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/vr/ - Retro Games


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File: 22 KB, 250x250, la.jpg [View same] [iqdb] [saucenao] [google]
523227 No.523227 [Reply] [Original]

Tell me, /vr/...did you ever get all the Secret Seashells?

>> No.523229

No.

what was the prize for the shells anyway? i dont even remember.

>> No.523245

Fuck no, that's work.

>> No.523250

>>523229
A sword that shot laser beams. Shoulda done the legwork.

>> No.523260

you don't need to get them all and even if you do they don't display after you get the seashell sword

>> No.523261

>>523227

Yup!

>>523229

A better sword that shoots lasers

>> No.523272
File: 61 KB, 299x275, meh.jpg [View same] [iqdb] [saucenao] [google]
523272

>get six shells by accident
>go to house
>bar fills up
>BLART YOU DON'T GET A PRIZE

>> No.523273

>>523250
The joke is that the trading sidequest is less time-consuming, AND gives you a better weapon.

>> No.523270

>>523261
>>523250

ah. useless anyway.

i do love this game though, i am replaying through link to the past right now and even though i love both games, LA seems to have way better puzzles etc then the LTTP.

>> No.523282

>>523273

>Better weapon

No it doesn't, it gives you the path for the final dungeon.

>> No.523294

>>523282
You can use the magnifying glass to get a boomerang.

>> No.523298

I usually just get enough for the sword upgrade. I did once get all the seashells, but I don't currently have a file with them.

What would be better for a 'complete' file: all seashells or the upgraded sword?

>>523273
You need to do the trading sidequest to read the book in the library, unless you already know the path to the nightmare (left, left, up, right, right, up, left, up, if I remember correctly).

>> No.523302

>>523298

All seashells

>> No.523309

>>523298
Both.

>> No.523331

>>523227
Better question: did anyone get the "good" ending?

>> No.523369

>>523331

I was on the final dungeon, then my save battery died.

Dammit.

>> No.523379

>>523331
Did anyone not?

>> No.523382

>>523379
>requires beating the game without dying
I'm not terribly trusting of /vr/'s competence.

>> No.523389

>>523309
Okay, so:
file 1 - all seashells and no THEIF picture
file 2 - sword and THEIF
Should both files have the colour dungeon completed but still have green tunic? Or should file 2 have one of the coloured tunics? And what about stuff like the bombable bear thing and the chests everywhere; should everything be untouched in one file?

File 3 is obviously for replaying.

>> No.523393

>>523382
requires being smart about it and restarting if you do happen to die. it's really not that hard not to die in a handheld zelda game, i beat minish cap with three hearts and zero deaths on my save, and it was way more fun than playing it normal.

>> No.523397

>>523382
I beat the game without dying with one hand. It's not a hard game (at all); if you had trouble as a kid, try it again today.

I really wish there was a hard mode or something.

>> No.523413

>>523397
curiosity begs me ask, how exactly do you do it with one hand? you mean like on an actual gameboy, which was small enough that you could probably lay the gameboy down and spread your fingers across it, but it would still make it a bit difficult? or do you mean you only use the d-pad OR the buttons at any given time? because then you'd get in trouble when you might need to pegasus jump...or just plain jump for that matter.

>> No.523431

>>523413
(Psst. He probably wasn't being serious about that.)

>> No.523440

>>523413
>>523431
I injured my left hand. On GBC, I generally put it on a table when I needed to.
I've played this game so many times I could probably do it blindfolded as well (that might be a bit of an exaggeration, but you get the idea).

>> No.523445

Yup

I was addicted to this game as a child, I had to see everything it had to offer

>> No.523449

>>523431
>>523440
I stand corrected then. Wow.

>> No.523451

>>523431
i highly doubt it, this isn't the first time i've seen someone say that.
>>523440
aah, gotcha. i figured the only way would be on an actual gameboy. funny that you actually had a reason, i've heard plenty of people say they do it just for the challenge.
i should try it some time, i still have my copy of link's awakening DX and a gba sp somewhere...
unfortunately i gave my brother my game boy color a long ass time ago, and i don't think the condition of the poor thing was very good at the time anyway...i got it over a decade ago.

>> No.523452

>>523229
>>523270
>Useless
>Not going for a complete game

I had gotten all 26 possible. At specific # of them, if you visit the building, you get an extra one, I think that happens twice, if not trice and they're the easiest ones to miss because they don't stack after you hit each threshold.

>>523298
26 shells, sword upgrade and Boomerang.

>> No.523460

>>523452
5 and 10, I believe.

>> No.523471

>>523460
I wasn't sure if 15 also gave one, thanks.

>> No.523482

>>523298
There's four different paths to the nightmares, the game picks one at random when you start a new game.

Still, if you've all four memorised, you can stop after getting the pineapple.

Fighting the final boss with the bow is bloody annoying, though.

>> No.523487

>>523397
>I really wish there was a hard mode or something.
Now I'm wondering. A romhack removing the bloody acorn/ triforce power ups would be awesome.

>> No.523495

>>523298
you remember incorrectly. it changes everytime.

>> No.523518

>>523487
I'd play it just to NOT have to deal with those.

while we're at it, they should set a trigger that allows you to skip text you've read already.

>> No.523528

>>523452

i used to be a completefag when i was little but i dont care much anymore.

i like to enjoy as much of the game as possible of course, but a) without using a guide and b) without chopping every single bush and flipping over every rock to get a bunch of items. that's not fun, just tedious.

>> No.523531

>>523227
I recently did without guides and i'm quite proud of it, although i did miss the photos.

>> No.523534

>>523487

the game is still really easy without using those.

i tend to just avoid them because i fucking hate the text and and music change when you pick them up.

>> No.523541

>>523528
I find using guides and such really hurts the enjoyment of the game.

Exploration, hunting, discovering things, etc give the game more life, imo.

>> No.523548

>>523541
Good luck finding most of LOZ1's dungeons in any reasonable amount of time, then.

>> No.523556

>>523548
Good thing the game doesn't have a time limit.

>> No.523559

>>523548

that game (and a few others) is an exception because it was meant to be played after having read the booklet.

>> No.523560

>>523518
If you open/close the menu right after picking up the power acorn thing, it saves a bit of time.

>> No.523567

>>523559
The manual only tells you where first two dungeons are.

>>523556
Yeah, it is. Otherwise the amount of time you spend having no idea where to go would be even more annoying.

>> No.523580

>>523541
it may be just me but I ignore every single trip on /vr/ except R.O.B.

>> No.523583

>>523567
If you want to have something tell you where to go and what to do all the time and cut the life of a game, that's cool.

I'd rather go into a game, learn the ropes myself and get a sense of enjoyment from exploring and finding things myself.

>> No.523609

>>523534
Yes, but they're prime annoyances (Well, the speedboost the triforce gives you is nice). The bosses - three and up - could certainly be harder, mind you. Opening lvl 8 in particular... That fight should've been longer. Maybe making using bombs a necessity.

But removing acron and triforce would be the first thing I'd do, the rest is secondary.

>> No.523605

>>523583
But where does exploration end and frustration at lack of progress begin?

I'm in the middle of a playthrough of LOZ1, and before I checked a guide to figure out where the third dungeon is, I literally found almost every other dungeon in the game.

>> No.523868

>>523227

Yep, as a kid. So yeah, shouldn't be too hard. I also did the whole trading quest...

Yoshi Doll > Bow > Dog Food > Banana > Stick > Honeycomb > ...argh I KNOW you give it to the bear but I don't remember what he gives you...

>> No.523885

>>523868
Honeycomb > Pineapple > Hibiscus > Letter > Broom > Fishing Hook > Necklace/Bra > Scale > Magnifying Glass.

>> No.523896

>>523885

Argh I knew about the Pineapple but I thought there was something with the bear before it...ugh

>> No.523928

Weren't there more seashells in the DX version than in the original? Because I remember just getting enough for the Lvl2 sword, then not bothering with the remainder.

>> No.523935

>>523928
Not sure about that, but once you have the sword the remaining seashells disappear / turn into 20 rupees if in a chest (I think).

>> No.523984

>>523935
Dat. But you don't have to get the master sword... So there is a max number of secret seashells. I'm not sure if I hit the max, but I definitely tried to.

>> No.524387

Yes, I did. L-2 sword was so cash.

>> No.524504

>>523227
Sang a little jingle every time I found one, Got em all. I was proud of myself

>> No.524913
File: 182 KB, 480x432, notkansas.png [View same] [iqdb] [saucenao] [google]
524913

I probably spent more time exploring the the glitch world than actually playing through it.

>> No.525625

>>524913
>tfw you find the Lv 2 Bracelet over and over again.

>> No.525745

>>523270
Useless? The Level-2 sword does double damage! The beams at full health are just a bonus.

>> No.525758

>>523331
>Better question: did anyone get the "good" ending?

Of course. In both the original and the DX versions.

>> No.525780

>>523518
>while we're at it, they should set a trigger that allows you to skip text you've read already.

Especially the "This compass has a new feature" text. That's the bane of my patience every time I've played LA. Even the very first time.

>> No.525792

>>525758
There is a difference in the endings?

>> No.525827

>>525792
Yup. In appearance, at least.

>> No.525847

>>525827
Other than colour/no colour?

>> No.525857

>>525847
Yes. It has more than just added colour.

>> No.525905
File: 36 KB, 378x500, 1352923767283.jpg [View same] [iqdb] [saucenao] [google]
525905

>start playing this on my DS's GB emulator
>get a decent ways in, around the third or fourth dungeon
>decide to take a break
>save and turn off DS
>come back a couple of hours later
>save isn't there
>mfw the emulator doesn't keep saves unless you exit the emulator before turning the system off

And I haven't played the game since.

>> No.525901

How many is the max? I know I got over 20, but can't remember if it was over 25 or what. Does getting them all do anything special for you?

>> No.525925

>>525780

The long text is an artifact of the translation.
The Japanese text is much more compact and most of those annoying text boxes (like acorns and "can't lift this") are only one page.

>> No.525919

>>525792
Yeah, if you beat the game without dying.
http://www.youtube.com/watch?v=xBqkLx4AMrg
Marin got her wish.

>>525901
Getting most of them gets you the L2 Sword. Getting all of them doesn't do anything special, from what I recall.

>> No.525947

>>525925
They still could've had it not show up after the first time in the first place.

>> No.526009

>>525919
Without dying? Shit.

>> No.526025

>>525919
How many is all of them?

>> No.526047

>>526025
26 is the maximum you can get. They turn into the Level-2 sword if you go to Seashell Mansion with 20 or more.

>> No.526076

>>526047
And they turn into bonus seashells if you go there at 5 and 10 shells too.

>> No.526104

>>526009
Oh and by the way, as far as I remember, nothing in the game tells you that you get a different ending for not dying.

I have to wonder how shocked people were by it back before it basically became common knowledge.

>> No.526108

>>523260
I'm pretty sure once you have 20 seashells, the extra ones you haven't gotten cease to exist.

The sword really isn't worth the trouble. Though it does double damage compared to the regular sword, and if you have the red tunic, quadruple damage. Now someone just needs to make a rom hack that plays a heavy guitar chord every time you attack...

>> No.526115

>>526108
Boomerang is still better, too.

>> No.526129

>>525780
>having to skip through twenty pages of text every time you accidentally bump into a rock or crystal
Hated that so much.

I had a Gameshark code that would disable those messages. Nothing you can really do about the map/compass/beak messages though, short of actually hacking the rom.

>> No.526151

>>526108
>I'm pretty sure once you have 20 seashells, the extra ones you haven't gotten cease to exist.
Wrong. Only if you get the master sword do they turn into 20 rupee chests. But if you are trying to prove a point by getting ALL secret seashells then you don't collect the Master Sword. Hence why hardly anybody ever did it.

>> No.526159

>>526104
Well, the whole point of showing a counter of the number of times you died is to encourage you to not die at all.

>> No.526205
File: 8 KB, 480x432, what the fuck is a pols voice.png [View same] [iqdb] [saucenao] [google]
526205

>> No.526251

>>526205
>Someone obviously never had the board game while growing up...
Rabbit-eared creature is the Pols Voice

>> No.526264

>>526205
PS - Bats = Keese

>> No.526291

>>526205
I would have been baffled if not for Nintendo Power's article on LA.

>> No.526298

>>526205
This genuinely pissed me off because it never explained which enemies were which in the game. It was probably in the manual, but goddamnit, I didn't have one.

>> No.526312

>>526298
It wasn't in the manual. Or at least those three weren't.

>> No.526315

>>526291
I think the game was intended for an audience that had played the earlier games in the series. Zelda 1 has Pols Voices featured prominently.

>> No.526391

>>526205
"First, defeat the imprisoned Pols Voice, Last, Stalfos..."

You're a moron if you can't identify the imprisoned enemy. And a bat is obviously not a Stalfos.

>> No.526457

>>526391
>And a bat is obviously not a Stalfos.

Really? That is obvious to some 4th grader who's never played Zelda before?

>> No.526468

>>526457
Even if it's not you've got a 50% chance of getting it right. Try both options if you have to.

>> No.526481

>>526457
Even if you didn't know which one was stalfos, you'd only have two guesses:
>imprisoned pols voice, skeleton, bat
>imprisoned pols voice, bat, skeleton
Not exactly rocket science, but trial an error with only two options is definitely doable without whining too hard.

>> No.526498

>>526457
See
>>526315
That's right. Zelda games are not primarily for casuals.

>> No.526509
File: 873 KB, 350x262, 1337573340106.gif [View same] [iqdb] [saucenao] [google]
526509

>>526498
>That's right. Zelda games are not primarily for casuals.

>> No.526549

>>526509
Fuck off back to /v/ trollshit

>> No.526563

>>526509
What episode is that from? Who's the girl next to Charlie?

>> No.526554

>>526498
>That's right. Zelda games are not primarily for casuals.
lel

>> No.526597

>>526563
Season 3 episode 6, I think.

>> No.526623

>>526563
It's that korean girl

>> No.526614

>>526554
1 - If you think Zelda is for casuals only then why are you posting in this thread, faggot?
2 - If you think Zelda is for casuals only then why are these casuals>>526205
>>526291
>>526298
>>526312
>>526457
unable to progress?

>> No.526652

>>526614
Zelda appeals to a wide and mainstream audience. It is for everyone. I enjoy it, even though it is for "casuals". Nothing wrong with that.

And you can't ask me why all those people can't get past the second temple. That's pathetic.

>> No.526667

>>526614
>1 - If you think Zelda is for casuals only then why are you posting in this thread, faggot?

>>>/v/

run, don't walk.

>> No.526690

>>526652
Fine but there's a big difference between
>It appeals to a wide and mainstream audience. It is for everyone.
and
>Zelda games are primarily for casuals.
The key here is the word "primarily". Sure casuals can enjoy it, but they aren't the target audience.

>> No.526691

>>526468
>>526481
For the record, I did get through dungeons 4 through 8 without any help at all, so it's likely that I would have figured out that puzzle.

>> No.526716

>>526667
Look I'm sorry you're hung up on this retarded idea that the game is designed for casuals. I really am. I just don't understand why you're polluting this thread with that kind of nonsense. You don't think Zelda is a serious game? Fine. You're free to lurk moar whenever you feel like it.

>> No.526708

>>526614
We were bad at video games as kids. Yes, the answer is easy to figure out. Why don't you go whine about how easy the barrel in sonic 3 is as an adult, too?

>>>/v/

>> No.526735

>>526708
>We were bad at video games as kids.
Speak for yourself, friend.

>> No.526748

>>526716
It's more the sentiment that Zelda being for casuals is somehow a bad thing that's triggering the >>>/v/.

And make no mistake: Zelda games are close to the bottom in difficulty. Mario games are harders.

>> No.526756

>>526690
>The key here is the word "primarily". Sure casuals can enjoy it, but they aren't the target audience.
Nintendo is marketing Zelda to everyone, and they have always done so. One of their targets is "casuals", as opposed to darker games like Metroid which is aimed at "hardcore gamers" and not casuals at all.

>> No.526769

>>526667
Don't redirect people to that shithole just because you disagree with them fucktard.

>> No.526783

>>526748
>And make no mistake: Zelda games are close to the bottom in difficulty. Mario games are harders.
This is true. Super Mario Galaxy 2 is harder than Skyward Sword. Mario 64 is harder than Ocarina of Time.

>> No.526807

>>526756
But not PRIMARILY casuals, you understand? The PRIMARY audience is Zelda fans. Describing an entire fanbase as casuals is misusing the word "casual".

>> No.526835

>>526807
Fine. I think we have different definitions of what a casual is. It has been used in so many ways now for so long that it barely means anything.

>> No.526861

>>526835
OK. I recognize it's not a difficult series, but I still wouldn't say it's designed for casuals. So yeah we must be using different definitions of that term.

>> No.526890

>>526756
I don't know. Was Zelda really marketed at everybody?

I can't imagine the everyman beating LoZ, and especially not 2nd Quest.

>> No.526891

>>526748
I wouldn't exactly call Zelda II easy though. But yes the newer ones hold your hand pretty much throughout the game.

>> No.526908

>>526861
Yeah I agree with you essentially. It is a game FOR fans of the series. That design however does not scare away casuals.

>>526890
http://www.youtube.com/watch?v=-ApypJw-JAI

Kids basically, both cool and nerdy. Everyone who played games was in their target.

>> No.526912

>>526891
Zelda II doesn't have anything really hard except the final palace. I'd say LOZ is a much less intuitive game because you're left wandering around dungeons for hours and get assailed by Blue Wizrobes since you have no fucking idea what wall to bomb.

>> No.526923

As to the whole 'casuals' bit, I love Super Metroid.
It is an incredibly easy game.

Difficulty is not what I love about it. The presentation, the exploration, soundtrack, level design, it's all top notch. But it's not a hard game at all.
Later difficulty comes in trying to beat it fast, not 'whether you can beat it'. I don't see why 'difficulty' has to be the only measuring stick of whether a game is enjoyable. I enjoy Mega Man also, but for different reasons.

If I scaled up the difficulty on M3, it'd still be an enjoyable game. Hard, irritating, but enjoyable. If I scaled down the difficulty on Mega Man, it'd be less entertaining because that's a large aspect of its appeal. Both games are fun, and well-made games.

tl;dr Game doesn't have to be hard to be 'acceptable' to the 'non-casual' crowd. Zelda's a relatively easy series, yes, but so what? It's still good.

>> No.526918

>>526748
Mario is definitely not harder than Zelda.

SMB2J maybe, but even that is easier than both Second Quest and Zelda 2.

Mario requires quick and accurate reflexes, but Zelda requires that as well in addition to problem solving skills and real patience.

>> No.526959

>>526923
That's why Metroid>>>Super

>> No.527005
File: 12 KB, 255x224, Metroid_NES_ScreenShot1.jpg [View same] [iqdb] [saucenao] [google]
527005

>>526959
Metroid is fairly hard. And the exploring bit gets amplified with you having no map, so you have to draw one yourself. I really enjoyed that game, and I played it for the first time two years ago, so no nostalgiagoogles here.

>> No.527026

>>527005
Same with me.

I like both games, but Metroid is so much easier for me to start up and immediately get immersed in.

Plus the soundtrack is a masterpiece of its time.

>> No.527045
File: 45 KB, 352x329, 1339457594200.jpg [View same] [iqdb] [saucenao] [google]
527045

>>527026
>Plus the soundtrack is a masterpiece of its time.

>> No.527057

>>526912
I think both are unintuitive and hard for the wrong reasons in their own ways. I think I had more problem with Zelda II because I went into it expecting a "normal" Zelda game and got something very different. They both are a bit troublesome to play on emulator since they rely on you having read the manual unlike modern games.

>> No.527069

The only thing I didn't like with Metroid was that you started with just 30hp everytime you died. So you had to spend a lot of time collecting health, and that was very cumbersome.

>> No.527089

>>523227
No I was 9. Fuck seashells.

>> No.527098

>>527069
Same thing with LoZ at every dungeon restart.

And why the hell don't freed fairies fully heal you?

>> No.527109

>>527098
Yeah, but it is so much easier to find life in Zelda, and you don'tneed as much health as you do in Metroid

>> No.527147

>>527057
>They both are a bit troublesome to play on emulator since they rely on you having read the manual unlike modern games.

It's 2013. We have GameFAQs.

>> No.527165

>>527147
I grew up with all second hand Zelda games. No manuals, no internet. I beat them all at 13 years old. Manuals are really not needed. All you need is graph paper and an inquiring mind.

>> No.527217

>>526315
>>526205
OK I don't really want to open a can of worms here but I was an experienced player when I played LA and I have to say that hooded bird thing looks nothing like the stalfos I knew from the older games. This room caused me a lot of head scratching too.

>> No.527228
File: 18 KB, 340x259, excuse_me.jpg [View same] [iqdb] [saucenao] [google]
527228

Yes, op. I used all my extra lunch money to fund that damn purchase, so no hints, no guidebooks, and at the time certainly no internet. The only real hint I received was that I could steal from the shop if I tried.

Worth every damn cent. Love that goddamned game.

>> No.527275

just now i found out there was a color dunfeon

>> No.527279

>>527147
I know, I'm just saying you need some kind of map/guide or you're kind of screwed unlike the new Zeldas that spell out everything for you.

>>527165
I've heard this argument and from reading the manuals I understand that's how they intended you do it but it just seems more like work than playing a game to me. That's one step away from writing a fucking manual yourself.

>> No.527326

>>527165
I don't know man, there's some pretty cryptic bullshit in 2nd Quest at least.

I don't see how it's possible to find the raft without a) knowing specifically that it's in a certain dungeon, and b) knowing that you have to walk through the back wall of the fucking TRIFORCE ROOM to find the next screen. How the hell would anybody know to do that?

>> No.527424

>>527279
>it just seems more like work than playing a game to me.
Try an actual RPG like Might and Magic or Ancients: Deathwatch. Those games are tedious mapping experiences. In comparison Zelda was wonderful.

>> No.527437

>>527326
OK those are good points. I think I just blundered into that back wall of the Triforce thing. I don't remember it distinctly since it was so long ago. All I know is that I was able to beat it without manual or walkthrough.

>> No.527448

People seem to misunderstand the term casual. It's supposed to refer to games that were specifically developed to be played in short intervals (in other words, casually).

Instead some people (namely /v/) assume there are only two types of games in the world, casual and hardcore, and from that they assume that if a game isn't difficult (hard), then it must be casual.

The Legend of Zelda from ALttP and on aren't hardcore games, but they're not casual either. They're just video games, man.

>> No.527456

>>527424
Yeah I think that might be getting close to the point, I'm not an fan of RPG's in general. If you are into those and D'n'D and all that I suppose drawing maps is something you might even enjoy.

>> No.527495

>>527448
Agreed. Wii Fit=the ultimate casual "game"
I Wanna Be the Guy=hardcore (can't think of a better example)
And many games don't fall into any of these categories.

>> No.527546
File: 82 KB, 398x454, tumblr_inline_mlc4lkjgLN1qz4rgp.jpg [View same] [iqdb] [saucenao] [google]
527546

>mfw i learned that the new zelda game for the 3DS wasn't a sequel to Link's Awakening

>> No.529993

>>527165
>I grew up with all second hand Zelda games. No manuals, no internet. I beat them all at 13 years old.

All 14 in one year? And you are 15 now?

>> No.530001

>>527275
There is a colour game called LA DX

>> No.530006

>>527279
>I know, I'm just saying you need some kind of map/guide or you're kind of screwed unlike the new Zeldas that spell out everything for you.
No, you don't need guides to clear any Zelda game. Sure, the in-game map is needed, but not anything you would find in a magazine or in internet guides/walkthrough. You just suck.

>> No.530021

>>527326
Play Zelda 1. How are you supposed to know to burn that random bush?

>> No.530026

>>527546
didn't even think of this until now. thanks a lot ;_;

>> No.530031

>>527546
You mean the remake of ALttP?

>> No.530465

>>523227
I did. It was the first big sidequest I ever did as kid and felt awesome when I got that sword.

>> No.530571

>>525919
That's a bit different than how I remember it.
http://www.youtube.com/watch?v=MtGrBQuNy8s

>> No.530615

>>530021
You have flames and an open world with trees, rocks, and water. What are you going to do with the flames? Obviously you try everything. There are many bushes that can be burned.

>> No.530617

>>530006
>Sure, the in-game map is needed
>Implying you can't draw your own like a man

>> No.531010

>>530571
That's because the one in >>525919 is the no-death ending, dumbass.

>> No.531025

>>531010
This is no-death in the original. You don't get the little flying Marin sprite at the end if you died.

>> No.531081

>>525919
>http://www.youtube.com/watch?v=xBqkLx4AMrg

>floating in the middle of a vast ocean on some driftwood with no sail or provisions

I forgot how fucked Link was at the end of this game.

>> No.531093

>>531081
The official timeline says LA takes place after the Oracle games.

So after all that, he dies in the middle of the fucking ocean.

>> No.531105

>>523389
why the fuck is everyone misspelling thief?

This is like the 5th fucking time this week. I'm seeing it everywhere. I think Im going crazy

>> No.531115

>>531093

Hell of a way to go, though.

Save two of the three embodiments of deities who created the world and a giant Whale God. Not many Links can match those accomplishments.

>> No.531118

>>525919
Fuck yeah, THIEF!

>> No.531120

>>531093
There is no official timeline.
There is no timeline at all.
You fucks are arguing about if FF7 takes place before FF4.
It's not even the same fucking planet.

>> No.531121
File: 154 KB, 600x537, baldwin_facepalm.png [View same] [iqdb] [saucenao] [google]
531121

>> No.531132

>>531120
As much as I wish this were true, it isn't. I never liked the OoT / MM split, but it's official.

>> No.531135

>>531120
Ahem.
http://www.amazon.com/The-Legend-Zelda-Hyrule-Historia/dp/1616550414
>>531132
It's a three-way split, actually.

>> No.531181

>>531135
>9/11 was done by the Jew Government to put fluoride in our baby's sperm
Yeah, okay.

I'll throw the Majora bone in there, because they made it blatant, but all the rest can be handwaved just as easily as they can be 'connected'.

>> No.531185

>>531135
Is it ok if I don't believe this timeline because I know they just created it to appease fans?

>> No.531193

Btw, to anyone who doesn't have 30/20 bucks:
https://thepiratebay.se/torrent/8131920/The_legend_of_zelda_Hyrule_Historia

>> No.531228

>>531185
Sure, if you want to ignore canon.

>> No.531247

>>531228
>Sure, if you want to ignore being jerked off.
FTFY

>> No.531275

>>531247
What, you don't like handjobs?

>> No.531292

>>531275
Of course not. What's worse than bagging a girl and then she won't even put her mouth on it

>> No.531295

Stop being /v/ guys.

The timeline is canon and fan theories are moot at this point.

>> No.531302

>>531275
Not while I'm trying to eat my fucking sandwich.

Seriously, this homeless guy is fucking irritating.

>> No.531314

>>531295
Guy who originally brought it up here: I've actually always liked the "literal legend" theory. I know it's not even close to canon, and I don't value it that highly, but it's still a clever idea.

>> No.531315

>>531295
>The timeline is canon and fan theories are moot at this point.
>no fun allowed

sounds like you should "HER DUR U GO BAK 2 /V/"

>> No.531336

>>531315
Discussion about theories would be fine.
It's the stupid shit slinging like this that doesn't belong here. Discuss all you want, but don't bad mouth people because their opinions differ. That's the opposite of what we want to do in order to not become /v/

>> No.531442

I remember the bridge as a kid, and I never got that far to get across it. I played other zelda games and wondered what item you would use to get across
>hookshot? pegasus boots? hm I dunno

then I played it years later and beat it
>you resurrect a giant chicken from its death with a song you learned from a frog in a cave and literally grab onto it as it flies across
okay

>> No.531456

>>523273
Don't forget the Magic Rod which is overpowered as fuck.

>> No.531460

Actually i did without any guides a couple of months ago. I needed one for the last 3 pieces of heart, though.

>> No.531473

>>531470

>marian.jpg

NIGGA THIS AIN'T DOUBLE DRAGON

>> No.531470
File: 534 KB, 1000x1356, marian.jpg [View same] [iqdb] [saucenao] [google]
531470

>>523331
I did last summer. Was commuting to school on the train and I had a massive 5 hour lull period between class ending and train leaving.
I looked around my room and actually managed to find my old GB color and a bag full of my old games, including LA and LA DX.

It was pretty great. I accidentally died once when the game unpaused in my pocket but I had a backup save that was only a dungeon and a half behind.
Felt fucking proud of myself when I beat it and got the good ending.

>> No.531494
File: 14 KB, 160x128, LA_-_Manbo's_Mambo.gif [View same] [iqdb] [saucenao] [google]
531494

>>531473
Don't lookit me, I didn't name it, just saved it.

Also, this:
http://www.youtube.com/watch?v=mIdELJ9UZi0

Catchy as fuck.

>> No.531497

>>531295
Oh, you can still have fan theories.
But since 4chan's being such a cunt lately I have to link to it. Connection error.

http://www.bszelda.zeldalegends..net/storypics/osl.jpg

>> No.531515
File: 14 KB, 320x180, mqdefault.jpg [View same] [iqdb] [saucenao] [google]
531515

>>531494
Love that mambo. Still whistle it to this day.
This arrangement of it is pretty nice:

http://www.youtube.com/watch?v=81dpgDvY6x8

>> No.531524

>>526205

That god-damn room.

>> No.531539

>>526391

I couldn't read English when I played the game.

I solved it with trial and error.

>> No.531546
File: 39 KB, 117x249, booo.png [View same] [iqdb] [saucenao] [google]
531546

>>531515

>http://www.youtube.com/watch?v=81dpgDvY6x8

>> No.531547

>>526205
>>531524
Wait, other people were annoyed by this too? I thought I was just a dumb kid.

>> No.531576
File: 363 KB, 600x851, ballad_of_the_wind_fish.jpg [View same] [iqdb] [saucenao] [google]
531576

>>531515
http://www.youtube.com/watch?v=W4Ofmt3ZazA

>> No.531569

>>531546

What, would prefer another remix of tal tal heights, because we don't have enough of those already?

>> No.531584

>>531569

Jumpin' Jehoshaphat! No way!
No, I'd prefer no remixes of anything - just the original music.

>> No.531631

>>531584
That's nice.

>> No.531694

>>531576

www.youtube.com/watch?v=xBqkLx4AMrg#t=3m18s

>> No.532175

>>531120
>>531120
>THERE IS NO TIMELINE
This guy is right, you know? The "opfficial" hyrule historia book is after-the-fact timelining by nintendo. They didn't even include all of their official releases like the BS Zeldas which are easily incorporated into the timeline. It was just a marketing ploy. Truth of the matter is that nobody had any plan for a contiguous timeline when they were creating the games. Claiming there is an overarching timeline for the Zelda games is as ridiculous as claiming there's a deep plot to Doom. It's all tacked on at the end as an afterthought if at all.

>> No.532209
File: 1.99 MB, 274x237, heh.gif [View same] [iqdb] [saucenao] [google]
532209

>>532175
>implying that retcons aren't as valid as anything else
>implying that anyone cares about the BS games, or that Nintendo even remembers them

>> No.532226

>>523298
>upgraded sword
>all heart containers
>3 item capacity upgrades
>11/12 photos (THIEF photo ought to be optional)
>no deaths (cuz of the bonus ending)
>color dungeon boss killed (tunic optional)
>boomerang (maybe? cuz you trade the shovel...)

Also I am OCD and like to get all the dungeon treasure chests and get to every square on the map.

>> No.532240

>>532175
Zelda 2 wasn't on it either I don't think...

>> No.532271

>>532209
>implying that retcons aren't as valid as anything else
If all things are equally valid then validity loses all meaning.

>> No.532272

>>532175
This

Honestly the "official" timeline is so unreliable that you can't trust it. It went from nonexisting, to existing then back to nonexisting to existing but totally different from the first time.

You can't trust even the creators as they honestly only see dollar signs. If having a timeline make people more willing to buy it then "yea sure let have a timeline thingy, we may make money from it".

I see every game as a standalone with the same theme (A green kid name Link) as the others unless the game itself (OoT & MM for example) states otherwise. That how the games were designed to be and that how you should be looking at them.

>> No.532304

>>532271
I guess most of the Metal Gear series was a load of bullshit then, given how much retconning goes on.

>> No.532320

>>531497
>Zelda Cartoon
>Zelda Game Watch
>CDi
>TINGLE
oh my god burn this abomination

>> No.532331

>>532175
see >>531497

>> No.532338

>>532240
Zelda 2 happens immediately after the first game.

>> No.532348

>>532320
Prefer the skeletons to stay in the closet eh? Maybe you just don't like dealing with the demons of the past. Maybe you prefer ignorance. That said, I do think it's silly to add in the comics.

>> No.532365

>>532331
Works for me. Not actually taken from Hyrule Historia, though. The fringe games weren't acknowledged by Aonuma and crew.

>> No.532362

>>532320
The funny thing is, those things you're whining about are either in an era almost entirely separate from everything else, or (in the case of the Tingle games) can pretty much be ignored.

>> No.532380

>>532362
I agree but
>or (in the case of the Tingle games) can pretty much be ignored.
Disagree here. Nothing should be ignored.

>> No.532392

>>532380
They really don't tie into anything though, aside from tangentially being in the same world as Wind Waker.
Also: >>532365

>> No.532406

>>532380
If nothing should be ignored, then Link's Crossbow Training needs to be added to that.

>> No.532439

>>523227
ofc piece of cake

>> No.532463

>>531460
>Actually i did without any guides a couple of months ago. I needed one for the last 3 pieces of heart, though.

I never found the final Piece of Heart until years later when GameFAQs came into existence. I had never thought to dive in the furthest end of the castle moat.

>> No.532484

>>532392
>They really don't tie into anything though,
So just stick it anywhere that makes some sense then, don't ignore it.
>>532406
>Link's Crossbow Training needs to be added to that
Agreed.

>> No.532710

>>532463
Doesn't one of the owls in the overworld hint at it?

>> No.532902
File: 1.03 MB, 1527x2085, zelda Official_Translated_Timeline.jpg [View same] [iqdb] [saucenao] [google]
532902

>>532175
>>532240

>> No.532956

>>532902
Yup that backs up what I said. No BS Zelda games. Pretty sad.

>> No.532983

>>532956
That's like requiring LA and LA DX to both be on there.

>> No.533003

>>532956

But aren't the BS Zeldas just remixes of Zelda 1-3?

>> No.533104
File: 100 KB, 251x238, 1365038498676.png [View same] [iqdb] [saucenao] [google]
533104

>>533003
>remixes
What the fuck are you talking about?

>> No.533137

>>531694
this probably shouldn't make me sad buuut ...

>> No.533149

>>533104
No, they're not remixes at all, he is confused, the first BS Zelda is kind of a remake of the original. it had a Map 1 and Map 2 which is a completely different map

The Second BS Zelda is exactly a link to the past

the third one is a modified version of the second with something about Tablet Stones

>> No.533508

>>532983
Not even close. Ancient Stone Tablets had a completely different plot from ALttP. Completely different. Try actually playing the game before you talk about it.

>> No.533527

>>533149
>No, they're not remixes at all, he is confused, the first BS Zelda is kind of a remake of the original. it had a Map 1 and Map 2 which is a completely different map
That much is correct.
>The Second BS Zelda is exactly a link to the past
WTF? Absolutely wrong. The Second BS Zelda is Ancient Stone Tablets. It's completely different in terms of plot from ALttP. Only the worldmap is the same.

>the third one is a modified version of the second with something about Tablet Stones
There is no third one. (1) BS Zelda MAP1/MAP2 and (2) BS Zelda: Ancient Stone Tablets. They also broadcast ALttP via Satellaview but nobody ever called it BS Zelda because that would be full retard.

>> No.533706

>>531314
>"literal legend" theory.
Explain this. Do you just mean that it's a legend story of old so there are different versions of it and each Zelda game is a different retelling of the same story as told in a different era and land? Because that's what I think is going on.

>> No.533764

>>533706
Some people say it's more than one story to account for the weirder installments, but that's bascially it.