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/vr/ - Retro Games


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File: 499 KB, 1169x1600, simons quest.jpg [View same] [iqdb] [saucenao] [google]
4983921 No.4983921 [Reply] [Original]

I'm going to play this game for the first time. Is it advisable to try and beat it with no outside help?

>> No.4983934

>>4983921
No.
Me and my friends had Nintendo Power to play through it for the first time and I think that's why I am able to have fond memories of the game at all.

Mechanically the game is solid as fuck. just knowing where to go and what random thing to do next can be almost impossible to figure out with a guide of some sort.

>> No.4983938
File: 64 KB, 381x543, why are you asking a cat .jpg [View same] [iqdb] [saucenao] [google]
4983938

Either use a walkthrough or play the redacted version, the game suffered from a poor translation which resulted in the NPCs telling outright lies.

>> No.4983946

I've tried a couple times and haven't gotten very far, I think knowing that there's time limit when you have no real idea what to do is discouraging and I end up not picking it up again. I've regretted consulting a walkthrough for games in the past so I try not to but it might be better to give in on this one. I've also checked a walkthrough on some games and thought ok that's fucking stupid and I would have only got that by wasting a fuckton of time trying everything, so idk.

>> No.4983954

>>4983938
I think they were supposed to be misleading because peasants would believe all kinds of bullshit, but it became too confusing when translated and may not have been the greatest idea in the first place.

Having characters in a horror themed game be wrong about shit is a cool idea imo, but getting it right so it didn't completely frustrate players would be hard as fuck

>> No.4983993

>>4983946
A suck and a quitter, your mom must be so proud.

>> No.4984006

It can be done, I did it but you will get the "bad" ending. Then you replay it, probably get the "okay" ending then shave it again and again like three more times to get the "good" ending. That's the way you get the most out of the game but a lot of people these days don't want to play games like that.

>> No.4984249

>>4984006
can't blame em, you old fuck

>> No.4984297

>>4983921
Yes. There's only like 3 actual puzzles in the game.
Just be aware that the phrase "clues to Dracula's riddle" refers to small red books that often carry important information. It's probably the biggest casualty of the iffy translation.

Ignore memetards like >>4983938

>> No.4984605

>>4983921
>Is it advisable to try and beat it with no outside help?
God no. You'll need either a walkthrough or the hacked/modded version.

>> No.4984652

>>4984297
this

Also, the game does not require you to grind hearts.
You do not need holy water until Mansion 3 and you start with enough money to buy the white crystal.

Mansion 1 has two non fatal pit falls marked by columns, Mansion 2 is similar. Grab the holy water on the trip to Mansion 3.


I want to play a hack where the levels of CV1 are inserted into the Mansion section of CV2.

>> No.4984880

>>4984249
But I can.

>> No.4985415

Hm.......

>> No.4985561

>>4983954
The thing is that the lying NPCs in the Japanese version of CV2 actually have a particular way of speaking that sets them apart from those who always tell the true.

>> No.4985610

>>4985561
Not really. It's just that a lot of the "false information" is such obvious nonsense it's clearly not correct.

>> No.4987353

>>4985413
>>4985415

Is this a new meme or what?

>> No.4987998
File: 114 KB, 1024x775, e03a201e9748c198d4801e876df9d0619c537df4_hq.jpg [View same] [iqdb] [saucenao] [google]
4987998

>>4983921
You will not beat it without a guide unless you already know some of the big secrets the game won't tell you about. It is impossible with no prior knowledge. Play the the redacted version.

>> No.4988005

>>4987998
Other than being told about where to kne with the crystal I beat it without any outside references and was only about 15.

>> No.4988012

>>4983921
this game is terrible with completely nonsensical puzzles and is impossible to beat without a guide. I rather drink diarrhea turds from a road killed skunk then play this game

>> No.4988013

>>4988005
Yeah, I feel like I also had to find that out through a guide. I feel like maybe I played it with my friend who ended up killing himself New Year's Eve 2000. He always had all the magazines and guides back when we were kids.

>> No.4988027

>>4988013
For me it was a guy in one of my classes who said it when I mentioned I was stuck, he knew the part before I said more. Other than that, it was cryptic but that wasn't a bother. Compared to Rogue which I was also pretty obsessed with at the time despite also not having any guides and never even getting close to winning, it seemed pretty straightforward.

>> No.4988040
File: 585 KB, 1024x1583, castlevania_2_simon_s_quest_poster_by_whittingtonrhett-da2rhxv.jpg [View same] [iqdb] [saucenao] [google]
4988040

>>4988005
You had outside help, though. The game will never tell you to do that. It's unbeatable without having that told to you. Therefore, it's misleading to encourage people to beat it with no outside help. Eventually he would either quit or look up a guide, so he might as well go in knowing he'll need to use one and save himself from hours of mindlessly wandering around for no reason searching for clues ingame on what to do next that don't exist.

>> No.4988063

>>4988040
Perhaps. But it would be plenty possible to just look up common hints when he does get stuck and play the rest of the game blind. My point was more that outside of maybe a couple points it's plenty playable.

Though the retranslation does sound pretty cool as well and I look forward to playing it at some point.

>> No.4988087

>>4983921
>Is it advisable to try and beat it with no outside help?
Yes, if your plan is to beat it and get the worst ending.

>> No.4988094

>>4988063
>My point was more that outside of maybe a couple points it's plenty playable
That's bullshit and you know it.

>> No.4988102

>>4988040
>The game will never tell you to do that.
Yes it does.

>> No.4988105

>>4988063
It's not a retranslation, it's a rewrite.

>> No.4988145

>>4988063
Yeah, I don't advise that he constantly abuse it. Just that he should know eventually he'll need one, so either expect to look things up at some point or play through a version like redacted or retranslated and save himself the headache.
I'd like to do a retranslated run myself someday, the fact that the guy added an interactive ingame world map is really impressive.

>> No.4988160
File: 14 KB, 204x192, Game Nintendo NES-201-3__22003.1394711445.jpg [View same] [iqdb] [saucenao] [google]
4988160

I just posted something about this in another thread actually:

>>4988124
>James Rolfe said something very wise about this once imo. I think it was in the "James and Mike mondays: Castlevania 2" video bit not even sure...
>
>Anyway he said he was asked how could anyone figure out which lake you were supposed to walk under since there are more than one lake and the hint is just about a lake.
>
>He answered that if it didn't happen to be the lake he tried first he would simply try another one, and that back then he didn't feel such a need to beat the game: he would just play with it for a while and turn it off.
>
>I don't know I thought it was beautiful. One more thing that probably doesn't have anything to do with anything (either): I was replaying Jak 3 on ps2 at the time and felt really frustrated because of this one part where you have to follow a floating light with a hoverboard and I kept thinking how was anyone supposed to react to those turns without knowing them beforehand. James' quote made me realize that maybe I wasn't supposed to: It's not like you lose anything by dying at that part! I just never had thought that way about 3D game before!
>>inb4 that part's easy!
>yeah I could also just suck too.
>
>And sorry for a blog post!

>> No.4988174

>>4988094
It's no bullshit at all. Have you even played it?

>>4988105
That's cool too.

>>4988145
I would say that advising someone to play it I'd tell them about where to kneel once you get the crystal and that NPCs will bullshit you. Then to go for it.

>> No.4988176

>>4988160
>Anyway he said he was asked how could anyone figure out which lake you were supposed to walk under since there are more than one lake and the hint is just about a lake.
Three problems with that:
1) The hint does tell you which lake it is.
2) The lake it refers to is the one like 3 screens away from the hint. The other lake is much further into the game and not accessible at this point.
3) You need to walk under both lakes anyway.

I agree with his general sentiment, though. If a game gives you a key and there's multiple doors available, you try the key on all of them and figure out which one it's for, you don't turn the game off and screech about diarrhea because the game didn't tell you which door it's for.

>> No.4988187

>>4988102
You know it doesn't.

>> No.4988190

>>4988176
Ah thanks! Maybe I'm just remembering that wrong... I should play it and/or watch that again...

>> No.4988192

>>4988190
Chances are James just misremembered what the hint said or something. He's right about that's what we did back then for other games, just because it doesn't apply to this particular example doesn't make the general idea wrong.

>> No.4988205

>>4988192
true and true :)

>> No.4988289

>playing a game that requires a guide
at least flight sims have real life analogies

>> No.4988337

>>4983921
Go for it. It's a fucking great game, but brainlets hate it because of its difficulty and their lazy lack of resourcefulness

>> No.4988376

>>4988289
What games do you like?

>> No.4989363

Exclusively play this version.
>but the redaction
the redaction was good. This is better.
True to the source as possible, adds a map and save functions, nearly erases dtn transitions, just fucking play this one.

https://www.romhacking.net/hacks/1032/

>> No.4989570
File: 5 KB, 512x336, Title[1].png [View same] [iqdb] [saucenao] [google]
4989570

>>4983921

Play this hack instead. It fixes the biggest flaws of the game such as the annoying slow text, and adds new added text giving at last some useful hints and clues about what you have to do and go.

http://www.thealmightyguru.com/Games/Hacking/Hacks/SimonsRedaction.html

https://www.youtube.com/watch?v=RFi2vcseEz8

>> No.4990032
File: 220 KB, 509x720, simon's_quest_redaction_box_lq.jpg [View same] [iqdb] [saucenao] [google]
4990032

>>4989570
based. I just beat this the other day and it's such a great game without the original dialogue.
has anyone found a cover for this in decent quality?

>> No.4990157

So basically if I want to play this game "legit" and not use a romhack, I should just play with a copy of Nintendo Power? Is that the true 1987 experience?

>> No.4990164

>>4988376
I'm playing a lot of metroid games lately, it's true that you cannot complete them 100% easily without a guide (or just a map) but the game are still solid without any outside help

>> No.4990396

>>4990157
I mean it's hard for me to totally "un-learn" the game and look at it from the perspective of someone who knows nothing, but I don't feel that even the original English hints are any more obtuse than CRPGs of the time. You will have to do some trial and error and experiment but isn't that part of the fun? Maybe people are a bit more averse to that in a platform action game than an RPG

>> No.4990702

The best hint I can give you is that the whip makes a 2

>> No.4990760

>>4990396
I beat it fine without any guides. Just write down the hints you get and treat them all as "potentially true" and you'll be fine. The few mistranslations the game has aren't a game breaker. Worst one is probably >>4984297

>> No.4990761

>>4990164
Metroid 1 and 2 don't really have anything especially well hidden, and Super Metroid has the X-ray beam that lets you find all the bullshit secrets if you autistically comb the entire game with it.

>> No.4991142

>>4983921
I just played through the original using a walkthrough, Redacted, and Retranslation.

I would say Redacted is still the best. It changes the least amount of stuff but still makes the game playable without a walkthrough. Retranslation was advertised to me as just a text change but they completely removed the text from the day and night transition which is a bit jarring in a weird way. But it does increase the heart cap which is a huge plus.

I wouldn't even bother with the original save for the fun in spotting the translation errors. But there's nothing to be gained from the original that you don't get in Redacted outside of that.

>> No.4991147

>>4983954
I would agree if some of the puzzles weren't outright cryptic and the hints for solving them weren't locked behind hidden books which appeared and disappeared within a matter of seconds.

The red crystal one being the stand out example. Sure you can find a book hidden in one of the manors which tells you something to the effect of "bring the red crystal to deborah cliff" but you would still have to know what the fuck Deborah cliff is, what the red crystal is and where to get it, and that you have to equip the crystal and then crouch by Deborah cliff.

>> No.4991191

>>4991147
>The red crystal one being the stand out example. Sure you can find a book hidden in one of the manors which tells you something to the effect of "bring the red crystal to deborah cliff" but you would still have to know what the fuck Deborah cliff is, what the red crystal is and where to get it, and that you have to equip the crystal and then crouch by Deborah cliff.

I thought figuring that stuff out was the game. That it was meant to be cryptic, it's an adventure like Zelda, just taste maybe but I liked SQ a lot. But also it's not like there are tons of cliffs.

>> No.4991194

>>4991147
>this hint is shitty because it tells you to use a named item, but you may not know what that item is
Really?

There's not that many cliffs in the game. The fact that you may have to duck while holding the crystal is pretty easy to guess considering that's what you had to do with the blue crystal earlier. You're retarded if you think it's obscure that you have to equip the item for it to have an effect, since that's how items work in this game, and at that point you know that. And the manual tells you what the red crystal is, and you get it from talking to a man in a town.

None of this is "outright cryptic" tier.

>> No.4991305

>>4983921
This is a rare example of a game that if you must play at all then you should probably use a guide. I normally never say that, but this game is just outright confusing mostly due to bad translations. A guide won't remove the challenge of the combat, but it will help you minimize the bullshit of dealing with the intentionally cryptic clues about where and how to get items.

>> No.4991525

I wonder how many of the faggots that insist you need a guide actually tried beating it WITHOUT a guide. My guess is zero.

>> No.4991564

>>4983921
the whip makes a "2"

>> No.4991572

>>4991525
I tried beating it but then immediately realized it was shit and stopped playing.

>> No.4991593

>still no chronicles version of Simon's quest in the style of order of ecclesia
It'll never happen now.

>> No.4991638

>>4991525
Watch out everybody, we got a badass over here!

>> No.4991643

>>4991593
In an alternate reality, we got "Another Simon's Quest Remake"

>> No.4991785

>>4991638
He's probably correct though. It's 95% straightforward.

>> No.4991964

>>4991305
There was a time when figuring things out was part of the game. Folks like you are the reason modern games have giant arrows pointing you where to go all the time. God forbid you might get lost for a moment and have to think about where you are and what you're doing.