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/vr/ - Retro Games


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4732948 No.4732948 [Reply] [Original]

why does this company trigger contrarians so much?

>> No.4732953

>>4732948
Because they aren't Japanese

>> No.4732961

>>4732948
Because autistic teen furries like them

>> No.4732962

They make games for kids. If you played them as a kid, you think Rare is the single greatest thing that has ever happened to the human race. If you didn't play their games as kids, you think they're an average developer with fans who are way too fucking over-zealous.

>> No.4732967
File: 160 KB, 1024x768, donkey-kong-64-art.jpg [View same] [iqdb] [saucenao] [google]
4732967

they were popular back then, shitting on nostalgia is extremely easy
they made the most popular games on the n64, a console that's already brings shitfest in regards to discussions on this board
after the microsoft buyout, their games weren't as popular and bringed the question if they were actually good, which of course brings contrarians to overblown it with the "Rare was never good"

>> No.4732982

>>4732967
>bringed

>> No.4732986

People can't accept it when games that personally don't suit their taste are popular and held in high esteem. Said people are on a crusade to make everyone think like they do, or at least feel bad for liking a thing they don't like.

>> No.4732996
File: 28 KB, 134x127, 1524289489945.png [View same] [iqdb] [saucenao] [google]
4732996

>>4732982
I'm sorryed

>> No.4733013

>>4732948
I can't speak for others, but I just think they're bad and ugly games so it's always odd to me to hear people praising them. It's like Sonic in that way.

>> No.4733023

Because when anything has fanboys you can write off any valid complaints as contrarianism.

>> No.4733040

>>4732986

People can't accept it when games that personally suit their taste aren't popular or held in high esteem. Said people are on a crusade to make everyone think like they do, or at least feel bad for not liking a thing they like.

>> No.4733053

>>4733040
I mean, I don't really have to prove anything when the games are in fact actually popular and held in high esteem, constantly appearing in top 10 lists.

It's faggots that have to make a big show about how much that dislike this popular thing that are the ones on trial here.

>> No.4733071

>>4732948
Many of their games were technically impressive but had mediocre gameplay. And their 3D stuff has just aged like shit.

>> No.4733079

>>4733071
I agree with you except
>aged

>> No.4733357

>>4733071
In other words, British game design philosophy.

>> No.4733360

>>4733071
To be honest, as far as western platformers go, DKC is probably one of the best. It still has some problems typical of western game design but it's almost nothing. Leagues ahead of any other western platformer.

>> No.4733365

>>4733357
Not really, the hombrew scene from the 80's was the other way around.

>> No.4733502

>>4732948
I like how dey logo be lookin like gold
If dat wasum real gold I'd be wearin it round my neck nawm sane

>> No.4733529

The only developer that ever had Miyamoto literally shaking as Nintendo execs told him to 'Donkey Kong Countrify' his new Mario games.
Superior British talent smelted from a lump of ZX-Spectrums powerful enough to smash any flimsy japanese game designer.

>> No.4733617

>>4733529
Could you got into more detail about that Miyamoto shaking story? that sounds fascinating.

>> No.4733642

>>4733617
It's an exaggeration. Miyamoto was told to make Yoshi's Island look more like DKC, but he didn't really care for the idea, so he went ahead and made it look more hand drawn instead. It was the better decision if you ask me, considering Yoshi's Story looks like shit.

>> No.4733648
File: 12 KB, 262x262, steven_l._kent.jpg [View same] [iqdb] [saucenao] [google]
4733648

>>4733529
t. Steven L. Kent

>> No.4733712

>>4732962

This. I never played any Rare games as a kid, every single one I've played I've done as an adult. Their games aren't anywhere near as good as people pretend, they're pretty bad in many cases.

>> No.4733717

Because the games Rare made for the NES were far superior to the games they made for the SNES and N64, yet for some reason their SNES and N64 games are more popular.

>> No.4733721

>>4732961
There's a disturbingly low amount of DKC & Conker pr0n compared to Pokeyman & Sanic.

>> No.4733751

>>4732948
Mario fags hate to admit that Donkey Kong Country and Banjo were good.
PC fags hate to admit that Goldeneye and Perfect Dark were good.

>> No.4733770

>>4733721
That means nothing. That statement would hold true for any furry franchise except for maybe ponyshit.

>> No.4733791

>>4733770
Lies, my nibba.
>71 pages on Rule34.Paheal of Zootopia that came out 2 years ago
>16 pages for Donkey Dick Cuntry

Let's face it, DKC2 & 3 is too sexist for them, cuz you get to pick up and throw a female and make her cry.

>> No.4733794

>>4733791
16 pages is a lot, and Zootopia is quickly becoming the fourth beacon of furry autism next to Sonic, Pokemon, and Ponies.

The point is, it exists. And I can't even browse for Conker's Bad Fur Day posts without seeing that weird and specific brand of autistic furry porn where you're not even sure if it's sexual or not, where the artist only seems interested in tighty whiteys and flaccid dicks on short fat characters.

>> No.4733826

>>4733751
DKC and Banjo were not good. Goldeneye and Perfect Dark were good.

>> No.4733842

>>4733826
What I'm hearing is that you like shooters, but not platformers.

>> No.4733858

>>4732962
>>4733712
Yeah no, this is bullshit. During their golden years, Rare made some outstandingly good games. You would have to be pretty retarded to look at a game like Banjo or Perfect Dark, or really anything they produced on the N64, and call it "bad". Almost every game they made had amazing graphics, an amazing OST, great gameplay and extremely high production values. I question the validity of your opinion and your ability to perceive quality if you think otherwise.

>> No.4733860

>>4733826
>Banjo
>not good
How is it actually possible to be such a miserable faggot that you can't derive enjoyment from a game as charming as Banjo?

>> No.4733881

>>4733860
I can understand not liking Banjo, but I can't understand trying to win those sweet patrician points for not liking it.

>> No.4733886

>>4733858
>Banjo or Perfect Dark, or really anything they produced on the N64, and call it "bad"

barely ok for the time. also, donkey kong 64 was a pile of shit.

>> No.4733959

Rare's games being seen as good or better than Nintendo's games f the same era is seen as a threat to Nintendo's legacy by its fanboys, especially after the bogus "Miyamoto hates DKC" story and Rare's "betrayal" of Nintendo during the 6th gen.

There's also a weird clique of game journalists from the 90's who also fucking hate them for seemingly no reason.

>> No.4733962

>>4733886
>barely ok for the time
I'd love to hear your explanation for this. What makes Banjo and PD "barely ok for the time"? It sounds like you might just be retarded.

>> No.4733971

>>4733959
That's weird, since Nintendo owned Rare at the time. Banjo and Kazooie were included as stickers in Mario Artist and even considered for Super Smash Bros Melee before Rare was sold to Microsoft. That's like being mad at Hal for making Kirby games good.

>>4733962
They're either mistaking their own feelings for facts, or they're trying to write some revisionist history... I mean, why not, it worked for Zelda 2, but at least that was plausible.

>> No.4733991

>>4733971
>They're either mistaking their own feelings for facts, or they're trying to write some revisionist history... I mean, why not, it worked for Zelda 2, but at least that was plausible.
Probably just trolling or a disgruntled Sony cockroach. Nobody could possibly call a game as stellar Banjo "barely ok" when the likes of Bubsy 3D were commonplace during the same time without suffering from some kind of severe mental illness.

>> No.4734369

>>4733529
Lol! just like Singapore in ’41, the Japs called all the shots. Rare got by with Nintendo EAD holding their hand and even then, most of Rare's stuff is mediocre at best. Stay mad, limey. The only thing you're smelting is liquified shit for Microsoft.

>> No.4734376

>>4733959
Calm down with the tinfoil conspiracies, psycho. With the exception of some NES titles, Rare was trash.

>> No.4734389
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4734389

slalom, snake rattle roll, wizard and warrior1,2,3,cobra triangle and that rc car game, bueno!

>> No.4734394

>>4734369
>just like Singapore in '41
I kek'd harder than I should have.

>> No.4734395
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4734395

Captain Skyhawk is still one of my favorite NES games.

>> No.4734479

I'm one of the few who never played any N64 game on my childhood simply because I didn't have one. Maybe it's because I never got to experience them as a child, but even after playing games like Crash and Spyro (we got a PS1 instead), I...

It's pretty hard for me to call one of these games the definitive "3D animal mascot" game simply because there were so many of them, I'm utterly apathetic to them now. After a while, you also begin to notice the patterns and where exactly the developers took their ideas from. In a sense, they all stem from the DKC and Sonic games (the infamous little sister who happens to be blond and cute for instance, the general big bulgy eye cartoon eyes style, the protagonist who happens to be aloof and/or chill, the sidekick who happens to be technically advanced, the whole even having a sidekick to begin with, among others). At least those were okay platformers, but then came this clashing weird wave of 3D animal mascot games that just... Ergh.

Crash is okay-ish and it sorta peaked at 2. 3 got way too gimmicky, although some other additions were a pleasant thought. First one was abhorrently hard unless you somehow had the will to go through the unbelievably limited save system and lack of barely being able to see when you're forced to backtrack. Spyro takes a bit off from Banjo & Kazooie if I recall, but it feels a bit more smoother and faster as a game since Spyro can outrun everyone else, it's okay-ish too. Banjo & Kazooie took the collectathon genre to a whole new level, it's okay-ish too.

Kinda hard for me to pick one as the one to stand out though. At the same time, I can sort of see why some developers wanted to grow out of it. There were far too many 3D animal mascot games that battled among each other, a few more mediocre than others. If one happened to be popular, it was only because they were exposed more than the rest. Heck, this wasn't a exception to the 3D era, the 2D era also had some pretty infamous bad ones.

>> No.4734487

>>4734376
I mean between the two of you, you're the one who says that only a few of their NES games were good, when in fact their N64 and SNES titles are what people actually like and care about, while nobody has fond memories for shit like wizards and warriors. You sound more like the tin foil psycho.

>> No.4734554

>>4734487
>people actually like Rare at all
Alex Jones everybody.

>> No.4734558

>>4734369
>Lol! Just like Singapore in'41, the Japs called all the shots.
The Japanese actually took Singapore from the British in February 1942. Still, I had an audible kek. Force Z reference when?

>> No.4734561

>>4734395
RC Pro Am and this were fun.

>> No.4734562

>>4734558
>Force Z reference when?
When somebody brings up Psygnosis.

>> No.4734571

>>4732948
Because they didn't have them on their side back in the day of the console wars and also they were/are very popular. Rareware had some weird concepts and character desing too.

Soo the worst thing you can offer to a generation of weeaboos that are fans of Jrpg pixelated lolis is a cartoony bear with a bird jumping in a colourful world is offensive by their standards.
They will always like the forced drama of rpgs to feel like complex adults and some female characters to make them feel less lonely. The N64 caused a big resenment with that.

>> No.4734575

BattleToads is my favorite game on the NES.

>> No.4734583

>>4732962
See, you are the type of people i'm referring in here. >>4734571

Dude consoles were fucking kids toys even when they tried to be edgy and mature.
Go fuck yourself with that attitude of being hardcore and a grown up. You are just pushing buttons.

>> No.4734610
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4734610

>>4732962
Even I played or more precisely WISHED I could play them as a kid, Anon.

>> No.4734612

>>4732962
This is true for pretty much every video game ever though.

>> No.4734613

>>4733842
I love platformers. I hate collectathons that try to mask their nature via platforming.

>> No.4734616

>>4732962
I played Donkey kong country, Blast Corps, Banjo and Jet Force Gemini for the first tiem as an adult.
I loved all of them except for Banjo, which took me a while to appreciate but I ended up liking in the end as well.

>> No.4734640

Jetpack and the remake are solid pure arcade fun.
RC ProAm is one of my favorite NES game
Donkey Kong Country actually plays good and looked haw dropping at the time. It made my Sonic fanboyness in the 90s waiver a bit.
Perfect Dark is great and packed with content.

I liked Grabbed By The Ghoulies....

>> No.4734647

>>4734613
Games aren't allowed to be multi genre now.

>> No.4734776
File: 15 KB, 323x323, 1515911491275.jpg [View same] [iqdb] [saucenao] [google]
4734776

>>4733721
>there's only a little porn of it!
>only a little

>> No.4735071

>>4734369
>forgetting that the British Empire kicked Japan's ass in Burma
>sticking up for Japan over Britain
wew lad

>> No.4735219

>>4732962
I first played Donkey Kong Country as an adult and still enjoyed it thoroughly. The graphics just aren't as impressive.

>> No.4735582

>>4734562
Savage

>> No.4735592

>>4734571
You're really projecting too hard and trying to come to grips with something you don't understand by distorting reality. Rare's stuff, generally, is just not that good and that was with Nintendo's guidance or blessing. Without Nintendo, well, you've seen what they've become. It has nothing to do with Weeaboo bogeymen or JRPGs or whatever delusional contrivance you've made up.

>> No.4735605

>>4735071
>Forgeting that Japan's uprising helped end the British and Colonial empires in the Pacific forever
>Forgeting the RN couldn't run fast enough to Columbo as Nagumo kicked ass across the Indian Ocean in 42
>In the end Japan becomes an economic and cultural power house with a GDP almost as high as the UK and France combined
>Londonstan and no Pacific Empire
GG, Churchill must be proud.

>> No.4735828

>>4732948
Because Microsoft owns them now.

/thread

>> No.4736750

>>4735605
Rekt

>> No.4736919

>>4732948
Because conkers was only le quirky edgy hipster favorite until it became popular. Now it's normie shit they call potty humor while tipping their fedoras at each other.

>> No.4737208

>>4736919
Did Rare Replay really boost its popularity that much?

>> No.4737368

>>4735605
>british working week
>37.5 hours, not forced to go drinking with boss
>japanese working week
>60 hours, have to sleep on the train because boss wanted to get drunk

>> No.4737720

>>4732962
/board