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/vr/ - Retro Games


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4568419 No.4568419 [Reply] [Original]

which was better, Castlevania X68000 or Super Castlevania IV?

X68K has a god-tier soundtrack (3 separate versions) and some decent challenge, but has less levels overall and the Dracula fight isn't as cool

IV has the 8 way whip but a weaker soundtrack, garish colors and annoying gimmick levels

>> No.4568441

>>4568419
While X68000 is better, I don't think people rate SCIV fairly, it obviously tried to do Castlevania in a different way just like Vampire Killer, instead of being straightly arcadey platforming it makes it more adventurous.

>> No.4568471

>>4568419
8-way whip breaks the fundamental Castlevania game design, though. Only plebs would list it as a pro.

>> No.4568478

>weaker soundtrack
Beg to differ. While I love the X68K soundtrack, I think the compositions on IV's soundtrack are more interesting.
>garish colors
Seriously? People often comment how IV has a very dark, gritty color palette. In fact, both IV and X68K have the same kind of darker color palette than other CV games like Rondo or Bloodlines, which are sometimes indeed garish.
>gimmick levels
Like what, the rotating room? it's just one small section of a pretty long level.

Anyway, I like both games. And about X68K's dracula not being as cool, I think the IV's dracula fight isn't that great either, mainly because it lacks a proper final monster form.

>> No.4568512

X68k easily, one of my favourite games in the series while IV was a rush through and forget kind of game. It has a lot of the mechanics that don't work in IV but handles them much better.

>> No.4568626

>>4568478
Gimmick levels like the death spike level with disappearing floors.

>> No.4568690

>>4568478
>People often comment how IV has a very dark, gritty color palette.

IV has a pretty explicit pallette of bright ass secondary colors

a ridiculous mess of purples, greens and oranges throughout the whole game

>> No.4568771
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4568771

>>4568626
Huh? How are those "gimmicks"? We're one step away from resorting to /v/ style "artificial difficulty" bullshit here.
>>4568690
X68K also has a lot of purple, green and orange. I don't see how that's a "ridiculous mess" though.

>> No.4568775

>>4568419
I like both.

>> No.4568790

Rondo > 3 > 68k > Bloodlines > 4 > 1 >>>>>>>>>>>>>>>> Dracula X

>> No.4568796

>>4568790
>he didn't like SNES X
Casual detected.

>> No.4568798

>>4568790
>Rondo first
>Dracula X last
Does not compute. Why didn't you like the one that's more similar to your favorite?

>> No.4568812

>>4568798
It besmirched the original's honour by being a poorly designed piece of shit.

>> No.4568818

>>4568471
Hi Egoraptor.

>> No.4568819

>>4568812
How so? it's pretty much a Rondo sequel with harder levels.
Are you, by chance, biased because of the old rumour about Dracula X being a "bad port" of Rondo that was spread during the late 90s and early 00s online before most people actually got to play the original Rondo?

>> No.4568821

>>4568818
>he couldn't even get good enough to beat the game
I can't believe so many people watch that buffoon's videos.

>> No.4568836

>>4568821
The funniest part is he ragequit on a spot that's really easy if you know you can just duckwalk under the spikes.

>> No.4568845

>>4568836
I didn't watch it, but I've seen people using Egoraptor's videos as if he was any authority on Castlevania or video games in general, and then I learned the guy couldn't even finish the games he's criticizing due to incompetence.
It's not even his fault really, it's the people who enable his opinions and spread them.

>> No.4569948

>>4568819
Dracula X isn't really a port despite rehashing all the sprites, but the enemy variety is significantly smaller for sure.

>> No.4570036

>>4568771
>Huh? How are those "gimmicks"?
Because they change the nature of the game.

>> No.4570045

SNES all the way. The only negative mark against it is the gimmick levels and theres not many of those.

SCIV is better in every aspect. Especially the great soundtrack.

>> No.4570058

>>4570045
t. retard

>> No.4570413

>>4568790
First time I unironically agreed 100% with a ranking here.
I haven't played SNES X yet though,
am I missing out?

>> No.4570525

>>4570036
How so? You still have to use platforming to not die to the things you consider "gimmick".
>>4569948
>significantly
Not really, it's smaller, but the enemies it lacks from Rondo aren't that many, and are often ones that didn't even appear that much on Rondo.
>>4570413
You should at least try Dracula X, especially if Rondo is your favorite. The hate it gets is mostly a meme, because in the old days, when people couldn't play Rondo of Blood, Castlevania fans (and western fans in general) had this inferiority complex about getting the "Bad port" of Rondo of Blood. Eventually, more people started playing Rondo (either via emulation, Wii, or PSP), and realized Dracula X is a completely different game, but some kept perpetuating the "bad port" thing, and some still insist that the game is somehow bad. It's really good, and one of the most difficult 16-bit Castlevanias.

>> No.4570551

>>4570525
>but the enemies it lacks from Rondo aren't that many

>RoB total enemy count: 52
>XX total enemy count: 22

Not to mention several of the enemies lack animations and movesets from RoB when they do re-appear in XX.

Next time don't speak up on topics you know sh*t about, lad.

>> No.4570565

>>4570551
Where are you getting these numbers from? Seems you're making that up.
I know some of them have been removed, like that hobo-looking man that does kung-fu sort of moves, but most of the enemies (medusa heads, knights, skelletons, etc) are still there.
Also, Dracula X has a handful of new bosses.
But the real reason why DX is a new game is the levels. None of the levels are a copy of the Rondo levels. Even the first level, while having the same location, is completely different in terms of graphic assets, layout, design. New stuff, 100%.

Anyway, I still don't get why some people are still so militant about defaming Dracula X. I mean, I'd understand it if they also hated Rondo, but loving Rondo, having it as a favorite, and loathing DX? Seems a bit weird.

>> No.4570586

Isn't the meme to say that the most difficult one is the best?

>> No.4570592

>>4570586
Used to be. But nobody really wants to say Haunted Castle is the best.

>> No.4570643

>>4570565
>Where are you getting these numbers from? Seems you're making that up.
I counted the sprite groups from the following site. You can check them for yourself to verify my claim.

https://www.spriters-resource.com/fullview/5442/
https://www.spriters-resource.com/turbografx_16/cvrob/sheet/10322/

>Also, Dracula X has a handful of new bosses.
New doesn't necessarily mean better. Plus RoB has more bosses anyway. The only one that's an improvement is XX's Dracula, because in RoB he is pathetically easy.

>But the real reason why DX is a new game is the levels. None of the levels are a copy of the Rondo levels. Even the first level, while having the same location, is completely different in terms of graphic assets, layout, design. New stuff, 100%. Anyway, I still don't get why some people are still so militant about defaming Dracula X. I mean, I'd understand it if they also hated Rondo, but loving Rondo, having it as a favorite, and loathing DX? Seems a bit weird.
True. Though, again, XX's more bullshit new level designs may not sit well with some people. In the NES games, levels were generally challenging but fair, however in XX the stages can get cheap and stupid. Really, the only thing XX does objectively better than RoB is the graphics. Everything else feels like a straight downgrade from the original game. Rondo fans may take it as an insult the same way a Mariofag would get pissed over a shitty Super Mario World romhack.

>> No.4570663

>>4570643
>I counted the sprite groups from the following site. You can check them for yourself to verify my claim.
Thanks, yeah the amount of enemies is significantly lower, though it's not as noticeable since many of these only appear once in Rondo. I'm counting less than 52 enemies, but it's around 40 total, and XX has 20, it's admittedly more than I thought.
>New doesn't necessarily mean better.
I didn't say better. If we're going to be subjective, I actually do prefer Rondo of Blood over XX; I just don't understand people who hate one and love the other since in the end I think they're not that different, XX feels like a sequel.
>XX's more bullshit new level designs may not sit well with some people. In the NES games, levels were generally challenging but fair, however in XX the stages can get cheap and stupid
I thought XX's level design is a lot like the NES games actually. I don't think there's cheap stuff, the game gives you plenty resources to overcome the obstacles.
I wouldn't go as far as comparing a polished late 4th gen Konami game to a shitty SMW romhack.