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/vr/ - Retro Games


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File: 80 KB, 609x700, snake roy.jpg [View same] [iqdb] [saucenao] [google]
4862442 No.4862442 [Reply] [Original]

>> No.4862453
File: 194 KB, 863x1050, DQkrmNFVwAElxrD.jpg [View same] [iqdb] [saucenao] [google]
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>> No.4862485
File: 45 KB, 419x396, KillerKong.jpg [View same] [iqdb] [saucenao] [google]
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>> No.4862894
File: 124 KB, 283x280, image.png [View same] [iqdb] [saucenao] [google]
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>> No.4862898

>>4862442
I don't know about you, but that cover looks pretty badass. I'd play it judging by cover alone.

>> No.4863473

>>4862442
Hi Ashens

>> No.4863486

>>4863473
He did post a bunch of shitty Euro PC games aside from this...

Stuart. Please stop eating all of that dangerously expired food.

>> No.4863548
File: 1.65 MB, 1542x2148, clowns.jpg [View same] [iqdb] [saucenao] [google]
4863548

>>4863473
Im just a fan of his shitty vids

>> No.4863605

>>4863548
But that's genuinely good box art. If you hate clowns that's on you but there's nothing wrong with that artwork.

>> No.4863695
File: 144 KB, 757x1183, CrLTyzuUkAADrdf.jpg [View same] [iqdb] [saucenao] [google]
4863695

>>4863605
I guess your right I do like clowns. art is subjective anyway.

>> No.4863706

>>4863548
reminds me of that tom cruise laughing meme

>> No.4863717
File: 217 KB, 640x823, a7c9b0897ec3cb4cf67774912eeab610--cover-art-gaming.jpg [View same] [iqdb] [saucenao] [google]
4863717

>> No.4864192

>>4862453
Jesus! Did Rob Liefeld draw this?

>> No.4864198

>>4862485
THAT SMUG FUCKING GORILLA

>> No.4864206
File: 645 KB, 544x640, file.png [View same] [iqdb] [saucenao] [google]
4864206

>> No.4864214

>>4864198
ssh, no need to be upset, let your jimmies unrustle

>> No.4864218
File: 76 KB, 640x640, Severe athlete's foot.jpg [View same] [iqdb] [saucenao] [google]
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>> No.4864224
File: 114 KB, 1000x730, 471030-Header-noscale.jpg [View same] [iqdb] [saucenao] [google]
4864224

>> No.4864225

>>4864192

Couldn't be, muscles are too small.

>> No.4864242
File: 118 KB, 400x555, mega man .png [View same] [iqdb] [saucenao] [google]
4864242

did capcom ever give an explanation behind this?

>> No.4864243

>>4864242

When SFxT came out, it had bad Megaman in it as a playable character. I remember at the time they were asked what was up and they just said they hired somebody, told him nothing about what the game was actually like, and he just made a blue guy with a gun.

>> No.4864262
File: 66 KB, 504x796, C35ykyZUkAE9z3o.jpg [View same] [iqdb] [saucenao] [google]
4864262

madness

>> No.4864272

>>4864224
Nobody would mention this game anywhere near as frequently as they do if not for this ridiculous box art.
In that sense, this is the best kind of box art you could hope for.

>> No.4864275

>>4864272
Which is what they were going for, otherwise it would've been just another forgettable shooter.

>> No.4864276

>>4864272
>>4864275
That's why I posted it, it's secretly a modern masterpiece of video game box art.

>> No.4864280

>>4864224
That old man is probably dead now. :(

>> No.4864283

>>4862442
> s0yb0y
> megacuck
that's what it looked like to me at first glance.

>> No.4864289

>>4864224
If I remember correctly, that weird cover was made that way on purpose to draw people's attention to it.

>> No.4864307

>>4864280

Bertil Valley, construction company owner and volunteer mall Santa. Passed away in 2004.

>> No.4864468
File: 77 KB, 640x910, 50372_front[1].jpg [View same] [iqdb] [saucenao] [google]
4864468

Is no Master System the hard mode of the thread?

>> No.4864487

>>4864468
shit like this is why the master system wasn't that popular in the states

>> No.4864617
File: 153 KB, 800x1108, 197052-dynamite-duke-sega-master-system-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4864617

>>4864487

>> No.4864624

>>4864468
The box art was simple, but the games were very good. Though it would have made more sense to have used the same format as the Mark III art.

>> No.4864660
File: 978 KB, 804x959, file.png [View same] [iqdb] [saucenao] [google]
4864660

>>4864468

>> No.4864662
File: 915 KB, 1000x628, file.png [View same] [iqdb] [saucenao] [google]
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>> No.4864674

>>4864276
No, it's secretly as masterpiece of marketing. As actual art, fuck no, it sucks.
But you stopped when you saw it, though.
You went, "Wait, was that some old fucker with a banjo, what is this?" So you picked it up, turned it over, read what it was actually about. And the back of the box didn't waste words telling you, PHALANX PHALANX PHALANX. Now it lives in your brain, probably forever.

>> No.4864690

>>4864272
>>4864275
>>4864276
Absolutely. I have no idea what Phalanx actually looks like but that box art is eternally burned into my brain from seeing it at video stores.

>> No.4864726
File: 118 KB, 695x482, tsots.jpg [View same] [iqdb] [saucenao] [google]
4864726

>> No.4864732
File: 27 KB, 322x457, images (19).jpg [View same] [iqdb] [saucenao] [google]
4864732

The developers of Hokuto no Ken must have been pissed with the cover for the localisation if this game.

>> No.4864826

>>4864224

Bad box art, not best box art

>> No.4864896
File: 135 KB, 256x360, cover-256[1].png [View same] [iqdb] [saucenao] [google]
4864896

>>4864224
Why this keeps getting posted in every bad cover art thread, at least is original in a funny way.

>> No.4865309 [DELETED] 

>>4864224

The only thing wrong with Phalanx's cover is that it's a far more interesting setting than the one in the actual game.

>> No.4865314

>>4864224

The only thing wrong with Phalanx's cover is that it's a more interesting setting than the one in the actual game. I love the chiaroscuro "Losing My Religion" aesthetic, I love how the spaceship streaks by like a shooting star, I love the dog.

>> No.4866896
File: 30 KB, 294x533, jpcover.jpg [View same] [iqdb] [saucenao] [google]
4866896

They turned him into the mascot for a Mexican candy brand sitting in the back of a sketchy corner store, lightly covered in dust, the faint odor of tamarind leaking through the wrappers.

>> No.4868694
File: 173 KB, 800x1046, 172575-double-dragon-ii-the-revenge-zx-spectrum-front-cover.jpg [View same] [iqdb] [saucenao] [google]
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>> No.4868695
File: 91 KB, 550x550, MiracleDesignRacers.jpg [View same] [iqdb] [saucenao] [google]
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>> No.4868701
File: 568 KB, 1419x1395, Final-Zone-II-US-Front.jpg [View same] [iqdb] [saucenao] [google]
4868701

>>4864206
classic turbografx art

>> No.4868708

>>4868701
When you're console is directed towards the Chads.

>> No.4869064
File: 124 KB, 640x902, 1360193674909.jpg [View same] [iqdb] [saucenao] [google]
4869064

>> No.4869073

>>4864242
It was literally phoned in and created by someone with no semblance of the game; they finished in an hour
Pretty much exactly what you'd expect

>> No.4870323
File: 242 KB, 800x1243, 429438-frank-mark-atari-8-bit-front-cover.png.jpg [View same] [iqdb] [saucenao] [google]
4870323

Poland can into covers.

>> No.4870332
File: 145 KB, 800x760, 285473-constellation-atari-8-bit-front-cover.png.jpg [View same] [iqdb] [saucenao] [google]
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>> No.4870346
File: 211 KB, 800x1180, 198407-zybex-zx-spectrum-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4870346

I have no words about this picture. Literally every single thing on it is ridiculous.

>> No.4870347

>>4870332
>literally done with crayon

>> No.4870384
File: 327 KB, 800x1227, 388709-darkness-hour-atari-8-bit-front-cover.png.jpg [View same] [iqdb] [saucenao] [google]
4870384

>> No.4870418

>>4864206
Why is this the most generic thing ever. It's not even "an attempt was made" with some creative flair, or overtly bland like the SMS games. I can feel the artist sweating bullets and trying not to include anything he shouldn't.

>> No.4870820
File: 128 KB, 600x785, Double-Dragon-2.jpg [View same] [iqdb] [saucenao] [google]
4870820

>>4868694

Why would they commission someone to make an inferior copy of the original bad-ass art?

>> No.4870979
File: 24 KB, 256x388, metrocross.jpg [View same] [iqdb] [saucenao] [google]
4870979