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/vr/ - Retro Games


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File: 118 KB, 640x446, snes_super_metroid_p_qxuep2.jpg [View same] [iqdb] [saucenao] [google]
5187768 No.5187768 [Reply] [Original]

>try and talk about Metroid on /v/
>get called a faggot while my thread gets spammed with porn and people saying "OMG I WANNA REMODEL SAMUS' SHITHOLE"

Does /vr/ want to talk about Metroid, or are you just as far gone as those idiots on /v/?

>> No.5187770

>>5187768
This place is better, but in the future don't even bother bringing up what retarded /v/*rmin say/do.

>> No.5187774

>>5187770
Noted for future threads. Anyway, can we talk about romhacks of Super here? Because it's been a while, and I'm not sure if /vr/ enforces vanilla or not.

>> No.5187775

>>5187768

Want do you wanna talk about in Metroid buddy?

>> No.5187778

>>5187774
romhacks are fine, although I usually don't see people talk about anything beyond hyper metroid/project base

>> No.5187781

>>5187775
What's your favorite romhack? If you remade the game today, would you make changes to it? And was there really a point to the animals?

>>5187778
I'm actually playing through quite a few. I'd recommend Super Zero Mission, as it's a nice re-remake of Zero Mission, I've heard nothing but good things about Phazon, and Eris is a nice one too. I've also wanted to get into the LTTP/Super Metroid randomizer. I hear that's a real hum-dinger of a double romhack.

>> No.5187782

I'm the only one that he loves the exploration elements in the first zelda but can't stand the exploration in the first metroid?

>> No.5187783

>>5187782
Zelda has landmarks that separate everything, while the first Metroid copies too many rooms. It's perfectly understandable.

>> No.5187786

>>5187781

>What's your favorite romhack?
I'll be completely honest, I don't usually play romhacks, and I don't think I've ever played a Super Metroid romhack.

>If you remade the game today, would you make changes to it?
The only thing I'd probably change is making a difficulty setting, a think a lot of people would have liked to play a harder version of Super Metroid.

>And was there really a point to the animals?
Of course there was a point to the animals! They were cute and if you didn't save them you are probably a sociopath.

>> No.5187787

>>5187774
There's an entire romhack general and a randomizer general that are up from time to time as well.

>> No.5187794

>>5187781
>What's your favorite romhack?
http://forum.metroidconstruction.com/index.php/topic,3746.0.html

>> No.5188095

>>5187781
>What's your favorite romhack?
recently finished Ancient Chozo. it was great, I am more of a "expanded vanilla" type. Super Zero Mission was great too, but like others, I found it way too difficult near the end.

>> No.5188097

>>5187768
/vr/ is just /v/ overflow these days

>> No.5188102

>>5187781
I can't get into most of them. They appeal to more dedicated crowd that performs some tricky moves perfectly and I always miss the beat trying to do bomb jump. Wall jumps are easy though. There was a control hack that made the controls more like GBA games. I like that, it makes poaying the game on PSP or Vita much better. I also don't like hacks that fixes gravity. I like the floaty jumps in Super.

>> No.5188120

>>5187768
>people saying "OMG I WANNA REMODEL SAMUS' SHITHOLE"
Wow I didn't know I wanted to remodel Samus' shithole until I read this

>> No.5188126

>>5188097
Not even close

>> No.5188132

>>5188097
I'm not boasting but /vr/ is miles better than /v/.

>> No.5188423
File: 27 KB, 256x224, Maridia2.png [View same] [iqdb] [saucenao] [google]
5188423

>>5187781
Hyper metroid was really good. I get shit sometimes for beating my dick over it too much hear, but it really was good compared to other hacks i've played. Completed in 2015 too so it's fairly new and very polished.

>> No.5188425

>>5187768
>/v/
There's your problem right there. The place is an unwiped anus.

>> No.5188431

>>5188425
Guys on there just don't appreciate Metroidvanias like Super Metroid as much as /vr/.

>> No.5188437

>>5187768

>get stuck in the ending of the game
>find out about the chaos beam to glitch out of the ending
>game is broken anyway so it doesn't matter

RIP my save file

>> No.5188754

Only mildly retro but I am really happy that Metroid 1 and 2 (whichever way you decide to play 2) have been lifted up to the design standard of Super. Played through the trilogy recently and really enjoyed myself.

>> No.5188780

>>5188431
cringe.

>> No.5188801
File: 3 KB, 256x192, 1542662320084.png [View same] [iqdb] [saucenao] [google]
5188801

>>5188754

>zero mission is linear handhloding garbage
>samus returns isn't as good as the original, despite the technology differences

Plebeian.

>> No.5188892

>>5187778
is hyper worth playing or should I go with AM2R?
started playing metroid this year and already played all the mainline 2D games (super twice in a row) and I need more
my favourite is fusion

>> No.5188908

>>5188801
this is probably an unpopular opinion on a retro board but samus returns is arguably the best 2D metroid gameplay wise, the original game is shit compared to it

>> No.5188921

>>5188908
I thought it was surprisingly good, but still not on the level of Super.

>> No.5188938

>>5188132
>proving the point you disagree with
>"not boasting"
Get a load of this kid

>> No.5188957

>>5187794
Mein neger!

>>5188892
>is hyper worth playing or should I go with AM2R?
Absolutely. Play both!

>> No.5189143

Can we talk about genociding Fusion fans?

>> No.5189147

>>5189143
Kys

>> No.5189148

>>5189147

No you kill yourself you degenerate retard, fusion fans are disgusting

>> No.5189151

>>5189147
Why, is he a Fusion fan? If so, I agree.

>> No.5189153

>>5189143
>2D metroid
I don't see anything wrong with Metroid 4.

>> No.5189160

>>5189153

I didn't say anything about Metroid, I said Fusion. For some reason it calls itself Metroid: Fusion but really they're not related at all

>> No.5189170

>>5189160
I feel like I would have liked Fusion if they'd called it anything else. But as a Metroid game it's trash.

>> No.5189172

>>5189170

Exactly let's genocide everyone that likes Fusion

>> No.5189437

>>5187768
I was just playing metroid and I made it through a missile button and to a room where the floor keeps breaking under me. I'm not sure where to go

>> No.5189458

>>5187768
Shut up ACfag

>> No.5189569

>>5187768
I mean, as much as I DO want to wreck Samus' ass, /vr/ is actual discussion. It's honestly what brought me to the Metroidvania genre. shit was pretty cash for my first play through of it in 07

>> No.5189573

>>5187782
Metroid 2 is better, if you can get past the puke colors and small screen.

>> No.5189580

>>5188908
Forced backtracking, and shoehorning in Ridley? Yeah, no. Fuck the new ending.

>> No.5189586

>>5189573
>>5189580
>not playing the fan re-make
it's only better when enhanced, but not the actual re-make, fuck that one

>> No.5189601
File: 39 KB, 769x673, metroid.png [View same] [iqdb] [saucenao] [google]
5189601

What the actual goddamn fuck! I spend fucking hours scouring every bloody part of this section, even trying to get through the high heat parts without the varia suit. What the fuck were they thinking making that random section only bombable?

>> No.5189724

>>5187782
Metroid reuses a lot of room designs, so it requires the player to be a lot more aware of how he's moving around the world in order to keep track of where he is and where he's been. It can be a bit too demanding for people.

>> No.5189728

>>5189724
>he
Metroid is a chick

>> No.5189741

>>5189724
>>5189728
>he
>metroid
perpetuating this meme is terrible

>> No.5189751

>>5189580
>I didn't like the optional ending so the entire game is shit
anyway ridley fight was pretty intense and the game is at least a little challenging
as a game is way less replayable than super though

>> No.5189771

>>5189728
>>5189741
Are you guys legitimately autistic? The "he" in that sentence is referring to the player.

>> No.5189772

>>5189751
>optional
How is it optional? It seemed as you are escaping the planet, Ridley just decides to pop out of nowhere and block your path. How could I have avoided fighting him?

>> No.5189778

>>5189772
you can stop playing after killing the queen and the backtracking was because of the linear map of the original
why are you complaining about more (good) content?
seriously I can't understand, everything is forced or arbitrary in videogames

>> No.5189779

>>5189728
>halo is a pretty cool guy

>>5189741
>not accepting original Nintendo canon as written on that tree stuff that people born before emulation read

>> No.5189783

>>5189778
I'm not the anon that originally responded to you, I enjoyed the Ridley fight, I'm just questioning how the fight was optional, and I'm not seeing how it's an optiona encounter if my other option is to stop playing.

>> No.5189790

>>5189783
I've used the wrong term sorry
I meant it was an extra compared to the original game and it just add content without ruining anything
also gives a reason to backtrack and get all the upgrades before fighting him

>> No.5189791

>>5187768
I got one thing to say about Super Metroid. I think this game is really ugly. Don't get me wrong, this game is great. Legendary, even. Easily in the top 10 of the 16-bit era, but all the good things this game does are entirely in the gameplay department.
The graphics and soundtrack leave much to be desired. I never understood Superfags who go on about "muh atmosphere, muh isolation" when I never really felt any kind of immersion from this title. The one room with the bubbles is probably the worst looking room in the game, and a perfect example of how this game suffers in the art department.

>> No.5189792

>>5189724
I swear the first time I beat Metroid it took me around 60 hours of actual gameplay. Just going around, forever lost and bombing everything.

>> No.5189947

SAMUS' SHITHOLE STATUS: REMODELED

>> No.5189960

>>5189778
>you can stop playing after killing the queen
>LOL JUST TURN OFF THE GAME BEFORE THE END XD
Fucking retard.

>> No.5189969

>>5189960
still salty because you cannot beat ridley? SAD

>> No.5189982

>>5189969
I actually liked the Ridley fight, I just think that line of reasoning is fucking retarded. Optional content is content that's not required to complete to see the ending. Backtracking to get 100% items is optional because it's not required to see the ending. The Ridley fight is non-optional because you cannot see the ending without beating him. Defining optional content by the fact that a game can be turned off at any time is the dumbest thing I've ever heard.

>> No.5189990

The best metroid threads on /v/ are ones where the discussion is not centered around Samus.

>> No.5189993

I WANT TO SUCK AND FUCK KRAID

>> No.5189996

>>5189982
I've already said "optional" was the wrong word >>5189790
can you stop being spergie about this pls?
also how you are so triggered about me saying "optional" (technically true, nobody is forcing you to play the game until the end credits expecially if you didn't like it) but not for the "forced backtracking" in >>5189580 I was responding?
have you ever considered that you are the retard maybe?

>> No.5190000

>>5187768
I'm in the process of actually beating Super for the first time...Zero Mission and Prime are great, I think I beat Fusion but it was that forgettable and I dropped Prime 2 at some point...I still have AM2R on my plate but fuck the original and 2, they aged badly.

>> No.5190015

>>5189996
>I've already said "optional" was the wrong word
Okay, but the sentence I quoted didn't even include that actual word, it was:

>you can stop playing after killing the queen

Which is still stupid logic. The idea that someone shouldn't complain about a piece of content because no one forced them to continue playing the game is the death of critique and discussion.

>but not for the "forced backtracking" in >>5189580 I was responding?
While I agree that backtracking for 100% item completion is optional, there is a bit of forced backtracking at the end in the sense that IF YOU WANT to get 100% completion there are a number of items in the game that are hidden behind those crystals that you have to use the baby metroid to get past. In order to get 100% completion you will have to beat the queen and then backtrack with the baby metroid in tow to get through those crystals.

This is dumb for two reasons:

1. Heavy backtracking without gaining progress is lame. Backtracking in Metroid usually serves to allow further progress in the game, and when you backtrack there's often things you can find (items, rooms, etc) which you couldn't access the first time through the area. Backtracking with the baby metroid at the end of Samus Returns is just teleporting back and forth (or circling the entire map a second time) on an errand run before walking into the final Ridley fight.

2. By requiring you to have the baby metroid to get some of the items, you are collecting a number of items after completing 99% of the content in the game already. The only fight left at that point is Ridley, and getting extra power bombs, for example, will not even help you in that fight. The items that require the baby metroid aren't even difficult to get to and don't even offer a challenge like some other items do, they literally just involve walking over to the crystals, letting the baby eat them, and walking over to the item to pick it up.

>> No.5190067

>>5190015
SR end-game is a bit boring and useless, I think nobody is arguing about this, still it's basically a problem inherited by the linear nature of the original game and doesn't seem to me a reason to disregard the entire game that overall had good gameplay ideas (free-aim, mapping system, eon powers) and few rough edges (melee counter, enemy variety) that let me hope for a good metroid 5
I personally enjoyed backtracking everytime I got a new power, it was not a total chore thanks to teleports and map annotations and after killing the queen I stopped playing for about a week so the next session I got all the powerups as a warm-up and then killed ridley

>> No.5190107

>>5190067
Sure, it's no reason to disregard the game entirely, but it's still a weakness of the game that deserves criticism. I think they should have done one of two things: Either redesign the map to be less linear and more like Super Metroid, or just go all-in with the linearity and faithful map and mostly not require backtracking for items in the first place.

Good backtracking design in a Metroid game is what I call A-B-A-C backtracking. Which is where you go from Point A to Point B to get a power up, then back to Point A to use the new power to continue to Point C. The second trip to Point A gives you a chance to use new powers to uncover items you couldn't get before, then you ultimately move forward on a new path to a new area you couldn't access before. This kind of backtracking feels rewarding because you're frequently uncovering new things and new paths forward and new areas.

What Samus Returns does (and a lot of other subpar Metroidvanias do) is a lot of A-B-A-B backtracking, where you go from Point A to Point B to get a power up, then back to Point A to use the new power to uncover an item you couldn't get before, then head back to Point B to continue progressing forward from exactly where you left off. This kind of backtracking feels like a slog and a grind because you're just running back and forth on an existing path rather than running back to go forward on a new path.

I like Samus Returns overall, but the item placement and backtracking were very lazily implemented in a way that can quickly turn the game into a grind if you want to get all or even most of the items.

>> No.5190306

>>5189791
I think you might just have shit taste. The soundtrack is outstanding.

Also, the bubble tiles are a throwback to the previous two games. I actually wish they'd used that tileset more because it looks cool.

>> No.5191420

>>5187781
The animals serve as a sign of Samus's humanity and allows her to have some sort of redemption by the end of the story. Super Metroid is about Samus trying and failing to reclaim a life that she had shown pity on in the past. While the baby metroid ultimately dies Samus is able to receive some closure by saving the animals. It's a narrative catharsis that only further emphasizes the pathos created by the baby metroid.

>> No.5191750

>>5187768
>>5187770
>>5187774
The reality is that this is the only discussion left about this 20 year old game.
Metroid 3 (Super Metroid) is really good. I personally prefer the NES game's atmosphere and difficulty and lack of map (memorize landmarks!) but Super is really undeniably fucking good!
My favorite rom hack is Hyper Metroid. Followed by Phazon. Sorry for pleb taste.
http://metroidconstruction.com/hacks.php?filters[]=SM

>>5188423
Based and Hyperpilled

>> No.5191752

>>5189143
I would, except one of them is my ex-gf, and i'm still not over her. But yeah, fusion is way too linear for my tastes. It isn't a terrible game in the line of games that came after it are, though.

>> No.5191753

>>5188908
am2r > gameboy version > samus returns

actually any other metroid 2 remake is probably better desu.

>> No.5191760

>>5187768
Call me a faggot but I find zero suit Samus so fucking boring and I've never understood the appeal. Woo, it's a lady in a skintight suit, never seen one of those in a sci-fi setting before.
Her armoured suit is, to this day, still an iconic design, even in an age where robots and mechs are a diamond dozen.

>> No.5191829

>>5189792
I played it through one time with a map, but that was years ago now. I'm excited to play through it with no map to guide me someday soon cause I really can't remember anything now. Gonna be fun

>> No.5191876

>>5189792
That's how it's supposed to be. Just pure exploration.

>> No.5191946

You, uh, ever tonguepunch the fartbox of a Chozo like a prison bitch?

>> No.5192023

>>5191760
agreed 100%

>> No.5192052

>>5191760
Zero Mission itself is total crap.

>> No.5192106

I am at a loss since the metroid 2 remakes.
I feel super is still the most ambitious 2d entry and II is still the one with the best horror vibe, but I dig the fluid controls from both am2r and even sr.
Maybe I should try that zm hack recreating super.

>> No.5192206

X-fusion hack when?

>> No.5192775

>>5187781
>I've also wanted to get into the LTTP/Super Metroid randomizer
Come check out the randomizer general /rng/ sometime. We talk LttP/SM crossover sometimes and there's also tons of discussion about Super Metroid: Arcade.

>> No.5192780

>>5189779
>halo is a pretty cool guy
eh shoots aleins and doesn't afraid of anything

>> No.5192783

>>5192775
Oh hey and I'm retarded, forgot the link
>>5156556

>> No.5193042

Samus should've never been a woman. It attracted too many waifu kids to the fandom and it pushed the games to become weeb fanservice. Metroid works best when you discard Samus as a character entirely and the game treats her like a robot.

>w-well that would ruin Metroid

Better for it to lose something than to have discussions constantly ruined by people spamming "I want to remodel Samus' shithole". No cost too great.

>> No.5193051

>>5192775
>>5192783
I actually downloaded Super Metroid arcade, and currently I'm scouring the internet for a japanese rom of Super and LTTP, since I believe those are the requirements for the double rom randomizer. It sucks too, because I went through the process of legally obtaining both games and making sure to get the roms, only to find that I have the wrong versions.

Disappointing desu.