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/vr/ - Retro Games


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4825498 No.4825498 [Reply] [Original]

Do any of you know why Cave decided to only let you move horizontally when you hold fire (and control the spirit) in Guwange? It doesn't make the game bad or anything, it just seems bizarre to me and not a good feature, makes micro-dodging needlessly awkward.
Maybe it was to let you control the spirit vertically while not moving your character? Yeah, vertical movement is more important for such a feature in a vertical shooter, but they could have used a third button to lock you in place for that (ESP RA DE was made before by them for the same hardware and had three buttons, so there's no excuse)

Also, feel free to talk about anything shmup related, no big deal if you ignore the OP, it was just to open the thread with something.

>> No.4825527

Me and a few friends have started doing a monthly retro challenge thing where we take it in turns to pick a game and then its a competition to see who can get a the top score.

This month is the arcade version of Gigawing, any shmup dudes got any tips?

>> No.4825534

>>4825527
I've 1CC'd the game (its score doesn't give extends so yeah, not great scores) but never got too in depth into it since I greatly prefer Mars Matrix by them, sorry. Let's hope another anon that knows more than me shows up.
I guess since the Ruby ship is faster, you can get more medals with that one. Also, use the reflect in key places to get more medals I guess, basic stuff.
Nice to see you guys doing a challenge like this, keep it up!

>> No.4825552

>>4825498
Cee here and i definitely know more than anyone regarding guwange for obvious reasons (56mill pb) but you are clearly so stupid its not worth even engaging about the subject with you. Type of guy that can't adapt to anything and blames the game for not adapting to you instead, if you had an ounce of knowledge about guwange play you'd realize your problem makes no sense at all in the context of playing well, if you want to criticise anything only the catspider milk can be spoken of and some of the less fortunate rng of certain other bosses.

>> No.4825558

>>4825552
Hey, Cee, I still like the game and have adapted. I was just wondering what was the reasoning behind that design choice, it seems weird. Not bad, just weird.

>> No.4825561

>>4825552
is this pasta lol

>> No.4825564

>>4825561
No, he's actually good at the game. But he's hostile as fuck as you see.

>> No.4825567

>>4825564
Ah yeah, banned from shmups.org aswell. Nice.
Do you frequent the shmups general on /vg/ aswell cee?

>> No.4825570

I've been playing Gundhara, got to the last level on 1 credit twice so far, going to beat it soon. Very fun game, but the visibility is total shit, most of my deaths are from projectiles that get lost among the debris

>> No.4825571

>it's another circlejerk thread from the /vg/ guys where they talk about very limit /vr/ titles

>> No.4825587

>>4825534
OK, yeah I chose this game. But I am a total noob at these types of shooters, I'm more of a super star soldier man, 16-bit PCE and MD stuff...

>> No.4825590

>>4825587
Do you know the basics at least? Like letting enemies linger on screen without killing them until you can get a nice fat juicy reflect, and milking bosses for extra reflects?

>> No.4825593

>>4825590
yeah, I've worked that much out at least. My issue has been balancing that line between surviving and milking though. Just something I need to get used to...

>> No.4825596
File: 88 KB, 1200x675, CpYvXnuVUAAFofU5886_.jpg [View same] [iqdb] [saucenao] [google]
4825596

>>4825571
I can't discuss these games here anymore. I hate /vg/ so much.

>> No.4825608

>>4825567
>Do you frequent the shmups general on /vg/ aswell cee?
That's my most frequent base, yes.

>>4825558
>I was just wondering what was the reasoning behind that design choice
Because the game is balanced around the shiki use, when you get really good you become accustomed to switching very quickly between shiki and normal for movement and have positioning in mind for every inch of the game generally speaking. You're not meant to be holding that shit in focus and moving around in every direction, you're meant to put the work load on the shiki with effective canceling and smart routing. It's an easy game to get a basic clear but when you start playing for score it quickly elevates to very very hard tier.

>> No.4825614 [DELETED] 

>>4825570
are you the guy i recommended that to in the run n gun thread? glad to see its getting some attention.


>>4825564
>But he's hostile as fuck as you see.
bollocks, i tell people the truth which isn't popular in this age of the eternal emotionally underdeveloped manchild.

>>4825596
i doubt you can discuss the games anyway because you have no skill in them.

>> No.4825619

>>4825498
oh yeah and fyi guwange has a 3rd button to which you need to activate in dips (hold f2 in game) this is required for the coin milking technique on bosses ( hold C which is auto and tap A rhythmically which is focus shiki and this generate streams of endless coins) it's not everything in refined play but it is a big part of it.

>> No.4825621

So, since this "cee" guy seems to be some sort of e-celebrity here on 4chan. Do we have a face picture of him?

>> No.4825627

>>4825621
im not a fucking e-celeb at all, behave yourself.

>>4825558
lastly i'll add if you're serious about learning the game ask away but only if you're legit keen.

>> No.4825630

>>4825627
I know that you aren't really a celeb, I was joking because I keep seeing people namedrop you.
So, anyone has a photo of the face of this clown? He will obviously not post it himself.

>> No.4825631

>>4825621
He's just just one of the several predictable shithead autists that have emerged over the recent months.
Most know to just ignore his ass.

>> No.4825640

>>4825614
I am. The game really is criminally overlooked. Though it's not too surprising for a run & gun, most just stick to Contra, Metal Slug and Treasure games without ever branching out like a bunch of fags

>> No.4825641

>>4825631
I figured as much, but probably if someone has a picture of his face or some other personal data, he will stop trying to shitpost as much as he does.
Doxxing is how Manly Tears and Quentin stopped shitposting on /v/

>> No.4825651 [DELETED] 

>>4825630
>>4825641
>Being this pathetic and psychotically butthurt

wew lad, i have a bunch of videos on me all over the net, not gaming though and no you gay doxxing theory won't stop me having or posting my opinions so take your soviet tier weak angry self and suck a penis. I don't shitpost, i post my views, you need to believe it's shitposts to validate your hammer and sickle approach to your echo chamber.

>> No.4825652

>>4825641
>wanting to doxx a guy for "shitposting" (it's not even really shitposting, he's posting about the games, just doing it like a narcissistic cunt)
*tips fedora*

>> No.4825658

>>4825640
>The game really is criminally overlooked.
this is true, my only complaint well sort of is that maximum fire frequency is only achievable through mad tapping or autofire which removes your ability to stay in one direction strafing, you can have a custom button in mame but still. it's why i opt for the laser mostly.

>> No.4825659

>>4825631
and yet unlike most of what i read on /vr/ he actually is good at the games and knows a lot about them, what do you contribute?

>> No.4825661

>>4825651
Post videos where we can see your face then.
>>4825652
It's shitposting though. He could talk about games all the same without starting every post with "cee here".

>> No.4825662

>>4825659
Eh, I don't think he (you) knows much about games, you only seem to know autistically about only a few games, but you don't seem very knowledgeable about video games in general.

>> No.4825664

>>4825658
I had to do the same, the motorcycle level is RSI inducing without auto, rest of the game is ok even without the laser tho

>> No.4825669

>>4825661
Fuck off with your wanna be doxxer faggotry, you're not contributing jack shit to the thread yourself

>> No.4825672 [DELETED] 

>>4825651
> i have a bunch of videos
probably on xvideo taking giant cocks up your ass.

> compulsive lying this hard
must be american. USA USA USA #1

>> No.4825675

>>4825669
Scared, "cee"?
Post your face faggot, I want to laugh at the face of a guy who gets angry because other people buy things.

>> No.4825679

>>4825675
I'm not cee, I'm the guy talking to him about Gundhara, which is ontopic, while you butthurt idiots shit up the thread acting like wanna be we r legun h4x0rz. Kys

>> No.4825681

>>4825675
you won't get a thing from a compulsive lying idiot. it's like asking that tripfag "babbage gramps" for advice and being surprised you got a completely made up story devoid of facts as a response.

>> No.4825683

>>4825679
The thread went to shit with this post:
>>4825552
>Cee here
Why does he need to announce that it's him? Who cares?
>b-but he's good at games!
No, he's not. He's just a late bandwagon jumper who memorized a few games and acts like he's some sort of pro while many other people were doing WRs in multiple games and genres since before he was born.

>> No.4825684 [DELETED] 

>>4825675
>Scared, "cee"?
lmao, no.

>Post your face faggot,
gagging for a wank is it mate?


>I want to laugh at the face of a guy who gets angry because other people buy things.
This is how i know i got you by forcing you to see the truth of yourself, what's the matter? i thought that endless consumerism was meant to fulfill you and make you happy? and yet you're angry as fuck.. funny isn't it? donkeys and carrots.

>>4825662
Anything arcade in particular im pretty knowledgeable but mostly how to actually play, scoring, strats etc im one of the more knowledgeable here only because i actually play though whilst they collect.

>>4825664
yeah exactly.

>> No.4825690

>>4825683
If you don't care why did you proceed to make the thread about him instead of the games, and feed his ego, you stupid fuck? God you people are fucking idiots. If you're wondering why there are no quality threads is because you're unable to keep them going without devolving into some stupid shitposting drama.

>> No.4825691

>>4825684
>lmao, no.
Yes. yes you are.
>Anything arcade in particular im pretty knowledgeable
LOL no you're not, you only know about a few shmups.

>> No.4825695

>>4825690
>without devolving into some stupid shitposting drama.
A thread with this "cee" guy without drama? He is a drama queen himself.

>> No.4825698

>>4825684
>Anything late 90s shmups through emulation in particular im pretty knowledgeable
ftfy

>> No.4825702

>>4825695
And you fix this by doing what, participating? Like I said, you deserve everything you're complaining about. Learn to ignore bait and focus on the topic.

>> No.4825704 [DELETED] 

>>4825661
>It's shitposting though. He could talk about games all the same without starting every post with "cee here".
No it isn't, why does that upset you? It's hilarious how triggered you are, i say it so people know they are about to get actual advice and real info.

>>4825672
>not knowing the nationality of cee

>>4825683
>No, he's not.
so why can't you beat ANY of my shmup scores? why can't you clear ANY bmups no miss on hardest dips? why cant you beat ANY of my racer times? if you can get even within 30 secs of my wipeout 3 manor top phantom times i'd be impressed. I'm not claiming pro or anything of the sort, like i said before games are just a laugh for me which is what makes you so sad, you own all this shit and can't even play any of it.

>>4825683
>while many other people were doing WRs in multiple games and genres since before he was born.
Yeah.... not YOU though eh?

>>4825691
>LOL no you're not, you only know about a few shmups.
I've nearly 1cced every capcom bmup on hardest dips.... aswell as others, i have a ton of very good arcade racer times and pinball scores and a ton of other shit to so sorry but you're wrong.

>>4825691
>Yes. yes you are.
>sophomoric reverse psych attempt

C'mon lad no need to rage spill pop tart on your star wars tee.

>> No.4825705

>>4825704
Is any of your shit verified?
I wouldn't be surprised if a guy like you faked his shit only to have sort sort of online glory with anonymous people, you seem like that kind of incel.

>> No.4825713

/vr/ is really a shitshow isn't it?
Its hard to not be meta when every single thread has some insufferable twat acting like a badass in it...

>> No.4825716 [DELETED] 

>>4825704
Gomez Cee Shiggy

ew. dirty mexican.

>> No.4825717

>>4825641
The real trick to getting rid of cee is to make a beat-em-up thread to contain him.

>> No.4825728
File: 18 KB, 429x565, ceeban.png [View same] [iqdb] [saucenao] [google]
4825728

found this retard's youtube channel:
https://www.youtube.com/channel/UCp2e9X5tR9BLdSlIGjzftDA

>> No.4825737

*sounds of crickets*
*tumbleweed blows by*

RIP cee. cause of death: BTFO'd.

>> No.4825753

>>4825737
Good job, you saved /vr/

>> No.4825756

>>4825728
>>4825737
This is just pathetic, imagine being this mad. That's an archive channel that uploads videos of different players.

>> No.4825759 [DELETED] 

>>4825705
>Is any of your shit verified?
all my pinball scores were in a real arcade, so are a bunch of racers (battle gear 3 etc) and everything else is inp files, i don't take games or any of this serious enough at all to even consider cheating anything, that shits retarded.

>>4825728
that's pazzys channel fyi.


>>4825713
well for the crime of knowledgable opinions and facts on actual play you get hounded by collectors and salty bitter old weirdos who in true collectivist fashion want all dissidents banished, /vr/ literally hates players talking about gameplay, it's a complete failure.

>> No.4825760

>>4825571
I make most of these threads here and don't post on /vg/, nice try
>>4825608
>>4825614
Hey Cee (for the second one), stop being so condescending, I know the game is well done and balanced around that design choice. My question is why they thought of making a game where you can only move left to right while holding fire was a good idea in the first place. Yeah, they pulled it off, the game is good, but isn't it odd? Was it to force more "stance changes" than usual for these games?
>>4825619
I thought the third button was only for the blue label release, cool to know. I've only cleared the game, though its scoring (weird representation instead of numers aside) is cool overall.

Guys, try to not bite Cee's baits. Focus on the games. He has some valid points, but ignore the drama.

>> No.4825762

>>4825756
just shows how much cee got to him with the truth i guess, literally going school shooter tier. You know i believe that guys literally a father aswell? imagine that as your role model, fucking hell no wonder kids grow up as complete retards today.

>> No.4825771

>>4825760
Kind of a pointless question isn't it? It is how it is. If I had to guess, the mechanic probably started as some kind of simpler twist on the standard focus shot, and developed over time, so they didn't think about making a new button. It's generally good design to minimize the amount of buttons used, but sometimes you can get too into it and ignore minor clunkiness or overlap.

>> No.4825772 [DELETED] 

>>4825760
>My question is why they thought of making a game where you can only move left to right while holding fire was a good idea in the first place.
and like i already answered if you learned the game to even a basic level you'd understand why immediately, MASTER the shiki and cancelling with smart positioning DON@T play it like touhou and hold focus trying to dodge shit, it's less about dodging for the most part and more about mastering the system.

>>4825760
>Guys, try to not bite Cee's baits.
hey dickhead it's not me going all dox threats and crying because someone actually for a CHANGE knows how to play the fucking game and tries to help ppl out. Get cunted you moron, you fucking echo chamber losers with no brain cells are the problem here.

>>4825760
>I thought the third button was only for the blue label release, cool to know. I've only cleared the game, though its scoring (weird representation instead of numers aside) is cool overall.
cmon this is why i think you're a retard.... blue label doesn't even have coin farming instead replaced with grazing and other things and ALL 1st gen cave releases have the 3rd auto button in dipswitches. The scoring is in japanese and takes a very short time to learn, it literally adds no takes anything from the game.

Here's a guide for you complete with score translation

http://world-of-arcades.net/Cave/Guwange/mode7/index.htm


don't say i don't help you out.

>> No.4825776

>>4825759
>, /vr/ literally hates players talking about gameplay,
I think its more about the fact that you are a flaming fuck wit and your childish attitude is almost a parody of a L337 Gamer

>> No.4825782 [DELETED] 

>>4825776
Nope it's literally than none of you know anything and are upset that i point it out and prove it, instead of asking real questions or taking advice through your egoism you instead hop into defence mode and reel off the excuses. Instead of like a bitch caring about the tone or the feefees of the message focus instead on what the fuck the message is. You want childish? go talk to those guys who buy pcbs and nerd t-shirts to spam on twitter as some kind of weird tribal gaming virtue signalling at the tender age of 40. I just like ppl who actually play, the end.

>> No.4825784

>>4825772
>tries to help ppl out.
You are bad at this then, holy shit.

Dude, I'm not a Touhou player, fuck that shit. You're not answering my question: what does the limitation of the movement add to the game? If I'm missing something and you know it, then cool, you know more about this game than me. But you're avoiding the question, calling me stupid, etc. Just answer, moron.
I'm not saying it's badly designed, Jesus.
I've established that I haven't gotten deeply into the scoring, why am I a retard for not having dedicated myself that much to this game exactly? Can't I prefer other ones? Holy shit, man.
Cool to know about the third button, since I don't own the PCBs I just set a custom autofire button to have an equivalent.

Cee, calling people that admit that know less than you and want to know stuff retards doesn't help at ALL. This is basic stuff. Are you mentally challenged in some capacity? Don't take it the wrong way, just imagine yourself talking like this to human beings IRL. You'd look like an autist with tourette's, fuck.

>> No.4825789

great shmup thread, thanks guys kek

>> No.4825790

>>4825782
Oh fuck off. Even when someone clearly plays or want to start you talk down to them as if you've got some kind of prestige.
I think you're under the impression that people are supposed to be impressed by you.
It's honestly kind of cute how much of a delusional bitch you are.

>> No.4825802

>>4825789
Thus be the fate of all threads with tryhard shitstains like Cee present.

>> No.4825804

>>4825772
https://www.youtube.com/watch?v=_Gt4r9Vb4ew

NICE MAME CHEATS, SHIGGY DIGGY
confirmed: you are just a pathetic fraud.

https://shmups.system11.org/viewtopic.php?f=2&t=34853&start=60

>> No.4825805
File: 34 KB, 528x792, 1512669589550.jpg [View same] [iqdb] [saucenao] [google]
4825805

>>4825789
actually, I don't think this is a very great thread at all!

>> No.4825809

>>4825790
For real, I made this shmup general starting it with a GAME MECHANIC discussion about a game he likes, and he still complains irrationally.
I've cleared the fucking game, I like it, I've played it quite a bit. But I'm not as good as him / haven't played it as much as him, and wants to talk about a peculiar design decision, therefore I'm a retard.

>> No.4825813

>>4825809
if you can enable mame cheats, you're as good as that fraudulent faggot.

>> No.4825814

>>4825804
You're making this worse, where are the cheats?
Don't play his game, you can't win.

>> No.4825817

>>4825813
You're Cee giving yourself an excuse to shitpost, right? It's not like this is the first time you've done shit like that.

>> No.4825818

>>4825814
> be you
> being a dirty cheating sanchez
fucking shocking news, isn't it?

>>4825817
oh the desperation is delicious.

>> No.4825819

Is this /v/?

>> No.4825826

>>4825819
It's an asshole from /vg/

>> No.4825832
File: 377 KB, 761x991, cheatingfaggot.png [View same] [iqdb] [saucenao] [google]
4825832

>>4825814
> be you
> duurr where are the cheats

i wonder where they are? they must be hiding somewhere.. in mame's settings. oh look! here they are!

> dirty cheating sanchez: confirmed

>> No.4825838

>>4825832
This is so retarded it must be falseflagging at this point

>> No.4825839

>>4825832
The replay isn't using any of those though

>> No.4825846

>>4825839
replay is using the infinite energy cheat. try it yourself and see. you too can then claim dubious scores based on complete bullshit.

>>4825838
> busted using infinite energy cheat
> getting mad..

kek. never change /vr/.

>> No.4825850

>>4825846
He clearly gets hurt at some point, what are you trying to accomplish here?

>> No.4825852

>>4825846
>replay is using the infinite energy cheat
It isn't? He gets damaged and loses health multiple times. Pretty sure the chain would drop even with that cheat too.

>> No.4825857

reminder that any shmup thread that's not about treasure or touhou will end up like this

>> No.4825861

>>4825857
Nah, most get ignored. No Touhou threads ever here though (good), and it's very rare to see ones focusing on Treasure games since there are so few.

>> No.4825975

Its shocking how few autists are required to make a thread unreadable.

>> No.4825980

>>4825975
One?

>> No.4826009

>>4825980
One angry one or several calm ones it seems

>> No.4826030
File: 4 KB, 299x69, WHY DON'T YOU TRY HARD.png [View same] [iqdb] [saucenao] [google]
4826030

RIP my thread

>> No.4826162

>>4825857
>>4825975
I noticed this thread had a bunch of replies suddenly and scrolled straight to the bottom to see this

Not even going to bother reading it, oh well, IKARUGA STILL BEST SHMUP LOL GAREGGA SHITS OUT LIVES LIKE CANDY

>> No.4826190

I really like The Boulders theme from NES version of Gun.Smoke. Underrated soundtrack in general I would say.

>> No.4826218

>>4826190
Capcom's shooters sounded great, too bad they stopped doing them with 19XX iirc, which sounds great itself
https://www.youtube.com/watch?v=K4SezQVORYw
They were also quite good as games

>> No.4826283 [DELETED] 

>>4825790
>Proves my point

So as i expected no further questions on strats and finesse? just more ego defending angst.


>>4825784
>what does the limitation of the movement add to the game?
fuck me ive ANSWERED thus question, the fuck is wrong with your brain? the game is designed around MASTERING THE SHIKI NOT MICRO DODGING, how many more ways do you want me to explain this? when in focus mode you have limited movement because your shiki has maximum movement and is fast, thats the entire game design, you're routing for 2 things and using the shikis ability in such a way you dont NEED that fucking focus movement you docile cunt, you should be mastering a route based around smart positioning and good cancels which when you get good adds in some auto shot killing for more coins and quicker clear out and the art of switching very quickly between focus and auto for reposition and so on with work load distributed between the shiki use and the player, i can't explain this to you in any other way, either watch my or a better replay or just admit you aren't fucking getting it at all and stick to a more simplistic game ie shoot and move.

>> No.4826285

>>4825784
>since I don't own the PCBs
nor do i but the dips thing is common knowledge at least the shmups community im familiar with, no big deal NOW you know.

>> No.4826293

>>4826283
I'm not saying I need the focus movement, you insufferable cunt. I like shit like the Truxton games ffs. Just why they thought of limiting the movement to horizontally-only, they could have easily made it 8-way, just very slow thus forcing you to change. It's peculiar and unique, and I wondered why, if there was a particular reason.
But you keep assuming I ask this because I'm whining. Fuck off. I like it, it gives the game a distinct flavor after you get used to it (doesn't take much, it was harder to adjust to ESP RA DE's hitboxes IMO)
Of course the game is designed around it, my question is WHY they thought of this BEFORE making it. You're thick, man.

>> No.4826315

Cee, I'll give you an example since you seem to not get what I'm trying to ask.
The Toaplan devs said in interviews they implemented bombs in their games at first to make their games more exciting and wild, to add agression to the experience.
Psikyo became worried about bullet visibility and thus made their games very consistent in this regard. They also made their games more memory-based in the second loops to appeal to a certain audience.
Similar to this, I was thinking what was in Cave's mind when creating the unique 2-way movement in Guwange, and if anyone knew, since it seems like a weird choice to build a game on, even if they managed fine.

>> No.4826321

Also, Cee, game mechanic discussion isn't only about strategies to get better. Here, instead of focusing on what's there, instead I'm focusing on why it's there.
After all, challenge isn't everything. These games are fun and well built, and it's cool to think about the thought process of making them.
Why a mechanic is good and fun.

>> No.4826337

>>4825498
>Do any of you know why Cave decided to only let you move horizontally when you hold fire (and control the spirit) in Guwange?
Kraut here, and I'll tell you why. It's obviously because it would be fucking awkward to control both, player and shiki, at the same time. So they had to limit the movement of the player.

The game is very methodical, and less about dodging than usual cave games, so it fits to it.

>> No.4826339 [DELETED] 

>>4826315
lol people in this thread calling people cheats cos they don't even realise you can take multiple hits in guwange before losing a life.. don't comment on games you don't know nothing about you fucking mutant collectros

>> No.4826341

>>4826321
>Also, Cee, game mechanic discussion isn't only about strategies to get better. Here, instead of focusing on what's there, instead I'm focusing on why it's there.
Might as well try explaining astrophysics to a dog

>> No.4826347

>>4826337
Again, as I say, they could have put a lock in place feature as a third button. I'm aware it's more about properly positioning the spirit, I've cleared it, in some parts you can't even hit enemies without it so it's crucial.
It seems fair if they wanted to make it less awkward to control both at the same time while also leaving space for the third button for autofire.
Appreciated.

>> No.4826348

>>4826315
>it seems like a weird choice to build a game on
It's not weird at all. In Gradius V you also can control your options with a button which makes the player stationary while pressing it.

Guwange does the same, just gives you a bit more movement horizontally. If they gave you movement vertically while contrpolling option/shiki, it would be too awkward.

>> No.4826349

>>4826283
>So as i expected no further questions on strats and finesse? just more ego defending angst.
lol
You've got so little self-awareness I'm certain that its all an act. There's no way a person can be this detached from reality.

>> No.4826353

>>4826339
>>4826341
You are insane

>> No.4826356

>>4826348
Yeah, I figure they tested different possibilities and figured out a bit of horizontal-only movement was the best. Since this is so rare it's hard to see and compare, though.
Also, sad that Gradius V suffered from some consolitis, that game has some cool stuff in it.

>> No.4826359

>>4826347
>they could have put a lock in place feature as a third button
The game would have 4 buttons then. Playing with 4 buttons is kind of awkward for these games. 3 buttons is optimal.

Shmups have to be kept simple, especially when it comes to controls.

>> No.4826367

>>4826356
Yea, Guwange is pretty unique and innovative. But like I said, Gradius V has similar option control. I'm sure there are more, but I can't think of any.

>> No.4826374

>>4826359
From what I understand, the autofire button had become something crucial in Japan, so I see what you mean.
4 buttons isn't unreasonable, though (four fingers in a natural position). About this, do you know about shoot 'em ups with 4 or more buttons? They're usually 2 or 3, and 1 for the older ones.
Maybe some of the PGM games? Espgaluda or DDP2. I haven't played these in a cabinet so I have no idea.

>> No.4826383

>>4826356
>Also, sad that Gradius V suffered from some consolitis, that game has some cool stuff in it.
Aside from the 2 unskippable cutscenes, what was consolized about it exactly?

>> No.4826386

>>4826374
>4 buttons isn't unreasonable, though (four fingers in a natural position).
It's still acceptable, but definitely not as comfy as 3 buttons.
The thing is, the vertical moving is not needed, that's why it would make no sense to add another button for it.
It only would make it unneccessarily complicated. When you adjust your shiki/option vertically, you do not want to move your character up or down too.

>do you know about shoot 'em ups with 4 or more buttons?
Espgaluda 2, Dragon Blaze (with auto fire at least), and console shmups like R-Type Final.

>> No.4826390

>>4826383
Aside from the cutscenes, the loops are a bit overly long and it features unlockables, both features that are clearly compromises to please the "muh content" console crowd that hurt the game slightly.
In contrast, Gaiden, aside from being a bit less challenging than the arcade standard, feels less tainted by consolitis.

>> No.4826391

>>4826383
not him, but I recall disliking how you had to unlock most of the weapons, mainly because the default weapons were shit

>> No.4826395

>>4826386
Does Dragon Blaze (and Gunbird 2, now that I think about it) have an autofire button or is that only through emulation or modifications?

>> No.4826398

>>4826395
I am not sure if there is a setting in their dip switches, but those games usually get played with auto fire in arcades too, I believe.

>> No.4826401 [DELETED] 

>>4826293
>You're thick, man.
says the fucking retard asking hypothetical questions literally no one but ikeda can answer, you're beyond help.>>4826315
>I was thinking what was in Cave's mind when creating the unique 2-way movement in Guwange
THAT YOU SHOULD USE THE FUCKING SHIKI FOR THE LAST FUCKING TIME YOU UTTER VEGETABLE

>>4826321
Yeah whatever fuckface enjoy your hypothetical pseudo intellectual wank that no one but a dev can answer because apparently even when its fucking obvious and a player explains it to you 100 times you STILL can't grasp it. It's there because the shiki does everything and thats the payoff you impossible box of chocolates sharing untermensch shite.

>>4826349
any ego i have is justified and backed up by skill thats the point.

>>4826347
>hurrr dey cud of done this
>hurr dey cud of done that
>hurrr why didn't they do dis

Jesus christ, no wonder you can't figure out anything alone.

>> No.4826402

>>4826395
fucking try it in mame and find out? yes later psikyo have a third auto button but early ones don't.

>>4826374
>4 buttons isn't unreasonable
yes it is, it's horrible. play daifakkatsu for a feel of how much to many buttons sucks.>>4826374
>Maybe some of the PGM games?
no, only sh-3 has 4 button games and they're shite.

>> No.4826408

>>4826398
So 4 buttons then. That seems to be the limit, though. Same with fighting games, they're 4x2 at most

>> No.4826412

>>4826402
Cee, DDP2 has 4 buttons in MAME.
Fire, Bomb, Autofire, Change weapon

And Espgaluda has
Fire, Shield/Bomb thing, Stance change and Autofire

Am I missing something?

Also, those Psikyo games don't have a third autofire button, they already have three regular buttons. Are you thinking of Strikers 1999?

>> No.4826418

>>4826408
>That seems to be the limit, though
It depends on the game and the mechanics.
Take Radiant Silvergun for example.
The game has 7 buttons on console, and it works. Because it's a slow paced memorizer.
For a Cave game however, something like would not fit I think, since they are usually much more about reflexes and faster paced.

>> No.4826423

>>4826418
>memorizer
I hope you're not talking about the scoring stuff since every scoring system is ultimately memory based here.
Though yeah, I get what you mean, it's closer to stuff like Image Fight.
Still, the game has 3 buttons in the arcade and you combine them as you know.

>> No.4826426

>>4826401
>any ego i have is justified
Like I said, delusional.

>> No.4826431

>>4826412
ddp2 isn't a cave game so forgive me on that one, galuda is the exception aye but it's completelu unnecessary, i always played it as 3.

>>4826412
>Are you thinking of Strikers 1999?
aye

>> No.4826432

>>4826426
He's wrong about stuff here even, that was painful to watch
>>4826402
>>4826412

>> No.4826436

>>4826431
You sure like to complain that people here talk without knowing while you are guilty of the same stuff sometimes as evidenced here. I normally wouldn't mind but with that retarded ego of yours this is just pathetic.

>> No.4826437

>>4826423
>I hope you're not talking about the scoring stuff since every scoring system is ultimately memory based here.
No, it's a memorizer, because it forces the player to memorize. It can barely be played on reflexes, much in contrary to Cave. There you often can make progress with just reflexes pretty well.

It's less about dodging, and more like a puzzle game, compared to Cave. That's why you don't need such good reflexes like for cave bullet pattern dodging, and thus can have more complex controls too.

>Still, the game has 3 buttons in the arcade and you combine them as you know.
Sure, but probably just to let it be able to play on cabs with only 3 buttons too.

>> No.4826447

>>4826437
Hey, I already acknowledged what you said later in my post.
And yeah, I'm not into memorization required for survival shooters as much.

>> No.4826462 [DELETED] 

>>4826447
>I'm not into memorization required for survival shooters as much
It's obvious, because you are a shitter.

>> No.4826469

>>4826462
Yeah, I'm a shitter for preferring shooters that are engaging for survival even after having memorized them because they are more based on reflexes.
And also for preferring the feeling of clearing a game by improving my reaction skills rather than just memorizing, or approaching a game knowing I can beat it through skill alone and not through strict trial and error.
And even then, I still like those shooters, just slightly less.
Pathetic attempt, Cee.

>> No.4826487

>>4826469
>Yeah, I'm a shitter for preferring shooters that are engaging for survival even after having memorized them because they are more based on reflexes.
LMAO Psikyo are memorizers too, just combined with bullet hell. And they are harder for survival than any Cave game, except for Mushi Ultra perhaps.
You just don't like actually practicing these games, that's why you prefer easy twitch based gameplay for shitters.

>the feeling of clearing a game by improving my reaction skills rather than just memorizing
The higher your skill level is in a game, the more it becomes merely memorization. If you are really skilled at a game, you always play on memorization, except for something like Guwange Catspider.
Memorization and execution is also a skill. And it's a much better skill to build your games around, than reflexes. Because in order to have good reflexes it often just takes to be a small manlet, since small people usually have better reflexes than tall people.

Also, I am Kraut, not Cee.

>> No.4826490 [DELETED] 

Gradius and early Toaplan are the only shumps worth playing. Everything that came later is just derivative, formulaic trash with unnecessarily bloated and convoluted scoring mechanics that took the place of pure adrenaline-pumping survival. Milking isn't interesting; looping more than twice is. Bullet Hell is superficial challenge which only looks daunting, but in reality is more accessible than shooters from the '80s, due to slowdowns, gimmicks that clear the bullets, and your ship's hitbox being the size of a speck of dust. Unfortunately, the degeneration of shumps into being tests of repetition rather than tests of endurance is what killed this genre off.

>> No.4826502

>>4826487
I made the Strikers thread here recently. I've cleared those and like them, just not as big of a fan of memorization required for survival. With Psikyo though, since they're more than just memorization they stay awesome after memorizing, and that's why I keep coming back.
Well, sorry for having slightly different preferences, pal. Of course you make use of memorization in any game... Anyway, you guys are fucked up in the head or something, always assuming the people you're talking to are morons and explaining stuff we already now in a condescending manner.
>>4826490
Hey, falseflagger, what's up. Strict memorizers were more common in the 80's. Have you heard of Truxton?
>>>/vg/

>> No.4826514

>>4826502
>I've cleared those and like them, just not as big of a fan of memorization required for survival
You haven't cleared shit. I have a 2ALL in Strikers 45. What's your Psikyo 2ALL?
You obviously just got shitty 1ALLs which basically mean nothing when it comes to Psikyo.
Psikyo difficulty is all about 2nd loop, which you will never beat, because it requires absolute hardcore memorization.

I have no problem with people like you, but I am just telling how it is.
Shitters like you can't clear shit, yet constantly spout their shitty opinions everywhere.
That's why people like me exist who put you back in your place.
You obviously don't like memorizers. Not because they are worse, like you say, but because you are a shitter who don't actually practice these games.

>> No.4826523

>>4826514
Why are you assuming I suck and haven't cleared both loops? What's wrong with you? I wouldn't even be talking about memorization and Psikyo if it wasn't for the second loop. In fact, I mentioned the "second half" in my thread.
My point is, while I'm not a fan of strict memorization by itself (I'd memorize strings of numbers then ffs), with Psikyo after I've memorized the games, the execution is so exhilarating due to how manic the games are it's worth it and fun.
However, with slow games like R-Type I get bored since just slowly applying stuff I memorized doesn't appeal to me. I dislike rhythm games for similar reasons, it's not my thing.
Your superiority complex is stupid, man.

>> No.4826534 [DELETED] 

>>4826502
>Hey, falseflagger, what's up. Strict memorizers were more common in the 80's. Have you heard of Truxton?
Truxton doesn't force you to play for score in order to be challenged like post-degeneration shumps. It has punishing game design by default and relies not on making the player do deterministic tasks.

>> No.4826535 [DELETED] 

>>4826523
>Why are you assuming I suck and haven't cleared both loops?
I can tell by how you write. A good player never would ask questions like "why no 4th button for Guwange to move vertically???", nor would he say he "cleared" "those Psikyo games", as if it is nothing. You have not cleared them. You only have a 1ALL.

>However, with slow games like R-Type I get bored
R-Type is also oldschool as fuck. Radiant Silvergun is much more modern. You can't really compare them.

>> No.4826537

>>4826534
This is a new low for you, I hope you're aware.

>> No.4826541

>>4826535
>I can tell by how you write. A good player never would ask questions like "why no 4th button for Guwange to move vertically???", nor would he say he "cleared" "those Psikyo games", as if it is nothing. You have not cleared them. You only have a 1ALL.
You have some issues, holy shit.

>> No.4826547 [DELETED] 

>>4826541
Post your 2ALLs then and prove me wrong, or STFU.
You are just another shitter who spouts his shitty opinions, although you have no idea.

>> No.4826553

>>4826547
Stay here next time, you bunch of idiots
>>>/vg/
No wonder you two got banned in that forum

>> No.4826559
File: 13 KB, 512x448, baddad.png [View same] [iqdb] [saucenao] [google]
4826559

>>4826553
>acts like he cleared psikyo games and has an idea about memorizers
>gets mad when people prove him wrong and wants to get rid of them

>> No.4826568

>>4826559
I wouldn't send you a replay even if I recorded myself when I play (I don't, I play for myself and not for e-penis). The fact that you can't discuss these games unless you have a replay to "back you up" to you is so retarded I don't even need to argue why, you already know and are just shitposting.
Wasn't your issue with /vr/ that shooter fans here don't play the games? Turns out we do, but that's suddenly not enough for you shitty ass trolls.

>> No.4826569

>>4826469
How do you feel about vs shmups, like Twinkle Star Sprites or Touhou 3? When I think of shmups that don't require memorization, those are basically the only ones I can think of.

>> No.4826573 [DELETED] 

>>4826537
No. What is low is the Danmaku Defenders who pervade these threads, whilst denouncing the True Shump Way as laid out by Gradius, a lost art we must not forget lest shumps never recover from modernity.

>> No.4826576

>>4826569
To me something like DoDonPachi doesn't require memorization for survival. Not my favorite game or anything like that, just a famous example.
The thing is, these arcades are so demanding that if your reaction skills aren't that high you may end up having to memorize more than other players to clear. However, after playing many of these I find you get better in general.
I don't have experience with those kind of shooters though, how do they work?

>> No.4826584

>>4826573
You're talking to a guy that loves both Hishou Zame and Mars Matrix. Keep making a fool of yourself.

>> No.4826585

>>4826568
>I play for myself and not for e-penis
Just because you record replays does not mean you are attention whoring.
It's to record your progress and to analyze where you can improve on.

If you really got a 2ALL in a Psikyo game liek Strikers, or Gunbird, you probably would have a replay, or at least a screenshot of your score.
But you don't, because you obviously never really cleared them.

You could easily post a screenshot of your endscore, without initials, but you won't do it, because you are lying.

>Wasn't your issue with /vr/ that shooter fans here don't play the games?
I never had an issue with /vr/. No idea what you are talking about. I don't care about this place.

>> No.4826587 [DELETED] 

>>4826541
he's right though, inexperience and ignorance breeds stupid questions. No player ever questions a game in such a way you know why? they're to busy adapting to and learning the challenge as they know it's your duty to work with whats presented to you not bitch and philosophize about inane stupid hypothetical changes that don't exist to suit your pleb level.

>> No.4826590

>>4826573
the irony being that i cee can destroy you at gradius 2,4 and gaiden.

>> No.4826591

>>4826585
I'm not into analyzing replays myself. I don't save state either, not even credit feed to practice. I just put a quarter and have fun, even if it takes more time to clear.
And no, I don't bother to record anything. For a while I had my highscores for myself in a text file but I stopped.
I like playing for score and doing well, but I don't care about my score at all after I've finished, I just enjoy the ride.
But instead of saying "OK, a person that has a different way to like these games", you're just gonna call me a liar and a shitter, right.
These games are almost the only thing I've been playing for years now.

And guys, saying "Cee/Kraut here" in an anonymous forum is attention whoring, there's no other way to put it.

>> No.4826593

>>4826576
>I don't have experience with those kind of shooters though, how do they work?
They're basically shmups that take place in a puzzle game. You chain together the destruction of various popcorn enemies to send over bullet patterns to your opponent. Lots of randomness and sight-dodging involved, even against the CPU.

>> No.4826598

>>4826590
Why do you talk to yourself?
>>4826587
It's a change of pace, a refreshing take on things. Again, not every discussion has to be about strategy, which is cool too, but these games are more than that.
Why do you think stuff like the shmuplations interviews exist?
You guys are just insane

>> No.4826603

>>4826591

It's not for attention, it's to validate the post contents as being knowledge as opposed to dadshit disinfo.


which psikyos have you 2-alled?

>> No.4826604

>>4826593
Sounds cool, I might check them out soon. Thanks. Twinkle Star Sprites at least, I am allergic to Touhou.

>> No.4826608 [DELETED] 

>>4826591
>I don't save state either
Another prove that you never got a 2ALL in a Psikyo game.
Really clearing them without save state practice would require way too much practice.

I don't care how you play. I just don't like when obvious casual players act like an authority on the genre.
You don't like memorizers and you are a shitter, that's fine. But don't try to tell me that you don't like memorizers because they are worse, when you don't even have an idea what you are talking about.

>> No.4826609 [DELETED] 

>>4826584
>Mars Matrix
A shump that's more about farming gold cubes than shooting and survival. Degenerate modern bullshit.

>>4826590
I care not for your silly, pointless contests. You have fallen victim to the cancer that is danmaku.

>> No.4826613

>>4826603
Only Strikers 1945, Strikers 1945 II and Strikers 1999. And Sonic Wings if that counts.
I still have to get more into them, most of the others are just 1-ALL or not even that since I stuck with the ones that appealed to me the most, which were the Strikers games, and it's a shooter company I've spent relatively less time on compared to some others.

>> No.4826614

>>4826598
>You guys are just insane
he says wanting discussions about hypothetical changes to games that will never happen whilst he guesses what the devs were thinking!

>>4826598
>Why do you talk to yourself?
Not only games are a mystery to you, even the concept of the forum is over the top, wew.

>>4826436
the question was about 4 button games, psikyos dont have that even if i got the 3rd button function wrong as it isn't auto and espgaluda is 3 buttons until you turn out auto in dips meanwhilst ddp2 isn't a cave game and i forgot about it because it's shit which leaves actual 4 button games like i said which are all sh-3 and imo kinda suck.

>> No.4826619

>>4826613
>Only Strikers 1945, Strikers 1945 II and Strikers 1999.
you've 2-alled the strikers trilogy? what's your player alias? and which ship for firsts trikers did you find best? krauts also 2-alled strikers btw.

>> No.4826620

>>4826608
>Really clearing them without save state practice would require way too much practice.
Guess what, I pretty much only play these games.
Are you this retarded? How can NOT savestating be a mark of not having beaten these?
>But don't try to tell me that you don't like memorizers because they are worse
I've been saying it was my personal preference the whole time, you insane asshole.

>> No.4826623

>>4826613
>Only Strikers 1945, Strikers 1945 II and Strikers 1999.
Ok... since you got a 2ALL in Strikers45, you probably can tell me what the hardest thing about the 2nd loop is. What makes it so hard?

>> No.4826631

>>4826619
>what's your player alias?
What the fuck.

Anyway, I've cleared them with multiple ships since I like playing with different styles. Except in II, that one has to be Flying Pancake to me, so much fun with that ship.
For Sonic Wings, only twice: the 1p swedish ship and the 2p USA ship. This time I'm less of a fan of the ships, some of them feel boring and bad to me.

>> No.4826632 [DELETED] 

>>4826620
>How can NOT savestating be a mark of not having beaten these?
Because they are hardcore memorizers? Not using save state practice for these games, would basically increase the amount of playtime required to clear them at least tenfold.

No sane person would NOT use save state practice for these games when playing at home on Mame. The amount of practice required without ever using save state practice for them is way too high. You are obviously a lying cunt.

>I've been saying it was my personal preference the whole time, you insane asshole.
No, you got triggered after I called you a shitter, and tried to claim memoizers are badly designed.

>> No.4826639

>>4826623
To me at least, the suicide bullets. But it's what grabbed me the most to the series, you have to stay on your toes a lot in the second loop even with memorization taken into consideration. I'm a fan of V-V and DonPachi as well, but the way they are in Striker 1945 is cool in a twitchy way (you see, it all adds up). A bit disappointed that the sequels changed that, but they were still fucking good.

>> No.4826642

>>4826631
>What the fuck.
your initials or player name? whats the mystery?

>>4826631
>Anyway, I've cleared them with multiple ships
which ships for strikers 45?

>> No.4826643

>>4826632
I don't care, I just don't find savestate practice appealing and prefer taking my time. I also prefer figuring out the strats myself instead of copying superplayers.
>No sane person would NOT use save state practice for these games when playing at home on Mame.
I'm insane, then! And it's how these games were played back in the day, with real money even. It's not so unreasonable.

>> No.4826656

>>4826642
My initials are my real name if anything. But I'm not active online or anything. I'm on an anonymous board for a reason, I don't care about this stuff.
>which ships for strikers 45?
I had to check since I don't know the names. Every ship except Shinden since I don't like its charged shot. The one I focused on at first for a long while was Spit Fire, and the first to get the full clear with.

>> No.4826662

>>4826656
>I had to check since I don't know the names.
you played until 2-all... no save states so 5 x longer.... and can't remember the ships? then you do it first with one of the games harder ships? really?

>> No.4826667

>>4826643
>I don't care, I just don't find savestate practice appealing and prefer taking my time.
Just stfu. It's so fucking obvious that you are lying.
Psikyo 2nd loop is just full of stuff you can't react to. I don't believe you one bit that you 2ALLed them, let alone without ever using save states.

>>4826656
>Every ship except Shinden since I don't like its charged shot.
Ok, then tell me please what the most annoying thing about the shield shot from P-51 Mustang is. Since you got a 2ALL with it, you probably should know it.

>> No.4826675

>>4826662
I don't give a crap about aesthetic elements like that usually. I know the ships by like "the third on the list" or "the one that has that charged shot" mentally. And I'm more about playing with ships I personally enjoy than what's easiest with. If they happen to be a great option (like red-laser in DDP) then cool.
I'm similar in fighting games with tiers, though I barely play those anymore.

>> No.4826684

>>4826667
>Psikyo 2nd loop is just full of stuff you can't react to.
Hey, that's why I was saying they had memorization required for survival in their second half!
Are you mentally challenged? Just because I don't play exactly like you I can't possibly have beaten these games? Is this some kind of retarded trolling?
About the bullet absorging charge attack thing, to me the biggest issue is the slow charge time in such a manic game. I usually dislike that (same in the Raiden Fighters games, great too btw) but in this case it's worth it if you have some routes in your head.

>> No.4826692 [DELETED] 

>>4826684
>Just because I don't play exactly like you I can't possibly have beaten these games?
You do not understand... These games are so difficult, that it would take 10 times longer to clear them without save states. It's obvious that you are lying.
If you were a Japanese player who only plays in arcades, then it would be different, but a mame player would never NOT use save states there if he really tries to clear them.

>About the bullet absorging charge attack thing, to me the biggest issue is the slow charge time in such a manic game.
And another prove that you never cleared the games. The most annoying thing about the shield charge is that there still sometimes pass bullets through it and troll you almost randomly. But something liek this can only an actually experienced player know, which you obviously aren't.

>> No.4826703 [DELETED] 

>>4826692
Hey, I actually enjoy the challenge and taking my time. I don't even play more than 1 coin a day usually. I've just been playing these for a long time and are my passion.
I was aware of what you're mentioning, but that doesn't bother me as much as the charge time. The way I play I never relied too much on it to block everything, since I always feared a new pattern I didn't know about could bypass it entirely.
Usually just charging it between phases of bosses, throwing it for the damage and if it blocked some of the stuff, cool.

>> No.4826709 [DELETED] 

>>4826703
Ok... I don't believe you one bit, but will ask another question.

How can you manipulate which bosses get spawned in Strikers45 stage 7?

>> No.4826720 [DELETED] 

>>4826709
>Ok... I don't believe you one bit, but will ask another question.
If you don't believe me why even ask? You'll keep this shit going no matter what I say, I see.
I won't bother with you anymore. These games as I said are my biggest passion but I still wouldn't want to associate with scum like you guys, and I don't need to prove anything to you.
Being good at these isn't the only important thing, morons.
Now go back >>>/vg/, you trashy human beings aren't welcome here.
I ask of all of you, next time you see "(asshole's name) here" in a post, report these fuckers and prevent this crap from happening ever again. Ignore them. It's this or endless shitposting.

>> No.4826723
File: 85 KB, 1076x1052, 1519172171581.jpg [View same] [iqdb] [saucenao] [google]
4826723

>>4826720
So you can't even tell me how to manipulate the bosses in stage 7 and expect me to believe you 2ALLed the whole Strikers trilogy?

Really makes you think...

>> No.4826729 [DELETED] 

>>4826720
hahaha definitely no 2-alls, lying fucker, don';t rage because you got rumbled, you don't even know basics about strikers ffs,you can't answer what triggers the diff bosses in stage 7 can you?


and now you go full comrade stalin and prove everything i've said about you completely true, the absolute STATE if you lad. You can';t bullshit players, dont try that again.

>> No.4826831

Sup. Thought I'd share this so it can help newer players:
If you're like me and like to play these games without continuing or using save states to practice, here's something simple I do to clear games.
After you've reached a point where you seem to get stuck in the same place for a while and are out of resources (you guys know what I'm talking about), start playing for a while without ever throwing smart bombs, even if you can't get as far as before. Do this a bunch of times and notice which parts are the ones you die the most even after having memorized them. After this, plan the use of every bomb to each of the trickier parts, and stick to this.
By doing this, you'll eventually get further and get to new parts of the game since you're spreading out the use of your bombs in a way that maximizes your chances to survive.
This doesn't apply to every game, but to quite a bunch of them IMO.

>> No.4826890 [DELETED] 
File: 150 KB, 703x568, 2k0ak5toks8j.jpg [View same] [iqdb] [saucenao] [google]
4826890

Yes, mods. Ban rthe actual players, and not the bullshit talking casuals who are constantly just lying here.

Great work!

>> No.4826903

LOL this fucking thread, it's almost like it's 2015 again

>> No.4826925 [DELETED] 

>>4826720
How do you tell the shitposters from the actual players if they don't identify themselves? Your argument needs some work.

>> No.4826928 [DELETED] 

>>4826925
By the content of their posts you stupid cunt

>> No.4826931 [DELETED] 

>>4826928
But you're calling people who play and know these games shitposters. That doesn't make any sense. Is it because they hurt your feefees? That's not against the rules.

>> No.4826981 [DELETED] 

>>4826931
You keep saying "feefees" and it only makes you look more like an inbred

>> No.4826992 [DELETED] 
File: 145 KB, 1063x264, 1525901861882.png [View same] [iqdb] [saucenao] [google]
4826992

>>4826720
>Now go back >>>/vg/
They can't. Their completely autistic retardation keeps them banned over there. Why do you think they jumped into this thread like flies on shit? Because it's on a different board they aren't yet banned on.

>>4826925
The simple solution would be to just adopt a trip, then. But we all know that isn't going to happen. And we all know why.

>> No.4826996 [DELETED] 

>>4826931
>feefees
Are you the poopoo peepee man?

>> No.4827024 [DELETED] 

>>4826890
>why aren't the filthy plebs genuflecting, don't they know I'm a video game master
life must be very difficult for you

>> No.4827026 [DELETED] 

>>4827024
>I'm a video game master
Only in their minds.

>> No.4827038

Gradius 1 or 2?

>> No.4827042 [DELETED] 

>>4827024
I am far from a master but in contrary to you dadshits here, me and Cee actually play these games.

I have a 37 Mill clear in Guwange and 2ALL in Striker45. What do you have? Nothing. Nothing but stupid opinions and lies.

>> No.4827054 [DELETED] 

>>4827042
And you are?

>> No.4827062 [DELETED] 

>>4827054
My initials are KBT/Klabauter, also known as Kraut

Currently I play Ikaruga again and try to reach 30 mill on normal, before switching to hard mode. My current score is 27.4 million. You can look it up on steam.

Post you're scores.

>> No.4827098

>>4827038
1 for the nostalgia

>> No.4827116

>>4827038
1 for the short length

>> No.4827129
File: 293 KB, 700x601, IMG_7443.jpg [View same] [iqdb] [saucenao] [google]
4827129

I like R-Type a lot

>> No.4827165 [DELETED] 

>>4827042
Lol you and Cee must have had a no-no touch the way you use "dad" as some kind of insult. A shitty childhood full of molestation DOES explain a lot...

>> No.4827268 [DELETED] 

>>4827062
>My initials are KBT/Klabauter, also known as Kraut
Who?

>> No.4827291 [DELETED] 

Shmup fags are cringe material anyway. Back in the day no one in the west gave a fuck about shooters. They were the unloved genre. And that vacuum has been filled in recent years with narcissistic hipsters. Reminder, if you call shoot \em ups SHUMPS you are a fucking RTRD.

>> No.4827298 [DELETED] 

>>4827291
>blatant revisionism
>waste time spelling out the whole name instead of an amusing portmanteau or else UR RETARDED
Here's your (You)

>> No.4827327 [DELETED] 

>>4827291
It's easier to get used to the dumb spelling as well as the blatant initialism (which is still annoying, "omg i luv DDP"), but once you start going through the phase of unironically calling yourself and others "veterans", like many of these tards do, it's time to pull the plug on your oxygen tank.
https://shmups.system11.org/search.php?st=0&sk=t&sd=d&sr=posts&keywords=veteran

>> No.4827335
File: 49 KB, 395x513, 1456784434166.jpg [View same] [iqdb] [saucenao] [google]
4827335

It feels good to share a board with so many skilled and knowledgeable superplayers. I'm glad I can always count on /vr/ for intelligent arcade game discussion.

>> No.4827337

>>4827327
>unironically calling yourself and others "veterans"
What's the problem with this? Just a cheeky way of saying experienced players

>> No.4827387 [DELETED] 

Imagine being so depressingly tragic that you try to lie on vr about 2-alling the strikers trilogy then not being able to even remember a single ship or know any of the basic required knowledge.

>> No.4827389

>>4827327
it's a legitimate use of the word though, why you policing language comrade?

>> No.4827397

Looks like a janny finally came in threw the wannabe ecelebs out.

>> No.4827401 [DELETED] 

>>4827387
Imagine being so depressingly tragic that, even after getting yourself moderated, you come back to start up the shitposting again.

>> No.4827414

>>4827335
>with so many skilled and knowledgeable superplayers.
So a grand total of "0" then? There are the small handful of actual Japanese superplayers, and then there's a bunch of literal nobodies. There is no in-between, no matter how desperately certain people would like you believe otherwise.

>> No.4827426

>>4827414
>muhhhhhh japon

Bad news mate, the wr for daioujou bl is a chinese player called wy.

>> No.4827427 [DELETED] 

>>4827401
Imagine being so triggered about being constantly wrong that you label it shitposting and cry to mods.

>> No.4827430 [DELETED] 

>>4827401
>shitposting
Nice nu-4chan meme. At least he's not a dishonest, ignorant, whiny tard like you.

>> No.4827470

>>4827426
Even worse news, there are no superplayers outside of Asia.

>>4827427
>>4827430
I'm not the guy you were trying to "out" as some sort of bullshitter or fraud.

>> No.4827492

>>4827470
>Even worse news, there are no superplayers outside of Asia.

plasmo has a dp wr he's german, gus has futari 1.0 ultra wr he's american, a german had the wr for homura, and Argentinian had the wr for sonic wings special and there's others to, more bad luck for you.

>> No.4827494 [DELETED] 

Hey guys i've been playing strikers for years, got the 2-all! but can't remember any of the ships! what do?

>> No.4827583

>>4827492
>a bunch of literally who's who don't actually have any world records
The worst news.

>> No.4827585

>>4827583
??????

plasmo officially got his wr in ebisen arcade japan.... you clueless cunt and implying any top player is widely known, you know fufufu,sps,swy,clover-tac,clover-ymn,darurun etc? i doubt it.

>> No.4827587

Ignore those fuckers, please. Don't even respond to them with hostility, that's what they want. Report and ignore.

>>4827038
If we're talking about the arcades, very easily 2, the first game while good on its own doesn't compare for stuff like repeating the same very simple boss in every stage.

>>4827129
Always glad to see some fans of these, a lot of newer players dismiss them due to them being very reliant on memorization for survival and for stuff like checkpoint milking.

>> No.4827589

>>4827585
>plasmo
Who?

>> No.4827595 [DELETED] 

>>4827587
>Ignore those fuckers, please.
Why? Fucking with them is fun. I've basically just been parroting stuff that I've seen other people say in shmup threads for the better part of half the thread now. It seems to be working. They're falling all over themselves to tell me all about some random shmup guy and how he's so cool and how lame I am for never having heard of any of them. You can't pay for entertainment this good.

>> No.4827597 [DELETED] 

>>4827595
Because this kills the threads otherwise. I know it can be funny, but for some of us it's gotten very old.

>> No.4827601 [DELETED] 

>>4827595
Aren't you the same guy who was shitposting shmup and beat 'em up threads months ago? This thread is like a gallery of mental illness.

>> No.4827604 [DELETED] 

>>4827597
But these are literally world record holders we're talking to here. We should be grovelling at their feet just to be talked down to by them. Mind you, I've never heard of any of them, but they're obviously the best. At whatever it is they do. I guess.

>>4827601
Yeah, I'm totally that guy. Could you remind me of some of the things I said in those threads?

>> No.4827607 [DELETED] 

>>4827604
Don't remember anything specific off the top of my head, but "anti-arcade shitposter" should ring a few bells. Same style of shitposting. This board never really changes does it.

>> No.4827608 [DELETED] 

>>4827595
>>4827587
>thinking not knowing anything is somehow "winning"

Kek the mental gymnastics.

>>4827589
So because you don't know this changes the fact of who has wrs? lmao what a fucking moron. Do you honestly know ANYTHING about shmups?

>> No.4827610 [DELETED] 

>>4827607
Okay, I do remember that guy. No, I'm not him.

>>4827608
Wait, what are shmups again?

>> No.4827613 [DELETED] 

>>4827604
They are good at playing, too bad they're also fucked up in the head. I wouldn't mind if they were great players and that's it, but assuming people here suck and talking down to them for no reason is plain retarded.
Also, can you please stop with this derailment? This is what those assholes want, to fuck up this place. Stick to the topic and ignore their drama.

>> No.4827615 [DELETED] 

>>4827613
Fine, I'll let it go. I just like stringing morons along for as long as humanly possible.

>> No.4827617 [DELETED] 

>>4827604
>But these are literally world record holders we're talking to here.
no we aren't and we never said this either, you're so defensive and intimidated that you are literally regressing into complete fantasy and falsehoods. Sad to spectate honestly.

>>4827604
>Mind you, I've never heard of any of them, but they're obviously the best. At whatever it is they do. I guess.
>hurrrrr if i dont know someone they can't be good

You dont see how this is megalomania implying that without your personal acknowledgement they can't be legitimate? astounding.

>> No.4827619 [DELETED] 

>>4827617
>no we aren't
Who is "we"? I don't even know who you are, let alone more than one of you. You realize this is an anonymous imageboard, right?

>> No.4827620 [DELETED] 

>>4827613
>but assuming people here suck
Prove otherwise.

>>4827613
>and talking down to them for no reason
to educate, not my fault you have daddy issues and take being taught something or corrected as personal attack.

>>4827613
>This is what those assholes want, to fuck up this place
pedalling more myths to validate your behaviour, i want to discuss gameplay and strats witht hose who wish to improve and want to learn, not ppl who get everything wrong and lie about clears they don't have.

>> No.4827624 [DELETED] 

IGNORE AND REPORT /vg/ MORONS, PLEASE.

>> No.4827625 [DELETED] 

>>4827619
then you can't read.

>>4827615
it's amazing you believe this is what is occurring, you can't string ppl on when you have inferior knowledge of the topic at hand and can't even play.

>> No.4827628 [DELETED] 

>>4827624
Listen to yourself? you are literally going full soviet union trotsky purge tier all because we don't have the opinions or views you want and because we proved you're a lier so now you retreat to this authoritarian bullshit to kick out dissidents from your fucking echo chamber, you're a fucking piece of shit son, your father failed miserably.

>> No.4827629 [DELETED] 
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4827629

>>4827625
>you can't string ppl on when you have inferior knowledge of the topic at hand and can't even play.
Oh, that's where you're wrong, friend!

I don't have the slightest fucking clue what I'm talking about and you can't stop replying to me.

>> No.4827631 [DELETED] 

>>4827628
is this a /pol/ copypasta lol?

>> No.4827634 [DELETED] 

>>4827631
nope just facts.

>>4827629
>anime avatar
just in case we didn't already know what stereotype you are.

>>4827629
>and you can't stop replying to me.
it's important to encourage a showcase of ignorance so you can continue to discredit yourself.

>> No.4827638 [DELETED] 

Thread's a goner pedro

>> No.4827642 [DELETED] 
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4827642

>>4827634
You have no idea what an avatar is. That's funny to me.

>it's important to encourage a showcase of ignorance so you can continue to discredit yourself.
Yeah, like I said, I know jack shit about this. I'm just here for the trolling, brah.

>> No.4827646

Mods, what else do you need?

>> No.4827648 [DELETED] 

>>4827642
t. shit lifer in denial

>> No.4827650 [DELETED] 

>>4827648
Yeah, whatever that means. lol

>> No.4827659 [DELETED] 

>>4827650
>using lol unironically

Christ you're fucking embarrassing or is that part of your LEET TRULL aswell?

>> No.4827661 [DELETED] 

>>4827659
t. shit lifer in denial

>> No.4827671 [DELETED] 

>>4827659
>LEET TRULL
Yep.
*snap*

>> No.4827675

bump

>> No.4827676
File: 6 KB, 250x203, 1527839115537.jpg [View same] [iqdb] [saucenao] [google]
4827676

post score fags

>> No.4827680

>>4827676
>1943: 17,461 pts
>Sky Kid: 350 pts
>Duck Hunt: Clay Pidgeons
You fags all suck. Make way for a real wr holder.

>> No.4827684

>>4826218
Nice

>> No.4827697

>>4827684
Q-Sound, baby.
Also, related:
https://www.youtube.com/watch?v=V2GfQ-7s_wM

>> No.4827725 [DELETED] 

Ok people, so who 1cc'ed exactly which games and why?

>> No.4827728 [DELETED] 

Don't fall for this obvious bait, people (the previous post)

>> No.4828097

Any general tips for 1944?

>> No.4828112

>>4828097
A good tip is to not actually play it and play a good Raizing shooter instead, like Bakraid.

>> No.4828125

>>4828112
I've already cleared Bakraid and some of their other games. Yes, this one is not as good, but man, this is my main genre, sometimes I just want to try other stuff that while not as good it's still fun to me.

>> No.4828880

Fun thought experiment:
What would today's gaming audience think of something like Truxton II?
Imagine for a second it's not completely ignored as that is the most likely scenario. For whatever reason it gains enough notoriety.
I'd love to see the face of a Soulsfag trying the game. Hell, Cuphead got popular due to the visuals (while not being trash game-wise) yet look at the shitstorm it caused for being just a tiny bit challenging.

>> No.4828987

>>4828112
>A good tip is to not actually play it and play a good Raizing shooter instead, like Suicide Rank Control III: Electric Rankaloo.

lol, no

>> No.4828994

>>4828987
Do we really need more hostility in this thread? Bakraid is a fine game. Sure, it has some weird mechanics, but that's what makes it cool. Not every shooter has to be the same.

>> No.4828997

>>4828994
>Do we really need more hostility in this thread?
>how about you just fuck off with your gay 1944 question and play this other game that isn't the one you asked about xD

The irony.

>> No.4829001

>>4828997
You're talking to the guy that asked for 1944 tips in the first place, Sherlock

>> No.4829002

>>4829001
And that changes my point how?

>> No.4829008

>>4829002
There's no irony then, that "lol just play Bakraid" post was stupid as well.

>> No.4829548
File: 307 KB, 850x1203, HI SHO ZAME.jpg [View same] [iqdb] [saucenao] [google]
4829548

How many of you have played Flying Shark? If you haven't, give it a chance. To me it's the most essential shooter experience in the autoscrolling format. Simple but hits all the right spots.

>> No.4829654

>>4829548
Was playing it for a couple of hrs at one point and accidentally cleared the first loop. It's fun enough for the time but it's very much a move left to right along the bottom of the screen kinda game which is not a style I care for. Great music though

>> No.4829664

>>4829654
>accidentally cleared the first loop
How does that work?
Yeah, it's the bare essentials of the genre, just done very well.

>> No.4829686

>>4829664
Just wasn't expecting to clear it so quickly, I had assumed it would be lengthy and hard like most other Toaplan games

>> No.4829689

>>4829686
That's one of the reasons I recommended the game here, it's brief and easy to get into.
It's hard to stereotype Toaplan's games. Batsugun is also short and easier. Truxton is also short, though it requires memorization so it takes longer to beat in that sense.

>> No.4829693

Vimana is also on the short and easy side, though that's one of their weaker games.

>> No.4829697
File: 509 KB, 1024x624, IMG_5185.png [View same] [iqdb] [saucenao] [google]
4829697

>>4828880
I have trouble with Truxton on Genesis. I usually get to round 4 or whatever before game over. I'm new to the genre but yeah that game is massively brutal. I can only handle it in short bursts.

I think games like that could gain popularity if they had souls-like multiplayer. Imagine a brutal shmup where you could drop into a random's game online and help him out until you clear the boss.

>> No.4829705

>>4829697
And that version is WAY easier than the arcade. Truxton is one of those you have to memorize to beat.
>souls-like multiplayer
No, let shoot 'em ups rest in peace, they died relatively gracefully.

>> No.4829709

>>4829689
True, might be the easiest arcade shmup to beat on reactions alone, even Batsugun needed more memorization. Weird that Truxton is only around 30 minutes per run, could have sworn it was 40 to 50. The first two levels alone feel like they last 30 minutes

>> No.4829713

>>4829697
Raiden V had something a bit similar to that with the cheer system, too bad that game was shit

>> No.4829714

>>4829709
Well, the sequel surely is what you're describing
>might be the easiest arcade shmup to beat on reactions alone
Indeed. It's a good way to get some folks into these, since not everyone is immediately grabbed by trial and error memorization gameplay found in some other shooters.

>> No.4829716

>>4829713
Maybe because they focused too much on crap like that instead of making a good gameto begin with. Consolitis killed Raiden V

>> No.4829729

>>4829714
It's all well as long as they don't die, if they do frustration is imminent. I think thats part of the appeal in Cave games too, even a noob can stumble to stage 3 on their first try. Not sure if people who dont like memorization will play shmups for long though.
>>4829716
It's weird to think that it was done by the same people who made Raiden IV which was very good all. Caladrius Blaze was a fun console-style shooter too.

>> No.4829735

>>4829729
Well, look at what the trash Cave is doing now... Anyway.
For me at least, back in the day I got into shooters for the fun of 8-way movement, and I got to appreciate other stuff like memorization as I got to play them.
People have to see them as time attacks in racing games. You memorize the layout, and then you have to execute your best. A combination of knowledge and application.

>> No.4829746

>>4829735
That comparison doesn't do older shmups any favours. With racing games there's always so much to improve. You go a little bit faster here, a little bit slower there, different in each run. With many old memorization shmups, particularly early on when they are easy, you learn how to do a stage and it feels like going through the motions after that. Advanced scoring really is a godsend.

>> No.4829769

>>4829746
>With many old memorization shmups, particularly early on when they are easy, you learn how to do a stage and it feels like going through the motions after that.
This does happen indeed. However, you still have to play these a lot in most cases to reach that point to begin with, so it's only fair. Even advanced scoring ones can feel like this at the beginning at some point.
But indeed, Batsugun in particular bores me to replay because of this, it's the worst example I know of a fun game later on that's too uneventful at the beginning.

>> No.4829780

>>4829769
Also wanted to add:
Even if I like racing games too, what I find appealing in shooters is that you can "fuck around" more. In a racing game every single input matters, while in some shooters, particularly early on you can be a bit more relaxed.
It's like the perfect combination of demanding gameplay and freedom, I don't know how to explain it.

>> No.4830327

>>4829780
>It's like the perfect combination of demanding gameplay and freedom
this isn't true for scoring games though, first stages are notoriously the fucking worst for reset ruts and annoying hard risky strats. It's horribly tiresome getting stuck in stage 1/2 for 2 hrs before getting a run going but thats how it is at good level where every inch of scoring is required to pb.

>> No.4830334

>>4830327
I was talking about older ones, sorry if it wasn't obvious. Nothing wrong with heavily score based shooters, though

>> No.4831041

>>4825857
Are you implying Treasure threads are ever good on /vr/ with the number of anti-Treasure shitposters on this board?

>>4825975
Thread IDs when?

>> No.4831260

>>4831041
He was clearly trolling

>> No.4831441

>>4831041
>Thread IDs when?
Not soon enough, that's for sure.

>> No.4831470

>>4825498
Hey friends, which shmup is best to play to start getting into the genre?

>> No.4831473

>>4831470
Batsugun Special Version is the best to clear 1 loop with one coin. It's easy, fun and trains you for both older and newer shooters since it's right in the middle design-wise.

>> No.4831486

>>4831470
Lords of Thunder was what got me into it

>> No.4831497

>>4831486
Indeed, older made-for-console shooters can be a nice gateway into the harder arcade ones

>> No.4831503

>>4831441
thread ids and flags are needed to kill off the shills and the idiots that pretend to be several different people.

>> No.4831514

>>4831473
>>4831486
Thanks for the suggestions, I'll check them out.

>> No.4831515

>>4831503
You don't say?

>> No.4831520

>>4831470
The real answer is to just play a variety of them until you find one that grabs you, even if it's difficult. Go through some games by the big developers like Konami, Irem, Toaplan, Psikyo, Raizing, Cave and Takumi and see which style you like. I got into the genre seriously thanks to Dodonpachi, mostly because it just felt good to dodge and blow shit up there. Survival is quite hard for a beginner and scoring is some of the most hardcore shit in the genre, but since I was having fun they did not matter.

>> No.4831524

>>4831520
Nice suggestion, though this only works if you are downloading roms to emulate. Otherwise, if that anon wants to have the game, a good suggestion to start is also an option.

>> No.4831548

>>4831524
In which case the most important advice is to drop the "muh real hardware" mentality and start emulating. This must be the most consistently high quality genre in existence, it is absolutely worth exploring before you settle down.

>> No.4831552

>>4831548
I do emulate and agree with your opinion, I was just considering the best suggestion for both kinds of people with Batsugun Special Version: a nice game to start with, be it either emulated or real hardware.
I mean, sure, try a lot of games, but try Batsugun Special Version first, you know what I mean?

>> No.4831580 [DELETED] 

>>4831515
> HUURRRRRR DURRRRRRRR
sorry, i don't understand retardese.

>> No.4831706

>>4831470
Also make sure you try both vertical and horizontal shooters, they may as well be different genres at this point.

>> No.4831751

>>4831706
With some exceptions yeah, for some reason they specialized in different things

>> No.4833180

Video System: We want the Taito's Zuntata audience
https://www.youtube.com/watch?v=5nR5LnSTRDs

>> No.4833193

no one ever mentions raiden dx yet its the perfect old school style game, in many ways the last true one

>> No.4833210

>>4833193
If anything it's one of the first to transition into the newer style with the bigger emphasis on scoring.
I like the game quite a bit, I think I included it on a list of most influential shooters here some months ago.

>> No.4833231

>>4831470
The DOS shmups are great entry points as you have a shield and don't die in one hit. That's how I got into the genre.

>> No.4833236

>>4833231
Those have an appeal so different it risks not getting into arcade games at all

>> No.4833248

>>4833193
I swore by Raiden II my whole life but I gave Raiden DX a try and it turns out to be really cool. I thought it was Raiden 1 Remix but it seems to be Raiden II levels with customization autofire rate. Good enough to replace Raiden Project.

>> No.4833250

>>4833248
The biggest change is the revamped scoring system and the three different play modes. Nice soundtrack, too

>> No.4833254

>>4829697
I have DDP Saidaioujou for Xbox 360 and you can spend shop coins on an AI 2P. I need this feature in every shmup as a beginner.

>> No.4833257

>>4833254
>spend shop coins
Yeahhh, no. Just have that feature without progress shit, we don't need that crap in these. Unlockables are a mistake.

>> No.4833272

>>4833257
How you acquire 2P AI is besides the point

>> No.4833274

>>4833272
Just saying I'd prefer if it was a feature that you didn't need to unlock. Fuck unlockables

>> No.4833760

Has anyone here even played 1944? Sure, it's not the greatest game, but not even one person?

>> No.4833851

Played Donpchi recently and didnt like that much but want to play some more shmups. Are there any charts or can you recommend some? Bonus points for arcade ports (so i can play on fightcade) and multiplayer games.

>> No.4833859

a dad is a dad is a dad is a dad

>> No.4833870

>>4833851
If you tell me exactly why Donpachi didn't click with you, I could recommend you games better suited for you.
I personally don't enjoy these co-op, I find having another player too distracting.
The best shooters other than DonPachi for Fightcade are:
19XX, Aero Fighters 2/3, Air Gallet, DoDonPachi (it's not the same, trust me), ESP Ra. De, Guwange, Mars Matrix, Progear, and Strikers 1945 Plus (love this one). Metal Slug and Shock Trooper series if you include those.
Maybe Alpha Mission II, Forgotten Wings, Prehistoric Isle and Dimahoo (the latter is very hard btw). Fever SOS for score competition, not co-op.
However, I have almost 0 experience with these with another person, so I don't know how they really play considering that, or how the netplay / emulation is.
I have no experience with Twinklestar Sprites but check it out, it seems more fit for multiplayer.

Anyway, try Windjammers (not a shooter) as a cool multiplayer game that's not a fighting game there if you haven't.

>> No.4833879

>>4833870
Also, sorry if I'm forgetting a cool one, there are so many cool ones but the list of games is big and I didn't want to spend too much time nor make a needlessly big reply

>> No.4833883

>>4833859
STOP HAVING MONEY ARRGHH

>> No.4833937

>>4833883
You miss the point of being a dad. Hint: it's not about the money

>> No.4833938

Anyway, getting real tired of Striker 1999. The second loop in this game is just ridiculous, even with the secret ship.

>> No.4833941

>>4833870
Twinkle Star Sprites is amazingly addictive in multiplayer, and some games with bullet cancelling and reflecting mechanics are good in co-op. Giga Wing being my absolute favourite. Otherwise shmup co-op is pretty shit, Cave games can't even handle 2 players without slowing down to a crawl.

>> No.4833946

>>4833938
What are your issues with it exactly? And yes, you really have to be into Psikyo games to enjoy their second loops, they are made with only the most hardcore fans in mind. I've only 2-ALL'd my favorite Psikyo games for this, including Strikers 1999

>> No.4833947

>>4833941
I knew I was forgetting some. Giga Wing is definitely a cool one.
They are not built for co-op afaik, it's just an afterthought they easily programmed to get some extra coins from casual players

>> No.4833954

>>4833946
Are you the lying fuck again, who ostensibly has 2ALLs in every Strikers game without ever using save state practice? I still don't believe you one bit, until you show me a replay.

Anyway, I have a 2ALL Strikers45, but in Strikers99 the bosses are way more difficult, which is my main problem with it. You really must memorize everything on the bosses, which is kinda annoying. There is no room for improvisation at all. Not one bit.

>> No.4833956

>>4833947
They really aren't, that's what run & guns are for. Even Giga Wing is clearly not meant for it despite being really fun with a friend, because you can simply plan out your reflects so that you don't have to dodge a single boss attack in the entire game. Makes it very easy to get people into, though. I wonder if Mars Matrix is more suited for co-op, haven't tried that yet.

>> No.4833960

>>4833954
You are one delusional motherfucker. Why come here to talk about this if you don't believe anyone here is into these enough to beat them? What's the point?
I play these games every fucking day. For years. Why do you think I make these generals?
And yes, it's pure memorization. Not meme memorization like some kids claim with a lot of older games. It's a question of whether you enjoy it or not to keep playing.

>> No.4833962

>>4833956
That sounds like it could become boring very fast with a competent partner. Not even a tiny room for bullets to hit you?

>> No.4833964

>>4833960
>You are one delusional motherfucker
You are delusional if you think anyone will just believe you when make claims like "I 2ALLed all Strikers games without save state practice".

These games are very difficult. I know this, because i actually play them. If you want me to believe you, then post some proof. Anyone can just post on the internet and claim they are experts.

>> No.4833967

>>4833962
If you protect each other while the other's shield is recharging there are maybe 2-3 seconds where you have to dodge, assuming you timed it well. So you still do have to think about which parts of the attacks to reflect in. The last 3 fights can definitely kill you if you mess the timing up. And you still have to do the levels. If your partner is competent it shouldn't take more than a couple to a few hours to get a clear, but if it's a newbie it can take a bit. Very fun though. Also, it's hard not to get sucked into doing some minor scoring competition and trying to steal each other's medals.

>> No.4833974

>>4833964
Those are games I played a lot in particular because I enjoy them immensely. In comparison, I haven't gotten beyond stage 5 in Garegga, or stage 1-3 in DOJ / Ketsui... I could go on, there are many shooters I've played and haven't beaten.
I'm not actually very good at these. However, with enough time (and believe me, I've spent a lot of time in these) this isn't THAT impossible. Sure, very challenging, but it's stuff you can memorize after all. Remember, it's only 30 minutes, with a lot of that being relatively easy (like the first levels of the first loop).
I'm not claiming anything, I just want to talk about stuff I like but you assholes keep insisting with this proof crap just because you don't know me. How about just talking about the games, if I were a poser I wouldn't be able to follow you at all.
Why would I waste my fucking time faking my "gaming achievements" on an anonymous board. What the fuck is wrong with you.

>> No.4833978

>>4833967
Okay, sounds tense enough. I'll keep this in mind when suggesting these games in the future.

>> No.4833995

>>4833974
>this isn't THAT impossible
I never said anything was impossible, dipshit. I just don't believe you, because it's very very unlikely that anyone beats these games without save state practice. Plus you sound like a scrub player anyway. Scrub players also hate using save state practice, because it's actually a grind which takes effort to practice like this and not really fun.

>I'm not claiming anything
Of course you do. You just claimed again that you have a 2ALL in Strikers and other Psikyo games.
You like sounding like an authority, although you are just a shitty creditfeeder. That's why you are lying.

>> No.4834008

>>4833995
>I just don't believe you, because it's very very unlikely that anyone beats these games without save state practice.
The games weren't designed with save states in mind in the first place. They were beaten by people spending real coins. Of course someone playing even more than them and over time thanks to emulation can beat them. It indeed takes more time than with save states, but this is my preference. I don't hate save states and I find them a useful tool, even encourage people to use them to practice, just not what I enjoy the most personally. I happen to prefer just putting the coin and playing since I'm in no rush to beat the games, I take my time and enjoy them.
I've only cleared the Strikers games (not counting Plus) and Sonic Wings 1. And I only told you this because I was directly asked here >>4826603 , otherwise I never mention what I've beaten here because I really don't care about that, just sharing stuff about games I like.
Also, if you think a credit feeder can have any passion for these games at all, you're delusional as fuck.

>> No.4834027

>>4833937
>you miss the point about some generation Z meme that's only popular on a particular thread on fucking /vg/ of all boards.
Sue me. Next you'll call me a 25 year old boomer and claim I don't get it either, right?

>> No.4834029

>>4834008
>The games weren't designed with save states in mind in the first place.
Of course they were not, ebcause they were arcade games at first. You played them at home though and not at an arcade.
I find it very very unlikely that someone who played them at home doesn't use save states there, because it would take way way way longer to clear them like this.
On something more casual I could believe you, but not when it comes to Psikyo.

>And I only told you this because I was directly asked here >>4826603
And again, you are lying. You claimed you 2ALLed Strikers games earlier already. After I mentioned that memorizers are not necessarily easy games and used Psikyo as an example. >>4826502

You felt attacked in your dadshit honor there, and thus simply claimed you have beaten them, because why not. It's obvious as fuck that you are lying. Stop trying to fool me. You can't.

>> No.4834031

>>4834027
Ignore those obvious troll posts, man

>> No.4834034

>>4834027
>I may be a shitplayer BUT I HAVE MORE MONEY THAN YOU!!!!

>> No.4834035

>>4834034
Triggered poorfag, as always!

>> No.4834037

>>4834035
Again, retard. It's not about money, you are a dad because you are a casual player.

>> No.4834039

>>4834037
I'm just making fun of you for being a jelly poorfag gen Z.
I myself would say am a decent player, but still need more practice.

>> No.4834040

>>4834039
Well, you are still completely missing the point, and only embarrass yourself

>> No.4834041
File: 20 KB, 300x340, 20.jpg [View same] [iqdb] [saucenao] [google]
4834041

>>4834037
>Noooo stop changing the meaning to my cancerous /vg/ memes! Fucking dads, stop buying thinnnnngssss!

>> No.4834042
File: 121 KB, 1280x720, haggar.jpg [View same] [iqdb] [saucenao] [google]
4834042

Shmups are for schmucks. REAL men 1cc arcade bmups.

>> No.4834043

>>4834037
>>4834040
Come on bro, I'm from /vg/ too and you and I know the dad thing is mostly about buying things. Most of the dadposting is just linking to the twitter or IG account of collectors who buy PCBs we only dream of actually owning.
But hey, emulation is still a thing so who cares, right?

>> No.4834046

>>4834041
Hating on collectors is not just a /vg/ meme. Everyone hates collectors.

>> No.4834049

>>4834043
Wrong. It's mainly about being a shit player who tries to compensate with collecting instead.

If you are actually a good player and collect, then you are also not a dad, and noone ever claimed this.

>> No.4834051

>>4834046
But we're talking about the dad meme here.

>> No.4834054

>>4834049
>It's mainly about being a shit player who tries to compensate with collecting instead.
Isn't this projecting a bit? How do you know they are trying to "compensate" for anything? Are you their psychologist? You know that much about them?
Wouldn't it be that, maybe, in your mind, you're jealous of them for owning cool things you are a fan of and only emulate, and your reason to cope with that is saying "well, at least they are not as good as I am at it!"?
Maybe they don't even care about being good. Maybe they aren't trying, and maybe if they did, they'd be miles better than you. Maybe some of them are good but you just don't know.

>> No.4834056

>>4834051
>too dumb to understand the dad meme is the same as hating collector scrub players

>> No.4834059
File: 7 KB, 216x233, 4ab.jpg [View same] [iqdb] [saucenao] [google]
4834059

>>4834056
>dad
>meme
>understand
The dad meme is just shitposting. You say dad to anything you don't like and call it a day.
>trying to find some deeper meaning in vapid memes

>> No.4834060

>>4834029
>because it would take way way way longer to clear them like this.
I'm telling you this doesn't bother me

Hey, you're right, I mentioned that before. Just to give an example of a case where I don't mind memorization as much, when it's mixed with manic elements (whereas slow memorizers bore me). Sorry for that, wasn't my intention to seem arrogant or something.
However, one thing I'll tell you: I'm not consistent at all in beating those games, the times I managed it were the absolute peak of my performance, and only once with each ship. This is mostly due to fucking up the bomb timing in the parts I had in mind to use them, and then this screwed my plans. Dodging everything without bombs is hell in these, so losing some (like on your first life when you have several on stock) is a huge deal.

Anyway, what about we stop with this bullshit and actually start to talk about them?
I never managed to figure out how rank works in Psikyo games / Sonic Wings 1 exactly. In the latter for instance, I tried stuff like dying early and I seemed to notice a decrease in difficulty (slower bullets mostly). I also tried stuff like not scoring well (dodging enemies, not picking the final powerup; I figured out since AFAIK you only get one extend at 200.000 I could sacrifice score and get that anyway later) to see if that affected something, but I didnt notice much. What do you know?

>> No.4834065

Why the fuck did they choose "dad" as an insult anyway? Wouldn't the good ol' casual or scrub work just fine? "Dad" as an insult doesn't make much sense.

>> No.4834068

>>4834054
>Maybe they don't even care about being good. Maybe they aren't trying, and maybe if they did, they'd be miles better than you. Maybe some of them are good but you just don't know.

What is this drivel, you aren't "good" or "not good", that's childish-tier mentality. You get good through dedication and practice which is exactly what collectorfags lack, and why they're mocked. Playing the armchair psychologist is just an extra bit of fun, and it's not like those assumptions are unsubstantiated either

>> No.4834071

>>4834054
>How do you know they are trying to "compensate" for anything?
If you are untalented and can't achieve something will skills to feel happy about, then you try to achieve meaningless things with materialism to feel happy for a moment. It's simple psychology.

Those who are too dumb to get satisfied by work and effort, they satisfy themselves with shallow materialism or similar.

>you're jealous of them for owning cool things
I could easily buy any shmup I want. I am not jealous of anyone, and already own every games I want.

>Maybe they aren't trying, and maybe if they did, they'd be miles better than you
Who the fuck cares? Your ifs and buts also don't change that they are scrub players.

>> No.4834073

>>4834065
It's just kids hating on stuff the older crowd enjoys to look cooler, like how /mu/ calls Queen Dadrock.

>> No.4834074

>>4834068
>You get good through dedication and practice which is exactly what collectorfags lack,
Because it's their choice. And it's not like all collectors are like this, a lot of them play and get good.
>Playing the armchair psychologist is just an extra bit of fun
yeah but, as you can see, it can go both ways.

>> No.4834075

>>4834071
>If you are untalented and can't achieve something will skills to feel happy about, then you try to achieve meaningless things with materialism to feel happy for a moment. It's simple psychology.
Holy shit, /vg/ children REALLY think they're some sort of remote anonymoys psychologists.
This is getting too funny, honestly.

>> No.4834076

>>4834071
>If you are untalented and can't achieve something will skills to feel happy about, then you try to achieve meaningless things with materialism to feel happy for a moment.
Uh, it's be more realistic to think collectros try to fill some void for other more important things, like, I don't know, lack of friends or lovers, not because they're bad at a video game.
You're not a very good psychologist, anon.

>> No.4834078

>>4834071
Hey, I'm not defending collectorfags, but maybe they seek satisfaction with their jobs or family and are just not as passionate about games.
I'd prefer if they stopped being posers and driving up prices for us all, but hey.

>> No.4834082

>>4834076
>I don't know, lack of friends or lovers, not because they're bad at a video game.
Wait, are you suggesting getting good at a video game is a way to fill a void due to lack of lovers or friends?

>> No.4834083

>>4834065
Because it's a common pattern you'll see if you participate in any communities with a lot of older players, married men often lose both their free time AND their passion towards the hobby which is catastrophic. Because of this they end up switching to indirect means of engaging with it such as collecting. Retro games are by no means the only place where you can see this, if you've ever seen sim racing communities it's very similar there too with many players spending thousands of dollars to buy racing set ups that they then don't really do much with.

>> No.4834084

Hey, /vg/, why is it that you can't shut up about this dad / collector shit? What about we actually talk about these games?
The instant you came you derailed the thread AGAIN.
Focus on stuff like the final section here: >>4834060

>> No.4834089

>>4834083
And how can we end this antagonism between older people with money and younger people with passion?
Can't we arrange some sort of meet up where collectors let the younger kids play in their original PCBs or something?
Maybe this way youngfags will stop hating them.

>> No.4834095

Who gives a fuck. It's not like these threads are filled with people posting their collections or new games bought.
This is why some think you're just jealous, you can't shut up about this stuff.
Talk about the games, morons.

>> No.4834096

>>4834089
Or the kids could try getting a job instead of wasting so much time on a forgotten, niche genre.

>> No.4834101

>>4834095
>Who gives a fuck. It's not like these threads are filled with people posting their collections or new games bought.
I've never seen anyone on /vr/ posting shmup collections, I think. Maybe some console ports but not PCBs (and rightly so, because most of what /shmupg/ lusts after isn't even /vr/).
So yeah I don't get it either. /vg/ is just obsessed with collectros, I guess. I just don't get why they need to invade /vr/ with their memes.

>> No.4834108

>>4834101
Exactly, if anything the collectors on /vr/ are not into these games.
And even if it were true and we were all a bunch of collectorfags, holy shit just talk about the games. You're obssessed with the dad shit, have to mention it every single time.

>> No.4834109

>>4834060
Rank is pretty irrelevant in Psikyo games. It's not like in Raizing where you want to control it.
In Psikyo it's actually better to keep playing at highest rank, because otherwise it fucks with the patterns and you easily can screw you over since you still can't really react often, even on lowest rank.

>> No.4834110

Talk about video games and not other posters. Take interpersonal drama somewhere else.