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/vr/ - Retro Games


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4566431 No.4566431 [Reply] [Original]

PlayStation is the best retro console. Superior 2D performance while bridging the gap to 3D. Library introduced many great new IPs still in use today.

>> No.4566437

I too love load times and unfiltered, shimmering textures.

>> No.4566440

>>4566431
Jack of all trades, master of none.

N64 had superior 3D games while Saturn had superior 2D games. Not that you'd know, since you were just a single-system peasant.

>> No.4566445

>>4566440
Never played the Saturn. Started on N64 and moved on to the PlayStation shortly after.

>> No.4566447
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4566447

>>4566431
Agreed, still my favorite console, and library. I see you are man of taste op.

>> No.4566468

>>4566440
Actually, on second thought, I’m a pretty stupid faggot. Disregard my post.

>> No.4566481

Although I agree with OP, this still feels like a bait thread. Isn't that weird? But yes, the Playstation along with the NES are the two retro consoles that so completely dominated video gaming it's hard to take criticism of them seriously.

>> No.4566485

>>4566440
More like N64 only has good 3D games (with a couple exceptions) and Saturn only has good 2D games (with a couple exceptions) and Playstation has both

>> No.4566518

>>4566431
What ips?

>> No.4566546

>>4566518
WipEout, Crash Bandicoot, Gran Turismo and Tomb Raider just to name a few.

>> No.4566549

>>4566546
Most are done

>> No.4566558

>>4566485
Beg to differ, N64 has some of my favorite 2D games (Bangai-O and The New Tetris, my favorite version of Tetris), and Saturn has Panzer Dragoon Zwei.
Playstation is just an OK console. It has good games, but I can hardly think of any of my all-time favorites being playstation games.

>> No.4566560

>>4566546
>Wipeout
Not PS exclusive
>Crash
Poochie the dog
>Gran Autismo
Fair enough, that one is the only Sony IP on your list
>Tomb Raider
not PS exclusive

>> No.4566576

>>4566431
Most ps1 franchises started on Nes or elsewhere. Most ps1 franchises like twisted metall are done.

Silent hills and metal gear soild are wrapped up. Konami only expressed reviving Castlevania but not the IGA way.

Final fantasty isn't a rpg anymore.

Pa rapa dead. Crash is multipaltfrom now and owned by activistion. Getting a switch port for the remakes of ps1 games.

s.filter is dead. Spryo died. I could go and on.

>> No.4566581

>>4566560
lol I agree Crash is the worst character ever but the games are good. Wipeout is mediocre as fuck with shitty delayed floaty controls, F-Zero's inferior retarded cousin. Gran Autismo sacrifices fun driving for realistic cars. But just because Sony/Playstation doesn't have any real IPs except for like Ape Escape it's still a great console with lots of great games.

>> No.4566589

>>4566560
That's like saying Metal Gear Solid and Halo don't count because they're multiplat

>> No.4566594

>>4566576
yeah, it's sort of sad to see so many great things go south. but the originals still exist.

>> No.4566598

What are some psone hidden gems?

>> No.4566604

>>4566598
this thread >>4542717

>> No.4566605

PS1 was by far Sony’s best designed console in every possible way.

>> No.4566735

>>4566560
>Library introduced many great new IPs still in use today.
I never stated they were exclusive.

>> No.4566793

>>4566431
If a Sony console is in your top 5 consoles list you may as well just kill yourself.

>> No.4566795

>>4566793
As opposed to Sega or Nintenbaby shit?

>> No.4566809

>>4566431
It's my second favorite behind the nes

>> No.4566813

>>4566795
What do you have against good videogame developers, bro?

>> No.4566835

>>4566813
Manufacturers you fucking retard.

>> No.4566847

>>4566835
Look either you can drop the attitude RIGHT NOW or I will take matters into my own hands. DON'T TICK ME OFF

>> No.4566930

>>4566431
OP, PS3 is the best.

>plays ps1 off harddrive (no switching disks)
>plays ps2 off harddrive (no switching disks)
>memory card manager
>wireless controller
>runs emulators
>play ps1 via HDMI

I think collectors would have to be stupid to not scoop up a few ps3's when it gets discontinued/enters that pawn shop purgatory of "not new enough to be good not old enough to cash in on retro"

Honestly bros, wii and ps3 will be retro gaming for the next 10 years.

>> No.4566943
File: 2.69 MB, 3264x2448, 1492176197698.jpg [View same] [iqdb] [saucenao] [google]
4566943

>>4566431
>NES
>SNES
>N64
>GB/C/Advance
>Genesis
>Saturn
>Dreamcast
>Playstation
>PS2

>all have a dozen or more godly titles
>hating any of them
I WISH I had them all. We will NEVER have it that good again. You know that right? PC gaming destroyed it all.
If you're a fan of videogames as they were and were always meant to be, only one target should draw your fire.
The one that popularized internet social networking faggotry.
The one that invented "expansion packs" which were the grandfather of lootboxes.
The one that put graphics over gameplay.

>> No.4566948

>>4566943
yeah, you're probably right.

>> No.4566952

>>4566431
I vastly prefer 4th gen consoles, particularly the MegaDrive and PC-Engine.
If you count Neo Geo as a console then that probably tops them all.
PS1 is pretty good as well, though. But I mostly like it for the 2D games in there.

>> No.4566959

>>4566943
>"expansion packs" which were the grandfather of lootboxes
that doesn't make any sense
also Starcraft: Brood War is probably better than your favorite game

>> No.4566976

>>4566431
PS1 3D graphics have aged horribly though, most SNES games look better now. Whereas many 3D PS2 games are still very easy on the eyes.

>> No.4566986

>>4566943
PC gaming was fine doing its own thing, until Xbox and Steam killed it anyway.

The real thing that ruined gaming was Sega and Nintendo fucking up allowing Sony to take over the market desu.

>> No.4566996
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4566996

>>4566959
But it does make sense.
We were fine when we got an entire game and that was it.
You bought Gran Turismo 2?
You bought ALttP?
You bought Donpachi?
You bought Streets of Rage 2?
You got it. All the bugs and quirks included. That was the soul of the game. It was fun to find these breaks and even to use them to beat the game.
Games were hard, there was no autosave because there were no fucking HDDs in consoles.
There has naver been anything as legendary as Contra, Castlevania, or Sonic 2, or Mario 3, or what have you on PC.
PC has one claim to fame. Graphics. Which arcades clearly outperformed throughout the 90s BTW.
FFIV holds more reverence than fucking Baldur's Gate or Torment(aka I'm a hobo fighting bad guys with discarded trash)for a good reason. There's soul in the JRPG that the WRPG will never touch.
That's why you never hear a Torment song in a VG OST thread. You hear THIS-
https://www.youtube.com/watch?v=Q0WdQDPRwb4
FFVIII is to Torment what methamphetamine is to heroin.
And that's just the RPG example.
PC couldn't even DO fighters, platformers, or proper shooters. The whole thing was a hardware showcase and nothing more. No soul, no guts, no spine-crushing difficulty or user-friendly ease.

Just that faggot "fatality" and his pals.

lol starcraft
Starcraft(any) vs. Contra Hard Corps
Starcraft(any) vs. Advance Wars FFS
What does it say that the main use of modern GPUs is for getting drug money? Your faggoty bullshit ruined an artform.

>> No.4567000
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4567000

>>4566976
>aged
not a thing
>most SNES games look better now.
if they look better now, they looked better back then
>Whereas many 3D PS2 games are still very easy on the eyes.
no more or less than they were back then

the closest example I can think of of real'aged' graphics is people using HDTVs that make old games look super sharp and pixelly and people using monitors that make old PC games look pink and baby blue
>>4566986
PC's golden age was delayed compared to consoles', it was mostly shit during the '80s, got better in the early '90s, then got really good in the late '90s and early '00s before everything started declining.

>> No.4567002

>>4566996
Why do you hate PC so much? Consoles and PC weren't even competing with each other in retro times and specialized in their own things. Did a PCfag rape your sister?

>> No.4567012

>>4566996
You're the biggest faggot I've ever seen on this site.

>> No.4567016

>>4566996
None of that explains your attempt to draw an equivalence between expansion packs and loot crates you silly goose.
>Games were hard, there was no autosave because there were no fucking HDDs in consoles.
Actually autosaving was part of the challenge in a lot of PC games, due to perma death or other irreversible consequences. Something you wouldn't need explained to you if you were actually experienced with what you're talking about. Having save files and quick save features is what made a lot of WRPGs savescummy cancer. btw you don't have to convince me when it comes to that, I strongly prefer JRPGs as well, with a few exceptions. FFVIII is pretty meh though.

>Just that faggot "fatality" and his pals.
Q3A is a masterpiece.

Contra Hard Corps is a great game but I still prefer Starcraft. Advance Wars is a good game, not great. Japanese strategy games are rarely as good as their western counterparts.
>What does it say that the main use of modern GPUs is for getting drug money? Your faggoty bullshit ruined an artform.
you still haven't explained how lol. Really what I observed is that the multiplatformization of gaming is one of the main things that started killing it. The point wh en consoles became nothing more than weaker PCs in 7th gen (except handhelds, which are the only gaming platforms that are still great) is when gaming really started going downhill

>> No.4567040

>>4567000
PS1 3D graphics looked good when 3D graphics were still a novelty. After the novelty wore off and we got exposed to smoother 3D graphics, PS1 3D graphics look quite awful while SNES era 2D graphics have aged better in comparison.

>> No.4567043
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4567043

>>4567002
Because PCs are shit-tier, creativity wise.
Because Steam set the modern gameplay format.
Because the only games worth playing today are from a time when what you say is true and console/arcade gaming was on another plane from PC trite.
Because games like Vanquish got overlooked for games like Call of Duty: I Am a Gigantic Faggot.
Because Samus Returns didn't make me ragequit.

>>4567016
>None of that explains your attempt to draw an equivalence between expansion packs and loot crates you silly goose.
Stop being an idiot. The father of DLC leads eventually to microtransactions and gambling.
Even with bugfixes and updates, it naturally promotes laziness. Who gives a fuck about getting it right the first time, when you can just update it later?
PC gaming started this faggotry. A modern AAA title has so many bugs when it's released that, if it came out without the ability to patch up the bullshit, it would be considered a broken pile of fuck. Those of us who didn't have parents who would buy us a Voodoo dildo settled for out "inferior" consoles and arcades(which again, graphically destroyed PCs).
Now that consoles are nothing more than gimped PCs, to have console gamers chewing each other out on who was best...

PS1 had FFVII and Gran Turismo. What did PC have?
Saturn had Nights and MvSF. What did PC have?
N64 had motherfucking OoT and Goldeneye(FPS done right, with pizza and friends and without cheeto dust encrusting your ballhairs). What did PC have?
There's no soul left. Even Zelda is now a WRPG clone. Shit just put the Master Sword into Skyrim and make it a DLC.

No, we who bought these hunks of plastic and circuits need to stop berating each other. We've all lost what we had.

>> No.4567049

>>4567043
>N64 had motherfucking OoT and Goldeneye(FPS done right, with pizza and friends and without cheeto dust encrusting your ballhairs). What did PC have?


You do know that Quake 2 happened on PC at the same time right?

>> No.4567050

>>4567043
>N64 had motherfucking OoT and Goldeneye(FPS done right, with pizza and friends and without cheeto dust encrusting your ballhairs). What did PC have?

Ahh so the game is automatically good just because you have nostalgic memories of it due to your then-existing social life.

You might want to go and look up some real hardware footage of Goldeneye in multiplayer, that was literally single digit framerate for 90% of the time. You only ate it up back then because you didn't know better.

>> No.4567052

>>4567049
Who gives a fuck about Quake 2? Quake 2 fans? Oh ho ho! Look out.

>> No.4567059

>>4567052
So is it a matter of popularity? Make your mind already. Because in that case Call of Duty is the best shooter ever made.

Quake 2, as much as I find quake utterly boring, is mechanically superior to Goldeneye in every single damn way.

>> No.4567061

>>4567059
No, it's a taste perspective. Who gives a fuck about Quake 2?

>> No.4567062

>>4567050
>You might want to go and look up some real hardware footage of Goldeneye in multiplayer, that was literally single digit framerate for 90% of the time.
https://www.youtube.com/watch?v=j53KP79g5Wk

single digits huh

>> No.4567068

>>4567062
>3 players

https://www.youtube.com/watch?v=aNRC4UD6A6g

>> No.4567070

>>4567043
>Stop being an idiot. The father of DLC leads eventually to microtransactions and gambling.
that's only with degeneration. You can't fault something good for eventually going bad, you can literally do that with anything that eventually rots. Expansion packs used to be packed full of content and were not delayed fixes to broken on release games (which is unfortunately the standard nowadays, either that or paid open betas where they use the playerbase to bug test before they finally 'release' it even though it's already out). It's comparable to a console sequel like the NES Mega Man games. All 6 games used the same exact engine. They were practically the same game...just with a whole new set of content. That's what expansion packs were in the late 90s and early 00s.
>PC gaming started this faggotry. A modern AAA title has so many bugs when it's released that, if it came out without the ability to patch up the bullshit, it would be considered a broken pile of fuck. Those of us who didn't have parents who would buy us a Voodoo dildo settled for out "inferior" consoles and arcades(which again, graphically destroyed PCs).
True, but it doesn't make sense to get mad at PC gaming just because something bad started in it. It's like hating consoles for licensed shovelware just because Atari happened to start it.
>PS1 had FFVII and Gran Turismo. What did PC have?
Odd choices to represent PS1, especially Gran Turismo...i don't know. why not Civ II and Lemmings
>Saturn had Nights and MvSF. What did PC have?
Worms and Age of Empires
>N64 had motherfucking OoT and Goldeneye(FPS done right, with pizza and friends and without cheeto dust encrusting your ballhairs). What did PC have?
Doom and Quake?

>> No.4567076
File: 1.93 MB, 4240x2120, Megadrive.jpg [View same] [iqdb] [saucenao] [google]
4567076

>>4567059
>is mechanically superior to Goldeneye in every single damn way.
A PC is technologically superior to a 60s rock and roll band, but no PC beats a good ol fashioned drumkit.
https://www.youtube.com/watch?v=p13yZAjhU0M

All those shiny little doohickeys mean fuck all without soul, and what does MODERN gaming lack? Soul.
You don't play PUBG and get a rush that'll give snorting a line of coke a run for its money. Beat Dracula in Dracula X. That's soul.
And then there's aesthetic. Look at this goddamn thing. It's called a MEGA DRIVE.
Not Commodore 64 or Windows 95 or whatever.

MEGA
DRIVE
It's got soul.

>> No.4567079

>>4567076
>Why is it good?
>UHHH BECAUSE IT... IT HAS SOUL!!!!!
>OH, AND AESTHETICS!!!!!

Why are you such a massive nostalgia faggot. Just cope with the fact that you dislike video games nowadays and move on with your pathetic life.

>> No.4567081
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4567081

>>4567068
>moving the goalposts
Still doesn't run at single digits. This is what single digits looks like (albeit for PD), and it was created by literally trying to push the game to its absolute limits (high res mode + 4 player + 8 bots).

>> No.4567083

>>4567076
>MEGA
>DRIVE
>It's got soul.
lol you're one of those people who's actually influenced by TV ads aren't you? I know you have to exist otherwise they woudln't keep making them but it's still funny.
>>4567059
Goldeneye and Quake 2 are both good, but 2 is the weakest in the trilogy. Goldeneye has a good singleplayer campaign and shit multiplayer. Quake 1 has great singleplayer and great multiplayer. 2 has good singleplayer and the worst multiplayer in the trilogy. Q3A is top 3 best multiplayer games of all time. I'd say it probably goes
Q1=Q3>Goldeneye>Quake 2

>> No.4567085

>>4566431
I think the atari VCS is the best retro console of all time.

>> No.4567090

>>4566793
hmmm ps2 is pretty high up there.

top five
1-atari 2600
2- genesis
3- saturn
4- nes
5- xbox 360

okay .. you're right

>> No.4567091
File: 122 KB, 257x253, MOHU.png [View same] [iqdb] [saucenao] [google]
4567091

Pic related, while having a flawed and tackled on multiplayer mode is vastly superior to both Goldeneye and Quake in terms of single player.

Nintoddlers will obviously disagree, and to a lesser degree those who prefer PC and are simply unacquainted with the game. What a great little pleb filter.

>> No.4567092

>>4566930
>not playing on original hardware to avoid glitches
>not playing on a CRT to avoid input lag

yeah, good look with you jrpgs weeaboo.

>> No.4567093

>>4567091
I'm extremely skeptical because of 3 acronyms: EA PS1 FPS, but I"ve never played it so you may be right lol

>> No.4567094

>>4567091
>is vastly superior to both Goldeneye and Quake in terms of single player.
I'm a big fan of the Medal of Honor series, but lol no dude.

What's with Sony fans and overstating the quality of their exclusives? MoH is no Quake, and Spyro is no Mario 64. Why do they need to make these false claims, when the PS1 genuinely had other genres that it excelled at?

>> No.4567095

>>4566952
curious, do you really think the NegGeo beats the others for game play? just curious. im not huge into fighting games and while i like the neogeo i wouldnt even put it in my top ten

>> No.4567096
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4567096

>>4567079
>Why are you such a massive nostalgia faggot.
Because old shit has some spirit. I might be a faggot a bit about 90s PC titles, but it's where they led us that pisses me off.

It's fucked that there's no way for me to play Shadows of Mystara except piracy or some Steam-like faggotry. There's no arcades here anymore. You know how many fucking quarters I have sitting around the house doing nothing?
Where's the spirit and the rush? It's like how opiates are now killing more people than any other drug. The shit-show has become the best-seller.

What the fuck happened to Cool? Consoles all look like random consumer electronics, shades of dark gray or black. Like PCs. They have pretty lights and all this multimedia faggotry.

It's like this. PC gaming is the same as it was in 1999. Console gaming is now PC gaming and outside of Japan, arcades are a complete novelty.

How can I, a PS1 fan, hate on the Saturn or N64? They both kick ass and have soul.
Duke Nukem is the closest PC has to a mascot. Holy fuck. An alcoholic Guile rip-off.

>> No.4567097

>>4567083
old school gamer, i preferred the snes back in teh day but seriously the genesis has better game play.

go play fire shark and clense your soul

>> No.4567103

>>4567079
the difference is not necesarly nostalgia.
the heart pounding action while your enitre focus is on not dying, with instant reaction time on retro games is a huge factor for shmup fans and genesis fans.

its not a feeling you can rival on modern systems

>> No.4567105

>>4567094
List those jarring flaws of MOH then, I'll wait.
>>4567093
It has a proto-dual analog control scheme but I never liked it. You alternatively basically use dpad to move and turn around and shoulder buttons to strafe. You have a dedicated aim button that brings up the crosshair and lets you fine tune your aim, and it works extremely well that way.

Game truly shines at all the tiny technology moments and Kojima-like attention to detail. Enemies will dive on grenades, gestapo dogs will pick them up and bring them back to you instead. Enemies will run away screaming from you if you whip out a panzerfaust in close environments. Enemies actively strafe themselves, take cover behind corners, go prone.. it's simply a joy to play.

To top it off it has gorgeous, dark atmosphere thanks to a nice color palette and OST, plus guns have weight and oomph to them. Give it a chance sometime and you will like it.

>> No.4567108

>>4567097
I wasn't hating on the genesis, just laughing at that guy's shitty 'argument'
>>4567096
>PC gaming is the same as it was in 1999.
you wish. I wish
>Duke Nukem is the closest PC has to a mascot. Holy fuck. An alcoholic Guile rip-off.
PC doesn't have a mascot because it's fucking PC. It's not all connected to one proprietary brand like a console is, they're PERSONAL computers, largely independent. Your love of mascots was in line with my observation that you like advertisements I suppose. The closest thing modern gayming on PC has to a mascot, Steam's le based GabeN

>> No.4567109

>>4566431
does anyone else get pissed that raiden on ps1 doesnt support the analogue sticks?

>> No.4567115

>>4567105
The original MoH is a bit too janky and slow for my tastes. It had a great cinematic feel for sure, and decent gameplay variety, but I don't think the level design was really done justice. Underground was an improvement IMO, but the series peaked with Allied Assault.

>> No.4567129

>>4567103
That. Right here.
I want this, NOW. I shouldn't have to revisit consoles that are over 30 years old to get this sensation. The PS4 and latest Xbone are damn near supercomputers that COULD present games at the utmost point of this sensation.
A good game should give you a coke rush or something near, or a true sense of existing within the game, that makes even the best drugs seem fake. Games used to give us this without taking us into hell like drugs. That's why people love them. And there was soul or spirit in this.
When I first played OoT, long before nostalgia could be a thing, the music alone gave me a sense of belonging. The game was something that felt alive. I never got that from any PC game in the 90s. They were always more focused on tech. Even Diablo which wasn't that big a deal.

Doom on consoles always seems like suckage for a reason. It's not because the console sucks. It's because Doom is a poor-man's Contra. And you know it as a console gamer when you play it. The fuck is this demon shit? Look at them trying to scare all the boomer parents with satanic imagery.
lol SOOOO BADASS.

>> No.4567137

>>4567129
More people played Diablo 2 at the same time at any given moment in time than OoT. And that stands for this very moment right now while I type this.

>junky analogies

Maybe coke stops working because you've been taking it every damn day for 20 years now. Stop for a year and come back, a clean stop with no playing, no reading about it, no talking about it, no 4chan. You would be suprised.

>> No.4567147

>>4567129
It's funny because I mostly agree with you, especially the OoT part, I just disagree with you directing your bitterness towards PC gaming. Especailly OoT. The final boss with the music was and still is an indescribably captivating experience, and the 3DS version kinda fucked it up if you ask me. Generally, Japanese game composers just focus on making catchy tunes, which is why Japanese games generally have the better soundtracks. A lot of western composers are too focused on ambience and 'cinematic' music, though there's definitely room for ambient music in video games.
Play Heroes 3, Starcraft, Age of Empires II, Morrowind, if you want to experience a PC game with great tunes, though I feel you're a bit too closed-minded to try it.

>Doom on consoles always seems like suckage for a reason. It's not because the console sucks. It's because Doom is a poor-man's Contra.
?????????????????

but I agree with your main point. It's crazy we have this super powerful hardware and people are playing shit like DotA or PUBG for action games instead of high octane shit like Quake or Contra
Dark Souls is actually good though

>> No.4567161
File: 38 KB, 512x480, 1154145523509.jpg [View same] [iqdb] [saucenao] [google]
4567161

>>4567137
But what from Diablo 2 means anything?
>Creepy enemy thread
Dead Hand
>music thread
Take your pick.

Are there threads about the various characters in Diablo 2 that Link gets? Hell, just OoT Link holds people's attention. People CARE about Link. No one gives a fuck about some random cunt you pick, or even Diablo himself. Ganon is far more interesting, and more badass.

That's what I mean about soul. People actually care about Uematsu and his songs. People care about Koji Kondo's work and where he got his inspirations.
No one gives a single fuck about the composer for Deus Ex or Duke Nukem or Diablo. It's background noise at best.

Far more people know about the creator of Earthwork goddamn Jim than Ultima. Why? Because EWJ has more soul. It's more interesting.
There's a reason only spergs care about games based on numbers. Only spergs get off to numbers. The rest of us need some actual flesh.

Diablo 2 is how many ova a woman has.
OoT is actual fucking pussy.

>> No.4567165

>>4567161
>No one gives a single fuck about the composer for Deus Ex or Duke Nukem or Diablo. It's background noise at best.

PC guys are typically, due to their age, a bit more stoic and mature than console kids. They don't need to run their mouth and drop autistic names to appear credible for their opinions. With that being said, they also don't need to talk about the OST, Soul and a literally devoid of personality character such as Link when trying to describe why a game is good.

DEHR OST is one of the better soundtracks of this millennium so far.

>> No.4567169

>>4567161
A lot of that is hipsters retroactively creating an epic 'gamer' culture centered around first-party Nintendo titles and namedropping things associated with them, like the names of the composers. You're comparing apples to oranges with OoT and Diablo II anyway.

>> No.4567173

>>4567165
>PC guys are typically, due to their age, a bit more stoic and mature than console kids
lol my fellow pc master race bro

>> No.4567175

>>4567173
Don't feel offended friend, unless you do.

>> No.4567179

>>4567147
>>4567137
exactly.

this is why so many guys are into shmups now.


its the most basic
"fucking find out how to quickly beat this game!" thing

im gonna guess you both grew up on the NES

The way the NES hooked us was making us have fun exploring "worlds" and not just getting high scores.

but it maintained the absolute high of fast movement and skills preventing you from death.


the entire point of retro gaming in my opion is the superior part of old technology.

we no longer have games that keep you on edge for 15-30 minutes where you are absolutely afraid of dying every 2nd becaues you will need to start again

>> No.4567180

>>4567175
That was a good joke

>> No.4567182
File: 132 KB, 437x368, live free or kill.jpg [View same] [iqdb] [saucenao] [google]
4567182

>>4567147
Dark Souls is famous BECAUSE it's that shining beacon in the darkenss of bleh, though.
I loved GTAV, but I've zero desire to ever play it again.
I'm on my 3rd playthrough of FFV right now. It's great. Stupidly simple yet so full of spirit. The enemy sprites on RGB are particularly beautiful. Backgrounds are a bit simple but that at least helps the sprites pop out a bit.
Simple 30 second song loops that should, by nature, bore me after the first two loops.
They don't wear.
The only way you make shit like this is if you have soul. And all of the consoles from the late-80s through to the PS3 generation have this. Western included. You look at Metroid Prime. The visuals are mostly Western. And it's got soul.
Hot Pursuit 2 is still awesome shit despite being ancient by almost all standards. It's got far more soul than the 2010 HP game.
I'm not trying to bash on Western stuff.

And PC itself is fine. On PC. But it leaked out. Not because it's better, but because the technology made it easier to be lazy.
And I have to see constant PC mustard posts as if they don't bear responsibility for retro gaming's ills.
Konami gave up gaming because "who gives a shit, pachinko is a better income for us". We'll never get a proper Castlevania collection because people think PUBG is a fucking game and not a way to suck their finances disguised as a game.
And we get shat on for pirating and emulating when our hobby is composed of price gouging.

>> No.4567189

>>4567182
It's merely a logical evolution of things, and like everything it too will come full circle. The problem is that middle market is completely gone, and what used to constitute as a video game would now be merely acceptable as a mini-game or a featured side content of sorts Its either kotaku tier indie pixelated garbage or AAA, and AAA has to feature everything.

Games as you know them require quite a bit of development effort yet are financial clusterfucks in today's world. They are simply unsustainable and will remain so until another decade passes and game development evolves enough for the indie guys.

>> No.4567190

>>4567179
>we no longer have games that keep you on edge for 15-30 minutes where you are absolutely afraid of dying every 2nd becaues you will need to start again
there are ones that try to do it but don't really do it as well as the old stuff, like Binding of Isaac.
I also consider a game like Super Meat Boy a tremendous waste of talent...so close to being a good game like the classics. The controls are flawless, and the level design is mostly great. But the fact that you spawn right where you die, never go back even a little, with infinite lives, fucking kills it, because it just makes you brainlessly brute force your way through each challenging level, dying over and over until you inevitably get through it on one random attempt because you're not getting punish for all of your braindead deaths. but both of those Edmunc McMillen games were SO CLOSE to 'getting' it.
>>4567182
>And PC itself is fine. On PC. But it leaked out. Not because it's better, but because the technology made it easier to be lazy.
And I have to see constant PC mustard posts as if they don't bear responsibility for retro gaming's ills.
desu it was Xbox with it's Halo XBOX live shit that started it.. once PC games like Elder Scrolls started getting made for consoles first and the console developers start makign diet PC games instead of actual console games everything became multiplatform and the only thing you have left is handheld exclusives and the occasional indie title, that's when shit got terminal.

>> No.4567193

Nintendo and Sega started this shit about selling incomplete games and dlc on consoles, so not sure what are you talking about pc ruining anything
Just look at the game boy color and dreamcast

>> No.4567220
File: 17 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
4567220

>>4566447
i like pal menu screen better.

>> No.4567223

>>4567220
I thought blue one from above was full-size ps1 bios and the one you posted was PSone one?

>> No.4567225

>>4567190
You see that's the thing. Once companies dedicated to PC gaming, like Bethesda, found out they could exploit consoles because consoles had HDDs and broadband capability, it was all over. Then Sony and MS of course capitulated. Now even Nintendo, the old dog of the bunch, has done this shit.

And we're all losing. As far as /vr/ is concerned, we lose because of the PC model.
We're a fandom of shmup-lovers, JRPG-tards, speedrunning maniacs...
Everything about our part of the hobby is contrasted with PC gaming which has traditionally been closer to tabletop.

PC gamers loved their numbers and whatever could make their fantasies more realistic(graphics).
Console gamers like speed, music, more linear shit.
Now it's all fucked to hell. Squaresoft is nothing but a publisher now faiap, Konami has sold out to gambling, Capcom(lolwut), and Nintendo is so desperate to capture the PC-heads they missed out on they've destroyed their most prestigious brand and turned it into a Witcher/Skyrim clone and they're selling cardboard to break even. Oh, and SKYRIM(a fucking 7yo game) on Switch oh boy! WHAT TH-
And no game players on any side except people who have no business with a controller in their hands and the CEOs in control of the companies who never actually design shit are winning.

And for me specifically, I have to see thread after thread of idiots bashing each others consoles.
I'd kill for another N64, limited a library as it had. The 64 dumps COOL all over the Switch like a dick with the clap. Wait a minute...

An..Anyway, you get the message.

>> No.4567238

>>4567225
>Console gamers like speed, music, more linear shit.
This actually describes RTS and A-FPS players pretty well, two PC genres.
>PC gamers loved their numbers and whatever could make their fantasies more realistic(graphics).
the realism graphix games rarely coincide with the numbers games. Strategy games tend to have very abstraction-oriented graphics. When Civ V came out with the more 'realism' approach, the opposite of what the previous games in the series did, it attracted tons of casuals who have never touched any other games in the series. And, when it comes to RPGs, console gamers can certainly get in to numbers. I made a post vaguely about this last night >>4564917 about part of why I prefer JRPGs to their western counterparts and why I think the abstraction-heavy numbers games actually tend to be more immersive than games that try to be ''realistic''. Western RPGS, for the most part, are bad attempts at capturing the magic of tabletop games with low-level representations, even though tabletop games themselves rely heavily on abstraction-oriented mechanics and JRPGs actually are closer to this nowadays than western games are. Western games just retain old school tabletop style character sheets, if that.
>I'd kill for another N64, limited a library as it had. The 64 dumps COOL all over the Switch like a dick with the clap. Wait a minute...
The 3DS at least is pretty good so far.

>> No.4567243

>>4567220
It's not a PAL/NTSC difference, as I have a later PAL gray box (SCPH-9002) with the colorful menu.

>>4567223
Looks like early models and the PS one both had a similar menu. Glad they went back to the older gray UI and not the 90s kaleidoscope.

>> No.4567250

>>4567238
>The 3DS at least is pretty good so far.
TRUE, but it being the best actual gaming system for the last 10 years says something about where it's all headed. And I'll bet the Switch is the replacement for it.
I don't think they're going to do handhelds anymore. The Switch is likely their only focus going into 2020.

>> No.4567253

>>4567250
Well the Switch is partially a handheld. If they actually stop doing 3DS or whaever the handheld market would just move over to switch. There's no way they would stop doing handhelds, it's way too commercially successful, especially with Japan's public transportation culture.

>> No.4567261

>>4567253
Yeah but hauling that monster around?
Handheld yes, portable? GTFO Nintendo.

>> No.4567267

>>4567238
>The 3DS at least is pretty good so far.
kill yourself

>> No.4567269

>>4567267
Well, it is actually. It's the one shining light in the darkness.

>> No.4567274

>>4567269
>anything made by nu-nintendo
>good
fuck off back to your shithole

>> No.4567278

>>4567274
I agree, except with the 3DS.
The 3D effect does a huge favor to portable gaming. It makes the screen so much larger than normal and cuts way down on aliasing in games.
Really, the sad thing is they'll abandon the feature completely when it's their best idea since the GC controller.

But that's not retro so let's just end it.

>> No.4567279

>>4566431
>that picture
Why would someone make that picture? Or is it from some Sony marketing campaign?
Also, why are you guys discussing non-retro stuff?

>> No.4567283
File: 269 KB, 768x576, bios_shot1.jpg [View same] [iqdb] [saucenao] [google]
4567283

>>4566447
>>4567220
Both suck big time.
The original one looks like an unfinished GUI, and the PAL one is just boring.
Saturn had the superior bios.

>> No.4567290

>>4566437
And don't forget that lovely polygon jitter.

>> No.4567291

>>4567278
I bet you think the switch is good too, fuck off back to your shithole

>> No.4567296

>>4567291
It is a huge commercial success whether you like it or not.

>> No.4567304

>>4567296
shit like justin bebier was a huge success too, doesn't mean is good

>> No.4567310

>>4567059
>is mechanically superior to Goldeneye in every single damn way.
Lmao that's a laugh. "Mechanically superior"... retard, Quake 2 is one of the worst mainstream first person shooters ever made. Not only was it bad in its own right, it actually managed to shit the bed and undo everything good about Quake 1. Gone were the labyrinthine levels, the weapon balance, the clever secrets and the vastly diverse environments. It was a tedious, ugly shooter with the most generic weapons, enemies and setting imaginable with brain-dead linear levels and non-existent atmosphere. By comparison, Goldeneye was a breath of fresh air that offered a kind of gameplay which had never before been seen, which was so influential it even influenced PC developers. Don't even pretend that shit was good mechanically or otherwise.

>> No.4567327
File: 2.72 MB, 800x448, sm samus 2.webm [View same] [iqdb] [saucenao] [google]
4567327

>>4567291
No, I do not. It's WAY too big, too ugly, and offers nothing. It's a gimped Nvidia Shield with a half-assed Elder Scrolls game disguised as a Zelda title as its claim to fame.

I love the 3DS because it can play DS stuff(Contra 4 anyone?) on a proper screen, and it has some really great shit in its own right(Bravely Default is the closest we've gotten to a Final Fantasy game since FFX).
The New3DS(which I have) is also apparently a damn fine Retro emulation system, but I haven't hacked mine. The screens are fantastic though.
I have 20 games total, between DS and 3DS, which is more than enough for the system to be valuable.

But of the big 3 consoles? I haven't even considered buying them. And the only thing I play on my PS3 right now is GT6.
That's how dead modern systems are to me, and I've always been a console game player at heart. It's very disappointing that Steam gets more love from me than Nintendo outside of handhelds.
Hence my rage ITT. I couldn't care less about graphics. Shaders can go fuck themselves IMO. 4K? HDMI? Big deal. Contra on my Wii over component on 480i kicks HDMI's ass right back to China. An I seriously, no bullshit, cannot think of a better-looking modern game, than Super Metroid, A Link to the Past, or Castlevania Bloodlines over component on the hacked Wii. And that's not just nostalgia because I didn't have a Genesis growing up. Of course SotN or Castlevania Chronicles over PS2/PSP component also looks better than modern shit.
Old-ass technology looks and plays stellar, with no more than the right AV hookup. Assassin's Creed 4K ain't got shit on it. Not to me anyway.

>> No.4567332

>>4567304
Justin Bieber fucked more pussy in a week than you have your entire life and that does mean he is better than you.

>> No.4567459

>>4567274
It's called Newtendo, because they were fully born with New Super Mario Bros. Wii
>>4567095
Arcades are my favorite video games, including fighting games. So yeah, pretty easy to see why I like the Neo Geo. There are many more fun Neo Geo games other than fighting games, they're just the more well known ones; for some reason people really don't dig on that arcade system's library.
The MD and PCE have a lot of made for console games that are very arcadey and fun though, that's why I consider them my favorite true consoles.

>> No.4567465

>>4567459
btw if you are interested in the Neo Geo's library (other than fighting games, but I can include those if you want to) I can easily make a big list of games.

>> No.4567495

>>4567459
>t's called Newtendo
That name sounds positive compared to mine, so nu-nintendo is better

>> No.4567656

>>4567495
But it's shorter eueheueheueh
And has that connection to their "New X" set of names which really characterize modern Nintendo.

>> No.4567705

>>4567094
>What's with Sony fans and overstating the quality of their exclusives
Pretty sure they get it from Nintendo fans, who get it from Sega fans, who get it form atari fans, etc. My First Console Syndrome isn't bound to one specific fandom.

>> No.4567810

>>4567705
At least Sega and Nintendo made good games. What did Sony have? Rape Escape?

>> No.4567816

>>4567810
>RApe Escape
>Naughty Dog
I see now, Sony.

>> No.4567847
File: 56 KB, 500x443, blam-01.jpg [View same] [iqdb] [saucenao] [google]
4567847

>>4567810
this

>> No.4567860

>>4567327
>I love the 3DS because it can play DS stuff(Contra 4 anyone?) on a proper screen
Ew gross. DS games have this atrocous bilinear filter in place when played on 3DS

>is the closest we've gotten to a Final Fantasy game since FFX
What is Lost Odyssey?

>> No.4567889

>>4567860
You sure it's a filter and not just shitty blurry low res display.

>> No.4567897

>>4566431
the 3D games don't hold up very well. since the ps1 didn't launch with analog, devs had to design many of their games with the original controller in mind so many games felt like mario 64ds. having dual analog was pretty much pointless because very few games even used it and it wasn't even for camera control.

>> No.4567975

>>4567332
Not him but this might be one of the most retarded things I've ever read. If something is successful, that makes it good? So McDonald's is better than a 5 star chophouse because it's vastly more successful? Lol... re-evaluate yourself fagoid.

>> No.4568205

>>4567094
In 1999, as a 12-year-old, I had countless arguments about why my N64 was better than the PS1 (which I actually also had, but preferred the N64), and the one argument I could never really argue against was Metal Gear Solid. They had that, if only for a while.

>> No.4568247

>>4566440
>superior 3D games
Not really.
>saturn
>good 2D games
Compare the Rayman Saturn version to PSX. PS1 clearly wins.

>> No.4568271

>>4568247
Rayman isn't even really an impressive 2D game, look at Silhouette Mirage or Thunder Force V if you want to see Saturn being superior at 2D than the ShovelwareStation.

>> No.4568287

>>4568271
Thunder Force V is amazing but it features polygonal graphics. It also had a later PS1 port (not exactly 1:1 though).

>> No.4568297

>>4568247
Not him and the PS1 is a great console but he's right, it doesn't do either 3D or 2D particularly well. The fact is, when you look at the 3D games, they just aren't as advanced as what was produced on the N64. Games like Majora's Mask or Perfect Dark simply would not be possible on the PS1. There is something to be said for the N64's limited texture cache and cartridge format, but by the same token, the PS1 has severe problems with clipping, polygon jitter, texture warping... it can't even produce straight lines. The N64 is the only console of the generation capable of producing an actual, stable 3D image, and the N64's poly count blows PS1 out of the fucking water. Limitations aside, the console is basically 3x more powerful.

On the flip side, while it has many good looking 2D games, when you compare multiplat titles on PS1 to Saturn, the PS1 versions are almost always gimped, usually with fewer frames of animation and the like.

Like I said, PS1 is a good console, but to posit that it has better 3D graphics than the N64 or 2D than the Saturn is simply laughable to anyone who's actually educated on the subject.

>> No.4568323

>>4568247
Earthworm jim 2 looks better on saturn than psx

>> No.4568678

>>4566943
>Expansion packs = loot boxes

Who dropped you as a baby?

>> No.4568709

>>4566431
>Superior 2D performance

Couldn't even run Neo Geo games from 1990 without butchering the framerates.

And then there's the fucking loading times.

System has aged TERRIBLY.

>> No.4568741

>>4567161
dude. i really dig your "older games have soul n spirit" cause im a retro gamer. i wont play anything past saturn (except for a handful of DC games) and i really like your shitting on pc for what looks to be just the very sake of doing so (cause some of your "pc sucks" arguements are shakey at best.) but why not just use a pc... a modern one.. to emulate those badass soul mammajamma games? thats what i do. i totally feel you that new shit sucks (im 37, i piss all over the new generation of gamers that dont remember seeing the wizard on a theater marquee or will never know what that mario/zelda cereal tasted like) but pcs at their very nature are fuckin versatile. you can play new games, you can play old games, you can check your stock quotes and look up porn. fuck man, the options you have in this new age

>> No.4569176

The PSP with GBA and NES roms is perfect.

The PSP has some of the best Playstation 2 games as well.

>> No.4569184

>>4568741
BAck to Red dit.

>> No.4569189

>>4569176
To add. I find the PS1 and N64 to have aged worse than other generation consoles. Mainly because the PS1 had such a terrible resolution and N64 such empty levels.
That does not change the fact that they spawned many good franchises though, that later consoles often build upon.

But if you play the SNES for example everything just looks better and feels more finished.

>> No.4569306

>>4569189
I agree with you. The resolution on ps1 is complete shit. Most 2D games will always look just as good upscaled since the art styles are so simplistic, but this is not true for 3D games. Another reason why emulation is good since you can at least make some stuff look much better than intended (providing you don't emulate stuff on a potato)

>> No.4569316

>>4569189
>>4569306
PS1 games often had a higher resolution than N64 though. Virtually every N64 game is 320x240 (Expansion Pak modes aside), while PS1 had many games that ran at 512x224.

On the other hand I thought PS1 games have more empty levels than N64.

>> No.4569668

>>4567465
I gre up with the 7800 and moved straight into the SNES, so if you have any good NEO-GEO games that aren't fighters, hook an old man up.

If you have any fighters that consist of mostly cute girls, post them too.

>> No.4569674 [DELETED] 

>>4569668
>any good NEO-GEO games that aren't fighters
LOL GOOD LUCK WITH THAT

>> No.4569691

>>4569184
ive actually never been to reddit

>> No.4569704

>>4569674
Global Rule 2
>>4569668
I don't care about le cute girl meme so can't help you in that regard, I only focus in game mechanic fun.

Anyway, the games. Have a bunch, I don't want to overwhelm you at first:

SHOOT'EM UP
Strikers 1945 Plus
Blazing Star
Pulstar
Metal Slug series
Sonic Wings / Aero Fighters series
Shock Troopers series

PUZZLE
Magical Drop series
Puzzle Bobble series

OTHER COOL STUFF
Windjammers
SpinMaster
Super Dodge Ball

>> No.4569706

>>4569691
It's much, much better than 4chan.

>> No.4569713

>>4569704
*focus on
Fuck me.

>> No.4569724

>>4567040
>aged

>> No.4569746

>>4569706
is that true?
i remember when vr became a new board. i think it was in 2013. cant remember. this place used to be awesome tho

>> No.4569748

>>4569706
Why would you post here then?!

>> No.4569756

>>4569706
Not if I can't post anonymously.

>> No.4569952

>>4569746
Everything is better than 4chan. Thank god Clover started supporting 8ch.

>> No.4570016

>>4569952
>tfw 8ch*n's /vr/ board is dead as shit

>> No.4570031

>>4570016
It's more functional and the site is less shit. Just because this place is popular it doesn't mean it's good.

>> No.4570308

>>4566431
>Superior 2D performance

that crap console doesnt even have any 2D performance. All the 2D games are running on 3D engines. Which is why they all felt like cheap shit. GO home fuckaroo banzai.

>> No.4570410

>>4570031
What's the point of going somewhere "good" if there's no one to talk to? The reason I'm still on 4chan after all these years is because this is the only place that allows anonymous posting and has decent traffic.

>> No.4571331

>>4570410
Post dick

>> No.4571347
File: 79 KB, 600x450, MetalJesusRocks-Game-Room-Tour-400-PC-Games.jpg [View same] [iqdb] [saucenao] [google]
4571347

>>4566598
Now these aren't PS1 games per se, but how about Duke Nukem 3D or Diablo II? They're some real hidden gems, lemme tell ya.

>> No.4571467

>>4566440
>Jack of all trades, master of none.

Often times better than a master of one.

>> No.4571538

>>4567223
It was originally used in some of the PAL models, but all PSOnes use the grey one.

>> No.4571853

ITT:proof that truth hurts

>> No.4571857

>>4571347
Duke Nukem and Diablo are on PSX.

>> No.4571987

>>4568297
>The N64 is the only console of the generation capable of producing an actual, stable 3D image

At the cost of a blurry image running at 15~20 FPS in most cases.

>and the N64's poly count blows PS1 out of the fucking water

Even though the N64 is capable of pushing far more polygons than the PS1 in the "Turbo3D" mode, Nintendo disallowed its usage due visual degradation and as such N64 games were often polygon starved compared to PS1 games, you can confirm this by checking wireframes in emulators that support the feature.

I love the 32/64-bit era, but N64's 3D capabilities were as bad as PS1 or Saturn's, but for different reasons, the first home console with acceptable 3D performance was the Dreamcast.

>> No.4572005

>>4571987
5th gen just wasn't ready for polygonal 3D moving games without them looking like ass. But they went for it anyway. The worst thing it's that it's made sub 60fps acceptable even to this day on consoles.

>> No.4572020

>>4571987
>At the cost of a blurry image running at 15~20 FPS in most cases.
I feel this is stereotyping a tad considering it could also be said that your typical 3D PS1 and Saturn game runs at 15-20 FPS except as a pixelated mess.

>N64 games were often polygon starved compared to PS1 games, you can confirm this by checking wireframes in emulators that support the feature.
Eh not really. Your best N64 games tend to have more polygons than your best PS1 games. And the wireframe mode can be pretty misleading. PS1 has to tessellate landscapes with lots of polygons in order to combat texture warping, while N64 doesn't, so this can give the false impression that PS1 games use a lot of polygons as the N64's polygons tend to be concentrated in a small area.

>> No.4572078

>>4571987
>At the cost of a blurry image running at 15~20 FPS in most cases.
If by "blurry" you mean smooth, then yes. You want blur? Play 3D PS1 games where you can't even make out a character's face because of how pixelated it is. Also, you know damn well the average 3D PS1 game ran at a similar framerate or worse. The PS1 port of Doom dips into the single digits, and that isn't even half as advanced as something like Perfect Dark.
>Even though the N64 is capable of pushing far more polygons than the PS1 in the "Turbo3D" mode, Nintendo disallowed its usage due visual degradation and as such N64 games were often polygon starved compared to PS1 games, you can confirm this by checking wireframes in emulators that support the feature.
Again, absolute bullshit. The PS1 could push around 180k, the N64 was capable of up to a million. A PS1 would explode trying to run games like Banjo-Kazooie or World Driver Championship, stop kidding yourself.
>but N64's 3D capabilities were as bad as PS1 or Saturn's
Well let's see... there was no clipping, no polygonal jitter, no texture warping, the benefit of anti-aliasing, and higher poly count... so no, they were not "as bad", the N64 was about 3x more powerful and it shows to anyone with a functional brain stem.

>> No.4572810

>>4566996
>invents LAN and multiplayer gaming
DURRRR GRAFIX

>> No.4572814

I haven't found a straight-forward answer to this: does the slim PS2 play PS1 games?

>> No.4572824

>>4566976
PS1 games look fine it all has to do with art style and design choices, having jagged rough edges is fine just make your game work around that, some ps2 shit on the other hand I find unplayable now like GTA vice city, great game on the PC actually but the pop in on the PS2 is so bad it just breaks immersion.

>> No.4572826

>>4572814
yes it does, it doesnt have 100% compatibility but it does play ps1 games. I will confirm I have one myself. Some of the ones it doesnt work on are just minor glitches too that only happen sometimes like I heard the text sometimes doesnt appear in final fantasy 5 but if you open and close the menu its fine.

>> No.4572858

>>4572824
>GTA
>Immersion

>> No.4572864

>>4572858
>reddit quote

>> No.4572865

>>4572864
>faggot would know

>> No.4572869

>>4572826
Cool, thanks.

>> No.4572892

>>4572078
>The PS1 could push around 180k, the N64 was capable of up to a million.

n64fags believe this, even early dc games were often below 1 million polygons per second

hell, 2000~2001 dc and ps2 were barely above 2 million

>> No.4572910

>>4567096
William Fichtner

>> No.4573175

>>4572892
In reality, your typical PS1 and N64 game both pushed 20k to 30k polygons per second. Most of those 100k or 360k or whatever numbers are just theoretical peaks.

Hell, Ridge Racer R4, one of the best looking games on PS1 only does about 50k per second. Crash 3 does between 80k and 90k, using its special prerendered occlusion technique. The only game of 5th generation that I am aware which is over 100k per second is World Driver Championship for N64, and that uses a special microcode designed to push polygons.

>> No.4573697

>>4572826
What do you mean it doesn't have 100% compatibility? It played everything PSX I threw at it. What games are not supported?

>> No.4573709

>>4567253
hardly anyone uses one though, almost everyone is on their phone

>> No.4573712

>>4572892
Imagine being this delusional

>> No.4573929
File: 20 KB, 480x360, hqdefault (1).jpg [View same] [iqdb] [saucenao] [google]
4573929

>>4567220
I have this version without words but only icons.

>> No.4574438

>>4573697
https://en.wikipedia.org/wiki/List_of_PlayStation_games_incompatible_with_PlayStation_2

>> No.4574443

>>4574438
So less than 30 games and nothing relevant.

>> No.4574491

>>4574443
Just wanted to inform you

>> No.4574775

>>4572858
hard to be immersed into any make believe world when trees and buildings appear out of nowhere

>> No.4574780

>>4574443
yep the reason i mentioned FF5 cause it was the only relevant one i could think of

>> No.4574914

>>4566431
who here had Kileak: The DNA Imperative?

https://www.youtube.com/watch?v=OGcDtu83v_s

>> No.4574915

>>4572005
>5th gen just wasn't ready for polygonal 3D moving games without them looking like ass
This is exactly why Sega initially didn't really want the Saturn to be a 3D console, only to be capable of pushing some 3D effects but not base games entirely around that. Then they saw Sony gain much ground than expected.

>> No.4575506

>>4574915
Sure, too bad the average player swallowed the crappy frame rate and digitally moving 3D games lol

>> No.4575709

>>4566431
>Superior 2D performance
What were the N64's 2D capabilities?

>> No.4575726
File: 1.49 MB, 500x384, yoshi's_story.gif [View same] [iqdb] [saucenao] [google]
4575726

>>4575709
>What were the N64's 2D capabilities?
The best of the gen by far, although Nintendo was only interested in producing 3D games so there aren't many examples. Still, Yoshi's Story is the most graphically impressive 2D game of the gen.

>> No.4575730

>>4575709
Theoretically the best, but never really taken advantage of. Yoshi Story a shit.

>> No.4575735

>>4575730
> Yoshi Story a shit.
Say whatever you want about the gameplay but if you don't think Yoshi's Story was one of the most impressive 2D games of the era, you are functionally retarded.

>> No.4575739
File: 205 KB, 575x1395, 28684.png [View same] [iqdb] [saucenao] [google]
4575739

>>4575726
Yep, Yoshi's Story was a technical marvel. Fun fact, Yoshi's Story used an interesting method of carefully animating each appendage on a character separately and then stringing them together. The sprite sheets even for a single character are insane. That's why everything in the game looks so smooth. Combined with 60fps and pre-rendered 3D graphics, it made for an extremely good looking game. I haven't seen anything on PS1 or Saturn which could approach it.

>> No.4575754
File: 647 KB, 188x253, nope.gif [View same] [iqdb] [saucenao] [google]
4575754

>>4566431
>load times
>horrible build quality
>analog controls aren't even used for most games
>only two controller ports
>shit 3D graphics
>literally nothing noteworthy outside of chatty JRPGs, MGS and a few platformers
What a piece of shit.