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/vr/ - Retro Games


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File: 32 KB, 614x461, Toshiba 26DF56.jpg [View same] [iqdb] [saucenao] [google]
4510686 No.4510686 [Reply] [Original]

I used to have this Toshiba flatscreen 480i CRT, with S-video and component jacks, and I might be able to retrieve it. Would it be worth bothering with? Yes, I realize it's widescreen.

>> No.4510809 [DELETED] 
File: 14 KB, 241x307, leamericanface.png [View same] [iqdb] [saucenao] [google]
4510809

>>4510686
>amerimutts have to make do with some bullshit standard called S-video because consumer TVs sold in the US have no way to receive RGB input

>> No.4510816

>>4510809
It has YPbPr which is easily and losslessly converted to from RGB.

t. Yuro who would very much like you to fuck off and take your shitty attempt at trolling with you plzthxkbye.

>> No.4510818

>>4510816
>It has YPbPr which is easily and losslessly converted to from RGB.
Why is S-video relevant then?

>> No.4510830

>>4510818
Because it's >90% of the quality of RGB with <10% of the hassle getting it connected (for north americans in any case).

>> No.4510853

>>4510816
not losslessly though, but let's be honest, the difference is negligible. I use YPbPr all the time, it's just more convenient.

>> No.4510869
File: 100 KB, 1014x1055, 098asd09834jk.jpg [View same] [iqdb] [saucenao] [google]
4510869

>>4510809
You're not welcome here

>> No.4510896

asking for some advice, i have the following systems
NES
SNES
Genesis Model 1 (modded svideo)
N64

Is it worth it for me to spend extra bucks to get a few of those system to RGB? My tv has svideo and component video (2004 phillips) and I use svideo on all systems but NES

>> No.4510913

>>4510896
Your SNES and Genesis support RGB already, so if you want to buy the cables and RGB to Component converter box, sure. NES and N64 are absolutely not worth modding for RGB.

>> No.4510915

>>4510913
So I could just buy an multi cable SCART and then one of those scart>ypbpr boxes right?

just wondering why n64 doesnt support rgb so easily even though both it and snes use the same multi cable?

>> No.4510928

>>4510896
On a nice big CRT NES in RGB looks really awesome in my opinion but besides an NESRGB you'll also need another component add-on board if you want component
http://etim.net.au/shop/shop.php?crn=210&rn=549&action=show_detail

As the guy above me already said the Genesis already has RGB (one of the cleanest RGB of any unmodded console actually) as does the SNES

I'd say the N64's 3D graphics kind of fall apart the cleaner the video output. But that's also gonna be a matter of preference.

>> No.4510934

>>4510915
That should do the trick, yeah. N64 generates RGB internally, but can't output it without modding, no idea why.

The NES/Famicom was designed from the ground up for Composite/RF and doesn't generate RGB at all. Sticking an FPGA in an NES in order to use inaccurate emulator color palettes is a waste of money and completely inauthentic, so I would stick with composite on that guy.

>> No.4510938
File: 928 KB, 1500x844, DSC_0718.jpg [View same] [iqdb] [saucenao] [google]
4510938

>>4510934
You can do this

>> No.4510942

>>4510938
One could, sure. But one absolutely shouldn't and it's just as expensive as the FPGA solution if not more so. Those PPUs are only getting rarer.

>> No.4510958

>>4510942
I don't particularly see why not. It's not a whole lot more expensive, heck if you keep an eye out it might even be cheaper.
Especially now that interest in them has died down to the NESRGB.
As long as you treat it with care and socket it so as to not solder anything directly to it and therefore have it be easily reversible I see no problem with it.
It still has some disadvantages to the NESRGB though.

>> No.4510974

>>4510958
The disadvantage is that a PC-10 board died for a meme. You know damn well those boards are trashed and never 'reversed' to their original state. If one absolutely needs an RGB NES for some reason, they should buy a SHARP Titler, a Playchoice cabinet, or one of the many RGB clones now available.

>> No.4510983
File: 30 KB, 620x378, x15827FS120-f_MT.jpg [View same] [iqdb] [saucenao] [google]
4510983

KV-27FS120 Sony Wega. Worth it for 35 leafbux? Guy says it's working perfectly.

>> No.4510992

I wouldn't pay anythign for a trannytron unless I was desperate. I see them being given away on faceberg constantly. Just find one for free or offer him like $10 and he'll probably take it

>> No.4511013

>>4510934
>The NES/Famicom was designed from the ground up for Composite/RF and doesn't generate RGB at all
Why the hell does it do this again? Even the Atari 2600 internally renders RGB.

>> No.4511026

>>4510974
>a SHARP Titler, a Playchoice cabinet
Are you rich? Also the Titler does not support RGB out of the box.
>one of the many RGB clones
You do not seem to have an idea what you're talking about. There are no clones that support RGB other than the NT mini.

Also, no I do not know damn well. That PPU came from a already non-working playchoice board I got from ebay ages ago. I've kept the PCB and still have it somewhere. If I ever feel like fixing it and am successful in doing so, I see no reason why I wouldn't be able to put it back in it's place. The original AV Fami PPU is also fine so even the console could be reverted to composite.

And since you again don't seem to know what you're talking about: The realt disadvantage is that the RGB PPU does not properly support the real PPU's color emphasis bits making games which use them unplayable. A few games seem to glitch a bit with the RGB PPU. I think Salamander was one of them but I'm not sure right now.

>> No.4511027

>>4511013
Nintendo's achilles' heel seems to be video output.

Apart from SNES all its consoles have been region-fucked or otherwise hobbled in that regard.

>> No.4511037

>>4511013
>>4511027

I know its not retro but even the Wii in 2006 ONLY supported composite video..clearly Nintedo has video issues

>> No.4511045

>>4511037
erroneous

>> No.4511048

>>4510992
>trannytron

Can I get a second opinion from someone who doesn't speak like an eight year old.

>> No.4511062

>>4511048
Apparently not.

>> No.4511096
File: 1.99 MB, 320x240, 1510425857000.gif [View same] [iqdb] [saucenao] [google]
4511096

>>4511037
Nah m8. However it only supported RGB in PAL regions and svideo was only available in NTSCland.

Fuck knows why as it's purely a software lock: Jailbreak the console for all regions and the missing video output options magically appear.

>> No.4511107

>>4511026
>You do not seem to have an idea what you're talking about
weird, I wonder what this RGB clone is then...

https://www.ebay.com/itm/DIY-Famicom-2-NES-capable-Outputs-VGA-RGBS-With-scanlines-NEW-VERSION-V4A-/273011827666

>And since you again don't seem to know what you're talking about
So you said, sure is some super secret PPU knowledge you have

>> No.4511120

>>4511107
inb4 "fpga is the same as software emulation"

>> No.4511158

>>4511107
Yep I forgot about that one.
Still doesn't warrant your 'one of the many RGB clones' since that's still 2 in total
On top of that it's 175$ and I've never seen anyone buy one and do an in-depth review of it.
If you ask me, I wouldn't blindly buy 175$ worth of chink-hardware.

>So you said, sure is some super secret PPU knowledge you have
Well compared to your trashtalk it's an actual difference. Also it's not really a secret since there are videos online showing those problems.
>>4511120
I'm not one of those spergs. In fact I own an Nt mini and quite enjoy it.
Still an FPGA still depends on the one programming it to actually be faithful to the original.
The fact it's chink and there isn't much about it online and costs 175$ makes it kind of a gamble.
It also uses one of the old clone CPU ASICs and only clones the PPU with an FPGA.
Those might be better than todays NOACs but they still have their known flaws and inaccuracies.

>> No.4511172

>>4510983
if it's in perfect condition yes but that's basically the maximum you should ever pay

>> No.4511615

>>4510853
It can't be lossless because RGB isn't lossless. By the time the RGB signal get to the transcoder it's already degraded.

>>4510913
Why do you feel a mod that takes a few minuets and costs a few bucks not worth it for the N64?

>>4511013
The 2600 doesn't "internally renders RGB"

>>4511037
Wrong. Are you the same fool who said the 2600 does RGB internally or is this thread infested with tards?

>> No.4511684

>>4510938
Shitty mod work!

>> No.4511691

>>4510983
>>4510686
Reminder Enhanced Definition CRTs still have digital processing and thus are susceptible to lag.

>> No.4511695
File: 35 KB, 336x491, bowl-of-stupid-for-breakfast-cereal.jpg [View same] [iqdb] [saucenao] [google]
4511695

>>4511037
>but even the Wii in 2006 ONLY supported composite video..
https://en.wikipedia.org/wiki/Wii#Specifications

>> No.4511698

>>4511048
ur a fucking faggot

>> No.4511870

>>4511037
u wot m8? Wii supports YPbPr component (including 480p support), RGB and S-video.

>> No.4511881

>>4511037
The Wii Mini (which was the final revision) only supported composite video but all of the other versions also supported component YPbPr as well as either S-Video or RGB.

>> No.4512861

>>4511881
The Wii (which was the first and a bunch of other revisions) supported all kinds of shit. Not sure what you're on about. Or on. Huffing tripfag jenkum?

>> No.4513136

>>4511684
How so?

>> No.4513202

>>4511048
>Can I get a second opinion
okay, you're also ugly
badoom ptsch!

>> No.4513848
File: 116 KB, 1500x1151, Wii Mini.jpg [View same] [iqdb] [saucenao] [google]
4513848

>>4512861
Both the original Wii and the Family Edition (the one which stands horizontally) supported composite and component YPbPr on all versions plus either S-Video on the NTSC models or RGB on the PAL models.

However, the Wii Mini not only lacked online capabilities, but also supported composite video only.

It's best to avoid the Wii Mini as much as possible.

At least the Family Edition and the black Model 1s still had component YPbPr and online support, even if they didn't have GameCube backwards compatibility.

And the best version is either the white model 1 or the red Mario 20th Anniversary Edition one since they mode had GameCube backwards compatibility, component video, and online capabilities.

>> No.4513851

>>4513848
*both, not mode

>> No.4514000

>>4513848
>>4513851
Lacking native GameCube backwards compatibility doesn't mean shit when Nintendont exists. It only mattered back when Nintendo started removing GCN BC and DIOS MIOS didn't exist yet.

>> No.4514024
File: 378 KB, 960x720, Mega Drive RGB jailbars.png [View same] [iqdb] [saucenao] [google]
4514024

>>4510928
>Genesis already has RGB (one of the cleanest RGB of any unmodded console actually)
That's entirely dependent on your board revision. Some are okay, some are very much not.

The "cleanest stock RGB award" should probably go to the Saturn or PS1.

>> No.4514078

>>4513848
>i blog shit when i fail
We already have a dumb tripfag to do that shit. Suggest you just lurk moar like your tranny compatriot. Leave the shitposting of recently googled knowledge to the current village idiot.

>> No.4514205

>>4510992
>trannytron
>faceberk
are you trying to sound cool

>> No.4515146

YPbPr is mathematically equivalent to RGB. Eurofags eternally btfo

>> No.4515184

>>4515146
Eurofags got RGB SCART in 1977.

Americucks achieved widespread YPbPr adoption in consumer TVs what, 20 years later?

Enjoyed your twin-lead RF and yellow peril too much I guess.

>> No.4515216
File: 244 KB, 824x495, zelda emu vs crt.png [View same] [iqdb] [saucenao] [google]
4515216

>>4514024
Not the guy you're talking to, but going for a clearer picture on a crt television is counterproductive.
Most games until the early stage of the ps2 were intended to be played on composite or s-video. The reason is that this is what most people owned.

If you play silent hill 1 on the ps1 with an RGB connection, you will see all the imperfections of the cutscenes, for instance. Those same cutscenes still look pretty, for the most part, when played via composite or s-video; the lower quality hides the fact that it's low quality pixellated video. You can also see the individual pixels on dark and fog filters, which, I'm sure, wasn't intended either. Also, you could see the squares on any round sprite in any ps1 game (like circles in hud displays) if you use RGB, ruining the illusion of its smoothness. The lower quality that composite and s-video deliver was taken into account when these games were being made.
Even ICO on the ps2 is a good example. Game looks much more dated and imperfect when played via RGB. You should make the comparison.
8bit and 16bit games also aren't meant for RGB, since the entire point of older games was for you not to be able to see each individual pixel. If you're going for authenticity, you don't just need a crt (for the colors, luminescence and that certain blur effect) but also composite or s-video for the further smoothing of the picture.

>> No.4515232
File: 1.39 MB, 1328x360, zelda emu vs crt revised.png [View same] [iqdb] [saucenao] [google]
4515232

>>4515216
Also, not exactly related, but anime from before y2k looks better on a crt with a composite or s-video connection for similar reasons.
A region 2 dvd of any show will look better on a crt with said connections, than a remastered bluray of the same show would look on a 4k display. Stuff like evangelion and cowboy bebop look like they just came out, if viewed that way.
An exception to this rule is playing properly done blurays of things like ranma or maison ikkoku on a crt, but that is due to reasons that have nothing to do with this thread.

Also, I meant to post this picture.

>> No.4515252

>>4515232
Your second image is unnecessarily inflammatory as are your assertions.

>> No.4515274

>>4515216
>>4515232
You're a retard. Besides the blending of dither patterns there isn't really a whole lot wrong with RGB.
Heck, you're even recommending S-Video instead, when that's the biggest jump in quality between any analog signal.
Even on s-video most of the blending effect is gone and all you really get on top when using RGB instead is better colors and maybe a tiny tiny big more sharpness (again composite to s-video is much bigger).
All this shit doesn't even matter though since a big part of it is the display your playing on. There's a big difference between CRTs from the 1980s and the 1990s so if you want your authentisticy (authenticity + autism) get the oldest piece of shit color crt you can find.
Also, maybe you should not sit so close to your fucking display, that's not how you're supposed to look at those games either senpai.

>> No.4515458

>>4515232
Hold it. Hand-drawn, hand-painted anime looks perfectly charming on a CRT, sure, but there's every reason to want to see the organic detail of actual cel animation in 1080p and up.

>> No.4515548

>>4515232

I've been watching the Dragon Box Set of Dragon Ball Z on a 20" PVM via component. The thing looks great. There are some scenes you can tell they took "pictures" of animation cels. It's hard to describe, but to me it looked better than watching it on my plasma. Definitely a trip down memory lane there.

OP, I'd say it's worth getting. Widescreen isn't the best for retro gaming, but you can set the tv to 4:3 and it will be in the proper aspect ratio for retro gaming. It would also be a good to use on non retro stuff that wasn't designed for hdmi.

I think every CRT enthusiast needs a widescreen, and a 4:3. A lot of movies look really good on CRT technology.

>> No.4515564

>>4510896
>NES
It's a nice kit, worth it if you can DIY
>SNES
Worth it. Voultar mod board is dead easy to install.
>Genesis Model 1 (modded svideo)
RGB native, but if you want Svideo: https://www.youtube.com/watch?v=XMXmt2lMslw is an easy way, not perfect but pretty good.
>N64
Not worth it. Svideo is 99% as good as RGB here. Look up comparison videos between rgb and svideo on youtube. I'd be surprised if you can tell any difference here.

An easy way to go from RGB to Component is the Retrotec adapter. It works very well.

>> No.4515576

>>4513136

Not the anon who said it, but the main issue is the length of the wires. They are too long. Long wires have the potential to act as antennas and cause interference. Also, the white tape looks very bad. Unless it's grounded foil tape or something, it just looks bad. Shorter wires don't need bunched together with tape.

It's not a shitty mod really, just not as good as it could have been.

>> No.4515581

>>4511048

It's 35 leafbux. Trinitrons are pretty good tvs, hopefully that's what your asking, because honestly $35 is nothing in today's world. It's literally going to the movie theater with another person and maybe getting a popcorn and soda to share.

>> No.4515587

>>4511037

I have a component cable for my wii that I use as an emulatorbox to play retro stuff. Wii component cables are cheap and readily available. They came with a composite cable, but that was because it was cheaper and more compatible with consumer sets then.

>> No.4516218
File: 1.60 MB, 1600x2133, IMG_20170803_163723.jpg [View same] [iqdb] [saucenao] [google]
4516218

>>4515232
that blending effect can also be achieved by not sitting with your nose on the glass like an idiot

>> No.4517230

>>4515548
Fist of the North Star looks awesome on a CRT

>> No.4518516

>>4515548
>I think every CRT enthusiast needs a widescreen, and a 4:3. A lot of movies look really good on CRT technology.
There are CRT computer monitors, I wish I could find one of those.

>> No.4518527

>>4518516
...Seriously?

>> No.4518532

>>4518527
Yeah, I would love to watch films and modern anime on a CRT.

>> No.4518539

>>4518532
No, I mean... you seriously can't find one? They're fucking everywhere.

>> No.4518542

>>4518539
A lot of CRT stuff seems to be impossible to find outside the US and Japan, and the shipping would be expensive in those cases.

>> No.4518546

>>4518542
I would think it would be even easier to find in 3rd world countries.

>> No.4518557

>>4518546
PVMs from within Europe have seemingly only recently started to pop up on Ebay. I can't find much in the way of CRTs by checking local sites. I used to live in Sweden where it's difficult to find any good CRTs because most of them have likely been long since replaced at this point, I did get a cool B&O MX4000 though. VGA monitors are even harder to find though. I currently live in Malta, where it's nearly impossible to find any good TVs, all I can find are weird Vestel-made brands, since Malta was sorta poor before the 00s. I did however manage to buy an Iiyama VGA monitor here, but I haven't been able to find any widescreen VGA monitors.

>> No.4519563

>>4510686
Fuck yeah do it. It should have a 4:3 mode so you can play older games unstretched.