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4751429 No.4751429 [Reply] [Original]

Did he deserve what he got?

>> No.4751432
File: 535 KB, 1548x1330, SNES - Earthbound Mother 2 - Giygas.png [View same] [iqdb] [saucenao] [google]
4751432

We can't really comprehend him/her. So, making a judgement on him would be entirely wrong.

>> No.4751456

I still can't wrap my head around him basically being Azathoth in Earthbound, for a kid's game it sure captured lovecraftian horror pretty well

>> No.4751480

Is there any explanation for what exactly happened to him in between 1 and 2? If there's no official word on it, what are some of the more likely fan explanations (if applicable)?

>> No.4751509

>>4751480
Nope.

>> No.4751513

>>4751456
Being a what now?

>> No.4751514

>>4751480
There's no mention of his past actions in game as far as I'm concerned. The only way we know it's actually the same guy is because the japanese Mother 2 subtitle is "Gyiyg strikes back!"
One possible explanation as to why he's so different is that time traveling and jumping between dimensions might have fucked up his form on a metaphysical level.

>> No.4751530
File: 91 KB, 407x550, Azathoth.jpg [View same] [iqdb] [saucenao] [google]
4751530

>>4751513
Azathoth is a slumbering eldritch god in Lovecraft's mythos who is kept asleep by a piper. He is described as a blind idiot god, with a form that is constantly changing and all-encompassing. Likewise, Giygas is called an all-mighty idiot by Porky, and takes on an increasingly-distorted and incomprehensible form as the battle progresses.

>> No.4751536

>>4751480
He lost because he felt pangs of love and nostalgia and couldn't go through with killing those kids. He's an all-powerful psychic who is worshiped by other aliens and propped up into a position by them, and he despises humanity/society/others in general whom he felt took his parents away from him.

His goal is to destroy existence entirely and he has a machine built that literally tortures him and will erase all feelings of love and sadness by overwriting it with hatred and anger and evil.

Of course, like that old story about pandora's box, it wasn't enough to erase hope completely, which is what undoes him in the end, and maybe he accepts his own death in that moment, having already lost his body that's enough to kill him for real.

>> No.4751539

>>4751530
Lovecraft must have had fun nightmares

>> No.4751552

>>4751539
There are reports that Lovecraft tossed and turned in his bed at night, and often woke up screaming in terror at the one thing he feared above all others. One maid who was leaving him fresh towels in his hotel room died from a heart attack when Lovecraft shot up suddenly and screamed out "NIGGERS!!!" in a voice most unholy.

>> No.4751553

>>4751536
I'll never understand why they chose to have Giygas raised by humans in the first place.

>> No.4751559

>>4751553
Because otherwise there would be no dramatic climax at the end of Mother 1.
The whole point of Gyiyg is that he isn't just a random alien, or just a random "evil being".

>> No.4751578

>>4751552

Classic Howard.

>> No.4751580

>>4751552
downvoted for pathetic attempt at self-cencership

>> No.4751729

>>4751536
>t. headcanon

>> No.4751737

>>4751552
Haha, classic Lovecraft

>> No.4751742

>>4751552
kek.

>> No.4751814

>>4751429
100%, he's evil incarnate; proof that evil is born, not made.

>> No.4751896

Nigger man the cat hahaha. Classic

>> No.4751903

>>4751553
pretty much just an experiment.

>> No.4753454

>>4751814
did you pay attention to the games at all?

>> No.4753461

>>4751814
He's just a crybaby who misses his mom. Not evil. Buzzbuzz was bullshitting.

>> No.4753498

>>4753461
pretty much.
i think buzz buzz was even bullshitting about the prophecy thing too just to make ness more confident.

>> No.4753503

Kind of fucked up how much more interesting and cohesive M1's story is than M2's.

>> No.4753506

>>4751814
>he fell for the skip M1 meme

>> No.4753510

>>4753503
on the surface sure, but if you look a little deeper 2 is a lot more complex than what it lets on, and thats the kind of story i love.
i wouldnt say its better than 1, but i certainly think it holds up. theyre about the same for me.
although i will admit, 1 is probably the best written of the series. with 3 being the least.

>> No.4753514

>>4753503
I feel like something had to have been lost in translation with Mother 2. The other two games have cohesive stories, but MOTHER 2 is just a bunch of nonsense. I still don't understand the "apple of enlightenment" thing, or the Statue that Lier X Aggerate dug up.

>> No.4753516

>>4753514
the statue was put there by giygas to spread his influence. i thought that was pretty clear.
but the apple of enlightenment thing was never mentioned in the Japanese release IIRC

>> No.4753518

>>4753503
This. All these fucktards bandwagoning EarthBound as the greatest game of all time due to its autistic cult fanbase origins and Smash Bros. can't even beat an easy NES RPG.

>> No.4753520

>>4753506
>he fell for the believing everyone skips M1 meme
>>4753454
you mean game?

>> No.4753526
File: 37 KB, 800x450, brainlettttt.jpg [View same] [iqdb] [saucenao] [google]
4753526

>>4753518
>having this bad of reading comprehension

>> No.4753527

>>4753520
well if you played M1 and still came to that conclusion than you are just a retard.

>> No.4753534
File: 49 KB, 199x184, Luigus.png [View same] [iqdb] [saucenao] [google]
4753534

>>4753527
>I've read tomato's blog

>> No.4753568

>>4751480
what i want an explanation for is why mother 1 and 2 seem to take place in entirely different worlds yet the main characters look pretty similar

is giygas just trying to destroy every version of ninten or what

>> No.4753570

>>4753568
i think m1 took place in the same country as eagleland but they just changed the name.

>> No.4753597

>>4753568
I've read an Itoi interview where he says that players are free to choose whether they want to think of Ness as Ninten, or different characters.
Probably he'd say the same about the world. It's up to you if you want to think it's the same world or not. After all, Mother 1 only takes place in 1 country, while Mother 2 is all over the world.
The continuity in Mother games is loose as fuck and open to countless interpretations and wacky theories, especially since time travelling and parallel dimensions are part of the plot.
It's still cool to catch all the references when playing the game though. Giygas definitely isn't the same if you've played Mother 1 before compared to just playing EB. Knowing him as the stoic, overlord final boss in the first games makes the encounter with him on EB, or what's left of him, a lot more twisted and meaningful. Otherwise he'd just be a scary monster, pure evil embodiment, etc.
But, like the main character thing, I think it's also up to the player whether they want to think as Giygas as a guy who misses his mom or a brainless pure evil thing.
I mean, it's probably both, but there's a reason why he ended fucked up like that. However, many people never played Mother 1 and have this other concept of it, where he's just an ancient alien evil and there's not much to it beyond that.

>> No.4753668

>>4751456
funny you should mention that, he's a boss in an halloween hack and he uses giygas' music there too

it's a way better hack than toby's POS

>> No.4756058

I sometimes wonder if they've ever thought about doing a modern remake of the games, and how much they would end up screwing it up.
Would a remake even be possible? Or does some of the charm come from the graphics?

>> No.4756223

>>4751456
>acquire power
>disregard sanity
>and try to forget unfathomable guilt and depression regarding step mom

>> No.4756226

>>4751536
>worshiped by other aliens and propped up into a position by them, and he despises humanity/society/others in general whom he felt took his parents away from him.
no?

>> No.4756229

>>4753568
>main characters look pretty similar
they were just lazy.
Ninten, Lloyd and Ana already fit the archetypes they were going for so they just tweaked the designs for Earthbound (except Ninten who was wholesale reused fro Ness)

>> No.4756235

>>4756058
you'd definitely have to work hard to capture the style of the game.
I feel like the spareness of Mother 1's graphics helped it atmospherically.

The game is very surreal, but also surreal in a very different way than Earthbound or Mother 3.

>> No.4756289

It never sits right with me how far removed Mother 3 is from the story and setting of Mother 1. Mary, George, Giygas and the origins of PSI in humans are long forgotten, the Nowhere Islands and the Dragons are nothing like the rural America facing alien invasion Mother 1 took place in.
I understand that Itoi has acknowledged this and it may even entirely be the point. But I just can't help but feel that Mother 3 is a sequel for the sake of convenience (bringing over established mechanics and a couple of Earthbound characters)

>> No.4756332

>>4756289
What if Mother 1 took place in one part of the world, and the sequel took part in the future somewhere else?
Think about it:
>Be George
>Get kidnapped by aliens along with your wife
>Be forced to take care of an alien baby
>Some time later, you decide to stel some of their information, steal it and escape
>Try to drag your wife with you
>She resists because of Giegue, whom she has come to see as her own son
>Giegue thinks both of you are trying to escape
>In an ucontrollable fit of anger, he kills your wife
>Still, you manage to escape back to Earth

>> No.4756337

yeah

>> No.4756339

https://www.youtube.com/watch?v=8kY7QvTjQbM

>> No.4756345

>get teddy so you can get up Mt. Itoi with ease
>lose teddy
>Climb your ass all the way back up Mt. Itoi except now you have piss-weak, under levelled Lloyd
>get EVE which does basically the same thing Teddy did
>almost immediately lose EVE

I don't know how I feel about this game design.

>> No.4756432

>>4756332
but why does Ninten's dad yell SLAM! every time he hangs up the phone?

>> No.4756582

>>4756432
https://www.youtube.com/watch?v=J9FImc2LOr8

>> No.4756589

Wow, Mewtwo really let himself go after Mother.

>> No.4756598

>>4756589
he got mentally fucked up by a bunch of singing children

>> No.4756936
File: 56 KB, 1019x895, Untitled.png [View same] [iqdb] [saucenao] [google]
4756936

>>4751429
Ask Ninten's mom

>> No.4756974

>>4756289
3 is probably the worst in the series.
1 and 2 are more of a toss up, each one coming pretty close to the other, but 3s story and characters are easily a downgrade, and miss the point of the first two entirely.

>> No.4756987

>>4756974
>miss the point
I think it's meant to be very different. And I don't know if I'd consider 3's story and characters a downgrade, it's a lot more fleshed out than 1 and 2. Like, it actually has an emphasis on narrative, while 1 and 2 are more minimalistic and focused more on stand alone dialogues and a vague world that slowly gets put together but interpretation about what's going on is more up to the player. Ninten and Ness are sort of blank characters that act as the player's avatar. Not Lucas, he has a distinct personality and own backstory.
Not saying one is better than the other, I personally think Mother 1 had the best plot, 3 had the best narrative and 2 had the best world.
All of this IMO of course.

>> No.4756990

>>4756582
>THIS GAME IS SPACE JAM CANON

>> No.4756994

>>4756974
3 gets a bad rap lately. I know a lot of fans don't like its bigger emphasis on story and characters than its predecessors had, but I always wished 1 and 2 had more of that.
Also, 3 has one of the most enjoyable battle systems of any JRPG, and as a result has a like a trillion battle songs, too.

>> No.4756996

>>4756987
>I think it's meant to be very different
well then whats the point of having it be a mother game? i think id do better as its own thing if thats the route you want to take.

>> No.4757007
File: 666 KB, 1126x845, consider the following.png [View same] [iqdb] [saucenao] [google]
4757007

>>4756974
>>4756996
shit didnt finish my post. anyways, if you were going for a different fell then why attatch it to a series that already establishes a special feel too it? while 1 and 2 were kind of grounded in reality and felt more like a sci-fi, 3 just goes full on fantasy and almost ditches the setting and feel the other two had. plus its so far removed from 2s general feel, yet so reliant on its story that its jarring to go from one to the other. hell, you could replace pokey with fucking gannon and it would be about the same.
>>4756996
>I know a lot of fans don't like its bigger emphasis on story and characters than its predecessors
i get that, but my point is that while it may have a bigger emphasis on those things, how they did it almost completely disregard how the other two set themselves up. also M1 and M2 are a prime example of doing more with less in those categories, and i think thats what contributes to how uniqe they are in regards to other JRPGs of the time and even today.
>3 has one of the most enjoyable battle systems of any JRPG
eh, got me there. although i preferred 2s battle system for some reason.
now, thats not to say 3 is a bad game by any means, i just dont think it goes well with the other two. it would really benefit of just being its own thing really.

>> No.4757095
File: 18 KB, 400x400, fce0295ac2ced7127b4c2a80dc56027cccfe4ed8.png [View same] [iqdb] [saucenao] [google]
4757095

>>4756936

>> No.4757634

>>4757095
kek

>> No.4757961

Is there any additional source material like stuff that was in the instruction booklet for mother 1? People always seem to pull out these detailed explanations for giygas situation in mother 1. But after just now playing it I didnt see anything telling directly that his people mistreated or hated hin, or that he killed maria. Its not even explained how she got stuck in magicant unless I missed something.

>> No.4758054

>>4757961
Gonna guess probably. Lots of retro games had books in 'em, right? Hell, even modern games now has books and shit made that gets released outside the game, right?

>> No.4758075

>>4757095
I saw this picture ages ago and didn't understand until now that Mary is on the t able and the strange man isn't Ninten's Dad, but his Grandpa George.

>> No.4758095

>>4757961
People be making shit up and posting as if it was canon. That's all really.

>> No.4758128

>>4758095
>People be making shit up and posting as if it was canon
Like you being real?

>> No.4758132

>>4751429


when I see that image all I can see is goatse

>> No.4758391

>>4758075
she doesn't look anything like mary

>> No.4758393

>>4757961
the Mother Encyclopedia, I guess.
I've never read it, but it has a lot of backstory on characters and locations.

>> No.4758427

>>4757961
A lot of people in the earthbound fan community skip mother 1, because of the memes about it being too difficult or primitive.
But not playing the game doesn't stop people from voicing their opinions about what they think happened in it.

>> No.4758754
File: 31 KB, 784x450, 36392.png [View same] [iqdb] [saucenao] [google]
4758754

>he

>> No.4759074

>>4758075
The joke is that that's ninten's favorite food

the guy there is probably some meme from a japanese movie or 4koma

>> No.4759109

>>4758754
>tfw you will never date the degenerate Japanese woman who drew all this shit

>> No.4759136
File: 34 KB, 350x350, 076c546b6f168181f736fa89aab780dd.png [View same] [iqdb] [saucenao] [google]
4759136

>>4759109
you don't know me

>> No.4760342

>>4759074
oh

>> No.4760537

>>4753568
The real answer is Mother 1 isn't canon and Mother 2 is basically just a retelling to a degree.

Mother 3 is the only one that tries to present continuity.

>> No.4760673

>>4760537
>3fags are this retarded
3 continues the story in such a horrible way that it ruins the entire feel of the first two games. how anyone can even like that poorly written shitshow over the perfectly written masterpiece of 1 is beyond me.

>> No.4760679

>>4760537
Do people actually believe this?

>> No.4760680

>>4760679
no. only braindead redditors who think 3 was well written in any way belive this, and they dont classify as people.

>> No.4760683

>>4760680
show me on the doll where she didn't touch you anon

>> No.4760690

>>4760683
>this is 3fags only defense
you know its true

>> No.4760713

>>4760679
nah, if any are non-canon, it wouldn't be 1.
they're all canon though. retarded argument

>> No.4760714

>>4760683
the doll made me put the music box inside it again and again!

>> No.4760804

>>4760690
there's no real conversation to be had with someone who just doesn't like stories about human relationships

all they're into is world porn and number autism and twitchy trance inducing action

>> No.4760820

>>4751530
Lovecraftian gods aren't really gods the way we'd see them.

>> No.4760846
File: 1.36 MB, 4607x2558, file.png [View same] [iqdb] [saucenao] [google]
4760846

>Duncan's Factory
>Mt. Itoi
>enemy encounter rate
>finding each melody in their respective locations
I love the Mother series as much as the next guy, but can we agree from a design perspective Mother/EB Beginnings is a bullshit game? Perhaps there was a reason Nintendo sat on this game that was already fully translated in English for so long before releasing it in the US despite having a massive American cult following.

>> No.4760850

>>4760846
Mt Itoi isn't too bullshit. You have all your options available to you by that point. Each encounter is difficult, but solvable.
The dunk factory is awful, though.

>> No.4760854

>>4760846
Compared to other NES games, mother 1 is downright forgiving. Try playing metroid or zelda 1 and 2 and then come back to Mother 1.

>> No.4760859

>>4760846
I hated the Rosemary house a lot more than duncan's factory.
same maze bullshit, but featuring harder enemies

>> No.4760860

>>4760854
Zelda 1 isn't hard. It's just full of literal secrets you would never know until putting hours in. I'll give you Zelda 2, but it also has said secrets bogging it down from being fair as well as it's difficulty.

>> No.4760878

>>4760846
The only melody in Mother 1 that's relatively obtuse is the cactus. let's review

>Doll: pretty much unmissable
>Canary: it's hard to miss the the bird reserve on the way to the zoo, the chick is easy to find assuming you ever go to podunk's store, only obtuse part if reaching Laura
>Singing Monkey: might be easy to miss, but it's hard to miss interacting with the sign in its zoo exhibit
>Piano: Everyone in Spookane points you towards the Rosemary house, only hard part if the mansion itself and realizing that the piano is conspicuous
>Cactus: easiest to miss. But the cheapest plane ride flies you in a circle around it several times and and npc in Ellay mentions it
>Dragon: impossible to miss, just don't forget about it
>EVE: impossible to miss
>George's Grave: impossible to miss

>> No.4760993

>>4756345
itoi outright admitted that they didn't playtest that part once

>> No.4761153
File: 2 KB, 167x104, Earthbound Magicant Ness Sprite.png [View same] [iqdb] [saucenao] [google]
4761153

What did Itoi mean by this? Was it just a joke or was it meant to mean something?

>> No.4761159

>>4751896
rat's in the wall?

>> No.4761163

>>4761153
i love that he keeps his hat

>> No.4761165

>>4761153
nudity represents purity in japanese culture or something

>> No.4761170
File: 15 KB, 513x224, earthbound magicant.png [View same] [iqdb] [saucenao] [google]
4761170

>>4761163
Maybe it shows that he loves his hat so much he doesn't care about his other clothes.

Also, I remember in the English version that there's a Ness clone that gives you a hat, which makes sense in that version because Ness is in his pajamas without his hat. I wonder what he says in the Japanese version?

>>4761165
So why did he keep the hat?

>> No.4761187

>>4761170
>So why did he keep the hat?
You can be wearing a hat and still be naked.

>> No.4761206
File: 3 KB, 436x72, Earthbound King Sprite.png [View same] [iqdb] [saucenao] [google]
4761206

>>4761187
I guess.

Speaking of sprites, King has unused climbing sprites. Do you think he was meant to be a permanent party member like Boney at one point in development?

>> No.4761343

>>4761206
he was meant to be a temporary party member

>> No.4761632

>>4760993
I figured that was about enemy balance, not the entire sequencing of events

>> No.4761636

>>4761206
they probably made climbing sprites just in case the level design called for it

>> No.4761704

>>4751432
>him/her
gigue is male you mentally ill tard

>> No.4761885

>>4758754
Isn't it canon that it is a he? Not gonna complain about the fanart tho'

>> No.4761917

.
>>4760859
The maze in rosemarys house was a lot more straighforward and easy to keep track of. Duncans factory just twisted and turned in every fucking direction so it was easy to forget which path you had already taken. You've got a point with the enemies though, fuck those suits of armor.

Also since when did people become so contrarian to hate 3? All of the games are good in their own way with some noticable but forgivable flaws. this isnt fucking /v/ where you need to find a reason to utterly hate everything like a turbo autist.

>> No.4761946

>>4761917
>Also since when did people become so contrarian to hate 3?
Guessing it's because while 1 and 2 had some connections to each other, 3 was almost its own game.

>> No.4761948

>>4761917
I'm not sure about mother 3 hate, but I definitely do feel like there's been a recent backlash towards people who dislike Mother 1. Probably now that more of the general public has easy access to it.

>> No.4761959

>>4761948
I mean I just finished 1 after starting my save 10 years ago, I can understand complaints about the game because in certain areas the encounter rate does become seriously painful when you are fighting enemies with pk freeze gamma and exploding robots but its still an amazingly charming game, especially for an nes game

>>4761946
People talk about 3 deviating so much but it still ties into the same themes that Itoi felt the series represented even back when he was making mother 2. It did at the same time betray expectations but at its core its very recognizably a mother game that concludes what was started in 1.

>> No.4761963

>>4761959
>enemies with pk freeze gamma
that's what the fire ring is for.
also shields

>> No.4761980

>>4760878
I'd argue that Laura, the cactus, and knowing when you can fight the dragon are not hinted enough. The others, fine, but considering they're the main points of the game and necessary to find them...

>> No.4761986

>>4761963
I thought the fire ring didnt do anything to gamma, well at the end I was still happy to have played it.

>> No.4761995

>>4761704
Did I say her? I said him/her because we don't know.
Also "gigue" is not any sort of translation. Official name is GYIYG, and the weird english localizations were Giegue and Giygas not "Gigue".

>> No.4761996

>>4761980
doesn't the guy at the canary reserve tell you Laura is missing her chick?

And with the Dragon, I think the devs understood that the player will likely return to Magicant frequently, and the dragon is placed on the way out (unless you teleport). I think they expected the player to keep checking him every time.

>> No.4762005

>>4761986
I'm pretty sure Rockyles don't have freeze gamma. but they do have freeze omega

>> No.4762006

>>4761995
Giegue is the closest you can get to ギーグ, it's a very reasonable localization since Gyiyg wasn't official yet afaik.

>> No.4762018

>>4761996
Ah is that so? Then ok, that's pretty fair. Magicant has many good item shops so expecting the player to return late game is fair, especially if you want to use toe Onyx Hook as a shortcut to the west side of the world. In classic games you were expected to speak to every NPC so placing a hint like that with said NPC is acceptable IMO.
Although speaking of that, that's one thing that pissed me off about that was iirc many of the NPCs in Halloween were dummies and actually ended up attacking you or something?

>> No.4762020

>>4762006
Yeah, it's weird that they went with "Giygas" on Earthbound... where did they get the "as" part from?

>> No.4762025
File: 27 KB, 350x389, geek2.jpg [View same] [iqdb] [saucenao] [google]
4762025

>>4762020
Their asses
At least we didn't get "Geek"

>> No.4762027

>>4762018
>NPCs in Halloween were dummies and actually ended up attacking you or something?
No? You may be thinking of the BB gang members in Ellay, though.
In Halloween/Spookane, all the NPCs are friendly except for the Hotel Owner who reveals himself to be a starman after you stay the night.

>> No.4762029

>>4762027
>>4762018
or the two zombies in Podunk that pretend to be normal citizens

>> No.4762032

>>4762027
>>4762029
I think I'm thinking of a combination of the two. Does the hotel thing only happen once and he disappears, preventing you from doing sleeping there again until you free the town?

>> No.4762034

>>4762005
But I believe the Nancys do which was the desert. I wandered around that place apparently barely missing the camp for a while before I finally looked up a guide. Also those end game bears are just rediculous with their damage and continous hits.

>> No.4762038

>>4762034
the camp is marked on the map

>> No.4762040

>>4762032
Only once, and it unfortunately does mean that there's now no inn at the town, meaning you have to go back to Reindeer or Snowman for full heals

>> No.4762042

>>4762038
I thought the map just showed you the cities which wasnt much use.

>> No.4762045

>>4762025
>clearly show a screenshot with "GYIYG"
>spell GEEK all in big red letters
what the fuck
maybe they were talking about Jeff?

>> No.4762047

>>4762042
dots are locations. cities are marked blocks. Everything in-between is nothingness.

Honestly, Mother 1 is kind of similar to the first two Fallout games in that sense.

>> No.4762048
File: 18 KB, 80x145, file.png [View same] [iqdb] [saucenao] [google]
4762048

>>4762034
>Nancys
when I first found them, I was confused what they were, suits of armor with female names? Was there a joke or reference I wasn't getting?
Also all I remember about the desert area was trying to barrel my way through the tunnel but getting absolutely wrecked by the Gabelins.
>>4762040
Ah that's right. Fuck, I remember first getting to Snowman and getting destroyed by enemies there too, since the town technically is on the north end of the map and having to walk all the way up through.
Mother was a fun experience and I enjoyed it, but at times the main game was a bit much. I suppose that's classic RPG style though so I can't really complain.

>> No.4762050

>>4762047
Well that would have made things easier. I guess if I ever replay it Ill keep that in mind

>> No.4762056
File: 17 KB, 512x448, eb0map.gif [View same] [iqdb] [saucenao] [google]
4762056

>>4762050
It's honestly pretty intuitive once you figure it out

>> No.4762064

>>4762018
IIRC Magicant is the only place where you can buy armor (the coins, for example) so when you get a new member you go there right away.

>> No.4762079
File: 3.36 MB, 1356x1066, file.png [View same] [iqdb] [saucenao] [google]
4762079

>>4762056
http://starmen.net/mother1/images/clay/map.jpg
somewhat related is the drawn map. I love little things like these. Why is Holy Loly right east of the tracks in the drawn map instead of east of Ellay?

>> No.4762087
File: 1011 KB, 2334x1700, Mother_World_Map.jpg [View same] [iqdb] [saucenao] [google]
4762087

>>4762079
Beats me. A lot of maps put the mountain in the center of the map for some reason.

>> No.4762848

>>4762064
yeah. it also has storage, free healing, and a "phone". it's pretty clear the devs wanted you to use it as a base

>> No.4763351

>>4762848
One way storage, where it only takes what you want gone.

>> No.4763406
File: 48 KB, 748x440, 59649 h.png [View same] [iqdb] [saucenao] [google]
4763406

>>4761885
I think there's some debate. I've heard the Japanese is sometimes ambiguous, sometimes masculine, but that's not really conclusive.
Androgyne makes the most sense to me, but I can't read Japanese (also I think people overestimate the authoritativeness of the Japanese "original" in the case of games which may have originally been intended to target the West by sneaky Confucians, but it's case-by-case and Mother is a really weird case that we could argue about but wouldn't come to a conclusion).

>> No.4763920

>>4761959
Not really. 3 pretty much ditched the feel and sci-fi setting of the first two games, and went full fantasy than modern sci-fi

>> No.4763925

>>4763920
Mother 3 still has the same UFO invasion theme of the other games, except instead of aliens, it's time-travelling pigmasks.

>> No.4763928

>>4763925
That doesn't have the same feel though. Like i said, it feels more fantasy than sci-fi.

>> No.4763932

>>4763928
I guess I get what you mean, Mother 3 has this mysterious atmosphere, mainly because of the Nowhere Islands and the mysterious around it, the dragons, the magypsies, etc. But then again, Mother 1 has Magicant, and Mother 2 has the lost underworld, etc.
I think Mother 3 cleverly goes between that mysterious feel, and then the familiar "modern city" feel on chapter 4 onwards.

>> No.4763940

Lloyd's a shitter with an item that hurts him but kills any enemy in one hit.

>> No.4763957

>>4763932
Magicant was pretty clearly established to not be real. It's not technically apart of the game's setting.
At least not in the sense that it's a normal thing in Mother's America. Just a psychic manifestation of Maria's consciousness

>> No.4763963

>>4763940
It really pains me how shitty Lloyd and Ana are as party members compared to Jeff and Paula.
Lloyd's bottle rockets are really weak, as are his equipable weapons. The plasma beam, flamethrower and super bombs are ok. But they can break rather quickly. And his stats are just all around worse than Ninten's.

Ana is frail and weak, much more than Paula is. And she's also slower than Ninten. Her earlier psi moves do around ten damage. Though she does get much better moves and even better healing than Ninten down the line.

>> No.4763983

>>4763957
The pink seashells sure were real, though.
And speaking of those, Mother 3 referenced the Mother 1's pink seashells from Magicant on the Magypsies' houses.

>> No.4764001

>>4756345

>Realize I'd need to grind for several more hours to make it past the enemies to access Gigue.
>Then realize teleport allows you to move without encountering enemies.
>Make it to Gigue by sprinting into walls.

Mother had a great fuckin' story that made me choke up, but I had to multitask to survive the grind.

>> No.4764008

>>4764001
I honestly didn't have much trouble with any enemies past the Titanians ,gargoyles and rockoyles
ninten is puzzled
ana is puzzled
lloyd is puzzled
And they're all only at the mountain plateau, before the cabin.
Then again, I may have been overleveled, since I beat Giygas when Ninten was level 30.

>> No.4764318

it's actually amazing how many changes were made to Mother 1 in the NA localization that ended up being present in Mother 1+2 for the GB

>> No.4764346

>>4764318
Yeah, the GBA version of Mother 1 is basically the NA version of the game, consorship included, but it also fixed the run button to not glitch the speed of NPCs, like it happens on the prototype. Other than that, it has the same redesigned dungeons and the full ending.
It's actually crazy to think Japanese fans had to wait until 2003 to see the full ending.

>> No.4764350

>>4764346
well hey. NA technically had to wait until 2015 to see the ending

>> No.4765269

>it's another barbot encounter

>> No.4765296

>>4765269
How did they fit machinery in such thin body?

>> No.4766301

>>4765296
wires and tubes

>> No.4766310

https://www.youtube.com/watch?v=nJ7glYr_Al8

>> No.4766487

So, which enemy do you hate the most in each game?

>> No.4766695

>>4766487
The ones that explode when you beat them.

>> No.4766887

>>4766487
Enemies with PK Beam Gamma in 1.
It wouldn't be so bad if not for the fact that there's only two Franklin badges in the game. You're always at risk of one party member getting nuked

>> No.4766896

>lloyd's bottle rockets function more like PK Fire Alpha, unlike Jeff's high damage, single target rockets
>flamethower functions like PK Fire Beta, but can break unlike Jeff's items
>bombs function similarly, but deals 30 fire damage instead of correlating with a level of the psi move
>Laser and plasma Beams that function like PK Beam Alpha and Beta respectively and can also break.

man, this is so confusing coming from Earthbound

>> No.4767363

>>4766896
Flame Thrower is PK Fire Gamma and Super Bomb is PK Fire Omega, but with the added effect of injuring Lloyd.
Lloyd's the slowest party member in the game, which is just pathetic.

>> No.4767367 [DELETED] 

>>4766896
Flame Thrower is PK Fire Gamma and Super Bomb is PK Fire Omega, but with the added effect of injuring Lloyd.
Lloyd's the slowest party member in the game, which is just pathetic.

>> No.4767394

>>4767363
Only upside to lloyd being so slow is that you can always buff him immediately with Ninten's offense-up.

Of course, he'll still never hit as hard as Ninten or Teddy

>> No.4767404

>>4757095
>I'll cook WHORE.

>> No.4767418

the mother 1 translator was right in renaming the towns to be honest

>> No.4767448

>>4767418
Maybe it's because I'm not a native english speaker, but I think having the towns named after holidays, and the first town called Mother's Day adds a lot to the atmosphere and the concept in the game. The NA renamings seemed kinda random to me.
Except for Mt. Itoi, that's miles better than Holy Loly.

>> No.4767502

>>4767448
Then again, you'll probably be hard pressed to find a mountain in rural american named after anything japanese.

>> No.4767551

>>4751432
Oh god the static in the title scrern was him.

>>4751456


It's inspired by Itoi's weird ass childhood trauma to make it even worse.

>> No.4767557

>>4767551
>Oh god the static in the title scrern was him.
Yes.

it even shuts off like an old CRT TV when you beat him

>> No.4767568

>>4767557
>it even shuts off like an old CRT TV when you beat him
I always thought that was just Ness' vision as a robot shutting off, and all the static and weird shapes is just robo-Ness' vision getting more and more distorted as Gyiyg grows more wicked.

>> No.4767584

>>4767394
On this topic of Mother 1, how many people do you think have reached Level 99 on all 3 party members, or 5.

>> No.4767585
File: 368 KB, 1280x923, ns0olfauPy1r6z72oo3_1280.png [View same] [iqdb] [saucenao] [google]
4767585

I kind of wonder what Mother 1 would have been like if it was developed for the SNES rather than Famicom.
How much of it's atmosphere would be the same/different, would mechanics be more refined, more cutscenes, same sparse overworld?

It was released in 89, a few more years could have resulted in something very different...

>> No.4767587

>>4767584
>how many people do you think have reached Level 99
Even one would be too many. Leveling in 1 is much, much slower than in Earthbound. Not only that, but players will liked finish the game around level 30. 99 would be complete overkill and absolute grind to achieve.

>> No.4767598

>>4767587
It's mostly just to gouge how much damage a character does, or to look at the numbers of the stats and stat growths. Such as Teddy having the highest Attack of 313 and him doing more damage the higher the Strength stat is or Teddy and Pippi's HP stat reaching the 500s.

>> No.4767601

>>4767598
surely there's just a formula for that

>> No.4768267

>>4767585
Just from the perpective of playing mother 1 for the first time and now playing earthbound again its blowing how many small improvements there were from every aspect of the game. I've played through earthbound before but even something small like the phone actually ringing off the hook surprised me this time around.

>> No.4768616
File: 864 KB, 1266x702, Screen Shot 2018-05-12 at 1.33.36 PM.png [View same] [iqdb] [saucenao] [google]
4768616

>>4764346
>It's actually crazy to think Japanese fans had to wait until 2003 to see the full ending.

That's a very long time to not cry.

>> No.4768765
File: 2 KB, 210x195, problem ness.png [View same] [iqdb] [saucenao] [google]
4768765

how powerful exactly was ness?

>> No.4768796

>>4768765
uncomfortably strong

>> No.4768802

>>4768765
Probably Takashi-levels of PSI, but not Akira-levels.

>> No.4768804
File: 552 KB, 1200x1110, DL_0c27UQAE___E.png [View same] [iqdb] [saucenao] [google]
4768804

>> No.4768806
File: 573 KB, 1280x1326, tumblr_oxr4dtr3Wp1rsccq2o1_1280.png [View same] [iqdb] [saucenao] [google]
4768806

>> No.4768807

>>4768765
Is he so strong that he'd be able to defeat Giegue if Ness was in Mother 1?

>> No.4768812
File: 599 KB, 1280x1707, o6zejaU4RW1r6z72oo1_1280.png [View same] [iqdb] [saucenao] [google]
4768812

>>4768807
Giygas had already reached "inexplicable" level of psi power in 1.
Ness probably couldn't tap into the same level of "fuck him up on a psychological level" that Ninten was able to do (due to his relations, and the melody having more meaning in 1)
Though Ness is significantly stronger and bulkier than Ninten was when he beat Giygas.
Who knows.

>> No.4768847

https://www.youtube.com/watch?v=8oSQu8p2pWk

>> No.4768921
File: 46 KB, 564x722, nesspaula heart.jpg [View same] [iqdb] [saucenao] [google]
4768921

did they get together? i hope so, they were cute together.

>> No.4769054

>>4761170
>So why did he keep the hat?
For the same reason his robotic self also kept his hat: so you still could recognize the sprite as Ness.

>> No.4769227

>>4769054
and because it was cute

>> No.4769234

>>4751429
Mewtwo?

>> No.4769242

>>4769234
pretty much yeah. APE made mother 1 and they went on to become Creatures INC and make pokemon

>> No.4769462

>>4768921
ninten and ana got farther

i got massive feels during the dance scene, it's so simple but it works so well

>> No.4769496

>>4769462
what do you mean? they both got together. the part where ness and paula walk eachother home pretty much solidified that.

>> No.4769926

>>4763406
Would it be wrong of me to ask for anyone to post more fanart of Giegue?

>> No.4769958
File: 260 KB, 650x522, BOOOOOOOM_by_cmmo.jpg [View same] [iqdb] [saucenao] [google]
4769958

>>4769926

>> No.4770105

>>4769926
I've been looking, but I can't find the stuff with shoving the little octo-alien into all kinds of orifices

>> No.4770758
File: 20 KB, 350x350, IMG_000101.png [View same] [iqdb] [saucenao] [google]
4770758

>>4769926
>tfw you will never be an omnicidal alien girl's boytoy

>> No.4770769
File: 57 KB, 450x495, gyiyg2.jpg [View same] [iqdb] [saucenao] [google]
4770769

>> No.4770773
File: 169 KB, 423x700, benigiyg2.jpg [View same] [iqdb] [saucenao] [google]
4770773

Here's Gyiyg from the official Mother 2 manga by Benimaru Itoh.

>> No.4770927

>>4770773
He looks like a yu gi oh monster

>> No.4771084

it's mother's day

>> No.4771105
File: 22 KB, 304x286, giygas.jpg [View same] [iqdb] [saucenao] [google]
4771105

The great debate: is it a fetus or not?

>> No.4771110

>>4771105
Itoi denied that theory iirc.
And that doesn't really look like a fetus, more like a baby shape. I believe it was intentional, as was the fact that the Devil's Machine looks like an uterus, but what it all really means is anyone's guess.

>> No.4771118

>>4771110
If you want to run with the theory; Giyas in his insanity regressed to an infantile state, something something maria/mother symbolism

>> No.4771321

>>4769242
holy shit this might explain all the recursive existential symbolism in pokemon

>> No.4771413

>>4771110
it also kinda looks like a distorted version of mother 1 giygas if you look at a different part

>> No.4771415
File: 300 KB, 775x1000, 9a45cc3747830886afc049728650bda4.jpg [View same] [iqdb] [saucenao] [google]
4771415

>>4770105
>the stuff with shoving the little octo-alien into all kinds of orifices

...Someone, anyone...
...please help us."

>> No.4771503
File: 87 KB, 800x531, mother1.jpg [View same] [iqdb] [saucenao] [google]
4771503

>>4771321
Really, you never knew this?
There's a lot of crossover between Mother, Kirby and Pokemon due to some intertwined history.

>> No.4771557

>>4771503
I knew there was a lot of crossover between Kirby, Mario, Zelda and Pokemon just due to all the thematic connections and buddhist shit, but I had no idea Mother was in the mix too, at least via such a direct connection.

>> No.4771578

>>4771557
>direct connection.
Kirby has two copy abilities that reference Ness. Hal Labs (as Halken) co-developed Earthbound with Ape.
Ape Inc was founded by Itoi, was disbanded and re-founded as Creatures Inc. in '95 and has been on the credits alongside Game Freak since Red and Green

>> No.4771579

>>4771578
>credits alongside Game Freak since Red and Green
For Pokemon, I mean

>> No.4771591

>>4771578
And lets not even get into the conspiracy theories that Itoi used the pseudonym Shinichi Shimomura to direct the Dream Land trilogy of Kirby

>> No.4771602
File: 12 KB, 170x273, 170px-Aizukotetsu-kai.png [View same] [iqdb] [saucenao] [google]
4771602

>>4771591
Tell me more.
Nintendo and everybody close to them definitely seem knee-deep in conspiracies.

>> No.4771618

>>4771602
The person credited for being the director for the Kirby games Dream Land 2, Dream Land 3 and Kirby 64 (colloquially known as the Dark Matter Trilogy, or even Dreamland trilogy) was a Shinichi Shimomura.
This fellow has been credited as a level designer in past Kirby games, having worked on Kirby's Adventure and even Superstar. However after the release of Nightmare in Dreamland, he completely vanished from the series all together.
This alone lead to the speculation that he was either dead, or not even a real person. Notably, Nightmare in Dream Land had some very troubled development, initially it wasn't even a remake of Kirby's Adventure. It's suspected that Shimomura's disappearance is related to the retooling of the game.

Why people think Shimomura is a fake identity of Itoi's has to do with fact that Nintendo or Hal won't say what happened to him, but also because some thematic similarities between the Mother series and DL Trilogy. Mostly in the dream-like atmospheric qualities that's followed by a nightmare endgame. Earthbound in relation to DL3 and 64 in particular.
And curiously enough, Shimomura's disappearance in 2001 relatively coincides with Mother 3's development hell.

>> No.4771619

>>4771618
And of course as mentioned. Itoi has worked with Hal Labs during Earthbound.

>> No.4771620

>>4771619
>>4771618
and for funsies. Earthbound and Kirby Dreamland 3 have some fairly similar sounding tracks due to shared soundfont (which is neither here or there, because the composers are different people)
https://www.youtube.com/watch?v=vOJZRFeRi_s
https://www.youtube.com/watch?v=Fn3m3cNwqAM

https://www.youtube.com/watch?v=fmI93WqFLXQ
https://www.youtube.com/watch?v=204BDmIg7B4

>> No.4771628

>>4771618
>>4771619
>>4771620
That all makes sense. I'm already convinced that a number of famous Japanese designers are actually basically corporate mascots (or at least somebody's alter ego).
Even whole studios can be essentially virtual, or satellite studios disguised as independent houses (Valve does a lot of this shit today and I doubt they're alone) and given how much the Japanese penetration of the US market relied on artificial duopolies (and not just in gaming) I'd bet they were up to plenty of that kind of shit back then.

>> No.4771635

>>4771628
If Itoi was Shimomura, he likely chose a pseudonym to prevent his name from distracting from any work he might have done for the Kirby series.
As far as the kirby series is concerned, the only mainstream famous people who worked on it were Miyamoto, Iwata and Sakurai. Shimomura was a nobody who went from level designer to game director before vanishing.

>> No.4771975
File: 11 KB, 400x400, ani16.png [View same] [iqdb] [saucenao] [google]
4771975

>>4771503
>>4771557
I'm just now remembering how a handful of the music tracks in Pokemon Black/White sound suspiciously similar to songs in Mother 3.

N., one of the antagonists from those games, even has a childish playroom similar to Porky in Mother 3.

Here are the similar tracks I remember off the top of my head
https://www.youtube.com/watch?v=yMmwi8rDIF0
https://www.youtube.com/watch?v=x48jYv3tFTA

https://www.youtube.com/watch?v=465uaHc-r6A
https://www.youtube.com/watch?v=btjkMYvxFuo

>> No.4772087

>>4771975
iirc, it was the same composer for Mother 3 and the newer Pokemon games, Shogo Sakai.

>> No.4772223

https://www.youtube.com/watch?v=3nc83W2Hrsk
https://www.youtube.com/watch?v=ylSYiP9HGFc

>> No.4772448

>>4751530
That's actually a really cool concept, I love stuff like this.

>> No.4772458
File: 316 KB, 399x590, 4zGKhw4[1].png [View same] [iqdb] [saucenao] [google]
4772458

I know this is off topic but does anyone know what happened to the artist behind this pic? I used to watch him on dA but looks like everything got wiped. He made some of the best Mother fanart and has been a huge inspiration for me.

>> No.4772548
File: 879 KB, 876x1285, 3c3272b72c4a98511e769b94597e7b859bbfddd3.jpg [View same] [iqdb] [saucenao] [google]
4772548

>>4772458
Kurkoboltsi. Seems he tried to wipe out all traces of his older art but this booru has a large collection of his older stuff.
http://tbib.org/index.php?page=post&s=list&tags=kurkoboltsi+&pid=0
Here are his current Tumblrs
http://jothelion.tumblr.com
http://ilomart.tumblr.com

>> No.4772594

>>4772548
Holy FUCK anon, you are a godsend. I cannot thank you enough.

>> No.4772601

>>4772594
Actually looking through there's definitely quite a few missing works, but I'll try to reach out to him and see if he's willing to share his full Mother gallery.

>> No.4772634

>>4772601
>>4772594
a lot of his stuff went up on printerest going by google searches of his art.
shame printerest is fucking garbage for image hosting

>> No.4772915
File: 41 KB, 796x448, 1176406609_3.png [View same] [iqdb] [saucenao] [google]
4772915

>>4771415
>>4770105
I have a body-horror-ish one of a bunch of Starmen inserting tubes into her... but I can't find one like you describe. Unfortunately a lot of Morphine's art was lost for good when she nuked the BBS on her site.

>> No.4773257
File: 213 KB, 400x1800, 1366151562681.png [View same] [iqdb] [saucenao] [google]
4773257

>> No.4773272

>>4773257
This comic is so reddit it just gave me chest pains.

>> No.4773275

>>4773272
Nigger what is your deal

>> No.4773293

>>4773272
reddit is pre-brawl release /v/?

>> No.4773368

>>4773272
>displaying your newfagness this hard
I hope you're just pretending to be a newfag.

>> No.4773443

>>4772915
I have an archive on another machine which includes stuff not on the Boorus, including some octo-alien insertion iirc. I'll dig it up later today.

In the meantime post the tubes. That sounds erotic.

>> No.4773468

>>4773443
Thanks anon.

>> No.4773660

i've looked for you all of my life! ('round every corner!)

>> No.4773721

When did you realize the Poo was the worst party member in Earthbound?

>> No.4773767
File: 333 KB, 900x800, giegue.png [View same] [iqdb] [saucenao] [google]
4773767

>>4751429
>land on an alien planet as an infant. no idea of who you are or where you come from
>be raised by two loving aliens
>they raise you as their own son
>your adoptive father studied your unique powers for the benefit of the alien race on the planet
>one day, because your powers were studied, your actual race arrives from space and tells you to obliterate your adoptive planet or suffer the consequences
>have to choose between killing your parents or abandoning your entire race.
>regardless of what you do, earth will be invaded
>go the logical route. take sides with your own race and betray your parents
>fail
>become an outcast of both your own race and the aliens who adopted you
>live with the guilt of losing the only person that ever showed you compassion
>this unresolved guilt eats you away from the inside out, and no matter how hard you try to fight it just gets worse and worse and worse
>eventually, engulfed in pain, you cease to think, and become nothing more than a maelstrom of entropy
>there's nothing you can do, nothing can make you feel better
>all you want is your mom back

Giegue... Had a hard life.

He needs some time to rest.

>> No.4773775

>>4773767
George and Maria were abducted. Giygas didn't grow up on earth

>> No.4773868
File: 43 KB, 800x449, 1176836727_4.png [View same] [iqdb] [saucenao] [google]
4773868

>>4773443
I wanna follow the rules and not make a nice discussion thread totally derail into porn, so I'm gonna stick with SFW stuff

>> No.4773938
File: 47 KB, 800x800, 1194284326_1.png [View same] [iqdb] [saucenao] [google]
4773938

>>4773443
>>4773468
Okay woot I found it. 300+ images (boorus only seem to have around 50)

>>4773868
Yeah good point I don't wanna get banned on a blue board. But the archive has that image anyway (assuming this is the one where she's surrounded by nine starmen gripping her with tentacles, and their tongues/tubes are going into her mouth, vagina and ear, and also somehow penetrating her chest, hip and thighs, and they seem to be pumping something in/out of her, while she's agrily crying?). I guess I'll upload it somewhere

Actually since this is /vg/ I guess I should see who will give me the most bitcoins for this Rare And Valuable Collector's Item for them to never dump online, right?

>> No.4773950
File: 58 KB, 500x500, IMG_000028_1.png [View same] [iqdb] [saucenao] [google]
4773950

>>4773938
Some of it is romantic

>> No.4773951
File: 21 KB, 350x350, IMG_000071.png [View same] [iqdb] [saucenao] [google]
4773951

>>4773938
some of it is funny

>> No.4773954
File: 64 KB, 250x150, 1194046140212.gif [View same] [iqdb] [saucenao] [google]
4773954

>>4773938
some of it is animated

>> No.4773959
File: 25 KB, 400x350, IMG_000090.png [View same] [iqdb] [saucenao] [google]
4773959

>>4773938
I think I must have misremembered the octo insertion stuff though. Seems like it's mostly eating them

>> No.4773961
File: 13 KB, 400x400, ani17.png [View same] [iqdb] [saucenao] [google]
4773961

Upload that shit up on MEGA my man

>> No.4773971
File: 24 KB, 300x300, IMG_000033.png [View same] [iqdb] [saucenao] [google]
4773971

>>4773961
maybe when I'm done masturbating lol

>> No.4774036
File: 455 KB, 582x477, 1483302770858 (2017_05_14 02_02_03 UTC).png [View same] [iqdb] [saucenao] [google]
4774036

>>4759109
Aw shit

it was a lady who drew all this freaky crap?

Man, for real, growing up, these damn drawings creeped me the fuck out.

Something just isn't right about the shit that canonically-fat-but-the-artist-draws-him-slim BS and the shota (objectively worst fucking fetish, kys if you like it) aspect with the OMGSOEVILIT'SHOT androgynous-looking twink alien snatch there just made me all kinds of nauseous.

>> No.4774127

>>4773257
ancient tablet

>> No.4774303

>>4773767
You seem to be filling in a lot of blanks on your own there

>> No.4774336

>>4773767
Giegue story was infintly more sad than claus and lucass.

>> No.4774396

Battle Against a Dangerous Foe is a pretty good track.
Go to wikibound and type "Battle Against a Dangerous Foe" to see how many enemies share the track.

>> No.4774431

>>4771618
>Shinichi Shimomura
How does he write his name? Because if it's fake it'll have some pun, Japanese people literally cannot resist.

Although... interestingly Shigesato Itoi's name is written fully in Kanji and the characters are HIGHLY suspicious:
糸井 重里
Which you can read in a bunch of ways. I won't read into it for you but some individual interpretations are:
糸-strand or thread
井-a well, or well-like hole, or a hometown
重-to duplicate, or manifolds/layers, or to repeat, or something dividing, or important/heavy/serious
里-your hometown, or parents, or origins

Now that just sounds like some potential Zen bullshit that ties right into Mother to me.

>> No.4774464
File: 289 KB, 1392x2048, 1510116893174.jpg [View same] [iqdb] [saucenao] [google]
4774464

>>4774431
>How does he write his name?
We have no clue. We haven't seen singed by him. Closest thing is dl3/k64 concept art that was all presumably drawn by him. The man doesn't even have any pictures of himself on the internet. Assuming he isn't dead, he's incredibly elusive

>> No.4774742
File: 277 KB, 620x880, Magic_Mushroom_by_cmmo.jpg [View same] [iqdb] [saucenao] [google]
4774742

>>4774036
I was the opposite, I just had a huge crush knowing there was a woman who was into freaky sexual shit like I was as a horny teen.

Anyway I'm just waiting for anon to upload his folder to see if there are any gaps that aren't in my collection

>> No.4775393

>>4773938
Please anon, I'm begging you put it in a mega and post a link.

>> No.4776069

What would you describe PK Beam as? Like a laser or plasma bolt?

>> No.4776096

>>4774431
下村真一

>> No.4776105

>>4774431
What the fuck are you talking about? It's a very ordinary jinmeiyo name. You shouldn't go spreading misinformation based on your J101 at the community college.

>> No.4776109

>>4774742
>This artstyle
Gross.

>> No.4776320

>>4775393
>>4773961
Aha sorry, I was procrastinating over whether or not to upload it to a booru but here's a mega link for now:

>>4776105
It's not misinformation, my J201 friend. It sounding ordinary doesn't make the characters less potentially suspicious.

The repetition X井X里 is especially interesting, and 重里 is a pretty fucking Zen construct. There are several ways to read the name which sound very Mother related and fit right in with the cross-game existential recursion stuff we were talking about earlier in the thread.

And just FYI, I don't know any Japanese. This is all hanzi to me, but that's actually advantageous for advanced punnery.

>>4776096
>下村真一
Haha holy shit. Shigesato Itoi's name has two characters which mean origins, hometown or village, and Shinichi Shimomura is a lot simpler but can be read as "under village, the true/real one".

>> No.4776332

>>4776320
whoops: https://mega.nz/#!nqR0TaLI!0gJkn2Hqe1avjao5HZ2Cxb_cJvVeG-CIkX0kZtqtYYs

>> No.4776342

>>4776320
>FYI, I don't know any Japanese
Yes, this is apparent. You also don't seem to know about Itoi's professional history (hint: it's not video games).

>> No.4776352

>>4776342
Jesus christ dude, maybe you're unfamiliar with the concept of a "stage name" like a huge proportion of entertainers utilise as a matter of course.

>Yes, this is apparent.
Uh, do you not know what hanzi is?

But you're so goddamn eager to wave your weeb dick around you're acting like I was saying more than I ever was. I think it's an interesting name considering what we're talking about, but I wasn't actually claiming it was fake, merely suspicious. Nominative determinism is an equally valid theory.

>> No.4776469

>>4776332
>>4776320
Seems to be the exact same archive I have. I appreciate it though

>> No.4776610

>>4776352
Is hanzi made out of turtle bones?

>> No.4776960

>>4776069
You know those energy balls from half life 2 that vaporize enemies on contact? I imagine gamma is like a super quick bolt of that and enemies that it doesnt kill are like surfaces that would bounce off of.

>> No.4777007

>>4776960
It's like a microwave beam, it vibrates the air along a line creating an optical distortion before pulsing with intensity that produces a luminescent beam from the accumulation of energy.

>> No.4777008
File: 8 KB, 40x65, FO1_Plasma_critical_hit.gif [View same] [iqdb] [saucenao] [google]
4777008

>>4776960
I've always imagined PK Beam Gamma just kind of melting enemies. Turning them into body-part stew

>> No.4777034

>>4776960
>>4777007
Well mechanical enemies resist it, it's gotta be something that really only fucks with living creatures.

>> No.4777119

>>4777034
probably the microwave beam then, since it would be trivial to shield the components that would actually be vulnerable to it

either that or it's a telepathic technique that knocks things out by shocking or overloading their minds

>> No.4777314

>>4777119
>or telepathic technique
I doubt that. Considering Lloyd's Laser and Plasma beams are functionally analogues to PK Beam alpha and beta.

>> No.4777701
File: 96 KB, 1024x1024, STOP SINGING.jpg [View same] [iqdb] [saucenao] [google]
4777701

>>4769234
>>4769242
>>4771321

>> No.4777953

>>4751429
>>4751480


Giegue was raised by George and Maria--after they had been abducted from earth-- and were on Alien world with him. Not sure why the aliens had the people they abduct raise one of their own, but I'm not an evil alien so I have no idea WTF their culture or thought process is like. George tries to study PSI/PK and succeeds in mastering it to some degree.


This freaks out Giegue's people and they tell the poor bastard "Hey, go kick the shit out of their planet; we can't have Earthlings learning all our cool psychic powers and becoming a threat to us" but by the time he arrives on earth and begins the invasion, George and Maria's great-grandson (Ninten) has come of age.
He and his friends sing the lullaby Maria used to sang to the alien baby which triggers all the repressed memories and guilt he's been burying in himself which leads to his defeat.

He goes insane in the interim and his name is changed to Giygas. Even though he conquers the future, the Apple of Enlightenment foretells that Ness will kick his ass, so he tries going back into the past, only to be sealed up in the Devil's machine by Pokey, who was influenced by Giygas' evil in the first place (or was really just *that* big a douche bag) his sentience having been completely obliterated by his powers growing out of control.

....

NONE of this is exactly his fault. It seems like from the start he was used as an over powered pawn by eldritch alien abominations who not only kidnapped some humans but forced them to take care of one of their own with no canonical explanation.

But genocide is still genocide; it's not like Polly or those kids who lost all their parents or the guy giving plane rides were really ever going to amount to a serious threat against a bunch of aliens; Giegue/Giygas/whomever was trying to pull some preemptive murder stuff, even if it's under orders.

He's a tragic figure more than a sympathetic one, but he's still a bit of both.

>> No.4778012

>>4777953
>guilt
Except even when being raised by maria the song hurt him.

>> No.4778075
File: 18 KB, 615x548, brainlet.gif [View same] [iqdb] [saucenao] [google]
4778075

>>4778012
>the song physically hurt him
you are retarded.

>> No.4778095

>>4778075
Did you just not play the game? Queen mary says the song messed with him when she would sing it. People add this thing about him feeling all this guilt and other reasons why the song beats him but the game made it clear he was always vulberable to it.

>> No.4778167

>>4778095
you retard, it made him sad you dumbass. messing with him doesnt mean physically.
thats the dumbest thing ive ever heard.

>> No.4778187

>>4778167
>made him sad
Look all Im asking for is a quote from the game or other source material because in the final fight (the only time you interact with him) there is no implication that Giegue is sad in any way.

>> No.4778193

>>4778187
other than him running away?
if you think that emotional trauma cant cause someone to flee, then you have autism.

>> No.4778194

>>4778193
hes a braindead 3fag

>> No.4778198

>>4778193
>>4778194
This is some kind of new age shitpost right? Like a prank or something

>> No.4778201

>>4778187
that point is redundant because the line is so vague. "messed with him" could easily mean emotional trauma as well
>>4778194
fuck off

>> No.4778202

>>4778198
>how dare someone disagree with me

>> No.4778216

>>4778201
>>4778202
the point I'm getting at is the actual dialogue in the game
https://starmen.net/mother1/gameinfo/info/EBB-organized-dump.txt
makes it clear that the song had an effect on him even when maria would sing to him originally and doesn't clarify how it's affecting him in the end. People always say he's guilty but there's nothing that points to that because as far as we can tell he hates the song now just like he did then.

>> No.4778245

I've always really liked how Mother's combat was more abstracted, especially in the manner of rendering psychic powers.
I mean, look
https://www.youtube.com/watch?v=ZexRQARZjdQ
https://www.youtube.com/watch?v=2OT9icHUViI
And PK Thunder Gamma in Mother 1, but I can't find a vid of it.

And these of Jeff's weapons
https://www.youtube.com/watch?v=FdHv7LydTa4
https://www.youtube.com/watch?v=zni3W5W0ejM

>> No.4778332

>>4778245
when I first played earthbound they put me off a little because my first comparison was the cool spell graphics in other games but when I kept playing they had a different effect on me. the upgrades to the PSI Rockin effect as each version got stronger were really cool.

>> No.4778349

>>4778332
I really love it, because most depictions of psychic powers in media usually involves lame-ass glowing auras and tossing around objects.

Earthbound's rainbow beams of 16-bit graphics are pretty unique.

>> No.4778356

>>4778349
I've come to absolutely love it since unlike normal "good graphics" for an ability the abstract nature of it makes it timeless. at the time I first played the game I was a kid and had had the game downplayed heavily but even things like that which I was initially against just overwhelmed me by the end. I mean the first time you use Psi Rockin Omega its just doing crazy shit all over the screen how can you not love it? Never really used Psi thunder though since It loved to miss.

>> No.4778362

>>4778356
Earthbound's PK thunder isn't very impressive. https://www.youtube.com/watch?v=ucg6pC0TTug

But I mentioned Mother 1's version because -particularly when you're on the receiving end- looks incredibly harsh and painful. It's a concentration of white flashes and the screen shaking.

>> No.4778630

>>4778356
There's a lot of value people don't recognize in abstract visuals. Poo's meditation is a highlight of 16-bit RPGs for me, and you can only do that kind of thing with a text-based, 1st person system

>> No.4779910
File: 159 KB, 1032x774, ness_engaged_the_violent_roach_by_viking011-d79focy.jpg [View same] [iqdb] [saucenao] [google]
4779910

>> No.4779915

did anyone ever use brainshock, hypnosis, flash, or the stat buffs in Earthbound?

>> No.4780050

or pk thunder for that matter, it never fucking hits

>> No.4780052

>>4779915
during bosses, yeah
Although certain bosses I remember it was a better strategy to just attack constantly, like the big shroom boss

>> No.4780056

It really bugs the shit out of me how redundant Ana's psi moves are.
I mean, Can anyone tell me off-hand the difference in damage and pp use between freeze beta, beam beta and thunder beta is?

>> No.4780065

>>4780052
Earthbound's bosses are really easy, though. Status moves are better for normal encounters. Hypnosis for obvious reasons (sleeping enemies wake when hit) and flash because it's always multiple targets and its pretty PP intensive, and Ness would prefer to use healing psi.
Paralysis admittedly has good use, like against Mondo Mole, the Guardian General and Plague Rat of Doom (any boss that's physical only), but it has a low success rate against the latter two.
But of course Jeff's weapons absolutely trivialize the bosses on a whole.

>> No.4780069

>>4780056
Don't you learn Beam much later in the game?
Freeze beta is powerful against single enemies, and has a higher chance of landing, if not almost 100%.
Thunder beta deals more damage, but there's more chance of it missing, and I believe that one is also random, you can choose the target.
Beam beta deals the most damage out of those.

>> No.4780109

>>4780069
Thunder doesn't miss in Mother 1, iirc.

>> No.4780130

>>4780069
>Don't you learn Beam much later in the game?
Ana learns most of her PSI moves at a very quick rate (especially at the point in the game where you get her)
https://wikibound.info/wiki/Ana#PSI_level_up_list

Basically, in terms of differences between her moves is.
>freeze is always the weakest and cheapest, thunder is middle, and Beam is always strongest and most expensive.
But
>Freeze Gamma always brings the (single) target down to critical health and Freeze Omega does heavy damage against all enemies
>Thunder Gamma hits all enemies, but is learned much earlier and does less damage than Freeze Omega
>PK Beam gamma is a OHKO against a single target and Beam Omega does massive damage against all targets.


Beam a > Thunder a > Freeze a
Beam b > Thunder b > Freeze b
and
Fire a > Fire b > Thunder γ > Freeze γ > Fire γ > Beam Ω > Fire Ω

>> No.4780131

>>4780130
And I forgot to mention that mechanical enemies resist Beam's damage and are outright immune to Beam Gamma's ohko.

Other than that, I'm not sure if there's any other elemental resistances going on with enemies.

>> No.4780132

>>4780130
>Fire a > Fire b > Thunder γ > Freeze γ > Fire γ > Beam Ω > Fire Ω
shit that's backwards

>> No.4780153

lol this thread is so hilariously unfunny

>> No.4780168

played this game loads as a kid,still need to play 3 lol

epic soundtrack,the underwater lab music is my fav

>> No.4780170

>>4780153
LOL

>> No.4780503

>>4780153
Why would you expect it to be?

>> No.4780681
File: 1 KB, 60x50, Buffalo.png [View same] [iqdb] [saucenao] [google]
4780681

blocks your path

>> No.4780739
File: 34 KB, 320x362, brainlet5.png [View same] [iqdb] [saucenao] [google]
4780739

>>4780153
>he thinks every thread is supposed to be a joke

>> No.4781123

>>4780153
Sorry for not entertaining you, master

>> No.4781409

>To Fight against the invaders, we built this pyramid fortress.
>However our efforts were futile, and we lost.
Nonetheless, our pyramid was protected by the gods of Scaraba.
>The invaders will be reborn every millenium and will attack again.
>Even now, the invaders hide beyond space and time and build their evil stronghold.
what

>> No.4781413

>>4781409
Earthbound was talking about ancient aliens before it became a history channel meme.

>> No.4781417

>>4781413
How does Earthbound's ancient aliens and prophecies play into the events of Mother 1?

>> No.4781424

>>4781417
Without reading too much into it, I think Earthbound Scaraba pyramid thing is just a nod to real life ancient prophecies about mighty gods descending from the heavens and all that stuff, that many investigators interpret as aliens and UFOs.
If you want to give it some sort of sense plot-wise, it probably just means Gyiyg's race attack Earth every 1000 years, maybe because the orbit of their planet comes close to Earth or whatever.

>> No.4781429

>>4781424
Honestly, sometimes it really feels like there's a disconnect between the first two games.

>> No.4781430

>>4781429
None of the 3 games feel like they're tightly connected. There is a loose thread (mainly the antagonists), but they're also treated as standalone adventures, with nods to the previous games.
Still, the japanese subtitle for Mother 2 is "Gyiyg Strikes Back", meaning that yes, it's the same Gyiyg from the first game.

>> No.4781480

>>4781429
>Honestly, sometimes it really feels like there's a disconnect between the first two games.

I've found that to be very common in that era of games. Just try putting together how Illusion of Gaia and Terranigma follow from Soul Blazer (which itself is a quasi-sequel to ActRaiser). Or the infamous Zelda timeline.

>> No.4781487

>>4781480
To be fair, nintendo never really gave a shit about the timeline of zelda.

>> No.4781502

>>4781487
>Let's make a sequel to the first Zelda!
>Okay, let's make a prequel to the first Zelda
>Let's make a sequel to the prequel
>Now let's make a prequel to the prequel
>Now let's make a sequel to the prequel of the prequel
>Now let's make another two, mutually contradictory sequels to that same prequel of the prequel
>Now let's make a prequel to the prequel of the prequel
>Now let's... FUCK IT! TEN THOUSAND YEARS LATER! OPEN WORLD!

>> No.4781520
File: 2.51 MB, 286x258, C7IUMdz.gif [View same] [iqdb] [saucenao] [google]
4781520

>>4751552
ya got me

>> No.4781538

>>4751814
Protip: play all three games before analyzing a trilogy

>> No.4781543

was ninten buzz buzz?

>> No.4781556

>>4757961
Theres a novelization but its not canon iirc

>> No.4781763

>>4769242
>>4771975

Personally I see Pokemon somewhat as a extension/spritual successor to the mother series even if Mother 3 came out afterwards.

>> No.4781780

>>4771413
Lmfao people really believe this shit? That bait pic isn't even something you can find in the game, someone select+moved that head part onto a random stringy part and you can still clearly see the baby head. Yes, Itoi denied the theories, but we never heard from the guy who actually made the battle backgrounds himself. Itoi claims it looks the way it does "because of the way the backgrounds were made", yet we CLEARLY see that same exact fetus outline inside the uncut game files themselves. The way people can argue against something so passionately despite all the overwhelming physical evidence supporting it is honestly amazing.

>> No.4781786

>>4781780
dude literally take the giygas battle background and flip it upside down

>> No.4781802

>>4781786
How about, instead, you literally look at what the guy who originally made this theory popular has to say about it:
https://earthboundcentral.com/2014/09/a-different-look-at-giygas/
You can keep your headcanon if you like though, as do all the other 13 y/os.

>> No.4781932

>>4781802
>How about, instead, you literally look at what the guy who originally made his headcanon popular first has to say
Right, so you're basically saying "he who posted his headcanon first is always right no matter what anyone else says"? Were you born with some kind of brain damage?

>> No.4781941

https://www.youtube.com/watch?v=s9ZMa2xEZ6M

>> No.4781946

>>4781932
Reread everything very carefully and then get back to me, retard.

>> No.4782015

>>4781409
giegue seceded then?

>> No.4782170

>>4781946
>Reread everything very carefully and then get back to me because I am so retarded

>> No.4782178

>>4782015
his race in the past at least. presumably

>> No.4782438

how useful would you say items like Bug Spray and Rust Promoter is?

>> No.4782441

>>4782438
also defense spray

>> No.4782449

>>4782441
>>4782438
and snakes, mummy's wrap, pharaoh's curse, etc

>> No.4782490

>>4782438
Jeff's arsenal of one use and multi-use inventions are rather shit. Only the Big bottle rocket, Heavy bazooka, Multi bottle rocket, Shield killer, and Neutralizer are any good.
As for the other one use items, they're either as good as the Super bomb or bad as the Rust Promoter or Vipers

>> No.4782505

>>4782490
shield killer is shit, very low success rate.
You should give the slime generator and defense shower a shot, though

>> No.4782993

>>4782490
How do I build object with Jeff?
I always buy them but it's a pain in the ass.
I'm at the crystal dog boss

>> No.4783123

>>4782993
Gather the right item for something like the Heavy bazooka, the Broken bazooka, get a high IQ stat, and then sleep. Best bet, 50-80 IQ.

>> No.4783235

>>4782993
Jeff's item fixing is dependent on his IQ stat
http://walkthrough.starmen.net/earthbound/itemlist_broken.php

>> No.4783270

>>4783235
Thanks. I had no idea it worked like that

>> No.4783379

>lowering the text speed makes earthbound harder

>> No.4783392

>>4783379
I never thought about this, but it's true.

>> No.4783402

>>4783392
It'd be an ok thing to do for a challenge run, anyway.
I wish JRPGs weren't pretty much the least replayable genre

>> No.4783581

Speaking of the Pokemon correlations, besides the obvious likeness of Ninten/Ness and Red, I also got a very pokemon vibe with Porkey, who reminded me of the rival/blue/gary/whatever you wanna call him. He's always one step ahead of you and always acting like a smartass.
The shop building with various floors on Celadon is also like the dept store in Fourside.

>> No.4783890

>>4783379
Is there anyone who actually plays any game with less than max text speed?

>> No.4784565

>>4783890
people who want a challenge. or who dont know how the game works.

>> No.4784724

https://www.youtube.com/watch?v=kP31G3PzT08
was this song in the mother 1+2 or was it exclusively in the localization?

>> No.4784727

>>4784724
and this one too
https://www.youtube.com/watch?v=cgPA-zeZF5Y

>> No.4785004

>>4784724
i think it was just in the localization .

>> No.4785664

>>4784727
that might have been in there

>> No.4785863

>>4753516
Apple of enlightenment was mentioned in Japan. It's believed to be a prophecy machine.

My theory for why it's there is to catalyze Giygas's transformation/degradation. It always said he'd be defeated, so he'd become more powerful, less sane, check it again, it'd still say the same etc.

>> No.4785934

>>4784724
that's just the airplane theme

>> No.4785948

>>4785934
listen to the whole song

>> No.4785962
File: 52 KB, 318x334, 1497577094988.png [View same] [iqdb] [saucenao] [google]
4785962

What is it that makes mother 1 so difficult for most players?

>> No.4785971

>>4785962
not difficult, just tedious

>> No.4785976

>>4785971
why is it tedious for most players?
I didn't find it tedious

>> No.4786129

>>4785962
Most players never really played many 8bit RPGs, where encounters were more frequent, and also more dangerous/less safe.

>> No.4787291

>>4785976
encounter rates

>> No.4787303

>>4787291
eh. Battles are the main gameplay of the game. If you're not enjoying that, why play?

>> No.4787327

>>4787303
its not the battles, its the absurd rate of battles and the fact that you cant see them coming.

>> No.4787342

honestly i like the darker more mature tone of Mother over the overtly quirky and sublimity dark tones of Earthbound. I wish someone would make a game like Mother, but better.

>> No.4787343

>>4787342
earthbound is plenty dark if you really pay attention. i thought they were pretty similar.
either way is fine though. although i hate 3s heavy handedness.

>> No.4787356

>>4787343
>earthbound is plenty dark if you really pay attention
that is what what I meant when I said "Subliminally" which is what I meant

>> No.4787357

>>4787291
>>4787327
That coupled with the fact that the game is full of obnoxious mazes. They aren't long or difficult mazes by any means, but high-frequency random encounters never mesh well with path-finding.

I'm playing right now with the Mother 1+2 translation patch, which adds an optional "easy ring" which lowers the encounter rate while multiplying the XP/Cash yield of battles to eliminate grinding. I'm finding it too easy but it's a decent option if you just wanna play through the story.

>> No.4787359

>>4787342
>>4787343
I found the majority of the rando NPC dialogue in Mother 1 to be similar to Earthbound's dialogue (granted that may have merely been due to localization).

But the story of Mother 1 definitely had a much darker feel. From the the intro text, to Magicant and to the end game with Teddy, EVE, George's XX stone and Giygas it was massively different than even Earthbound's darkest moments

>> No.4787445

>>4787359
well mother's darkest moments and EBs darkest moments are wildly different. like trying to compare lovecraft to poe

>> No.4787483

>>4787359
I disagree. I feel that both of the games were on the same level of dark, but they conveyed it differently. 1 sets the dark tone and feel and keeps it the same level throughout the game without being heavy handed, whilst 2 goes for a more gradual and subtle increase in its dark elements to get things to where they ended up. Both are great ways to tell a story like this, and which one you like better is subjective comes down to what you personally want out of a story, but trying to compare them objectively is redundant and silly just because they do things so differently.

>> No.4787852

Why did Mary's castle guards in Magicant look like they had burlap sacks tied around their heads?
Those guys were creepy looking

>> No.4787854

An aspect of mother 1's story that was glossed over was why Giygas was abducting the Youngtown adults.
I guess, his race was always abducting people, but the game never payed much attention to it either way.

>> No.4787871

>>4773272
It's old and we were all young back then. Calm it autismo

>> No.4788058

>>4787854
There were people abducted on Mother 2 as well, but they were all related to Ness in one way or another, so it could be that Gyiyg was trying to boycott Ness by abducting people that were helping him.

>> No.4788068
File: 51 KB, 519x412, C__Data_Users_DefApps_AppData_INTERNETEXPLORER_Temp_Saved Images_1526484858417.jpg [View same] [iqdb] [saucenao] [google]
4788068

>>4751552
Please tell me that shits real.

>> No.4788150

>>4787854
i guess it's a "if i can't have parents then no one else can" kind of thing

>> No.4788367

life is but a moment, a single grain of sand

>> No.4788908

>>4788367
>tfw too good for flying men

>> No.4789193

>>4751429
>he

>> No.4789203

>>4789193
>has

>> No.4789227

>>4789203
>no

>> No.4789230

>>4789227
>eyes

>> No.4789498

So I just finished Mother 1 for the first time.

Based on how people talk about it, I was expecting a bunch of lore and sympathy for gyiyg, but she's not even mentioned until right before you fight her. Earthbound pretty much covers the bases

Not a bad game but this whole time i thought i was missing something by not playing the original. Nope. Earthbound is pretty much a superior, expanded remake. RIP Ninten, you never mattered.

>> No.4789729

>>4789498
>Earthbound pretty much covers the bases
But Earthbound doesn't even explain who Gyiyg is, other than it's some random "embodiment of evil" alien.
In Mother 1 you get your lore and explanation about the backstory.
I don't know what were you expecting, maybe some long cutscenes?
Anyway, Earthbound is not a remake of Mother 1, which makes me wonder if you actually played the game.

>> No.4789789

>>4789729
It's not a direct remake but it's sort of a second take on the same concepts.
If you omitted the vague references to Giggles "returning" or whatever, the first game wouldn't matter at all. Ness is just Ninten 2.0 and they even have the same ghost dad.

>But Earthbound doesn't even explain who Gyiyg is, other than it's some random "embodiment of evil" alien.
>In Mother 1 you get your lore and explanation about the backstory.
And it's fucking nothing.

Worse than that, I'd always assumed that Giygas first came to Earth on his own volition, because of some fucked-up mother issues or something. Learning that he was ordered to do so, or came on behalf of his race because George stole secrets threatening "their" plans, is so much weaker.

>> No.4789815

>>4761885
Yeah, that fan art basically rolls with pure bullshit. Giegue/Giygas is like an 80-year-old man by the time of Mother 1, and he's so atrophied he needs to live in some glass bubble.

>> No.4789821

>>4767568
It can't be: Porky shows up just fine for his final speech.

>> No.4789824

>>4770769
Thank you for actual fan art of Giygas and not a weird shipper bastardization of him. Dude had a great creepy look in that tank.

>> No.4789880

>>4789789
I'll agree on the "second take on the same concepts", but definitely not a remake, totally different story, locations, etc.
>And it's fucking nothing
I don't think so, the final part of Mother has a lot of plot development right before the climax, I thought that was great. The underwater lab, George's grave, Queen Mary revealing herself as Maria, and of course Gyiyg. I also think there's definitely more to it than just "he was ordered", but a lot of it is open to interpretation, so I guess not everyone will find the same meaning.

>> No.4789894

>>4762006
And then I discover two weeks later that it indeed was official by then, huh.
https://earthboundcentral.com/2017/11/a-secret-message-in-mother-earthbound-beginnings/

>> No.4789902

>>4789894
Oh yeah, I remember seeing that.
Although some of these needed to be rotated in order to make sense. It may be a coincidence, but it's one hell of a coincidence if it is.

>> No.4789969

>>4789902
Yeah and half of them aren't used, and it's not even in the order you take to get through the area, and the second "Y" barely looks like one.

On the fence here but I'm leading towards it being bullshit.

>> No.4790719

>>4756996
This, it shouldn't have been called Mother 3 but instead Mother: Nature. Probably would have been able to send over shores too because it wouldn't confuse consumers about the other 2 games or require them to play it.

>> No.4791181

>>4790719
they should have just made mother 3 its own game. it doesnt fit with the others at all.

>> No.4791314

>>4789880
I suppose Mother 1's story was too subtle for eb knuckle draggers

>> No.4791632
File: 16 KB, 600x600, zzzerea.jpg [View same] [iqdb] [saucenao] [google]
4791632

>>4791314

>> No.4791661

>>4791632
yeah yeah giygas is super scary ultimate evil whatever

>> No.4791691

>>4791661
I've always maintained that 1's story elements are better, but 2's gameplay was superior. Give and take.

>> No.4791695

>>4791691
that's fine

>> No.4791723

>>4791691
I don't think that's up for debate. The only thing Mother 1 has over EB in terms of gameplay is the run button, which wasn't even on the original Famicom release.

>> No.4791740

>>4791723
To each their own, but I liked that Giegue had emotion, and was a person, not just an embodiment of evil that threatened to destroy all of existence. That trope was overused.

>> No.4791747

>>4791723
lloyd could get smash hits. that was pretty cool

>> No.4791753
File: 610 KB, 1563x1148, mother_enemies_trans.jpg [View same] [iqdb] [saucenao] [google]
4791753

>>4791740
You didn't read my post carefully. I was talking purely about gameplay mechanics.
I'm this guy: >>4789880

>> No.4791764

>>4791753
You're right. My bad.

>> No.4791791

>>4791753
>dude

>> No.4791803

>>4791740
>giegue had emotion
But really even with him having no character in 2, he barely had more in 1. He says a couple lines at the end of the game then gets mindfucked by a song

>> No.4791816

>>4791740

If you haven't played Mother: Cognitive Dissonance, please do so. A really brilliant fangame which goes to great length characterising Giegue, between Mother 1 and 2.

>> No.4791827

>>4791803
>He says a couple lines at the end of the game then gets mindfucked by a song
I think he actually had some of the most lines of dialogue of the game's characters

>> No.4791831
File: 42 KB, 500x500, split my sides with fun and laughter.jpg [View same] [iqdb] [saucenao] [google]
4791831

>>4791816
>looking to a fan game for characterization
The absolute state of Motherfags

>> No.4792108

the commercial for mother 1 is really beautiful. i love that iconic final shot of the kids looking at mt. itoi.

>> No.4792328

>>4791803
Yeah. She does have like four or five lines but they're pretty much just direct exposition with very little character at all.

I think the strength of these games is more the unsettling ideas that they saddle you with for you to think about post-game. Particularly the first. The relationship between Geek and George/Maria is genuinely interesting--and obviously much of the metaphorical payload it was meant to deliver--but the game doesn't actually leverage that within the game itself. Instead it dumps it on you at the very end and then it's over.

The original release didn't even have an epilogue scene, it was just the final fight and straight to credits.

>> No.4793738

>>4791816
I'll give it a look, thanks for the recommendation

>> No.4793782

>>4793738

No worries. It's really very good imo

>> No.4794117
File: 74 KB, 736x844, 881ef41685b7f601cc6101cff283ffec--psi-zero.jpg [View same] [iqdb] [saucenao] [google]
4794117

>>4785962
As that other anon said, Mother 1 comes from an era where games were less "safe" than they are today. It's very easy to get in over your head and end up underleveled or off the beaten path and without healing items if you don't know you need to prepare. The encounter rate is also quite high, and there's a lot of space between towns, way more than regular Earthbound, which is how most people end up hearing about Mother 1.
People nowadays are used to being coddled and Mother 1 does not fucking hold your hand or even attempt to.

>>4791816
I've played that. It comes across as very unpolished, but it had a certain charm to it.
There was a lot of love put into that game and it really shone through. I greatly enjoyed it.

>> No.4794124

>>4794117
Best grinding partner there for a Ninten-Ana-Lloyd team. PSI Stones a plenty, but comes with the sheer randomness of EVE choosing a target.

>> No.4794135

>>4791816
i'm not a fan of the giegue OC though

>> No.4794143
File: 197 KB, 448x460, Teddy.jpg [View same] [iqdb] [saucenao] [google]
4794143

>>4794124
Personally I like to do a mad dash up the mountain with Lloyd to blast through the parts you need him for, then double back and grab Teddy for the rest of the game. Progression gets a little weird trying to set that up, but Teddy can just blast through enemies even on the mountain peaks, so it's fun having that level of power to mess around with.

>> No.4794156
File: 80 KB, 500x501, 317.png [View same] [iqdb] [saucenao] [google]
4794156

>>4791831

>> No.4794157

>>4792328
>She
PORN. IS. NOT. CANNON.
nigger

>> No.4794614
File: 11 KB, 256x224, Test_Earthbound_00013.png [View same] [iqdb] [saucenao] [google]
4794614

>>4794157
Well I mean if you want to be technical, Giygas is probably too alien to be considered any human gender

>> No.4794956 [DELETED] 
File: 149 KB, 461x600, 222239 .jpg [View same] [iqdb] [saucenao] [google]
4794956

>>4794157
You cannot grasp the true form of her hips, anon.

>> No.4795214

>>4794956
High holy hell this looks like shit. You niggers have no taste.

>> No.4795421

>>4762045
The katakana reading in >>4762006 approximately reads as "giigu," and considering that a u at the end of a word is usually silent in Japanese you could get something that sounded like "geeg."

>> No.4796021

>>4768765
>how powerful exactly was ness
a literal god when maxed out

>> No.4796035

>>4796021
He can get one shot KO'd by a PK beam gamma if not wearing the franklin badge.
He's a strong psychic kid, but he alone couldn't have defeated Gyiyg (except for that one glitch on the GBA port)

>> No.4796039
File: 198 KB, 380x392, 1526705305873.png [View same] [iqdb] [saucenao] [google]
4796039

>>4773272
>when you try so hard to fit in but instead it back fires and shows your newfaggotry

>> No.4796040

>>4796035
Ness can be ohko'd by flash, too.

>> No.4796054

>>4779915
flash sense gamma and omega have a chance to instakill non bosses.

>> No.4796058

>>4796054
flash can kill bosses, actually. Mondo Mole and Thunder and Story for example

>> No.4796075
File: 849 KB, 753x542, 1487623715338.png [View same] [iqdb] [saucenao] [google]
4796075

>>4796058
>flash can kill bosses, actually. Mondo Mole and Thunder and Storm
NIGGA WHAT. you best not e bullshitting me

>> No.4796106

>>4796075
nope. Try playing around with flash a lot next time you play the game
http://starmen.net/mother2/ebdb/psi.php?psi=17

>> No.4797021

>>4796075
its a pretty low chance tho.

>> No.4797039

>>4796075
You can also diamondize enemies. Only works with Paula with her haunting heaven shit confusing enemies.
On one extreme you can get Diamond Dog to get diamondized.

>> No.4797060

>>4797021
you can see right here in >>4796106
how vulnerable enemies are to flash.
Of course you do actually have to get an OHKO roll though

>> No.4797063

>>4797039
>her haunting heaven shit
what?

>> No.4797073

>>4797063
A terrible, heaven rendering sound echoed in the area!
Everyone gets inflicted with the strange effect.

>> No.4797083

>>4797073
oh. One of her pray results.
Flash and Brainshock cause the same effect.

You'd have to get pretty luck for an enemy to diamond itself though.

>> No.4797356

>>4797083
pray always ether healed or hurt me.

>> No.4797368

>>4797356
There's actually a fairly substantial list of things it can do, but it's extremely heavily weighted. Most of the time you get a very small amount of healing, or you make everyone cry, or something. There is however a small chance that you'll full heal everyone in your party or instagib the enemy side (or yourself), though.

All in all it's not really worth it in serious play, though. Not even because of the chance of seriously hurting yourself, but because it is SO HEAVILY weighted towards tiny nothing effects, you'll heal maybe 15HP or make everyone start tearing up fully 85% of the time, it's just always so much more effective to have Paula cast a spell instead.

>> No.4797486

>>4751513
Read a fucking book

>> No.4797530

>>4796039
>try so hard to fit in
I can tell you're a little shit from there.

>> No.4797737

>>4797530
what the fuck is "there"

>> No.4797765

>>4767418
I approve of the translations. I don't know the accuracy of each translation, but Mato's felt dry and literal when compared to Sandhop's. I think Sandhop brought a little more charm and fun that balanced the game's surreal eeriness. I enjoyed my time at Nintendo and I miss translating for them in general.

>> No.4798231

>>4797765
really? i always thought sandhop had made some odd choices. it's a VERY good translation for a 1989 NES game but it has phrases like the one where you talk to your mom after the poltergeist attack.

>> No.4798346

>>4797765
>I enjoyed my time at Nintendo and I miss translating for them in general.
elaborate

>> No.4798749

>>4798346
im guessing he meant that they used to be good.

>> No.4798965

>>4798749
but it sounds like he's implying that he worked for them as a translator

>> No.4799697

>>4795421
>eh, it geg

>> No.4800906

does literally anyone but completionists go for the 1/128 items in earthbound?

>> No.4800915

>>4800906
I did when I first played, but I was also a completionist. The Sword of Kings is the only one I really cared about, though.

>> No.4800918

>>4800906
I did on the GBA version because I could take the GBA to the shitter and grind there.
I eventually got all of them, I think. Gutsy Bat took a long while, but the most annoying one to get was the magic frypan that you can only get from the chomposaurs.
Then on another playthrough of M2 on the SFC; I casually got the SoK without even trying.

>> No.4800925

>>4800918
Paula's goddess ribbon seems like it would be more annoying to me. Because you have to do more than just spy with jeff and run due to it having starstorm.

>> No.4801092

>>4800906
I always go for the Sword of Kings, because it's Poo's only weapon and it comes from an area that empties out after you're done with it, so my anxiety takes over and I grind for it until I find one.
For everything else, I have a serious case of the fuck-its, because they're not that unique or important, and I always tell myself I can go back and grind if I really want anyway.

You can get good enough armour to cover all your bases anyway, and Jeff is only ever going to spam Heavy Bazooka once I've got it, so it's not a big deal.
But I actually do have Poo attack a fair bit, since his PP isn't high enough to spam forever, so it's worthwhile to complete the set for him.

>> No.4801267
File: 117 KB, 1600x1086, bafc64_2316766.jpg [View same] [iqdb] [saucenao] [google]
4801267

>>4756936

>> No.4801478

what's the consensus on the localization for Paula's character?
She was largely rewritten from a weepy, delicate girl, basically Ana 2.0 (more so)

>> No.4801508
File: 490 KB, 665x800, Clay_toughguy.png [View same] [iqdb] [saucenao] [google]
4801508

I've got balls of steel

>> No.4801535

>later half of earthbound goes by so quickly it's hard to really enjoy it

the game stops being fun when after fourside, maybe summers and Dalaam

>> No.4801554

>>4801478
The characterization for Earthbound is so incredibly basic, I never really cared. She has, what, two lines the whole game?

>> No.4801562

>>4801554
kind of I guess.
>when you first meet her, and the dream she sends you
>when you confront monotolli
>end game

>> No.4801563

>>4801508
Why didn't they use the Franky theme for these guys? They totally look like they should have that tune as a battle theme.

>> No.4801569

>>4801563
better question is why are they such rare encounters?
I swear, I feel like half of Earthbound's enemies never spawn.
It took my three play through of the game before I ever encountered and Ego Orb. Let alone all the oddball enemies that never spawn in Summers

>> No.4801626

>>4801478
good thing the guy translating it wasn't allowed to go farther with that

he thought paula was a misogynist character and considered modifying the frying pans into guns (???)

this is despite the fact that she can wield slingshots

>>4801554
this is one of the reasons i prefer mother 1 to be honest

>> No.4802094

>>4801626
>this is one of the reasons i prefer mother 1 to be honest
yeah, it's actually bizarre that mother 1 had individual scenes with party members but 2 did not.
Teddy had plenty of characterization. Ana had the dance scene, Lloyd had his introduction

>> No.4803034

>itoi voices the dad in My Neighbor Totoro
jesus, how come nobody ever mentions this?

>> No.4803071

>>4803034
That's well known. Itoi also did a lot of advertisement work for Ghibli.
The guy is a beloved personality in Japan, especially by artists.

>> No.4803129

>>4803071
It's very odd to me that in Japan Itoi is famous asa copywriter. I celebrity copywriter is unheard of in the west

>> No.4803165
File: 178 KB, 450x600, itoimag.jpg [View same] [iqdb] [saucenao] [google]
4803165

>>4803129
I'm still not even sure what "copywriter" is supposed to mean. But yeah somehow he was a sensation. This is a cover of a magazine called Takarajima, which was one of the most important and iconic publications about Japan's subculture scenes. I believe much of its cult following come from the underground, then he became more mainstream.

>> No.4803206

>>4803129
we've had famous people who have been copyrigthers

>> No.4803346
File: 337 KB, 850x700, ness magicant kraken.jpg [View same] [iqdb] [saucenao] [google]
4803346

>>4768765
>kills krakens alone and naked even before being fully powered up
Little guy must have skin made of fucking steel.

>> No.4803359

>>4803346
Is Ness canonically the most powerful Nintendo character?

>> No.4803363

>>4803071
>>4803129
>>4803165
It's really easy to forget that Itoi is an honest to god celebrity in japan. He's done so much more than just the mother series and could easily be responsible for some of the country's current culture

>> No.4803385
File: 146 KB, 480x380, earthbound ness magicant.png [View same] [iqdb] [saucenao] [google]
4803385

>>4803359
Endgame Shulk or Rex could probably take him, and Pit is pretty high tier as well. However, Shulk and Rex both required help from their friends, and Pit needed the great sacred treasure to beat Hades. Ness can basically solo his entire game after getting powered up from Magicant.

And then there's Kirby, who canonically has infinite power, so he is one of the strongest video game characters period.

>> No.4803390

>>4803359
Most nintendo characters could pull some crazy bullshit. MCs especially, like Mario, Kirby and Wario.

>> No.4803398

>>4803390
Forgot about Wario, he's a whole beast himself. Mario actually doesn't have that high a power level when compared to other Nintendo characters, Wario is much stronger in the Warioland games.

>> No.4803407

>>4803398
Mario consistently beats DK, Wario and Bowser, though.

>> No.4803412

>>4803407
When was the last time Mario actually fought Wario one on one in a non-spin off game? I'm pretty sure it was only Mario Land 2, Wario's first appearance. Since then Wario has gotten more games and his powerlevel has increased.

>> No.4803448
File: 51 KB, 800x800, popularpaula.png [View same] [iqdb] [saucenao] [google]
4803448

>ness gets a big stat boost to fight giygas
>don't even need him to beat giygas

>> No.4803456
File: 670 KB, 800x1133, earthbound ness.jpg [View same] [iqdb] [saucenao] [google]
4803456

>>4803448
He needs it to get to Giygas, the past is fucking brutal.

>> No.4803459

>>4803456
the biggest threats in the cave of the past are walled by PSI Shield Omega

>> No.4803463

>>4803459
Still, a powered up Ness helps a lot and makes killing the enemies faster.

>> No.4803471

>>4803463
>not just running

>> No.4803483
File: 159 KB, 360x490, Earthbound Clay Ness US.png [View same] [iqdb] [saucenao] [google]
4803483

>>4803471
If you mean running past them, that doesn't always work because I'm pretty sure all of the enemies there are faster than you. If you mean running from battle, I remember that being pretty random, but it has been a while since I played.

>> No.4803496

>>4803483
I don't know, my last playthrough I outspeed all the enemies. Ness was 81, the rest were low 70's.
Paula alone should at least be able to outspeed most if not all enemies

>> No.4803498

>>4803496
Considering the enemies in the cave of the past have speed stats of mid 40s to low 50s, with a high enough offense stat, you could auto-win some of the enemies. Except for the Nuclear Reactor Robot, in my experience...enemies that deal posthumous damage can't be insta-winned.

>> No.4803510

>>4803498
>.enemies that deal posthumous damage can't be insta-winned.
they can. I've grinded enough for the Broken Antenna enough to know that

>> No.4803550

>>4803510
carry on then.

>> No.4803641

>>4802094
>Lloyd had his introduction
Lloyd also has that cool moment where he takes the initiative to save the party near the end of the game. It shows that he's grown into a courageous boy by the end. EarthBound has no such moment with Jeff (although he's probably more confident than Lloyd)

>> No.4803656

>>4803165
isn't a copywriter someone who writes slogans? the japanese seem like the kind of people who are really into that kind of stuff.

>> No.4803705

>EB0 on the NES has the best sound quality and resolution
>Mother1+2 has the best translation and controls
>choose one

fucking why. this shit makes me sad.

>> No.4803718

>>4803705
>best translation
why

>> No.4803732

>>4803718
because it keeps the tone of the game and the terms used closely to the ones used in EB1? There's no reason not to.

>> No.4803741

>>4803732
how did the official translation break tone?

>> No.4803748
File: 12 KB, 296x296, 1377373503956.jpg [View same] [iqdb] [saucenao] [google]
4803748

>>4803741
How did you not notice it after playing both games?

>> No.4803753

>>4803748
Well?
From what I've gathered, Mother 1 and 2 are very different tonally. EB being more surreal and whimsical, Mother 1 being more grounded and morose

>> No.4805197

I am honestly a little surprised that this thread has stayed up this long.

>> No.4805206

>>4805197
>by Nintendo
>RPG
>thread about story and not game mechanics
Not surprising at all

>> No.4805242

>>4805206
there's mechanic discussion in this thread though

>> No.4806965
File: 57 KB, 900x360, starman___earthbound_by_viking011-d7apr0n.jpg [View same] [iqdb] [saucenao] [google]
4806965

>> No.4807224

>>4805206

You forgot the part where the games were made by a famous writer.

>> No.4807531

>he uses ness for anything but bashing and healing

>> No.4807953

>>4805197
thanks Morpheine

>> No.4807969
File: 270 KB, 637x900, 1200239650_1.jpg [View same] [iqdb] [saucenao] [google]
4807969

>> No.4808194

>>4807531
In the early game, Rockin Alpha and Beta are actually really good for clearing out waves of enemies.
The later versions, Epsilon and Omega, are way too expensive for their damage output however. Once the former two fall out of relevance, Ness converts from an all rounder to a full on battle cleric.

Flash can still do some work, though, if you know which enemies to use it on. In fact I'm pretty sure proper use of Flash is utilized in speedrun strats, due to shit like >>4796058.

>> No.4808667

>>4808194
what about paralysis and hypnosis?

>> No.4809193
File: 2.36 MB, 1600x1200, earthbound ness kraken.png [View same] [iqdb] [saucenao] [google]
4809193

>>4807531
Doesn't stop him from being the best party member. His only problem is how slow he can be, and even then that doesn't matter much since he can tank pretty much anything after Magicant. Hell, even before Magicant he can tank a lot of stuff. It's really only during Magicant that he can get a bit fucked over because of some of the enemies.

>> No.4809249

>>4809193
>Doesn't stop him from being the best party member.
No shit, he's intentionally op as fuck. Ness could probably solo the rest of the game after magicant.

>> No.4809256

>>4809193
>It's really only during Magicant that he can get a bit fucked over because of some of the enemies.
Paralysis is your friend against loaded dice.

>> No.4809262

>>4771975
https://www.youtube.com/watch?v=6hGWPmW4OxI

>> No.4809310

>>4809249
Earthbound really is just a magical escort quest to help walk the girl who can save the world to the past to do the thing, accompanied by Beef McLargeHuge and two guys who don't matter.

>> No.4809409

>>4809310
Yeah, but at least Jeff is fun to use

>> No.4809482

>>4809409
Starstorm is also really fun to cast for the 1-2 times you can cast it before Poo runs out of PP.

>> No.4809675

>>4809482
I think Boney may even be more useful than Poo, because at least Boney has his fucking insane speed going for him, making him great for using the shield snatcher and using healing items. Poo is just kinda useless.

>> No.4809729

>>4809675
>gives you poo a couple of hours before the games ends
>takes him out of your party ten minutes later
fucking christ. Why is poo even in the game?

>> No.4809740

>>4809729
Dude mirror lmao

>> No.4809750

>>4809740
what a waste of programming time that was
>hey dude, don't you want to replace your party member who has a wide array of skills, with a cpu that copies an enemy's simple 4-5 attack moveset?

>> No.4809752

>>4809750
I wouldn't be shocked if Poo was rushed because of how badly the was coded originally, and after Iwata fixed it they didn't bother to make him actually good.

>> No.4809759

>>4809752
That reminds me. Earthbound's PK thunder is fucking dumb. Another useless ability.

>> No.4809763

>>4809759
It's useful for some enemies, but I'm pretty sure it's much more useful in Mother 3 against certain bosses.

>> No.4809767

>>4809763
Mother 3's works differently. It instantly kills shield for example.
Earthbound's is inaccurate and has random damage output. You're always better off using Freeze against single targets and Fire/Starstorm for multiple targets.

>> No.4809780
File: 671 KB, 700x945, earthbound desert.jpg [View same] [iqdb] [saucenao] [google]
4809780

>>4809767
Ah, no wonder it felt better in Mother 3.

>> No.4809792

It's also frustrating how the stat-buff psi moves went from 100% increase in Mother 1, to a measly 6% buff in Earthbound. What a total turn waster the moves are.

>> No.4809802
File: 423 KB, 958x1200, earthbound ness psi.jpg [View same] [iqdb] [saucenao] [google]
4809802

>>4809792
Wow, no wonder buff psi seemed so useless in Earthbound. What's it like in Mother 3?

>> No.4809882

>>4809767
That's only because PK Thunder is a huge plot element in Mother 3, though.

>> No.4809896
File: 46 KB, 750x750, tumblr_o62epeh0qV1t5kwdno1_raw.jpg [View same] [iqdb] [saucenao] [google]
4809896

>>4809675
I will argue against that vehemently, because the one good thing Poo has going for him is he makes for an effective backup healer / teleport monkey. It helps pull pressure off Ness, who's the only healer on the team before that. It's not a glamorous job, but it's a useful one.

Meanwhile, all through the third game, I kept wondering why the hell Boney was even here, because he can't do anything except go fast.
Duster is at least useful because he can spam status effects forever, whereas Kuma and Lucas are your Paula/Ness stand-ins respectively, but Boney's got nothing. He doesn't even have the attack stats to be a Teddy. He's just, as you said, the one who uses items.
It's like they wanted to add another Jeff, but decided to split up his already specified functions into Duster and Boney, respectively. So one has unique non-PSI effects they can spam, and the other... uses items really well. Great.

I'd rather have kept Flint.

I will concede, however, that from a story perspective, that Boney follows along with Lucas the whole way to protect him is very adorable and sweet. I like the character of Boney.
But god damn. I wish that dog could do more.

>> No.4809902
File: 760 KB, 700x800, earthbound ness psi rockin.jpg [View same] [iqdb] [saucenao] [google]
4809902

>>4809896
I found Boney more useful in general than I found Poo. Boney at least filled my niche of a fast item user that was able to make some clutch saves when need, and to easily snatch shields to make some fights faster. Poo is sort of a jack of all trades, but a master of none. Sure he can take some pressure off Ness, but I found him more of a liability than a useful party member. Not saying Boney had more survivablity, but at least he could heal himself quickly if needed.

Still, I'm not saying Boney is great at all. I think he can be pretty bad, but I just never found a good niche for Poo like I did with Boney.

>> No.4809913

>>4809896
>But god damn. I wish that dog could do more
He's a dog m8 what do you want from him?

>> No.4809926
File: 190 KB, 351x304, Ness's_House_Concept.png [View same] [iqdb] [saucenao] [google]
4809926

>>4809802
PSI Shield can be really useful, if you know what enemies to use it on. But enemies don't really start using PSI for quite awhile, and even when they do show up they're really sporadic, so it's only situationally useful.
Popping off a PSI Shield Epsilon in the first Giygas phase effectively shuts him the fuck down, meaning it's just you versus Pokey. You don't really need it, but it's pretty satisfying in a way.
But yes, other buffs are trash.

I haven't played Mother 3 since it got translated, but I definitely remember spamming debuffs from Duster, because he can do them for free. So if you know what you're doing, Duster can really take control of the battle and even lock down some enemies.
Lucas also gains the ability to cast Offense Up on all characters, so you can spam that for a couple rounds and really tear into the enemy after.
I seem to remember it taking about three repetitions up or down before it stopped working, and at that point the enemy would be taking quad normal damage. So I'm gonna say about a 33% increase for buffs and 16% decrease for debuffs.
That took a couple rounds of setup, but any boss that got hit with all that didn't live for very long after.

>>4809902
I can see that. I still think Poo was really good support (and nothing else), but his survivability was low. If you charged in unprepared, it was easy to get into a situation where the guy who was supposed to be alleviating your healing problems was actually exacerbating it. You had to watch yourself with Poo.

Still, by the time you get him Ness is pulling triple duty as the fighter / healer / teleport guy, so having Poo show up to lend a hand was a boon for me, even if he ended up just being "like Ness, but a little worse at everything".

>>4809913
Man, I don't know. Even the monkey had more skills than the dog! And the monkey was terrible!

On purpose!
They designed the monkey to be bad!

>> No.4809939

>>4809926
>And the monkey was terrible!
Don't talk shit on my nigga Salsa, he's the only character to have ever defeated the Ultimate Chimera. I do agree that the pain of Chapter 3 comes from playing as a relatively useless monkey, though. Despite that, I still found Boney way more useful because he could use Shield Snatcher at the start of the battle and then chuck bombs at enemies.

>> No.4810192

>>4809926
>Giygas phase effectively shuts him the fuck down, meaning it's just you versus Pokey.
or you can use brainshock

>> No.4810748

>>4810192
That's got a chance of him still attacking through it, though. Also, in first phase, if he attacks himself it still gets reflected back at you.

It's good for second phase and beyond, tho, since nothing else really works on him.

>> No.4810835

I really hope we get another thread like this soon. It was really nice to read all this stuff.

>> No.4810847

>>4810835
Really enjoyed it, was nice checking back every day or so and seeing a little more conversation. Reminds me of when the whole site didnt move so fast.

>> No.4810864
File: 358 KB, 699x1000, earthbound ness3.jpg [View same] [iqdb] [saucenao] [google]
4810864

>>4810847
Me too, really comfy. One of my favorite threads on /vr/ in a while. Nice to have some Earthbound/Mother discussion that isn't shitposting.

I'll be sure to find more Ness images for the next thread, if there is one.