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/vr/ - Retro Games


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File: 305 KB, 1024x768, shock1.png [View same] [iqdb] [saucenao] [google]
520740 No.520740 [Reply] [Original]

Can anyone explain these.

>> No.520742
File: 234 KB, 1024x768, shock2.png [View same] [iqdb] [saucenao] [google]
520742

>> No.520743

>>520740

What am I even looking at

>> No.520747
File: 275 KB, 1024x768, shock3.png [View same] [iqdb] [saucenao] [google]
520747

>> No.520749
File: 257 KB, 1024x768, shock4.png [View same] [iqdb] [saucenao] [google]
520749

>> No.520750

>>520742

It's SHOCK, the first independent underground magazine ever to be released on a console system.

What's there to explain?

>> No.520753

>>520743

Also, hit me with some download links, G.

>> No.520754

SNES magazine cart? When did this happen and why did they think this was a good idea?

>> No.520761
File: 244 KB, 1024x768, shock5.png [View same] [iqdb] [saucenao] [google]
520761

According to the text it's a Snes Magazine.
But ROM based.
I want to know if there's any other sources of it's existence out of ROM form.

>> No.520769

>Virtua Boy code name
This must have came out with FF Mystic Quest.

>> No.520774

>>520761
mabey

>> No.520775

So someone's going to have to explain how this was distributed.

>> No.520778
File: 233 KB, 1024x768, shock7.png [View same] [iqdb] [saucenao] [google]
520778

I keep trying to post page 6 keeps saying it's a dupe.
Anyways part 7.

http://www.romnation.net/srv/roms/42443/snes/Shock-01-PD.html

>> No.520783

Nevermind, I think ROM-World has links.

http://www.rom-world.com/dl.php?name=Super_Nintendo&letter=S

>> No.520787
File: 227 KB, 1024x768, shock8.png [View same] [iqdb] [saucenao] [google]
520787

According to the Games list.
It came out in 93, and the second in 94.

>> No.520792
File: 206 KB, 1024x768, shock9.png [View same] [iqdb] [saucenao] [google]
520792

USENET

>> No.520793

They had shit tons of these SNES magazines on the Satellaview. It's one of the most frequent kinds of dumps you'll find today actually.

>> No.520803
File: 221 KB, 1024x768, shock10.png [View same] [iqdb] [saucenao] [google]
520803

>>520793
Cool. That's awesome well Sattellaview was JP only.
It's cool to see it happened here.

>> No.520810

>>520793

But this is in English, not moon. I need to know how they distributed this. The only online SNES thingy we had here in the states was X-BAND and I don't think that allowed for actual news letters to be distributed.

>> No.520818

>>520810

Look through the rumors part
In volume one
they talk about CD-I phillips getting nintendo game rights.
And Project reality AKA virtual Boy

>> No.520819

OP I just loaded up issue 1 and you neglected to mention this bitchin' music.

>> No.520820

>>520819
turrican music apparently

>> No.520821

>>520810
Don't know the answer to that, but some of the Satellaview mags had a lot of English in them. I don't really get the Japanese obsession with English.

>> No.520826

>>520820
>Turrican

Well that explains a lot.

>> No.520830

http://pouet.scene.org/prodlist.php?type[]=diskmag&platform[]=SNES%2FSuper+Famicom&order=&x=7&y=6&page=1&order=

>> No.520835

>Japaneese

>> No.520836

>>520830
wow cool bookmarked

>> No.520848

>>520810
BBS + copier + SNES, most likely
Am I the only one here old enough to remember the demo scene and all that shit?

>> No.520856

>>520848

I didn't know anything about console piracy/homebrew/anything until the early 2000s, so...I guess.

>> No.520851

They released copies of Shock on several systems. I remember hearing about it from a C64 thread. I think they're a European company. And I think I heard that the Europeans had something like XBAND too.

>> No.520862

demoscene is a way of life.

>> No.520872

>>520862
When I hear about this stuff it really reminds me of old shit like the original DOOM community and stuff.

>> No.520884

>>520872
Yeah man. I was seriously into phreaking back then. That whole culture has completely vanished as far as I can see.

>> No.520890

>>520848
I'm 33 and I never owned or seen a demo SNES cart in the 90s. Do you live in China or Mexico?

>> No.520903

>>520890
Europe had more of a demo scene than USA.

>> No.520904
File: 7 KB, 256x224, Shock-01 (PD)_00000.png [View same] [iqdb] [saucenao] [google]
520904

Spittin' dat truth

I wish I could have been involved in shit like this. Seems fun.

>> No.520906

>>520904
resize it

>> No.520910

>>520904
I can't read it

>> No.520917

>>520890
http://en.wikipedia.org/wiki/Demoscene

>> No.520916

>>520903
That explains it.

>> No.520918
File: 13 KB, 314x68, yup.png [View same] [iqdb] [saucenao] [google]
520918

still a better game than SimCity

>> No.520930
File: 79 KB, 749x665, resized.png [View same] [iqdb] [saucenao] [google]
520930

>>520906
>>520910

Whoops.

>> No.520971

I'm tired and going to bed. Keep this thread alive so I can do some more research on console demoscenes tomorrow. This interests me greatly.

>> No.520985

>>520930
in other words geqqiuns a normalfag

>> No.521008

>>520985

If you say so. These dudes were doing more than most of us do today, video game wise.

>> No.521125

>>521008
I apologize, elaborate though

>> No.521151

>>521125
I'm not>>521008 , butI think geqqiuns was just recommending to not get too caught up in the demo scene by starting petty fights and taking it way too seriously

>> No.522186

/g/ was making a diskmag some months ago, no idea what became of it. All I know is that it was for every single obscure OS out there (Linux, BeOS and Amiga). Maybe we could make /vr/ diskmag too?

>> No.522512

>>520740
I started writing for DiskMags / LoadStar, and when me and my bros put out copied multi game disks for commodore 64 and stuff- we put in a our articles on too. Then i went into punk and fanzines and drugs and.

yeah - so, lets make a text-zine!!!

>> No.522560

>>522186
Found it in archive. It was supposed to come out by end of February but the webpage says it was pushed to end of April due to technical problems. If the homepage is anything to judge by then it's not going to be exactly exciting.
>http://gopher.su/diskmag/

>> No.522610

bump!

>> No.522646

There used to be some good demoscene discussions on the 4chan text board. Is that board completely gone now? They used to post some of the sweetest swfs in /f/

>> No.522708

>>522646
Demoscene threads usually take place on /g/ when some demoparty happens. But they mostly talk about technical aspect of prods rather than art/music.

>> No.524031

>>520851
>MegaNet BIOS (E).bin
>menu mentions email, newsletter, etc

>> No.524360

bumping again for today's audience

>> No.524378

>>524360

>today's audience

Better add some tutorials and a QTE or two.

>> No.524418
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524418

>>524378

Hue.

>> No.524469

>>522708
/g/ has actual demoscene threads? never seen one. it's odd enough for someone to actually mention the scene on 4chan, let alone talk about it.

oh those halcyon days of the amiga scene in full bloom...

>> No.527786

Were there any decent homebrew games for retro systems? I mean shit beyond snake clones or whatever.

>> No.527814

does it involve penises

>> No.528419

>>527786
Yeah, Pang clones and simple platformers. Developing wasn't hard if you knew how to program, getting it on cart or some online service was the hard part.
>>524469
/g/ has its resident Amiga fanbois and luddites who pretend it's still 90s.