Unless you are playing flat games like Tetris or Atari 2600 games with no backgrounds, you must play 240p games with scanlines or suffer a flattened, degraded image.

>> No.5238365
File: 234 KB, 2048x1568, lookin' good.png [View same] [iqdb] [saucenao] [google]
5238365

Mmm, scanlines... such beauty, such depth, such developer intent... truly, THIS is the way retro games were meant to be experienced...!!!

>> No.5238415

>>5238365
how many times have you made similar posts in this thread?

>> No.5238461
File: 84 KB, 500x500, TheyWereDesignedForCRT.jpg [View same] [iqdb] [saucenao] [google]
5238461

>>5238064
>>5238068
>>5238074
>>5238076
You fucking massive retards. You don't have scanlines on normal consumer TV which everyone used back in the day. You absolute moron, you don't even know what scanlines are.
And sorry but every 2D game from 90' and 80' looks better on the worst crt than on the best lcd tv.

>> No.5238478

>>5238461
Go away. You are just here to add nothing and attempt to confuse. Scanlines existed on consumer sets. That image is shit comparison and will always be until it is remade proper. You have never used "the worst" CRT or "the best" lcd/oled (clearly based on even saying that).

>>5238365
You are just as pathetic.

>> No.5238485

>>5238076
The person you replied to just blew you the fuck away so hard your reply makes no sense. What exactly are you attempting to show? Which variation of masking is your issue? You too stupid to know there is more than one?

All you did is prove how much better DKC looks with aperture grille than not.

>> No.5238491

>>5238028
Its mostly a meme with people showing close up bad phone pictures, or broken TVs.
>>5238329
This, its better. Just not a huge deal if you ask me.

>> No.5238560

>>5238028
>>5238064
>>5238068
>>5238074
>>5238076
>>5238121
>>5238329
The CRT images would look a lot better if the camera was actually 3-5 feet away from the TV like you would be when actually playing the game. You don't play on a CRT with your fucking eyeball touching the glass.

>> No.5238664

>>5238028
CTR is for nostalgiatards more actracted by a twisted obssession for their childhood than actual retrogaming. Is the same as prefering inferior localization (over re-editing) or 50 hz because "it was so when i was a kid".
False retrogamers I'd say. They are nostalgiagamers rather.
t. Young millennial who wasn't eveb born when those games came out and plays them on lcd and enjoy the shit out of them because he likes the games, not for mere mostalgia.

>> No.5238691

>>5238028
Am I supposed to think the CRT shot looks bad? The bricks that make up the level look great.

>> No.5238702

This is not what CRT looks like! This is what a CRT monitor being filmed looks like!!!!

All you need to create CRT is a slight glow

>> No.5238706
File: 134 KB, 1024x685, dOMqIlS.jpg [View same] [iqdb] [saucenao] [google]
5238706

>>5238702

>> No.5239085

I never noticed or cared about scan lines on CRTs back in the day. What I hated was the curved edges and overscan.

Modern flat panels are much better to play old games on.

>> No.5239091

>>5238028
Eat shit and die, Zoomer

>> No.5239095
File: 10 KB, 256x329, you.jpg [View same] [iqdb] [saucenao] [google]
5239095

>>5239085
100% certified retard

>> No.5239117

>>5238329
i was referring only to boxart not to games. this is a good point

>> No.5239131

>>5238329
>CRTV
You absolute retard.

>> No.5239318
File: 55 KB, 950x475, zoomers.jpg [View same] [iqdb] [saucenao] [google]
5239318

>>5238078

>> No.5239410
File: 11 KB, 300x300, TCgUQ2v__400x400.jpg [View same] [iqdb] [saucenao] [google]
5239410

>>5239318
(You)

>> No.5239424
File: 272 KB, 692x931, zoomiesgohome.jpg [View same] [iqdb] [saucenao] [google]
5239424

>>5238078

>> No.5239435 [DELETED] 

>>5238664
Actually, you're probably about sixteen. And you're jealous that your childhood was such a total fucking cultural wasteland that you lash out at millennials that lived in the last good American decade.

>> No.5239451

>>5238028
i dont play on either (why am i even here), but those bricks do look way nicer on the left in the top pic

>> No.5239456

>>5239318
>>5239424
>can't argue against the legitimate problems listed
>"uh, shit, let's just call him a zoomer, that'll show him"
I feel bad for CRT cucks.

>> No.5239512

>>5239456
You have to be 18 to post here

>> No.5239530

>>5239435
>implying I'm a burgermutt
Oh sweetie, and no, I'm over 18.

>> No.5239567

>>5239456
only zoomers complain about crts on a RETRO video game board. if you really want to see why youre so retarded, look in the mirror, and after that lurk more

>> No.5239592
File: 34 KB, 474x315, simpsons_skinner.jpg [View same] [iqdb] [saucenao] [google]
5239592

fucking kids and their laggy ass rectangles....

>> No.5239602 [DELETED] 

>>5238664
>CTR
lmfao look at this fucking moron, i can't believe he's still fucking posting too

>> No.5239619

>>5239456
What’s funny is they respond like a bunch of kids while accusing everyone else of being a zoomer. Most likely a bunch of Brazilians ITT who can’t afford a decent modern TV.

>> No.5239634

>>5238064
as someone who grew up in this era, don't be a bunch of faggots. MUH CRT should be a fucking meme if it isn't one already. it's more hipster bullshit right alongside 'rare/exotic beers and fucking vaping.

the ONLY reason you faggots really like the CRT look is it reminds you of a simpler time when you didn't have to worry about bullshit like how many genders and pronouns

>> No.5239662

>>5238664
I don't think Crash Team Racing has to do with anything, and on top of that you're a gay zoomer.

>> No.5239675

>>5238028
>top
>soul
>bottom
>soulless

>> No.5239694

>>5238028
It has its appeals.

>> No.5239696

>>5238664
Fuck you say about Crash Team Racing? You fucking faggot.

>> No.5239783

>>5239602
>>5239662
>>5239696
He was trying to correct the record, obviously.

>> No.5240138

EY YO WHERE DA DITHERING AT?

>> No.5240147

>>5239602
sorry grampa, you can't stop me :^)

>> No.5240337 [DELETED] 

>>5240147
Put a bullet down your retarded fucking throat. Reminder that ResetEra faggots will soon be hung in the streets by actual normalfags. The cleansing is coming.

>> No.5240464

>>5238028
Agreed. CRTs are for retards. The only exception is guncon games.

>> No.5240470

>>5238074
HOLY SHIT WRECKED

>> No.5240494

>>5238028
The top is how is it supposed to be, faggot.

>> No.5240531

>>5238028
I like how OP used an exaggeratedly bad picture of a CRT because they attached their ego to their modern TVs out of generational rivalry and ignorance.

>> No.5240568

>>5240464
>wtf are rhythm games

>> No.5240596

>>5238325
yea i think i'm getting bamboozled. Literally every scanline/soft/crt picture looks better.

>> No.5240598

>>5238365
So much depth I’m drowning

>> No.5240608

>>5238028
Imagine not understanding that developers of the day programmed with CRTs in mind;the bricks on the lower right are how they're supposed to look. The way the CRTs "filter" the image is literally how it's truly supposed to look. Accept it, or become a collection of clipped tree limbs.

>> No.5240621

>>5239435
I feel bad for people that are 16 right now. Cultural wasteland is a great descriptor.

>> No.5240626

>>5239456
I have a 22” PC crt. I use it for PS1 gaming and retro PC gaming. It’s objectively more reponsive and has a sweet, sweet refresh rate. I can’t really see any scanlines.

>> No.5240650

>>5238028
top is literally exactly like it looked on my the tv i played ninja gaiden on as a kid. i don't try to make it look like that now though.

>> No.5240875

>>5240337
wat

>> No.5242176
File: 1.43 MB, 320x232, First prize.gif [View same] [iqdb] [saucenao] [google]
5242176

>>5238097
Congratulations. That's the single dumbest thing I've seen/read/heard in a long time.

>> No.5242205

crts are cool, modern displays are cool.

>> No.5242525
File: 515 KB, 1905x1914, 1543806897515.jpg [View same] [iqdb] [saucenao] [google]
5242525

this argument is so autistic.

>> No.5243192
File: 34 KB, 278x280, 1543906297228.jpg [View same] [iqdb] [saucenao] [google]
5243192

>be zoomer
>play /vr/ on a CRT
>play /v/ on a flatscreen
Feels good to not be retarded.

>> No.5243467
File: 80 KB, 500x501, 1544990035824.png [View same] [iqdb] [saucenao] [google]
5243467

>>5238097

>> No.5243469

>>5238131
I've been spoiled by s-video
I won't use anything else for my saturn

>> No.5243847

>>5239634
But there only 2 genders what are you talking about

>> No.5243903

>>5243192
if my old crt weren't monstrously huge i'd do the same

>> No.5243914

crt wars is the very bottom of the barrel of /vr/ posting

>> No.5243921

>>5238068
Soulless
Soul

>> No.5243929

>>5238028
>>5238068
Next time take a picture of your lcd screen instead of a screenshot.

>> No.5244330

Imagine being so mad your mom won't let you get an old TV that you regularly shitpost sourgrapes on a board for discussing your grandfathers toys

>> No.5244340

>>5244330
Sure, but I wonder how many are just super messy adults who never clean and straighten up their homes and thus don't have any space for even a smaller CRT. That's got to be some of it, the people who tremble at the thought of making room for all of maybe two or three feet, or six if the set is huge (got a 32" CRT, sux to move).

>> No.5244346

>>5243192
>Futaba
You may not be retarded, but your taste is still shit.

>> No.5244354

>>5238028
Noob question: is it worth to find space in my room for a heavy CRT that will probably fall off my desk and explode the next time there's an earthquake when I can use filters in an emulator? Is the real deal that much better, or is it autism?

I feel like I'm going to get banned for asking this.

>> No.5244356

>>5238028
I m playing NG on a CRT right now with composite and it looks better than both of them.

>> No.5244361

>>5244354
>Is the real deal that much better,
Yes, it has a certain glow and sheen than filters fall a bit short of, although they are getting closer. The NES Classic/SNES Classic both have CRT-like filters, but they don't replicate curvature, which most light gun games need to function properly with the original zapper and other issues.

>> No.5244362

>>5244354
It's mostly autism, but if you have the room you might as well. They're cheap and you can always junk it if you don't like it.

>> No.5244363

>>5238461
This. You re right.
>>5244356

>> No.5244375
File: 854 KB, 2848x2132, ms title screen.jpg [View same] [iqdb] [saucenao] [google]
5244375

>>5244363
They are absolutely wrong. This is so retarded. Of course CRTs have scanlines; that other poster is a moron, certified.

>> No.5244385
File: 2.95 MB, 2661x1649, crt.jpg [View same] [iqdb] [saucenao] [google]
5244385

>>5238461
Here's a picture of my normal consumer CRT over composite. The scanlines look pretty obvious to me.

>> No.5244540

>>5238028
>ew, texture!
>my favourite art movement is colour field painting for sure

See yourself out.

>> No.5244598

>>5244385
That's not scan lines though, if you look closely that TV set renders one 240p pixel as a 2x2 pixel grid on a 640x480 TV set. So it's not skipping every other line as with traditional scan lines. What you're seeing is just the spacing between the pixels.

>> No.5244608

>>5238560
You can't get a good photo of a CRT with a digital camera due to the intense moiré effect when forcing a grid like structure imperfectly onto another (screen pixels onto camera sensor pixels) best would be to take photo on film and scan it since film does t have uniform grain structure, or to defocus the image slightly OR use a very high megapixel camera that can capture every subpixel on the screen with room to spare and then do a power of 2 bilinear downsample.

>> No.5244695
File: 784 KB, 1440x1080, Shin Nekketsu Kouha - Kunio-tachi no Banka (J)-181022-220223.png [View same] [iqdb] [saucenao] [google]
5244695

i just like messing around with shaders/filters

>> No.5244701

>>5244695
What shader? That actually looks great.
How did you get even scanlines at non integer scale to 1080p?

>> No.5244707

>>5244701
>scanlines at non integer scale to 1080p?
Explain further

>> No.5244786

>>5244598
I'm not sure if you're trolling or legitimately retarded. Probably both.

>> No.5244789

>>5244707
Even scanlines. Most CRT shaders produce uneven scanlines when not used with integer scaling.

>> No.5244810

>>5238028
If im dating a qt gril and she says she doesnt prefer CRT i dump her right there

>> No.5244818

the bricks and characters look a lot better on the top, but the color temp looks too cold though, but that might be the camera.

>> No.5244823

>>5244818
OP intentionally got the color temp wrong to try and prove their point. It like how George Lucas showed ten minutes of neglected and half-oxidized film cells saying: "See?! The original sucks! IT SUCKS!" while hiding the good stuff and pushing the soulless redux.

>> No.5244825

I play NES and SNES games on my 75 inch 4k tv.

>> No.5244830

>>5244825
Do you run them through an NTSC filter, and are you using an emulator, flashcart, or real classic consoles? I must know, else my hatred or love knows no outlet. (kind of true)

>> No.5244941
File: 1.52 MB, 2816x2112, 1038.jpg [View same] [iqdb] [saucenao] [google]
5244941

>>5244786
Stay mad LCD fag.

>> No.5246715

>>5244810
you got your priorities straight.

>> No.5246741

>>5238028
interlaced filter makes old games looks better

>> No.5246763

Anybody remember how nice and cozy this board was a few weeks after it was newly created? I still have fond memories of that magical time. Look at us now, is this what you wanted?

>> No.5246765

>>5246763
Remember the Nintendo Deck? I do.

>> No.5246795

I don't believe anybody in this thread is genuine anymore. This topic has been argued and trolled so much that any honest discussion has gone out of the window years ago.

I refuse to believe anybody could be as offensively retarded and stubbornly autistic as both sides of this stupid argument in this thread. You should all feel bad about not having anything better to do than engaging in this shitflinging.

>> No.5246805

>>5238028
The CRT scanlines add more texture to the image than what you get in raw LCD emulation, similar to film grain in cel animation compared to digitally-colored animation.

>> No.5246815

>>5244608
>>>/p/
Sorry, just never had the chance to do that. Very interesting and informative post! Wasn't expecting that in this pile of garbage called a /vr/ thread.

>> No.5246823

>>5246795
I frequently switch sides to keep the argument going. I suspect there are many more like me.

>> No.5247197
File: 180 KB, 1000x903, muh_scannies.jpg [View same] [iqdb] [saucenao] [google]
5247197

>>5238074
>meanwhile, at the definitive manufacturer of both displays and video games of its era

/thread

>> No.5247224

>>5246823
>I frequently switch sides because I have nothing else to do in my so called life
FTFYK
Sounds like you need a friend. You're welcome to come to my place make some if you like. Not even pedo.

>> No.5247231

>>5247197
Confirmed: PVMs are developer intended.

>> No.5247282

>>5238097
more like cameras are artificial image sensors, eyes are natural image sensors

>> No.5247391

>>5247224
I mean you're not wrong.

>> No.5247703
File: 1.76 MB, 1280x1120, 1539122080996.png [View same] [iqdb] [saucenao] [google]
5247703

>>5244695
Same, CRT Royale looks nice in motion on retroarch, but otherwise it's mostly a bright blur. Wish I knew which one this was though.

>> No.5247808
File: 975 KB, 1411x1080, Snatcher (Sega CD) (U)-redump-181225-230732.png [View same] [iqdb] [saucenao] [google]
5247808

>>5247703

>> No.5247813
File: 837 KB, 1411x1080, Snatcher (Sega CD) (U)-redump-181225-222951.png [View same] [iqdb] [saucenao] [google]
5247813

>> No.5247823
File: 784 KB, 1411x1080, Snatcher (Sega CD) (U)-redump-181225-225001.png [View same] [iqdb] [saucenao] [google]
5247823

>> No.5247824
File: 654 KB, 1411x1080, Snatcher (Sega CD) (U)-redump-181225-231332.png [View same] [iqdb] [saucenao] [google]
5247824

>> No.5247825 [DELETED] 

>>5247703
Was >>5247808
>>5247813
>>5247823
>>5247824
Caca

>> No.5247826

>>5247703
>>5247808
>>5247813
>>5247823
>>5247824
Caca

>> No.5247827
File: 744 KB, 1411x1080, Snatcher (Sega CD) (U)-redump-181225-231428.png [View same] [iqdb] [saucenao] [google]
5247827

>>5247703
>Wish I knew which one this was though.
CRT-Aperture

>> No.5247834

>>5247827
This doesn’t look anything like a CRT.

>> No.5247835

>>5247825
because WHEN TWO TRIBES GO TO WAR A POINT IS ALL THAT YOU CAN SCOOOORE

>> No.5247837

>>5247834
but the filter says that itself

>> No.5247838

>>5247835
Delete this

>> No.5247854

>>5238097
That's why taking a picture of the night sky looks the same as it does to the naked eye

>> No.5247858

>>5238119
Nice one

>> No.5247882
File: 391 KB, 640x400, CARNAGE_FILTER.png [View same] [iqdb] [saucenao] [google]
5247882

>> No.5247887
File: 133 KB, 630x395, BRAIN_FILTER.png [View same] [iqdb] [saucenao] [google]
5247887

>> No.5247891
File: 412 KB, 640x400, BOUNTY_FILTER.png [View same] [iqdb] [saucenao] [google]
5247891

>> No.5249103

>>5238461
Damn left actually looks really good

>> No.5249113

>>5238028
what

>> No.5249279

>>5244941
He doesn't need to be an LCD fag, m8. You might want to do a bit more research before posting again.

>> No.5249880

I know this is an unpopular opinion, but except in rare cases like >>5238461 I prefer raw pixels. In a way I kind of even like the Skeleton on the right more than I do the left because of the shield.

>> No.5250019

>>5249880
>raw pixels
You should always cook your pixels to destroy harmful germs and parasites.

>> No.5250030

>>5238664
Crash Team Racing is objectively amazing, eat shit you retarded faggot

>> No.5250032

>>5239634
>severe input lag
>looks like shit

sure glad we're not slaves to "nostalgia" huh buddy

>> No.5250042

>>5247197
pixelfags eternally btfo

>> No.5250046

>>5250019
Ha, thats a good one anon.

>> No.5250053

>>5238664
>CTR is for nostalgiatards more actracted by a twisted obssession for their childhood than actual retrogaming.
You are wrong and it's sad. I laugh at you, but also feel sorry that you'll never experience classic games the way they were designed. Yes, they were designed with the CRT image in mind to "filter" the pixels. Man, it's so fucking sad how many of you youngfags that don't get this.

>> No.5250061

>>5239634
>as someone who grew up in this era, don't be a bunch of faggots. MUH CRT should be a fucking meme if it isn't one already. it's more hipster bullshit right alongside 'rare/exotic beers and fucking vaping.
>the ONLY reason you faggots really like the CRT look is it reminds you of a simpler time when you didn't have to worry about bullshit like how many genders and pronouns
Retarded know-nothing faggot, the post. If you think people set aside the space for these things based on politics, consider cutting as a hobby, also surf boarding.

>> No.5250080

>>5250053
What would the games look like I'd they didn't have crt display in mind?

>> No.5250083

>>5250080
We'll never know because they programmed with CRT monitors for CRT monitors. Keeping in mind that they used the limitations of the tube's image to soften their work, it stands to reason that had we LCD and the like back then, the top image in OP's pic would still be the desired result.

>> No.5250205

Why do idiots allowed the argument to boil down to "what the developers intended"? It doesn't fucking matter. Take any current year indie pixelshit and display it on a CRT and it will look better EVENTHOUGH the idiotic devs INTENDED for it to have clear crips pixels, it still looks shit that way because developer intention doesn't matter one little bit. Pixel graphics just look better on a CRT because the distortion makes it better, just like mold makes milk into cheese. It's not what the cow intended but delicious either way.

>> No.5250834

>>5239530
>sweaty
Daz y ur an inccel

>> No.5250858

>>5238028
>you dont ACTUALLY like the top shit
I very strongly prefer it, yes
>CRTs ARE just a meme arent they
a little bit yeah

>> No.5250870

>>5250858
>CRTs ARE just a meme arent they
>a little bit yeah
Shut up, zoomer if you have nothing to offer. CRTs are gold.

>>5250205
>Why do idiots allowed the argument to boil down to "what the developers intended"? It doesn't fucking matter. Take any current year indie pixelshit and display it on a CRT and it will look better EVENTHOUGH the idiotic devs INTENDED for it to have clear crips pixels, it still looks shit that way because developer intention doesn't matter one little bit
Retarded post is crazy retarded. Of course what the developers had in mind mattered, dumb kid would wasn't even around when CRTs were the norm.

>>5250205
>Pixel graphics just look better on a CRT because the distortion makes it better,
Yes because the developers intended that, oh granite head. Is it through that thick skull of yours yet? It should since you just made my argument partway through your wishy-washy screed.

>> No.5250901

wow this thread is pretty sad.
CRT is just nostalgia for me, but i really don't care how the game should be displayed either way.

>> No.5250906
File: 16 KB, 625x626, p4ENve1.png [View same] [iqdb] [saucenao] [google]
5250906

>>5238028

>> No.5250941

>>5250901
>but i really don't care how the game should be displayed either way.
That's because you're a soulless zoomer. Do you drive a car and say: I don't care how it looks, it's just nostalgia, as the muffler drags in the street?

>> No.5250947

>>5250870
So how would developers intentionally make a pixel game that looked worse on CRT and better on modern flatscreen and succeed??? huh... HUH?! NIGGA HOW?

It's impossible to do that. It's impossible to do that's why developer intent doesn't matter because pixelated games always look better on a CRT.

You really should work on making more coherent arguments when you switch sides to keep the argument going. That was a very low effort post on your part.

>> No.5250949

>>5250947
>So how would developers intentionally make a pixel game that looked worse on CRT
This conversation ought to be over with that. Damn, dude. >>5250947
>t's impossible to do that. It's impossible to do that's why developer intent doesn't matter because pixelated games always look better on a CRT.
>You really should work on making more coherent arguments when you switch sides to keep the argument going. That was a very low effort post on your part.
You just described your post. You seem to be arguing for both sides, probably because your mom drank when you were a fetus.

>> No.5250959

>>5250949
Now you're just hurling insults without even pretending to try making an argument. Sad!

>> No.5250962 [DELETED] 

Wow. modfags are fast today! You are a nigger.

Again: >>5250947
>It's impossible to do that. It's impossible to do that's why developer intent doesn't matter because pixelated games always look better on a CRT.
>You really should work on making more coherent arguments when you switch sides to keep the argument going. That was a very low effort post on your part.
You just described your post.

>> No.5250968

>>5250959
Says the "Sega system" troll. Yeah, I know.

>> No.5250974

This reeks of a boomer that got desperate because zoomers started snatching CRTs because of youtubers and are driving up the prices, so he started this falseflag thread to scare /vr/ zoomers away from them. If not, you're right OP, disregard CRTs, leave them for people that actually what they're talking about.

>> No.5250975

>>5250941
>zoomer
i was born in 1990, i grew up with the super nintendo.

>> No.5250984

>>5250968
My buddy had one and we just called it Mastersystem, not Sega Master System and certainly not Sega System. I am not that guy. Swing and a miss.

>>5250962
Try to elaborate on your position a bit further than saying: "NO U!". Come on, don't be such a lazy faggot. Here, let me recap

My post:
>peole are stupid to argue in favor of CRTs by using "developer intent"
Your post:
>hurr crazy retarded post you retard, developer intent matters retard retard
My post:
>pixel games just look better on CRTs, you couldn't not make it so if you tried, that's why developer intent is a non issue
>modern indie pixel shit that is clearly developed for modern displays still looks better on a CRT
>also don't be such a lazy troll
Your post:
>NO U! NO U! NO U!
My post:
>don't be such a lazy troll
Your post:
>NO U! NO U! NO U!

Get it together faggot, you're losing it.

>> No.5250996

>>5250984
Stopped reading your post at the first sentence, Sega system guy. :) Bye! I can chat with someone with brains; there's no reason to rehash with each other.

>> No.5251002

>>5250996
Aww, little baby gave itself the easy way out.

>> No.5251004

>>5251002
^this guy tried to bully people in high school, got beat up, now trolls weeaboo image boards. He will end up in prison.

>> No.5251013

>>5251004
Stop throwing shit at the wall and argue the point, faggot.

>> No.5251016

>>5251013
I already did, oh non-reader.

>> No.5251028
File: 3.36 MB, 1920x1080, wing1 2018-12-27 15-38-31.png [View same] [iqdb] [saucenao] [google]
5251028

Techniques=HDR,GaussianBlur,CRT_Yeetron,CRT_Yee64,SMAA,HQ4X,ReflectiveBumpmapping

>> No.5251040
File: 147 KB, 1920x1080, wing1 2018-11-29 17-39-59.png [View same] [iqdb] [saucenao] [google]
5251040

>>5251028
original

>> No.5251046

>>5251028
Do you understand ReflectiveBumpmapping doesn't do anything for a game which is not 3d accelerated using opengl or directx?

>> No.5251051

>>5251046
yes, but for some unknown reason, this sob works with wing commander 1 and 2 textures.
plus the windows 95 update port has DirectX support, and recently it received DX9 thanks to Wing Commander CIC.

>> No.5251063

>>5251051
I thought it was the DOS version.

>> No.5251071

>>5250975
>confirms zoomer status
LOL

>> No.5251073

>>5251071
zoomer is generation z, not millennial

>> No.5251074

i care to have as little input lag as possible when playing so thats a huge benefit for crt.

>> No.5251082

>>5251073
You're right, but I still get to laugh because they act like often enough, although I do stand corrected.

>> No.5251090
File: 217 KB, 1280x720, such lag.jpg [View same] [iqdb] [saucenao] [google]
5251090

>>5251074
Not really.

>> No.5251105

*alike So Instead of deleting the other, I thought I'd explain my position a bit further. The fact that 8 bit and 16 bit games looks like shit without being "filtered through" a CRT should be proof enough of what side to be on. Given that the developers intended their games to be played on CRTs and designed them with those in mind, it stands to reason that displaying their graphics in ways that undermine them is wrong. Try playing any Atari Lynx game on an emulator that isn't using some form of "NTSC filtering" or the like, it looks awful.

Now, many would seize upon that and claim that such is proof that the Lynx was 8-bit-and it was-but only the CPU because it had a fully 16-bit graphics chip and a math-co-processor to boot. With those kinds of specs, why did they take shortcuts on the sprites? I don't know, but the technical details says they didn't have to and the pudding shows that the games behind their primitive LCD (but amazing back then) look great.

So this is beyond the argument of CRT vs anything else, it's pure "filtering", by whatever means now, but I felt that illustrated my point a bit better. And yes, some people try and say that Lynx programmers wanted their games look like shit too.

>> No.5251107

>>5251090
i dont understand

>> No.5251542

>>5250975
>born in 1990
>grew up with a SNES
>all the other kids had playstations
Explains your anti nostalgia for CRTs. Your family had one 13" CRT while other kids in your ghetto stole LCDs.

>> No.5251591

Does anybody remember that high pitched frequency that used to play from these things? The one that only kids could hear? I remember enjoying that sound even though it should have been annoying, when I think about the headache it would give me when I stayed up too late watching tv I legitimately get nostalgic. At some point I couldn't even sleep anymore without that ringing sound and I started to set my tv to turn off after 30 minutes. Does anyone else feel like that sound, if not a massive oversight, may have outright been a way to brainwash kids into feeling more comfortable in front of the television than anything else? I don't know if it's just me but sound was like a warm blanket I could hide from anything under. Could you imagine though? An entire generation of children herded by the television jew?

>> No.5251615

>>5251591
>Does anybody remember that high pitched frequency that used to play from these things? The one that only kids could hear?
Yes and it's a myth that only kids can hear it. It's subtle most of the time, but it seems more intense upon startup. It's common for people of all ages to "know there's a television is on somewhere".

As to what you're speaking to, that's for /x/ possibly, but I do know that The Legend of Zelda has binaural beats that can drive some people insane. Good luck on that rabbit hole.

>> No.5251628

>>5251591
>Does anybody remember that high pitched frequency
I'm in my 30s and can still hear it. It's annoying as fuck.

>> No.5251912

>>5250019
In a way that's kind of what CRTs do to the pixels.

>> No.5251974

>>5238461
how the fuck

>> No.5251979

>>5251615
I'm sorry the whats in legend of zelda

>> No.5251991

>>5251979
Some of the gold carts have music that might drive you nuts.

>> No.5251993

>>5251991
Show me what you're talking about.

>> No.5252013

>>5251105
But they don’t look like shit when displayed on LCDs. That’s just your nostalgia talking.

>> No.5252015

>>5251993
You'll have to find the links yourself, it gets scrubbed a lot, but several early NES games have musical tones done in such a way that plays with your mind. He'd deny it, but Miyamoto made some under the behest of some people. I've personally had experience with a gold Zelda cart that has it. I do not recommend playing that version for long periods or even alone if you can help it.

>> No.5252028

>>5252013
>But they don’t look like shit when displayed on LCDs
If they were designed for CRTs, yes they do. Nostalgia talking would be saying that all games should be on CRTs which is ridiculous.

>> No.5252043

When did this board became /v/?

>> No.5252062

>>5252043
When stupid sand niggers started leaking games. I will acknowledge I don’t belong here but I lurk mostly and I’m old as fuck so I know what most of you guys are talking about.

>> No.5252074

>>5252062
>When stupid sand niggers started leaking games
What is that supposed to mean and what does that have to do with the topic?

>> No.5252237

>>5252015
Hey. I'm a chiptuner that works specifically with the 2A03. You're full of shit.

>> No.5252757
File: 2.55 MB, 1411x1080, Ren and Stimpy Show, The - Stimpy's Invention-181227-234259.png [View same] [iqdb] [saucenao] [google]
5252757

>> No.5252759

>>5252062
>When stupid sand niggers started leaking games.
Which

>> No.5252761

>>5252074
I think he's talking about JonTron.

>> No.5252765
File: 1.99 MB, 1440x1080, Pop'n Twinbee-181227-233901.png [View same] [iqdb] [saucenao] [google]
5252765

>> No.5252832

>>5243192
We need to kill everyone under 25 to prevent posts like this.

>> No.5253656
File: 1.49 MB, 1411x1080, Sonic3C-181227-212723.png [View same] [iqdb] [saucenao] [google]
5253656

>> No.5253690
File: 36 KB, 704x368, The.Mosquito.on.the.10th.Floor.1983.DVDRip.XviD-MDCOrient.avi_snapshot_01.35.47_[2017.12.29_04.32.27].jpg [View same] [iqdb] [saucenao] [google]
5253690

>>5252832
i'm 28 but can i die too? i'm just sick of it all

>> No.5254262
File: 1018 KB, 1232x1002, 1.21 jiggawatts.png [View same] [iqdb] [saucenao] [google]
5254262

>>5253690
No.

>> No.5254280 [DELETED] 

>implies CRTs look like shit
>shows a shitty photo of a CRT
>people take the bait anyway

>> No.5254286 [DELETED] 
File: 45 KB, 1000x1000, e0d.jpg [View same] [iqdb] [saucenao] [google]
5254286

>>5254280

>> No.5254291
File: 45 KB, 1000x1000, e0d.jpg [View same] [iqdb] [saucenao] [google]
5254291

>implies CRTs look like shit
>shows a shitty photo of a CRT
>people take the bait anyway

>> No.5255896

>>5254262
which

>> No.5255957

>>5238028
I do like the top shit. Ryu pops out better from the background while on the bottom it's not as easy on the eyes. I'd never play Ninja Gaiden like that

>> No.5256481

>>5255896
RE3

>> No.5256691

>>5238286
Because of the low resolution.
Now fuck off

>> No.5258250

>>5256481
thanks

>> No.5259171
File: 1.54 MB, 1411x1080, Sonic3C-181226-221845.png [View same] [iqdb] [saucenao] [google]
5259171

>> No.5259232

>>5238028
Top = S O U L
bottom = soulless

>> No.5259597
File: 879 KB, 1440x1080, Shin Megami Tensei-181230-195136.png [View same] [iqdb] [saucenao] [google]
5259597

>> No.5259598
File: 498 KB, 1440x1080, Shin Megami Tensei-181230-195211.png [View same] [iqdb] [saucenao] [google]
5259598