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/vr/ - Retro Games


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File: 119 KB, 1000x928, pvm14n5u.jpg [View same] [iqdb] [saucenao] [google]
451168 No.451168 [Reply] [Original]

Going to buy a Sony Trinitron PVM-14N5U today. It will be my very first experience with a PVM.
What should and shouldn't I ask when I meet the owner to check it out?

>> No.451180

1) wear a small mlp shirt
2) waddle to the owner
3) breathe through the mouth and state you're from 4chan

>> No.451189

>>451180
where can i get an mlp shirt quickly? I'm going to meet him in about an hour?? please help?!

>> No.451191

Ask them if they've ever had any problems with it

Don't ask them out on a date
Don't ask them to play games with you
Don't ask if they've accepted Jesus into their lives

>> No.451205

>>451191
Is it okay to ask them why they are selling it? I don't know sales etiquette.

>> No.451208

>>451205
Perfectly fine.

>> No.451216 [DELETED] 
File: 773 KB, 2560x1920, IMG_20121009_181351.jpg [View same] [iqdb] [saucenao] [google]
451216

I gave the pictured TV away

not sure if I should regret it now or not

>> No.451232

What is a good s-video cable as well. Currently I only have composite for my SNES and others, but it will be a welcome upgrade from the RF I've been using for the last few years.

>> No.451247

>>451168
Ask if it works. Ask to meet in a public place if possible.

There's no real need for any personal questions.

>> No.451261

>>451247
on the ad, he simply states "Sony Trinitron PVM-14N5U. Working condition. Composite and S-Video inputs."

We've yet to establish a public place to meet, but wouldn't I want to meet somewhere we could power it on?
Obviously this would be difficult in a parking lot somewhere.

>> No.451309

>>451261
Generally for Craigslist and whatnot, I try to meet people in public. It's up to you. How much is he asking for it?

>> No.451324

>>451309
$20

>> No.451358

>>451324
$20 isn't awful to lose if it doesn't work. You could always ask him to send a picture of it plugged in and functional.

>> No.451378

1. Does it work
2. Can you show me

Done.

>> No.451550

what's so great about this particular monitor?

>> No.451606

>>451550
It's a goddamn PVM, this one doesn't look like a bad choice If you aren't going to bother with RGB (honestly a good S-Video connection looks about as good for most consoles).

I have a PVM-1351Q (an inch smaller but has RGB). I don't have any RGB cables at the moment but S-Video looks great on it. Even composite on my Saturn and NES look really good, but obviously not as good as S-Video or RGB due to line crawl and whatever weird shit that the NES does to avoid it.

>> No.451619

>>451550
http://en.wikipedia.org/wiki/Trinitron#Reception

in a nutshell, they're very nice. they were mostly used for surveillance cameras.

>> No.451680

OP here going to meet him at my house.
I'll report back with pics (if anyone is interested) if I don't get locked in a rape dungeon

>> No.451687

>>451680
Please do, want some pics

>> No.451689

>>451680
if you do get locked in a rape dungeon send us pics of that too

>> No.451696

>>451689
>>451687
will do

>> No.451712

Hey OP...

The 14N5U doesn't do RGB

>> No.451727

>>451712
>PVM-14N5U

What's the point then?

>> No.451728

>>451712
I know
$20 and has s-video that is a major upgrade from RF that I've had all my life

>> No.451736

>>451712
S-Video is just fine for most things. It gets rid of essentially all the artifacts/aliasing associated with composite. You're still limited to fairly low chroma resolution, but that's typically not a problem.

>> No.451753 [DELETED] 
File: 2.84 MB, 3072x2304, P1060573.jpg [View same] [iqdb] [saucenao] [google]
451753

Hey /vr/, how do you feel about Amstrad monitor ?

>> No.451765

Y'know, I'm barely starting to understand this whole S-Video and RGB stuff. I've been using RF and Composite all my life. But I've been seeing some pictures and seeing how beautiful the images come out to be. I so want to get a new Tv now.

>> No.451779
File: 1.07 MB, 2048x1536, IMG_20130311_181848.jpg [View same] [iqdb] [saucenao] [google]
451779

>>451753
Looking good.
15KHz computer monitors are pretty cool.

>> No.451795

>>451191
Is it acceptable to ask about the Goddess of Hyrule?

>> No.451809 [DELETED] 
File: 2.41 MB, 3000x2250, P1060578.jpg [View same] [iqdb] [saucenao] [google]
451809

>>451779
more pics.

>> No.451820 [DELETED] 
File: 2.02 MB, 3072x2304, P1060586.jpg [View same] [iqdb] [saucenao] [google]
451820

>>451779
How can i use this then ?

>> No.451817 [DELETED] 
File: 2.66 MB, 3072x2304, P1060582.jpg [View same] [iqdb] [saucenao] [google]
451817

>> No.451831
File: 1.18 MB, 2048x1536, IMG_20130311_181649.jpg [View same] [iqdb] [saucenao] [google]
451831

>>451820
I no longer had an Atari computer, so I hacked off the plug and attached a VGA connector. You can probably build an actual adapter though, knowing the pinouts. You will definitely need to set your video card to output a 15KHz signal. You will likely need to screw with the brightness/contrast/gamma settings to get proper voltages.

>>451809
>slot mask
pleb tier

>> No.451830

I like these threads. I used to feel like a goon for keeping my 27" CRT tv for older systems. I got seven systems hooked up to it in my den, and it's good times all around.

Although, have any of the current gen systems been hacked to emulate? I don't keep up with the scene, and I suppose that'd be swell too.

>> No.451835
File: 917 KB, 2592x1944, IMG_20130409_212428.jpg [View same] [iqdb] [saucenao] [google]
451835

>>451736
here's a cameraphone pic of SVideo on a Super Famicom on my PVM-1351Q

>> No.451853
File: 172 KB, 818x714, unh746b.jpg [View same] [iqdb] [saucenao] [google]
451853

>>451168
>PVM-14N5U
Just looked it up on Google Images. I advise against getting this, as it doesn't accept component or RGB input. I have a 14M4U, and I highly recommend that model instead. I've seen them go for as little as $55 shipped on eBay. 14M2U is pretty much the same thing as that but the 14M4U has more lines of resolution.

>> No.451858
File: 115 KB, 640x480, cefc4402522c52900633398702be77d25fcf4b55.jpg [View same] [iqdb] [saucenao] [google]
451858

how's the audio on these things work??

>> No.451864

>>451831
I should mention that the Sonic pictures are from a real Genesis, not an emulator, though.

>Genesis
>Genesis SCART cable
>SCART to 4BNC breakout
>Csync -> H/V sync stripper (BNC->2BNC)
>5BNC to VGA adaptor
>VGA cable hack

It was circuitous.

>> No.451867
File: 10 KB, 500x500, 846279450_L.jpg [View same] [iqdb] [saucenao] [google]
451867

>>451831
This I suppose.

>> No.451872

>>451680
>my house
>rape dungeon
You have your own rape dungeon? Show us.

>> No.451879

>>451867
No.
Get one with a VGA plug - that way you're guaranteed that it's a 0.7Vp-p RGB signal.

>> No.451892

>>451858
Mono audio, you can see the little speaker in the bottom left in the OP's pic. It's what you'd expect from a little monitor speaker, no low end but clear. Just route the console's RCA output to something else, or use the audio out passthrough on the PVM if you don't care about stereo

>> No.451894

>>451879
I can't find any.

>> No.451910

>>451858
>AUDIO IN is an RCA jack. It only accepts mono, so get a splitter/joiner or use external speakers, otherwise you'll have to sacrifice the left or right channel.

>> No.451918

>>451853
don't bother I already tried.

>> No.451924

>>451892
>audio out passthrough
Wait, what? You can combine channels that way? How?

>> No.451947

>>451894
Computer monitors generally won't take anything but RGB.

>> No.451959

>>451858
It's mono, but you can get stereo if you use a SCART router or similar, or if your console is something like a MD1 which has a seperate audio output on it

I use a Holdan HSR-1000 SCART router which I bought on ebay for £14 including delivery. It has 6 SCART inputs (4 of which support RGB) and one set of RCA inputs, and if you plug 2 phono leads in to the back it will output the left and right audio from whichever input you're using, which you can then send to your stereo/amp/whatever

>> No.451973

>>451619
>Sony won an Emmy Award for the Trinitron in 1973

I didn't know you could win Emmy's for making televisions

At least we know they're good

>> No.451976

>>451894
this website looks like it has some under "Magnavox to RGB monitor cable"
http://www.oldsoftware.com/cables.html

Depends on if your monitor's current cable is plugged in/has a female port vs. if it's hard wired, I guess

>> No.452003
File: 126 KB, 400x400, evenindeath.jpg [View same] [iqdb] [saucenao] [google]
452003

>tfw currently stuck playing my NES using RF into an LCD
I should just sudoku.

>> No.452000
File: 74 KB, 909x439, ST.jpg [View same] [iqdb] [saucenao] [google]
452000

Good buy /vr/ ?
I'm yet to pick it up.

>> No.452018

>>452000
yes

>> No.452023

>>452000
I've heard that above 20'' the quality of PVMs takes a dive, but holy shit for $2 you struck gold.

>> No.452025

>>452000
looks nice, just don't throw your back out picking it up

>> No.452040

>>452025
This, my 14 inch PVM weighs like 30kg. Shit's ridiculous.

>> No.452057
File: 7 KB, 247x200, csy2100.jpg [View same] [iqdb] [saucenao] [google]
452057

I was wondering, are these things alright? I've got a CRT tv w/component inputs, so I just pick up an RGB cable for my Genesis and then run it through this scart to component box?

>> No.452085

So, Craigslist ads near me

PVM-1354Q

$55, seller in a safe area

PVM-1342Q

$40, seller in a shady area

I guess I'll wait a while for better deals?

>> No.452351
File: 90 KB, 500x444, image.jpg [View same] [iqdb] [saucenao] [google]
452351

This is the CRT thread right? My friend has one of these, I'm not sure if it's a 1701 or a 1702. Would this thing be good for playing SNES on? I see you can mod the 1702 to have s-video, but I don't know about the 1701.

>> No.452365

>>452351
The S-video on Commodore monitors isn't quite industry-standard

>> No.452380

>>452057
I once had a Phillips TV with component input, and the quality was actually worse than composite when I tested with my DVD player. I don't know if it was the cables' fault or the TV's. I highly recommend getting a PVM.

>> No.452389

>>451191

why do so many people on craigslist have sp much trouble with these guidelines?

>> No.452609 [DELETED] 

>>451168

ask him why he is selling this outdated hunk of garbage for money

ask yourself why you are stupid enough to pay for it

>> No.452616

>>452351
it it good for regular NES. Give him monies for it, mine still works after all these years

>> No.452639 [DELETED] 

>>452609
Take your angsty teen bullshit back to /v/, dipshit.

>> No.452662
File: 442 KB, 500x375, laughing heroes.gif [View same] [iqdb] [saucenao] [google]
452662

>>452609
>doesn't know about glorious PVM monitors
Please check yourself next time.

>> No.452712
File: 261 KB, 960x720, image.jpg [View same] [iqdb] [saucenao] [google]
452712

Found a cheap pvm at the Habitat ReStore but I didn't buy it. The picture looked awful and it didn't do RBG that I could tell

Panasonic ct1930v, bottom right. The little Daewoo had a good image but no inputs. Theres a little flat screen Toshiba for 5 bucks there and the others were 1 dollar each.

>> No.453542

Where can you get a scart to bnc cable?

>> No.453558

>>453542
make one yourself

>> No.453590

>>453542
Make one yourself or wait until mid-May to buy one from this guy. http://www.neo-geo.com/forums/showthread.php?235564-FS-Female-Scart-to-BNC-adapter-cables

>> No.453607
File: 1.10 MB, 2125x875, Comp-arison 2 that joke still isn't funny.jpg [View same] [iqdb] [saucenao] [google]
453607

I made this comparison the other day. Once you go RGB it's very, very difficult going back to anything else.

I still really need a PVM. This TV gets the job done but I need muh scanlines.

>> No.454258

>>452380
That doesn't make sense at all. There is no logical reason for that to happen ever. Your TV was fucked.

>> No.454453

>>452712

I bought one of the newer trinitrons at a thirst store for 40 bucks, but it had been sitting next to a powerful speaker or something and the colors were all warped. I was able to fix it with a magnet and by disabling the internal degaussing coil. It looks great now, but there's still a hint of purple and green on the top and bottom right corners.

>> No.454473

>>454453
>thrift
lol a thirst store

>> No.454495

I have a SONY CPD-G220R 17" CRT Computer Monitor

I'd hate to be that fag but I have no clue and even searching online I can't tell if this will serve my needs.

Any help ;_;?

>> No.454780

http://www.newegg.com/Product/Product.aspx?Item=N82E16824006007

You probably already saw it but there's some specs

Can consoles be hooked up to that monitor with that horizontal refresh rate? I think there was something about that, not sure.

>> No.454784

>>454780
Meant to reply to >>454495

>> No.454826

>>452023
I keep hearing this too, but I haven't heard any details as to why. I was going to pick up the same model of monitor, no less.

Why are the larger PVMs less desirable exactly? I've heard good things about this model.

>> No.454872

SO GUYS

SNES Mini to RGB

So I'm planning on doing this mod for my SNES Mini.

http://gamesx.com/wiki/doku.php?id=av:snes2rgb

http://www.gamesx.com/rgbadd/snes2rgb.htm

I'm inexperienced with soldering but I'm going to give it a shot.

After that I need an RGB SCART cable. (And a SCART to YUV transcoder, but I got that covered)

Can someone link me to a SNES RGB SCART cable that would work in an NTSC SNES? I've been reading and it's confusing the fuck out of me, like certain ones don't work certain ones do, or some shit.

Also, if I were to mod my N64 for RGB would that same cable work?

Arg this is somewhat confusing but not really. But thanks for any help.

>> No.454891

>>454495
Horizontal Refresh Rate
30-85kHz

Vertical Refresh Rate
48-170Hz

>nope.avi

>> No.454939

>>454891
Wh-what's wrong with that?

>> No.454945

>>454872
>protip

use something with a bit less resistance than 75ohm resistors. I know that website says between 75 and 125 but it looks like complete garbage at 100 and above.

>> No.454970

>>454945
Weird, I was looking at forums saying that it actually wasn't enough, someone said they were using 150 ohm resistors

But alrighty then. Still need to find a cable... hmm...

>> No.454985

>>454939
you need a monitor that can do 15KHz horizontal

>> No.454996

>>454780
>>454891
Thanks for the help.

>> No.455048

>>454970
http://www.retro-access.com/ourshop/prod_1654109-Super-Nintendo-stereo-RGB-SCART-cable-for-NTSC-Japanese-US-model-SNES.html

They had a few up on ebay but I think they just sold out. Just send them an email.

For the resistors, it's honestly personal taste but check out GameTechUS on jewtube. He recently did an RGB mod for a mini and used 100ohm resistors at first and the color was terrible. When I used 100 it was just as bad.

>> No.455063

>>454985
Unless you're emulating, in which case you can line-double to 30KHz, and as a bonus you get beautiful clean pixels instead of ugly scanlines.

>> No.455098
File: 1.16 MB, 2000x2557, who needs filters anyway.jpg [View same] [iqdb] [saucenao] [google]
455098

>>455063
>31KHz
>no scanlines
pleb tier

>> No.455149
File: 249 KB, 640x480, pvm.jpg [View same] [iqdb] [saucenao] [google]
455149

If I want to play a more modern console in 240p, what's the best way to downscale? Preferably 480i to 240p, I guess.

Been looking to play my PS2, GCN, Dreamcast, 360 and Wii specifically, for emulators, collection games, and the works.

>> No.455154

This seems like a good thread to ask in;

I found a PVM-20N5U in my area for $50. Is it worth it?

>> No.455186

>>455154
no rgb so it depends what you're after

>> No.455192
File: 16 KB, 320x213, 17907b.jpg [View same] [iqdb] [saucenao] [google]
455192

>>455154
Only has composite; don't bother.

>> No.455195

>>455192
I'm apparently blind and didn't see S-Video. Still, I wouldn't bother without any kind of RGB.

>> No.455351

>>455149
Why would you want to do that? There's no perfect deinterlacing method, you always get artifacts. Any CRT that can display 240p can display 480i.

>> No.455387

>>455149
480i/240p is a signal timing issue. Probably requires a digital framebuffer (or line-buffer, at least).

Probably best to go from 480p to 240p, actually. Still, custom hardware.

>> No.455442

>>455192

Are there certain model # designations I should look out for? What sort of model numbers designate RGB input? Because there's also a PMV 14L1 for sale in my area but it doesn't seem to have RGB either.

>> No.455524

>>455351
Scanlines.

>>455387
And what would be the best way to do that?

>> No.455530

>>455524
>And what would be the best way to do that?
There's probably no existing hardware, because 240p is a non-standard. You don't gain anything by going from 480i to 240p. You just lose spatial resolution in still images.

>> No.455557

>>455442
just to name a few

>meh tier
L2 M2U, N6U

>what you want tier
M4U, L5, any BVM

>> No.456067

>>455048
Thank you so much! Googling always just results in people asking where to buy them.

(Sorry for the late response)

>> No.456248

>>451835

That would be adequate.

>> No.456874

When it comes to crt tv's should I avoid the flat screen ones? I used a trinitron once and the sides of the screen on 2d games seemed stretched on both sides, made Sonic very disorientating.

Tldr;
> flat or round screen crt's?

>> No.457034
File: 2.13 MB, 2592x1936, console-tv.jpg [View same] [iqdb] [saucenao] [google]
457034

I'd kill to find a Console TV with composite ports on the back. That would be the shining star in a retro game den.

>> No.457063

how many operation hours until a trinitron P/BVM takes a shit?

>> No.457120
File: 1.08 MB, 2592x1944, IMG_20130415_060616.jpg [View same] [iqdb] [saucenao] [google]
457120

got bored and took some pics of emulation with Kega Fusion and Ootake on my PVM using a cheap VGA to S-Video box like this one:
>http://www.amazon.com/Lenkeng-104724-Monoprice-VGA-RCA/dp/B001CJOLBW/

Looks a little off due to 640x480 interlaced being the lowest res I can drive the adapter at. forcing it to 320x240 just makes it mess up. However there's no lag or tearing at 640x480, scrolling is smooth.

>> No.457124
File: 1.07 MB, 2592x1944, IMG_20130415_060440.jpg [View same] [iqdb] [saucenao] [google]
457124

>>457120
Another Kega Sanic pic

>> No.457127

>>457120
Just get a VGA->5BNC adapter and set your video card to output 15KHz natively.

>> No.457134
File: 440 KB, 2592x1944, IMG_20130415_052546.jpg [View same] [iqdb] [saucenao] [google]
457134

>>457124
And Ootake running Blazing Lazers.

>> No.457136

>>457034

Those old wood box CRT televisions are hard as hell to find.

I was in a second-hand store a couple months back and completely ignored one when I walked by it. I feel so stupid now.

>> No.457135

>>457127
>set your video card to output 15KHz natively
it's not that simple

>> No.457141

>>451191

>Don't ask if they've accepted Jesus into their lives

Wait, people actually do this?

>> No.457142

>>457127
on top of that I would need composite sync for my monitor

>> No.457149

>>452085

Paying an extra ten dollars is better than getting the rape.

>> No.457168

>>457141
I'm guessing you've never been to America have you

>> No.457171

>>457168

No, I'm from the US.

I assume this shit goes on in the bible belt or something?

>> No.457176

>>457135
>>457142

No idea if this is possible in Windows. In Linux you just need to add the following modeline:
>Modeline "pseudoNTSC-240p" 5.979 320 332 368 380 240 242 246 263 +CSync
...and you can have perfect, native 240p output from basically any VGA card.

>> No.457182
File: 634 KB, 2048x1536, softcomp_tv.jpg [View same] [iqdb] [saucenao] [google]
457182

>>457176
(and, with some color-space trickery, you can even get by going VGA->Component with no adapter!)

>> No.457264

>>457182

>Lena.bmp
My nigga!

Anyway, I didn't knew that, thanks for the trick anon!

>> No.457379

>>456874

Anyone?

>> No.457386

>>457171
Unfortunately. I moved south from Minnesota, and hoo-boy do people have a problem with minding their own business here.
I mean, they did up north, too, but in a sneaky passive-aggressive way. Down here it's very in-your-face.

>> No.457390

>>457379

Semi-flat is better, the ones that are only curved horizontally.

>> No.457639

>>457390
This is the one I'm looking at, supposedly new
http://www.p4c.philips.com/cgi-bin/dcbint/cpindex.pl?slg=en&scy=au&ctn=21PT5006/79

It's a "true flat" screen, thoughts?

>> No.457646

>>456874
What you're looking for is better linearity.

>>457639
Flat-faced tubes have notoriously bad linearity. It's relatively complicated to make a good flat tube - only Sony really got it right...

>>457390
...there's a reason the PVM monitors are all cylindrical, though, and it's because if you REALLY want a perfectly linear display, flat doesn't cut it.

>> No.457705

>>457646

Ok thanks for the info, at least I know what to avoid. What is bad linearity? That weird warping thing I mentioned here? >>456874

>> No.457741

>>455557
What makes some models better than others? What should you look for?

>> No.458924
File: 1.20 MB, 3280x2460, 100_2854.jpg [View same] [iqdb] [saucenao] [google]
458924

>>455557
>meh tier
>M2U
muh 800 lines

>> No.459453

>>458924
I thought the M2U's had 600 and the M4's had 800?

>> No.459474

>>459453
>>458924
This is all academic. You're playing games that are 320 pixels wide (so, "240 lines") at most.

>> No.459491

>>457705
>What is bad linearity? That weird warping thing I mentioned here?
Yes.

>> No.459502

>>459474
those 600 and 800 lines specifiy something related to the mask of the tube. the more lines, the less noticable the mask. some bvms look as clear as lcds do from even from a relatively close viewing position

>> No.459550

>>459502
They specify how many columns can be resolved in a width equal to the height of the picture. Okay, you might have slightly less color fringing due to the smaller stripes (if your convergence is good enough to match), but it's functionally not going to give you any more resolution.

Actually, at 800 lines, that monitor is effectively 1060px wide. That's considerably denser than a standard-definition LCD would be.

>> No.459562

>>459550
This much I understand. So, effectively if I were to play a PS1 game on a PVM with 600 lines vs 800 there wouldn't be any visual difference?

>> No.459565
File: 1.11 MB, 3280x2460, 100_2192.jpg [View same] [iqdb] [saucenao] [google]
459565

>>459453
That's what I was implying.

Having those extra 200 lines is wonderful, but putting the M2U in "meh" tier is just silly.

>> No.459571

>>459562
Either way, you're still able to easily resolve individual pixels in a line. You might be able to tell that the phosphor stripes are smaller, but they were already small enough to begin with.

>> No.459613

...just out of curiosity, whats the point of playing on a CRT? Just for more nostalgia? Is it really worth all this effort, just to have the pixels blur together (an affect you can recreate with the filters most emulators have), and to have the screen go "POOMFffff" and fade into a little white dot when you turn it off?

>> No.459623

>>459613
>emulators

>> No.459634

>>459565
True. I have a PVML2 and it looks beautiful with PS1 games.

What color settings do you use? I'm on D65 preset but unsure what to do with contrast and brightness. Should I crank the contrast knob on the front to max? Do you happen to use a custom R G B setting?

Those colors on your screenshot look really good.

>> No.459651

>>459613
>Just for more nostalgia?

If nostalgia was a factor then we'd be using RF or composite, which nobody in their right mind uses unless they have absolutely no other option. There don't exist LCDs that can properly display 240p, 480i, and very, very few have a native resolution of 480p (And even that's only useful for Dreamcast, Xbox, PS2, and Wii), and even with 240p processors (Which are ridiculously expensive), there's still the LCD's lag to worry about.

>just to have the pixels blur together
I don't think you understand how CRTs work.

>> No.459674

>>459613

>you can recreate with the filters most emulators have

That's where you're wrong. You don't have all the advantages of a a CRT with just filters. All you get with filters is the color blur. You don't have the others CRT advantages, like the natural colors, perfect contrast, real black, true white. You aren't freed of of LCD's disadvantages too, like ghosting effect, upscaling, input lag and so on.

>> No.459691

>>459565

>P22

lel

>> No.459746
File: 1.24 MB, 3280x2460, 100_2868.jpg [View same] [iqdb] [saucenao] [google]
459746

>>459634
D93 Preset, and I leave essentially all the knobs at their default/middle position.

I'm not even using that great of a camera; It's just a kodak point'n'shoot.

>>459651
>480p (And even that's only useful for Dreamcast, Xbox, PS2, and Wii)
And gamecube, though you pretty much covered that with the Wii.

>We'd be using RF or composite
It's funny; I hooked my GXTV back up, and ran it off of the PVM's composite out, and it looks much better than the PVM on composite. It was terribly far from S-Video quality, in my opinion.

Does the PVM even have a comb filter for composite?

>> No.459756

same as >>459674 , For information, most of my PCs and computers still have CRTs as main display device. I wont be switching to LCD until I don't have any free CRT left. It's not Nostalgia fagging or anything, it's just that it's more comfortable for me to use these.

>> No.459759

>>459634
Adjust the Brightness for a proper black level - find the sweet spot at which dark objects do not fade into blackness but the picture does not look washed out.

Adjust the Contrast for a proper white level - find the sweet spot at which the picture is bright enough to see clearly but not stressful to look at. This is more of a matter of personal preference combined with ambient light.

>> No.459771

>>459634
I heard horror stories about the L2 with the SNES and NES. How is it with you

>> No.459821

>>459746
Isn't D65 (6500k) the correct standard?

>> No.459863

>>459613
>whats the point of playing on a CRT?
Perfect color gamut
Perfect motion resolution
Perfect spatial resolution

>> No.459872
File: 720 KB, 2048x1536, IMG_20130315_154015.jpg [View same] [iqdb] [saucenao] [google]
459872

>>459759
Find a game with a color test option to assist with this.

Here's one showing the improper voltage when I initially tried to use a Genesis with an Atari monitor.

>> No.459880

>>459771
I haven't tried hooking up a SNES or NES yet so I'm not sure to tell the truth.

I will say that Mega Man X on PS2 from the MMX Collections looks like pure sex though.

>> No.459943

>>459872
240p Test Suite does all that and more

http://code.google.com/p/240p-test-suite/downloads/list

>> No.459974

>>459943
>http://code.google.com/p/240p-test-suite/downloads/list
That are you can pick up a Avia Home Theater Calibration DVD for cheap. I hear those work well.

>> No.459987

>>459821
I don't know about any of that, but switching between the two with just the status menu up, 93 seems to give a much "cleaner" and brighter white.

A quick google search seems to bring up that it is, or was the standard for Japanese broadcast.

>>459974
>pick up
>DVD
hue

>> No.460021

>>459987
Everything I can find points to 6500K being the correct standard for NTSC (so any American TV programs and games at least), but I've certainly seen a lot of TVs that were adjusted more on the order of 9300K (including my own). Like you, many people find it to look brighter/cleaner, and that's what sells when it comes to TVs. With a nice professional monitor, though, I'd be going for accuracy with 6500K myself.

>> No.460345
File: 2.07 MB, 3930x983, dat ®.jpg [View same] [iqdb] [saucenao] [google]
460345

>>460021
Well, it was set to 9300K when I got it; and while I get the whole accuracy bit, the lettering in the status menu has a slight tinting with D65, and D56 has an obvious reddish hue, where as it looks straight up white with 93.

Call it warmth/coolness or whatever;

A quick run of Yoshi's Island and SMRPG's intros show that D93 looks better with the more vibrant colors of YI where D65 seems to have an advantage with more earth-y tones, like those used in the "battle sets" of SMRPG.

Also, I just notice an good example of using composite to your advantage.

>> No.460621

OP here. I barely escaped from the rape dungeon, but it works! I just hooked it up, yet to mess with the settings.
I'm using composite currently, but s-video is on it's way.

>> No.460627
File: 620 KB, 1632x1224, pvm.jpg [View same] [iqdb] [saucenao] [google]
460627

>>460621
woops

>> No.460642
File: 1.11 MB, 3280x2460, 100_2729.jpg [View same] [iqdb] [saucenao] [google]
460642

>>460627
>Escaping the rape dungeon
You're no fun.

>> No.460707
File: 347 KB, 1024x768, Tru-Tech TV-DVD Player.jpg [View same] [iqdb] [saucenao] [google]
460707

So.. I really want to get an NES/SNES and a Saturn sometime this year, but our family is dirt cheap poor after moving to a new location.

Pic related is the hunk of junk in my room, would this still work for old consoles? or do I need a different hook-up?

>> No.460717

>>459491
Thanks man, I'll be avoiding them!

>> No.460735
File: 1.07 MB, 3280x2460, 100_2712.jpg [View same] [iqdb] [saucenao] [google]
460735

>>460707
RF and more specifically composite will work for pretty much all systems, they just won't look as nice.

Don't force yourself to get something that you can't afford.

>> No.460786

>>460707

Does it have red, white and yellow holes in the back? If so, it will work with any of those consoles

>> No.460815
File: 167 KB, 640x480, wideman2.jpg [View same] [iqdb] [saucenao] [google]
460815

I've been wanting to buy a PVM but I'd have to wait a while until I can get some SCART to BNC cables.

>> No.460887

>>460786

It has red orange and blue cables and a power plug outlet

>> No.460890

>>460815

Where are you buying said cables from?

>> No.460919

>>460890
From the Neo-Geo forums.

>> No.460950

>>460919
Gonna have to wait until he starts making them again.

>>460887
>red orange and blue
Orange I could see as being Digital Audio, but I'm at a bit of a lose.

>> No.460960

>>460950
I know. He was going to start making more of those cables in a couple of weeks.

>> No.461051 [DELETED] 
File: 41 KB, 425x319, scart-stecker.jpg [View same] [iqdb] [saucenao] [google]
461051

Does anybody know why NTSCbros never got sockets like this in their TVs? It's not like it's a PAL/NTSC issue either, as RGB doesn't use any encoding(50/60Hz depends on console region)

In Yuroland we started getting composite sockets in late 90s/early 00s, so many CRTs here don't have composite input at all. We had to use comp/SCART adapters for all consoles(since SNES), and those were usually included with the system.

>> No.461061
File: 169 KB, 640x426, TV Scart640480.jpg [View same] [iqdb] [saucenao] [google]
461061

Does anybody know why NTSCbros never got sockets like this in their TVs? It's not like it's a PAL/NTSC issue either, as RGB doesn't use any encoding.(50/60Hz depends on console region)

In Yuroland we started getting composite sockets in late 90s/early 00s, so many CRTs here don't have composite input at all. We had to use comp/SCART adapters for all consoles(since SNES), and those were usually included with the system.

>> No.461131

>>461061
Probably due to cost. RCA jacks were cheaper than a dime a dozen. I'm thinking about getting SCART cables for some of my systems (at least Neo Geo and SNES/N64/GCN) for easier RGB to VGA or HDMI conversion. My TV has a VGA port, so that may be better. I am aware that AtoD conversion adds more lag, and the same goes for any LCD TV. Feh.

>> No.461149
File: 1.11 MB, 3280x2460, 100_2652.jpg [View same] [iqdb] [saucenao] [google]
461149

>>461061
The US already had a few standards going around, and I would think that SCART/Peritel connectors would be more costly to make than generic RCA "Phono" connectors.

>NTSCbros
Japan technically had a 21 pin connector that looked and did the same thing as SCART, just with a different pinout.

>> No.461347

>>461149
Another reason is because NTSC was the first widespread television standard, and additions to it spread VERY slowly due to the massive size of the US infrastructure and installed user base, nobody gave a fuck about HIGH QUALITY video in the home. It took forever just to get stereo and composite video jacks on consumer televisions.

>> No.461726
File: 1.03 MB, 3280x2460, 100_2921.jpg [View same] [iqdb] [saucenao] [google]
461726

>>459943
>240p Test Suite
I know it says that over S-Video, you lose the bottom line, but that is some crazy ass overscan.

>> No.461775

>>451168

Sup Michibro.

>> No.461791

I have a 27 inch Trinitron television with component inputs. Am I missing out on much?

>> No.461820

>>461791
Not too much.

4:3 or 16:9?

>> No.461836

>>461820
I'm actually not sure. I've played Xenoblade on it and it looks fine, so maybe it does both. It has an "enhanced 16:9" mode that I don't use.
It does have a little bit of distortion on the sides, however.

How much better is a PVM? The only one I could find on Craigslist was a lot of 20 black-and-white surveillance monitors.

>> No.461897
File: 1.14 MB, 3280x2460, 100_1807.jpg [View same] [iqdb] [saucenao] [google]
461897

>>461836
Xenoblade can be played in 4:3.
It sounds like it might be a widescreen model though; those have a few shortcomings when it comes to old vidya.

Difference between a normal trinitron and PVM/BVM is mostly picture quality and RGB inputs(for the ones that have them).

I guess you could compare it to going from RF/composite to S-Video or Component, except with hardware rather than video signals.

>>461726
Some of these test patterns are making me a bit paranoid for some reason.

>> No.461905

Is this general video help thread too? Because I want to get my old consoles running on... my computer monitor. I don't have much else atm, ok?

It's a good one though and even has composite video input for whatever reason. Now using that looks like ass obviously though so what I'm left with is the VGA and Component ports. Neither of those are something old systems really had though. So my question is, how do I make the most of it? What kind of tool would I need to accurately converts an S-Video or a SCART RGB one to either VGA or Component inputs?

>> No.461969

>>461897
I don't think Xenoblade can be played in 4:3. Either way, the TV looks like a square, so even if it is 16:9 it is probably just fine.
>composite to component
It's that big of a difference?

>> No.461985

Was going to make a similar topic. I got a BVM-1910 yesterday for $30. Not sure how good the model is but I figured the price was good. Don't have any experience with these and information seems pretty scattered about.
It seems like it can do component, but I'm not sure how RGB works. Most of my systems are at my parent's place so for now I just want to connect my Wii to it for some emulation, which I think I need a few BNC>RCA adapters to connect component. Any advice?

>> No.461989

>>461969
Ah, it is 4:3. I checked the model number.

>> No.462020
File: 2.64 MB, 4920x3684, Title Compare reduced fit.jpg [View same] [iqdb] [saucenao] [google]
462020

>>461905
>Because I want to get my old consoles running on... my computer monitor.
And now you dive into the world of video scalers/processors and the like.
http://retrogaming.hazard-city.de/

Also, for Dreamcast, you could just buy a VGA box for it.

>>461969
>I don't think Xenoblade can be played in 4:3
It can, a buddy of mine played it most of the way through on a shitty CRT over composite.
If you went and found the model number, I could tell you for sure.

>It's that big of a difference?
I'm not the greatest at analogies, but I'd say so; composite to s-video at the very least.

>>461985
>BNC>RCA adapters
Either order some cheap off amazon/monoprice, or pay a silly amount for them from radioshack.

>> No.462193

>>462020
>http://retrogaming.hazard-city.de/

I've seen this before and my brain still just sort of shorts out a few minutes into reading it and my balls will drop real low when I see the price of what these things cost. ugh...

>> No.462241

>>462193
I've tried reading through it a few times and I think the farthest I've made it was about a quarter of the way down the page.

>> No.462273

>>462193
w-w-what is this even?

>> No.462358

>>461897
>Some of these test patterns are making me a bit paranoid for some reason.

Care to elaborate?

>> No.462486

>>462358
I think it's just my eyes messing with me, but one in particular is a slight grey-ish splotch on the left side of white bar in the color bleed check when in checker board mode.

>> No.462620

>>461131

VGA is analog, so going from SCART to that isn't going to introduce any conversion penalty.

>> No.462746
File: 1.37 MB, 3280x2460, 100_2846.jpg [View same] [iqdb] [saucenao] [google]
462746

I'm curious if anyone might be able to answer this;

I recently hooked up my GXTV to use for audio since my PVM only does mono(the GX has some damn good speakers, don't mind the sub either).

I use s-video from a multi-system cable for my SNES currently, but leave the composite lead hooked up anyway.

If I run that composite video to the GX, either via the PVMs composite out or directly to the GX, everything is perfectly fine. But if I leave the GX blank, or if I'm using component, such as from the Wii/PS2/etc, I get a slight jitter in the PVM's picture. This also happens if I run the component's green out to the GX to read as composite.

I guess my question is: What gives? Why is the PVM perfectly fine if the GX is getting normal composite, but running greyscale from Green or even just a blank screen bothers it?

>> No.462827

>>451168
what's the deal with this TV monitor recently?.

>> No.463171

>>462746
Some kind of weird interference, I'm guessing. I would try moving the GXTV away from the PVM a bit but judging by the picture it doesn't look like there's much room to do so.

>> No.463257

>>463171
When and if I move this setup, I'll probably end up doing that.

I wonder if some foil would do anything

>> No.463640
File: 652 KB, 500x600, speeder levels.gif [View same] [iqdb] [saucenao] [google]
463640

>>459613
>Is it really worth all this effort, just to have the pixels blur together

If only it were that simple.

>>461131
>I am aware that AtoD conversion adds more lag, and the same goes for any LCD TV. Feh.

One of the best games to use to demonstrate input lag is Mike Tyson's Punch Out!!

You have exactly 12 frames of animation, or 200 milliseconds, (this delay was chosen for a reason, see below) to react to one of Tyson's tells before the punch that follows connects.

The average human hand-eye reaction time is around 200ms. Well-honed reflexes can get down to around 150ms before running into hard physiological limits.

Scaler and LCD panel delays will introduce input lag of between 3-6 frames, or 50-100 milliseconds.

Do the simple arithmetic and you'll see what this does to your chances of beating Punch Out!!

Pic also somewhat related.

>> No.463680
File: 802 KB, 1632x1224, DSC07293.jpg [View same] [iqdb] [saucenao] [google]
463680

how good is my setup?

>> No.464186

I'm trying to achieve scanlines on my Xbox 360 for shmups and such. I'm using a Sony PVM CRT. What's my best solution?

>> No.464213

>>464186

um, what? If you're using a crt then you have scan lines

hahaha wtf

>> No.464227

>>464213
More prominent scanlines, as in 240p.

>> No.464235

>>464227
lowest resolution xbox 360 does is 480i.

>> No.464250

>>464235
I know that.

>> No.464287 [DELETED] 

>>464235
>>464186

the Xbox 360 was released in 2005, so it's not really appropriate to discuss it on this board.

>> No.464293

>>464287
Okay, Dreamcast then.

>> No.464307

>>464293

VGA with an SGL 3000 scan line generator

>> No.464312 [DELETED] 

>>464293
>Dreamcast
Sixth generation and later consoles are not considered retro.

>> No.464329

>>464312
The Dreamcast is a 1998 console, I don't give a shit if it's considered sixth gen or not. This isn't even about the specific consoles anyways, it's about achieving prominent scanlines on consoles that don't output 240p. I just named consoles for the sake of simplifying.

>> No.464350

>>464329
Don't reply to the faggot, he likes your attention.

>> No.464358

I use a much older 800x600 monitor on my emulation computer.

Does this count?

>> No.464662

>>452003
>>tfw currently stuck playing my NES using RF into an LCD
>I should just sudoku.

Oh that sucks. Don't man. Even emulation on an LCD is better than that.

Find a good CRT man.

>> No.464686 [DELETED] 

>MUH NOSTALGIA

Fucking faggots. LCDs are better than this ancient technology. Grow some eyes.

Nostalgia fags and hipsters. I'll never understand you fuckheads.

>> No.464692

>>464662
wtf how do you have ANY composite cable

>> No.464696 [DELETED] 

>>464686
>fishing for replies

1/10

>> No.464697

>>457134
>>457120

Thanks. I wanted to check something like that out.

Is there any input lag?

Anything else special you need to set up?

>> No.464704

>>464686
the weight to size ratio and the low power consumption are the only good points of lcds

>> No.464710 [DELETED] 

>>464696

CRTs are obsolete FOR A REASON.

Then Nostalgia fags and hipster picked up on them to look cool.

>> No.464715

>>457120
the best you could do would be getting 240p rgb output from your graphics card. that's actually possible (google soft15khz for example).

>> No.464732

>>464697
>Is there any input lag?
Not really as long as you run it at 640x480. At resolutions higher than that the scaler/converter has a hard time keeping up and you'll get some screen tearing and lag, but it does 640x480 just fine.

It's pretty much plug and play, only thing I can think of is there are some tiny switches on the side that you'll need to flick around to get it to output PAL or NTSC based on your set but Windows just picks up the thing like it's a monitor.

Really the only issue is that it outputs 480i instead of 240p, so games look a little off on a PVM

>> No.464750

>>464732
>Really the only issue is that it outputs 480i instead of 240p, so games look a little off on a PVM

I have a standard CRT. Shadowmask. Would it work fine?

>> No.464751

>>464715
Unless your PVM has a VGA input you're still kind of fucked because VGA doesn't output composite sync, which is what most PVM's with RGB connectors use. On top of that soft15khz sucks, it doesn't work with most modern operating systems or graphics cards.

>> No.464761 [DELETED] 

>>464710
No you faggot, it's because retro consoles were made for the TV's aspect ratio and with the scanlines in mind.

Play them on a modern TV and they look shitty.

>> No.464764

>>464732

Oh, and my current emulator of choice is Retroarch. Have you tried running that through it?

>> No.464767

>>464750
If anything the difference between 480i and 240p would probably be less perceptable, it's a handy device to have around anyway and it certainly doesn't look bad, especially if you have an SVideo input (composite looks fine on it too)

>> No.464772

>>464764
Honestly any emulator that can display at 640x480 should work fine

>> No.464780

>>464761
Pillarboxing fixes the aspect ratio, filters can simulate scanlines if you really want them.

The real reason to use CRTs is because they flicker. When the game framerate is the same as the display refresh rate on a flickering display you get beautifully smooth and sharp motion. The only way to replicate this on an LCD is to make the LCD flicker in the same way, eg. using a 120Hz LCD with black frame insertion.

See http://www.blurbusters.com/ for details.

>> No.464854

>>464767
Late shadowmasks look just as good as PVMs, there no need for elitist stuff here, even if the thread is focused on trinitrons.

It doesn't look bad because it looks good. That's it.

>> No.464898

>>464854
I wasn't trying to say they looked worse, they just look different. PVM scanlines are just really well defined so it's more obvious when you have a 240p content scaled to something other than true 240p

>> No.464901

>>464854

Sweet. My shadowmask tv is pretty late. One of the last they made.

>> No.464953

>>464710
The games were made for the most common televisions of the time, and that's a tube television. If you want the best picture and no input lag for anything made before the turn of the millennium, go CRT. End of discussion.

>> No.464986
File: 1.13 MB, 1920x1440, 無題1009.png [View same] [iqdb] [saucenao] [google]
464986

>>462020
>It can, a buddy of mine played it most of the way through on a shitty CRT over composite.
Do you have any pictures?
I remember playing it on the Wii and having to letterbox or stretch it. And emulating it now (on a CRT monitor of course), forcing 4:3 everything just letterboxes it.

>> No.465010
File: 1.22 MB, 1440x1920, 無題427.jpg [View same] [iqdb] [saucenao] [google]
465010

>>464764
Just to note, RetroArch can output low resolutions to more powerful CRT computer monitors by simply increasing the refresh rate, to say 120Hz. 256x240@120Hz for example actually does hit 31kHz.
That can add motion blur though. But nothing like ghosting or delay, so it's all good in my opinion.

>> No.465327

>>462746
How exactly do you output composite from your PVM when you're inputting RGB? Are you using SYNC out? Can you use any output from any input source?

>> No.465330

>>465010
If it's just frame doubling you'll get a single ghost image trailing any motion, generated by the same mechanisms as LCD sample-and-hold blur. You need to blank out half those frames (software black frame insertion). I haven't looked at RetroArch, but this is a trivial change in MAME.

>> No.465347

>>465330
It's actively developed, open source, and the developers listen.
Sounds like a simple change in general. Just mentioning it to them should get something done.

>> No.467160

>>451232
>rf
How horrifying

Honestly, as long as the cable isn't cheap chinese crap you'll be fine. What you're looking for is properly matched impedance and shielding to avoid crosstalk. You can see on the back of the pack info about the shielding, impedance is just a quality issue. Buy local and reasonably priced. If it turns out to be cheap shit that looks like ass, take it back.

>> No.467272

>>459943
sweet jesus, do they do a dvd version? Or would it work on an emulator over svideo?

>> No.467274

>>462746
>>463171
>>463257
After some testing with several different cables and systems, it seems the only thing that doesn't jitter is the SNES, and the PSP to an extent.

PS1, PS2, Gamecube, and Dreamcast are all affected.

I don't get this shit.

Is amplified interlacing a thing?

>> No.467353

>>467272
If you have a dreamcast, it works wonderfully from a burnt cd.

I forgot to mention in >>467274 that the test suite isn't affected either.

Just checked the PS2 playing a PS1 game over S-Video; no jitter.

I wonder if a SCART RGB cable would be affected as well.

>> No.468973
File: 2.36 MB, 2448x2448, IMG_2179-2.jpg [View same] [iqdb] [saucenao] [google]
468973

RGB slot mask

>> No.470515 [DELETED] 

>tfw qt 3.14 PVM is in manhattan
>tfw driving in manhattan

>> No.470980
File: 751 KB, 1716x1140, IMGP3820.jpg [View same] [iqdb] [saucenao] [google]
470980

Finally got a scart to BNC cable. God damn, dat Saturn in RGB is gorgeous.

>> No.471001
File: 810 KB, 1716x1140, IMGP3826.jpg [View same] [iqdb] [saucenao] [google]
471001

>> No.471024
File: 1.22 MB, 1716x1140, IMGP3828.jpg [View same] [iqdb] [saucenao] [google]
471024

Need to get a new N64 capable of being modded for RGB. I need dat Conker in RGB.

>> No.471041
File: 543 KB, 1501x997, IMGP3806.jpg [View same] [iqdb] [saucenao] [google]
471041

>> No.471254

>>471024
http://www.gamesx.com/rgbadd/rgbn64.htm

This sounds like an easy mod.

>> No.472541

Is a PVM-14L2 any good?

>> No.472813

>>467353
Any chance I could get your service menu setting #'s specifically

Focus
Raster H
Raster V
Geometry

I fucked up and tweaked too much with the settings and now everything looks way off. What's worse is I made my user settings as "standard" so I'm wondering if I could get your settings as I assume your PVM is calibrated?

>> No.473138

My current TV is a flat screen Sony CRT with S-video and Component inputs, but the screen has a bad case of the shakes probably caused by a faulty power supply/flyback transformer.

I havent been able to find any cheap 20" Sony's with Component and S-video inputs but did find a 14" awa TV with a SCART input for $10.

>> No.473173

>>473138
Are you in the US?

>> No.473236

>>473173
No, Australia.

>> No.473252

>>473236
Okay. I'm in the midst of negotiating with a guy for a 25" pvm with scart right now and I'm trying not to seem too eager but I totally am. I'm in the U.S.

>> No.475056

>>473252
I believe I read quality suffers on pvm with screen size greater that 20" also make sure you have someone to help you carry that thing. My 13" ways ~40 lbs!
What's the model?

>> No.475061

>>472541
YES!

>> No.475431

>>472813
I didn't even know how to get into the service menu until a moment ago, so give me a few and I'll see what I can do.

>> No.475584
File: 265 KB, 611x896, service.png [View same] [iqdb] [saucenao] [google]
475584

>>472813
>>475431
A quick glance through and I don't see shit.

Could you be a bit more specific?

>> No.475609

>>475584
Absolutely. For my model, it's the PVM L2, which I suspect should have similar settings to the M2?

After hitting the menu button, press the Degauss and Enter Key at the same time, that should bring you to the Service menu.

There should be many options, but the one I'm looking for is the Deflection page. In that it should have those categories such as Focus, geometry, etc.

What are your numerical values for the settings within that category?

Sorry for the trouble!!

>> No.475647

>>475609
The chart I posted has all the settings that come up for me(and then some), so unless you can point out which ones you need from there, I don't think I'm going to be of much help.

>> No.475659

>>475647
No worries, I guess the L2 versions have different sections.

For example under Geometry I have: VS Lin, VC Lin, Trapezoid, Side Pin, Side Pin W etc etc.

I should have written down the settings before I messed around with them.

Service menu is great if you want to get your screen calibrated but it's confusing!

>> No.475656
File: 32 KB, 615x456, 1365755855018.jpg [View same] [iqdb] [saucenao] [google]
475656

is finding the perfect tv to play games on really this difficult for you fags??? is there some difference that im not seeing?? I plug my snes into my sony hd crt, looks amazing

>> No.475675

>>475656
>looks amazing
You are easily amazed.

>> No.475678

>>475656

On an HD CRT, yes, it's beautiful, but there might be some lags due to upscaling.

>> No.475680

>>475656
>HD CRT

>input lag everywhere

>> No.475714

>>475712
There's approximately half a frame of lag.

Also, a lot of people don't like the line-doubling.

>> No.475712
File: 3 KB, 40x26, eye.png [View same] [iqdb] [saucenao] [google]
475712

>>475680
>>475678
>>475675

theres no lag you autistic faggots

>> No.475729

>>475712

There is alway some lags when you do some post-processing to a video signal. We're not inventing it, that's what happen when the display device have to tweak the video signal to display it properly, just deal with it faggot.

>> No.475737
File: 5 KB, 64x30, hehehehe.png [View same] [iqdb] [saucenao] [google]
475737

>>475729
>>475714

theres no lag you autistic faggots

>> No.475752

>>475737
There is approximately half a frame of lag.

>> No.475753

>>475737

There is alway some lags when you do some post-processing to a video signal.

>> No.476594

>>475753
If the only processing is literally just line doubling then the lag could theoretically be less than 0.2ms, which even the most autistic player isn't going to notice. I doubt it's this low in practice.

>> No.479731 [DELETED] 

>>475609
Any chance you know how to get to a service menu in other Video Monitors?

Is it usually, "hit degauss and enter at the same time" or does it vary from brand to brand?

>> No.479734 [DELETED] 

>>479731
Sorry didn't mean to have sage in name there.

>> No.480362

>>479731
It's probably varies from monitor to monitor.

I would think most PVMs would be the same though.

>> No.480428

>>480362
I realized I should probably just read the owner's manual, which I just started recently.

Although I did see a warning online that if you don't know what you are doing you shouldn't mess with these menus.

>> No.480456

>>480428
>Although I did see a warning online that if you don't know what you are doing you shouldn't mess with these menus.
That is a very good warning.

>> No.480605
File: 799 KB, 1800x2400, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
480605

I suppose I can ask in this thread. I have two large speakers, one you can see in the pic, the other is behind it and doesn't actually work. I notice that the picture on my shitty TV is kind of slanted, you can kind of see it in the picture. It may have always been like that and I never noticed, but is it possible the speaker magnets being that close is fucking up my screen? I'm going to replace this TV eventually, but I'd hate to put a new TV up there and have it messed up too.

>> No.480704

>>480605
Try moving the one behind it. It may also be on account of the other tv.

>> No.480964

>>480704
I moved them around and then put one right up to the TV, it turns purple but the picture doesn't distort at all. I'm going to assume it was just always like that and I never noticed it until now.

>> No.480974
File: 36 KB, 720x720, 1352894294774.gif [View same] [iqdb] [saucenao] [google]
480974

>>480964
>it turns purple

>> No.480975

>>480964
It looks like a rotation problem. Have you looked in the menus to see if there are geometry adjustments you can make?

>> No.481005

>>480975
Its probably a pot on the board that Anon has no access to.

>> No.481046

>>480605
Speaker magnets distort the positioning of the cathode ray beam. Shitty speakers, that is. Anyway, temporary problem. If your monitor can't be degaussed by itself from the menu, you can degauss it with a DEGAUSSING GUN.

WARNING, DO NOT USE THE DEGAUSSING GUN NEAR MAGNETIC STORAGE DEVICES SUCH AS VIDEO TAPES, AUDIO TAPES, MO DISKS, OR FLOPPY DISKS.

>> No.481060

>>480974
Like I said, it's a piece of shit, and I'm going to replace it. I would never do that to something I wasn't going to dump.

>>480975
I looked through the menus, no dice.

>>481046
These speakers are like 30 years old, I'm guessing they didn't have magnetic shielding back then. I'm not going to bother trying to fix this thing, I'll just move the speakers away from the desk when I get a new TV.

>> No.481061

I tried to buy something off Craigslist once and the guy arrived at his door with his dick out.
I never did get that SNES game I wanted.

>> No.481063

Man, I wish I lived somewhere that had more of these around. I've come across several PVMs on Craigslist near me but nobody ever responds to my mails. Dunno if I'm doing something wrong.

If anyone knows where I can get a good PVM (I'd love to have a 20-inch) in southeast Michigan, I'd love to hear about it.

>> No.481148

Can someone link me to some solid demos of the quality drop in +20" PVMs? I'm going to be checking out a 25" this weekend but I'm not going to be able to really get it zeroed at the guys house. He says it has SCART on it so I'm pretty excited at this point.

>> No.481225

>>481148
I'm just going off of what I've heard, but to my knowledge the tubes themselves aren't AS great as the smaller ones, and I believe they need more babbying with keeping their geometry in check.

Like I said before though, this is mostly hearsay.

>> No.481286

>>481225
That just seems such a shame. 20" is where the size really starts to get good, but then you immediately start losing quality...

I dug out an old Texas Instruments monitor I used to play games on, it's only 10" and just seems so small that it isn't even worth it. Between that, the 20" cutoff, and complete lack of PVM availability in my area, I really wonder if it's worth it.

>> No.481360
File: 1.38 MB, 3280x2460, 100_2550.jpg [View same] [iqdb] [saucenao] [google]
481360

>>481286
I wouldn't quite call 20+ a cutoff; More so "thar be dragons" territory, in that you need to know what your getting into and how to manage it.

That's said, even a 20" is damn good, and in my opinion is completely worth it.

>> No.481435

>>481360
>>481225
I really do know what I'm doing, I maintain a few arcade monitors in my private collection.

>> No.481436

Dammit every single PVM listed in my area only has composite and Y/C input.

I really want one with RGB to use a consolized MVS with

>> No.481564
File: 1.24 MB, 2592x1944, IMG_20130418_002347.jpg [View same] [iqdb] [saucenao] [google]
481564

Excuse the crappy cameraphone pic, but I just found out that basically every emulator on Wii supports 240p. Actually it uses a filter to double the horizontal resolution to overcome some weirdness with the way the Wii outputs 240p. The end result is some pretty nice output even over composite as pictured.

Once my BNC to RCA adapters come in I'll be able to see what it looks like over component.

Also the Neo Geo VC games (as well as most others) support 240p, Metal Slug and Neo Turf Masters look glorious. Short of hooking up a computer it's probably the best (and definitely the easiest) solution for emulating games at their original resolution@15KHz

>> No.481590

>>481564
>original resolution
Well original vertical resolution, anyway. You can turn off the horizontal doubler but it looks kind of blurry and from any reasonable distance it's pretty hard to tell the difference

>> No.481618

>>481060
>>481046
A lot of TVs do a degauss when they boot up if you leave them turned off for a while. Back when I used to tate a crappy CRT I would have to leave it off for a while if I had been using it recently or the colors would get all wacky, then turn it on to degauss.

>> No.481638
File: 29 KB, 283x357, 1337228133430.jpg [View same] [iqdb] [saucenao] [google]
481638

>this thread

>> No.481647
File: 1.16 MB, 3280x2460, 100_2541.jpg [View same] [iqdb] [saucenao] [google]
481647

>>481564
>I'll be able to see what it looks like over component.
Something like this and >>481360

>>481618
Yeah, but many of those built in degausing coils can be a bit iffy.

>> No.481707
File: 899 KB, 2592x1944, IMG_20130418_005007.jpg [View same] [iqdb] [saucenao] [google]
481707

>>481564
Here's a better pic with less fucked up white balance

>> No.482048

So I own a 20M2MDU PVM, and it's 600 lines.

Just how much better does a model with 800 lines look?

>> No.484574 [DELETED] 
File: 619 KB, 1600x1200, SSPX0006.jpg [View same] [iqdb] [saucenao] [google]
484574

Local seller has a SONY PVM-1341, asking $50
Before even considering if the price is worth it or not, does it even have the necessary inputs? I'm a plebe so I don't know, please enlighten me.

He was nice enough to let me take pictures, here are the outputs on the back. Can I hook up a console to this through standard RCA cables ? I see 2 audio jacks, but one is out and one's in, that's no good, right?

>> No.484581
File: 691 KB, 1600x1200, SSPX0005.jpg [View same] [iqdb] [saucenao] [google]
484581

Local seller has a SONY PVM-1341, asking $50
Before even considering if the price is worth it or not, does it even have the necessary inputs? I'm a plebe so I don't know, please enlighten me.

He was nice enough to let me take pictures, here are the outputs on the back. Can I hook up a console to this through standard RCA cables ? I see 2 audio jacks, but one is out and one's in, that's no good, right?

>> No.484591
File: 521 KB, 1600x1200, SSPX0004.jpg [View same] [iqdb] [saucenao] [google]
484591

>>484581
He also has this Panasonic one (forgot to take the model) which is cheaper but has less inputs and is smaller.

>> No.484607

Sometime this weekend ill get to pick up an PVM-20L2MD from the hospital my uncle works at. The model was apparently designed for endoscopy use.

I kinda dig the white body and the button shields to make it bump/bodyfluid-proof

>> No.484647
File: 1.17 MB, 3280x2460, 100_2519.jpg [View same] [iqdb] [saucenao] [google]
484647

>>484581
While it does seem to have RGB support, it's also an older model and very likely to have seen a considerable amount of wear.

>>484581
>Can I hook up a console to this through standard RCA cables ?
There really aren't any systems that support RGB over RCA cables(To my knowledge). You best access to RGB would be via SCART cables, which you would need to buy an adapter (SCART to BNC) to be able to use.

>> No.484656

>>464358
Actually I was wondering how tese work against CRTs myself. I still have an ancient HP monitor in my closet, and I thought it could get some use playing retro.

>> No.484667

>>484647
So basically, I need two cables :
Scart for whatever console i have + Scart to RGB, is that how it works?
I also have access to component cables for the console I want to hook up , would that help in any way?

>> No.484668

>>484581
Just get a couple of these http://www.monoprice.com/products/product.asp?c_id=104&cp_id=10430&cs_id=1043002&p_id=4126&seq=1&format=2
or go s-video

>> No.484703

>>484668
>http://www.monoprice.com/products/product.asp?c_id=104&cp_id=10430&cs_id=1043002&p_id=4126&seq=1&format=2
No
http://www.monoprice.com/products/product.asp?c_id=104&cp_id=10430&cs_id=1043002&p_id=4121&seq=1&format=2
You can also get a pack of these rather cheap on amazon.

>S-Video
What is the point of getting an RGB monitor if you're just going to use s-video?

>>484667
Like I said, it is an older model so I don't believe it has component support.

>> No.484742

>>484703
Sounds like too much of a hassle for $50, guess I'll pass on this one. Glad I asked you guys first.

>> No.484763

>>484703
Woops, male to female yes.
I really think it would be $50 well spent.

>> No.484841

>>484581
>digital RGB
My Amiga monitors have those. Anybody know of a source for that cable, or a ready-made adaptor to component video? I'd hate to have to make my own.

>> No.484921

My PVM seems to Degauss every time I turn it on. Anyone know how to make it stop doing that? The little Deguass button lights up every time I turn it on.

>> No.484931

>>484921
>Anyone know how to make it stop doing that?
Why?

>> No.485194

>>464358
If you're playing VGA DOS games it's authentic, but it won't give you scanlines. I don't think scanlines are important.

>> No.485319

>>484931
I was under the impression it was bad for the TV if you Degauss often.

>> No.485391

>>485319
Its there to get rid of stray magnetism.

It's set right from the factory to degauss at start up, so how would that be bad for it. The worst thing that could happen would be that you burn out the degaussing circuitry, and that's not likely to happen unless you're sitting there hammering the button for hours on end.

>> No.485445

>>461347
This.

In Europe, SCART was a necessity. You couldn't use RF because the channel assignments were all different, and different audio encodings were in use. You couldn't use composite or Y/C, because there were different color subcarrier frequencies and encodings in use. The only thing that Europe has in common is the 625-line, 50-field-per-second scan rate. You need to use raw RGB and separate audio or it won't work everywhere.

>> No.485482
File: 119 KB, 800x600, fw900_eyebleed.jpg [View same] [iqdb] [saucenao] [google]
485482

>>465010
Be prepared for your eyes to fucking melt out of their sockets. 240p on a high-res monitor is PAINFUL.

>>465330
>You need to blank out half those frames (software black frame insertion).
I got a headache just reading this.

>> No.485493

>>485445
>You couldn't use composite or Y/C
>yfw SCART carries composite, Y/C, and RGB all simultaneously

>> No.485523

>>485493
Y/C isn't in the spec and can't be carried at the same time as RGB.

Yes, it carries composite too, but the relevant point is that the video game consoles output 625-line (or 626-line, rather) 50hz RGB, because it's universal across Europe.

>> No.485549

>>485523
>Y/C
You're right, my mistake.

>> No.485648

>>485445
>different color subcarrier frequencies
thats incorrect only PAL-M\N uses a frequency other than 4.433618mhz and the countries that uses them are outside of europe

>different encodings
PAL and SECAM
the french NES has a PAL CVBS to RGB decoder built in because the most tv's at the time didn't supported PAL, only SECAM and RGB

>> No.485824

>>484703
>What is the point of getting an RGB monitor if you're just going to use s-video?
S-Video is bretty gud as a stopgap solution for low resolution content, it's not as nice as RGB but the cables are much easier to find in the US and it still looks very nice on a PVM

>> No.485854

>>485824
S-Video is all fine an good(It's what I'm currently using for my non-wii ninty consoles+dreamcast) but if you don't intend to move up to RGB at some point, getting an RGB capable monitor is bit silly.

>> No.486037
File: 293 KB, 660x860, what.jpg [View same] [iqdb] [saucenao] [google]
486037

>>468973

>> No.486083
File: 1.96 MB, 1924x2540, thanks.jpg [View same] [iqdb] [saucenao] [google]
486083

>>486037

>> No.486125

>>451180
>breathe through the mouth
Casual.

>> No.486132

So, just got a new CRTTV for playing ps1/ps2 games and maybe more later.

Use s-video for everything [ossible, no?

Plus, where find CRT with component inputs? Buddy has it and games look wunderbahr

>> No.486183
File: 507 KB, 1104x1408, splendid.jpg [View same] [iqdb] [saucenao] [google]
486183

>>486083

>> No.486235
File: 181 KB, 946x679, the hook.jpg [View same] [iqdb] [saucenao] [google]
486235

>>486183

>> No.486258
File: 82 KB, 1231x756, Untitled-1 copy.jpg [View same] [iqdb] [saucenao] [google]
486258

Should I go for it /vr/?

>> No.486349

>>486258
Yes. It's free. Why are you even asking us, just go get it.

>> No.486384

>>486258
I miss when everything had fake wood paneling.

>> No.486401
File: 80 KB, 554x439, 1351140984718.jpg [View same] [iqdb] [saucenao] [google]
486401

>>486384
>mfw 4 of the bedrooms in this house are dake wood paneling

>> No.486405

>>486401
fake*

>> No.486420

>>485194
That depends on the monitor. My CRT gives me scanlines so strong you can see them up to 1280x960 without looking for them. At that point they blend in like LCD pixel edges, but still. 800x600 can have very strong scanlines, just not flat black.

>>485482
Not really. The output contrasting the scalines is very easy to get used to and it's only 18".

It just means to add CRT style flicker, essentially. Which allows for better motion without any form of motion blur. Mainly designed for digital 120Hz monitors, but it would solve the problem here too.

>> No.486456

>>486401
That's my entire house. I have no clue why either.

>> No.486468
File: 1.36 MB, 3280x2460, 100_2738.jpg [View same] [iqdb] [saucenao] [google]
486468

>>486456
Any idea how old the house is?

And where at?

>> No.487572

>>486349

Well I know it isn't going to cost me anything, but he lives out of town, and I don't want to get a tv that is inferior to my current one for running games. I'd just like to know whether old Hitachi's have a good reputation for picture quality.

>> No.487609

>>487572
I'd get it just as a nice show piece/table.

>> No.487692

>>487572

Prepare for RF ONLY

>> No.487890

>>487692

really?

>> No.489341

>>487890
Well yeah, older tvs were pretty much RF only, or the two screw spots if you were really unlucky.

>> No.489469

>>489341

You're thinking of a coaxial jack vs antenna posts. Both are RF.

>> No.489495

>>468973
>diagonal lines

Please tell me that's just the screen refresh and not composite coming over the same pin as C-sync.

>> No.490370
File: 1.72 MB, 2048x1536, photo (4).jpg [View same] [iqdb] [saucenao] [google]
490370

Just picked up a PVM-2950Q. Only setup I have right now is for a PS1 with S-Video, but my RGB cables are processing in the mail right now.

Here's MegaMan Legends 2.

>> No.490376
File: 1.38 MB, 2048x1536, photo (3).jpg [View same] [iqdb] [saucenao] [google]
490376

>>490370
Photos are kinda low-quality because they were taken with my phone, but you get the idea.

>> No.493858

>>490376
I hate living near chicago and not being able to find any PVMs ;_;. I want me some megaman.

>> No.493874

>>490376
>Shitty phone pictures look better than my shitty philips

Please stop.

>> No.493923
File: 54 KB, 592x752, my precious.jpg [View same] [iqdb] [saucenao] [google]
493923

all this reading about CRT tv's made want to take a quick pick of my possession, my 37" Thomson/RCA. This thing just goes so great with a Dreamcast connected via Scart...

>> No.494327
File: 1.18 MB, 3280x2460, 100_2111.jpg [View same] [iqdb] [saucenao] [google]
494327

>>490370
>>490376

>> No.494965
File: 906 KB, 2592x1944, IMG_20130419_193447.jpg [View same] [iqdb] [saucenao] [google]
494965

>>481707
my BNC to RCA adapters came in, emulating on the Wii over component looks absolutely gorgeous

>> No.496085
File: 56 KB, 800x600, $(KGrHqV,!q8FE01Mys(WBRcIWoMHW!~~48_20.jpg [View same] [iqdb] [saucenao] [google]
496085

Does this look like a decent Trinitron? The guy's asking $15 for it, but if it isn't any good I don't have much space for it...

>> No.496120

>>496085
I'd bet mid-late 80s; probably 85-87.
That being said, its good if you want nostalgia over (probably) exclusively RF.

>> No.497658

>>494965
What emulator are you using here?

I'm trying to figure out which homebrew emulators support 240p output.

>> No.499085

>>496120

Yeah, just got the model number from the guy, KV1926R. Looks like RF only.

Is there a way for me to connect any newer consoles that doesn't require an expensive converter box? Will even doing this create a loss in quality?

>> No.499301

>>499085
Oh, you can convert pretty much anything to rf excluding hdmi and stuff. Granted, RF isn't know for being the best quality in the world. That trinitron wouldn't be one of the SUPER GOOD LOOKING ones everyone here creams over, but unless you're one of those people that has to have THE PERFECT PICTURE, I'd say its probably worth picking up(providing it isn't worn out; ie bleeding colors, that type of thing).

>> No.499854

>>499301

So I guess using my old VCR would work?

Thanks for all the info, by the way.

>> No.499889

>>499854
Yeah, a VCR is probably your best (and cheapest) bet, and no problem, I collect crts myself. Have plenty of RF-only tvs laying around. Even modern gen consoles work okay on them(even though the newer consoles actually look better in HD)

>> No.501203
File: 17 KB, 336x450, 3G33K83Hb5L45Ka5H6d4k6762849e4eff1101.jpg [View same] [iqdb] [saucenao] [google]
501203

Seen a few PMVs on craiglist . What inputs need to be in the back for to use it with my game systems? Saw a cheap one with this on the back. Mostly want to use for NES SNES Genesis and N64 if possible.

>> No.501241
File: 34 KB, 600x400, 3Ib3J93Ne5Na5E45K3d47b78720a1d3d0156b.jpg [View same] [iqdb] [saucenao] [google]
501241

>>501203
Another one.

>> No.501251
File: 28 KB, 600x450, 3Lc3J33H15O45G85Edd4k29b5f09999c01446.jpg [View same] [iqdb] [saucenao] [google]
501251

>>501241
One more.

>> No.501260

>>501241
>>501251
You want one with RGB inputs. Bonus points if they double as color-difference component (Y/Pb/Pr).

>> No.501273

>>501203
>>501241
>>501251
Where the hell do you live that has so many of these available? I've been checking cragislist for weeks, and the only one I've seen near me was 60 miles away and didn't have RGB.

>> No.501359

>>501260
So this is better then >>501241
>>501273
L.A. Theres a bunch here. Seen them go from 20bux to 100+

>> No.501360

>>501203
RGB/Svideo is what you want
here is some nice screens that show difference between different set ups
http://www.superpcenginegrafx.net/video666.html

>> No.501375

>>501359
Avoid the ones that just have single "video" jacks. They may be very solid monitors with good color reproduction and great geometry, but they won't give you the crystal-clear signal that you'd like from a video game.

>> No.501392

>>497658
Almost all of them do. Retroarch Wii (and all of its cores), WiiMednafen (and all of its cores), Snes9xGX, Genesis Plus, FCE Ultra GX all do.

Don't use FCE Ultra GX, though, it sucks compared to the Nestopia core in Retroarch Wii. WiiMednafen is by far the best for PC Engine/Turbografix games. Snes9xGX and Genesis Plus are both good, though.

The VC emulation of Neo Geo games (and a lot of others) also outputs in 240p.

>> No.501561

>>501251
So Y/C is S Video? How would I connect an NES to this sucker?

>> No.501912

>>501359
>L.A
Don't you dare take that PVM from Santa Monica.

>> No.501950

>>451168
Not spending 15000 dollars on a BVMF250A

>> No.501956

>>501912
Lol. Take it brah. Taking my time and reading around so I know how to connect all my crap to these types of monitors.

>> No.501994

>>501956
If you don't want to make or buy a BNC/SCART cable, you can use this: http://www.amazon.com/Q-See-QSRCBN6-Pack-RCA-BNC-Connectors/dp/B000G5S4JI/ref=pd_cp_pc_1

>> No.502062
File: 40 KB, 544x726, PVM.jpg [View same] [iqdb] [saucenao] [google]
502062

So this thread got me interested in those old TV's, started looking around and there's a PVM-1442QM available in my country.

Would it be worth getting?

>Features: 2 x composite inputs / audio monitor inputs with loop-through outputs.

>1 x analog RGB inputs with loop-through outputs.

>1 x S-video (seperate Y/C) input with seperate audio input. 1 x Digital RGB input 'D' type connector. 1 x External sync connector and loop-through. Front panel controls include underscan, aperture, brightness, chroma, phase, contrast and volume, amongst others.

>> No.502424

bump

>> No.502450

http://lansing.craigslist.org/ele/3752595615.html

Anyone know what model this is, or what kind of inputs it might have?

>> No.503710

>>502450
>http://lansing.craigslist.org/ele/3752595615.html
sorry I can't tell, call and ask the seller then use this to figure the rest out
http://en.wikipedia.org/wiki/FD_Trinitron

>> No.503741
File: 316 KB, 1296x968, photo.jpg [View same] [iqdb] [saucenao] [google]
503741

>>496085

Well, I picked it up, and while the quality isn't outstanding, it's still pretty good and definitely my new choice for DC and PS2 games.

>> No.504130

>>501561
>So Y/C is S Video?

Yes.

>How would I connect an NES to this sucker?

To a composite video jack. The NES doesn't do S-Video or RGB unless you Frankenstein it.

>> No.504195

>>503741

That looks like a pretty old trinny. What inputs does it have on it?

>> No.504286

>>504195

It's a KV-1926R, made in '89.

Only supports RF, sadly.

>> No.504323

>>504286

Damn that's a shame. The tube on that is capable of a lot better than the RF will allow.

>> No.504341

>>504130
>RGB unless you Frankenstein it
And then you get to deal with the PC10's wonderful color palette.

>> No.504961

This is more of a Saturn specific question, but it has to do with video and y'all probably know about this. I just soldered an S-video jack onto my Saturn, but I didn't do anything with the grounds. The picture is fine and everything works, but is it going to be a problem, or can I just ignore them?

>> No.505030

>>504961

Solder the grounds. It's not safe for your equipment to run without them.

>> No.505087
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505087

Does anyone here record/stream? I recently got SCART cables for most of my consoles, and they all seem to use composite video as sync except for my Dreamcast. It's awesome just hooking the SYNC OUT to the capture card with an RCA cable but when I try with my Dreamcast I get a weird grey image. Is there any way I could hack the cable to use composite video as sync or do I need to get the more expensive cable that has Guncon support?

>> No.505142
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505142

>>505030
>Solder the grounds. It's not safe for your equipment to run without them.
What should I do about this?

This current arrangement is obviously temporary(I plan to cut the rca leads off and solder the loose wires together)but I have no idea if there will be a ground wire mixed up in there somewhere.

Also, any idea why it won't accept video from a SNES/N64?

>> No.505186

>>504961
......doesn't every Saturn already have s-video out? I know mine does.

>> No.505198

>>505186
The cable is expensive/rare as shit for some reason, I'm guessing that's why he did it. Probably would have been easier to hack apart an AV cable and re-route the pins, though

>> No.505197

>>505186
It does, the problem is finding a cable. They go for ridiculous sums, if you can even find one.

>> No.505215

>>505198
>>505197
Huh. Somehow I just don't buy this. First the Gamecube component cable is leet rare, now Saturn S-video? I've owned like 4 of them... only one or two were official but the difference is negligible.

>> No.505239

>>505186
>>505197
>>505215
Funny thing is, an RGB SCART cable for the Saturn is pretty cheap and readily available online.

>> No.505252

>>505215
wut?
http://www.amazon.com/HDE%C2%AE-Audio-Video-Cable-Sega-Saturn/dp/B009NKLLLA
looks like the saturn s-video isn't really rare at all. Also you can still buy gamecube component cables in the fucking store... vr is retarded i swear

>> No.505258

>>505215
I think the gamecube's cable was rare because it has a digital-to-analog converter chip onboard that no third party was able to replicate, so the only available cables are the official Nintendo ones which were pretty limited in supply

>>505252
>you can still buy gamecube component cables in the fucking store
No, you can't. The Wii has a different connector, by the way.

>> No.505262

>>505252
That's not S-video you dolt, that's the standard AV cable that comes with every Saturn.

>> No.505691

>>502062

Somebody?

>> No.505763

>>505691
It looks like an older model, but assuming it's in good condition, and not too heavily worn, I don't see why not.

>> No.505767

>>505763

Thanks. What would you think is a good price for it?

>> No.505780
File: 2.50 MB, 3264x2448, img_1625_813df41226.jpg [View same] [iqdb] [saucenao] [google]
505780

someone in my area is selling an amiga 1080 monitor for 30 bucks confirmed working. Should I nab it up? I really need a decent crt for my old games.

>> No.505784

>>504130
So just get one of those composite to bcn adapters for video? What about audio? Does it also need an adapter?

>> No.505795
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505795

>>505767
Eh, I'm not the greatest at pricing things, but taking into consideration its age combined with its size; Maybe $30 local, $60 shipped?

>>505784
>composite to bnc
>composite
They're RCA connectors, composite is just a type of signal that can be sent across the wire.
These are the adapters I got for my PVM:
http://www.amazon.com/gp/product/B000G5S4JI/ref=oh_details_o01_s00_i00?ie=UTF8&psc=1

And no, you don't need an adapter for the audio; It'll take normal(RCA) mono audio.

>> No.505810

>>505795
Thanks for the info! So these monitors are mono I assume? Only see 1 audio out.

>> No.505826
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505826

>>505810
>>505810
>So these monitors are mono I assume?
You assume correctly. Many model PVMs don't even have audio, and the ones that do(with the exception of one or two models)only have mono.

That's the main reason I have a "tower" set up.

>5am
Time for sleep

>> No.506252
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506252

How does this one look /vr/?

>> No.506927

>>505780

Amiga monitors are really good, you should really get a hand on it.

>> No.506970

I want to buy a trinitron pvm, but there are so many models that i dont know which to buy, what is the best rgb trinitron factoring in size? Is there a point where it gets too big and looks worse?

For this investment im willing to put in serious money, so price isn't an issue, i apologize for my ignorance reguarding tvs

>> No.507185

>>506970

The 20" ones and bellow are the best.

>> No.509674

>>506970
I think the ones ending in M4U or M4E are the best (800 lines instead of 600). Those or the BVMs.

>> No.511914
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511914

>>459872

>mfw I used Columns to tune my Trinitron this morning

>> No.511957

In light of a lack of PVMs in my area, I went for a Sony WEGA KV-27FV310. I can't believe the sound system on this thing!

The middle of the image looks great, but the edges disappointingly need some fixing. Color convergence is off along the top and the bottom corners warp the image. I know how to get into the service menu, but I haven't been able to find a guide on how to use it. Anyone got any resources? Would also like to bring the overscan in a little more.

>> No.512250
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512250

Went to the thrift store today and picked these up for cheap, KV-13TR24 and KV-20S40. No PVM, but I'll probably never find one of those anyways. The small one seems to work fine as far as I can tell, but for whatever reason it doesn't like my SNES, the picture gets a bit warped near the top. N64 seems fine, though. The other one looks like it has some overscan going on or something, I have no idea if I can fix that though.

>> No.512268

>>512250
>Body Harvest

Good show