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/vr/ - Retro Games


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File: 177 KB, 368x271, Castlevania IV.png [View same] [iqdb] [saucenao] [google]
4481967 No.4481967 [Reply] [Original]

Alright, so it seems that there is a tie between what is considered the best Castlevania game. So, is it pic related or SOTN?

>> No.4481975

its more like a 5 way tie between
>sc4
>c3
>sotn
>rob
>aos

then you get those wierdos who think order of ecclesia or dracula x are the best

>> No.4481985

>>4481975
My favorite Classicvania is Bloodlines. My favorite Metroid inspired one is not retro, though I like these less.

>> No.4481997
File: 185 KB, 580x410, stench.png [View same] [iqdb] [saucenao] [google]
4481997

>>4481985
>he thinks Bloodlines is anywhere even in the top 5

>> No.4482001

>>4481997
Easily in the top 5. Not top though, CV3 is just so good.

>> No.4482004
File: 34 KB, 350x350, aria.jpg [View same] [iqdb] [saucenao] [google]
4482004

I actually really enjoyed pic related back in the day

>> No.4482012

CV3 > CV1 > Chronicles > Bloodlines > XX > Rondo > ReBirth > Haunted Castle > Belmont's Revenge > Adventure > Legends > IV

Tansakuvanias can go die in a fire.

>> No.4482013

>>4481997
I'll expand on my ranking of every retro Castlevania game I've played so you can laugh even harder

Bloodlines > Rondo > Dracula's Curse > Castlevania > Dracula X > SCIV > Belmont's Revenge > SotN > Legends > The Adventure

>> No.4482018
File: 165 KB, 586x252, trigger finger.png [View same] [iqdb] [saucenao] [google]
4482018

>>4482013
Just.... wow. I didn't think it was possible for someone to put Dracula X before IV..

>> No.4482023

>>4482018
4 is shit, my dude.

>> No.4482024

>>4481967
CV4 is probably my favorite castlevania game next to the julius mode in dawn of sorrows & richter mode in portrait of ruin

>> No.4482026

>>4482018
I still like these games except maybe the last four or so ones (the last two in particular I dislike). SCIV is fun but just a bit too easy for my tastes, also suffers from some SNES slowdown.

>> No.4482029
File: 166 KB, 303x336, angry willy.png [View same] [iqdb] [saucenao] [google]
4482029

>>4482023
You take that back. The treasure room in Dracula's castle will always be one of my favorite gaming memories from when I was a child.

>>4482026
Yeah, it does have a lot of slowdown, especially during the Hydra battle.

>> No.4482107

Metroidvanias and classicvania are 2 different genres and not comparable. Seriously what the fuck they're completely different why the fuck are you comparing them?

4 is one of the weaker classic ones though. The omni-directional whip is dumb and the graphix/music are weak compared to every other castlevania.

>> No.4482113

>>4482107
I know it's been talked to death but the multi-directional whip is only bad due to how the game still seems to be designed with the older controls in mind.

>> No.4482120
File: 95 KB, 300x300, kid dracula.jpg [View same] [iqdb] [saucenao] [google]
4482120

step aside

>> No.4482127

>>4481975
Oh please, Ecclesia is miles better than every other handheld 'vania. Who the fuck thinks Aria of Sorrow is best?

>> No.4482132
File: 28 KB, 363x516, Coo-ee.jpg [View same] [iqdb] [saucenao] [google]
4482132

>>4482127
Me

>> No.4482134

>>4482127
The issue with Ecclesia is that it feels like the most Classic-style of the Metroid-style ones and it's probably the best one of these as a result. But if you want a Classic-style Castlevania then why not play one.

>> No.4482139

>>4482134
It has a pleasant mix of linearity, genuine challenge and RPG elements. I'm not saying I didn't enjoy Harmony, Aria, Dawn etc. but the same formula got played out after several games. Ecclesia at least did something new.

>> No.4482143

>>4482134
I remember being impressed by Aria far more than Ecclesia. I can hardly remember anything about Ecclesia at all.

>> No.4482146

>>4482139
Yes, I said I liked Ecclesia the best of the Igavanias. But I'll have to give >>4482132 that Aria is probably the most well-rounded "Metroid-style" experience of the series. I just like Ecclesia more personally since I prefer the classic linear style so I'm biased.

>> No.4482225

>>4481967
4 is only the best one if you're a pussy. Also,

>not having 3 or Rondo in your running
Get off this board.

>> No.4482226

>>4482018
I would rate Drac X above over half that list.

>> No.4482450

>>4481997
>>4482018
>>4482029
Avatarfagging is against the rules.

>> No.4482454

>>4482004
I still replay it regularly. Fuck, I love Aria of Sorrow so much I played the phone version of it.

>> No.4482547

>>4481967
It's neither. What planet are you from?

>> No.4482549

>>4482547
Normie Gamer Land

>> No.4482565

We have this thread every fucking week.

>> No.4482604

>>4482565
Again, popular games that sold well back then. Go look at my thread about Dangun Feveron for comparison.

>> No.4482618

>>4482012
>claims to hate Tansakuvania
>places IV last
>Rondo and III, which both have tansaku elements, high on the list
You're a joke!
>>4482225
Rondo is easier than IV, you pussy.

>> No.4482634

>>4482618
Due to Maria?

>> No.4482641

>>4482634
Nah, due to how easy the levels are and how the bible breaks the game.

>> No.4482734

>>4481967
Objectively it's SotN however this board is plagued with hipsters who will shitpost otherwise.

>> No.4482742

>>4482641
post your no-miss run of rob then, mr. mlg gamer

>> No.4482743

>>4482734
SOTN isn't even a mainline Castlevania game.
As a spinoff, it's alright, but too easy.

>> No.4482746

>>4482742
I actually love Rondo and have beaten it countless times. Yeah I can do a flawless run without getting hit, especially if using the bible.
I'm not shitting on the game, I'm shitting on the anon who said IV is easy, while praising Rondo.

>> No.4482750

>>4482618
>>Rondo and III, which both have tansaku elements, high on the list
Those games have forced backtracking and hunting for things in order to progress? News to me.

>> No.4482760

>>4482750
I said elements, not that they're full blown tansaku.
Rondo has some backtracking if you want to get to the alternate levels.

>> No.4482773

>>4482760
The exploration is pretty weak in Rondo, though.

Might as well say IV has tansakuvania elements because there's hidden rooms in a few of the stages.

>> No.4482785

>>4482773
Even CV1 has some secrets too, secrets are fine.
Rondo, however, has stuff like getting keys, backtracking to find secret rooms and that way give you totally new levels in an alternate path.
I'm not saying that's bad though, but if you claim to hate tansakuvania like >>4482012 did, and you place IV last and Rondo above it, you are contradicting yourself. Maybe he's just baiting though.

>> No.4482824 [DELETED] 

>>4482785
>Rondo, however, has stuff like getting keys, backtracking to find secret rooms and that way give you totally new levels in an alternate path.

Right, but you don't have to do any of those things to get a clear in the game. The only time you have to use a key or backtrack is to save the girls which just unlocks an extra stage. So it's fine to prefer Rondo for its non-tansaku elements more than IV even though it doesn't have any. The platforming, controls and bosses are much more masterfully crafted and Castlevania-like, so I can see why he'd put it above shit like SCB.

>> No.4482830

>>4482824
>SCB
Oh, it's you.
Rondo still has some other un-Castlevania elements like jumping on stairs, moonwalking, and again, the bible is just a subweapon that feels unnecessary.
If you only like pure Castlevania, avoid any of the games and only play CV1. (the NES version, not the Amiga one)

>> No.4482837

>>4482824
>he
Why would you refer to yourself in 3rd person?

>> No.4482857

The best are Castlevania (original), Super Castlevania IV and Rondo of Blood.
Runner ups would be Castlevania III and X68000.
So if you want a top 5, that's it.

>> No.4482925

>>4482830
>Oh, it's you.
>hurr everyone that uses his meme is him
Anyway, I didn't say Rondo is exactly like the NES in terms of gameplay, just that it plays more like them than IV, which is much too loose, not to mention multi-whip.

>> No.4482926

>>4482925
Both Rondo and IV feel "loose" compared to the NES games though. Not to mention the backflip.

>> No.4482934

>>4482926
IV has more air control than Rondo. No amount of shitposting can contest this fact.

>Not to mention the backflip.
A cool little trick that people with good reflexes and timing can use to their advantage. Much better idea than an overly long, overly powerful whip that can go in any direction, and can be dangled to block projectiles.

>> No.4482938

>>4482934
>IV has more air control than Rondo
Source? Both feel about the same to me, you can jump, and you can change direction mid air. Rondo even feels looser due to the sprite being smaller.
>A cool little trick that people with good reflexes and timing can use to their advantage
You're just giving it a free pass, but let's get real, Rondo deviated too much from the original formula. So, according to "purists" that hate IV, Rondo should also be hated.
I'll remember, I like both games, and I like the NES ones too. I'm only pointing out your hypocrisy.
Go play the original CV and nothing else if you really hate "loose controls" and "OP" stuff.

>> No.4482940

>>4482934
>Much better idea than an overly long
You mean the rondo whip which you can extend by 1 pixel?

>> No.4482942 [DELETED] 

>>4482938
Also, are you a janny/mod? The SCB post got deleted the same time you showed up. Kind of a coincidence, eh?

>> No.4482943

>>4482934
Anon, Rondo is not cool anymore now that normies know about it.
Chronicles is the new Rondo.

>> No.4482947

>>4482940
IV's fully upgraded whip is still longer, even compared to RoB's whip even with the extension trick.

>> No.4482950

>>4482947
One thing that always seemed strange to me is how Rondo dropped the whip upgrade.
You can opt to play IV without upgrading your whip if you want.
>>4482942
No

>> No.4482960

>>4482938
>Both feel about the same to me, you can jump, and you can change direction mid air.
But you can't wiggle around in the air like IV. Simon in IV feels like Grant in III. Richter is a bit stiffer than that, not NES-like, but closer than IV's at least.

>Rondo deviated too much from the original formula.
True, but IV did moreso.

>Go play the original CV and nothing else if you really hate "loose controls" and "OP" stuff.
Of course. I and III are the best in the series, and none of the sequels were able to recapture their perfection.

>> No.4482969

>>4482950
You shouldn't have to gimp yourself to make the game put up a reasonable challenge. That's just silly.

>> No.4482980

>>4482969
Welcome to SotN, some even praise this as a "dynamic difficulty setting". Yes, I've seen this on /vr/ before.

>> No.4482989

>>4482960
>But you can't wiggle around in the air like IV.
I don't know what you mean, but nah, both IV and Rondo let you change direction mid-air. You can argue IV is "worse", but both do it. I feel Richter to be looser, even, but might be just because of the smaller sprite as I said.
>Simon in IV feels like Grant in III
Huh?
>True, but IV did moreso.
If you think about it, not really. IV changed a few things, yeah, but Rondo went all out. Completely forgot about the numeral rank sub-weapon upgrades, forgot about the whip upgrades, hell, where's the timer?
I love Rondo, and I'm not an anal purist, but if you think about it, Rondo feels really different and broke many Castlevania traditions, much more than IV did.
>>4482969
I didn't say you "should" do it, but it's nice to have the option if you want to fuck around.

>> No.4483096

>>4482618
>Rondo is easier than IV, you pussy.
Yeah, except Rondo is actually *interesting*. Also it's only easier if you pick Maria, which in that case, you did it to yourself.

>> No.4483128

>>4483096
Read the rest of the thread.

>> No.4483527

>>4481967
It's pic related and Dracula's Curse

>> No.4483563

It's between SotN and Dracula's Curse.

Underrated one is Chronicles.

>> No.4483772

Just give it up kiddies, SOTN will always be everyone's favorite

>> No.4483806

>>4481967
Classicvania is usually Rondo of Blood for best
SOTN is the best castlevania period

>> No.4483808

>>4482107
Reminds me of Megaman & Bass (or MM10)
Bass’ omnidirectional shots made the game beyond easy, much more fun but way to freaking easy

Music of SC4 was pretty rad though

>> No.4483824
File: 54 KB, 588x800, singer-martin-gore.jpg [View same] [iqdb] [saucenao] [google]
4483824

>>4483772
>kiddies
>likes one of the later, younger castlevania titles that's actually a spinoff and not a mainline entry

>> No.4483882

>>4483808
>Reminds me of Megaman & Bass (or MM10)
>Bass’ omnidirectional shots made the game beyond easy

Bass' buster shots were shit. Couldn't pass through walls and they were weaker than Mega Man or Proto Man's busters. The only reason Bass was easier was because of his mobility.

>> No.4483889

>>4483882
Plus he takes more damage, we've all played the game, we know.

>> No.4483914

>>4483824
It was a weak bait

>> No.4484097
File: 649 KB, 1280x992, sotn art.jpg [View same] [iqdb] [saucenao] [google]
4484097

Can we all agree that SOTN had the best aesthetic?

>> No.4484127
File: 49 KB, 640x480, death.jpg [View same] [iqdb] [saucenao] [google]
4484127

>>4484097
*steals ur shit*

>> No.4484209

>>4482012
>MUH OLDSCHOOL

>> No.4484254

>>4482989
>I don't know what you mean, but nah, both IV and Rondo let you change direction mid-air.
Try it out yourself then. You can go all over the place in the air with IV, while with Rondo you can only change direction once (and that's if you know about holding down the jump button in order to do so, because normally you can't, so most people don't know about this trick when playing Rondo for their first times, unless you love to experiment).

>Huh?
As I said, both Simon IV and Grant let you wiggle around in the air for maximum precision. This is the antithesis of Castlevania gameplay design, which should only let you do one long leap or jump in the air (funnily enough, only Bloodlines got this right after the NES era).

>If you think about it, not really. IV changed a few things, yeah, but Rondo went all out. Completely forgot about the numeral rank sub-weapon upgrades, forgot about the whip upgrades, hell, where's the timer? I love Rondo, and I'm not an anal purist, but if you think about it, Rondo feels really different and broke many Castlevania traditions, much more than IV
Alright, you win. Rondo changed the formula up more than IV. Still, I'd rather take Rondo's gameplay over IV's if I had to pick from the two. The negatives of IV's changes outweigh the negatives of Rondo's.

>> No.4484258

>>4484254
s/jump in the air/jump straight up/

>> No.4484309
File: 91 KB, 1920x1080, sotn title.jpg [View same] [iqdb] [saucenao] [google]
4484309

Post your favorite castlevania music
https://www.youtube.com/watch?v=VCriBI8RQhU

>> No.4484332

>>4484309
Super Castlevania IV is one of my lesser favorite Classicvanias, even if I still like it (and more than the Igavanias which I still enjoy but less) but its soundtrack is my favorite by quite a wide margin. I won't post it since I like it almost in its entirety.

I love the composer's progressive style with interesting time signatures, his input in Axelay is also amazing. I also prefer the darker tone, other games have straight up disco which is still fine but I think this fits better such a slow (not a bad thing, just that the Belmonts move slowly and the gameplay is not that hectic) and gloomy series.

>> No.4484345
File: 70 KB, 1280x960, 12.jpg [View same] [iqdb] [saucenao] [google]
4484345

>>4484309
top 3:

1: https://www.youtube.com/watch?v=wHpMdgM0Sb4

2: https://www.youtube.com/watch?v=yyCXhfUqU88

3: https://www.youtube.com/watch?v=n0fS4fsUILA

>> No.4484358

Is it safe to say that Bloody Tears is the most well known CV song?
It's the first thing that pops in my head when I hear 'Castlevania'.
https://www.youtube.com/watch?v=qq4Vhfy2NMo

>> No.4484362

>>4484358
Considering it wasn't in the original game I'd say no, even if it's close. Vampire Killer would be #1.

>> No.4484439

>>4484362
https://www.youtube.com/watch?v=PEcc4E2Hf_4

>> No.4484457
File: 264 KB, 498x465, cv4s.gif [View same] [iqdb] [saucenao] [google]
4484457

>>4484309
That's my favorite SOTN piece too.
From IV:
https://www.youtube.com/watch?v=_cTjcGCjluQ
Some other favorites
https://www.youtube.com/watch?v=O5Gdmll4eoA
https://www.youtube.com/watch?v=CHLsolltIJ8
https://www.youtube.com/watch?v=ORiN68QpvZw

>> No.4484682

I think Harmony of Dissonance is unironically the best

>> No.4484684

>>4484682
Certainly better than the two shitty sorrow games that everyone hypes up.

>> No.4484694

>>4484682
I like that game, just not that much of a fan of the two castle stuff and the easy action. AoS is a more well-rounded experience. DoS on the other hand feels a bit of a mess.

I still like all of these better than SotN though, that's probably my least favorite 2D Igavania.

>> No.4484708

>>4484694

i think what makes it for me is having the dash on L and R. it makes speeding around the castle really fun, plus i like the gothic dayglo aesthestic

>> No.4484739

>>4484708
The dashes are cool indeed. Games with backtracking sure improve a lot when you make said backtracking smooth.

>> No.4484894

Would it be possible to emulate order of ecclesia on a computer with an i5?
t. never emulates

>> No.4485493

>>4484894
Not from a Jedi.
But seriously, could someone answer this?

>> No.4485497

>>4484894
Yes, why not? If you're going to use desmume, go to emulation settings and enable the dynamic recompiler to make it run faster.

>> No.4485573

>>4485497
I heard that it takes a powerful computer to emulate DS. Didn't know if it was true or not

>> No.4485664

>>4485573
Nigga I've played through emulated DS games on a pentium 4, you'll be fine.

>> No.4485932
File: 499 KB, 1169x1600, latest.jpg [View same] [iqdb] [saucenao] [google]
4485932

Thoughts on this

>> No.4485950

>>4485932
I enjoyed it. If the game gave you better hints and had non-braindead bosses, it'd be up there with the first and third NES games.

>> No.4485969

>>4481967
C3 is goat

>> No.4486037
File: 91 KB, 803x995, richter.jpg [View same] [iqdb] [saucenao] [google]
4486037

Post your favorite CV character

>> No.4486097

>>4486037
>liking the Virgin Belmont who almost ended the bloodline if not for Julius randomly existing

>> No.4486381

>>4484254
I can see what you mean, although I don't think IV lets you really change direction that much, and again, since Simon's sprite is significantly bigger here, the little you might move in the fraction of a jump mid-air is still limited. I don't think Simon feels like Grant, at all.
I also think Rondo is very intuitive with its controls, you don't really need to "know" to hold the button and thus allowing a longer jump/being able to control direction.
>only Bloodlines got this right after the NES era
Bloodlines let you change the direction you're facing mid air as many times as you want.
>Alright, you win. Rondo changed the formula up more than IV. Still, I'd rather take Rondo's gameplay over IV's if I had to pick from the two. The negatives of IV's changes outweigh the negatives of Rondo's.
Nah this is not about "winning", as I said I like both games, I also like the NES ones, I don't really have a definitive favorite although it actually might be Rondo based on the times I've played it.
I just wanted to point out that Rondo and every other game after CV1 "broke rules" about the way CV should be played.

>> No.4487846

>>4486097
I find it ironic the Belmont that saved all those girls couldn't even get laid.

>> No.4487850

>>4487846
Saving girls is a good guy thing I guess

>> No.4487876

>>4486097
where did julius come from anyway

there were no belmonts for like a whole century

>> No.4487882

>>4487876
He's the Jesus of the Castlevania universe

>> No.4487891

>>4487876
He's only 56% Belmont, which is why he needs an army to slay Dracula with him.

>> No.4487924

>>4487891
le 56%
lmfao

>> No.4487951

>>4481975
But Dracula X is one of the best

>> No.4487962

>>4484309
https://www.youtube.com/watch?v=ar_f_o3nuQ4

>> No.4487972

>>4487962
This album is amazing.
I'm honestly surprised it isn't a meme.

>> No.4488180

Which game has the best soundtrack? No meme answers.

>> No.4488187 [DELETED] 

>>4482029
Just because you have childhood memories of it doesn't change the fact that IV is garbage.

>> No.4488202

>>4488180
Read my post here: >>4484332

>> No.4488204

>>4488187
The other anon having nostalgia doesn't give your unpopular opinion any validation though.

>> No.4488249

Dracula's Curse > Rondo > Akumajou Dracula X86000 > Castlevania > Vampire Killer > Belmonts Revenge >Super Castlevania 4 > Dracula X > Bloodlines > C64/LoD > Legends > Castlevania II > The Adventure > IGAvanias

>> No.4488253

>>4488249
>Vampire Killer and Belmont's Revenge over the 16bit vanias
Weird.

>> No.4488256

>>4487891
isnt it established that julius is the strongest belmont though? he fucking killed dracula, for real killed

>> No.4488257
File: 33 KB, 250x235, DD3DB0E5-2C38-4876-B6ED-540749A96B0D.jpg [View same] [iqdb] [saucenao] [google]
4488257

So in Simons Quests, are those fucking day and night messages going to pop up every 5 minutes? What did you other anons think about it?

>> No.4488261

>>4488257
Games having a day/night cycle are fine, I love how it works on Mystical Ninja starring Goemon 2 for example.
In Simon's Quest the problem is the messages interrupting the game, transition should be seamless, not interrupting gameplay.

>> No.4488263

>>4488257
youll see that about a million fucking times so get used to it

>> No.4488301

>>4488257
Castlevania 2 - Simon's Redaction is what you need.
http://www.thealmightyguru.com/Games/Hacking/Hacks/SimonsRedaction.html

Fixes pretty all the bullshit in the game, from annoyingly slow day/night transitions to cryptic and sometimes outright false hints given by NPCs.

>> No.4489041

>>4488253
I like how you can all ways to search for keys to progress.