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4446893 No.4446893 [Reply] [Original]

Clerics are OP edition.

Seriously. No other class even comes close.

>d8 hp
>can wear any armour
>can cast spells; automatically knows all spells
>gets bonus spells for high wisdom score
>healing spells
>hold person
>dispel magic
>summoning spells
>self buffed can be better at bashing skulls than a fighter
>levels faster than fighters too
>only negatives are somewhat limited weapon selection, and worse thac0 (offset by self buffs).

Meanwhile, the archer is a single target dps one trick pony.

>> No.4446904

Clerics are not OP. They are actually far worse at melee than fighters, proficiency massively increase a fighter's chance to hit and number of attacks. Their spells are also mostly poor compared to mages.

Now, fighter-cleric multiclass, things start to get nuts.

>> No.4446916
File: 74 KB, 600x400, 198496815423.jpg [View same] [iqdb] [saucenao] [google]
4446916

Blade > Cleric
>fastest levels in the game
>best AC in the game
>hits harder than a Fighter
>Mage spells, and with Bard XP progression, so generally better Mage than actual Mages
>inherent pickpocket, no need to waste your Thief's skills
>high Lore, auto-identify all magic items
>Thief's awesome HLAs- Use Any Item, Time Traps, etc.

For when you need an entire party but only have one character, accept no substitutes.

>> No.4446945

>>4446916
The Blade class wasn't in Baldur's Gate.

>> No.4446949
File: 56 KB, 645x773, 1478652157413.jpg [View same] [iqdb] [saucenao] [google]
4446949

>>4446945
Then specify you only want to talk about Baldur's Gate 1, not just the franchise name.

>> No.4446953

Well, if you are restricting yourself to BG 1 only, clerics are better in that game than they are in 2. But then you have a single class cleric for 2, which is fine, but pretty weak compared to other options. The main thing that makes clerics good in 1 is the unlimited summons.

>> No.4446957

Don't other races age differently than humans? So if the bhaalspawn was a teenager in the beginning of bg1 how would that work if you were an elf or something.

>> No.4446958
File: 133 KB, 800x1031, 46688-baldur-s-gate-windows-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4446958

>>4446949
There wasn't an "1" in the game title.

>> No.4446964

>>4446958
I like how the cover brags about how its on 5 CDs. Even though the game would probably fit on 2 if it were compressed properly.

>> No.4446965

>>4446916
EE garbage

>>4446904
>chance to hit
19 str baby. Suck on that you 18/00 weenie.

Cleric spells are not poor compared to mages. It may seem that way if you're a novice easily mesmerised by the offensive nature of mage spells.
Hold Person is OP. Dispel Magic is a key spell in boss fights. Healing spells are essential.
Mages and archers make good dps. Clerics carry the team.

fighter/clerics are even more insane, true - even with still limited weapon selection - they get better thac0 and proficiency.

>> No.4446967

>>4446957
There's a massive difference between growing and aging, anon. Elves grow, but take centuries to age.

>> No.4446970

>>4446965
You actually have to think about what spells to take as a mage. Cleric spell choices are no brainers because there's only a few good ones.

>> No.4446980

>>4446964
I still have my 6 cd BG/tales edition. Sitting on top of my BG2/TOB box.


BG2 has you start leveled up, so as long as you don't have to slog through the low levels as a near-useless wizard, you have a lot more oprions.

>> No.4446981
File: 9 KB, 645x773, Intrestingpoint.gif [View same] [iqdb] [saucenao] [google]
4446981

>>4446967
I don't understand. Are you saying that an elf bhaalspawn is adventuring with the mind of a toddler and the body of 18/00 adult elf fighter?

>> No.4446985

>>4446980
My 5 CD version is scratched to hell (though they still read) because the disks came in a shit-tier cardboard sleeve instead of a jewel case.

>> No.4447000

>>4446981
Nope, they grow mentally as well. Elven society is just whack in that it takes a century for someone to be considered an adult even though they stop growing at around 20. Drizzt by the end of his third novel was a mere 48 for example, and by Baldur's Gate he was 70, which is still very young for an elf. Drow elves in particular live for around 700-800 years.

>> No.4447034

>>4446958
>before the game turned into a series there wasn't a 1 in the first one's title
Obviously, kys.

>> No.4447038

>>4446893
fighter/thief is the best, newfag.

>> No.4447040

>>4447000
Ok I think I get it. They live for so long they just have a different scale for when they consider someone as an adult. The Drizzt example puts thing into perspective quite nicely.

>> No.4447116

>>4447038
not even close.

>> No.4447262

>>4446945
Neither were HLAs, it's obvious he was talking about BG2.

>> No.4447510

>>4446893
>discussing strongest anything with a cap of 89k xp

>> No.4447605
File: 38 KB, 463x309, Look at the size of that dragon.jpg [View same] [iqdb] [saucenao] [google]
4447605

>>4447510
why not? the first game has it's moments and dungeons like durlags tower take good advantage of the xp cap.

>> No.4447638

>>4447605
>Durlag's
>Baldur's Gate
Uh... no sweetie, that's TotSC.

>> No.4447654

>>4447638
Yeah your right, I saw the word cap and my brain assumed that was the default for TotSC. Now take a look at OP's image and tell me why you were stupid enough to think he was talking about BG1 without TotSC?

>> No.4447725

>>4446893
Cleric is versatile, yes. Overpowered, no. It's not like they really mow down enemies like some of the BG2 kits. Filling a party slot with a Cleric is just rarely a poor idea because they fill a decent number of needs. The only thing is that BG1 already has a number of decent Clerics, most of which you can get in early-mid game, like Branwen, Yeslick, or Viconia. Unlike in BG2 where Viconia is the game's only true Cleric, considering Anomen has 12 wis and Aerie is multi'd with Mage.

I prefer to do Fighter or Barbarian in BG1 just because the game isn't overflowing with great fighters, and the ones that you do get you only have so many choices for proficiencies. There's Minsc who is charming but is kind of a gimped berserker, plus he's actually a Ranger so he doesn't get the best bonuses like Fighters do, Shar-Teel who's a pain in the ass to get and has 9 con, and no one else has any respectable str nor terribly impressive stats otherwise.

I also prefer to do Cleric/Ranger or Fighter/Cleric than straight Cleric, it only adds to its capabilities with no real downside.

>> No.4447882

Is it worth playing the original vanilla game just to experience it once? I always see people saying you should just install one of the mods that ports it to the BG2 engine and combines the two games.

>> No.4448079

>>4447725
>Barbarian in BG1

stop playing EE

>>4447882
>Is it worth playing the original vanilla game just to experience it once?

hell yes. And more than once.
The main problem with EE is that while it did upgrade the graphics (which was welcome) it also added a number of features from BG2 (class kits, weapon skill changes) that were not in the original, so you couldn't get the original experience (ironically, before BG2 came out, people wanted things like dual wielding, and if the class kits were added in tales, people would be excited. But they weren't, and so EE is considered "tainted" by BG2).

I don't know about the resto of the world, but in Poland, we have the Baldu's Gate Saga - a single dvd edition with both BG/TotSC, and BG2/TOB in their original, non-enhanced editions, and superior Polish dubbing (here's a sample: https://www.youtube.com/watch?v=O3982_40vyU ).

>> No.4448084

>>4448079
I'll stick with EE polack

>> No.4448094

>>4448079
There's more than two ways to play it. Vanilla BG1 (and BG2, for that matter) has a fuckton of broken scripts and bugs; if nothing else you should be modding it just for that, but you can get an "enhanced" edition that still preserves the core gameplay with a bit of work. The most used fixpacks and tweak packs give tons of options on setup so you can pare weapon specializations back down to general categories, etc.

I implore people not to play a 100% unmodded BG1, which was fine in 1998 but today would be a miserable experience.

>> No.4448105

>>4447725
All you need is Kaigan to mow down everythig, especially with his godly regen ability.

>> No.4448108

>>4448084
weak. I bet you play with cheats, too. You might as well be.

>>4448094
the broken scripts are mostly for characters leaving (or rather - not leaving) the party if you tarry with their quest. Also - Kagain's quest is impossible to complete.

>> No.4448142

>>4446893
Create a kensai human and immediately after starting game switch to thief.

Trust me. You want to use all armor as kensai.

>> No.4448165

>>4448142
again with the EE bullshit. Unless you are talking about BG2, get this:

THERE ARE NO KENSAI IN BG1.

Playing the original using classes that were never intended to be in the game is like those guys who cheated in TDF by taking a fucking train.

>> No.4448259

>>4448108
I play with SCS and everything enabled so the encounters are basically like BG2 encounters turned up a notch

>> No.4448272

>>4448259
so you're not playing BG1 then?

>> No.4448340

>>4448272
I beat BG1+2 fifteen years ago suck my dick

>> No.4448363

>>4448340
with cheat codes, probably.

Still - if you have played the original BG, you should know that EE is a completely different experience.

You sound like the crowd that wanted pathing and unit selection "fixed" in SC:R

>> No.4448364

>>4448340

plus, BG1 came out 19 years ago, so you're 4 years late to the party anyway.

>> No.4448398

>>4448364
>>4448363
Fuck off you gigantic polish faggot

>> No.4448443

>>4446893
Anyone knows anything about Global Variables?

Particularly, I want to expedite the Bard Stronghold quest (which I'm running with NPC strongholds and Haer Dalis is a cunt and I don't want him in my party soaking up those precious experience points - or fucking with Aerie).

>> No.4448449

>>4448398
someone's salty about not being able to play the real BG.

I have EE on my phone, and it's a nice imitation, but only that. Shame you don't have based CDProjekt to release a classic BG1 running on BG1 engine that works under w7 and w10.

>>4446985
shame. Did you at least get the based manual with 2e rules and stuff?

>> No.4448462

>>4448449
Seriously? Just use mods. Who wants that low resolution huge interface anyway?

>> No.4448465

>>4446893
What is Kensai/Thief?

>> No.4448468

>>4448165
>THERE ARE NO KENSAI IN BG1.
There is if you are not a retard that bought BG1 remastered and instead play it as it means to be played in 2017 aka BigWorld compilation.

>> No.4448469

>>4448465
Not that good with a with 89 000 XP limit

>> No.4448473
File: 453 KB, 640x480, Character_generation.png [View same] [iqdb] [saucenao] [google]
4448473

>>4448468
>as it was meant to be played.

exactly.

>> No.4448485
File: 160 KB, 558x788, paladin-in-hell-1.jpg [View same] [iqdb] [saucenao] [google]
4448485

Okay I decided to just play vanilla BG1 with some community fixes and patches, not heavy mods. I'm going to be a Paladin.

>> No.4448490

>>4446893
Clerics are boring, especially in BG1. You'd just put heal spells in all slots besides level 2. and some fillers for that. I think you didn't even get level 5 spells without ToSC and near the XP cap? Or was it that only druids got them and couldn't use revival?
>hold person
Resisted
>dispel magic
Good but situational, just use another healing spell slot
>summoning spells
Pitiful damage and if you need something to distract enemies and throw a fireball at, just use your fighter.
>levels faster than fighters too
The still hit harder earlier and have more HP, so what's your point. Druids advance faster by level 5.

At least you didn't mention Turn Undead.

>> No.4448746

>>4448473
You've really got a hardon for this, don't you?

>> No.4448750

>>4448490
Summon spells are broken as shit in BG1. You can control 50+ skeletons at the same time.

>> No.4448756

>>4448750
2spook

>> No.4448797

>>4448750
It just wouldn't be right to not have a horde of skeletons after playing HOMM3.

>> No.4448889

>>4448490
The spells I usually use throughout the game most are stuff like Aid, Armor of Faith, Chant, Slow Poison, ZoSA

it's the buffs and utilities and status cures that you need man

>> No.4448897

>>4448490
>hold person
>Resisted

It's a "win" button otherwise.

Also - what >>4448750 said. Cleric spells may not be flashy, but they can carry the whole team.

>> No.4449000

>>4447654
Why would anyone have thought that a thread about "Baldur's Gate" excluded the second one either? OP is a megafaggot that ruined his thread with limiting it to BG1 and no expacs.

>> No.4449084

>>4448750
Is this with resting inbetween or just wasting all level 3 slots on Animate Dead? I never used much summoning etc. when playing BG, but I'm planning to play a Cleric/Necromancer next. Mostly for RP reasons though.

>> No.4449126

>>4449084
I was under the impression you couldn't multiclass into a specialist Mage, you had to be one at the start. So, Necromancer / Cleric was possible, but the reverse would have to be Cleric / Mage.

>> No.4449142

>>4449084
A level 8 cleric will summon 8 skeletons per cast.
With level 8 and 21 wisdom you have 5 level 3 spellslots. Each ring of holiness can give another spell slot.

>> No.4449263

>>4449126
In BG1 you can, BG2's engine doesn't allow it. It also returns any specialist dual-classes into pure wizards. The reason is probably that specialists are treated as kits, and you can only have one kit.

However, I have no problem with editing the BG2 save to make a Cleric/Necromancer, considering how much Bioware cheated with their own characters.

>> No.4449483

>>4446893
fighter/mage/thief a best

>>4446916
>hits harder than a Fighter
ok

>> No.4449628

>>4448897
They really can carry the whole team. My first time playing BG1 and DnD rules were so alien to me. Playing JRPGs where higher numbers were always better and then to equip a plate armor and see my AC actually lower was bizarre. So yeah safe to say I got wrecked hard any time enemy party battles happened as enemy mages and clerics shot spells all over the place. But having a cleric on my side changed everything. From summons, to healing my party, and hold person stopping their mages and clerics on the spot was way too useful. Having all their spells readily available made it easy for a newb at the time experiment with what worked for me and my party also. Don't know if they are the strongest but they sure as shit are my favorite.

>> No.4449652

>>4449483
>ok
Offensive Spin > Weapon Proficiency

>inb4 Kensai
Bard Buffs + Offensive Spin > Kai

>> No.4449712

>>4448750
it's not really broken when they're useless against strong enemies and wasted against weak enemies

>> No.4449845
File: 208 KB, 1024x945, BEEEEMDOG.jpg [View same] [iqdb] [saucenao] [google]
4449845

>>4448079

>> No.4449859

>>4446893
>>4446904
>>4446916
>>4446981
>>4447725
>>4448490
Dude how in le FUCK do you nerds even know about this shit? Get laid Jesus Christ...

>> No.4450092

>>4446893
What about ranger/cleric, multiclass not as strong in BG1 but they get the benefit of having both druid and cleric spells (which iirc it's a bug)

>>4448079
Frankly once you play it on the BG2 engine it becomes hard to go back to BG1 and its post stamp resolution, terrible pathfinding and snail's pace move speed.

That said, use BGTUTU not beamdong's abomination

>> No.4450102

>>4446893
Finished BG1 today for the first time. It's kinda meh. Very bland, nearly every quest ends with a pointless battle, dialogue is the typical Bioware bullshit 90% of the time (good option, evil option, smarmy neutral option). Thieving is absolutely pointless dogshit, dungeons are bad, you can explore everything in Chapter 2 and mow down the rest of the game. The city of Baldur's Gate is actually pretty barren, despite having a lot of taverns and shops. The only actually good dungeon crawl is in the expansion and even that gets boring pretty fast. The ending was especially disappointing, especially the band of literal whos ambushing me 5 steps before Baal's Temple, ruining the atmosphere. I understand why it was popular, but I simply can't like it. BTW, pathfinding is HORRENDOUS.

>> No.4450115

>>4450092
>snail's pace move speed
Did you forgot to set it to 60 fps?

>> No.4450118

>>4450115
Doesn't that potentially cause scripts to go haywire?

>> No.4450239

>>4449845
Wasn't that directed at the new expansion?

>> No.4450241

>>4450118
You're thinking of Skyrim. BG becomes unstable when you have bags upon bags full of inventory, because of shit coding it's checking every piece of that inventory to see if it triggers something

>> No.4450280

Why is BiG World so shit? I can't believe they have fucking Drizzt appear in the tutorial dungeon and be all like "halp find friend plz". Fuck this.

>> No.4450318

I want to play through this series.
Here's my question: just how much of a difference will mods make it the second/third time around?

I've played through NWN1 (all three campaigns). My issue is: I'm pretty sure I'll be able to figure out how to break BG easily.

I've played BG1 for maybe a few hours and it wasn't actually that difficult. How bad an idea is it to add in difficulty mods for a first playthrough? Because otherwise I'll have to purposely gimp my characters and I don't like that idea.

>> No.4450328

>>4450280
Don't install that mod then.

>> No.4450339

>>4450241
No I'm bretty sure there's a bug related to AI behavior + doubling the framerate

>> No.4450342

>>4450318
Install Swordcoast Stratagems if you find it easy. The mod improves the AI and encounter design

>> No.4450363

>>4450342
Doesn't that also tie spells and abilities to scripts allowing them to outright break the rules of the game, or is that another mod?

>> No.4450417

>>4450363
SCS doesn't cheat, IIRC. Tactics does though.

>> No.4450575

if it's too easy, try not cheating during character creation - take your initial roll of 3d6, in order, don't reload if you get low hp during level up.

>> No.4450578

>>4450363
As far as I know SCS just changes ai routines so they do things like use consumables or magic more intelligently

>> No.4450718

how is it that my x5 backstab with minimum 13 damage always does like 37 damage? minimum should be 65

>> No.4450814
File: 62 KB, 210x330, ainsdwin.jpg [View same] [iqdb] [saucenao] [google]
4450814

Best evil party bar none:

Shar-Teel, outdamages Minsc once she gets weapon mastery
Kagain, tank-o supremo. Best candidate for gauntlets of dexterity to make him even more immortal
Montaron, bess backstabber and pinch-hitter fighter; a good thief who is not an absolute potato in melee combat. The dream
CHARNAME in some supporting role, preferably something that can cast
Viconia, pretty straightforward choice for a divine caster. Sub in Branwen if low HP is a problem
Edwin, indisputably best mage in the game. Sub in Xzar for a bit less power and more flavor

>> No.4450904

>>4450814
in bg2, I would say:

CHARNAME, half-elf blade
Viconia
Edwin
Korgan
Dorn, half-orc blackguard
Hexxat, vampire thief

Also those are the only evil ones available. You can cry about EE but it's actually a very well-rounded, thematic, and powerful party.

>> No.4451049

>>4446893
Clerics aren't even close to OP. Nothing comes close to Fighter/Mage (dual or multi).

It's not 3e dude.

>> No.4451053

>>4446965
The only mod that should come near BG1 is widescreen support.

Also BG1 is the only good one, and EE was a sin against humanity.

>> No.4451057

>>4447000
>citing Salvatore novels for lore

wat

>> No.4451058

>>4450904
>CHARNAME
He is called Abdel Adrian. Learn his name!

>> No.4451061

>>4448084
Consider suicide.

I kid, but really that's shameful.

>> No.4451070

>>4448746
Anyone with taste knows that vanilla BG1 is the only acceptable version.

BG2 subclasses etc turn the game into a boring shitshow.

>> No.4451071

>>4449845
Saved. Fuck that company.

>> No.4451128

>>4451070
I have bgee, but I don't use a kit in it or take any of the "style" proficiencies

>> No.4451849
File: 91 KB, 800x600, somanyoptions.jpg [View same] [iqdb] [saucenao] [google]
4451849

>>4450280
rule of thumb for me is to never install the big shitfest megamods. my biggest problem with them is that it just throws the pacing off. the plot at least in BG2 always makes me feel restless and that I should always move forward especially when the player loses their soul. so stopping to go on some other super quest when so much is at stake feels weird and out of character for me.
and that's just one problem for the ones I did find enjoyable. with many of them being awful it's best never to install them. same rule applies for npc mods.

>> No.4451861

>>4451057
the're canon and accurate
bob and ed are friends

>> No.4451868

>>4450718
STR isn't multiplied, just base damage. 37 seems low though.

>> No.4451898

>>4451868
that explains it
+3 longsword, 2 pips, x5 multiplier, +7 str
1d8+5 x5 +7, and I keep rolling a 1 for some reason (RNG? fatigue?)

>> No.4452505

>>4451849
I always find it a bit unfair when people pick at Saerileth. It's not like she's worse than that lesbian demigod with 25 DEX one mod lets you recruit in the tutorial dungeon.

>> No.4452612

>>4452505
>with 25 DEX
that's really not a big deal at all unless you're playing a thief, but then thief skills arent a big deal at all so yeah

+5 ranged to hit, -6 AC
same as 24 dex

>> No.4452740

What spells do you usually pick for Sorcerer?
Trying to remember if vocalise is worth it for bg2. I know there's the amulet of power but i like to give it to a frontliner

>> No.4452751

>>4452740
>but i like to give it to a frontline

instead, get to chapter 3 early, assault the vampire lair with scrolls of protection from undead, get the mace of disruption, start the unseeing eye quest, do the sir sarles quest, keep the real illithium ore for yourself, take it and the mace to cromwell

>> No.4452763

>>4452612
I didn't mention the DEX because it was the worst thing, I just named the shit I distinctly remembered.

Found the name again, it's Chloe the lesbian half-god kensai: http://www.spellholdstudios.net/ie/chloe

>> No.4452817

>>4452763
>forcing a fag in there

>> No.4452897

>>4452817
kinda reinforces my belief that mod babies are fags

>> No.4453118
File: 55 KB, 479x592, pedro.jpg [View same] [iqdb] [saucenao] [google]
4453118

>>4452505
Yeah but it usually is the first thing that comes to mind. Since we are in the subject of shitty mods.

>That Shar-teel romance component in BG1 npc project

>> No.4454574

Should I dual my kensai at 7 or 9?

>> No.4454680

>>4454574
13

>> No.4454707

>>4454680

I’m not soloing and I would like to enjoy my charactwr being a God for more than just endgame

>> No.4454781

Dumb comment time:
How easy is it to fuck up the first time around? I have both BG1 and BG2 from GOG and I've wanted to play them forever but I've never played a cRPG like this before.
Every time I start I get nervous that I'm going to end up picking something useless by mistake and I'm going to fuck myself over for the whole game. Same with Arcanum.
Is there anything I should stick to starting out or will I be fine if I just jump in and do whatever the fuck I feel like?

>> No.4454783

>>4454707
alright, then definitely 9

>> No.4454784

>>4454781
Don't worry about that, all the classes are good and even if you pick the worst class in the game you have a large quantity of allies to choose from

>> No.4454837

>>4454781
Can't go wrong with warrior class or arcane caster.

>> No.4454957

>>4446893
Sell me on playing vanilla BG, anons.
Only ever played the Enhanced Editions of both games. Is the experience really that much different? What are the necessary bugfixes which don't change gameplay?
Note: I never fucking touched any of Beamdog's new characters, because they truly are fanfic-tier. Actually, I kill them whenever they come my way.

>> No.4456216

>>4446893
Baldur's Gate is such a peculiar game
in and of itself it's a pretty fucking fine game, truly one of the RPGs ever. but still, it feels just a prequel to BG2.
when you get to Shadows of Amn, the world of D&D truly opens up, and you see the real complexity and deepness of combat and particularly magic. in retrospect, BG1 feels like a swimming lesson before getting thrown into deep water, or like masturbating before experiencing actual sex.

>> No.4456307

>>4456216
But I prefer 1 over 2.

>> No.4457985

>>4456216
>the world of D&D truly opens up
Ironic since the game world is so locked down.

>> No.4458060

>>4446904
clerics were OP.
it was a disadvantage of 2 thaco and 2 hitpoints per level versus healing spells. healing allows a single character to rejuvinate the best warrior in the party and still be a decent fighter.
dnd was always a retarded imbalanced game system

>> No.4458071

>>4458060
>2 hitpoints per level
On average a cleric gets 4.5 HP per level and a fighter gets 5.5 HP per level unless they happen to have very high or low constituion which is very unlikely if you did 6 x 3d6 in order to generate stats.

>> No.4458147

>>4458071

true, but BG allows for some very improbable characters, since you can reroll and redistribute any number of times. I have a cleric stored with a roll of 18; 18; 16; 11; 18; 11 (92 total) - goodluck getting that using the standard method (3d6, in order).

Once you get to 4th and 5th edition, they are balanced like video games. Early editions were balanced for flavor (0e thief, anyone?)

In particular - a 2e high level mage is supposed to be a one-man army. A high level 2e fighter is an actual army (with archers, and cavalry, and shit).

>> No.4458368

>>4446964
I have a BG + ToSC White Label CD version, and they shrunk the game to three discs.
They must have compressed those huge bitmaps.

>> No.4458786

Do you have to accept cowled quest for Valygar to appear in Umar Hills?

>> No.4459941

>>4457985
well yeah, in the exploration part, I hugely prefer BG1
was talking about the cool and fearsome new critters like mind flayers, beholders, aurumachs, succubi and whatever. and also the fact that you get to explore more interesting locales and dungeons like the planar sphere, planar prison, underdark etc.
wish we had an infinity engine game which was all about exploring the outer planes. PS:T had some of that, but I long for more.

>> No.4460274

>>4446893
>1 apr

>> No.4460352

>>4460274
>less and worse spells than mage
Is there even a point in being a pure cleric? With the wisdom bonus you can get you barely feel the difference when multiclassed

>> No.4461087
File: 69 KB, 800x600, lightning.jpg [View same] [iqdb] [saucenao] [google]
4461087

>>4460352
For the kits, I s'pose. Pretty fun to be a Priest of Talos, pop Storm Shield and fire off a brace of bouncy lightning bolts in a crowded hall.

>> No.4461570

>>4459941
ToB should have been you teleporting all over the world to different extreme environments, and to different planes, traversing huge destructive battlefields between armies, and shit like that

instead we got linear expansion #435

>> No.4462026

>>4461570
>ToB should have been you teleporting all over the world to different extreme environments, and to different planes, traversing huge destructive battlefields between armies

That's basically Mask of the Betrayer.

>> No.4462207

>>4461570
Didn't you hop around between a pocket dimension in the Lower Planes, the literal Throne of Bhaal at the end and the Prime Material plane? Aren't the first two major locations in the game you fighting through a besieged city and a giant Giant army?

You got exactly what you wished for.

>> No.4462298

>>4462207
No. You have your little home base pocket dimension and another at the end which is just a platform for a battle. The rest of the game is one big dungeon (watcher's keep) and a few locations scattered around tethyr. One of those is a teeny city being besieged, and a single small map of the giants camp where you fight a few of them. That's not at all what I wished for.

>> No.4462336

>>4462298
maybe you should have played dnd irl

>> No.4462359

>>4462298
Also the unexplained inability to go back to Athkatla.

>> No.4462376

>>4462298
I'd add that the besieged city and the fights with the giants were pretty boring
Sendai and Abazigal's dungeons were great tho, and the Watchers Keep is GOAT, much better and interesting than Durlag

>> No.4462396

>>4462336
>should have
do
but it's a shame they ended two amazing games with such a lackluster ending

>>4462376
Watcher's Keep wasn't bad. Those last fights before demogorgon are my favorite in the game. And yeah, I implied those saradouche fights were boring. I hated Sendai's dungeon; it's just pure linear slog. Dragon dungeon was at least unique. The fight against the tethyrian army was a nice touch

While I'm at it, I hated high level abilities, though I understand why they were implemented.

>> No.4462419

>>4462396
>Those last fights before demogorgon are my favorite in the game.

mine too
will never forget how happy I was when I've killed the Hive Mother party for the first time (without cheesing). that was a very well crafted, balanced, and cool party.
the Rilmani fight is also good, because they are one of my favorite races in Planescape

>> No.4462840

What does a balanced party looks like in BG1?

I imagine something like:

2 heavy armored warriors (one with shield and one with double sword)
1 mage
1 healer
1 bard
1 thief

or

The same party but with two mages instead of two warriors.

Playing the game for the first time and getting a bit overwhelmed by the amount of characters to choose. (loving Xzar though, will probably keep him).

>> No.4462964

>>4462840
I'm of the opinion that the classical party is best.

WARRIOR: Ajantis, Khalid, Kivan, Kagain, Shar-Teel
PRIEST: Yeslick, Branwen, Jaheira, Quayle, Viconia, Tiax
THIEF: Imoen, Alora, Coran, Skie, Safana, Montaron
MAGE: Dynaheir, Xan, Edwin, Xzar
BARD: Garrick, Eldoth

>> No.4462974

>>4462840
4 melee, 1 mage, 1 mage/thief

>> No.4463228
File: 249 KB, 481x490, 1512948979971.png [View same] [iqdb] [saucenao] [google]
4463228

Hey dudes, i'm new to this kind of rpgs, i bought 1 EE on Steam and 2 on Gog that comes with original, which should i play, original or enhanced edition?

>> No.4463291

>>4462840
bard
cleric
fighter
mage
paladin
thief

However, a pure thief is mostly a waste, though it is nice to have good scores in each of the thief skills (except pickpocket; bard) early on. I don't know if paladins will get spells in bg1, but they will very early in bg2.

>> No.4463305

>>4463291
any experience with playing a bard charname in BG1?
might play through the series with one of them next. it might be fun in a 'jack of all trades, master of none' way.

>> No.4463331

>>4463305
i was just listing them in alphabetical order (and also you want your highest CHA guy up front though the paladin would be better).

I do, though. I did an evil run through BG using a blade. All playthroughs in BG1 end up pretty much the same, though, unless you're doing a solo fighter or something.

>> No.4463360

>>4446893
I know the original BG 1/2 works fine on Wine, but do mods install alright?

I'm not really looking at TuTu, just stuff like 1pp and bugfixes.

>> No.4463369

>>4450814
I was doing an evil party when I last played bg1.

Went Gnome Fighter/Illusionist for myself.
Kagain, Viconia and Edwin were in my party.
I think I got the bard in cloakwood, but I'm not entirely sure.
I did get Shar-Teel, but I dual classed her into a thief at one specific level, I wanted her to backstab.

>> No.4463396

>>4463360
I don't see why they wouldn't.

>> No.4463424

This thread is making me want to reinstall

>> No.4463532

>>4446893
if we're talking bg1, fighter is the best class

can wear best armor and use best weapons
has highest attack bonus and damage, lowest AC except for paladins
most hp
can become immune to pansy casters with ubiquitous scrolls and potions
other potions let him have every buff he could want
CC with fireball potions/necklaces

but seriously, you can solo this game in one sitting with a fighter with no difficulty

>> No.4463535

https://youtu.be/RBSt6MjDFbw

>> No.4464046

>>4463532
Wouldn't it be a little annoying with traps, or having all the consumables on hand?

Sounds like a fun run though and I might try it. Would feel like macguiver a bit.

I think going for a fighter multiclass for a solo game would be easier though.

>> No.4464252

>>4458147
well you do play as a demigod

>> No.4464460

>>4464046
Nope. In BG1, traps only do damage, and not much at that. Plus there's only like 15 traps in the whole game. If you buy a potion bag from high hedge (I use a mod pack), you can just store all your pots in there. Most of the time, you don't need to actually use any. Just magic blocking shit before mage fights, maybe a long duration strength pot for areas with a lot of enemies. The only fights where you really need to pot up are drizzt and sarevok, and maybe that fight at the top of the iron throne (though I don't remember it being hard for me). Scroll of protection from poison in a few areas like cloakwood. Protection from petrification around basilisks, etc.

>> No.4464470

>>4464460
Lightning traps kill everone.

>> No.4464518

>>4450814
Is Montaron really that good in BG1? I killed him off to keep only Xzar, and kept Imoen as a thief, but now I kinda want to reset and actually use him (was still level 2).

>> No.4464532

>>4464470
not when you have 100 hp
or boots of grounding

>> No.4464537

>>4462396
Watcher's Keep is good. But I always play it as part of SoA, before killing Irenicus at the end.

>> No.4464542

>>4463532
Ironically, because it is a D&D game, Fighter is the best class in all the Baldur's Gate games. I mean, mages are awesome too, but Fighters are always strong, and have the best epic level abilities.

>> No.4464547

>>4464518
He has a good class combo. Fighter thief takes a while to get rolling though, so most people never bothered to get him there.

>> No.4464550

>>4464518
He has a good class combo. Fighter thief takes a while to get rolling though, so most people never bothered to get him there.

Fighter thief is just a good combo, because it makes those backstabs reliably hit, and hit hard. And there aren't many NPC options.

>> No.4464576

>>4464518
he's great, remember to keep a plate mail in inv as a backup fighter, you can put it on right after backstabbing the bastards

>> No.4465062

>>4446893
Is it worth avoiding the stat nerf to run a Druid through BG1, then upgrading to Avenger in BG2?

>> No.4465647

>>4465062
You basically get free spells.

>> No.4465914
File: 1.36 MB, 1680x1050, asdfasdferfefefefef.png [View same] [iqdb] [saucenao] [google]
4465914

why did bg2 feel the need to hide some of it's best area designs in places you aren't too likely to see?

>> No.4465918
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>> No.4465924
File: 1.24 MB, 1680x1050, enge.png [View same] [iqdb] [saucenao] [google]
4465924

>> No.4465926
File: 2.78 MB, 1680x1050, twisted rune 2.png [View same] [iqdb] [saucenao] [google]
4465926

>> No.4465928
File: 389 KB, 1680x1050, Cool Runes.jpg [View same] [iqdb] [saucenao] [google]
4465928

everybody does see these though

>> No.4466064

>>4465928
>>4465914
what are these?

>> No.4466073

>>4449845
>tr***y
Yeah nah disregard this shitlord.

>> No.4466368

>>4465928
>EE NPC
prepare your self for autistic screeching.

>> No.4466384

>>4446893
can you really recharge durlags goblet?
the wiki says so, but I have no idea how to do that

>> No.4466626

>>4466064
brynnlaw whorehouse and harper hold in athkatla

>> No.4466725

>>4465928
>level drained.

RESTORE THAT. You are triggering my autism.

>> No.4467641

>>4449845
I still find it funny that people obsess over "muh agenda" in SOD. I mean they didn't do a very good job with it anyway, either coming off as cringy or even insulting depending on who you ask (look up what the trans shopkeep's name means, classy).

Time will go on, and later everyone will look back and say it was a relic of the times more than BG itself.

>> No.4468161

Is Neverwinter Nights Diamond a good game if I want to get into DnD but have no one to play the real deal?

I've tried to get into Baldur's Gate but I'm not a big fan of reloading my save every five steps.

>> No.4468190

>>4468161
>Is Neverwinter Nights Diamond a good game if I want to get into DnD but have no one to play the real deal?

No. Neverwinter Nights is a multiplayer game. If you have no one to play with you are wasting your time.

>I've tried to get into Baldur's Gate but I'm not a big fan of reloading my save every five steps.

Then learn the game and get better at it. Baldur's Gate can be beaten without ever loading your game.

>> No.4468219

>>4468161
>but I'm not a big fan of reloading my save every five steps.
you're not going to like D&D

>> No.4469645

>>4446893
does BG1 have any hidden areas like the Twisted Rune in BG2, or anything like that?
also, anything interesting in the BG sewers?

>> No.4469738

>>4469645
>hidden areas
Not really. There are a few small caves that are easy to miss. Some of the houses in BG have surprise encounters.
>sewers
Just a few unique encounters, and basement access to a few places.