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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 2.22 MB, 420x263, Tough Guy [格鬥悍將] (DOS, 1995).webm [View same] [iqdb] [saucenao] [google]
4798498 No.4798498 [Reply] [Original]

GIFs & WEBMs

last thread here: >>4735085

>> No.4798503
File: 2.72 MB, 853x480, Thief.webm [View same] [iqdb] [saucenao] [google]
4798503

>> No.4798504
File: 2.86 MB, 720x405, Need For Speed 3.webm [View same] [iqdb] [saucenao] [google]
4798504

>> No.4798505
File: 2.64 MB, 800x600, vr.gif [View same] [iqdb] [saucenao] [google]
4798505

>> No.4798507
File: 3.68 MB, 384x216, Raptor - Call of the Shadows.gif [View same] [iqdb] [saucenao] [google]
4798507

>> No.4798542

>>4798503

The pinnacle of stealth gameplay.

>> No.4798545

>>4798507

Wow. My neighbor had this game, and I used to watch him play it a bunch as a kid. I had completely forgotten about it until now.

>> No.4799112

>>4798545
maybe op is you're neighbor :O

>> No.4799153

>>4798503
And then game over because you killed him while playing Expert mode.

>> No.4799262
File: 167 KB, 400x150, sherm521.gif [View same] [iqdb] [saucenao] [google]
4799262

>> No.4799743
File: 2.90 MB, 950x534, Brutal Half-Life.webm [View same] [iqdb] [saucenao] [google]
4799743

>> No.4799762
File: 1.71 MB, 410x270, ingrams.gif [View same] [iqdb] [saucenao] [google]
4799762

>>4798498

>> No.4799962
File: 611 KB, 680x384, Thief.webm [View same] [iqdb] [saucenao] [google]
4799962

>> No.4799965
File: 2.84 MB, 994x560, Resident Evil.webm [View same] [iqdb] [saucenao] [google]
4799965

>> No.4800807

>>4799762
What the fuck is this?

>> No.4800815

>>4800807
Apparently some Max Payne mod for Half-Life

>> No.4801125
File: 2.90 MB, 852x480, the way it was meant to be played.webm [View same] [iqdb] [saucenao] [google]
4801125

>>4798498

>> No.4801140
File: 2.94 MB, 852x480, the way it was meant to be played2.webm [View same] [iqdb] [saucenao] [google]
4801140

>>4801125

>> No.4801145
File: 2.90 MB, 852x480, the way it was meant to be played3.webm [View same] [iqdb] [saucenao] [google]
4801145

>>4801140

>> No.4801147
File: 2.92 MB, 852x480, the way it was meant to be played4.webm [View same] [iqdb] [saucenao] [google]
4801147

>>4801145

>> No.4801245 [DELETED] 

>>4798498
THAT'S MY GUY

>> No.4801379
File: 1.32 MB, 852x480, Thief.webm [View same] [iqdb] [saucenao] [google]
4801379

>> No.4801384
File: 556 KB, 1920x1080, PLAYSTATION.webm [View same] [iqdb] [saucenao] [google]
4801384

>> No.4801386
File: 1.88 MB, 640x400, 1527371992815.webm [View same] [iqdb] [saucenao] [google]
4801386

>> No.4801520
File: 2.94 MB, 640x360, quake scourge hb.webm [View same] [iqdb] [saucenao] [google]
4801520

>> No.4801559
File: 2.97 MB, 710x400, hokey pokey.webm [View same] [iqdb] [saucenao] [google]
4801559

>>4801520

>> No.4801804

>>4801559
my brain is filling in the sound effects while watching this

>> No.4801807

>>4801804
>>>/wsg/2229750

>> No.4801834
File: 2.93 MB, 640x360, quake scourge.webm [View same] [iqdb] [saucenao] [google]
4801834

>> No.4801871

>>4799262
LOL WUT

>> No.4803320
File: 620 KB, 500x228, 1527323975091.gif [View same] [iqdb] [saucenao] [google]
4803320

>> No.4803337

>>4798498
The fuck is that?

>> No.4804474

>>4801384
Kind of pointless without sound.

>> No.4804634

>>4803337
/pol/ vs /lgbt/

>> No.4804638
File: 317 KB, 500x318, 1445285123277.gif [View same] [iqdb] [saucenao] [google]
4804638

>> No.4804639

>>4803337
Tough Guy, a Taiwanese fighting game for DOS..

>> No.4804671
File: 1.82 MB, 320x240, 1486325092440.gif [View same] [iqdb] [saucenao] [google]
4804671

>> No.4804774

>>4804639
Oh and fuck me it was in the file name. Animation is not bad.

>> No.4804994

>>4803337
>filename

>> No.4805361

>>4801386
Man this game was great

>> No.4805490

>>4805361
Doesn't look like it

>> No.4805592

>>4805361
What game?

>> No.4805630

>>4801386
it looks cool, but how in the world do you see if a path is safe when it's obstructed?

>> No.4805783
File: 110 KB, 500x480, not crude enough.gif [View same] [iqdb] [saucenao] [google]
4805783

>>4805630
as if western devs would worry themselves with such silly concerns!!

>> No.4805786
File: 306 KB, 640x480, timegal_alien.webm [View same] [iqdb] [saucenao] [google]
4805786

>> No.4805792
File: 588 KB, 640x480, timegal_deathoul fight.webm [View same] [iqdb] [saucenao] [google]
4805792

TIME GAL!

>> No.4805793
File: 39 KB, 512x193, Metroid_SM_TitleScreen.gif [View same] [iqdb] [saucenao] [google]
4805793

>> No.4805794
File: 783 KB, 500x269, castlevania_x68k_intro.gif [View same] [iqdb] [saucenao] [google]
4805794

>> No.4805797
File: 19 KB, 320x232, elevatoractionedie.gif [View same] [iqdb] [saucenao] [google]
4805797

>> No.4805802
File: 205 KB, 320x224, annetteagain_screen3.gif [View same] [iqdb] [saucenao] [google]
4805802

>> No.4805809
File: 2.33 MB, 500x565, cv_rondo_deadlyportrait.gif [View same] [iqdb] [saucenao] [google]
4805809

>> No.4805814
File: 572 KB, 500x368, gegege_no_kitarou_psx.gif [View same] [iqdb] [saucenao] [google]
4805814

>> No.4806339

>>4805809
This is the SNES one?

>> No.4807380

>>4805814
Was the 5th gen the best time for 2D animation?

>> No.4807794

>>4805786
>>4805792
Is this Quick Time Events: The Game?

>> No.4807925
File: 1.34 MB, 800x600, worldstone hc.webm [View same] [iqdb] [saucenao] [google]
4807925

>>4798498

>> No.4807926

>>4807794
Basically yeah, there's a ton of interactive movie games like that.

>> No.4807997
File: 1.02 MB, 1280x720, nina no sound.webm [View same] [iqdb] [saucenao] [google]
4807997

>> No.4809236
File: 280 KB, 317x222, tempo.gif [View same] [iqdb] [saucenao] [google]
4809236

>> No.4809413

>>4807997
What's with the creepy border?

>> No.4810097

>>4807925
This Diablo 1 or 2?

>> No.4810098

>>4810097
2

>> No.4811370

>>4809413
It's a BoF fan. Did you really expect anything else? Just be glad it wasn't full furry.

>> No.4811669

Got any A E S T H E T I C gifs/webms?

>> No.4811859
File: 1.12 MB, 395x295, Sailor Moon arcade.gif [View same] [iqdb] [saucenao] [google]
4811859

>> No.4811873

>>4811859
Why us Sailor moon in there

>> No.4811964

>>4811669
only of your mum m8

>> No.4812385

>>4806339
No.

>> No.4813001
File: 2.87 MB, 640x360, blood e3 hb.webm [View same] [iqdb] [saucenao] [google]
4813001

>> No.4813634

>>4813001
Nice. You that dude from youtube that does those videos of Blood and Quake?

>> No.4813896
File: 102 KB, 350x420, unnamed (1).gif [View same] [iqdb] [saucenao] [google]
4813896

>> No.4813904 [DELETED] 

>>4798498
>Haha it's funny because Hitler xD

>> No.4813920

>>4809413
>>4811370
lmao holy shit you kids are sheltered.

>> No.4813923

>>4807925
>hc
this gave me anxiety
did he die?

>> No.4813935
File: 752 KB, 500x375, tumblr_nluhzrQvHu1qelyl4o1_500.gif [View same] [iqdb] [saucenao] [google]
4813935

>>4811669

>> No.4813967
File: 1.11 MB, 800x600, mephisto hc.webm [View same] [iqdb] [saucenao] [google]
4813967

>>4813923
Eventually yes but not particularly that instance
>tp is safe bro

>> No.4814196
File: 2.91 MB, 640x480, blood shotgun.webm [View same] [iqdb] [saucenao] [google]
4814196

>>4813634
Yeah that's me :)
I put up a new E3 playthrough yesterday (that webm is from the same vid):
https://www.youtube.com/watch?v=5bTUvtSrAWg

>> No.4814213

>>4799153
he's using the blackjack you spongecake

>> No.4814624

>>4813935
nice

>> No.4814701

>>4813935
>tumblr

>> No.4814860

>>4809236
sauce?

>> No.4815161

>>4814196
Great stuff.

>> No.4815362
File: 195 KB, 506x446, gadzooks.gif [View same] [iqdb] [saucenao] [google]
4815362

>> No.4816370

>>4815362
What the fuck is this and what system is it for? It looks too high resolution to be Gameboy.

>> No.4816462

>>4816370
>t. Gen Z

>> No.4817292

>>4816370
Pretty sure it's Plok. I never played it long enough to see any monochrome level though.

>>4816462
don't be a faggot.

>> No.4817308

>>4798498
is that grace jones?

>> No.4817776

I played Plok on a plane once, it was shit.

>> No.4817804
File: 1.88 MB, 320x200, terminator future shock.webm [View same] [iqdb] [saucenao] [google]
4817804

>> No.4818015

>>4817804
This is pretty cool.

>> No.4818017

>>4817776
How the fuck did you play it on a plane?

>> No.4818172
File: 347 KB, 320x200, badstreet 1.gif [View same] [iqdb] [saucenao] [google]
4818172

>> No.4818270
File: 2.86 MB, 640x368, Quarantine intro.webm [View same] [iqdb] [saucenao] [google]
4818270

http://www.youtube.com/watch?v=6lDlDLvC4TU

>> No.4818271
File: 2.58 MB, 640x400, Quarantine.webm [View same] [iqdb] [saucenao] [google]
4818271

>>4818270

>> No.4818273
File: 2.87 MB, 640x400, Quarantine gameplay.webm [View same] [iqdb] [saucenao] [google]
4818273

>>4818271

>> No.4818298

>>4818017
It was part of the in-flight entertainment package. There was a phone in the armrest you could flip over to use as a controller, and a little monitor in the back of the seat in front of you. Pretty sure it had SMW and Bonk too.

>> No.4818959

>>4818298
That's weird. I've never heard of an airline doing something like that before.

>> No.4819054

>>4818959
Can confirm that this is/was legit, though I didn't get knockoffs like that; I got some Space Invaders shit with the same setup.

>> No.4819112

>>4804671
Why don't you hug the wall on the right?

>> No.4819262
File: 1.96 MB, 412x310, Time Crisis.gif [View same] [iqdb] [saucenao] [google]
4819262

>> No.4819265
File: 2.41 MB, 1024x768, Star Wars arcade.webm [View same] [iqdb] [saucenao] [google]
4819265

>> No.4819268
File: 2.49 MB, 768x432, Blood is the one and only true action gaming zen once you git gud at it.webm [View same] [iqdb] [saucenao] [google]
4819268

>> No.4819271
File: 2.51 MB, 512x384, Marvel vs Capcom.webm [View same] [iqdb] [saucenao] [google]
4819271

>> No.4819272
File: 1.90 MB, 512x384, Street Fighter Alpha 3.webm [View same] [iqdb] [saucenao] [google]
4819272

>> No.4819284
File: 2.30 MB, 1280x720, Turok 2.webm [View same] [iqdb] [saucenao] [google]
4819284

>> No.4819286
File: 2.87 MB, 640x480, Turok 3.webm [View same] [iqdb] [saucenao] [google]
4819286

>> No.4819287
File: 2.89 MB, 640x480, Turok 2 arrows.webm [View same] [iqdb] [saucenao] [google]
4819287

>> No.4819290
File: 2.86 MB, 960x540, Turok flamethrower.webm [View same] [iqdb] [saucenao] [google]
4819290

>> No.4819292
File: 2.77 MB, 800x500, Turok.webm [View same] [iqdb] [saucenao] [google]
4819292

>> No.4819294
File: 1.78 MB, 846x384, Turok 3 facial animations.webm [View same] [iqdb] [saucenao] [google]
4819294

>> No.4819296
File: 2.95 MB, 768x432, Turok 2 HD.webm [View same] [iqdb] [saucenao] [google]
4819296

>> No.4819301
File: 287 KB, 600x360, Turok TRON.webm [View same] [iqdb] [saucenao] [google]
4819301

>> No.4819304
File: 2.93 MB, 640x480, Turok ricochet.webm [View same] [iqdb] [saucenao] [google]
4819304

>> No.4819306
File: 2.89 MB, 784x442, Turok shotgun demonstration.webm [View same] [iqdb] [saucenao] [google]
4819306

>> No.4819309
File: 844 KB, 480x320, Turok Cerebral Bore.webm [View same] [iqdb] [saucenao] [google]
4819309

>> No.4819313
File: 1.52 MB, 1280x720, Turok had the coolest weapons.webm [View same] [iqdb] [saucenao] [google]
4819313

>> No.4819314
File: 927 KB, 480x320, Turok exploding arrow.webm [View same] [iqdb] [saucenao] [google]
4819314

>> No.4819316
File: 2.57 MB, 640x480, Turok ending explosions.webm [View same] [iqdb] [saucenao] [google]
4819316

>> No.4819318
File: 1.99 MB, 640x480, Turok lol.webm [View same] [iqdb] [saucenao] [google]
4819318

>> No.4819319
File: 2.90 MB, 640x480, Turok cool gun.webm [View same] [iqdb] [saucenao] [google]
4819319

>> No.4819323
File: 2.75 MB, 640x480, Turok intro.webm [View same] [iqdb] [saucenao] [google]
4819323

>> No.4819325
File: 2.89 MB, 640x480, Turok blood option demonstration.webm [View same] [iqdb] [saucenao] [google]
4819325

>> No.4819327
File: 2.00 MB, 640x480, Turok ending.webm [View same] [iqdb] [saucenao] [google]
4819327

>> No.4819330
File: 2.40 MB, 960x540, Turok random.webm [View same] [iqdb] [saucenao] [google]
4819330

>> No.4819335
File: 686 KB, 576x432, Forsaken (01).webm [View same] [iqdb] [saucenao] [google]
4819335

>> No.4819339
File: 2.08 MB, 576x432, Forsaken (02).webm [View same] [iqdb] [saucenao] [google]
4819339

>> No.4819340
File: 2.70 MB, 960x540, Descent (01).webm [View same] [iqdb] [saucenao] [google]
4819340

>> No.4819341
File: 2.86 MB, 640x480, Descent (02).webm [View same] [iqdb] [saucenao] [google]
4819341

>> No.4819345
File: 2.66 MB, 852x480, Descent (03).webm [View same] [iqdb] [saucenao] [google]
4819345

>> No.4819346
File: 2.30 MB, 578x432, Descent (04).webm [View same] [iqdb] [saucenao] [google]
4819346

>> No.4819347
File: 2.84 MB, 640x480, Splatterhouse.webm [View same] [iqdb] [saucenao] [google]
4819347

>> No.4819350
File: 2.90 MB, 480x360, Medievil - Stained Glass Demon (PS1).webm [View same] [iqdb] [saucenao] [google]
4819350

>> No.4819353
File: 2.94 MB, 640x480, Densha de GO!.webm [View same] [iqdb] [saucenao] [google]
4819353

>> No.4819356
File: 2.86 MB, 640x480, Densha de GO! amber lamps.webm [View same] [iqdb] [saucenao] [google]
4819356

>> No.4819359
File: 2.93 MB, 640x480, Densha de GO! steam locomotive.webm [View same] [iqdb] [saucenao] [google]
4819359

>> No.4819360
File: 2.82 MB, 640x480, Densha de GO! streetcars at night.webm [View same] [iqdb] [saucenao] [google]
4819360

>> No.4819385

>>4819360
the fuck do you do in this game?

>> No.4819392
File: 232 KB, 600x1025, al.jpg [View same] [iqdb] [saucenao] [google]
4819392

>>4819356

>> No.4819401

>>4819385
Kick ass and take names. Fuck niggas up.

>> No.4819403

>>4819350
kawai af

>> No.4819541

>>4819401
i'm not seeing any of that

>> No.4819938
File: 134 KB, 507x443, ton.gif [View same] [iqdb] [saucenao] [google]
4819938

>>4817292

>I never played it long enough to see any monochrome level though.

There's a flashback sequence towards the middle of the game where you play as Plok's grandfather.

>> No.4819946
File: 79 KB, 507x443, bah.gif [View same] [iqdb] [saucenao] [google]
4819946

>>4819541

You play as a train conductor.

>> No.4820001

>>4804634
It could also be /pol/ vs /leftypol/ tbqh

>> No.4820004
File: 2.96 MB, 640x494, VFII_Shun_Di_Intro.webm [View same] [iqdb] [saucenao] [google]
4820004

>> No.4820071

>>4818959
This was a Virgin flight at least 20 years ago.

>> No.4820094

>>4807997
Playing BOF 1 GB version.The spawn rates is so high that it gets in my nerves but thank god developer thought about those materials that makes enemy disappear for a particular amount of time.Otherwise a very fun game will start 2 immediately after i'm done with 1

>> No.4820107

>>4820071
OK. Interesting.

>> No.4820119

>>4819304
what the fuck
is this new to the PC remaster?

>> No.4820147

>>4820119
it's probably one of the cheats you can enable

>> No.4820692
File: 2.87 MB, 1280x1024, Medal of Honor.webm [View same] [iqdb] [saucenao] [google]
4820692

>> No.4820694
File: 2.29 MB, 680x384, Thief is unquestionably the best game series ever made.webm [View same] [iqdb] [saucenao] [google]
4820694

>> No.4820698
File: 2.73 MB, 1280x720, PLAY DEUS EX.webm [View same] [iqdb] [saucenao] [google]
4820698

>> No.4820702
File: 1.70 MB, 854x480, Shadow Warrior.webm [View same] [iqdb] [saucenao] [google]
4820702

>> No.4820703
File: 2.20 MB, 710x400, Duke Nukem 3D in a nutshell.webm [View same] [iqdb] [saucenao] [google]
4820703

>> No.4820704

>>4820702
cubeface said SW is the hardest BUILD game to speedrun

>> No.4820707
File: 2.93 MB, 710x400, Duke Nukem.webm [View same] [iqdb] [saucenao] [google]
4820707

>> No.4820709
File: 654 KB, 1280x720, Serious Sam in Duke Nukem.webm [View same] [iqdb] [saucenao] [google]
4820709

>> No.4820713
File: 2.71 MB, 640x480, Blood.webm [View same] [iqdb] [saucenao] [google]
4820713

>> No.4820714

>>4820707
I like how he turned off the night vision before tipping the stripper

>> No.4820715
File: 2.88 MB, 512x384, Blood is the best game ever made, the one and only true action gaming zen experience.webm [View same] [iqdb] [saucenao] [google]
4820715

>> No.4820717
File: 952 KB, 320x200, Blood menu.webm [View same] [iqdb] [saucenao] [google]
4820717

>> No.4820718
File: 2.86 MB, 640x480, BLOOD IS THE BEST GAME EVER.webm [View same] [iqdb] [saucenao] [google]
4820718

>> No.4820719
File: 2.91 MB, 1024x768, Blood II has no variety.webm [View same] [iqdb] [saucenao] [google]
4820719

>> No.4821730
File: 2.69 MB, 498x352, Densha de GO! crash.webm [View same] [iqdb] [saucenao] [google]
4821730

>> No.4821731
File: 2.94 MB, 800x560, Densha de GO! winter.webm [View same] [iqdb] [saucenao] [google]
4821731

>> No.4821734
File: 2.93 MB, 400x300, Densha de GO! zoo 1.webm [View same] [iqdb] [saucenao] [google]
4821734

>> No.4821735
File: 2.81 MB, 400x300, Densha de GO! zoo 2.webm [View same] [iqdb] [saucenao] [google]
4821735

>> No.4821737
File: 2.84 MB, 400x300, Densha de GO! zoo 3.webm [View same] [iqdb] [saucenao] [google]
4821737

>> No.4821740
File: 2.86 MB, 800x564, Densha de GO! Christmas.webm [View same] [iqdb] [saucenao] [google]
4821740

>> No.4821741
File: 2.37 MB, 600x338, Densha de GO! festival.webm [View same] [iqdb] [saucenao] [google]
4821741

>> No.4821742
File: 2.74 MB, 800x450, Densha de GO! red light.webm [View same] [iqdb] [saucenao] [google]
4821742

>> No.4821749

Oh boy, boring racing game fag is back again.

>> No.4821814

>>4821749
nigga wat.

no one is posting racing games.

>> No.4821824
File: 2.81 MB, 800x450, Redneck Rampage Rides Again - Waco.webm [View same] [iqdb] [saucenao] [google]
4821824

>> No.4821825
File: 2.67 MB, 934x708, Redneck Rampage.webm [View same] [iqdb] [saucenao] [google]
4821825

>> No.4821827
File: 2.95 MB, 842x450, Unreal Tournament [Unreal4Ever mod].webm [View same] [iqdb] [saucenao] [google]
4821827

>> No.4823283
File: 1.56 MB, 640x480, Densha de GO! 3D model.webm [View same] [iqdb] [saucenao] [google]
4823283

>> No.4823716

>>4814860
Super Tempo

>> No.4823843
File: 2.96 MB, 400x300, D2.webm [View same] [iqdb] [saucenao] [google]
4823843

>> No.4824025

>>4801147
>>4801145
>>4801140
>>4801125
Doom fans actually like this?

Yikes.

>> No.4824135

>>4824025
I would say /vr/ doom fans resoundingly don't like that.

>> No.4824636
File: 2.86 MB, 1018x768, The Punisher arcade.webm [View same] [iqdb] [saucenao] [google]
4824636

>> No.4824639
File: 455 KB, 336x224, no idea what game this is.webm [View same] [iqdb] [saucenao] [google]
4824639

>> No.4824643
File: 2.93 MB, 1280x720, Unreal.webm [View same] [iqdb] [saucenao] [google]
4824643

>> No.4824651
File: 2.84 MB, 640x480, Mega Man X.webm [View same] [iqdb] [saucenao] [google]
4824651

>> No.4824652
File: 2.94 MB, 480x360, Dolphin Blue.webm [View same] [iqdb] [saucenao] [google]
4824652

>> No.4824658 [DELETED] 
File: 2.70 MB, 640x480, parappa the tapper.webm [View same] [iqdb] [saucenao] [google]
4824658

>>4824639
Rescue on Fractalus!

>> No.4824679
File: 2.70 MB, 640x480, Tapper.webm [View same] [iqdb] [saucenao] [google]
4824679

>>4824639
Rescue on Fractalus!

>> No.4825313

>>4801125
>>4801140
>>4801145
>>4801147
>>4824025
Children who watch youtube let's plays generally like this

>> No.4825415

>>4825313
Brutal Doom is awesome. Though I play it without like 99% of the time. But it's a fun mod.

>> No.4825624 [DELETED] 

>>4798498
Happy Pride Month, everyone :^)

>> No.4825626

>>4824679
>Rescue on Fractalus

Thanks for the heads up.

>> No.4825951
File: 560 KB, 1280x720, Deus Ex hilarity.webm [View same] [iqdb] [saucenao] [google]
4825951

>> No.4825956
File: 2.79 MB, 640x480, Zelda II.webm [View same] [iqdb] [saucenao] [google]
4825956

>> No.4825957
File: 2.94 MB, 480x360, Aggressors of Dark Kombat.webm [View same] [iqdb] [saucenao] [google]
4825957

>> No.4825960
File: 2.86 MB, 1080x600, NFL Blitz.webm [View same] [iqdb] [saucenao] [google]
4825960

>> No.4826124
File: 2.99 MB, 440x286, Deus Ex Machina (ZX Spectrum, 1984).webm [View same] [iqdb] [saucenao] [google]
4826124

>> No.4826184
File: 68 KB, 800x800, flat,800x800,070,f.u2.jpg [View same] [iqdb] [saucenao] [google]
4826184

>>4825313
>>4824025
>>4824135

>> No.4826371
File: 2.05 MB, 540x540, screwing around in supergoo.webm [View same] [iqdb] [saucenao] [google]
4826371

>> No.4826387

>>4825960

This is what 2018's gonna be for the Bills

>> No.4826510

>>4825957
brutal

>> No.4826640

>>4826387
RUTHLESS BANTZ

>> No.4826742
File: 134 KB, 1224x660, Weaponlord stage background.gif [View same] [iqdb] [saucenao] [google]
4826742

>> No.4827467

>>4826387
BTFO

>> No.4827535
File: 2.81 MB, 680x384, doom style transfer.webm [View same] [iqdb] [saucenao] [google]
4827535

>>4827467
>>4826640

I was saying that as a fan ;_;

>Tmobile got sent to the Browns as a thank you for breaking the drought
>Incognito's completed his transformation into Florida Man
>1 year of McCarron, Peterman and an aging Shady holding the fort

>> No.4827578

>>4816370
Plok on Snes has flashback levels

>> No.4827591

>>4819392
What's Amber Lamps got to do with Japanese trains?

>> No.4828384

>>4820119
>>4820147
Enabled cheats include slo-mo, infinite ammo, and that stupid rainbow light.

>> No.4828395

>>4820692
Thanks for posting this.

>> No.4828536

>>4828395
no problem lol

>> No.4828846
File: 2.33 MB, 576x314, Shadow President.webm [View same] [iqdb] [saucenao] [google]
4828846

>> No.4829728

>>4827535
now THIS is how it should be played

>> No.4830102

>>4824025
Brutal Doom has SOME popularity.
Game journos showed it off because they don't actually give a shit about Doom or Doom modding; they watched a video where someone played it and thought "Wow, vanilla Doom could never do that!", then attribute freelook, OpenGL, and jumping as features that Brutal Doom invented for Doom (these actually existing for as long as 20 years with some sourceports, the GZDoom port that Brutal uses having them all since the early 2000s).
Brutal Doom's largest demographic is generally 12 year olds who are amazed because it's a little like Colladoody but much more violent, plenty of them in their "Fuck You, dad!" phase.

>> No.4830120

>>4830102
There's plenty of others who like it though, and it has some novelty and appeal, but common criticisms in the community include:
>Brutal was much better back in version 19, and the mod has several years of bloat and feature creep, adding lots of often pretty unnecessary or redundant things, it's like Mark is out of ideas but is just spinning his wheels and trying to stay relevant with his fans, updates made it worse
>basically BD was 'finished' years ago and Mark should move on to a new project
>gameplay balance is all over the place, Mark likes to deflect this by saying people aren't skilled enough to play it, but beyond mook enemies like zombies, pinkies and imps being made a lot more dangerous (an idea I personally actually quite like), a lot of more dangerous enemies are made pathetically easy, the baron can pick up explosive barrels and throw them at you, but you can shoot the barrel in his hands and it explodes, a nifty idea, except it autokills him and destroys all challenge there is to him in this situation
>the cyberdemon is a boss monster, and while he wasn't ever used to make very challenging encounters in the original iD maps, in BD, you can kill him with just 7 rockets, worse, if you headshot him 3 times with the super shotgun, that autokills him, this is beyond pathetic

>> No.4830151

>>4830120
Then there's coding:
>the code for BD is a spaghetti nightmare for MONTHS, one line of code referenced "0.I", as in, Mark somehow mistakenly put down the capital letter i in place of the number 1, meaning when you tried to run that version, it wouldn't boot, because GZDoom didn't know what the fuck that shit was
>because a large chunk of BDs fanbase are 12 year olds who can't do anything on their own, despite GZDoom telling you exactly what line, in which file, has an error, and this would take just a minute to fix on your own with Slade, the programmer of GZDoom was bombarded with complaints that the sourceport was broken, to the point that he quickly put out an update that made the game read "0.I" as "0.1", so they would all just fuck off
>he told Mark this, and said that this would be a temporary measure, but for the next version, when this bypass was gone, and with a new version of BD, MARK STILL HAD NOT FIXED THIS

You also have his 12 year old fanbase, which is known to pester other modders and mapmakers with complaints that their mod doesn't work with BD (as if taking two mods which both replace everything can just be smashed together and will just automatically work), annoying people to the point that some people will put in code to detect Mark's code, triggering endlessly spawning invulnerable golden dancing tiny revenants which noclip, just to fuck with these stupid kids.
Mark is also a very self-centered, antisocial and shitty as a person, ripping off code and assets, not crediting people who actually HELPED him, having to basically be pressured into crediting people who's work he used.
After being so shit he got kicked out of forum after forum, he can no longer rely as much on people's help.
There's also Project Brutality, a mod built off of Brutal Doom, in many ways being much better, but after their devs copied some code he put in a closed beta of a new BD version, he declared them his mortal enemies, apparently it's only ok when he does it.

>> No.4830163

>>4828846
Kek. You should also post that in pol.

>> No.4831585

>>4826124
>saw the filename
>thought this would be a joke gif of Deus Ex in the style of old ZX Spectrum games
>"oh shit, that's a real game"

>> No.4831608

>>4824135
surething incel-san

>> No.4831793
File: 2.98 MB, 600x336, doom style transfer 2.webm [View same] [iqdb] [saucenao] [google]
4831793

>> No.4832640

>>4831793
Nice. Thanks for posting.

>> No.4833427 [DELETED] 

>>4832640

>> No.4835705

>>4827535
Whadda ya call this Doom Mod?

>> No.4836008
File: 2.65 MB, 608x336, gif converted to webm because im dead inside.webm [View same] [iqdb] [saucenao] [google]
4836008

>>4835705

https://github.com/manuelruder/artistic-videos

Takes forever to render (my GTX 1060 does a minute per frame), but the results look like a 3D painting instead of a bad photoshop filter like most realtime style transfer programs (see pic related, which was rendered with https://github.com/eridgd/WCT-TF).).

>> No.4836139 [DELETED] 

Some tank simulator from one of those 50+ demo CDs.
It must have been released between 1998 and 2002. All I remember is driving around in a german tank, and when reloading the gunner would report "kanone bereit".
I'm pretty sureit isn't Panzer Elite, as I haven't heard that line yet in the game.

>> No.4836167
File: 350 KB, 500x279, K9999-hand.gif [View same] [iqdb] [saucenao] [google]
4836167

>>4801871
It's an edit. The actual attack is from "totally not Tetsuo" of KOF 2002.

>> No.4837139

>>4836008
awesome, thanks!

>> No.4837354
File: 413 KB, 609x379, Capture.png [View same] [iqdb] [saucenao] [google]
4837354

>>4836008
>taaaaaaaaaaaaaaaaaaaaaaaaaake oooooooooooooooooon meeeeeeeeeeeeeeeeee
>(take on me~)

>> No.4838303

>>4820692
impressive.

>> No.4838395
File: 2.97 MB, 1000x563, one of the fucking sonic games.webm [View same] [iqdb] [saucenao] [google]
4838395

>> No.4838402
File: 3.55 MB, 400x200, sotn.gif [View same] [iqdb] [saucenao] [google]
4838402

>> No.4839480

>>4824679
What version of Tapper is that?

>> No.4840174

>>4810097
get out

>> No.4840272
File: 75 KB, 620x367, Clocktower_intro_gif.gif [View same] [iqdb] [saucenao] [google]
4840272

>> No.4840276
File: 671 KB, 620x255, ct3.gif [View same] [iqdb] [saucenao] [google]
4840276

>> No.4840278
File: 891 KB, 500x314, Clock Tower (SNES).gif [View same] [iqdb] [saucenao] [google]
4840278

>> No.4840280
File: 61 KB, 500x319, Clock Tower SNES.gif [View same] [iqdb] [saucenao] [google]
4840280

>> No.4841016

>>4831793
remembers me chrono cross, when you find the old lady sprigg

>> No.4841057
File: 1.38 MB, 320x240, myth TFL.gif [View same] [iqdb] [saucenao] [google]
4841057

>>4840272
>>4840276
>>4840278
>>4840280
Clock tower was fantastic, never played the sequels though.

>> No.4841059
File: 2.12 MB, 480x270, Myth TFL2.gif [View same] [iqdb] [saucenao] [google]
4841059

>>4841057

>> No.4841103

>>4841057
The PS1/2 games were mediocre in their day, and have aged HORRIBLY.

>> No.4841108

>>4841103
PC version was the best mang.

>> No.4841254

>>4841108
Which one are you talking about?

>> No.4841268
File: 269 KB, 500x525, Unreal.gif [View same] [iqdb] [saucenao] [google]
4841268

>> No.4841270
File: 2.02 MB, 640x480, Unreal.webm [View same] [iqdb] [saucenao] [google]
4841270

>> No.4841271
File: 2.66 MB, 960x540, Unreal (01).webm [View same] [iqdb] [saucenao] [google]
4841271

>> No.4841273
File: 1.98 MB, 680x384, Unreal (03).webm [View same] [iqdb] [saucenao] [google]
4841273

>> No.4841275
File: 2.91 MB, 1024x768, Unreal (04).webm [View same] [iqdb] [saucenao] [google]
4841275

>> No.4841276
File: 2.90 MB, 1024x768, Unreal (05).webm [View same] [iqdb] [saucenao] [google]
4841276

>> No.4841279
File: 2.58 MB, 666x500, Unreal (06).webm [View same] [iqdb] [saucenao] [google]
4841279

>> No.4841280
File: 2.92 MB, 1280x720, Unreal Tournament 2004 (01).webm [View same] [iqdb] [saucenao] [google]
4841280

>> No.4841282
File: 2.94 MB, 1280x720, Unreal Tournament 2004 (02).webm [View same] [iqdb] [saucenao] [google]
4841282

>> No.4841283
File: 2.85 MB, 1280x720, Unreal Tournament 2004 (03).webm [View same] [iqdb] [saucenao] [google]
4841283

>> No.4842158
File: 32 KB, 829x466, 1383353844381.png [View same] [iqdb] [saucenao] [google]
4842158

>>4841280
>tfw I'm on the scoreboard

>> No.4842379

>>4842158
Which one?

>> No.4843658
File: 2.66 MB, 1280x720, 1464395536745.webm [View same] [iqdb] [saucenao] [google]
4843658

I'm not even sure where this is from, but it looks like it's from a 90s game and it's fucking hilarious, so I figured it was worth sharing.

>> No.4843806
File: 2.22 MB, 600x450, IK+.webm [View same] [iqdb] [saucenao] [google]
4843806

>>4839480
Commodore 64.

>> No.4844298

>>4843658

I think it's Warcraft Adventures: Lord of the Clans.

>> No.4844995

>>4844298
Thanks for the info.

>> No.4845004
File: 47 KB, 640x480, 9pursg.jpg [View same] [iqdb] [saucenao] [google]
4845004

>>4843658
>>4844298
It's from Warhammer: Shadow of the Horned Rat.

>> No.4845115

>>4819286
cant believe I ever thought this looked good

>> No.4845141

>>4845004
Thanks for the info.

>> No.4845192
File: 754 KB, 768x448, Street Fighter III 3rd Strike lol.webm [View same] [iqdb] [saucenao] [google]
4845192

>> No.4845193
File: 2.63 MB, 580x414, Kid Chaos.webm [View same] [iqdb] [saucenao] [google]
4845193

>> No.4845727
File: 2.86 MB, 480x270, Half-Life AI.webm [View same] [iqdb] [saucenao] [google]
4845727

>> No.4845728

>>4843806
Thanks.

>> No.4845729

>>4811873
Pretty sure that's a Sailor Moon game.

>> No.4845847
File: 2.92 MB, 800x560, jf.webm [View same] [iqdb] [saucenao] [google]
4845847

>> No.4845852
File: 2.96 MB, 960x600, Pepsiman 2.webm [View same] [iqdb] [saucenao] [google]
4845852

>> No.4845878
File: 2.99 MB, 700x436, 1007665545.webm [View same] [iqdb] [saucenao] [google]
4845878

>> No.4847025

>>4845847
What game is this? Looks trippy as fuck.

>> No.4847026

>>4845878
What game?

>> No.4847028

>>4845852
I've never understood 4chan's obsession with Pepsiman. Is it ironic or is the game actually THAT good?

>> No.4847780

>>4825960

Which version is this?

>> No.4847897

>>4847780
No idea. I'm tempted to say the original, but that's just based on the fact that that one seems to have been the most popular and therefore the most likely to have been used for recording video from.

But really it could be any of them.

>> No.4847921
File: 217 KB, 320x558, d81.png [View same] [iqdb] [saucenao] [google]
4847921

>>4801125
>>4801140
>>4801147
>>4801145
>brutal doom

>> No.4848371
File: 2.47 MB, 750x556, 673.webm [View same] [iqdb] [saucenao] [google]
4848371

>>4847025
Jumping Flash 2

>>4847028
Its okay,that game has nothing to do with Pepsiman though

>>4847026
Racing Lagoon

>> No.4848456

>>4847897
Looks like the NFL Blitz 2001

>> No.4849034

>>4798498
Apelão

>> No.4849182

>>4848371
>Jumping Flash 2

Thanks for the info.

>> No.4849186

>>4848371
>Racing Lagoon

Thanks for the info.

>> No.4849187

>>4848371
>that game has nothing to do with Pepsiman though

What game is it then?

>> No.4849189

>>4849034
What is this post even saying?

>> No.4849195

>>4848371
What the fuck is this? This can't be In The Hunt, can it?

>> No.4849202

>>4848456
Based on what exactly?

>> No.4849353
File: 3 KB, 203x212, 1357402593843.png [View same] [iqdb] [saucenao] [google]
4849353

>>4819335
>>4819339
>mfw I asked my dad if we could rent foreskin while in blockbuster as a kid and he laughed at told me it was pronounced forsaken

>> No.4849454

>>4849353
nigga wat.

>> No.4849458

>>4849353
did you rent it?

>> No.4849464

>>4849458
Yeah, I did. I would usually beg my dad every friday night when he came home from work to take me to blockbuster as a reward for doing well in school. I probably rented banjo tooie enough times to pay for the game itself. I would always rent two games so I think I played foreskin64 maybe once and never again because I didn't like descent-type games at the time and something like banjo-tooie was more interesting to me.

>> No.4849927

>>4845852
>>4849187
That game is Running High for the PS1.

>> No.4849942

>>4849189
It's BR. Just ignore it.

>> No.4849957

>>4849942
If he really wanted to know what it said he should have said
>What this post is saying???

>> No.4850008 [DELETED] 
File: 2.46 MB, 560x414, oot.webm [View same] [iqdb] [saucenao] [google]
4850008

>> No.4850013
File: 2.46 MB, 560x414, oot.webm [View same] [iqdb] [saucenao] [google]
4850013

Navi flying around kind of ruined this webm.

>> No.4850073

>>4849942
wat

>> No.4850075

>>4849957
wat

>> No.4850124 [DELETED] 
File: 1.98 MB, 560x414, can't delete the old video sorry.webm [View same] [iqdb] [saucenao] [google]
4850124

>>4850013

That's slightly better I guess.

>> No.4851947
File: 1.49 MB, 1280x720, DO SEX.webm [View same] [iqdb] [saucenao] [google]
4851947

DIRECT DOWNLOAD OF (FUNNIER) VERSION WITH SOUND:

http://is3.4chan.org/wsr/1529486054669.webm

>> No.4852624
File: 2.90 MB, 640x480, 1529553580707.webm [View same] [iqdb] [saucenao] [google]
4852624

>> No.4852625
File: 728 KB, 479x480, LSD.gif [View same] [iqdb] [saucenao] [google]
4852625

>> No.4854450

>>4850013
lol

>> No.4856157

>>4848371
What game is that?

>> No.4856859

>>4801384
I hear the sound

>> No.4856984

>>4856859
yeah I get that same feeling from a lot of these lol

>> No.4857031
File: 2.41 MB, 640x360, Half-Life AI.webm [View same] [iqdb] [saucenao] [google]
4857031

>> No.4858306
File: 466 KB, 640x400, Chasm - The Rift.gif [View same] [iqdb] [saucenao] [google]
4858306

>> No.4858310
File: 344 KB, 686x600, Chasm - The Rift.webm [View same] [iqdb] [saucenao] [google]
4858310

>> No.4858747
File: 1.38 MB, 640x360, Metroid (NES).webm [View same] [iqdb] [saucenao] [google]
4858747

>> No.4859004
File: 2.97 MB, 574x520, yu yu hakusho 4 (gameboy).webm [View same] [iqdb] [saucenao] [google]
4859004

>> No.4860286
File: 1.57 MB, 444x316, Sega Rally Championship.webm [View same] [iqdb] [saucenao] [google]
4860286

>> No.4860348

>>4850013
what enb is this?

>> No.4861302

>>4860348
>enb

wat

>> No.4863262

>>4859004
I'd never even heard of this before.

>> No.4863264

>>4861302
The stupid virgin in >>4860348 thinks >>4850013 is made with an ENB Series graphics card shader, which is like HDR meme shit made by some Russian. He is too stupid to read >>4836008 to see how it's actually done.

>> No.4863267

anyone got the PSX vs N64 vs Saturn polygon spin thing?

>> No.4864935
File: 2.69 MB, 320x240, segarally_2.webm [View same] [iqdb] [saucenao] [google]
4864935

>>4860286

>> No.4864972
File: 1.65 MB, 560x414, flowmap.gif [View same] [iqdb] [saucenao] [google]
4864972

>>4863264

Someone probably could make an ENB filter for it. The program I used needs to reconstruct object motion from the video to keep the image stable, and that would be a lot easier if it had access to a depth map. The Chen-Schmidt style swap technique is fast enough. Only problem is lack of interest. Style transfer is an arcane field, and many potential improvements (like https://users.cs.cf.ac.uk/Yukun.Lai/papers/depth_style_transfer.pdf)) are languishing because the source code wasn't released.

Sorry about sperging out, I just love generative art.

>> No.4865030

>>4864972
Sperge away. I don't understand the image processing stuff but lack of open source in research pisses me off too. How are people supposed to move fields of research forward if they can't even reproduce the results, that's bad science. Any public-funded research (like govt universities) should be open source, and all that paid access to papers that Aaron Swartz was against is evil shit too.

Now I am the one who has sperged. Back to /vr/.

>> No.4865415

>>4865030
>sperge

wat

>> No.4865497

>>4845004
Post the knife ears rant.

>> No.4866350

>>4857031
They're cute.

>> No.4867282

>>4865497
>knife ears rant

wat.

>> No.4868871
File: 135 KB, 316x192, Adventure In One GIF.gif [View same] [iqdb] [saucenao] [google]
4868871

>> No.4869143

>>4868871
Is this the only game aside from Gone Home that can be fit into a single gif?

>> No.4871424

>>4866350
not really, no

>> No.4871973
File: 2.94 MB, 852x480, h8ers gonna h8.webm [View same] [iqdb] [saucenao] [google]
4871973

>> No.4872027

>>4869143
Gone homo can fit into a gif? Figures.

>> No.4872057
File: 150 KB, 320x320, 1520235458083.gif [View same] [iqdb] [saucenao] [google]
4872057

>> No.4872070

>>4871973
jesus christ, I hate true 3d ports so fucking much

>> No.4872074
File: 622 KB, 640x480, 6EItejf.gif [View same] [iqdb] [saucenao] [google]
4872074

>> No.4872079

>>4872070
lol it's just a video game. try getting some ass you'll feel better

>> No.4872090
File: 98 KB, 320x240, 6bugHHO.gif [View same] [iqdb] [saucenao] [google]
4872090

>> No.4872101
File: 197 KB, 448x224, 1fF28wo.gif [View same] [iqdb] [saucenao] [google]
4872101

>> No.4872108
File: 782 KB, 512x512, 1fLgX9X.gif [View same] [iqdb] [saucenao] [google]
4872108

>>4872074

>> No.4872374
File: 1.70 MB, 600x450, Project Firestart.webm [View same] [iqdb] [saucenao] [google]
4872374

>> No.4872382
File: 2.31 MB, 640x360, Shadow of the Beast II.webm [View same] [iqdb] [saucenao] [google]
4872382

>> No.4872431

>>4872090
>>4872101
what game are these from?

>> No.4872461

>>4819347
This game had an extremely memorable print ad.

>> No.4872551

>>4864972
Please elaborate more this is really interesting stuff. Im still trying to understand all the git hub documentation.

>> No.4872605

>>4804671
I remember this section. Absolutely hated the shit out of this bit

>> No.4872614
File: 1.23 MB, 498x416, what happens if you don't have temporal consistency.webm [View same] [iqdb] [saucenao] [google]
4872614

>>4872551

https://pastebin.com/fP3zvdXn Pastebinned the reply so I'm not flooding the thread with this.

>> No.4873081

>>4871973
what is this? looks fun

>> No.4873123

>>4871973
it seems rare that an assault rifle is satisfying to use

>> No.4873494
File: 2.94 MB, 640x480, Christmas NiGHTS into Dreams.webm [View same] [iqdb] [saucenao] [google]
4873494

>> No.4873498
File: 2.94 MB, 720x480, NiGHTS into Dreams.webm [View same] [iqdb] [saucenao] [google]
4873498

>> No.4873501
File: 134 KB, 300x200, M.U.L.E. (C64).gif [View same] [iqdb] [saucenao] [google]
4873501

>> No.4873510

>>4799262
papilloma is a hell of an STD

>> No.4873539

>>4819284
is that a mod?

>> No.4873698

>>4872431
ff7 and 8

>> No.4873701
File: 391 KB, 448x224, Ei5XHgQ.gif [View same] [iqdb] [saucenao] [google]
4873701

>>4872431

>> No.4874008
File: 2.33 MB, 834x470, 2018-07-01_20-04-57.webm [View same] [iqdb] [saucenao] [google]
4874008