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/vr/ - Retro Games


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File: 238 KB, 1600x800, SI_GBA_Castlevania_image1600w.jpg [View same] [iqdb] [saucenao] [google]
5010426 No.5010426 [Reply] [Original]

>Control + F
>"Castlevania"
>nothing
What the fuck? This shit is unacceptable. Castlevania Thread.
What is THE best game in the series?

>> No.5010430

>>5010426
I dunno man I'm not really familiar with the series. Don't think a lot of people are. Seemed pretty shitty on AVGN though. Kinda hard.

>> No.5010431

I know everything I need to know about Castlevania.

>> No.5010435

3 or Rondo are the only correct answers.

>> No.5010451

Vampire Killer for MSX

>> No.5010461

>>5010426
I know it's not retro, but Order of Ecclesia

>> No.5010464

I'd say 4 if the screen was zoomed out more

>> No.5010467

Best Classicvania: Rondo of Blood
Best Metroidvania: Aria of Sorrow
Most fun: Super Castlevania IV

>> No.5010471

>>5010467
>best metroidvania
>not SotN
Disregarded.

>> No.5010479
File: 97 KB, 595x446, 56099.jpg [View same] [iqdb] [saucenao] [google]
5010479

>blows your 7 y/o mind

>> No.5010515
File: 3.17 MB, 3264x1836, 20180825_143405.jpg [View same] [iqdb] [saucenao] [google]
5010515

Been playing SOTN on my saturn recently. Having a blast. No noticable differences from the psx aside from some graphical shit due to the transparency issue, like spell effects. Slows down in the same ways at the same times/places as the psx. You don't notice the stretch in the pixels at all unless you know to look for it. And in motion its not noticable. Only annoyance is lag when going to the menu screens and the extra loading screen. Wakamoto is the best Dracula. Dont believe anyone who shits on the saturn version.

>> No.5010531

I've never beat a classicvania game despite growing up around their height of popularity. The first one I got into is SOTN and it's still my favorite. I've been trying to beat Bloodlines lately.

>> No.5010545

Super Castlevania IV is fun :)

>> No.5010560

I don't understand the hate that Super IV gets. Only argument I ever hear against it is "it's not hard because you have too much control of your whip." I would have loved to see a Super V, or another sequel using the IV style, the game could be harder even with, even with more character control, by implementing more complex enemy patterns and platforming.
I could accept Rondo of Blood's control scheme because of the lack of buttons on the PC Engine pad, but back in the day, I really hated SotN because you still had to press [up + square] to use subweapons when the PS1 controller had two more buttons than the SNES. I swore off Castlevania as having lost its way, but later returned to it during the DS era. Now I don't hate SotN as much as I did back then, but I still wish Classicvanias hadn't died, and still prefer Super IV and Rondo of Blood over any Metroidvania.
Thank you for reading my blog!

>> No.5010582

>>5010515
might as well post this
https://www.youtube.com/watch?v=yFNRlEVrTx4

>> No.5010587

>>5010582
A useless post to someone who has had both games for 20 years, like me.

>> No.5010607
File: 5 KB, 201x201, 1524267971953.jpg [View same] [iqdb] [saucenao] [google]
5010607

>>5010587
>A useless post to someone who has had both games for 20 years

Wasn't aimed at you. What made you think it was?

you sound salty anon, life fucking you up right now?

>> No.5010626

>>5010607
>reddit spacing

>> No.5010634

>>5010426
>make a CV thread
>not knowing how infamously shitty /vr/ CV threads turn out
Enjoying your first day?

>> No.5010648
File: 83 KB, 256x468, degenerate.png [View same] [iqdb] [saucenao] [google]
5010648

>>5010582
There's so many small details that are better on the Playstation version. For example, when Dracula is teleporting, look at the top of his teleporting beam. There's more curve and overall detail on the PS version, where as the Saturn version is a triangle, as opposed to a curve.

>> No.5010661

>>5010607
You replied to my post, if you weren't expecting a reply you shouldn't mention posts I've made. No one should own the saturn version because of the high aftermarket cost especially when the playstation release is cheaper and in english, unless you're a fanatic. (At this point)

>> No.5010663

>Of the Castlevania's I've played
SotN > 3 > Bloodlines > IV > X > 1 > 2

>> No.5010667

>>5010426
Symphony of the Night

>> No.5010696

>>5010661
>You replied to my post
correct and I was visually showing what you were sharing.
> if you weren't expecting a reply you shouldn't mention posts I've made
I wasn't expecting that much salt from a post agree with you

>> No.5010718
File: 43 KB, 450x300, the whip is a 2.jpg [View same] [iqdb] [saucenao] [google]
5010718

Elder God Tier:
Castlevania III

High Tier:
Castlevania
X68K/Chronicles
Bloodlines

Mid Tier:
Castlevania IV
XX
ReBirth
Rondo of Blood
Haunted Castle

Low Tier:
Belmont's Revenge
The Adventure
Legends

Shit Tier:
Any Progressvania (SQ, SotN, etc.)

>> No.5010739
File: 40 KB, 615x410, goring.jpg [View same] [iqdb] [saucenao] [google]
5010739

>>5010718
No.
Put SotN in the High Tier, and swap CV1 and CV3. Dracula's Curse is too difficult for its own good.

>> No.5010749
File: 69 KB, 526x774, demthiccbrows.jpg [View same] [iqdb] [saucenao] [google]
5010749

>>5010739
>worst Nazi has bad opinions
Fitting.

>> No.5010751
File: 43 KB, 442x612, goering.jpg [View same] [iqdb] [saucenao] [google]
5010751

>>5010749
Fuck you bitch. I was kicking Dracula's batty ass back in the day with my boys from Jagdgeschwader 1.

>> No.5010770
File: 85 KB, 450x492, 1530001114820.gif [View same] [iqdb] [saucenao] [google]
5010770

>>5010582
>Dracula's transformation on the Saturn

How in the fuck did Sega fuck up the system so badly?

>> No.5010775

>>5010718
>he uses the word "progress" in video game critique
Opinion discarded

>> No.5010780

>>5010775
Go back to your jarpigs, anti-skill sǫybǫy.

>> No.5010783

>>5010780
cringe

>> No.5010791

>>5010582
that shit doesn't even cover the mist areas of the flip castle.

>> No.5010796

>>5010770
>blaming Sega
Fool, the horrible Saturn port was not Sega's fault but Konami's. Had the game been developed concurrently, or had there been no rumors of Sega dumping the Saturn, then possibly we would have gotten something that was superior to the PSX version. However, konami saw that they weren't going to make a lot of money releasing a title so late in the console's life, that they pulled the plug on the project, slapped together whatever they could muster in a short time, and sold it as a budget title.

>> No.5010827
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5010827

>>5010796
The fact they couldn't do a 1 for 1 port tells you how poorly optimized the Saturn was. But I'm sure you'll defend all those other ports like Resident Evil, Mega Man and countless others.

>> No.5010835

>>5010827
>tells you how poorly optimized the Saturn was.
Or how inexperienced the team of interns who handled the port job was.

>> No.5010843

>>5010835
no, even the head of soj stated the thing was hard to program for and that they didn't make it easy to work with. They even note that's why Sony crushed them was they made their system easy to work with and make games on. The Saturn was a pos hardware.

>> No.5010879
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5010879

Oldfag reporting in. I fondly remember the first 3 titles from my youth. I really loves Simon's Quest because of the exploration. I know in retrospect it's rather broken, but I enjoyed the crippling "puzzle"solving. I was not a fan of IV though it is indeed a fucking great game. With that said I'll break this down. With games I played. I missed Rondo, and some of the GB titles. But other than that I finished all the games.

OG Style:
CV1: Good game.
CV2: Play a patched version.
CV3: Better version of 1. 3 fun characters to use. Some levels can be retarded.
CV4: Fantastic game. Probably the best of the OG bunch. Impeccable platforming,"all" direction whip. And as usual great soundtrack.
>mode 7 level
Dracula X: A good looking game in the classic style. While not shit, compared to IV it is. Fun game if a bit slow. Dude walks at a snails pace.
N64
These games are all mediocre at best. Some great atmosphere, and creative enemies. Skeletons in WW2 garb on motorcycles for 1. This series of games should be remade with improved controls being the main focus. Improving the camera angles and 64 smudge as well. There is something there, just ruined.
>Metroidvania
I hate this term.
Symphony: Groundbreaking. Great visuals, rpg elements. Created what CV would be known for years to come. Easy game. But great exploration,animations, and a soundtrack that will scorch your shorts.
>GBA
I'll get back to this later. typing too much

>> No.5010883

>>5010827
1 the megaman 8 saturn version came out at the same time as the psx version so it wasn't a 'port' it was a concurrent release. 2 I think megaman past 4 is garbage anyways and 3 the saturn resident evil holds up, so fuck you, your mother, the horse you rode in on and your couch.

Wanna talk about shitty capcom ports? Lets talk about every fighting game they put out on the psx. Nigger.

>> No.5010885

>>5010471
SOTN was a bloated game for collectathon-loving casuals that fucked up the whole series by introducing the casual-friendly EXP system and discarded the long-ranged attack as the primary mode of attack. From there all the games strove to incorporate new collectathon gimmicky bullshit like cards, souls, etc. The identify of the series vanished from SOTN on. It's not even that good of a game. The art is nice, and there's plenty of it, and that is the main appeal. Everything else is shit. It's easy as piss and 95% of the content is skippable or missable. Who needs spells? Who needs almost any of the equipment you find? And then the second half of the game is the same shit but flipped upside down.

tl;dr SOTN is overrated as fuck.

>> No.5010898
File: 42 KB, 700x394, Hitler and Goebbels 2.jpg [View same] [iqdb] [saucenao] [google]
5010898

>>5010885
You're overrated as fuck.

>> No.5010920

>>5010898
Let's be real. The only reason the series went to handhelds is because SOTN placed the centrifugal force of the series' appeal on having boatloads of assets and that could only be affordably done if they were making tiny graphics for tiny screens. On top of this, without that primary mode of attack, there was no reliable framework with which to create the level design from either. The tight level design of the old games was watered down after SOTN. This combined with sticking the series to handhelds is what sent it into oblivion and SOTN is ultimately to blame.

>> No.5010931

Symphony of the Night?
More like cacophony of MY SHITE
I WIPE MY AYUSS WITH THIS FUCKIN GAEM AND FART IN IGARASHI'S FACE

>> No.5010947

>>5010920
>tiny graphics for tiny screens
This is why I stopped playing. The advance screen was too small for what castlevania was trying to do. On a screen size like 3ds, it would have been fine, but not the original advance, which wasn't even backlit. You also missed the part where the reason the next 3 or 4 games were on the advance was because of the '2d is dead' mentality that corporate cunts were pushing that started with the 5th gen, which we know in retrospect was garbage. And all the 3dVania are horrid.

>> No.5010956

>>5010885
>SOTN was a bloated game for collectathon-loving casuals that fucked up the whole series by introducing the casual-friendly EXP system
And that's a good thing!

>> No.5010959
File: 10 KB, 168x201, 1528685679843.jpg [View same] [iqdb] [saucenao] [google]
5010959

>>5010515
I enjoyed playing as Maria in DxC SotN.
>mfw everything else works but it won't eboot

>> No.5010972

>>5010959
Not the same Maria, unfortunately. The DxC one was closer to the Rondo of Blood version, whereas Saturn Maria had melee attacks and an OP, but difficult to input, super attack that made her invulnerable to damage

>> No.5010980
File: 649 KB, 1280x992, sotn art.jpg [View same] [iqdb] [saucenao] [google]
5010980

This is the best game in the series, and there's nothing you nerds can do about it.
>m-muh difficulty!
Lol, you're all elitist pricks who think that every game has to be difficult to the point of being impractical for the average gamer to play. Konami told you all to go fuck yourselves when they made this masterpiece.
Every list showing the Top 100 games of all time will always show this game, while leaving your shitty "KKKlassicvanias" in the dust.
Eat shit, you nerds.

>> No.5011012

>What is THE best game in the series?
You posted it mate, the original (well, not sure if the GBA version).
But really most classicvanias are ace: 3, 4, Rondo, you name it.
I can't vouch for the Metroidvanias, as the only one I played to completion was SOTN and it didn't really feel like Castlevania.

>> No.5011036

>>5010843
The Saturn version of SotN had four programmers, one of whom hadn't ever worked on a video game before. They included apologies on the game disc. Don't try to pretend it wasn't a result of incompetence and insanely limited resources.

>> No.5011039

>>5010972
No kidding? Maria in melee sounds neat.

>> No.5011167

>>5010426
Hmm I really like IV, Symphony, and Order of Ecclesia (not retro). They are all great for different reasons. Simon's Quest is objectively the worst

>> No.5011180

>>5010980
>TOP 100
And SOTN is in the top 10 every single time, and it will constantly fight with metal gear for best playstation game of all time.

>> No.5011183

Which are worth playing. I've played 1,2 (didn't finish), 3 and Super IV?

>> No.5011187

>>5011183
Rondo AND Dracula X, Chronicles (ps1), and the adventure rebirth

>> No.5011193

>>5010426
Born '88 and Slav. Never played any Castelvania and pretty much any other console game. What did I miss?

>> No.5011390

>>5011193
Kicking Romanian blood sucking ass. You'd like it if you're Russian or Hungarian.

>> No.5011461

>>5010426
CV4 is probably my favorite overall.

i like the story of the sorrows games but if they didn't have julius mode i probably wouldn't have given a shit.

>>5010471
not him but like with the sorrows games i wouldn't have touched SOTN or PoR if they didn't have richer mode.

metroidvanias are pretty boring.

>> No.5011517
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5011517

>>5010883
>this is the buttblastedness of Sega apologists

>> No.5011519

>>5011517
>being such a sony fanboy that you would defend the PSX ports of Capcom fighters

>> No.5011552

>>5011036
>They included apologies on the game disc
where exactly? I speak moon. That said, the team that made it for PSX were new to it too and made their first version of it on the Sega 32X and then they moved it over to the PSX, the very first time they work on that system, and considering the quality of the Saturn it's inexcusable to ignore how fucking obtuse the Sega Saturn was in terms of programing.

>>5010883
> the megaman 8 saturn version came out at the same time as the psx version so it wasn't a 'port' it was a concurrent release.
That makes it really worse anon, that even when they are building from the ground up, it's still that bad.
>I think megaman past
I don't give a shit what your unwanted ass thinks. This wasn't about the quality of the overall product or your thoughts on it as it was that Sega Saturn was a shitty piece of hardware that most of it's "good" games needed a $50+ Ram cart to even run right.

>Wanna talk about shitty capcom ports? Lets talk about every fighting game they put out on the psx. Nigger.
Let's talk about how they didn't cheat and clog the market with Ram carts. Because that is the oh so glorious Saturn way around it was to make you buy an extra proprietary device to even run the game. But keep sucking the cock of you Sega lord and savior I'm sure he will bless you with tendies and waifus if you keep at it long enough.

>> No.5011553

>>5011519
>projecting your own tribalism.
Sony made fucks ups too. But that wasn't the topic at hand.

>> No.5011586

>>5010426
>What is THE best game in the series?
Rondo obviously. The clonetroid games (SOTN onwards) all suffer from mediocre level design.

>> No.5011801

>>5011552
>games needed a $50+ Ram cart to even run right.

wrong. After inflation it was closer to 9000 yen for just the cart and about 17000 yen for the bundle

>> No.5011809
File: 44 KB, 616x478, 1510758315981.jpg [View same] [iqdb] [saucenao] [google]
5011809

>>5010479
Zoomers will never understand that HOLY SHIT feeling when you saw what the SNES was capable of when it was first released.

>> No.5011825
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5011825

>>5010560
It's just classic contrarianism. IV was popular, so it has to be bad. 3 was popular, too, but gets a pass because of its difficulty even though the difficulty is actually excessive. Rondo was released on a console nobody had and SOTN flew under the radar a little and their popularity came after the fact so it's acceptable.

The truth is IV is a goddamn great game with maybe the best music of all the classicvanias, tight control and a difficulty level that allows for actual fun during a playthrough rather than the autistic perfectionism of some of the other games. The only legit gripe about it is that they got carried away with some of the gee-whiz graphical capabilities and tried to show off more than they needed to.

>> No.5011836

>>5011809
Because there wasn't that feeling.

>> No.5011839

>>5011809
PlayStation and N64 gave me that feel when I was 6
-28 y/o boomer

>> No.5011859

>>5011552
>where exactly?

The file's called KAIHATSU.DOC and it's in the OMAKE folder on the disc.

>> No.5011903

>>5010426
>What is THE best game in the series?
whatever stole you heart first anon.

I say that because I love simon's quest

>> No.5011925

>>5010560
You only hear that because you don't pay attention. The whip completely changes the feel of the game removing most need for careful timing and that rhythmic combat is a huge part of the appeal of early CV games, it distinguishes them from other generic platformers. Balancing this requires to either bump up enemy health which they sort of did already and which leads to shitty feeling combat, or increase enemy speeds but at that point it'll be a game of Ninja Gaiden birds or something. What they should actually fix is the whip mechanics. Something like shorter reach, longer animation and removing the manual flailing would go a long way. And the air control hardly makes any difference, you can play through almost the entire game with a locked jump except some parts will be harder like the dungeon. Not something you can get much complexity out of.

>> No.5012321

>>5010718
>>5010885
>>5010920

You guys forgot to tip your fedora

>> No.5012664

>>5010426
We try not to make them because they tend to be a shit show.

>> No.5012682

>>5011825
>The truth is IV is a goddamn great game with maybe the best music of all the classicvanias
why am I playing through 4 for the first time right now and finding the music extremely lackluster? I think im on level 10 now and it has the first good song ive heard so far. Compared to the first game where every single song in the game is amazing.

>> No.5012739

>>5012682
>I think im on level 10 now and it has the first good song ive heard so far.
You didn't like levels 4 and 6's music? Those are among my favorites.
>Compared to the first game where every single song in the game is amazing.
Eh, levels 2 and 4 are so-so, but yeah the rest is 10/10.

>> No.5012750
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5012750

>all of these people hating on SotN and IV

>> No.5012758

>>5012750
I don't hate SOTN, but it's a different kind of game than the classic-style ones.

>> No.5012761

What's the best way to play rondo besides pce/turbografix? Wii virtual console? Psp?

>> No.5012765

>>5012761
Both are good options, Wii is perfect to play on a CRT at 240p, and PSP is good if you want to play on handheld.
Both have the changed german narrator at the intro and the censored werewolf sprite, but if you don't mind about a cutscene that you will skip, and a few pixels of naked male body, then there's no reason to go your way and play the original when there's other 2 convenient options available.
PSP version has a few sync audio problems during some cutscenes though, unfortunately those aren't skippable like the intro one. So you'll just have to sit there and watch characters move their mouth while their speech is off time.

>> No.5012789

>>5011552
>ram cart is cheating
>50+ dollars, what a rip off
1 you only had to buy it once
2 small price to pay for perfect arcade ports
3 there are games where players spend thousands of dollars, and you're complaining about a cheap, one time purchase. Go talk to the granblue fantasy and fgo players. 50 bucks is laughable.
Fuck off emulator faggot

>> No.5012813

>>5012750

>the game that killed the franchise
>good

>> No.5012820

>>5012813
>killed
You mean created

>> No.5012834
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5012834

>>5011390
I'm neither

>> No.5012838

>>5012765
Is it worth it to play the 3d version to unlock the original?

>> No.5012870

>>5010931
This made me laugh

>> No.5012879

>>5012838
the 3D version is actually good. Its a legit Rondo experience

>> No.5012970

SotN > Rondo > CotM > AoS > IV > DracX > I > III > II > HoD

>will probably play later: Bloodlines + DS titles

>> No.5012976

>>5012750
4 is fine, albeit one of the easiest Arcadyvanias and has generally shoddy pacing.

SotN can go eat a dick, though.

>> No.5013000

I do not enjoy Circle of the Moon at all. SCV4 is boring. X is weird but okay.
Symphony is fun and full of shit to screw around with. How you faggots dislike a game so full of content is mindboggling.
Best classic style is Rondo with X86K close by.
III goes on for a bit too long but its damn good and the best of the NES ones
I and II are too classic to dislike even though II is a chore without a guide (but not impossible)
HoD and AoS are fine entries post SotN and creative with the way they fit into the timeline (if that matters to you).

>> No.5013041

I need to replay OoE.
I remember it being pretty fun and frustrating at the same time, without being braindead like sotn.

>> No.5013062

>>5013041
OoE and CotM are the most classic-like of the Igashits.

>> No.5013165
File: 23 KB, 480x640, Mung_Daal.jpg [View same] [iqdb] [saucenao] [google]
5013165

Castlevania? More like Asshole-vania.

>> No.5013279

Is the netflixvania going to actually be the full story of part 3? Asking because I never played that one.

>> No.5013297

My favourites are Super castlevania IV, SOTN and Aria of Sorrow. The X68000 Castle it's a bit too much frustrating to me (although I still like it).

However, I don't replay much SOTN because is too big to play casually, and SC4 has a certain epicness to me that makes me want to play it only in some special ocasions.

>> No.5013410

>>5012750
>hating
Nah, and I'm the one who gave the harshest criticism itt. I still got my pleasure out of the game, and at the time I loved the graphics and how much content the developers created for it. But I was aware of its glaring flaws since it came out and the way the series progressed has made me slightly more bitter about it.

>> No.5013451

>>5013279
It’s taking a lot of liberties so it’s hard to say.

>> No.5013463
File: 80 KB, 350x479, Castlevania_-_Bloodlines_-_(NA)_-_01.jpg [View same] [iqdb] [saucenao] [google]
5013463

I'm barely seeing any mention of Bloodlines good or bad in this thread. Have that many /vr anons not played it?

>> No.5013465

>>5013463
It’s very middle of the road. Honestly I keep forgetting about it and it’s the only 16 bit Casltevania I own.

>> No.5013537

>>5013463
Too expensive these days.
Kickass music though.

>> No.5013583

classic:bloodlines
rpg:circle of the moon

>> No.5013585

>>5013463
Probably the best 16-bit CV.

Also John Morris is best Belmont.

>> No.5013596

>>5013463
I dislike how primitive it looks despite the visual tricks it uses.
It looks more like a Turbografix game than Rondo

>> No.5013648

>>5010426
>What is THE best game in the series?
For me it's a tie between Castlevania 4 & SOTN.
A hybrid of the two would be fucking incredible.

>> No.5013659

I have a strong love for III, Rondo and Symphony all fairly equally.

>> No.5013665

>>5013648
Get the fuck out of here.

>> No.5013694

So, what's the verdict? Do you prefer playing as Richter or Maria in Rondo of Blood? Personally, I've always liked Richter's more traditional castlevania gameplay more

>> No.5013887

Man, guys, I think Castlevania 3 broke me. I've beaten Castlevania 1 three times since yesterday, when I went back to it on a whim just to see how much I had improved.

Granted, I used the Holy Water on Death but still, it's weird how much easier CV1 feels after CV3.

>> No.5014002

>>5013887
people saying things like this are the reason I went straight to 4 after playing 1. CV3 sounds fukn scary yo (also beacause it just seems like more of the same but way harder for no reason)

>> No.5014007

>>5010430
That's because he sucks at video games.

>> No.5014021

>>5012739
>You didn't like levels 4 and 6's music? Those are among my favorites.
most of the music is fine, but the only ones that stood out were the level 1 and 10 songs. This game also has a bunch of great castlevania 1 remixes in it towards the end right? ive heard parts of them. Those are probably the best songs in the game

>> No.5014040

Power rankings of all CV's I've played:

Rondo of Blood
Castlevania III
Dracula X
SOTN
Castlevania
Bloodlines
Chronicles
Super Castlevania IV
Castlevania II

>> No.5014046

>>5014002
CV3's difficulty is more gradual, but it definitely has a few soulcrushing moments that give you the feeling you had dying to the Yellow Devil over and over again.

Give CV3 a try with the Japanese version. The American version made the game harder and thus more time consuming to beat so you'd buy a copy when the rental period expired.

>> No.5014568

>>5010479
With how much slowdown it had?

>> No.5014605

>>5010426
Never played any castlevania, should I start with the first one?

>> No.5014607

>>5014605
Yes

>> No.5014681

>>5014605
No

>> No.5014743

>>5014605
Maybe

>> No.5014765

>>5014605
I don't know

>> No.5014786
File: 552 KB, 474x681, 1530817351014.png [View same] [iqdb] [saucenao] [google]
5014786

>>5014605

>> No.5014792

>>5010426
Bloodstained Curse of the moon

>> No.5014812

>>5014792
Probably the third best classicvania after Rondo and III

>> No.5014830 [DELETED] 

>>5014040
Terrible ranking, other than 3 being where it belongs near the top.

>> No.5014851

>>5014607
>>5014681
>>5014743
>>5014765
>>5014786
Thanks. I'll try that now.

>> No.5014852

>>5014830
How would you rank them then?

>> No.5014873 [DELETED] 

>>5014852
Check my tierlist up above.

>> No.5014881

>>5014873
If you're the guy who placed Bloodlines over IV and Rondo, and Haunted Castle over Belmont's Revenge, nah.
Not the other guy btw, his list is also shit.

>> No.5014902 [DELETED] 

>>5014881
IV is objectively better than Rondo.
All the Gameboy Castlevanias feel like sluggy shit due to the bad hardware.
Also, stairs > ropes.

>> No.5014905 [DELETED] 

>>5014902
meant Bloodlines is objectively better than Rondo
I would place IV over BL if IV wasn't a boring cakewalk until the last few levels.

>> No.5014906

>>5014902
>IV is objectively better than Rondo.
IV has better levels, but Rondo has better boss fights.
>All the Gameboy Castlevanias feel like sluggy shit due to the bad hardware.
Nah Belmont's Revenge is fine.

>> No.5014914

>>5014905
I think Bloodlines has worst levels than IV and worst levels than Rondo, so I wouldn't place it above either, but it's still a good game on its own for doing some things differently. Still not above the other two.

>> No.5014918

>>5010431
I feel the same, there's no real discussion to be had. Love them, am Hype for Smash, will probably main Richter and Snake
#Bandanabros

>> No.5014919 [DELETED] 

>>5014906
>IV has better levels, but Rondo has better boss fights.
Rondo's bosses are overrated. Only the Dullahan really puts up a decent fight, and everything after him you can cheese with ease using the Bible.

>Nah Belmont's Revenge is fine.
I mean, it's OK, for a handheld game, but not better than any of the console/arcade installments.

>> No.5014927

>>5014919
>Only the Dullahan really puts up a decent fight
What about the werewolf?
>but not better than any of the console/arcade installments.
Yes it's better than Haunted Castle. That game doesn't really have good controls or level design, it just has pretty graphics (well, sometimes) and really good music (which the GB titles also have)

>> No.5014936

I tried to 1cc haunted castle and it's just not worth it.

Also, Belmont's Revenge is better than both CV2 and Haunted Castle. Meme at me all you want. I will take a solidly built game that knows its limitations over CV2 any day.

>> No.5014956 [DELETED] 

>>5014927
>What about the werewolf?
Forgot about him. He is cool, but not that challenging.

>That game doesn't really have good controls or level design
Didn't have any issues with the gameplay. As for the levels, I thought they were good up until Dracula's stage, which was a bit on the lazy side.

My main problem with the GB stuff is that they are slow, easy, forgettable, and have too many ropes.

>> No.5014965

>>5014956
>Didn't have any issues with the gameplay.
I mean, talk about slow. Simon on Haunted Castle is a snail.
The levels themselves all rely heavily on memorization, with very little actual platforming and mostly just remembering where enemies pop up to react quickly (or as quickly as the controls allow you to).
IMO it's one of the worst Konami-made classicvanias, maybe the actual worst one, I'd rather play The Adventure.

>> No.5015249

>>5010718
The best games are 1, 3 and Rondo.

>> No.5015254

>>5015249
I like you

>> No.5015275 [DELETED] 

joke: tansakuvanias
broke: 3Dvanias
woke: tousouvanias

>> No.5015291

What are you favourite Dracula Battle tracks?

My overall favourite might be Cross a Fear

https://youtu.be/48GC0QOgNyg

>> No.5015298

>>5015291
https://www.youtube.com/watch?v=-ZjB3uo2X2k

>> No.5015316

>>5015298
Eh, I was specifically talking about Dracula Battle, like this https://youtu.be/f3MZsMbP6Wc .

>> No.5015319

>>5015316
Oh lol. My mistake.

>> No.5015570

>>5010885
cringe

>> No.5015670

>>5014040
>Ranking IV that low
It had the best wip mechanic which automatically makes it better than a lot of the classicvania titles.
I don't give a shit if it "changes the game's fundamentals". It felt fucking good.

>> No.5015678

>>5015670
>I don't give a shit if it "changes the game's fundamentals". It felt fucking good.
That argument is also not very solid because most other games in the series changed and twisted things around. All in all, despite the changes in the controls, IV is still fairly orthodox.

>> No.5015686

>>5015670
>Gross color palette
>Too easy
>Boring sprites compared to the other 2D games
>Some stages don't have bosses for some reason
I like 4 overall, but there's a lot about it I don't.

>> No.5015695

>>5015686
>Gross color palette
What do you mean by "gross"?
>Boring sprites
It actually has some of the best Castlevania sprites along with Rondo, which is why some of them were rehashed in SOTN.
The only stage without a boss in stage 5 iirc. I remember some stage in Rondo also lacked a boss fight. IMO that's not a fatal flaw, Castlevania was never boss-centric, which is why I don't enjoy Bloodlines as much as other titles, too many sub-bosses that drag the pacing and aren't fun to fight.

>> No.5015705

>>5015686
>Gross color palette
Better than a fucking rainbow palette, I'll give you that. The monotonous palette makes for a grimier look that works with the horror setting.
>Too easy
This is true, but that's the price you pay for having actual control over the whip.
>>Boring sprites compared to the other 2D games.
That's a matter of personal preference.I prefer the sprites in Rondo, but again, the grimier looking, less detailed foes work for IV's aesthetic.
>Some stages don't have bosses for some reason.
I don't see why every stage would need an end boss. Plus, it makes the actual bosses stand out more.

I'm not saying it's the holy grail of Castlevania, but ranking it so low is begging for a (You).

>> No.5015714

>>5015695
When I say gross color palette, I just mean I don't like it. It's mainly darker colors, and the game has a lot of brown in it, a color I don't care for at all. CV1 was mainly Orange/Blue, my two favorite colors, and Rondo/Dracula X have a lot of colors that pop out as well. I like playing as Sypha in III because of how bright blue she is. 4 just isn't appealing to look at.
I forgot about the stage in Rondo that didn't have a boss, mainly because I don't usually do the ' stages when I play it cause I like fighting death.
I don't agree at all about the sprites.

>> No.5015730

>>5015714
That's just the eternal debate of artistic visuals vs the realistic approach. But I still stand by my opinion that IV's aesthetic works in it's favor and makes it stand out from the rest.
I'd say outside of SoTN, Rondo of Blood has the best visuals in the series, but it managed to strike a good visual balance.
Some of the later GBA & DS games went a bit overboard with the amount of colors and eye candy. You're a vampire killer, not a clown at an amusement park.

>> No.5015752

>>5015714
Darker yes, but I don't think that's necessarily bad. It still manages to have a variety of locations that make use of different color combinations and not just brown.

>> No.5015767

>>5015752
Wasn't saying it was all brown, just it had too much of it. I know it's unpopular, I just don't like CV4 as much as the other pre-SOTN Castlevanias bar Simon's Quest.

>> No.5016695

>>5010430
B8.

>> No.5016802

Post only the best Castlevania tracks, I'll start:

https://www.youtube.com/watch?v=8jG91UawBKI

>> No.5016930
File: 70 KB, 471x368, richter_on_horse.jpg [View same] [iqdb] [saucenao] [google]
5016930

>>5010515
This. It's even better if you emulate with SSF or Mednafen since the slowdown and loadtimes are drastically reduced if not eliminated, which helps when checking the map. Saturn is my favorite version.

>> No.5016941

>>5010661
>no one should own it because I don't like it or have money and I only speak english
imagine being this person

>> No.5016967

>>5010426
>What is THE best game in the series?

Symphony of the Night is the first and last good Castlevania game, not counting the awful boring slog that is the inverted castle.

>> No.5016980
File: 26 KB, 450x450, 1534948605020.jpg [View same] [iqdb] [saucenao] [google]
5016980

>>5010843
You're baiting or just a manchild if you still buy into console war bs. The PSX is literally almost just as bad as Saturn in the hardware department. Saturn development required a steeper learning curve but could pretty much do everything the PSX was capable of from a consumer standpoint. The majority of the success of the PSX was due to better management and smarter marketing.

>> No.5016998 [DELETED] 

>>5016980
>Saturn development required a steeper learning curve but could pretty much do everything the PSX was capable of from a consumer standpoint.
Enjoy your no transparencies, Segacuck.

>> No.5017081

>>5016998
>saturn can't do transparencies
>confirmed console war fag
Look at the thumbnail showing the water transparency layer idiot >>5010582

>> No.5017165 [DELETED] 
File: 102 KB, 343x500, bernie stolar.jpg [View same] [iqdb] [saucenao] [google]
5017165

>>5017081
>crying about console wars
Not my fault Sega fucked up hard with the Saturn.

>> No.5017178

>>5017165
Fucking bernieposter always behind Saturn shitposting.

>> No.5017216

>>5017165
I literally already agreed with you about that in my initial post. Sega has been horribly mismanaged since the end of the Genesis era. I don't think anyone even remotely knowledgeable about it could argue otherwise. Go ahead and regurgitate more retarded meme fact though, you uninformed autist.

>> No.5017291

>>5010582
A lot of that shit is wonky Saturn emulation. Effects aren't being placed on the proper layer and stuff so it looks weird

>> No.5017754

IV

>> No.5017807

I have been stuck on X68000's Stage 5 for more than two weeks and have put about twelve hours into it. How the fuck do I dodge this werewolf's attacks? There's no rhyme or reason to where it will go, it could give you plenty of time to react of jump immediately to the nearest clock number to throw at you, and there's no rhyme or reason to how long it waits before attacking again, it could wait for like five seconds or attack thrice in a row with zero pause. What the fuck am I supposed to DO here? I'm not even interested in attacking the boss, I just need to dodge its attacks long enough for it to run out of things to throw and then I can see how hard it is to hit with whatever it comes next. I've already looked up walkthroughs and they all just say cryptic vague shit like "keep on moving" with no specification of where the hell you're supposed to move.

>> No.5017817

>>5010980
Nah brothers. Symphony is overrated as shit and muh top 100 argument proves that even longer. Even bloodlines is more fun that action rpg turd.
Also fuck voice acting

>> No.5017820

>>5017807
Well in a cruel twist of fate, as soon as I write up a rant about the boss, next time I fight it it abruptly changes its tactics to grab a clock hand and try to melee me, at which point I easily killed it. Maybe the secret to Castlevania X68000 is to bitch about it to /vr/, I only beat Stage 4 shortly after bitching as well.

>> No.5017824

>>5017820
We'll see you the next time you run into a road block, then!

>> No.5017829 [DELETED] 

Castlevania was never good.

>> No.5017847
File: 659 KB, 974x600, bs.png [View same] [iqdb] [saucenao] [google]
5017847

What did you guys think of pic related?

>> No.5017892

>>5017817
Bloodlines is a good game, but it doesn't hold a candle to SoTN in neither gameplay, music nor presentation.
You're just hating on the game because it was widely well received. You don't even have to admit it, it's obvious.

>> No.5018274

>>5017847
It's good, but it's easy by Castlevania standards. I played it three times to get the main endings and thought my time wasn't wasted; I liked Castlevania 3 and this was basically a new set of levels for that given how similar the characters are in gameplay.

>> No.5018673

>>5010426
Order of Ecclesia is the only correct answer.

>> No.5018703

Not much into Castlevania. Played the original on NES and kind of skipped the SNES games, but I just started playing symphony of the night and am really digging it. That fucking soundtrack man.

>> No.5018707

>>5010426

I've been playing through them all (skipped Haunted castle) Currently on mirror of fate. SOTN is best, then Circle of the moon.

Most overrated: Super 4

Best music: Belmonts revenge.

https://www.youtube.com/watch?v=I6mftPOyQX0

>> No.5019061

I want to play Rondo of Blood (PCE version) with an english translation. Does somebody have a guide explaining how to setup this?

>> No.5019084 [DELETED] 

>>5018673
Circle of the Moon's better.

>> No.5019136

>>5019061
>english translation
It's Castlevania. Why?

>> No.5019140

>>5019136
Idk, I noticed there is an english patch (https://www.romhacking.net/translations/846/)) so I thought I could use it.

Well I tried to run the japanese rom on retroarch but it didn't work either, i'm getting a black screen

>> No.5019327

>>5010426
Any that isn't in 3D.

>> No.5019341

>>5017847
It's Castlevania 3 but done well.

>> No.5019354

>>5019341
It's good but not as good as CV3.

>> No.5019632

>>5017824
Good news, anon! I beat the entire rest of the game spending only about two hours on each level! Either the hours spent on Levels 4 and 5 made me git gud or the level design was less punishing in Stages 6 and beyond. The bosses definitely felt easier though, even Death who usually pushes my shit in regardless of what game he's in.
I noticed there's a second loop of this game. Is there anything special in this loop or does it only exist for people who like X68000 enough to play it a second time with even more enemies? I really feel I've gotten my fill of the game the first time around and if there's nothing else here I'm fine calling it quits with the first loop victory.

>> No.5019635

>>5017847
Very fun game. Nice that someone took inspiration for CV3 (my opinion the best in the series), rather than Symphony of the Night.

Downside is that its very easy compared to a real CV, so beating every mode won't take you all that long, but its got some replay value. One improvement over 3 is that character switching doesn't take 10 seconds.

>> No.5019654

>>5019635
>Nice that someone took inspiration for CV3 (my opinion the best in the series), rather than Symphony of the Night.
Anon, I...
This game was made as a stretch goal for a Kickstarter game that is based on Symphony of the Night.

>> No.5019658

>>5019654
I'm aware. But this isn't that game, it is a standalone game.

>> No.5020224

Is SotN a good place to start with this series?

>> No.5020292

>>5020224
no

>> No.5020514

>>5020224
If you want to start with the best one and feel disappointed by the rest, go ahead.
I would recommend trying Rondo of Blood first though, for continuity's sake.
Keep in mind that SoTN is a lot friendlier to casuals as far as difficulty is concerned, as the rest of the series can be pretty tough, with the exception of Super Castlevania 4.

>> No.5020529

>>5018703
I recommend following as few guides as possible, even though you might miss some important secrets.
It's much more fulfilling to find shit on your own.
By the time you get to the inverted castle, you'll be OP as fuck.

>> No.5020538

>>5020224

Zoomer post of the thread.

>> No.5020826

>>5020538
>zoomer
I'm 27 though, I've just never played any of the games until now, I think I'll start with super

>> No.5020830

>>5020826

Start with 1. No classicvania is worth skipping, even 2. Basedtn killed the franchise.

>> No.5020885

>>5020224
No, not by a longshot. And don't listen to the guy who said it was the best one, that's entirely subjective.

>> No.5020910
File: 18 KB, 350x306, DjOl7jqU8AEXGc8.jpg [View same] [iqdb] [saucenao] [google]
5020910

>>5020514
>the rest of the series can be pretty tough, with the exception of Super Castlevania 4
Why does this meme still fucking persist? Overall, 4 is around the same difficulty level as 1.

>> No.5020914

>>5020910
It takes longer to get hard, because it has more levels.

>> No.5020916

>>5020910
It's the easiest classicvania by a long shot, only the last two or so stages present any real challenge, and even then they screw the difficulty up with the dracula fight by giving you a ton of hearts, max subweapons and max whip upgrades.

>> No.5021026

>>5020916
>only the last two or so stages present any real challenge
Yeah, and they're harder than anything in Rondo or Bloodlines.
>>5020914
I swear, most of those elitists just fucked around in the first couple of levels, hated the loose controls and quit.

>> No.5021028

>>5021026
I never quit, but the loose controls are really un-fun for me

>> No.5021029

>>5010426
Rondo for classic
Symphony for modern

>> No.5021036

>>5021026
Why is it so hard to understand the game doesn't click with a lot of people for various reasons?

Personally, I dislike it not for the supposed lack of difficulty but just, in general, I find nothing about I particularly like that isn't done better by damn near every other game in the series. None of the music stands out as all that good, the graphics are a muddled mess...I just dont care for it.
I guess the ease of the game lends to how the whole experience just slogs by until you get to Slogra...which is only enough of a challenge to even remember the battle at all. Then Dracula is the slowest, most boring end fight I can think of for a game like this.

I didn't play it a lot as a kid though so none of it holds any kind of residual impact in that regard which I suspect might be the main factor in loving it.

>> No.5021037

>>5020910
>Overall, 4 is around the same difficulty level as 1

Talk about a meme.

>> No.5021042

>>5021036
I'm not even talking about the game's quality, I'm just sick of dumbasses spouting how easy it is because 'whip anywhere you want LMAO'.
>>5021037
I don't get what you're trying to say here. For one thing, you can't stunlock the hardest bosses in 4 with holy water.

>> No.5021045

>>5021042
The only way I can see you continuously be this adamant on 4's difficulty is if you were like 4-6 when you first played it, and it was also your first Castlevania.

>> No.5021085

>>5017892
SOTN controls really well and has an excellent art direction, but it's a fucking cakewalk. As a game, it sucks.

>> No.5021092 [DELETED] 

>>5021042
Hard bosses don't exist in 4. They are all really braindead and painfully boring.

>> No.5021095 [DELETED] 
File: 2.95 MB, 480x360, cv4-slogra.webm [View same] [iqdb] [saucenao] [google]
5021095

>>5021092
>b-but muh slogra...
Learn how to keep your distance, retard, then you won't get hit.

>> No.5021164

Kid Dracula >>> All

>> No.5021187

>>5021164
BUT IT'S TOO EASY! :P
Serously, Castlevania threads moslty suck because of the pseud attitude some people take.
No Castlevania game is really THAT hard, with the exception of Haunted Castle, and that's because the controls are fucked and Simon's hitbox is gargantuan.

>> No.5021203

>>5021036
>Why is it so hard to understand the game doesn't click with a lot of people for various reasons?
Likewise, why is it so hard to understand that the game DOES click with a lot of people?
I personally don't really get why some people can actually dislike any of the big games (1, 3, 4, Rondo, Bloodlines, X68K), they're all bonafide shit, but to each their own.

>> No.5021227

>>5021203
I don't dislike any of them, I just think 4 is the worst.

>> No.5021235

>>5021227
Well, the anon I was replying to outright said he dislikes it.
I'd have a hard time deciding which is the "worst" of the best, personally. My favorite is Rondo, so any of the others could be in any order.

>> No.5021504

>>5020910
Haha, no. The buffs to both Simon's mobility and his whip make it much easier.

>> No.5021513

3 or Rondo, but Dracula X isn't far off bro

>> No.5021620

>>5021513
Glad to see some Dracula X love, I'd also say it's the third (or maybe even second) best

>> No.5021781

>>5021620
>>5021513
Speaking of Dracula X, why it called that? Is it just America trying to come up with a cool sounding title? It's not like it's the tenth game, or the tenth time Dracula's awoken, or the 10th reincarnation of Dracula. Really bugs me.

>> No.5021785 [DELETED] 

>>5021781
RoB was actually the tenth Castlevania game released, hence why it's called Dracula X: RoB.

>> No.5021812

>>5021785
I'm assuming that's counting Haunted Castle and Kid Dracula?

>> No.5021827

Bloodlines is the best one, brothers.

>> No.5021829 [DELETED] 

>>5021812
NES CV
MSX CV
CV2
HC
CVIII
GBCV
GBCV2
SCV4
X68K
Rondo of Blood

>> No.5021862
File: 902 KB, 1200x1005, ca3.jpg [View same] [iqdb] [saucenao] [google]
5021862

>>5021827
>Bloodlines is the best one, brothers.
I've always liked it but the game has definitely grown on me over the years and is now in my castlevania top 3.

>> No.5022213

>>5021827
I always loved the flow of Bloodlines, its quite fast-paced and controls smooth as butter.

>> No.5022219

1. Symphony of the Night
2. Rondo of Blood
3. Aria of Sorrow

>> No.5022443

>>5019654
i played the demo at NYCC last year it was pretty fun but i kinda hope the metroidvania bloodstained doesn't have too much of an emphasis on backtracking.

that was always a huge turnoff for me with metroidvanias.

>> No.5022528

>>5022219
>all the easiest ones

imagine my shock.

>> No.5022529

>>5021029
>easiest ones

and more shock to be imagined.

>> No.5022580

>>5010739
Started playing CV3 on hard mode, Trevor only. What am I in for?

>> No.5022684

>>5022528
>>5022529
>le quality or validity of the games in discussion depend on difficulty level
Also Rondo isn't one of the easiest. Originalvania and CV4 are easier classics

>> No.5022712

>>5022529
>>5022528
5' in Rondo alone is more difficult than the entirety of CV4.
And if you think "well, 5' isn't hard at all"; exactly.

>> No.5022715
File: 7 KB, 256x225, Akumajou_Dracula_X_Chi_no_Rinne_Level_Select.png [View same] [iqdb] [saucenao] [google]
5022715

So what the fuck counts toward percentage in Rondo?
I've beaten every level and saved all the ladies yet I'm only at 88%.

>> No.5022729

SOTN

>> No.5022935

>>5022213
>its quite fast-paced and controls smooth as butter
This is so true.
I wish Rondo was a bit more like that.

>> No.5022959

>>5022712
I actually think any of the last 3 or 4 levels on IV are harder than 5' in Rondo.
5' is really lazy, just a bunch of corridors reusing backgrounds from other levels and copypasted enemies everywhere. The only "challenging" part is the part where you fight 2 big knights in a tiny room.

>> No.5023096

>>5022715
You have to beat every boss. If you go through some secret exits, you skip the boss of that stage, so make sure to go back there again and defeat them properly.
Also I think you need to go through both routes in 5'.

It's weird because to unlock 5' you need to have at least 96%.

>> No.5023212 [DELETED] 

>can only fight Death in SNES X if you've saved all the waifus
WHAT WERE THEY THINKING?

>> No.5023221

>>5023212
You don't deserve to fight Shinigami-sama if you're a scrub.

>> No.5023243 [DELETED] 
File: 26 KB, 100x150, what.png [View same] [iqdb] [saucenao] [google]
5023243

>>5023221
>collectathon-ing takes skill

>> No.5023262

>>5023243
Death himself is a collecthaton fag.

>> No.5023298

>>5023262

>> No.5023314

>>5010467
>Making castlevania IV even easier

>> No.5023349 [DELETED] 

Super Castlevania Bros... was a fucking mistake.

>> No.5023430
File: 168 KB, 600x600, 1519070521514.png [View same] [iqdb] [saucenao] [google]
5023430

>>5023349
Get a load of this fag.

>> No.5023580

I really miss australia-kun.

>> No.5023590 [DELETED] 

Good to know trannyjanny still gets triggered by the SCB meme after several years later.

>> No.5023595

>>5023590
Put your trip back on, Retardo. Oh wait!

>> No.5023603

>>5023580
He was a very boring "troll", his shtick grew old fast and he couldn't adapt.
His first few attempts at trolling were actually successful, I'll give you that, but he was a one-trick-pony. Not on the level of autists like ACfag, LJ and other legendary trolls.

>> No.5023609

>>5023603
This. The only reason he became a meme is because /vr/ is a relatively small board and he forced his memes a lot, but on a board like /v/ nobody would have given him attention. In fact, I remember a few times he tried to post the SCB meme on /v/ and nobody cared.

>> No.5023616 [DELETED] 

>>5023603
Mostly because the real Australia-kun left and all that remained were imitators rehashing the memes he'd left behind.

I miss his pro-Amiga, anti-Nintendo, and 50hz vs. 60hz shitposting marathons desu.

>> No.5023619

>>5023616
>Mostly because the real Australia-kun left and all that remained were imitators rehashing the memes he'd left behind.
I keep reading that, but where is the actual proof?
>I miss his pro-Amiga, anti-Nintendo, and 50hz vs. 60hz shitposting marathons desu.
It was really retarded.