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/vr/ - Retro Games


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File: 1.73 MB, 2720x3300, PS2-Fat-Console-Set.jpg [View same] [iqdb] [saucenao] [google]
4803557 No.4803557 [Reply] [Original]

I'm curious, can a ps2 play ps1 games on an HD TV well? Similar to ps3 adding black bars on the side to preserve the ratio, or does it end up getting stretched out to fill the space?
I only ask since I don't have a ps1 for playing ps1 games, only a ps2.

>> No.4803561

Define well. It doesn't do anything special to make them look good on an HDTV. The PS2 isn't an HD system.

It will play them attached to an HDTV, yes. It probably won't look great.

>> No.4803568

When using analog signals on modern HDTVs, you have to tell the television which 'format' to display content in. So the black bars you're speaking of would need to be enabled by you, by setting your television to 4:3 mode for the particular analog input your PlayStation is using. You'll want component cables to get any sort of decent picture out of it too, assuming you're in North America.

>> No.4803569

>>4803557
>ratio, or does it end up getting stretched out to fill the space?

Silly anon, there should be a mode on your HDTV precisely for the purpose of artificially adding black bars on the side in order to preserve the ratio. Now go and stop making such a dummy of yourself.

Now, if you want to play PS1 games on a PS2 with component cables, then this thread wouldn't have been for nothing and I can help you out with that.

By the way, with a PS2 you can filter the actual textures inside the game and make most titles look amazing and completely outclass the N64, nothing like the PS3 where it only filters the entire screen with HQ3x or something.

>> No.4803571

Lately I've been playing my ps1 games on the PSP bc I'm always on the go. If I want it on the TV I use the component cable. Just twerks.

>> No.4803579

>>4803557
As long as you've got good component cables then you should be fine, but keep in mind that the PS2 will output PS1 games at the native resolution of 240p. Most modern TVs will not accept 240p at all and if they do, it probably won't look great. It's still perfectly passable, especially with decent component cables but keep your expectations in check. As for aspect ratio, that should be the least of your worries. Most TVs should have a way to force 4:3 resolution and the internal PS2 menu has ratio options as well.

>> No.4803583

I prefer playing even PS2 games on a CRT with s-video.

>> No.4803587

>>4803583
PS2 is best on a CRT but component is miles superior. If you can get your hands on a CRT with component inputs, as well as good component cables, it is well worth considering.

>> No.4803590

>>4803579
>It's still perfectly passable, especially with decent component cables but keep your expectations in check.

Sadly, nobody bothered to implement a proper 1080p PS1 mode, only forced 480i and 576i. If you could actually push it to 1080p it would be crispest thing ever without even getting an upscaler.

>the internal PS2 menu has ratio options as well

I always found that menu to be quite useless, 2D/3D stuff in the BIOS never changed ratio, and the games just went with whatever they were set to by default.

>> No.4803625

>>4803569
I heard that component cables for ps2 mess up a handful of ps1 games. Is there a work around with that or is it best to use composite?

>> No.4803627

>>4803557
>adding black bars on the side
sigh

>> No.4803643

>>4803625
>I heard that component cables for ps2 mess up a handful of ps1 games.

You heard wrong, assuming you're not running GSM or something else that could screw up the output anyway.
The "messing up" those people were talking about was probably the lack of 240p support over component in modern HDTVs, as >>4803579 mentioned. Most component cables should also come with a composite jack for emergency cases (like with PAL consoles where the output could be set to RGB and not Y Pr Pb, which would display absolutely nothing over component). You could also put the Y cable over composite and it should kinda work for that purpose (albeit only in B&W).

>> No.4803674

>>4803625
Not true at all. I wouldn't be surprised if those people are referring to the old resolution tricks that some PS1 games would do, like Chrono Cross or Silent Hill. In those games, the resolution would switch between 240p for gameplay and 480i for menus. This works just fine on a CRT but HDTVs have a hard time switching the resolutions like that on the fly, so there's a really long delay. This would be partially acceptable if it paused the game, like a loading screen, but the game continues to run in the background so coming out of the menu while surrounded by enemies is a problem.

Anyway, that's the TV's issue. Component is one of the best ways to get a good picture out of PS2 or PS1 on PS2. RGP is another excellent option, although that's rare in America. Arguably, PS2 output is better than PS3, but PS3 is far from bad either and the forced resolution of 720p, if I'm not mistaken, fixes those aforementioned resolution tricks. Of course, PS3's built in HDMI output is really convenient these days as well.

>> No.4803725

A PS2 will output PS1 games in 240p over component which is something a real PS1 can't do since they only support RGB. Many HDTVs will flatly refuse to display it.

You can use GS Mode Selector to force HD modes from the PS2 including running PS1 hardware. It works well for the most part although some problems do pop upwith regularity.

I get flack for saying it and this thread will probably be no exception but the best way to play PS1 games is through emulation. It has honestly surpassed the performance of "real hardware" in every way.

>> No.4803737

>>4803725
>You can use GS Mode Selector to force HD modes from the PS2 including running PS1 hardware.

The fuck does this mean, even though the later models don't have PS1 hardware on board the video implementation is almost identical. And what do you mean HD? There are GSM modes explicitly for PS1 and they only go as far as to turn 240p into 480i so that modern TVs can catch it. Using HD modes for PS1 is only going to look like a mess since they're not designed to upscale the proper coordinates for a PS1 framebuffer, the output will be all over the place, I tested it.

>> No.4803751

I've tried Ps2 with component cables and a Ps3 with HDMI on a 52'' LCD 1080p screen and the PS3 displays the PS1 games better by a longshot.

>> No.4803772

>>4803751
Did you upscale the component signal using an upscaler? Because if you didn't your post is literally worthless. PS3 also have really bad input lag for PS1 games.

>> No.4803780

>>4803737
If the output in native mode is unacceptable then run the game with POPStarter or see paragraph three of my post for my ultimate advice - use PC emulation

>> No.4803791
File: 87 KB, 474x473, 1486075215228.jpg [View same] [iqdb] [saucenao] [google]
4803791

>>4803780
>POPStarter

>use PC emulation
Acceptable, but you're still a faggot.

>> No.4803807

>>4803587
I use s-video, then got component cables and they were worse than the s-video I already had, so don't fall for the meme.

>> No.4803821

>>4803807
They aren't worse if you get some decent quality. Reminder cable quality matters for analog. Secondly you have to use progressive scan which is something that most games have an input to enable on booting.

>> No.4803825

>>4803821

But progressive scan is only for HDTVs.

>> No.4803849

>>4803825
Not really, I mean 240p is technically progressive scan, but there are CRT EDTV/HDTVs, or multisync professional monitors.

>> No.4803851

>>4803725
>I get flack for saying stupid shit but keep doing it
You know what they say about doing the same thing over and over again and expecting different results

>> No.4803875

>>4803557
ps2 works fine. you may need to adjust the ratio yourself.

>>4803561
ps3 had certain graphical enhancements for ps1 titles so they could look good on an HD screen.

>>4803568
depends how shit your tv is. most should auto detect what the composite is trying to supply and adjust accordingly, with exception to aspect ratio which you nearly always have to set that yourself, at least with every tv i've seen in the last 20 years).
>>4803569
> add some cheap anti-aliasing
> completely outclass the N64
kek. fuck off m8. comparing the two machines, with two totally different GPUs is pure retardation of the highest order. the n64's 3D capabilities couldn't be matched by ps1 - EVER, even with extremely gay filters, geometric fixes.. etc.etc.etc.

>> No.4803880

>>4803569
>By the way, with a PS2 you can filter the actual textures inside the game and make most titles look amazing
So are PS1 ponys now admitting texture filtering is a good thing?

>> No.4803903

>>4803875
>add some cheap anti-aliasing

Bilinear filtering is not antialiasing. By "completely outclassing the N64" I meant the high-def textures used in certain games are really amazing to gander when most N64 games ended up muddy.

>>4803880
Some (most) games benefit from it, some don't.

>> No.4803924
File: 2.88 MB, 480x360, conker4.webm [View same] [iqdb] [saucenao] [google]
4803924

>>4803903
It's lucky you used the word "most", son.

>> No.4803934

>>4803875
>texture filtering
>anti-aliasing
time to retire from this board anon if you can't tell apart an apple from an orange