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/vr/ - Retro Games


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5118515 No.5118515 [Reply] [Original]

>Sonic is the fastest character in gaming!

Heh, nothing personal, kid...

>> No.5118520 [SPOILER]  [DELETED] 
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5118520

>>5118515
Perhaps he's so fast because he's training to run away from the rest of the tired tropes in that game. Seriously each episode following the boy "adventurer" and his pals from Hyrule as they fight assorted villains has been indistinguishable from the others. Aside from the cartoonish imagery, the series’ only consistency has been its lack of excitement and ineffective use of repetitive puzzles, all to make magic unmagical, to make action seem inert.
Perhaps the die was cast when Nintendo vetoed the idea of a third party directing the series; Miyanoto made sure the series would never be mistaken for a work of art that meant anything to anybody- just ridiculously profitable cross-promotion for their annual "party games". The Zelda series might be anti-Sony (or not), but it’s certainly the anti-Spyro series in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.

>a-at least the platforming elements were good though

"No!"

The writing is dreadful; the exploration was nonexistent. As I played, I noticed that every time Link went to "explore" a largely empty world, Nintendo shoehorned in some repetitive puzzles to pad out the game. I began marking on the back of a Nintendo Power magazine every time I came to the same rehashed box pushing/lever pulling puzzles. I stopped only after I had marked the envelope several dozen times. I was incredulous. Nintendo's team is so governed by cliches and milking tired franchises ad nauseum that they have no other style of development. Later I watched a lavish, loving Let's Play of The Ocarina of Time by some YouTube manchild. He said something to the effect of, "If these kids are playing Ocarina of Time at 11 or 12, then when they get older they will go on to owning a Nintendo Switch." And he was quite right. He was not being ironic. When you play The Ocarina of Time you are, in fact, trained to play the same dull Nintendo rehashes decade after decade.

>> No.5118526

>>5118520
-.-

>> No.5118545

>>5118520
Lol, is this crappypasta? Although I do agree the OoT caused the formulaic cancer that lasted decades until Nintendo finally fucking broke the mold and made NOT RETRO!!! Breath of the Wild... which is a strong contender for best of the franchise.

>> No.5118547

>>5118520
oh god

>> No.5118560

>>5118520
what's wrong with bottom right?

>> No.5118576

>>5118560
still at home innit

>> No.5118579

>>5118545
Still most GC and beyond Nintendo games would be considered mediocre shit if they were original IPs by another developer.

>>5118560
I didn't make the compilation.

>> No.5118591

>>5118579
Depends WW was pretty rad, in fact the franchise probably hurt it because "it's different, now it sucks".

>> No.5118617

>>5118520
Twilight Princess is pretty legit tho

>> No.5118639

>>5118591
It wasn't different at all. It was just OoT but made for people who thought OoT was too difficult.

>> No.5118696

>>5118617
TP is the lowest the series has reached. It lacks everything compelling that you'd expect from a Zelda title and just forces you to slog through dungeon after dungeon in a linear fashion.

>> No.5118718

>>5118696
It has cute bug seller loli and cute wide hips furry loli.

>> No.5118757

>>5118696
It has a lot of narrative in between dungeons and the dungeons all have novel mechanics and great bosses and enemies. It's a good action game.

You never really explore around that much so much as the area of interest is sort of right there and it's directly challenging you, and everything in between is designed enemy encounters and rad setpieces. I like playing that game.

>> No.5119085

>>5118560
it's sucking corporate dick

>> No.5119089

>>5118639
combat in WW was objectively harder than OOT

>> No.5119090

>>5118515
You mean personnel

>> No.5119291

>>5118696
Well said. It was absolutely disgusting. Those boring as fuck collectathons to open the door to the dungeons were a nice extra touch of shittiness too.

>> No.5119418

>>5119291
Running around like a wolf was fun for a bit but it was a boring grimdark game to makeup for WW's supposed flaws.

>> No.5120215
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5120215

>>5119089
>combat in WW was objectively harder than OOT

>> No.5120252
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5120252

>>5118515
Just realised he looks like Karl Pilkington in a wig.

>> No.5120272
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5120272

>>5118515
actually im pretty sure Speedy Gonzales is the fastest mouse in all mexico

>> No.5120283

>>5120215
point still stands. oot is literally hold R to become invincible

>> No.5120291

>>5120283
Yeah, you don't even need to do that much in WW since enemies don't even inflict damage.

>> No.5120515

>>5119418
>but it was a boring grimdark game to makeup for WW's supposed flaws.
I'd sooner say that about Breath of the Wild desu

>> No.5120559

>>5120283
>>5120291
Both are piss easy once you get used to them. Only real challenges are surprise enemies that knock you off ledges or floor masters that catch you by surprise and both of those are only issues if you're trying to watch pr0n and eat cheetos while running around a dungeon using one hand.

>> No.5120746
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5120746

RARA! non personale, bambino

> a trillion parallel dimensions in 0.5 blink of an eye